#gtfo-related-questions

1 messages · Page 64 of 1

wise thicket
#

Hm, that will be interesting during a stealth section

winged turtle
#

does getting plopped out by a snatcher make a soft alert amount of noise? Or none?

mossy gale
#

Do sleepers or other monsters in the game here hear your voice? can they detect it?

jagged shore
#

if you mean in game voice, no

mossy gale
#

yes

ocean spindle
#

not a single voice can upset em really

#

:b

mossy gale
#

I wish they can make it a feature

jagged shore
#

don't get your hopes up

civic wave
#

maybe someone could make a mod for it but that'd be silly to have in the base game

mossy gale
dry pumice
#

Mostly because it's useless

jagged shore
#

game's a lot about teamwork and coordination, so making the in-game form of communication make stealth coordination near impossible would be kinda lame

dry pumice
#

Everyone uses discord anyway

civic wave
#

punishing people for communicating sounds like a terrible idea

jagged shore
#

as for why don't get your hopes up, you shouldn't get your hopes up for any new features in general
game's pretty much on its last legs at this point

ocean spindle
winged turtle
#

I am expecting a new enemy or enemy type in the last Rundown, but that's it

civic wave
#

they'll just add a giant scout and be done with it

mossy gale
#

sounds like in game voice chat that alert sleepers ? if you can adjust the your own voice to not alert the sleepers?

winged turtle
civic wave
#

people would probably decline to use the in game communication system in such a case

#

god forbid they make character voicelines wake up enemies which would technically make more sense than what you're suggesting

jagged shore
#

yeahhhh
and it's not helped by the fact that the vast majority of people would get around it just by virtue of playing through discord anyway

neon gust
#

"theres a giant over there"
me with a broken mic "YO I SEE IT triggers the entire room

hidden ridge
#

I think people think that because they dont know that the more players are close to a sleeper the more it "croaks" "glows" whatever

winged turtle
#

Even when Kojima does super meta and crazy bullshit, it's for one Bossfight, and not a mechanic for the entire game

jagged shore
neon gust
#

gain cranck to 11

#

deep fried

civic wave
neon gust
#

i can wake up every enemy all the way to overload my man

hidden ridge
civic wave
#

I guess one way to find out is to ping Eric Chapman

#

I've never heard of it as a mechanic and if it was a thing I'm sure I'd have heard of it

#

might just be that more people are close enough to agitate the sleepers by moving around

mossy gale
neon gust
#

its a funny gimmick

#

should be a turn on/off section on option

#

but its just novelty

#

was a requested feature all the way back in EA

#

but a lot of pushback for obvious reason

civic wave
#

10 chambers would never make that feature so leave it to a nondescript modder I guess

neon gust
#

I would rather get a little bit more content

#

because from r1 to r7 its just keeps introducing stuff

dry pumice
civic wave
# neon gust because from r1 to r7 its just keeps introducing stuff

If we ignore the guns n stuff
R2 was uplinks, infection, spitters, hybrids, shadow giants too maybe
R3 was the missus/p-missus
R4 was optional objectives, shadow scouts, big chargers, big man tumour back
R5 had charger scouts and dual uplinks
R6 and R7 I cba to write about

#

so yeah fair amount of stuff added over time

#

oh right R5 also had the first timed mission

winged turtle
civic wave
#

and then more stuff like sustain scans from r4 ig

dry pumice
#

Frankly i'm not against the idea. My first instinct during my first matchmaking runs was to not talk around sleepers. Made stealth interactions a lot more nerve-wracking and atmospheric.

#

Finding out it doesn't work like that was kinda lame.

mossy gale
winged turtle
#

I think your idea of a feature would be fantastic in amnesia the dark descent

dry pumice
#

Resource management?

winged turtle
#

yes

dry pumice
#

Literally find packages and staff them into your face. We can't even shaffle them around.

winged turtle
#

okay

#

traditional horror games are defined by the feature of "if it gets me, I will die"

survival horror is defined by "I can spend resources to kill this threat, but what if I need those resources later?"

neon gust
winged turtle
#

resource management

neon gust
#

with a lot going on

#

that just mixes everything from previous rundowns

dry pumice
winged turtle
dry pumice
#

"Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition or weapons, health, speed, and vision, or through various obstructions of the player's interaction with the game mechanics."

winged turtle
#

okay

mossy gale
dry pumice
#

Oh, there is... The "normal" horror games usually have some kind of narrative element to drive the horror extra deep. Which is something survival types don't really need, albeit its useful to them.

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Kinda like our entire lore is kinda worthless and scattered around in the most inconvenient ways possible.

winged turtle
#

whats your point

arctic marten
#

you will actually be very scared and immersed if you read the chimp theory document

dry pumice
#

My point is: i'm not against making GTFO more horror as i don't see any obvious conflicts between the two.

winged turtle
dry pumice
#

Hell, the veterans won't even fuckin' notice - they just sprint from sleeper to sleeper with a hammer, what's voice detection gonna do to them.

winged turtle
#

Choking communication is a bad incentive

#

Totally valid in a solo player experience, much less so in a multiplayer PVE experience

dry pumice
#

Give them the ted-talk before getting near a sleeper? We can always make the detection range very small - like 5m or something

mossy gale
#

make it in an advanced rundown when players are more experienced

winged turtle
arctic marten
#

that would be an almost objectively bad mecnahic

civic wave
#

Eric is right

civic wave
#

Proximity chat would be cool, punishing you for talking would not be cool

arctic marten
#

people would just circumvent it anyways

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and half of them would be doing it on accident

civic wave
#

Precisely, that was mentioned before

winged turtle
dry pumice
#

For what its worth our characters are canonically whispering when in stealth mode and that doesn't seem to cause any problems around sleepers.

plush imp
#

Hey so
a friend of mine and me bought the game to play it
the tutorial was simple enough, but we couldnt even finish the first map
during the unlock the door onslaught of enemies we either run out of bullets or die
is the game supposed to be like this lol or did we fuck up some setting?

dry pumice
#

Wait

#

Are you 2 alone or with bots?

pale tapir
#

you troll lol

civic wave
#

I'd be sneaking through ZONE_513 on my own to get a reactor code
Then I'd have to stop to not alert an enemy, proclaim how much I hate said enemy, and wipe the run

pale tapir
#

The game is designed around 4 people

civic wave
#

You should be OK holding it with 2 people depending on set up and experience

pale tapir
#

But you should be able to find ammo packs, and while you're stealing, try to stick to melees as much as you can

#

Also try to do the objective for the locked door as fast as you can otherwise it will always be infinite

civic wave
#

It sounds like either a problem with load outs/alarm preparation, or low fluency

dry pumice
#

literally close the door, do the scans as quickly as possible - its like a Class-III right? You usually get that done before sleepers break the door even without cfoam reinforcements

arctic marten
mossy gale
arctic marten
#

I just fail to see how a mechanic like that could ever be implemented in even a marginally fun way

winged turtle
#

choking communication in a team game is oxymoronic

arctic marten
#

if anyone here has played the gtfo alpha and knows about the heat mechanic, I imagine this would go over similar to that

plush imp
dry pumice
winged turtle
#

this game is just not like other games. If we bring in the famous and well-designed idea of Mr. X, we get Pablo. And Pablo is behated by everyone lol

#

It doesn't translate

dry pumice
arctic marten
# plush imp oh are the bots just famously braindead?

they aren't bad, but most people find it more enjoyable with more people.
that being said, if you are a fan of figuring things out all on your own and don't mind the punishment, taking bots for the A and B tiers would be a fine choice

dry pumice
#

I always wondered how much do you need to annoy a sleeper before it wakes up.

#

I take one step - it goes yellow. I take another one - it goes throb throb. I take another one - throb throb. I take another - ???

plush imp
#

ahh dang ok, thanks guys

arctic marten
#

the heat mechanic essentially woke them up if you stood too close too long if I remember correctly

#

it wasnt very fun

dry pumice
#

Sounds immersive as shit, but i can imagine how it was problematic. Especially when people can't quite get behind a giant at the same time, so one person is already behind him and 3 others are slowly closing in.

#

But the big difference here is that you have no control over that - it just happens while you do nothing. Not talking IS doing nothing.
Hm. Ideally one should come up with a system of gestures to translate information by other means - kinda like IRL stealth combatants and divers do. But that's too much work to accommodate such a mechanic.

#

Either way would be neat to have it an option at least. Maybe a little check button in the lobby or something.
... But still useless because everyone uses discord anyway. We'd have to make some kind of discord API integration or something.

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Again: those first expeditions when i was using built-in VC and wasn't aware that it does nothing brought a whole other level of immersive play which i found to be incredibly amusing.

#

It wasn't the same ever again...

arctic marten
#

in theory, I can almost see this being a good idea, but in practice, its just so unfathomably wrought with problems that I can't ever see it working

#

sort of like the early coughing to wake up sleepers mechanic

dry pumice
#

Just don't talk near enemies, what's so wrong about that?

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Or i don't know... Talk quietly. Provided we can somehow make it based on loudness.

tardy ingot
#

no communication with bio in dense rooms

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yay

#

always gotta move away to talk about room layouts

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irl you have signs you can do

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ingame oof

dry pumice
#

We can always give it a generous amount of strikes. Which is back to my original question - how many steps does it take to wake a sleeper?

arctic marten
#

people getting around it using discord
background noise from people's mics triggering it
does using ingame chat count as making noise?
incoensistency with how sleepers wake up

mossy gale
dry pumice
#

That's provided you don't just wipe immediately. Which is also a thing, especially in harder levels. Some rooms are just not worth the risk.

winged turtle
#

Me: gameplay, immersion, tension
Pub's Roommate: KNOCK KNOCK KNOCK "bro we talked about leaving your dishes in the sink."
R7E1 pMom: births

#

Fuck. That. ™️

arctic marten
#

shoulda cleaned the dishes

dry pumice
#

Yeah, that's a very fair concern...

civic wave
#

literally

#

like, you should be cleaning your dishes within 24 hours if you don't have a dishwasher to shove them into

dry pumice
#

Although... Thats only an issue with an open mic.

winged turtle
#

And I need to check with the pubs that I play with, to make sure that they did the dishes to

dry pumice
#

The built-in game feature is push to talk i think

arctic marten
#

I mean its not like sounds can't happen while you are whispering into your mic

neon gust
#

but if you intent to play with all 3

#

your gonna have a bad time

winged turtle
fierce nebula
#

what if I shit in my sink sometimes

glad grove
#

does anyone have any tips for a place to set up for r2d2

cold quarry
#

my group just did the big walkway/bridge

#

set up one sentry facing behind in case they get silly

woeful jay
#

The way I would like to fix Pablo would be to stun him, or make him a bit slower than the regular tanks, so there's less babysitting involved.

#

Still remains that he'd probably still be annoying with these mechanics, depending on how he's tuned.

winged turtle
jagged shore
#

(ty @trim rock)

woeful jay
winged turtle
turbid horizon
#

I love a disruptor

winged turtle
#

is that a drg equivalent?

turbid horizon
#

like an enemy that disrupts your team

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general classification term

winged turtle
#

gotcha gotcha

soft crater
#

Pro: it's full of bugs

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Con: It's full of bugs

turbid horizon
#

cons: Leaf lovers exists

soft crater
#

We don't talk about those

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loads in a fatboi shell with religious intent

turbid horizon
#

rock and stone brother

soft crater
#

they must return to Alcohalla

rare venture
#

Drg doesn't have cons (except pointy eared leaf lovers)

dry pumice
#

Can someone remind me: is there any reason to stack mine damage against smalls, or it exclusively helps only against big ones?

silver fable
#

no

#

though it may be worth to mine across a door and into a door to cover a wider area, if there's a shitload of smalls behind it

dry pumice
#

I mean more so in context of boosters

silver fable
#

oh

dry pumice
#

How much damage does a mine deals anyway?

silver fable
#

don't remember the number

#

I think they deal the same amount of damage to any enemy caught by the mine hitbox? (edit: eva says mines have falloff, take eva's word over mine)

solemn flint
#

enough to 1 shot small

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and 1 shot some charger

latent obsidian
#

A quick search suggests 50 damage which seems reasonable

dry pumice
#

so at least 30+

silver fable
#

but there was some weird host-client discrepancy where it'd insta-delete host but client would be distance dependent, I think

ocean spindle
#

think it was
50 or 60
i think 50

tardy ingot
#

isnt 60 otherwise it would 1 shot c scouts

ocean spindle
#

yes its 50

latent obsidian
#

I remember being told the damage tapers off at the far end of the red line but I've no clue if thats true or not

tardy ingot
#

@silver fable mines have fall off dmg

ocean spindle
#

i got blowned up by one and didnt die :D

silver fable
ocean spindle
#

i only almost did

tardy ingot
#

should be both enemies and players yes lol

solemn flint
latent obsidian
#

fun thing I learned about mines yesterday is you can use them knock fog repellers around

dry pumice
#

So... +20% damage required to kill c-scouts... And like 100% to kill giants... Goddamn, these boosters are worthless.
Well... Less bullets to waste on giants, obviously, but still.

silver fable
latent obsidian
# ocean spindle whut

I got a clip of it it was pretty funny. The door blew up and the fog came sweeping in towards me because it got knocked away

tardy ingot
tardy ingot
dry pumice
#

lets see what i can muster

silver fable
dry pumice
#

+77% from agressive...
No bolds...
+29% from muted...
That's... +106% damage total.

tardy ingot
#

could still work with headshot (but again, dunno how that works with mines)

dry pumice
#

Maybe if i had muted.. But i'd have to be like 34% or more

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And again: no affect against smalls, right? ... Why do i even have this.

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I mean MAYBE i'll bring this to a level full of giants to save some ammo but come on

silver fable
#

you could use them to mitigate falloff against smalls I guess

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the fact that I didn't even know mines have falloff probably tells you how useful that is

dry pumice
#

Which special reloads the fastest?

tardy ingot
#

revolver with cancel

dry pumice
#

and without?

tardy ingot
#

revolver

dry pumice
#

2nd best?

neon gust
#

PR

tardy ingot
#

HAR (tho i think maybe shotgun with cancel)

dry pumice
#

Hm... HAR...

ocean spindle
#

the shotgun reload is so funky

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when i think im gonna reload lots it only does it once

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and when i feel like its gonna b short it does it twice

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i dont get it, buckland what the fuck

turbid horizon
ocean spindle
#

i guess sometimes it just breaks in the middle too >:b

neon gust
#

Its just doom 3 reload

heady moat
#

the choke mod's shells are too heavy for all 4 to remain stuck together without the force of gravity and moments from the pivot providing too much force for the superglue to resist

#

however, supergluing 2 choke mod shells together still works perfectly well

turbid horizon
#

you just stick it in and snap off the plastic, boom all 4 shells loaded

silver fable
#

everything else is 3 and above

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cancel times shake that up a fair bit, though har is basically equal third

silver fable
lusty bramble
#

NO

#

IT'S FINE THE WAY IT IS

minor fractal
#

Inserting a single variable number of shells is an essential component of the Shotgun's identity.

past star
#

Hel shotgun needs buff

#

:)

minor fractal
#

This is so sad, can we please buff the Combat Shotgun?

silver fable
#

I was more thinking of that stupid bit at the end of the reload where the animation is finished, but the gun doesn't fire

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or really just in general the length of the reload

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doesn't affect me, but pubs play a completely different game

minor fractal
#

Fix sway bug = fix reload.

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Super good cancel.

silver fable
#

fix sway bug goes without saying

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but it feels like nobody ever gets back to us on that one

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like, I feel like calle and some other staff have said "oh that's a thing? we'll check with the team" a bunch of times, then nothing

spark wolf
#

not the mine

latent obsidian
past mesa
#

Can do it with c foam nades

#

Glow sticks

latent obsidian
#

How does it work with cfoam nades? blows the grenade shell away or something?

past mesa
#

Yup fireblade has a clip

soft crater
#

LF>FireHammer

soft crater
#

mine: We don't do that around here

signal radish
#

the update say r4e1 secondary scan location change so its where now?

turbid horizon
past mesa
#

There was one scan that went around the entire room

#

To come back on itself

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Very very funny honestly should have kept it

signal radish
#

cool

nimble summit
#

Which magazine pocket layout does the new FOMO backpack use?

rigid garden
#

Should I use hel gun or sniper for big guys?

noble sierra
#

Sniper is the most efficient one if specific to big guys

winged turtle
#

hel gun if regular giants and waves, sniper if regular giants and bosses

noble sierra
#

Hel gun is more like a wave clear/versatile choice of weapon

rigid garden
#

I’m on r1c1 and there’s like a million big guys that show up

ocean spindle
#

my dumbass was writin over the hel rifle cause i got confused >:b

winged turtle
#

both are worth practicing with

silver fable
#

but having someone with a sniper is fine too

rigid garden
#

Okay

winged turtle
#

so follow your heart

rigid garden
#

Also what are those big spitter ones that shoot out the white homing stuff

#

they’re so beefy

winged turtle
#

Hybrids most likely, that are real big threats, and def worth focussing down

rigid garden
#

like there’s multiple projectiles from one

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oh

#

Welp

winged turtle
#

if they are doing the slav squat, those are hybrids

silver fable
#

slav squat, fires a barrage of artillery

#

if I start to force naming them the TOS-1, you think it'll catch on?

winged turtle
#

big doubt, esp since i have mo clue what you mean

main dagger
#

about to run through R4A1 main secondary with some bots, any suggestions?

past mesa
#

Gl you will be fine

winged turtle
#

its just a bunch of alarms, as long as they have guns you are good to go

past mesa
#

It is an unplink level there is a way to lose your guns

winged turtle
#

but as long as you can do the uplink from ontop of the terminal you should be able to dodge it

main dagger
#

wdym?

winged turtle
#

the gun snatchers. they can't steal your guns if you are above them

main dagger
#

never encountered them before.

#

oh no

winged turtle
#

ya, no real advice to give, as long as the bots shoot their guns you will be fine

cold quarry
#

you're asking a lot of the bots

past mesa
#

As long as the bots exists

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You will be fine

cold quarry
#

the amount of cells on Cuernos can vary?

#

just loaded in and there's only 4, not 5

minor fractal
#

Reset if you're doing PE or Secondary.

cold quarry
#

yeah, I had a feeling and did that

#

thats a shitty bug

turbid horizon
cold quarry
#

yeah, definitely gonna. beat the level before with secondary, mustve gotten lucky that time

minor fractal
#

Tbf it's pretty rare, just not rare for how severe it is.

past mesa
minor fractal
#

I've had my fill of weird objective approaches on that level already.

jolly berry
#

Hey all, so I have a weird question, I want to mess with my friends while we play by using some sound effects from the game, stuff like, a scout using its tendrils, or a sleeper croaking, is there any way for me to add those sound effects to a sound board, and/or how would I go about that?

ocean spindle
#

well discord has a sound board with nitro if i am not wrong, not sure how it works tho i would guess u need another server and then put those sounds into it
as for the sounds themserlves theres a lot of compilations about em in youtube, u can just search 'enemy sounds' just beware of the spoilers
u download that, cut the sound with an editin software, put in in the soundboard and

#

then when ur on the vc just alt tab and play the sound

soft crater
jolly berry
#

excellent, ive never used a youtube to mp3 converter, so I didnt even think of that

ocean spindle
#

yeah :]
theres a website, if u go to the video and eliminate the 'ute' out of youtube itll take u to a page to donwload it

#

the thing is like u can only download like 3 videos every hour or somethin somethin

low willow
#

there are a ton of those sites

ocean spindle
#

yeah but that one is just
easy cause its 3 words less in ur link kdms

low willow
#

it feels like every time you google "youtube to mp3" there's a new set of sites at the top of the results

jolly berry
#

indeed, I am gonna have so much fun with this

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my friends probably less so

low willow
#

do any of them use the discord overlay?

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that might give it away

jolly berry
#

yeah, but i dont want them to know those sounds are in the server, so im planning on using it in an external sound board

low willow
#

it's more about them noticing that you're "talking" when the sounds are playing

jolly berry
#

true, that will hopefully be less noticable, im sure ill get called out after a couple uses either way

low willow
#

if you have a mic that gives off a lot of false positives for that it could be fine, but otherwise maybe try to say something when it happens?

ocean spindle
#

i think
a funny way to do it w/o bein as obvious is donwloadin the roar of an alarm, and playin over another alarm
like get the most scary roar ever and just play it sometimes over an alarm to like infringe fear

low willow
#

also try to make sure you use the sounds when it would make sense

low willow
ocean spindle
#

tell me

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:]

low willow
#

objective that normally does not have extract alarm -> distant roars from soundboard

ocean spindle
#

oh yes

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thats so bad i love it

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the problem tho

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would b the music ksdm

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since extract alarms always start with the music too
but well

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i guess u could still trick em

low willow
#

a friend i play with always has his music up

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but another way i could do it would be like

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in a level with an error alarm, let's say it's a striker error

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oh cool, objective's done

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wouldn't it be a shame if i played a charger roar now

ocean spindle
#

oh yeah thats so bad i love it
i just hear a [r4 enemy] roar at the end
i dont wanna spoil idk how new they r ksmdk

low willow
#

music's still combat music so it'd be a lot harder to connect the dots

jolly berry
#

it would be great if the server mods added these sound effects to the server sound board, I could use them in my own server then

low willow
#

you can always just make a server with only yourself in it, add the sounds there and use them to cause chaos anywhere else

#

same idea for emojis and stickers

jolly berry
#

a fantastic idea

dusk wolf
#

Whens the best time to use boosters? Sometimes I feel like I need to save them

ocean spindle
#

um
all runs tbh
i mean it might b a good idea to like go in a level fail then use the boosts

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but i am that type of person that never uses boosts cause i might need it soon wohhh

#

take into account bold and aggresive boosters have multiple uses too

low willow
#

Unless your team is ignoring muted artifacts, you'll usually pick up at least one muted per run, so you can throw those around whenever you want.

#

Otherwise, I would say go into each level without any at first, then see what you need.

soft crater
#

MAXIMUM

#

GLOW

#

STICK

#

POWER

#

A WEAPON TO SURPASS METAL GEAR

rare venture
#

Does the difficulty scale with the amount of people in your lobby?

rare venture
#

Okay

copper valley
#

does the birther actively chase players?

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we're tryna separate the tank from the birther by running across the map so the tank will sprint towards us

#

nvm we died 🤡

minor fractal
#

Generally you want to either lure tank into a c-foam trip and speed kill him or you want to have someone dedicated to clearing babies while everyone else does damage to w/e is most exposed.

solemn flint
#

or it is?

#

hmm

#

eh i dont remember

livid stone
#

Can someone explain rule 13, what are old rundowns? Like the first rundowns or earlier versions of the game?

latent obsidian
wintry kayak
#

you can fight them both in the arena now

#

lot of cover compared to the original

wintry kayak
civic wave
minor fractal
sacred dew
#

is opening overload + main(at the same time) in D2 a consistent strat?

past mesa
#

Well Ray we have been 8 mining the tank for a while now

minor fractal
past mesa
sacred dew
#

How long does it take to clear D2 Main? how many alarms?

minor fractal
#

8 alarms minimum.

#

It's like an hour long.

civic wave
#

yeah, every zone you require for progress has an alarm

sacred dew
#

I can't do overload first, surge wave is pretty hard with no additional res

minor fractal
#

Sounds like a skill issue, ngl.

sacred dew
#

Thinking about shooter kiting it

past mesa
#

Based

#

Only way to play the game

sacred dew
#

I have skill issues, ngl NEVER GONNA LIE

minor fractal
#

Is this a true solo, solo w/ bots, or what?

sacred dew
#

True solo

#

cant bring cfoam cause I dont have enough skills to survive mutliple alarms in a row without additional fire power

minor fractal
#

Doesn't Overload just give you ammo, tho?

sacred dew
#

I need to clear the surge first before I can get any ammo

tardy ingot
#

either funnel them and shoot well (you wont survive the rest of the level anyway unless you cheese otherwise), either you make it or you die and hopefully got a bit better at it. Or ... well dont try true solo of r4d2pe swatBlank

sacred dew
tardy ingot
#

why would skill issue require true solo to solve it

civic wave
#

duos might be better for ironing out skill issues, but I'm not sure

sacred dew
past mesa
tardy ingot
#

you are gonna have to do the whole level at basically 1% at some point since you most likely wont be quick enough to do main that fast

minor fractal
#

Class VI, VII, and VIII mono-charger alarms are already the hardest parts of the level.

past mesa
#

you have 4 sets of doors you should probably use them

civic wave
#

what an engaging and fun change to a mission

civic wave
#

making it chargers

tardy ingot
#

eh i found it a lot more threatening

#

which is fun

noble sierra
#

Or just be a chad and explore side zones

minor fractal
#

I'm so glad that instead of fixing heat bug they made the mixed waves boring.

jovial pasture
#

last charger scan room is...not fun...

tardy ingot
#

why not

#

chill to shoot

civic wave
#

it was threatening but it's just you shoot them with hel weapons

#

if you don't have hel weapons, sucks to be you I guess

sacred dew
#

hel rifle does help wonders in D2 @past mesa was right

past mesa
#

My go to

tardy ingot
#

yea

minor fractal
#

They were more fun when they were a special enemy variant in the wave, and not the wave.

past mesa
#

Only thing about the last scan players will kill the waves to fast without getting scan progress

minor fractal
#

Even in general, GTFO doesn't do mixed waves very well a lot of the time.

civic wave
#

r4c3 in original, where you'd get chargers from error and strikers from alarms, the variety made it feel more threatening

hearty aspen
#

honestly D2 PE isnt that hard,just ration your tool wisely and make you your team dont screw up on the way of carrying the cargo lol

tardy ingot
#

true variety has always been the interesting part

#

same for stealth

tardy ingot
#

8 giants is snooze compared to mix of giants and smalls

past mesa
#

Which is that hard

minor fractal
solemn flint
#

r4d2 pe its just scary

#

wave behind u

#

cant kill any of them

tardy ingot
#

and D2PE needs knowledge of the level, lots of mechanics and for you to hurry and find ressources quickly

hearty aspen
#

well,i mean we cant run like a mad man like we used to do so that kinda suck eh

solemn flint
#

because they spawn behind u

#

race aggainst time

#

r4d2 is not time friendly

sacred dew
solemn flint
#

oh and i know how to cheese gtfo now

hearty aspen
sacred dew
solemn flint
#

make my game 100% lighter and everything just got easier

#

remove the scareness

minor fractal
#

D2 is literally just the same.

civic wave
#

door bug is boring, it's a shame I RESET REQUEST so I couldn't door bug r4e1 solo

solemn flint
past mesa
past mesa
solemn flint
#

does anyone know how to cheese fog?

jovial pasture
solemn flint
#

do i need to reduce the game light contrast

minor fractal
tardy ingot
solemn flint
#

or do i need to reduce the saturation

past mesa
hearty aspen
tardy ingot
#

thats most likely just players getting better swatBlank

hearty aspen
#

we dont have infinity run like before but we have booster now

solemn flint
tardy ingot
#

nobody considers boosters with level difficulty

minor fractal
#

Boosters Omegalul

hearty aspen
#

also the door placement isnt as arse as it used to be

tardy ingot
#

most dont even use them lol

minor fractal
#

Door placement where?

upper ginkgo
#

R5 was balanced around boosters obviously
Why do you think it's the hardest rundown

tardy ingot
#

the only real bad door placement was the alarm thats a super small room rn, and that was so easily holdable

#

or foamable (if it didnt glitch)

past mesa
#

Must have been a hard rundown

hearty aspen
#

still remember that one door that you literally have to run across a foggy hallway if you want to refoam it lol

past mesa
#

That

tardy ingot
#

you mean the current class 6?

minor fractal
#

The one that's still the same way it was?

past mesa
#

Is in alt r4

tardy ingot
#

thats still there

hearty aspen
#

but the best trait is just kite the entire wave and save the doors for cargo back ten

past mesa
#

Oh my god

civic wave
#

it's in alt but I think the tile is flipped so scans are faster (could be mistaken though)

tardy ingot
#

yep

#

tho its less scans being faster

#

and more scans not having the possibility of completely trolling you

#

in the old r4d2 they had a lot more variance

past mesa
#

Sure but ngl pachi players don’t have good scan skills generally

#

Like r4 players included

hearty aspen
past mesa
#

It is in the game

tardy ingot
#

thats still there

#

just flipped

upper ginkgo
tardy ingot
#

@upper ginkgo when 3 teammates stack in 1 big red while i sit in another NOTED

past mesa
sacred dew
solemn flint
#

really lonely sitting in scan

past mesa
upper ginkgo
solemn flint
#

knowing where teammate is going to is hard

past mesa
tardy ingot
#

when you min max the % you need to leave so the scans finish 1 second quicker

jovial pasture
hearty aspen
#

i would consider going for a lone scan that is on a platform or straight up under your instead of trying to do the one your team already doing to be one lol

sacred dew
jovial pasture
#

and left scans

upper ginkgo
past mesa
#

Never stack 3 unless you can stack 4

hearty aspen
#

honestly though most team scan wipe was because someone run away after seeing their hp is low and left the scan unfinished > more waves

tardy ingot
tardy ingot
#

also, move to the farthest scan if theres multiple in front of you and your teammates are behind ya

hearty aspen
#

unless it a giant

minor fractal
#

My main take-aways from R4 convos is that apparently people struggle with long-term memory and very few people actually download old rundowns.

past mesa
hearty aspen
#

honestly people sometime really underrating the melee shoves

past mesa
#

Thank you very much

civic wave
#

I already have everything I could need

past mesa
#

Do you know how much stamina it costs

tardy ingot
minor fractal
#

Didn't redownload in R5, R6, etc.

civic wave
hearty aspen
past mesa
#

I mean no you should know what you are spending

#

Cause momentary dmg avoidance isn’t permanent dmg avoidance

sacred dew
hearty aspen
#

mate,if i see a strike about to lick my arse,i wouldnt careless about stamina as i wont get back that 12hp unless i already at cap

sacred dew
past mesa
#

Yeah it depends

#

Just for your reference shove costs the same as charged hit with your respective melee weapon

#

And doesn’t reset stamina regeneration cooldown

sacred dew
#

most useful thing about shove is shove reload cancel

past mesa
#

Knife fast shove is pretty good

hearty aspen
sacred dew
soft crater
soft crater
hardy grotto
#

ppl hating on shove

#

wow

turbid horizon
#

ngl i don't hate it

#

I just forget it exists

soft crater
#

Shove is good but I find it more satisfying killing multiple sleepers without and taking no hits

hardy grotto
#

what does that have to do with

#

shoving tho

#

i dont think anyone in their right mind is seeing 4 enemies and trying to shove them

#

i shove to gather enemies if anything

sleek cave
#

There is a shove?!?

turbid horizon
#

press C

#

quick melee shove

sleek cave
#

Bruuuh

sacred dew
#

I dont think that 0.5s time save is that big of a deal

upper ginkgo
sacred dew
past mesa
#

Gtfo players have disgusting knowledge of stamina management

hardy grotto
#

ok but

#

i shoot enemy

#

🙂

#

sry idk what came over me

#

i just dont really care enough to break the habit and its rare i find situations in current where like

past mesa
#

Yeah shooting sleeper is good

hardy grotto
#

that bit of stamina would rlly matter?

past mesa
#

It is the same as charged hit

#

If you think charge hit and jump matters

#

It matters

winged turtle
#

all i know about stamina is that i only found box striker 10 seconds ago, but if anything happens to him i am killing everyone and then myself

hardy grotto
#

typically im only tryna save stam if im already in the process of needing to kite anyway

#

and i shove reload cancel if my other gun is empty and my brain is functioning

past mesa
#

Completely fair

hardy grotto
#

OR

#

ORORO

#

i swap to bio

#

thats a habit i have

past mesa
#

I just hip fire

#

Lol

hardy grotto
#

but i also tried to break that habit cause i started playing with joemie more and hes bio

past mesa
#

My sniper gameplay is so funny

hardy grotto
#

im ngl u hipfire so much its honestly weird

#

i like never hipfire unless im using shotguns

civic wave
past mesa
#

At 20 meter s

hardy grotto
#

why not ads

past mesa
#

Idk

hardy grotto
#

i hipfire hel gun once and i miss the shot and i wanna fucking scream

past mesa
#

It is a very bad habit pretty funny

fierce nebula
#

dont play CoD lmao

#

hip firing sniper PirateSimon

#

would make funny kill cam

past mesa
#

I don’t I play games where hip fire is good

#

Halo, overwatch, valorant it is werid to need to hit another button to shoot

#

But I have been getting better Beth

sturdy glen
#

I miss hipfire

hardy grotto
#

yea i feel that tbh

past mesa
#

I aim in with hel rev more now

hardy grotto
#

after leaving ow i had to like

#

figure out how to ads

past mesa
#

Yup but it is so ingrained

#

But moving on

hardy grotto
#

i just played a lot of apex and siege and figured it out from there

past mesa
#

Gtfo players have awful movement and stamina management.

hardy grotto
#

and now i waste my life on gtfo

past mesa
#

yup pretty good

past mesa
#

Very cool maps that definitely run at more than 20 frames

hardy grotto
#

surely that just means u have to play them with provisions

past mesa
#

And melee dmg

hardy grotto
#

idk if id wanna do that tbh

past mesa
#

The quad kill giants solo

#

Is to hard

hardy grotto
#

at a point it just becomes more tedious than anything

past mesa
hardy grotto
#

im ok i think

past mesa
#

It is tedious but I am practicing my cool packed stealth patterns

#

Also solo mom with no births

#

Which is kinda fucked

#

Have such a hard time once the moms are up getting it

soft crater
spark wolf
#

homie rly said D2 watered down when it has higher class alarms

#

and the charger chance alarms were changed to charger only alarms

past mesa
#

and fog is more? Of an issue

spark wolf
#

on a lucky D2 you literally got 0 chargers until extraction

fierce nebula
#

D2 is so easy

minor fractal
#

It's way harder to avoid, yeah.

fierce nebula
#

probably the easiest level in GTFO

minor fractal
#

Not even lucky, as long as cargo ain't a bitch you good.

tardy ingot
#

b-but guns are way stronger than in og r4

hardy grotto
#

2 guns

#

2 whole guns

#

were pretty strong

#

a lil bit

#

oh

#

i misread but

#

we did kinda have the 2 most op guns in the game in og r4

civic wave
#

maybe the guns aren't that much stronger, but the amount of ammo certainly helps, but I'm not the guy who looks at no. resources each zone

hardy grotto
#

the guns are def a lot stronger now across the board

tardy ingot
#

peak of guns is lower, average is way higher (which is a huge plus lol, imagine having hel revo and then the biggest gap known to mankind)

hardy grotto
#

except hel revo and burst cannon

tardy ingot
#

iirc people think theres a lot more ammo quite often

#

as in, people were mad r2d2 appearantly had more ressources

#

when it actually lost a bunch

hardy grotto
#

theres def more in the code zones of r4e1 no?

tardy ingot
#

yes tools being better (tbf at this point its only mines and burst sentry) makes a difference tho

hardy grotto
#

in reactor it feels fairly similar

tardy ingot
#

gonna do first attempt tmrw

hardy grotto
#

glgl

tardy ingot
#

gonna be fun

Only attempt and clear of that level was og with you, pachi n bread

hardy grotto
#

oh true

#

that was a good run

tardy ingot
#

legit seen more of it through your streams than own gameplay

hardy grotto
#

i prefer og personally

tardy ingot
hardy grotto
#

LOL

vivid holly
#

quick question, can my group play r1b1 if one of my players hasnt beaten a1?

civic wave
#

I can confirm there are more resources in code zones in r4e1

civic wave
tardy ingot
#

also regardinf r4d2, i think ray said smth like 3 uses of ammo and 2 use tool (or reverse)

#

thats so unnoticeable that it might aswell not even exist

#

especially since the zone with the class 7 actually has variance on whether its 5/5/5 or 6/6/6 for med/tool/ammo from what ive seen

neon gust
#

We legit are playing the game with finally fixed sentries and mines

#

tools actually work as intended

#

and we dont have a "flavor of the month" guns anymore

#

with always having 2 or 3 guns that are busted

#

things are more balance now

#

it seems easier since now we got more options

#

instead of just relying on the shit that "works"

dry pumice
#

legit

#

although still no scattergun to completely bypass moms

#

and all my favorite guns keep getting nerfe

#

but other than that...

winged turtle
#

BC was too cute for this world

#

and i am really glad its so numbers-wise comparable to the sniper, 13 shots, big damage, notable downsides, for R3 i was just never willing to consider bringing sniper, the range just wasn't worth it.

#

more even weapons is really cool, kinda glad i wasn't around for OG

neon gust
past mesa
soft crater
soft crater
neon gust
#

and see what change

#

thats why in my review i stated the levels themselves got harder

past mesa
#

R4 levels give the feeling modded rundowns do

#

Lack focus

soft crater
topaz anvil
#

Too many strong weapons

fierce nebula
#

modding the auto pistol to one shot a tank is the average experience

topaz anvil
#

WeMod moment

soft crater
tardy ingot
devout tinsel
#

Alright, so, are cosmetic issues fixed? If I haven't played Rundown 4 at all, or the ALT version, will I still need to reset my data in the future to get all 12 cosmetics? Or is everything completely fine post patch?
The update announcement was just a little confusing :x

jovial pasture
#

fixed

devout tinsel
#

Groovy

winged turtle
#

some people hit the bottom of the loot pool, they added more so you are good

raw rain
#

There any updated weapon data for R4 ?

winged turtle
#

yes, the new spreadsheets are out as well.
Arbalist MG got reworked to be closer to Veruta MG
Burst Cannon nerfed ammo and recoil
lots of tiny buffs, a couple timy nerfs

tardy ingot
#

same for dmg per bullet

spark wolf
#

i think a lot of level design changes in alt are just by random chance cuz thats how it generated now

#

sorry janitor

dry pumice
kind totem
#

Is it possible to continuously reinforce a door with c-foam while it is being attacked by enemies? Assuming you don't run out of shots beforehand

#

i remember pulling it off once but then when i attempt it again, the c-foam would just shoot through the door

ocean spindle
#

yeh!
the foam through the door is just a bug but

#

u can just keep a door frozen forever

#

it is a strat

kind totem
#

is there a guide video demonstrating it?

ocean spindle
#

um i dont think so but its not hard either
u just foam a door, and then when enemies start like beatin it down u shot blob by blob to keep it frozen :]c
there might b some videos where u can see it bein used but tbh idk which ones

kind totem
#

so when they're hitting the door, you just fire single blobs at it for as long as you need?

minor fractal
#

Max is 9

ocean spindle
#

hehe balls

kind totem
#

ic

ocean spindle
#

but yeh
and if u have a mine on the other side u can pretty much nullify the alarm

#

:3

ocean spindle
#

always watch those seconds at the end of the link :]

kind totem
#

so like you don't wait to see the c-foam visual to disappear to start spamming c-foam again

#

u just do it as they're hitting the door?

kind totem
kind totem
#

yeah but when i do it, it'll just shoot through the door

#

even though the door isn't broken visually

noble sierra
#

That'a glitch...it happened quite often this patch, though

tardy ingot
#

it does?

#

ive only seen it once

keen seal
#

happened twice for me so far

tardy ingot
#

and that was on the xth reset on r4d2 speeds with 3 foam launchers

ocean spindle
#

it does happen quite sometimes

#

i got it twice in r3d1, i mean

#

i didnt

#

someone else with foam in my team kmds

kind totem
#

i attempted it 3 times in separate runs on r2d1, it only successfully worked once

#

other times it just shoots through the door and i didn't attempt it again

noble sierra
#

I didn't use much foam this patch yet, from my personal sample there are like 30% of the time the foam just bugged out

ocean spindle
#

also try to not aim at like the lines on the door, cause if they r bent it might just go through to the other side, at least from what ive heard

#

its another issue like apart from the bug but

#

still

noble sierra
#

I had foam glitch in D2/C2/C3/C1 just last week

ocean spindle
#

pain

#

idk why it happens so much

civic wave
#

when it happens I've foamed the top of the door with decent success

#

but that's a small sample size because I don't play with foam much

noble sierra
#

It's not gonna help when the glitch happens

#

I re-foam the top plank by default, and when the glitch happens, it doesn't matter where you tried to re-foam

hardy grotto
#

have u tried shooting sleepers through the actual door when u get it

#

i could do that sometimes LOL

#

not even just through the cracks but like

#

the actual door

hidden ridge
# tardy ingot it does?

I think it's one of those glitches that once you get you need to restart the game to fix it.

#

At least I believe that since I had it happen like 2-3 times in a row.

#

Every time I was hosting and playing with 3 bots.

spark wolf
#

its usually a host thing

#

welcome to gtfo

#

do u want foam on the host so it might not work on the doors

#

or do u want foam on client so it might not work on sleepers

#

foam the mom with 1 full charge CHALLENGE

past mesa
jovial pawn
#

this may be a silly question, but does doing the secondary and overload objectives in levels give you extra cosmetics?

winged turtle
#

it does not

hidden ridge
#

It does not anymore, it used to

icy cave
hidden ridge
#

I think they changed it with Alt R1 release

winged turtle
low willow
#

They did it because with the old rules you would have gotten very little for alt R1-3

#

R1 and R3 each would've given you 3 things - counting their exclusive "clear all mains" helmets

primal wind
#

Hello guys, small question here, can we list / ping consumables from PC ? (by cons, i mean foam grenade, trip mine, fog repeller, glow stick etc ...) if yes, what is the code i should write on the terminal 😄 thanks in advance

winged turtle
#

those are the only things you cannot console for, you can console for containers, but not consumables

primal wind
#

ok thanks, since i did not find the information anywhere , i was pretty sure i could not, but now i'm sure 😄

winged turtle
#

any time dude

soft crater
#

List C-Foam

#

But more importantly

#

List Glowstick

winged turtle
#

list long

civic wave
past mesa
#

I wish we had “list objectives” in the game

#

Would make playing pe levels blind so much more entertaining

soft crater
#

Query Klas_Henriksson

minor fractal
#

Tbf you kind of can already.

#

R7C2 and R7C3 I feel like we had those levels pretty figured out off terminal in the first zone or two.

#

Although C3 it was more "probably terminal-related"

past mesa
#

I understand you can I just don’t like sitting there listing all objective items

#

I just wish there was a command that spat them all out like

#

Security

minor fractal
#

Fair.

sturdy glen
#

idk I just do list y list w at the beginning of every level and thats plenty good enough

past mesa
#

Security

minor fractal
#

LIST -A can also help you spot oddities, tbf.

past mesa
#

Yeah

minor fractal
#

And tbh, I don't mind that there's some know-how involved.

#

Beyond the terminal telling you straight up.

past mesa
#

Honestly if I could list overload/secondary/ main

#

I would be chill

minor fractal
#

Listing by sector would be nice.

past mesa
#

Or if overload was a valid filter

sturdy glen
#

thatd be nice ig yeah

past mesa
#

I don’t really need it for main honestly it is way more useful in modded

#

Where bullshit be stinking

past mesa
minor fractal
past mesa
#

I understand but it also gives me 366-9

#

Which is all good but if I am back tracking for reasouces I would love to check all zones I have been to faster

#

But it could be to much qol when it comes to terminal usage

minor fractal
#

Fair

#

-Z filter as well

#

For your own zone

past mesa
#

Ah that would be nice

#

Honestly a while back them adding to terminal qol was so nice

#

Also Ray I have new terminal tech that is definitely useful

#

So you know how we can keep a terminals active state with the quick chat window . While we can que up a bunch of commands in what ever terminal like ping then put the command you would want to run later then get to where you want to be to run that command and hope the stack finishes then

minor fractal
#

Hmmm

past mesa
#

Doing this you could deactivate the class 10 charger in r7d1 by yourself only making one trip * actually I am wrong here cause you need the other terminal to do this which would break storage

#

Definitely NOT USEFUL

#

But funny

#

Could also do uplink deactive alarms by yourself without having to make a multiple trips which is kinda cool

#

Actually maybe it isn’t as useful as I thought Because you don’t have access to some interactions with quick chat open

minor fractal
#

F

#

I could see it being useful in cases where everyone needs to meet up for a scan, but the alarm that needs to be deactivated is on some sort of delay (either people need more time to reach it, or it's on a timer of some kind).

#

But that's already hyper-niche.

#

And it'd need to be on a run that's very optimized/tight to the point that this would matter.

sudden wasp
#

is there a mod that allows for placing down large flashlight?

ocean spindle
#

idk

#

u can search on the moddin server

#

.t modding

uneven gulchBOT
#

GTFO doesn't officially support mods and we don't allow them to be played in public lobbies or voice channels on this server, and lengthy discussions should also be avoided (mentioning them is perfectly fine). However, we do recognize that a GTFO modding community exist and if you are interested in them, you are welcome to join the independent modding community Discord server. https://discord.gg/rRMPtv4FAh (If you have any more questions, please read rule #12 in the rules channel for more information.)

ocean spindle
#

but tbh i wouldnt think so

past mesa
#

But that is about it

minor fractal
#

Still F

past mesa
#

Truely sad

hasty terrace
#

Does the fog go up or down when you put in the cells in R4C3?
Plz need help

civic wave
#

the fog will go up, but will no longer be infectious

past mesa
#

@hasty terrace

hasty terrace
#

thanks!

#

Is it secondary -> main -> overload or secondary -> overload -> main?

past mesa
red flax
#

What's the general strategy for R2D2? Just beat it for the first time and it took ~15 attempts. Had 2 people on snipers, two burst sentry, 1 sniper sentry, and biotracker. Snipers tried to coordinate to kill the giants and hybrids on bridge while other two dealt with the smalls. Felt like supply efficiency and med efficiency carried so I'm curious if theres anything blatantly wrong with what we did?

sturdy glen
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  1. were you looting everything
  2. were you pulling every side zone
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2 snipers is also a bit overkill

red flax
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Looting everything we could with time, left some things behind if they were too far away to be used.
Did not go to every side zone.

upper ginkgo
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what was the main cause of your wipes anyways?

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are you properly ammo balancing? (i.e not using ammo packs when you're 20/80 on your main/special)

red flax
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What got us the most were stragglers after the wave

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Having 2 hybrids come after you when you're trying to stealth a minute after the reactor is a pain in the ass

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That and scouts

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We got skill issued from trying to stealth scouts a lot

vague bridge
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are you camping at bridge or closer to the door you need to be at?

red flax
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We camped ~half way on bridge

vague bridge
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stragglers shouldn't be a problem then

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unless you're instantly running to the objective

red flax
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We got different amounts of them depending on who was hosting

jagged shore
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Stragglers were an issue pretty much no matter where we held when doing it

vague bridge
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but it becomes more problematic the further you settle

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is it coming from extraction zone or from reactor area

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(east/west? or is it north south?)

red flax
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All of the above, wasn't consistent through attempts

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I assume most came from bridge

vague bridge
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they don't spawn on bridge

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regardless, dedicating a minute or so for cleanup shouldn't be devastating

red flax
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Dang, a whole minute?

vague bridge
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except for first few codes which are easy stealthers

red flax
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We tried to leave as soon as we felt we got them all

sturdy glen
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worst you should have to do is have 1 person wait behind

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can just check pulse or combat music for if smth is still alive

red flax
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We attempted that with the winning attempt

red flax
vague bridge
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your pulse goes yellow but only when enemies are awake

sturdy glen
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if something is awake you will have a higher resting pulse than if smth isnt, and combat music will be playing if they are 2 zones away from you

red flax
vague bridge
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assuming you don't have music on

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which if you do its much quicker to tell

red flax
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I do, I pay a lot more attention to comms though

vague bridge
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also comms yeah

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also 2 snipers means a lot of ammo pack is going to be wasted to refill their mains

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1 marksman can certainly suffice given they're skilled enough

vestal shoal
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is there a best sentry atm?

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or are they all pretty viable

ocean spindle
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burst probs

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cause burst is very versatile, sniper is slow w/o bio and needs of hallways for range, shotguni is pretty ok on corners but with bio wastes some bullets and auto is for staggerin and not killin

vestal shoal
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what is bio?

ocean spindle
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biotracker :3

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in case u didnt know

vestal shoal
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how does bio buff sentry?

ocean spindle
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bio can affect some sentries, shotgun and sniper, makin em shot faster, save ammo and that kind of stuff

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in the turrets description i think its listed as 'biotracker symbiosis'

vestal shoal
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thats really good to know thanks

ocean spindle
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its oke, good luck in ur runs

minor fractal
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1 Sniper can probably solo clear big enemies as well, and any amount of versatility in loadouts should allow anyone to deal with a problem hybrid or w/e.

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Generally, 1 person goes straight to terminal to ping things, 2 people clear/loot, 1 person clears stragglers or helps stealth/loot when everything is dead.

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Also, don't pick up reactor resources unless you're on a free code or desperate.

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Everything you grab from reactor should only be picked up if you're able to use it right away or shortly after.

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If you have free hands, you can grab resources from code zones. If you're missing ammo or tool, you can burn low uses on the spot. In that same vein, if you find a 5-ammo probably wait to confirm there's no 2-ammos before you use it.

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If you don't loot side zones very efficiently, you just die on the final 2 waves because reactor will be empty.

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Also in that same vein, bring sentries with you.

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If you don't have sentries on you, refilling tool requires running the refill all the way back to your hold spot every time, when you could just burn it on the spot and, again, have free hands.

red flax
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Yep we did all that

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We probably just have a skill issue

minor fractal
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Maybe.

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It's hard to say w/out seeing, though.

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Like, "we did all that" might mean you did all of that but you're encountering small hurdles here or there...

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Or it might mean that there's very clear issues in your attempts that you're just not aware of.

red flax
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Yeah, we completed the mission but it seems our general strategy was sound

craggy pier
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so if all the gtfo chats are being used do you just gotta find another way to communicate? still figuring this out

ocean spindle
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um
idk what u mean
if a gtfo chat is being used or not u can still talk in it

upper ginkgo
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there will never be a time when all the VCs are full 😔

ocean spindle
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ah the voice channels

craggy pier
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theyre pretty much full rn lol and the rules said to not join one unless invited so if I wanted to host my own lobby what would i do?

ocean spindle
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u click the level u wanna play, u click 'create lobby' and post a message in the LFG channels with the info that #how-to-matchmake says

winged forge
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im curious. you can play with bots though not recomended, and you can play it solo if done right (again not recommended from what viewers say). but can you play it without internet? i get wifi issues sometimes, so i play most game offline. so can you play with out wifi?

ocean spindle
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uh no[e

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gtfo tells u to connect if im not wrong

winged forge
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we wont know till we try lol

ocean spindle
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i mean i i think i did try once but u can do it again just in case ksmdk maybs its changed idk

winged forge
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i dont have the game yet, going to get it tomorrow xD

ocean spindle
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ah ksmdk

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well u can try, tomorrow ksks

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also solo w/o bots is not like its nor recommended
its more or so impossible until u have tons of hours

winged forge
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unless you have god luck xD

ocean spindle
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... nah tons of hours :]

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kdsmk

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the rng in this game is not like a ton

winged forge
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ya, heard it is stupidly hard too xD

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well i need a challenge, its been a while since i beaten a hard game like dark souls xD

ocean spindle
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ksks fairs
bots arent like super bad but they do need to b learnt and b adapted to, i play with bots and they can b a lil funk sometimes
or u always got the lfg channels to find people :D

winged forge
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ya, i got a friend that didnt touch his yet and another that stopped playing for a while xD

ocean spindle
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noice >:3

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u can reunite the gang ksks

winged forge
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lol, and have our souls descend in rage and fright 😂

craggy pier
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I figured it out

icy cave
long ember
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Is the bug for not being able to ping resources that was taken from another zone and place in a different room back? Screen shots in question: #gtfo-media message

noble sierra
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Yeah, you still have to use the original terminal to ping it

tardy ingot
raven sluice
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anyone having a good idea what equipment i should use on r4 2b solo with bots prisoner efficiency
or atleast have a hint for boosters i could use?

waxen bane
# raven sluice anyone having a good idea what equipment i should use on r4 2b solo with bots pr...

If you are doing it with 3 bots I would give 2 of them burst sentries and 1 biotracker, for yourself take any tool apart from bio. Once you started the error alarm place the sentries behind when you are clearing rooms in the front so the sentries can take care of the error waves mostly, tell bots to pick them up once you're done. For bots load out give them AR+machine gun. If you are doing PE make sure not to put any cell into the generators until you're done with secondary/ overload. For B-tiers you don't really need to use boosters they have little impact

icy cave
latent obsidian
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but take regen cap anyway because the error wave will probably wear you down 🙂

waxen bane
tardy ingot
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boosters are stronger the better a player is funnily enough

icy cave
waxen bane
raven sluice
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but i also never use booster besides i get a few trys and got close to the end

solemn flint
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they are just life hack

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life hack for normal player

raven sluice
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well it is dumb to get over 50% of your special ammo with one pack

solemn flint
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and

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what else

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if u miss alot, that 20% extra wont help

raven sluice
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what do you mean what else?

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?

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you can shoot infinitely cause you won't run out of ammo

latent obsidian
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Infection nullification, pushing guns over damage breakpoints, scan speed up in general, busted regen cap

solemn flint
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ellad said it