#gtfo-related-questions
1 messages · Page 57 of 1
Iirc it said AR was most used or one of the higher used ones
I unironically like bullpups
But from a community/mechanical standpoint a normal rear trigger is better
Sadly bullpup here. Just has a long ass reload that has no reload cancel
how do i get in the channel that says, "halp i haz no frends & am soloing?"
um
#gtfo-chat :D
Do we know if we will get R8 when all the alt rundowns are released
its
very
safe to say yes
i see
Im guessing alt r4 will be a few months away?
will we get the extended levels too
um maybe
prob not 'months'
some weeks hopefully
also probably
i doubt they just release one part and not the whole thing
they didnt use the warden restriction on r2
wym?
um it was a thing on r2, D2 and E1 were blocked until lots of people completed D1
its the only time its been used
ahh I see
how long did it take from alt R2 to R3? 2 months?
um lemme check the wiki real quick :3
um
3
or so
i thought it was less
was from december to march
hmmmmmm i see...
Hopefully we can expect alt r4 sometime soon, only to play through every level once (apart from e1)
once? i play every level like 7 times
It should drop with all the extension levels, because those were already in the game by the time they started doing stuff with alt
was there a reason R3 took so long?
it was less levels than r2 no?
yeah
thinkk the devs had a small vacation cause of laws in first world countries n stuff
but im not super overly sure
i mean it was new year n stuffs
That is true
Or they wait on it for a while, hard to know
yay im not tellin lies probably maybe :D
we will feel betrayed if u lied to us
nono im truthful >:3
maybs
hopefully
hopefully a month left before r4 
hopefully qwq
i wanna die horribly with new lvls
me too
I started at r5
so r4 is the last one
and the first rundown with optional missions heh
yers
❔
do u need c foam for c2
4x Cfoam
- no, no tool is rly "mandatory"
- which
no tool use runs when
what they all said.
but also i like bio, burst, foam, mine for R1C2
Might be better to make a LFG post cause that message was sent at 3am for me, besides the lag would be out of this world from my experience
What's your server region?
Oceania
Dw you got this the ping is advantage
Ping isn't too bad in most games but gtfo makes me rubberband so much
Besides I do really dumb stuff like bring a knife to r2d2
honestly, not the worst level for knife in the world. bad. but not the worst
Yea, only reason why I started to bring it was because I was constantly running out of ammo and the bots wouldn't give it to themselves, just makes killing the scouts a little bit harder but even then idm triggering a scout or 2
I almost beat the level by changing to the knife so hopefully I can get it soon
you know the problem with this game? nobody
i n n o v a t e s
i innovate
i have bat thats enough innovation
Ah the BlackDragon route, uisng the most under used items in the game
the fists
bow staff
my friend and i can't find the button to paste the lobby codes
it doesn't appear on the rundown menu
you don't have to paste them anywhere, they just have to be in your clipboard
well the button doesn't show up to join
try making a new lobby to try a different code, and if that doesn't work have the buddy trying to join restart their game. that solves that issue for me every time
didn't work
r u sure ur friend is copying it right?
u gotta b in a lobby, copy the code, send the mesh of numbers [1010392092930], ur friend copy all of em, then go into GTFO and in the rundown selection screen it should on the left side below the training button
Careful not to accidentally copy extra whitespace after the code. Occasionally that seems to mess it up for me.
If you're friends you can just join through Steam, though. Just right click their name on the friendslist and click "Join game" when they're hosting

what rundown do I play as a beginner? me and my friends are stuck in R1A1 cause we thought it would be the easiest level
R7A1
got it, any tips for trios? we can't seem to find a 4th person so it's usually filled by a bot
Bot can occupy the bio, grab cfoam mine and a sentry
um give the bot a sentry, u might wanna have the biotracker on ur team since ur new and one would help a lot with detecting enemies, but once u know how the stuff goes give it to a bot immediatly since they r better with it
also with bots long range automatic weapons work better
so assault rifles machineguns and that kinda stuff in a bot is best
and once u do R7A1, u might wanna comeback to R1 since the B1 of R7 is
pretty much harder than the whole B tier of R1
other than that of course if u havent done the tutorial [training] do it in case u didnt know
and really plan for the alarm events, since those are the hardest parts of level, counting u dont wake up a lot of rooms by not sneaking correctly
Dmr fits everything
r1b1:
burst cannon and hel gun goo brrr
no close quarters at all
haha burst cannon
lmao unless u cant aim to kill more than 1 sleeper with 5 bullets
Do you want a 4th person?
Double dmr
what's your thoughts on shotguns? my friend likes to bring it everwhere
you will fix this brother
gimme ur dmr im stealing it
I'll see, not sure if we're going to play tonight lmao
um pump shotgun i guess u mean, the 8 bullets one i think it had
its powerful, but not very great for crowd control due to low ammo, but its very nice against big bois if u can go into a level that lets u use it on close quarters
on levels like r1c1 its not
great
but
most levels can use it
got it got it, thanks!
its okii
also also
recommendation
try every gun
every gun u see in the game try it a couple times
dont like just die on one gun cause a lot of guns are very cool but they need for a context to work
so play around em
Pump shotty is the best gun for cqc crowd control
whats cqc im sorry
ah, maybe but i would argue hel shotgun and combat shotgun are much better, they have more ammo, more stagger and even tho they need headshots its usually a oneshot
specially the combat shotgun
since it has more dmg
the problem with normal shotgun is the ammo, and the dmg since yeah it can b used on smalls and be effective, but works better with big guys, while the combat shottie is just made for small waves of enemies
I have skill issues so pump shotty works better for me cause I can point and know that I killed something
Combat shotgun though, double tap that to make sure it’s dead and all
Hel shotgun is just a better combat shotgun
i would not agree
mostly cause the double tap is not necessary, it has less damage, and, kinda a longer reload than the combat
also it has a lil more range
hel shottie is the double tap one, is nice for big big crowds but is far more situational
it has points for being a main weapon tho
wym I can't use pistol/Shotgun in every rundown
b but pistol is cool D:
Pistol is just a worse hel revo
hel revo is over used
much like high cal and revo
the bat u say
bat is for knife users who couldn't fully commit to the lifestyle
im bisexual ok
me
cause
lag :]
thank you bat users for choosing better knife
used to be a bat user, but the knife just does its job better
except for niche things like solo'ing giants / duoing them a bit easier
the only bad melee weapon is the spear
I wanna hammer giants
then hammer giants
when will they add the option to place a lock melter on the back of a giant's head and just. bore a hole through it
instakill
a consumable one-use instakill tool would be interesting. I guess we have the IIX syringe though
true
why lock melt foes when you can lock melt teammates
or melt their weapons when they aren't looking
i think it would be cool to do something like bring 7-8 lock melters to get through a security door
Heyy
Stop being a bad guy
Ur just gonna break someone favorite gun then run
They spend time decorating their gun ya know
Nah I was thinking of melting their hammer or something so that when they swing at a sleeper they miss completely from just having a handle
just put a mine on the end of it with the molten metal and take a good swing and a giant
impale them through the head. congratulations you have created spear 2.0
only incredibly worse, unless you can use it to glue spitters shut
Would it be possible (technically) for a map to have 2 or more reactors? Like Main and Extreme both being a reactor?
Ask UMS.
Pretty sure yes, but it may be coded in such a way that it bricks the level.
Thanks
Why only 1 neonate when you can have 4.
There was a modded level I forget which rundown that had a reactor in a reactor
That actually sounds fun af
wouldn't make much sense to be honest
Main reactor needs 2 codes, each terminal is locked behind security doors. Powerup adjacent reactors to access terminal.
I could see it
This new (it's a reactor) modded level is INTENSE (it's a reactor) and DIFFICULT (it's a reactor) that is ORIGINAL in design (it's a reactor) and HARDER than any vanilla level to DATE (it's a reactor)
how about 2 reactor shutdowns, 1 is for lights and the 2nd for even more lights+opening some locked blood doors
idk, smth like that
lmao I wouldn't go that far
the entire point of a reactor is to generate energy
like what if i wanted to build a chair
but building that chair required a chair
i once heard like 'wouldnt it b cool if a main was doin a reactor startup anf the extreme was for shuttin it down'
i was thinkin 'then what would b the point what?'
See every mission where you power up a machine to clear the fog and then it spews fog everywhere at the end
Yeah that shit kinda irks me
But terminal spawns are not randomized 
And you take 1 player out of the level up to the actual reactor
"Power up reactors to powerup main reactor to descend further."
Power up reactors to power up main reactor to charge power cells to charge generators to charge the main generator
perfect
After all that. You realize it was to get access to neonate blender room and the baby is all the way at the beginning
R5E1 but you have to carry a baby the whole way
All these suggestions are bad because it's not my suggestion of the shut off alarm locked terminal in the big lab room but you're only given 1 letter at a time every 3 minutes and you can either guess the code to finish the alarm early or have to wait the entire duration of the event
It's called the jeopardy level
Can i get 4 use tool for 500?
A known transphobe who infamously exposed himself as a cheater for his gtfo speedrun.
Ummm.... Who is Fireblade?
600 points
Be the giga Chad who guesses it first try based off the first letter

I don’t think that’s jeopardy
whats the impossible levels to solo w/o bugs?
not sure if impossible, but these are the ones that havent been done to my knowledge
R4E1, R6DX and R7E1
R7D1 p sure.
theres 2 aspects to it
- super rng (4 inner terminals that are in range), which makes main only def doable.
- rng grind, which needs spawn capping and perma kite
Then theres also overload snatchers
Theres 2 ways about it, either you kill snatchers until they stop spawning, you have a perfect spawn cap so they dont spawn until you kill or you have to deal with them slowly (which isnt too bad)
So it kinda depends on if you classify spawn cap kiting as too much
and if you do, then theres a lot of other levels that join the rotation
I'd probably classify spawncap kiting more of an exploit than a bug, but I wasn't considering it. I will admit I have no idea what the level leading up to the timed sequences looks like for solo viability because I've never watched a solo for it. Also, if we're considering it from before they removed the bulkhead key from overload it'd be much more doable. I know that at least T-nenpi did it before that
Well right now
It is very possible
You would either need very good rng
Or to kite for a bit
But the hour and 20 minutes killing all the snatchers
Is very tiring
i think r5e1 just got perma long kited with no stamina? not sure
Yeah
Giant kite
just hope they wont nerf r4/r5 to much since weapons/mines and such got stronger
All the insane weapon buffs were in R4/R5 so I think it’ll be fine
If you're buffing the weapons then you gotta buff the enemies. But they've been nerfing guns while giving more ammo so ... 🤷♂️
it was good before the it started shooting the same target over and over again
then it got more ammo so i can now waste more tool on it
like i dont care what they do i just want it to be challenging for regular players from c-d and e just insane hard
yeah but thats another thing, u get my point
guns are now much more damaging with less ammo
Nothing will be challenging for gtfo regulars in base game unfortunately
carbine got stronger
burst cannon stayed the same, broken
killing 2 teammates in 1 burst is not a fever dream I had yesterday, it was reality
Yeah that's how it goes
shotgun sentry getting more ammo while being less ammo efficient against single enemy is really a buff nor a nerf, but not what im looking for in shotgun sentry
The game only gives you so much to aspire to
Sad to think how much easier r4e1 duo will be
It will still be hard
Speaking of which, I should try getting back on that grind
so ur point is guns did get stonger
they havent been nerfed
Like 3 attempts
Yeah, but the first section will be so much faster with the scans, and hel gun if you take it will make reactor hold really easy
No burst cancel and no 5 pen 1.5x stagger hel revo
guns got buffed, but the peak of the guns rly did not
burst cannon was strong to begin with, didnt get buff nor nerf. Being readded into the game without a change is confusing
well it cant burst cancel i guess
tools on the other hand, mines and burst sentry are 10 times better than their respective r4 and r5 versions
but i was talkin of this u said
'nerfing guns givin more ammo'
like
no
place 5 mines in R3 only to kill 10 enemies LOL
some guns are nerfed so hard that it made other guns look good. sniper being nerf down to 12 bullets while having more ammo packs throughout the levels
Sniper historically has had 12 bullets most of the time
not really a nerf as before R6 it had that same ammo
R4 EXT it was 10
R5 was 12
R6 we don't talk about
R6 was a mistake
I think before r4 ext it was also 12
Dak replayed your modded a and b teir yesterday it was pretty good.
they murdered my HAR
that was r7
Opinion on r4 HAR?
its very nice and refreshing, i appreciated the ride!
i miss R6 har, i agree it was a little powerful but man does it feel so bad to fire now
R6 HAR was the perfect beginner's weapon
R6 har isn’t the strongest weapon in the game
i could just have a massive skill issue but meh
But it was very easy to use and did a lot
not the strongest but it felt very easy to use and highly rewarding
now it feels bleh :p
Yeah very unfortunate
cant see screen after 3 single taps 😦
But it feels better than everything in the future ai mod
just use apex prisoners kekkk
I dont use bundles
"more ammo packs"
eh
ALT R3 got more ammo packs than the R3
I could be wrong, bad at counting
I'm not sure I'll ever understand why they added visually ugly recoil to a lot of the game
comparing it to all the guns now, it wouldnt even stand out positively anyway which is sad
It now stands out in a bad way
It would be a good b teir
There's the realism argument, but did they really need to add realism to a Sci fi futuristic co-op horror game
only thing im actively MAD about
honestly they could have just lowered its rof
adding recoil without making it worthy of the recoil is .... bleh...
give me HAR with high stagger mul or something
yes please
Most the time when I'm talking about recoil being stupid it's in the vein of "why does my screen go flying if I'm still shooting straight, it doesn't serve a mechanical purpose because I don't have to correct my aim, it's just ugly"
nooo
add deafening effect instead of recoil xD
i mean if u had to correct the aim after the shot that would b a lot harder due to the rng of the screen shake and the gun movin somewhere to a side u dont know
most 'mechanical' recoil is just the gun going up and up, but the moment its at the sides it does that automatically cause its a lot harder to correct it w/o single firing or semi automatic
i can understand the reasoning but idk if it would make it better to make it manual
Just ADS on and off the gun
tap ADS
do i spam both click?
but if it got hit so hard, it wasn't even cracked, and yet it fell so far 😭 i don't want to go to the bottom of that chasm
yes, the only way to see when shooting HAR :/
i prefer treating it as a semi i like my toggle aim
Exactly the fucking problem. Buff hel gun
Needs it
even single tapping HAR is still hard to see HAR
I love how this sentence perfectly applies to precision rifle
can no longer see screen after 3 single tap
i never fell it as awful but i guess thats just cause i saw it after r7
Precision Rifle is just a worse DMR with thermal
i never got used to the r6 one
If you play with the r6 one
we all agree hi first day?
For 10 minutes
R6 HAR was my personal adopted child
You will feel what we mean
they nerf based on usage, its the only explanation
and my vanilla is trash
Precision rifle is like burst cancel burst cannon
bullpup nerf when
tbh thermals fuck me over more often than they dont
just shit
Or if you want to be cynical, they don't understand the game
i like the thermals funnily they make me aim better
Honestly pr might be better than har
i hit way more my pdw shots than my smg shots
yeah................. i dont agree but
dont say that, I dont want to wake up to reality of GTFO dev
u can think that
it's more useful cause of the thermal
it's like the secondary DMR but worse
The thermals on the precision rifle make it easier to shoot the horde that's stuck on the cfoamed ladder
theres both arguments on why thermal helps and why it doesnt i think thats just ur playstyle
Bio tracker is overpowered
My playstyle is shooting at cfoamed ladders
thank u bio
Just shoot at red triangles
I depends on the map, I got eyes but hitting headshots on small shadows is kinda cracked
idek know the technical name of the bio
The techman arbalist VII
Bio Trucker
Beep you need to stop the ladder is gone
ah yeah sorry the kovac peacekeeper biotracker
¿Por qué no los dos?
todo en todos lados al mismo tiempo
only viable tool in Future AI, not close
btw @past mesa , secondary DMR has more ammo while having lower base damage (4 bodyshot a striker) while still being 2 hit kill in the head
So called "non-biotracker addicts" when I tell the no mic biotracker main they can't use it
Wait
Beep I now fully agree with you
I dislike mute players with bio tracker
As a concept
I dislike doing callouts with biotracker
I do not care about your anime profile picture give me bio loser!!!!
I just want to be told
dont yall got eyes
1 iso
Have to use the sentry light to find him
wait till they're about to lick you then dodge at the last second
just shoot with machinepistol until u get the hitmarker
i like telling people the wrong number of enemies, to keep them on their toes
then they slap u
but the correct locations
I like not taking bio 👍
ah theres one!
wait
i see 7 more ahead of it sorry biotracker range!!!!!!!!!
turn off music, get headphones
:3
they pretty darn silent
and fast
and scary
The mute can have it as long as it's not me
just give me the bio
The year is 20xx and all gtfo players are mute with bio tracker
ULTRA INSTINCT TIME
u got it get the bio
"there is three to the right"
"you mean two"
"keep looking"
'theres like 7-4+21-14 over there"
"the fuck?"
I cant do math, GIMME THE ANSWER NOW
Don't give the mute the bio 🥹🥹🥹
I read and didnt compute the answer, there are 2-digit
Played an r2e1 where a player insisted they take bio. Then they went afk during the entire shadow stealth
Like
Not that one my fav little Afker
And this dude came back
Oh dear God can't have embed in the related questions
As we got the cell
That's dangerous
Not everyone goes AFK on a regular baSs-is
I got nothing to lose, ban me in pubs please
not a hitch-wunt, just spreading some important knowledge around the water cooler
talking about a musical instrument
Crazy I was talking about the fish
Must be an American thing
pfft, those 🍔s, amirite!
I dont eat Bread so no buns for me, just patty
Bread is bad for humans
i just eat the plate
there aint no plate in Murica, you have wrappers
i eat wrappers
On the days that we do duos, I don't eat Bread to stay on my peak performance
You aren't allowed to swear until you're 18 years old bread
TOXXXIC
You’re no better than them
Zip it meister

You have your own vtuber emotes 🤢🤢🤮🤮
I'd like to clarify that he consent so technically my relationship with this minor is not illegal
You want beep emotes?
Am I dying
My lawyer advises me not to respond
I don't think you're old enough to have a lawyer
How old do you think I am?
17
🥲
Ur 1 minute old judging by how fresh and hot u arre bread
How old are you bread
And smell delicious too
Old enough 
You're 18?
So glad you're turning 18 in a year
Bruh
how could you say this
Please don't edate in the discord
Edate
I don't date minors
Age of consent is 16 where I am
Only weird for you 
He sounds 14, pretends to be 19, is actually 17
based on the data blocks, he could only be 17 in lunar calendar
jish
Yes Eva
would you say portraing yourself as a dishwasher is accurate?
100%
lemme send you smth then 
do you mean the machine
he's 2 and a half months old based on the speedruns
Or like the job person
2k hours is only 0.22 of a year
the machine
The machine I like yes
Hey everyone, have a few questions, couldn't seem to find an answer on google about those topics so ...
-do you guys know if R8 will be the final one ?
-any idea when Alt r4 comes out ?
Cheers
r8 is the end of the main storyline with schaeffer so its speculated it is the end of the game
and no maybe, soon r4 comes out
where alt R4?
no announcements yet.
if its a similar gap as R2->R3 then expect June. if its a similar gap as R1->R2 then expect next week.
r4 april 27
where alt r6?
we get there when we get there
simon viklund or kevin macleod
jesus of nazareth
Infested Kerrigan
i cri
Im convinced R8 doesn't exists
i just bought the game 1h ago and was wondering is the current rundown the 7? i barely understand what a rundown is
They are like sets of levels
its okii
a rundown is a set of missions and heres the full lore behind them:
soo this game used to work like fortnite seasons
when Rundown 2 came out, it replaced Rundown 1, Rundown 3 replaced Rundown 2 and so on, everytime a new rundown came the old one got eliminated
on Rundown 7 tho, the devs decided to bring the old rundowns back, and they did it the ALT://Rundowns, the old rundowns but slightly changed and optimized
and so next up they need to release ALT://Rundown 4
the best place to start is rundown 1 cause it was the first one
are the oldest one easier or just question of following the story properly
the older ones are easiest cause there wasnt a lot of stuff integrated into them, lik the game was startin out and each rundown updated or added something new
so r1 is the 'less charged of content' one
yeah 'easiest' in this context is 'not as incredibly hard' as others :D
as for story
the story only really took off in R6
there's lore scattered in terminals across every rundown, though
ok but i cant lfg on this server for other rundown than the 7 right?
nono
u can LFG for the rundowns available
no, you can LFG for the ALT versions of the rundowns
R1 R2 R3 R7
the original versions no, but aside from some vets complaining about some nerfs to a couple parts of R2, you wouldn't be missing much
see how i told u the ALTS were modern versions of the old ones
well its the old ones u cant play, the old versions of this game, cause the game needs to be modded to replay em
okok i see
you could also technically use an outdated version of the game, I think, but I'm not sure about that
but there's not much point to that either way so just stick with the alts
okok well thank you im gonna go on my way to get wash by some mysterious thing cuz i have no idea how to play
yay :D
in case u dont see it, theres a solo tutorial! its called 'training'
u can start from there and then if u want search for a team in the LFG channels in this discord

yhea alredy did thanks again
its okii
u have fun with this cool game
yep
LF>Bravo6
which guns can see shadows?
PDW and Precision Rifle @deep crane
Does it even have any sense suggesting to start with Rundowns in order "for the story/lore"? I feel like there's an abyss between how the story is exposed in R1-2-3-4-5 compared to 6 and 7
I'd still suggest people start with R1 and do them in order for gameplay reasons
exactly
But for lore/story? I don't know.
for the lore it doesn't matter. For the enjoyment of the game? it matters a lot
I wonder if they'll change how the story picked up in Alt R4
I doubt it tbh
And I also hope
It's so jarring to go from Alt R's to, say, R7C1 and having to listen to what's basically autoplay audiologs right from the start
The One thing that's almost for sure is that charger scouts will now be added somewhere in Alt R4
Any bets on where?
Probably C3?
R4C3?
exactly
Already charger themed level
R4E1 to Spice it up?
Problem is that R4 introduced also ||shadow scouts|| and I feel like putting both in anything other than D-E would be a bit too much
They gonna keep the tank reveal. that's for sure
depending on the context
R7C3PE?
I wasn't considering sectors tbh
yeah I guess
since R4C3 didnt have any ||shadow scouts|| it'd just be them
It's just that I exclude R4C2 and R4D2 for that reason
I mean the S scouts were in the ovl only
which leaves us to R4C1 (but nah) R4C3 and R4D1, R4E1
you want to add charger scouts in Extreme of either of them?
I never did R4D2 anything other than Main so I've only a vague idea of it
I agree that in C2 it would kinda feel out of place as it has no chargers
But they could pull an R3D1 and make one of the zones suddenly charger focussed
But I felt like R4C2 Extreme was already enough with the Surges and shadows, especially if you rolled bad rng and had to go through both sec doors
Fair
That could work I guess
I dont know what to expect for Alt R4
My impression is that not too much effort will be given tbh
In spite of what R3D1 rework did
We'll see, we can only speculate anyways
yeah that was a nice surprise but I wonder how many times they can pull something like that off
Only 6 more months to wait until we know
How do I give commands to bots when using knuckles?
late but iirc. Lore is slightly different in Alt's
I don't know the specifics
ah right that too
but yeah gameplay reasons r1 and going up
Q
1
Rebind quick chat to a useable button
Ok, that will open the command menu and then what?
I wouldn't know how
I forget what the command enter key is
but hold Q > scroll to selected command > press that enter key
you'll have to check your keybinds
otherwise press the numbers
whilst holding Q
in the release notes for rundown 7 it says "Added bot command menu (new keybind.) You can now make bots use their equipment in VR!" anyway thanks
how do i get in the voice channel for soloing D:
You need to complete the guide challenge
u have to complete the training 
Go to evaluate and get your 4:08
oh you're talking about the vr mod? glad it sounds like you got it working but it's unofficial and generally speaking no one here knows anything about them
.t modding
GTFO doesn't officially support mods and we don't allow them to be played in public lobbies or voice channels on this server, and lengthy discussions should also be avoided (mentioning them is perfectly fine). However, we do recognize that a GTFO modding community exist and if you are interested in them, you are welcome to join the independent modding community Discord server. https://discord.gg/rRMPtv4FAh (If you have any more questions, please read rule #12 in the rules channel for more information.)
boop
My bad, this is the wrong server
what did it do? I didn't play the original r3
the zone behind warden door had only giants,hybrids and normal scouts on OG
now its chargers, big chargers (introduced in R4) and charger scouts (introduced in R5)
i was gonna say, now it's like. the new canonical introduction to big chargers/charger sources
that zone is now way more interesting
they did nerf the class VI tho. the one when you still carrying baby
it was WAY harder
shadow baby now
It depends on the stance
Crouching stance
Crouching shadow hidden charger
shadow mother
is there somekind of issue for R7D2 charger side?
rooms are going off when no one triggers them
maybe they hear ur shots or someone is too close to it or woke up somethin by accident or somethin spawn there
infinite possibilities
If you dont push into the terminal room and hold bridge
theres a chance the wave can spawn inside the room your going in for the password
so most likely s charger spawn in the room, screamed and set off the scout
and once the charger room is triggered its infinite spawn?
um no
the error continues, but the normal error alarm does change dependin on which of the two rooms is opened
but it doesnt add enemies it just changes em
k weird
everytime we open the charger room and trigger its infinite spawns
and trigger shadow room there is no infinite
we were very confused as to why this was happening
are you on the bridge
outside of blood door
yes
hows that?
no idea
really but only the charger side?
there is something wrong with the events
na happens on both
just harder to notice on shadow
it only happened to us on charger side none came from behind with shadows
you can spawn block all of shadow
by yoursefl
you cant with charger
the waves are just fucked
stay in the light
thanks for the info
and it will be fine
we just managed to finish it now time for E1
gl gl
thx
what gtfo stands for
.t gtfo
The game is called GTFO and it doesn't stand for "Get The Fuck Out" but rather the feeling you have that you want to complete The Warden's objective and GTFO.
lol
a good expernation for gtfo it is we are doing what the warden make us to do and get the fck out before getting bitten in the butt
Does anyone know how to fix when someone is stuck inside a corner
You can make it work if he leaves, someone comes in his stead, quit, then he rejoins
to reset the slot
I've no idea if there's a more efficient way
aight
Thinking of getting GTFO and wanna know if the game is hard to really get into for newer players?
Define hard to get into?
As in get invested or just more than at base level of gameplay
Watch some gameplays, see if you like what you see
The basis imho aren't that hard to grasp just know you're NOT going to go guns blazing through rooms as a standard
the game has several "simple" mechanics that go quite deep and give gtfo a huge learning curve
even without replaying any of the levels after clearing them you also have easily more than a hundred hours of content
Yeah well for the pricetag with all the rundowns released it's going to be a fantastic deal content/money wise
if you're going to like said content, is another story
Maybe we'll get another freeweek with the release of Alt R4
doubt it
I enjoy the aesthetic and gameplay ive seen over the years and already love the mechanics Ive seen so far thanks for a bit better insight of what to expect. gonna hopefully get it soon
A man can dream
no thats forbidden nowadays
how to use command to find the key
List Key
result example: KEY_GREEN_420
QUERY KEY_GREEN_420
result example: Too far to ping. item in ZONE_69
will we ever get a roadmap of the alt rundowns?
Query ID_420W69
how ever we have been getting updates to the game without a roadmap, (i.e. alt rundown 3)
there is a roadmap but it's shitty/not up to date iirc
yea but the devs are probably working on the game
i mean
obv
but yeah the roadmap is just dead and probs not coming back
i mean they are most likely working on payday 3
LOL you expect them to be working on stuff
ye
10cc is rocking out in their hq
According to this graph an IIX syringe can kill a charger scout
I just tried it twice and it didn't work
Am I doing something wrong?
it needs to be from the back if i'm not wrong
cause they take more damage from the back
Yeah they were both back
What weapon do u use
Spear
full charge?
Yes
i... have no idea
i mean the syringe also works on one hit and has 8 seconds, so if u killed somethin before it or wasn't fast enough it would've lost the effect
I'll try a third time with a vid
are you using the right yellow syringe?
Ok so the first 2 times I hit it in the back
Third time in the head
And it worked
..even though chargers don't have a weakness on their head?
The wiki does say:
Using an IIX syringe allows you to kill any giant enemy with one fully charged hit to the back of the head with any melee
Which doesn't make much sense when chargers don't have a weak point on the head, only the back..
maybe a back is not necessary tbh either
cause i think it's like a x3 melee damage
even if the spear does have less dmg
it might be because of the spears presition damage?
this is probably talking about big strikers and shooters, not schouts
That's what I thought too
But first 2 times with syringe + back shots were a no go
Third try + headshot + back worked
its probably the spears precession damage then
idk i dont think so if the spear doesnt have a head to precision on
i would say it was the 8 seconds
that maybe just didnt worked out
IIX syringe gives a 3x melee damage boost for 8 seconds to a single melee attack
Spear base damage goes 17.5 and like 22.75 with precision before body multipliers
Also idk about "Any" Melee
Should only be Hammer and Spear for the typical Giant striker/shooter
this is for charger scouts
Charger scouts have no precision /headshot
That's chargers in general. No head multi = no precision multi
The only reason to headshot technically is for the limb stagger
(Then again pointless for charger scouts)
I was able to get it to work once..
1 of 3 times 😛
then the only think i can think of is that you either didn't hit it in the back, or the 8 seconds ran out
Unreliable in most cases imo
yall have any issues with the bots not going into team scans?
yes
have any fix?
a bit buggy but you can kick the bots that aren't in the scan and make them rejoin
i only have the problem when im playing with 1 or more people
me and my friend have done duo with bots up do r2d2 and now they refuse to scan
just out of nowhere
yea i've had something similar happen on a diffrent level
my advice would be to kick the bots during team scans
yea, ill have to try it
it might also help to have a full team of 4 people. (no bots no problem)
but good luck on that level, i know its a nightmare XD
Didnt read the whole discussion but remember that it's FROM the back and not IN the back
Enemy orientation/position and player orientation/position is all that matters
Technicalities, but annoying ones
that's also why you can get occiput in some istances where either the charger or the striker wakes up and turns around
I wonder if you can pull off facestabs...
the animation plays of them turning around but they're actually still just facing the other way
oh ya XD
Bat shouldnt work
12 (base) x 3 (occi) x 3 (iix) = 108
knife works when you get an occi on a sleeping giant striker/hybrid/chicken
Quick question, how long does it take for you guys to do a run ? I'm a beginner but we nearly spent 3h just to go from Zone 49a to Zone 50c ish, while we needed to go for Zone 52. Are we just that slow or is the game made to be done in ultra long period of times ? Cause I feel like we can't quit a mission and continue later on, we have to do it in one single run
which map?
3 hours R1A1 a single try something is incredibly wrong
3 hours to to the first alarm and explore no more than 10 rooms
3 hours from 49… to 50 wha
i am scared to ask, but what happened?
Somethings going astray there but it's hard to say what without a recording
Solo logless speedrun time for that mission is 7:58, solo with logs is 4:52, so I am frightened
For the record I can do R1A1 with 3 bots in like 10mins or something like that and I'm not even trying to get good rng or shit
ive seen beginners take like 50 minutes on 49+50 cuz of being extremely scared
but thats 2 hours difference
I've seen people spend 30 minutes preparing for the first alarm
I can only imagine its respecting the sleeping enemies way too much
well... 3 hours
I know
they're either skipping enemies and trying not wake anything up
also im definetly not someone whos part of the norm for times anymore 
might be
Gone without a clue about sleepers and shit, so first run we fucked up by thinking it was left 4 dead 3, then we tried to understand how the fuck they behave, next we miss prepared for that alarm, and finally we just tried different composition weapons wise
last run we just didnt have enough time for us to finish, was our first run ever
Was the 3 hours for all those different attempts?
thats still "slow" but way more understandable
Want me to join your run I can give you a quick rundown?
In which case it can be difficult to make meaningful progression over multiple runs cos its a hard game
quick rundown: R1 in 3 hours 😏
Yes totally,
@neon pilot if you are worried the game is taking you too long id recommend watching someone with a bit of experience play and to see what you can learn from that
this wont make you be giga spoiled but should help in reducing the time down
Sure why not at some point ? Have to ask my guys if they want to play tonight though
r1a1 is a 10-15 minute mission for casual approaches. up to like 45 for real beginners, but can be done as quick as 2 1/2 minutes
I mean I can teach you some very fast shit now and you can relay it to them
Too slow. Be more bold.
If there's a lonely sleeper in a corner - do not respect his sleep. Just power walk toward him and slam him in the head as he gets suspicious.
If the entire team does that you will clear rooms in no time minus clusters.
If room is too packed and you have a mine deployer - put a mine on the door, shoot, close the door and just wait for the issue to solve itself.
just don't kill anything and run as fast as you can to the end without getting hit once
ez
(of course that also means the door will be destroyed, so do consider if you actually need it)
(they won't know whether they need it)
I skipped the damage calculations in my head ngl. Didn't remember the exact base damage
Iirc.
5×1.5= 7.5
7.5×2= 15
Syringe 3x = 45> Giant striker occi 3x = 135
45 x giant shooter occi 4x = 180
Bat can as well
For some reason I skipped back damage in my head

Frankly it's just that we were probably far too tactical to some extent, I mean by that that we don't know the radius in which we can kill a sleeper without alerting the others. So we had to synchronize each and every kill while playing Red Light Green Light each time they pulsed or twitched. More often than not we just struggle with scouts (tentacle heads ones) or alarm doors
So it wasnt a single run per say, just a single session. First was focused on rushing through, second we wanted to skip all sleepers, last well we went with the idea spoken above
The semi safe range is like 10m, but there is a stupid mechanic that any sleeper within 15m with a direct line of sight on the victim can wake up.
There's no silencers for weapons too I believe ? Most of the gameplay was with spears on our end
In that case just rush and kill the bastard.
Red light green light playing around is fine for when it'd be a shitstorm to wake the room up, but consider this, 3 guys full charge an hammer in a room with 5 sleepers, each get one, 2 sleepers are left and even if they're awake you've time to charge up hammer again
Point I'm trying to make is: as along as you can kill them fast enough, it matters little wether they wake up or not
Switch to hammer so you can CHARGE and RUN at the same time
Not needed
Bots can shoot without waking shit up, players cannot
Again just power walk and aim for the head
We don't know about the Sleepers's behavior. To sum it up in our head it was like startling the witch in L4D2 so we thought it'd be a pain in the ass to deal with more than 3 sleepers at a time while going stealth. Especially in the dark, as we barely use flashlights
biotracker shows you sleeping enemies as white dots (within range)
I'm not criticizing you guys, I'm just trying to help
Again, if you want, I've some free time now and can show you a couple of tricks
Oh it's okay, apologize if I appear to be upset or anything. I'm trying to give more hints and informations about how we ended up spending that much time on something that isn't apparently that hard 😅
We're going to play in a bunch of hours sadly, most of us are at work
fair enough, if you see me online feel free to DM me
Btw the game says that sleepers are awaken by sound and light. So essentially, how does that manifest gameplay wise ? I guess we can't use flashlights at all in a room where they are, or is it fine as long as the light is not toward them ? How about standing up but not moving ? Running, walking etc ?
Flashlight gradually wakes them up
Same for walking or crouching
only thing that wake them up istantly are: touching them, shooting, meleeing them or someone super close to them, a scream
We do wonder if fucking a hacking game can alert them too for instance if we fail to open a door, 'cause some items do make some sound. Which makes me think a proximity chat would be marvelous in this game
Yes but not behind said door
If I'm hacking a door and there's enemies behind it and I fail the hack, the ones behind the door are still going to sleep
Of course, an enemy in the same room as me and close to the hack lock would wake up if I fail
Not moving does NOT wake anything up
So we don't have to spend our whole time crouching, got it
crouching and moving crouched makes less noise
Red dots are enemies that are awaken ? And I imagine the bigger they are, the more unique/elite the sleeper is ?
There's also that thing where a friend was hit by a Sleeper and he had a massive like.. red circle on his char he couldn't see for a while, weird
Most people (me included) just walk in a lot of istances just cause we dont give a shit
A small red dot on the biotracker is a glitch
If it's moving it's a scout if it's not it's a sleeping enemy
Small red dot bug has been a thing since 2019
🥲
Never fixed
Good to know
They are in most cases actually white dots
We thought they were special creatures so most of the time we approached a room differently because of it lol
Still sleeping
This is the point where you realise that the game is held together by spit and duct tape
And yeah all enemies show up as a white dot sleeping/red dot awake
The actual blips are like 2-3m around the enemy as well
duck tape is optimistic

Is that post in the dev leaks a leak about R4 or a new feature?
NEW FEATURE
12 (base) x 3 (giant striker occi) x 3 (iix) = 108 -> not enough
12 x 3 x 4 (hybrid/chicken occi) = 144 -> not enough
... ?
theyd need to glow/click
if you sync them they wont ever wake up
hold on
i can read the future
he will say that he had it woken up when they where sleeping
I can’t tell if you’re serious or not
and then you hit them with the
"sleepers can detect kills on literally frame 1 of the animation"
and bam you win the argument
its half joke hald reality
also sprinting when close enough (roughly 8m) aswell as hitting any object in a certain radius
you will get no "new features" until rundown 8
So it’s a leak about r4 alt
I see ty!
well it would be a new feature if you just started
Soooooo… I’m guessing r4 alt ain’t that far away…?
Cant wait to play r4d2
why didnt we get a leak for r3 alt? 
I assume cause everyone kept joking at how it'd a whole afternoon of content then drought again
And it was indeed a correct evaluation of how long it'd take to finish
ah
It's 7 maps and 3 are As
it is still always fun to replay r3 levels
^
R3 be fun and not cringe
bite size rundown
Oh dont get me wrong I liked it especially since I didnt play the OGs (bar alpha test but whatever)
I don't even remember what's happening in R2
objective or gameplay
gameplay r2 be like = 
Both
and uplink I guess
Patcnotes are gonna be like: No bugfixes? 
I remember feeling a bit weird zoom-zooming through all Bs just with bots wondering if I'd have more fun with an lfg group for them
If other try hards then no
If with new players then yes
Zooming is overrated for fun purposes
Now I'm wondering if I should find a fixed group for R4
Who am I kidding I'll probably miss the schedules
Just use lfg beginners, even if half of them are smurfs.
you schedule your gtfo'ing?
Compared to the other Alts this one I actually did play so I dont want to waste too much time with anything that ain't Ds or E1
Imagine having schedules - this post was written by ADHD
I've a clean sheet record of fucking up at coming on time every time
And I might use the wrong terminology due to being English Secondary Language
every session ive ever done was entirely spontaneous
So far, me too
you know it
If I stream on twitch can I still be in the discord channels here
Yeah
should ask the people you are playing with tho if they are fine being on stream
even knowing you are being prerecorded for content makes playing feel super different
when i recorded gtfo videos i felt the necessity to not be so bad at it or take it full meme for some reason
I should really find out if my comp can handle recording
you either need to be judged as being not bad/not the worst. or embrace the criticism before it happens, i feel the same way
yeah i just needed to fuck up on purpose if i was gonna go full meme, shoot every enemy i found lmao
insist on melee only despite an alarm going and being full on ammo
yeah
theres a clip of me wakin up a room and then just going for a big with the hammer hopin 100% to get slapped but i didnt lmao
its easy, eat a real taco
I need to resist holding down shift
:D
just kite
Shit was my question answered
Im confused
Can I stream on twitch and still be in the channels in here
Yeah you can just make sure people know and all
You don’t need to make sure they know but it is kind
I record people without their acknowledgement to catch them slipping and then cancel them on MySpace

I agree
farming content 101




