#gtfo-related-questions

1 messages · Page 69 of 1

minor fractal
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What gun?

turbid horizon
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What gun

solemn flint
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hel rev

ocean spindle
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gun

turbid horizon
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No

river dove
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is r3 difficult? we might want to try that one

solemn flint
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the reload cancel feel faster than before

turbid horizon
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Nope

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Hasn’t changed

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I think

solemn flint
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was i not play this game for too long

minor fractal
ocean spindle
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so its a nice

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place to go

minor fractal
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R1 and R2 have easier levels than R3, but R3 doesn't get as hard as R2.

river dove
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alright thankypu!

minor fractal
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Generally,
-It's easiest to learn the game on R7 down to B1, R1 down to C1, and R2 down to B4.
-A step up from there includes the rest of R1, R2 down to C2, R3 down to C1, and R7 down to C1 (Main only), R7C1 arguably being the hardest expedition here.
-Everything else tends to have either a much higher complexity or is leaning into being fairly hardcore content.

turbid horizon
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Ray are you gonna recommend R6 to learn when it comes out?

minor fractal
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Although a step up could definitely include some of R4, I'd just need to think about what I'd include.

turbid horizon
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I probably will

minor fractal
river dove
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we have completed r1 fully. didn't feel too difficult, but we're now stuck at a lot of other levels in the c tier

turbid horizon
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Yeah, hope the scout intro in B1 gets a little more love

minor fractal
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I wouldn't recommend much else from there, though. I just think R6 has a better two level intro than R7 does.

turbid horizon
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But other than that, yeah I agree that R6 streamlined learning in those first few levels well

minor fractal
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Especially if you want a presentation-focused hook.

turbid horizon
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Yeah

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I hope they move the lore scans to terminals

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Other than the one in the MWP Platform room

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That one fits

minor fractal
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I'm gathering R3 isn't started?

minor fractal
turbid horizon
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mmmm sure

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Actually reminded me that I think the extract door scan on R4C1 is accidentally a lore scan

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It’s definitely longer than a regular team scan

river dove
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r7c1 and r7b3 tried and failed, r4 not attempted, r3 never failed but aren't that far yet, r2d1 and r2c2 died multiple times

turbid horizon
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And it’s blue

minor fractal
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The extraction wave of CX would be way less challenging if Schaeffer were no longer screaming FUCK FUCK FUCK STUPID FUCK in your ear.

turbid horizon
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mmm you assume I did CX with an extraction wave

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Never beat secondary lol

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I mean R7’s at least didn’t make you listen

minor fractal
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It sounds like you're actually pretty far along already, you just have to be able to pass harder content.

minor fractal
turbid horizon
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Yeah even R6 EXT didn’t have lore scans come to think of it

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As much as I hated most of BX, it didn’t have any lore scans

minor fractal
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I think extension was still p bad tbh, but it at least made some decent minor improvements.

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Less overabundant ammo, less stopping your progress for audio.

turbid horizon
minor fractal
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Both.

turbid horizon
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mmm

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Yeah still pulling for those R6 remixes/buffs

minor fractal
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Like, there were some p good things in extension...

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But it was paired with a lot of meh or bad.

turbid horizon
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Yeah I think a lot of perspectives of R6 in general are kinda marred from sniper melee

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ik it had flaws obviously

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But I do feel like level design really popped off in R6

minor fractal
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Other than making progress in R3, I wouldn't really jump around for the sake of finding easier content (despite R4 having material), I'd recommend jumping around for variety instead.

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If you need to take time to practice something rather than make progress directly, that can also be a good idea.

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It can be somewhat hard to improve at the game if it's not an explicit goal, but that is your best shot at beating harder levels consistently.

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Probably try to focus on the levels you find the most fun/least tedious as well, as that should make it easier to progress first and then take those skills into the less interesting content.

minor fractal
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DX was kind of lame and not very interesting until the very final section.

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CX Secondary was a joke.

turbid horizon
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Yeah, it’s unfortunate that the easier rundown got an easier lore extension

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As much as R7 was cool, I don’t think it was as well designed as R6, despite being harder

minor fractal
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I think I might hard disagree there.

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I feel like R7 has some of the highest quality content for the game ever.

turbid horizon
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I guess I’m suffering from the same thing I just mentioned Clown

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Bugs kind of ruined my experiences on a lot of levels in R7

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B2, B1, C2 in general just felt very drawn out and long, with no real reason for being so long (B2 especially)

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C1 was harrowing for several reasons, our first clear we used one checkpoint, our second attempt we got terrible RNG in the last zone spawns and spent 3 hours trying the Z scan

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C3 we haven’t touched since like 2 weeks of bug ridden attempts

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D1 is D1, and E1 is rough because we usually run a bot

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D2 and B3 were my highlights of the rundown

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Unfortunately it just didn’t feel very good to play, whereas R6 felt fun and rewarding to do, even when we struggled, R7 just felt painfully annoying and tedious

minor fractal
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It might just be my preference for harder content, but it felt like every PE was good shit this rundown, my least favorite being B3 for sure.

turbid horizon
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Funny, B3 was probably my second favorite, very close to C2. As much as C3PE is cool for us in theory, C3 just turned into “fuck up once? Kite or die”

minor fractal
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I think our most mediocre experiences were on D2 and E1 for sure, and E1 was partly just getting stuck for a while rather than the level not being engaging enough (although that was also a problem).

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And D2 and E1 have both improved over time w/ repeat attempts imo.

turbid horizon
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D2 is the one level I will always be happy to come back to

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That and most of R6

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E1, still haven’t beaten

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Would LOVE to go back to D1 if it didn’t set my laptop on fire

minor fractal
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It's a big level, with a lot going on.

turbid horizon
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Mmmm

minor fractal
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Tbh D1 has actually gotten better over time, too.

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For completely different reasons.

turbid horizon
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C2 was my most favorite until bot heavy bug

minor fractal
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There's a certain magic to it.

past star
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I NEED STEP BY STEP FOR R4 E1 PLEASE

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oops caps

turbid horizon
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Yeah R6/7D1 are some of my favorites for the fact that they provide you with options for the same layer

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Same with D2 to a lesser extent

craggy trellis
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step 1. finish extraction scan. done

turbid horizon
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I like the pick and choose for the split zones in D2, and R7D1 is just great for a choose your own adventure

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Just wish GTFO was less buggy rn

winged turtle
turbid horizon
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Bot heavy carry bugs have ruined a lot of my motivation to play bc I liked just chilling with bots

minor fractal
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Bugs are definitely GTFO's biggest issue since R6.

turbid horizon
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Yeah, it’s funny because I ran into 0 bugs in R6

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Come R7 I got absolutely slammed

minor fractal
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It's probably a mix of improving at the game and general deterioration of R6 issues not getting resolved, and then R7 letting those issues get slightly worse while introducing new issues that aren't resolved.

turbid horizon
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Yeah

minor fractal
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Sniper melee's only positive point is that the worse you are at the game the less likely you are to take notice of it.

turbid horizon
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Exactly

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My teammates had no clue it was happening

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Come R7, I’m getting licked straight through walls as host on R7D2

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Not the funny wall either

minor fractal
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Tbf that's just collision, sniper-melee is client only.

turbid horizon
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Yeah, but we just had so much shit happen

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I think the funniest incident was our second drop into R7C2 when we found out the level was infectious

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We had done it a few days prior as a test after wiping on B3 in extreme. We dropped in and there was Alpha fog instead of infection fog because of a bug from dying in Alpha on B3

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Was so confusing to drop in a second time and see infection

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We just got so much

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Also I think scouts are desynced again from host to client because I had an incident with Loaffy this morning

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It retracted tentacles and I ran towards it, it’s tentacles came back out from below it while it was standing straight, but Loaf saw it bending over

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Idk if this is normal but I seem to remember this being fixed in R6

minor fractal
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P sure that's just related to transitioning quickly from tentacle to retract to tentacle.

ocean spindle
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dak just has all the bugs, whenever i play with him i run into some weird stuff i havent even heard of :3

turbid horizon
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Yeah

minor fractal
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It's probably desync-related, but it's not the same universal desync from R1-R5

turbid horizon
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😔

ocean spindle
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ur cursed

turbid horizon
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Ah ok cool

ocean spindle
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:>

turbid horizon
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glad to know it’s normal

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At least it isn’t the other thing that happened in GTFO this morning

minor fractal
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The old desync was that scouts behaved completely differently host vs. client.

turbid horizon
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Fucking Hackett got stuck in a wall with a cell and wouldn’t move until we told him to drop it

minor fractal
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And scouts bending forward would very frequently not make it across a P2P connection.

turbid horizon
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Ah is that why the bend was pretty much removed?

minor fractal
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Yeah, although btw I think that was more a mechanical change than a desync fix.

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Maybe it really was a bug...

turbid horizon
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Mmm

minor fractal
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But scouts starting upright and crouching when retracting seems more like a rework.

turbid horizon
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Yeah

minor fractal
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I feel endlessly validated by some ancient thread from early R7 where a duo was talking about being stuck on R7D2...

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They organically came across sniper melee, since their defending person was client.

turbid horizon
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Oof

minor fractal
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Transitioning from not knowing about it at all to very clearly sensing something was up, simply because R7D2 has a very high demand of combat skill.

turbid horizon
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yeah I forget how my crew noticed it

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Oh right

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I joined the modding server and saw that stupid sticker and asked what the hell sniper melee meant

ocean spindle
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lol

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lmao even

minor fractal
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Innocence ruined.

hearty aspen
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i do wonder why they make the ammo on sg sentry so low

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i mean 60ish bullet is quite low given it effiency

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could have make it like 80-100ish at least

tardy ingot
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at that point its gonna be overbuffed just cuz it doesnt work well

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it already gets to insanely high amount of shots with bio buffing it

storm flint
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ok so

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how the heck do i fix this?

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they refuse to get in the scan

turbid horizon
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Kick them

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Do the scan solo

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Then let them back in

storm flint
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k

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OAIP{SHFYOUSADHGILUOAEHW S

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AAAA

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GOD DAMN IRT

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i spent TWO HOURS

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setting everything up

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going methodically through

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getting every resource i could

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just to reach the climax aaaand have my CAT decide to stand on my power button and delete it all

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maybe the true enemy isnt the alien fungus MF

dry pumice
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I don't understand why case designers keep button off button on top

storm flint
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but the power button's design along the way

dry pumice
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What was wrong with a frontal button

storm flint
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im guessing enough cats signed petitions?

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🗿

dry pumice
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Cat proof cases, only 999$

storm flint
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i even made it so my power button only puts my PC to sleep because my cat does this a looooot

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but the issue is that the button is hard wired to KILL all power after being held for 3 seconds

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no matter ur settings

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and ofc today is the day she decided to plant her paws there

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right at that moment

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when it was all coming together

dry pumice
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Your goal is to punch the cat in 3 seconds

storm flint
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and i wasnt paying attention

storm flint
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;-;

dry pumice
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Unlucky

storm flint
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fr

past mesa
storm flint
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i stg its always some extremely unlucky or unforseeable thing that kills my runs

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whether it is a scout like 2-3 rooms away randomly getting aggroed during a swarm, all my bots deciding to hug an angry giant to melee it, a random flood of enemies when normally it's a trickle for that scan, etc.

storm flint
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i just feel beaten

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i tried SO hard

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and i was doing so well

past mesa
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Well I am free for 2 hours so if you want to try with a human in lobby

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I gotcha

turbid horizon
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What level is it?

past mesa
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Idk

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Doesn’t really matter

turbid horizon
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yeah lol i don’t think I’ve got enough time unfortunately

past mesa
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Lol

craggy pier
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Hello chat

past mesa
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Meow

turbid horizon
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hey hecate

storm flint
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R2C1 i think

turbid horizon
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Ah

craggy pier
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How goes r4

storm flint
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imma go WHEEZE my copium in the athsma chamber that they sit in during the drop

past mesa
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We got this easy

turbid horizon
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what

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10 min?

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I mean ig it’s under an hour

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Fuck it we ball

past mesa
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It is a 10 min level if everything goes well

storm flint
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it took me 2 hrs to get to the end area because im alone

craggy pier
dry pumice
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What level again

storm flint
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r2c1

turbid horizon
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R2C1

past mesa
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R2c1

dry pumice
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Doesn't ring a bell

craggy pier
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R4E1 is a 10 min level if u noclip

turbid horizon
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shamdow

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Uplink

past mesa
craggy pier
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Ummmm

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Skip reactor

storm flint
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im not feelin it

craggy pier
turbid horizon
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F

past mesa
storm flint
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imma go take the L somewhere else today lol

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ill be back again when i feel like more pain

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💀

past mesa
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You got this when ever you do

turbid horizon
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yeah well after the B1 incident I'm probably not gonna play again today unless im helping someone

craggy pier
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I havent played since i wiped, should i come back?

turbid horizon
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yeah idk wtf happened

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I think it was a really weird combo of hackett wanting to do bulkhead scan but not wanting to noclip with a cell

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but it's weird bc I've seen them noclip with heavy items before

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and they never get stuck

past mesa
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Bots I just don’t understand

turbid horizon
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they're normally fine

craggy pier
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Clearly you dont have cos iq

turbid horizon
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there was no combat

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idk wtf happened

past mesa
turbid horizon
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hackett just said fuck you, the cell belongs in the wall

past mesa
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Haven’t you heard

turbid horizon
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this is true

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Bishop is pretty good, Hackett is ok, and dauda is an inter

craggy pier
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Which is the bot that always walks through doors when u close them

turbid horizon
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dauda

craggy pier
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And then walks through the wall to come back

turbid horizon
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100%

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well no

craggy pier
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Mans built different

turbid horizon
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bishop and hackett wil come back

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dauda will run all the way around, run all the way back, and then no clip

winged turtle
honest hemlock
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any guns tearlist?

ocean spindle
dry pumice
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like 20 of them, most outdated

ocean spindle
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some r more flexible, some arent

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so try em all

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:3

honest hemlock
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oki

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thx

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r1c1 any good guns?

turbid horizon
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I mean we made all the troll tierlists a couple days ago lmao

ocean spindle
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i did it based on how cool they were for me sdkmdk

dry pumice
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Gods: HEL Revolver, Veruta
Pantshitters: Bullpup and Precision Rifle

turbid horizon
honest hemlock
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is dmr good?

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like sniper

turbid horizon
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Pr is fine on R1C1 if you have a team

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Yes

dry pumice
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yes / no

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Can you reliably hit only heads? Yes

turbid horizon
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Dmr quite good if you can hit head

dry pumice
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Are you shit at headshots? No

honest hemlock
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okay, thx

dry pumice
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It doesn't even oneshot a striker with a headshot - he will need a double tap to die

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It does oneshot shooters though

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For C1... Are you with bots, friends, all alone?

tardy ingot
turbid horizon
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If they’re asking ab guns they’re not true solo

honest hemlock
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full team

tardy ingot
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theres a mostly well thought out gun tierlist. But it doesnt matter THAT much

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tools and how you play with what you have matters a ton

dry pumice
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Anything that they can reliably hits enemies with. But that level is mostly mid-to-long range fighting.
HEL Rifle (special) is great. SInce enemies will rush towards you in a straight line - you can easily kill multiple enemies in a single shots.
HEL Gun also, for the same reason

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For mains: HEL Revolver is a no brainer, otherwise something mid range like DMR, any of the assault rifles, etc

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Hell, even Bullpup will work provided your teammates can cover you during your 12.000 years reload

minor fractal
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I think the value of a tier list is going to depend on where you're at in the game skill-wise and how well you understand the meaning of the tierlist.

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Knowing the best/worst Mains is one thing, but knowing whether Mains synergize with Specials is a totally different problem.

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Same thing for Specials, but it's about knowing how the contents of a level should bias your selection.

dry pumice
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"I smell chargers... Sigh, where's that HEL Rifle..."
"Oh right, i need something for CQC if i get jumped, uh... HEL Shotgun, good enough, roll out"

tranquil arch
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Carbine synergizes with everything. Done. coolkat

minor fractal
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I think most people, or at least a lot of people, don't tend to think of Carbine and HEL Revo as self-sufficient Mains, though.

soft crater
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helpp supremacy

past mesa
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Skill issues mostly

minor fractal
neon gust
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Because at the begginin you pick you weapons base on looks and just their name

hidden ridge
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Team weapon comp also matters eh

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Otherwise people are gonna read "Veruta is best" and run 4 verutas or whatever

dry pumice
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I mean... "Just use more gun" is a legit advice. What situation 4 verutas will be suboptimal? Maybe killing bosses, but everything else just gets perma staggered by overwhelming suppressive fire.

solemn flint
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some people will think more guns=more guns

tardy ingot
dry pumice
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I still remember that HEL shotgun R7C3 clear

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Staggering giant chargers into irrelevance is forever burned into my mind

spark wolf
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ok but what if you all bring the worst possible weapons to R6D1

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will hel shotgun and scattergun be able to kill the boss

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or will you actually run out of ammo

dry pumice
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So like... HEL autopistol + uh... Precision Rifle?

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No wait... HEL shotgun plus pump action. That'll be the worst possible condo for that level.

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You'll get to the end, but uh...

tardy ingot
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hel pp is the worst main for it

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lowest dmg per refill and god awful range aswell

spark wolf
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lowest dmg

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but spread matters too at this range

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some guns will not be able to hit

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which makes them worse

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im not sure if you'll hit more than 50% with hel shotgun

tardy ingot
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tbf half would still be nearly justas much as hel pp 100%

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but youd probably have to wait for it to get real close swatBlank

vast meteor
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what means "light gas" in a weapon?

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i mean there are like "electrotermic hibrids" and "light gas" in the weapon description and i dont know what that means

vast meteor
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?

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the light gas?

hidden ridge
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Just that they penetrate

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It's flair that means the hits are going to go through targets

vast meteor
#

and the hibrids?

dry pumice
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We aren't sure ourselves. Light gas makes me think of plasma for some reason

dry pumice
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It's a funny way of saying that it uses a hyper potent propellant that causes projectiles to over penetrate

hidden ridge
# vast meteor and the hibrids?

If you want to know the details of the "lore" aspect of it, then it's perhaps better to ask in gtfo-lore, personally I've no idea

vast meteor
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ok

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ok, so I'll look to see what it means

cold quarry
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I think light gas refers to the chargeup

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Basically turning the weapons into a railgun

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Like the hel revolver or hel autopistol has AP ammo and can go through one target, but with that charge up system shooting the round at the speed of light basically on the hel gun/rifle they can go through many more

neon gust
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Or ya know

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Maybe just for balancing purposes

cold quarry
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Yeah they put 'light gas' there for balancing purposes

hidden ridge
vast meteor
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and the hibrid one?

dry pumice
# vast meteor recoil?

He worded it wrong: not "balancing purposes" , but "clarity of function".
Anything that has "HEL" in its name has the target penetration properties, as in: it doesn't stop after hitting first mutant and proceeds further, potentially hitting multiple aligned targets.

As far as I know HEL properties have no particular correlation with any others stats.
Some of them require charging, some don't...
Some have bonkers recoil, some don't...
Damage varies from light scratches (HEL Autopistol) to hard punch (HEL Rifle)...

As for lore / logistics of it - ask in #gtfo-lore , I believe they had conversation about that before.

cold quarry
#

Hel = pens 1 monster

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Hel + light gas charge system = pens like 4 or 5

midnight tulip
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revolver vs high cal?
High cal seems like a better revolver since it does more damage per shot while having same ammo capacity

hidden ridge
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revolver reloads crazy fast

ocean spindle
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high cal has been called low skill revo lmao
its basically a slower version, it can bodyshot strikers and headshot shooters, but revo needs headshot for both

cold quarry
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High cal is much cooler. consider that

hidden ridge
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I'm of the impression that revolver is more usuful against smaller enemies while hical's more aimed towards trying to do both

hidden ridge
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But I never trafficked too much with either

cold quarry
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i like to consider high cal and shotgun as similar weapons (for some reason)

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both are 'generally useful' but geared more towards smalls or bigs respectively

ocean spindle
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i mean revo is ok dmg for bigs but the high cal can down one in a mag so its a bit better for that

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but also for the strikers n stuff

ocean spindle
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thats the first thing i thought

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when i saw it

cold quarry
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high cal's range got me actin strange tbh

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definitely wouldn't use the revolver against bigs though

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you could kill them reasonably in the back but only there

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high cal is real nice for that, save ammo just cap the giants one in the front, run behind and two in the back

ocean spindle
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and a backflip

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to impose coolness

tardy ingot
# midnight tulip revolver vs high cal? High cal seems like a better revolver since it does more d...

revolver gets 18.37 vs high cal 11.69 bullets per refill

This means if you have good aim revolver will easily outperform high cal vs smalls. High cal has the advantage vs bigs and scout tho.
Both kinda suck vs chargers

As said below, high cal is a low skill revolver. Its a good entry weapon since it does most things decently well and has enough ammo to shoot smalls with. Revolver has a higher peak

tardy ingot
tardy ingot
cold quarry
tardy ingot
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it is not good

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the worst? Yea thats pr

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What a suprise :^ )

ocean spindle
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i forgot how slow the high cal is

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i almost never use it

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i should

cold quarry
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it's probably my favorite secondary weapon

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big sh00ty pistol

ocean spindle
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yeh it feels nice n i like the model a lot

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but idk i just been more of automatics i guess

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like the pr

tardy ingot
#

in range revo needs 9 bullets (roughly 2 seconds total realistically)

High cal will need 5. thats 2+ seconds here

Still yea high cal is prefered vs bigs lol

ocean spindle
#

im jokin of course

tardy ingot
hidden ridge
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I mean, in Grongus's defense it's not like you're supposed to play alone

cold quarry
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as a bullpup user I cannot relate, real two-pump-chump with chargers

hidden ridge
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Someone could very well just dish some rounds and finish the chargers, eh

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Granted we're discussing weapons as if they exist in a void for the sake of simplicity

cold quarry
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yeah that's another thing, i usually jsut tap each charger and then someone else's spray finishes them off

tardy ingot
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since why wouldnt you have someone on say hel rifle if you expect chargers

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and then that guy kills a charger thats 5 hp while killing another

cold quarry
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people who haven't played dthe level before?

tardy ingot
#

Its simialrly to shooting tank/mom bubbles with mains for dmg

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if you got a sniper

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why bother

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that isnt rly a good defense for a gun not being bad when you would only have that scenario with a decent team thats covering with the right guns on a blind lvl

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hell, a 2nd high cal shooting is already a bunch of dmg wasted

hidden ridge
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I dont think the overkilling you mention would be that common to be honest

cold quarry
#

i'm not gonna disagree with you, cause if the general opinion is that it sucks and they buff the high cal I will certainly not complain

tardy ingot
#

It happens a bunch

tardy ingot
#

i mean after the last buff high cal is fine

#

its not good vs chargers

hidden ridge
#

4D chess by Grongus 😄

tardy ingot
#

but unironically the best all rounder vs common enemies

#

(this excludes chargers and bosses)

cold quarry
#

yeah got no crit bonus for bosses sadly

next socket
#

So for reactor missions (like R4D1), when the countdown ends and you are given time to put the code in, sometimes I find that enemies are still spawning. Especially on the later codes, is this intentional and how can I know when this will happen?

solemn flint
#

better way to say it is they are late to the party by about 1 min

noble sierra
#

In R4D1, what can happen is the earlier wave spawn really far from where you defend and hit the cap. Thus the later wave only spawned after it have space

solemn flint
#

forgot spawn cap still exist too

next socket
#

Because by the time I finished clearing I legit had no time to get to the reactor to enter the code from my defensive position

solemn flint
#

first code?

next socket
#

Other times I'll end a timer, hear no scream, and then tell my bots to pick their shit up

#

Then 30s later a bunch of piss shid frick hybrids show up and poopy on me

#

(L + no sniper)

solemn flint
#

it sound like first code

#

if its the first code then probably u have choose a bad spot to defend

next socket
#

Nah, it was the code you enter before needing to find the key

solemn flint
#

3rd one hmm

#

its probably dh3014 explanation

errant dawn
#

does anyone know if the onyx corruption color pattern will come back/get available again?

errant dawn
#

?

cold quarry
#

doubtful

#

GTFO has a really weird thing for FOMO cosmetics

errant dawn
#

I see...

noble sierra
#

I have a mother in proximity range to a giant in the next zone, any suggestions?

latent obsidian
#

If you need to kill them just blast the giant quickly then kill the mother how you usually would?

tardy ingot
minor fractal
past mesa
#

Honestly just shoot the room as normal and deal with one mom up

#

Not that big of a deal as long as you don’t pull all 4

minor fractal
#

Oh, is this R4E1?

#

Can you even get prox aggro from gunshot wakes/

#

Otherwise, cause scream

noble sierra
#

Yes

minor fractal
#

Scream in A will wake giant w/out waking mom.

noble sierra
#

Eventually, I shot in B, alert the giant in A and also wakes up the mom

minor fractal
#

Interesting, guess it does cause prox aggro

noble sierra
#

Luckily that's the only mom wake up

minor fractal
#

But yeah, if you force aggro or let a scream happen, mom shouldn't wake.

#

to my knowledge.

tardy ingot
#

yep

#

tbh scream happening wouldve been the easiest play that i forgot about

minor fractal
#

I might have to start doing that for safety tbh.

#

It sounds like long-range into mom zone is actually surprisingly likely.

tardy ingot
#

shouldnt be if you pull room A from B unless they are in prox aggro range

minor fractal
#

Why wouldn't long-range be possible?

#

If gunshots go through all of the other aggro checks, and it works the same way as other hard alerts, then the nearest glowing enemy (within range and with LoS) will wake up for each aggro.

#

I think I've heard of it happening, as well, although I assumed it must have been something else at the time.

tardy ingot
#

you could check this by going into a level with 2 closeish rooms, wait for an enemy 2 rooms away to glow then make the enemy in the room between you and said glowing wake up by shooting (without the shot itself waking up the guy 2 rooms away obviously)

hidden ridge
#

Can they even spawn that close to get prox aggro? I had them spawn pretty close but still enough to pass through

#

Shooting near blood door only woke up the giant in that scenario

tardy ingot
#

they can for actual prox aggro

#

but what @minor fractal seems to say (correct me if im wrong) is that a glowing enemy might be able to wake up when in line of sight of an enemy woken up by gunshots

minor fractal
tardy ingot
#

im actually unsure how it works

minor fractal
#

There shouldn't be any type of aggro that can cause either prox or long-range but not the other.

tardy ingot
#

id test, but aint home right now

minor fractal
#

Before going through the trouble of trying to set up and then detect the gun shot case.

tardy ingot
#

yea

If i get reminded/remember it myself i will check it later

solemn flint
#

guys, should i be suspicious about discord account that was created less than a weak ago in the server?

dry pumice
#

Yes? Why?

solemn flint
#

i saw someone who has just create an account in may 2023

dry pumice
#

Okay, and?

#

Did he message anything suspicious to you?

solemn flint
#

it has some supicious smelling

dry pumice
#

Gotta create an account at some point, maybe GTFO was finally the game that made them do it

solemn flint
dry pumice
#

Especially since its basically the only way to play it properly...

solemn flint
#

this world, everything smell fishy nowaday

solemn flint
dry pumice
#

Yeah, that is a possibility.

#

So if you notice him putting on weird boosters or weapons that are not supposed to be there - off you go

#

Speaking of that...

#

Why the fuck is the axe not in the game

#

I've seen it. Some guy used it. It looks amazing. Why not in the game, huh?!

#

You have no excuse, devs. Just give it hammer stats, maybe i'll finally use it.

tardy ingot
#

theres people who have multiple alts banned (which means them joining on a new account can lead to them being banned on that)

Theres new players

Theres people who make troll accounts to avoid being banned on their main

gentle nebula
#

hello, can precision rifle on special weapons slot one shot the screamer?

civic wave
#

One day I will create alt accounts to troll

#

And yes, precision rifle will kill a scout with a headshot

gentle nebula
#

alright thanks

civic wave
#

Although it's advisable to get comfortable with melee killing them

gentle nebula
#

me and my friend usually kill them with sniper but there were 2 in same room on r1d1 we kinda fked up 😄

dry pumice
#

it most definetely does, but not always for some reason

#

i've shot a... diferrent type of scout before and it didn't die

#

might've had 5 HP extra or something

ocean spindle
#

yes that one is different but those r spoils shush :3

gentle nebula
#

thanks, we'll try killing them with spear in this run now

ocean spindle
#

good luck !!

spark wolf
#

but the precision rifle is a close range weapon

#

sorry to tell you

#

if the room is big you cant shoot it from the other side of the room

tardy ingot
#

would precision rifle do more dmg if you use it as a melee weapon?

spark wolf
#

its dps would be higher because you wont have to reload

ocean spindle
#

the precision rifle actually does more dmg on bodyshots

tardy ingot
winged turtle
#

The precision rifle recoils for the damage Ray gets sent, so you need to aim for the body if you want to hit the head

ocean spindle
#

the thermal aims a lil higher that it seems so for security aim at the chest

spark wolf
#

most of the time the ones you want to shoot end up being in large rooms

#

so its honestly pretty common to get screwed over by it

ocean spindle
#

i gotta test if i could shoot a scout from the other side of the room :3

tardy ingot
#

you have like 32 meters or so

#

then it wont kill without occi

solemn flint
solemn flint
#

5 second later i shoot the scout for safety measure

#

am i rlly bad at giving advise

winged turtle
#

no, you are just better at giving advice than you are at the game

#

same tho

ocean spindle
#

i dont work at both

soft crater
hidden ridge
#

Cause I've had orange hitmark but scout screamed anyway 2-3 times and no way I'm gonna get that shit again

#

I'm nearly sure that only happens if you've packet loss but whatever

errant dawn
ocean spindle
#

hehe lmao

#

well thats

#

the point of a speedrun, they replay the lvl 700 times to know exactly what to do

#

and they do it

#

:3

errant dawn
#

Have you taken a look at it?

ocean spindle
#

yes i saw it when they uploaded it if im not wrong

errant dawn
#

how does their pulse not even increase when constantly sprinting? And why is the scanning speed so fast? 😮

#

woops, I mean increase*

past star
#

Stamina management (sliding)

past mesa
past star
#

Scan speed is normal. Might look weird because latency, Eva is Germany and the others are not

ocean spindle
#

also when ur not in combat in the beginning u can run w/o stamina decreasing

#

only activates in combat or like jumpin

#

[activates as in goes real high]

past mesa
#

you are just probs running around incorrectly

errant dawn
#

I'm definitely not sliding, yes. I just find it weird that he sprints for like 4 seconds, slides for barely a second, total heartrate decreases. Like what? 😮

past mesa
#

it doesnt decrease

errant dawn
#

there are moments in the video where he sprints, slides for a second and it decreases actually though

past mesa
#

you need to have not done a stamina action for 2.5 seconds or so to get decease

#

the heart rate isnt a good indactor on complete stam usage

errant dawn
#

3:07, watch his heart rate

past mesa
#

it goes up and down the colour is useful

#

yeah

#

it doesnt matter

#

it isnt liner

#

it goes up and down randomly

#

basicly

ocean spindle
#

i guess u could say there is like, benchmarks

errant dawn
#

he sprints, it goes from 116 to 105 😮

ocean spindle
#

like it goes up 100, then it just randomly moves between 100 and 120

#

and then if he keeps sprintin, need benchmark, 130 for example

past mesa
#

yeah he isnt getting faster

ocean spindle
#

and moves from 130 to 150 randomly

errant dawn
#

oh I see, like as...the heartrate progresses in stages

past mesa
#

if it jumped from 100 to 120 back to 100

#

we would see his speed change

#

we dont tho

past mesa
errant dawn
#

I see, thanks for pointing that out to me. The video just got randomly recommended to me and it seemed so weird

past mesa
#

no worries there are some cool speed runs

tardy ingot
# errant dawn he sprints, it goes from 116 to 105 😮

The number is changing at all times basically and can be thought of as a range of the actual number (for immersion sake i guess)

the actual stamina works „seperate“ from it. Its complicated to go into, but the idea of the above is simple

tardy ingot
errant dawn
#

semi black screen? @tardy ingot

tardy ingot
#

he encountered a visual bug that is quite rare

past mesa
#

dude gets it like every 5 time we play

#

i dont understand

tardy ingot
#

lol

sturdy glen
#

wetworks pc

violet sierra
#

I have a question regarding the rainstorm that occurs in the intro before the drop into garganta ingame, is that just a cinematic thing? Since every rundown there was always a storm, no change in weather? Is it a tropical storm thats always raging? A friend was thinking it was due to something at the facility keeping it storming.

solemn flint
#

The rain storm set the mood for the game

cold quarry
#

although it would be funny to see a bright, beautiful sunny day before you get dropped down into hell

violet sierra
#

Ah perfect. thanks.

#

that would be true yeah. Just being its all raining. I assume its just a tropical storm raging.

fierce nebula
#

"tropical storm"

in the middle of a desert and blown up to hell area

hidden ridge
cold quarry
#

i know it'd be so minor but itd be a nice touch to have random weather conditions before the drop

fierce nebula
#

when they added teleporting it was jarring it was always sunny whenever we teleported

#

but whenever we drop it just happens to be during intense rain

#

maybe weather effects would be too demanding on systems but it's not like it's stopped 10C before PirateSimon

violet sierra
solemn flint
#

Sunny day will make the game not scary

#

Rainy day= shit will go wrong

dry pumice
# fierce nebula when they added teleporting it was jarring it was always sunny whenever we telep...

To be fair: we are teleporting to a different planet that was completely ravaged by sleeper infestation, so it always being a desert makes some sort of sense (we even had night ops in there).
As for the storm during drop... Well first of all: Garganta is standing in an ocean. They dug a hole into the ocean to build that thing, so water is in close proximity always.
And two: if we were to really wiggles this out - we could assume the opposite. Maybe we are specifically deployed only during storms? Maybe the weather has an effect on the sleepers, makes them more docile for one reason or another? That could be something interesting to explore.
But yeah, i wouldn't mind randomised drop weather either. Change skybox, remove rain, is it that hard?

ocean spindle
#

or is it just cause future is dessert always

solemn flint
#

gtfo is suppose to be a horror gun blazing game, so setting the mood is really important

#

and also, the first thing you think about rain is that:hmm, its gonna go bad isnt it

#

with a sunny day it would be like its another normal day with things going great

simple bobcat
#

How are weakspot hits handled with burst fire weapons? Can for example a Striker head pop on the first bullet of a burst and have the others miss or will they in the same burst be able to hit it for a short time but further bursts will not?

solemn flint
#

the recoil burst isnt that high to be honest

#

the only burst that is so stupid is burst cannon

#

aim for the head and u should hit all the shot with a little bit of recoil control

civic wave
bronze knot
#

So is Class IV harder or easier than lets say Class I alarm ?

ocean spindle
#

harder :3

tardy ingot
#

longerÜ

ocean spindle
#

so the classes are tied to the number of scans- well yeah but
longer is harder????? maybe??

bronze knot
#

oh I see.. Whats the biggest one? V or even higher than that ?

ocean spindle
#

but yeah is tied to the number of like scans

tardy ingot
#

X

ocean spindle
#

also we not

#

nevermind

#

ksmdkm

bronze knot
#

okay so in context of 1-10 I guess 4 is not that bad :D

ocean spindle
#

i mean

turbid horizon
#

Wasn’t og R2B1 higher than 10?

ocean spindle
#

no

#

it was IX

turbid horizon
#

I mean og prenerf

ocean spindle
#

yeah

#

IX

turbid horizon
#

Huh

ocean spindle
#

pretty sure

bronze knot
#

as u can see in media channel.. I am preparing for that IV alarm with my bots :D

ocean spindle
#

those some funky turret placements ksmdk

#

hope u put those for the pic :3

bronze knot
#

Well I don't know where they come from

#

My first run

#

people abandoned me so now with bots

ocean spindle
#

welllll u saw the first alarm

#

right?

#

the class II

bronze knot
#

yeah.. so behind ?

#

okay.. 2 doors.. Ill replace then

ocean spindle
#

yeh its oki, good luck on it >:3

bronze knot
#

Thanks :D

#

All fixed :D

#

oh well.. died lol :D

#

ran out of ammo :D

ocean spindle
#

yes thats how it usually goes the first time :3
i didnt wanted to say it cause spoils but in the scale of I to X yeah a class IV its still somethin to like behold skdmkm
class II or I u can smoke it but from a class IV upwards it gets funky specially with a bad position

#

like that door :D

#

that cost me some attempts to do ksdmk

bronze knot
#

What ksdmk means?

ocean spindle
#

ah its just keyboard smashin its a 'lol' but funk

#

:]

#

dont worry bouts it

bronze knot
#

I see

solemn flint
#

like eva said, its just longer

#

u can translate longer to more wave of enemy coming in->more ammo consume->more chance to get hit

bronze knot
#

Yeah I experienced that just now :D Died.. if I go back in from Lobby.. the enemies are all back right ?

solemn flint
#

the run reset

#

basiclly start from the begin again

bronze knot
#

Okay maybe I should find someone for it then

solemn flint
#

its r1a1

#

u can do it with 3 bots

bronze knot
#

There was this creepy tentacle thing.. didn't know how to kill it .. :D

solemn flint
#

scout

bronze knot
#

yeah that thing

solemn flint
#

basic way to kill a scout: hammer bonk to the head

ocean spindle
#

or u shoot it with a big gun like a shotgun or somethin

#

in the head

solemn flint
#

dumb way: shoot the scout with enough damage(not recommended)

bronze knot
#

I had this.. bat.. anyways.. it screamed and others came and party started

ocean spindle
#

:[

#

the bat.........

ocean spindle
#

why not

solemn flint
ocean spindle
#

shush u

#

person

#

:c

bronze knot
#

Taking this Spear now

solemn flint
#

hammer better

ocean spindle
#

skill issue

bronze knot
#

I think it was bat issue

ocean spindle
#

no >:c

latent obsidian
#

🤭

solemn flint
ocean spindle
#

bat is cool and ill die on this hill

solemn flint
ocean spindle
#

bat is awesome

#

:[

#

yall just haters

#

qwq

latent obsidian
#

Dvx do you want a hand with that level or want to try again with your bots?

solemn flint
#

bat and knife can only 1 shot scout behind the head

solemn flint
ocean spindle
#

thats why i use it

bronze knot
ocean spindle
#

oh u gonna go into the lfg :3

#

just some advice!
ask to not be carried and make sure that everyone joinin ur lobby joins ur voice channel

bronze knot
#

okay prepared! Thanks!

topaz anvil
ocean spindle
#

no

#

:[

topaz anvil
#

Sledge = cool

#

Bat = not that

ocean spindle
#

skill - issue

topaz anvil
#

I don't encounter skill issues, i have hardware issues

sacred dew
fierce nebula
bronze knot
#

So what happened with Rundowns R5 and R6 ?

#

Why they go from R4 into R7 and skippping R5 and R6?

latent obsidian
#

The rundowns used to be like seasons, when the next one released the previous became unavailable.
After rundown 7 they started releasing remastered versions starting from rundown 1, so rundown 5 will be re-released next, then R6, then they will do R8 which will be new to everyone

bronze knot
#

oh I see.. long time ago I remember I read about take part of [RX] before it's gone thing.. so that's why.. :D Thanks!

zealous ravine
#

Trying to do R4B1, says there's only 1 bulkhead key and its behind the bulkhead door. Anyone know what i should do?

minor fractal
zealous ravine
#

nope

#

first bulkhead key

minor fractal
#

Might be bugged or it's a double ID.

#

If it's a double ID, try LIST KEY ZONE_51

#

Or whatever the spawn zone's number is.

#

If nothing shows, probably just reset.

zealous ravine
#

nothing showed in any zones :(

minor fractal
#

Don't do LIST KEY

#

Do LIST KEY ZONE_51

zealous ravine
#

yeah

#

did that for every zone i have access to

minor fractal
#

It's bugged, then, probably reset.

zealous ravine
#

alright

#

thanks for the help

minor fractal
#

W8

#

Have you tried LIST KEY?

zealous ravine
#

yeah

minor fractal
#

No zone?

#

Okay, bugged then.

zealous ravine
#

with zone

#

yeah

#

thanks

minor fractal
#

Try w/out zone

zealous ravine
#

now i also have black key in zone 224, Bulkhead key still says its in 227

minor fractal
#

K, bugged.

zealous ravine
#

yep, thanks for the help

#

my friend had it apparently

#

sorry for wasting time

turbid horizon
#

bRUh

zealous ravine
#

been looking for it for like 20 minutes too

minor fractal
#

Under everything else up there.

zealous ravine
#

it was

#

i swear i looked there several times

#

somehow never saw it

#

sorry about that

sacred dew
next socket
#

reactor test ends

#

another entire wave shows up

#

I hate reactor missions

#

Why does this happen

#

What am I doing

latent obsidian
#

If you don't kill the waves quickly enough they will finish arriving after the reactor timer finishes

#

Its really annoying

next socket
#

How do I kill the wave faster

#

They literally have to get to me

weary mesa
#

Depends on the level

#

And where you're holding

tardy ingot
#

some levels give you late spawns for sure

#

but generally it depends on where you hold and how fast you kill

minor fractal
#

Even solo in OG in the dumb af spot in spawn, you had enough time to blast through and get code+resources.

#

As a solo.

#

W/ mega backed up waves

hidden ridge
#

Bots DO count towards spawnpushing stuff right? Anyway remember that if you're even one foot after a sec door the moment the wave is about to spawn, it counts as being in that zone, thus pushing the spawn location further back

next socket
#

I finished a wave, nothing spawn, no cry, no anything

#

2 MINUTES LATER

#

A wave shows up??

#

I don't get it

#

Reactor missions suck and there's nothing you can do that will change my mind lmao

#

That giant woke the entire fucking zone btw, which wiped me

past mesa
#

You failed the verification sequence the first time

#

The 2nd time is a punishment

next socket
tardy ingot
#

giant slow
When you are very far away enemy pathing borks

#

The giant most likely was already spawned

#

you can easily tell when stuff is still alive btw

next socket
dry pumice
#

Is that an SMG user? In 2023? God, I completely forgot how that gun looks and sounds like - I had to read the name to make sure it wasn't some modded gun.

past mesa
#

Hybrid spawns late on wave 4 but it is sleepers getting stuck

latent obsidian
tardy ingot
next socket
#

so idk /shrug

tardy ingot
#

check stamina, its not 100% reliable but definetly helps

past mesa
#

You don’t get a stam reset

next socket
past mesa
#

Or even music turn off

dry pumice
#

Oh yeah, stamina is an amazing situational awareness check.

tardy ingot
#

also running away the moment the wave timer is over is def not gonna work on waves that have back spawns

#

cuz back spawns WILL take ages to reach you

#

and that pushed other spawns back

#

which means the whole wave takes longer

next socket
dry pumice
#

Quite spawns. They're a thing. No idea what causes them.

#

Listen to your character dialogue, it's the only way to be sure.

tardy ingot
next socket
dry pumice
#

Yep, such is life.

next socket
#

I had already ran out of time in the previous one (which is why I only have ~3m) because I had to clear a wave that spawned late

dry pumice
#

This is where having a team helps since a guy or two can cover your flanks and deal with Inproper spawns.

tardy ingot
#
  1. risk them coming at you, usually its not much so who cared
  2. you can push INTO them
next socket
#

How hard is R7C2 prisonerefficiency with humans? It was basically impossible for me solo without cheese tactics (boring asf)

minor fractal
#

Not that hard w/ an experienced group, and it's fairly carryable.

tardy ingot
#

its just kinda boring if you have a group that doesnt have confidence (but plays the safe route)

soft crater
#

so every level is boring if confidence isn't a factor of your group

minor fractal
#

Play c-foam, solo every charger scout, bring cell out ASAP when you reach second zone.

ocean spindle
#

just play w/o any bots nor humans

minor fractal
tardy ingot
#

Btw @minor fractal
Quick check to reconfirm

  1. body blocking line of sight. From my knowledge its impossible right? (Leads to 2)
  2. enemies only have a chance to wake up when they glow and you hit another enemy from what i remember
  3. is there a difference (magical theory wise) for where an enemy looks in their detection range?
tardy ingot
spark wolf
#

NO DATAMINING

tardy ingot
#

@spark wolf

minor fractal
tardy ingot
#

i just gotta convince someone about those things

#

they have the missconception that body blocking works

minor fractal
#

It's just RNG, it has no effect on forced aggro and such.

next socket
#

I'd move up, but I can't make it to that room before they spawn

minor fractal
#

Hard to say, then.

next socket
#

And I hate cheese, very boring

minor fractal
#

You may want to run into late spawns, since they're usually just 2-3 enemies.

tardy ingot
next socket
#

zZzZ

minor fractal
#

It's also possible, based on loadout, that you're not clearing the waves fast enough, but I'm just speculating there.

minor fractal
#

They don't even take infection, super easy.

next socket
#

After the first one, there is an error alarm

#

So the bots will not carry the battery

minor fractal
#

That only matters on second, and you can just do it yourself.

tardy ingot
#

lol with bots you just shoot through

minor fractal
#

Also, if you're going to play Sniper, you might as well shoot any giant-heavy room (w/out scouts).

#

On R2D2

#

You have to go back through the South area anyway, and it's one of your best resource zones.

next socket
#

Bots will each hit once and it will kill

minor fractal
#

Trust me.

spark wolf
#

did they ever remove the shadows after accidently changing it with alt

next socket
#

Bots will deal with it

spark wolf
#

OH SHIT

tardy ingot
#

also, did tnenpi long kite giants on their r7c2pe solo?

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indont remember

turbid horizon
#

Uhhhhh maybe?

minor fractal
# next socket Swing and run

If you say so, but you're also the one saying you're running out of time on that code and also rooms pulling inadvertently is killing you.

turbid horizon
#

I haven’t seen that in so long

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turbid horizon
#

Where would he get the giants?

next socket
#

I had run out of time before getting to the southern room

tardy ingot
minor fractal
#

That's even worse, you have like 11 minutes to do that.

tardy ingot
#

the most giants are for last sequence, but thats not a cap

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tardy ingot
#

and it also is stupid to do there

minor fractal
#

HOW!?

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minor fractal
#

Also, again, late spawns on wave 4...

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Just go into spawn and kill them manually.

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Maybe AltR4 introduced a pathing bug?

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But this doesn't seem to be a problem in AltR3.

turbid horizon
#

I’ve seen so much jank pathing since R4 dropped

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My modded levels were misbehaving too

tardy ingot
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tardy ingot
#

r1b2 being a super super bad offender

turbid horizon
#

hmmmm

minor fractal
#

I feel like I've done post-AltR4 pubs w/out this issue, though.

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You sometimes get late spawns...

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But you just deal w/ them.

tardy ingot
#

it doesnt always happen

turbid horizon
#

Maybe certain tilesets?

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Or tiles?

tardy ingot
#

its like when enemies get stuck in walls

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it doesnt happen all the time

minor fractal
#

Even if the combat state ends early and restarts, you turn around as soon as it restarts and kill w/e is awake.

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AND AGAIN

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Just go faster

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None of this matters if you go faster

spark wolf
#

since the first alt release some enemies get stuck as soon as they spawn

tardy ingot
#

gotta go fast

spark wolf
#

and then they fix once you get close enough

tardy ingot
#

on nothing

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which is the stupid thing

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like, i understand them spawning on a box

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and being like ???

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but standing in the middle of a room

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Cmon

spark wolf
#

like thats why on R1A1 you can clear the alarm go grab the key and then on your way to the key door the stuck dude fixes and comes for you

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the actual stuck spots are funny too

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cuz you can get them on like E1 with the tank aswell

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just get a free tank skip cuz he spawned in a stuck spot

weary mesa
#

inb4 it's because we have levels in the same place as others

spark wolf
#

you could probably figure out an optimal room to stand in to have the highest chance of getting the tank to spawn in a stuck spot

minor fractal
#

Can't kill him in there.

weary mesa
#

Like R1A1 affects all other A1 and fuckes the pathing because they think they're on a different A1

spark wolf
#

hivemind

turbid horizon
#

Well as much of a stretch as that is, R5 would probably just destroy A1 pathing bc floodways

spark wolf
#

i hope they halve the size of all the zones in R5A1

minor fractal
#

@next socket Wait, actually, what are these clips supposed to show?

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Because it seems like late enemies are coming fairly promptly, you're just not clearing them very proactively.

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You even clear them proactively in the second clip before code hunt, is that a considerable time loss in your mind?

next socket
#

The clips posted backwards, I don't know why

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Second clip shows that the wave has ended, and that there are no new enemies

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Second clip is from 2 minutes later, which the enemies that late spawned should have reached me well before

minor fractal
#

If music hasn't stopped, you should make an effort to find the enemy.

next socket
#

Which means I believe those got stuck

minor fractal
#

They will reach you faster if you go to them.

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If they're not in spawn, and they don't show up South, they're probably taking their time North.

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And you should just go North and kill them, then go back.

minor fractal
#

Then you should just go North.

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The enemy is North.

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Or if you do want to ignore them, you just have to deal with them as they reach you (which may be considerably delayed).

next socket
#

If I had went north and went to find them ,I would have not had enough time to find the code

minor fractal
#

OR you just have to clear wave faster to force late spawns to happen sooner.

next socket
#

Hell, even not going north in that run, I didn't get the code in time

minor fractal
#

Well yeah, you already repeated.

next socket
#

Key grab was a fucking L on that playthrough

minor fractal
#

The late spawns don't seem like they're actually the problem.

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minor fractal
#

You can say that, but I don't believe you.

next socket
#

I was late to grab key because of another late spawn and then bots refused to get into scan 'cuz of it

next socket
#

"I don't believe you"

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I don't care?

minor fractal
#

I'm not saying you're lying.

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I'm saying you wanted advice for R2D2, and I'm telling you that you're losing for reasons other than late spawns.

next socket
#

I'm asking questions here to see why things are happening the way they do

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It's clear to me that on code #3 and then subsequent waves on #4, there were either late spawns, or stuck spawns which fucked me over

minor fractal
#

And it's clear to me that these late spawns are not your main problem. They're annoying, and something that's easy to point to, but there are very clearly other factors at play. I.e. taking too long, not recovering unexpected alerts well, being in a position where alerts can cause considerable time loss, etc.

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I'll admit, code 4 is probably the hardest section of R2D2 w/ bots, at least imo...

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But if your goal is passing code 4 consistently, then late waves probably aren't the thing you should focus on.

tardy ingot
#

Honestly code 6 is oof

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that code will always get disgusting late spawns

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and since the last late spawns are back spawns they like spawning IN the scout zone

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You have way more than enoug time

minor fractal
#

They could also be other factors at play related to back waves that are indirect, like clearing waves too slowly, running away from late spawns rather than dealing with them upfront, etc.

tardy ingot
#

but it still feels bad

minor fractal
#

Your waves have to be crazy stacked

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for back spawns to still occur after moving over there, doing a whole ass alarm, etc.

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How the fuck are you people playing this level?

tardy ingot
#

when you insta pull alarm you will quite often get backspawns from the reactor if you open the door once alarm is over

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its easy to avoid

minor fractal
#

You not only have to have late waves...

tardy ingot
#

but yeah, its actually a big mistake to hold where the alarm is for the reactor wave if you get trickling back spawns

minor fractal
#

They also have to be blocked from spawning.

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Which is insane.

tardy ingot
#

ive had late spawns 5 minutes into the code hunt

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without having done the alarm

next socket
#

Idk man I just take the L on reactor missions

tardy ingot
next socket
#

I have beat up to every other mission solo except reactor missions + mother

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(Mother solo is cringe)

tardy ingot
#

but code 6 late spawns on r2d2 can be mean (then again, you have like triple the time you need)

minor fractal
#

I'm going out on a limb here and assuming you're referring to speedrun experience here, Eva.

turbid horizon
tardy ingot
#

actually, no

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i refuse to speed r2d2

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fuck that

minor fractal
#

But that just shouldn't ever happen in a normal run unless something is already going horribly wrong.

next socket
#

(solo)