#gtfo-related-questions
1 messages · Page 50 of 1
there is a second variant, assuming you're talking about either Hackett's Hood or Mammoth Darkeye Mark I. they are the same model but with different colors on the mask part
there's also now the Kovac Typhoon Model I for completing rundown 3, but i don't think the hood(?) on that one looks good personally
Damn, thanks for all the info. Guess I just gotta kill a lot of uglies and grind will no end goal.
Ah yeah forgot that one indeed
Not really a grind, you only get them on first time completions
so just go through the game
Thanks! I won't do repeats unless I crave artifacts.
still sad it's rng based
I mean you can repeat if you want. In the end it's all we got left 😔
Wait if you beat the game and still don't have it, can you still get items from repeating it?
Nope
you wait for next rundown to come out and hope you drop it on that one
BIG SAD MAN
Welcome to gtfo
me waiting months for R4 for a chance at that ballistic vest chestpiece
If they do not expand cosmetics Pool I won't even get drops anymore
hope they do, i feel like im running out too
I think when you got all levels done it leaves less than 10 drops to get
wasn't there for 6 but finished 7 and 1-3
Seeing as R4 has 12 levels ....
Oh you should be good then
ooouuu. at least I won't fuckin miss out on it this time lol
12 levels 12 secondaries.
It's glorious
finally some more secondary obj
7 overloads
Yeah but .... the wait 😭
pain.
The grind gonna be real
No checkpoints of course? Do they still take 70 fucking minutes to beat on PE?
Inb4 dead at extraction
70 min ain't that long
rip
In a world where 70 minutes is the time of a DOTA match gone wrong - it's very long
Burn out of doing the same thing settles after 40
You'll love R4 it has all your favorite stuff
lots of shooting
Need to think about this one
what's an example of a blue light Map?
Like blue blue or blueish
I do not have this kind of memory for lighting xD
R4A2PE?
Although ironically
R7B3 secondary room is like disgustingly toxic blue.
I simultaneously like it and get suffocated by it.
AH so there is difference in the wish
I think R4A2 was blue lighting. don't remember if THAT blue
Yep Def blue
So you see R4 has everything you want @dry pumice
inb4 they change out the Color 😂
Are you able to join a lobby playing a mission that you don't have unlocked?

Ooh funky
Thank
is the range of the bat shorter or the same as the hammer?
I agree 😭
Was the game suggestion channel removed?
yes
Notably shorter. I think it's tied with knife.
i think itd a little bigger
its an inbetween with knoife n hammer
Does GTFO effectively pace the need to learn the use of the terminals? I’m a new player and it’s a lot to take in initially
well theres two ways to learn terminals
one is just goin into it and standin 10 mins readin and testin
the other one is only usin the commands that appear on the top left corner on the objective
one is more quick n easy, the other one has more benefits
so it just kinda depends on how u wanna play
Recommend the former, learning how to at the very least list with filters, query and ping is essential
recommend the formal :]
sorry
but yeah its better to go in a terminal and just
learn
Not really. Take the time to hit a terminal and read + test how it works .
learning isnt hard, there's just a few commands, a few quirks and so on
use "help" and "commands"
The rest you have to figure out yourself or from someone else
And tutorial one is stupid
I think the terminals are great because you can learn them completely organically
Nah. No tutorial - bad game design, in case your game is played by someone who never played a game before.
Every FPS must teach you WASD, then the rest, simple as. It's called an objective standard.
Gtfo relies too much on meta knowledge of gaming community as a whole and terminals are even deeper rabbit hole. You literally just have to deliberately dedicate like 20 minutes to it exploring all the commands and what they can / cannot do.
That's not teaching, that's throwing helicopter control console to the player and telling them to figure it out by themselves.
this game was never about teaching you anythin, we didnt got a tutorial until we were 3 years into the game
complaining about it now its just weird
why not before
Thank god we got this community which is happy to teach, but I'm still on the fence about games outsourcing tutorials to their player base.
now it at least teached u about sneaking
back then u just had to guess
and read the levels dialogue
first uplink. you learn or you quit
easy as that
yeah this game was niche since the very beginning
that just seems like another aspect of it
i think with the tutorial is more than enough
even if the terminal part is a bit funk
bruh not gonna lie, tutorial is............
in sneaks is nice, in doors too, in alarms too
the only funky parts for me are the terminals
done it once so it's not like I remember a lot of it tbh
ive done it
a bit
but generally if i see a new player does take it
they usually complete the first level in one two or three attempts
compare that to the 5 6 or more it used to take if they were all new
At least it allows you to encounter enemies in a controlled environment, teaches you resource usage and scan procedure.
Plus minus basic combat shit.
56 tries !!!!
damn
But terminal is worthless.
I think it teaches you like 1-2 commands
i saw a group on r1 that never went past the first level and they took like 3 hours lmao
yeah the terminal could b better, just teaches ping, but then when u go into a level, the objective tells u which command to use
its not the great way to learn
but its somethin
Ah so you see! when I say that most gamers couldn't finish R1A1 cause they too lazy I am right
yeah the terminal in training is stupid and its so annoying because thats the perfect place for someone to mess around with a terminal and see all the commands
I'm sorry, I can't tell how much of this is satire
I'm fully serious. If your FPS doesn't teach WASD -that's an instant 9,5/10, at least.
What the should done is send the player onto a treasure hunt across a couple of empty rooms or something.
Maybe one of those gigantic storage rooms.
This is exactly what the first part of the tutorial is?
Not like that
i guess so they dont just skip it
Give me 20 minutes
maybe
cause ive seen some players just not go into the terminal and just leave
and granted it could happen to with the big room
but
maybe not as much?
idk
... give em 20 MKSMDK
Let me get in on that, just gotta finish this tech support call
I have a feeling our opinions are going to be completely incompatible
u do ur thing
dont worryyy
I've had a discussion with someone before about how GTFO teaches the basics and it went nowhere
I appreciate the input on the terminal. I didn’t expect to come back to a robust discussion on my one question lol
typical gtfo debates its oki :]
where do they teach bat b the best weapon hUUUUUUHHHH???!!!!!!!!!!!!!!!!!! /j
At first glance as a n00b I’m more drawn to hammer
good
You have sharp instincts
good
but i like the bat
this is not 'this is better this ones worse'
this is just me being dumb
i like the bat
:]
its good to have some individuality
would be boring to slave to the meta completely
yeh i hate the hammer with all my bones
The bat seems useful for coordinated teams far beyond my capability as of yet
i mean thats not gonna be many considering the hammer will smash em all
no, not really
thats more the knife
the bat does some weird stagger stuff that I don't particularly care for
u onetap stagger!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
amazin
:3
death by a thousand wallops
take hammer -> profit
Alright, so:
- Creating a situation where the player is forced to find a required item using query / ping commands.
The perfect teacher for this are HSU capsules, much like R1A1 objective, but let's just skip the middle man why don't we.
Ideally I would love to see a terminal overlooking a big storage room from a height advantage so that the player could visually pinpoint where the ping is coming from and find the objective item that way.
- Mandatory uplink in the tutorial. Something very basic, no alarms or anything, literally just enter what is required to proceed with some basic hints how to.
Maybe even a dedicated EVAL 2 mission consisting exclusively of various treasure hunts and other terminal interactions to let people explore the mechanic without having to learn it mid uplink wave or keeping other people hostage.
I think if it was to be done - I'd do it like that.
Too much?
why dont we teach a reactor there in the middle
and a cargo
why not
... nope its too much
We already have the first
Literally just IP enter, no code
thats just writing things
i dont see the point
The uplink or reactor would be useful
You're right.
u have a reactor before ur first uplink mission
its just similar
u should know by that point
I mean almost every new player will type UPLINK_VERIFY X03 no matter how much you tell them not to beforehand
Something reminiscent of that. Unique one of a kind commands or something.
Like the fog remover in C1
But I guess I just prefer learning things the hard way
I think a long tutorial will be boring
That is true also.
Na you can just slap it at the end of training
And the discovery and surprises that the game throws at you is part of the appeal
i mean there b a reason why the game just tells u to do the thing and doesnt explain what the hell is happenin
Na uplinks and reactors you can lose because you don’t know terminal formatting
Happens way to often
Kinda lame
Artek has a good take on this one a single uplink terminal in training one code no waves
in the reactor u have like r1c1 to see, it doesnt take a long time to get there, and normally groups dont struggle with how is it done, but in the process of doin it
Would be a very good thing
Just 1 code for a taste is all I'm asking for.
uplink i can see more problems but for me is just a spoil
The alarm will be a surprise for later.
If it be a spoil idk man
What to tell you
We just need to force them to bite the dirt cake that is the terminal.
One bite, then they're off.
And no, doing that in the middle of B2 mission with a surprise horde is not cool.
It could be the objective of the tutorial mission I suppose
It would only take a minute to complete
Yup and there is already a room for it
Also it makes the refund easier and quicker if they realise this isn't what theyre signed up for.
It sort of circumvents the "intended" way of pairing up to do these terminal uplinks, even though exactly noone does it the "intended" way anyway
my internet said fuck off but i wanted to say
the tutorial terminal doesn't even support the COMMANDS command lol
so like u have enough trainin of terminals since the first uplink can be either R2 c1 or b3
the b3 one i can understand being cheap, it's at the very end, but the c1 it's right at the start, like in the first zone u go into
PHMYGOF THE INTERNET AAAAA
Which is fucking insane. I demand an explanation as to why.
New players wouldn’t know this
They could do a more fucked order
What about the double uplink?
i mean u can do all of b tier or c1 when u complete b1 i think
so they could do both
or even if they dont go past b2 they go to c1
Double uplink should have just had ONE at the very start of the mission it got introduced in, R5C3
"we need the co~ wait the codes not here... We need to find it!"
Instead we had 2 doubles after zones full of shit, charger scouts, and 3 alarms
the terminal tells you you need a second one, and what its called
Yeah idk basic game literacy means you neeed to use both terminals.
i can understand in r5 being shit but now we gonna have 2 rundowns with uplinks so
its gonna b way better
My point was probably not clear enough
uh no sorry i didnt got that
What I meant is, just put 1 example of something at the very start of a mission (if it's the first time said something is used)
Yeah would have been nice
ah then yeah R2C1 first uplink is right at the start
i think its nice
that one comes down to literary literacy i think.
Or maybe a good checkpoint system that way if you make stupid mistakes with understanding objectives it doesn’t matter
R2C1 "kinda" does that if you do it the order of closer to farthest
R2B3 does not and it's behind 2 alarms
yeah but even the farther away u can still run back
B3 i agree is bad
I think its so sad they removed the log from the terminal for wave one on R3A3
but the c1 is nice
That was a good introduction to the mechanic of finding logs on other terminals
yep
Because some players won't have interacted with them if they started on R3
It had one? Weird they decided to remove it
i mean not even if they started if they just played normally
the game then throws that curveball of 'now logs b important'
yeah the termie right in the hallway before the warden door had the first one
hehe my wordin is so bad
help
when they introduce new mechanics, it should be at the start of the level. but that got muddied up by the Rundown system.
i will still never forget that, as an R7 baby, i didn't know what a reactor was until i got ferried to E1. its rectified now with alts, but that is the single most horrendous way to introduce an entire objective type on the back half of that level
Yeah happens a lot with r7
Where you would leave the new guy with reactor and they wouldn’t be able to type in code
Very funny
r7 was were if u played r6 u kinda had the idea but if u started there
welcome to pain
much content
R6d1 having a reactor that is fairly easy to beeline to
Most of the people I introduced would speed-run story and they just would wipe like 5-7 times getting reactor codes right
yeah the terminal was like right there in your back
then the other 4 checkpoints meh but that first one...
idk actually but i think its ok
i dont wanna speak too much of a level i have barely seen
na for r6d1 it is just one to many checkpoints
one?
bro that level has like
Yeah for new players
4 cp
I feel like it only needs 2
i always forget
one in reactor, after it, before air ventilation and ending right?
yeah only two
ahem
Idk
one before the reactor one after the last alarm
no
one after reactor
one after the reactor then after the last alarm
One on apex and one on infect door
Na bad checkpoint
for the big thing
Na man reactors for new players be tricky the reactor checkpoint is a very good one game design wise
i mean the problem is reactor was like the first thing u did wasnt it?
The one before scout zone is a bit much but the other ones for new players make the level pretty approachable
New players would take 30 minutes on the stealth section getting to reactor
Like it was awful
fkin hell
...
yeah idk
cause they are story missions and players just said fuck the optionals
the checkpoint is very good the one on scout door was a bit much
which one was the scout door?
Yeah the other 3 are pretty good
even so c1 did it fine
R6D1 had 5… like holy shit
this might sound weird but
maybe story missions... idk how i feel about them
cause they only like path a way, but the problem is a lot of other levels were like super nice to learn
even if u dont complete em
like b2 c2 c3 even if u didnt make it, it was practice
Where he the 5th
and so the jump from b1 to c1 and then d1
mh
in r7 too it makes way more sense cause it is an actual story
Wait the vent sequence
Duck I forgot about that checkpoint
with the neonate
1 pre reactor
1 pre fog zone entrance
1 pre scout zone
1 pre fog terminal zone
1 pre teleport
id keep either pre or post reactor (either is fine)
and pre teleport
That is a lot I think the one after the class 4 is a nice safety net
There were definetly some „ok“ checkpoints if you consider a rundown alone
like r6c1 ending one
wasnt it class 5 m?
the class 4 was the ressource zone
yea
thats a good checkpoint
or the one before the uplink in dx
extension levels my beloved
excebt bx i dont remember it at all
it introduced
things! the enemy [debate still going]!
I like a lot of the checkpoint they do
r6b1 after first alarm…
for me some is overwhelmin, specially in r7 a bit, cause a1 b1 just jurt
That one be a sin
r6c3?,,
ah not even talkin of bugs
even so i think some r just not worth
30 mins pure shooting
mining*
It is tricky
legit mined more in r6c3 than i did in my 20 hours of DRG
Lol
Ur bad at drg then
haha :] bad
What is your main
50% of the time i chill with turret, steve and a lootbug and vibe
Shoot the lootbug
pet the lootbug
Destroy the child.
also i was just watching a bx video
man i miss r6 sniper in a way
was fun to have too much ammo
L take
I am for violence
Interesting we are at a stand still
Oh duck
Technically correct
As a nonviolent, you are powerless to stop me
My one weakness
I use starvation
Does GTFO stand for "Get The Foot Ointment?"
.t gtfo
The game is called GTFO and it doesn't stand for "Get The Fuck Out" but rather the feeling you have that you want to complete The Warden's objective and GTFO.
:]
L take
GTFL
that sentence honestly always confused me
The feeling you have that you want to complete the wardens objective and get the frick out?
so why say no before that
Does the botw in zelda botw stand for breath of the wild?
No it stands for the feeling you get when you are outside in the wild and take a breath of its freedom
:^ )
talk about weak souls clones 🙄
lolol This is an L take 
I knew someone had to take the bait 😏
evil wins when good people do nothing
your a good soul
Isn’t that the same thing ?
該遊戲名為 GTFO,它並不代表 “Get The Fuck Out”,而是代表您想要完成 The Warden 的目標和 GTFO 的感覺。
So it’s more so the feeling after completing a mission?
I guess so.
cough cough
tHe GaMe Is CaLlEd GtFo AnD iT dOeSn'T sTaNd FoR "gEt ThE fUcK oUt" BuT rAtHeR tHe FeElInG yOu HaVe ThAt YoU WaNt To CoMpLeTe ThE wArDeN's ObJeCtIvE aNd GtFo.
cough
I'm very confident that's satire
"For legal reasons: that's a joke"
I think d0cr3d wrote it
The question is what does the GTFO at the end of that sentence mean? Does it mean the feeling you have that you want to complete The Warden's objective and the feeling you have that you want to complete The Warden's objective and the feeling you have that you want to complete The Warden's objective and the feeling you have that you want to complete The Warden's objective and the feeling you have that you want to complete The Warden's objective and...?
I think d0cr3d wrote it
You just unironically destroyed the official definition
10c not based enough to own their own game's name
I only think 1 chamber was involved in writing that description and it was d0cr3d
I remember when I was scouring the deep lore seeing that there were designations for each of your characters that ended up being GTFO as an acronym
which made way more sense than the meme description there is atm
10cc making jokes impossible
Beep, what are you trying to achieve
Chaos
Are these sleeper agent signals to assassinate Doc
It stands for the gtfo classes
G(arrison)
T(echnician)
F(ighter)
O(micron)
Pretty simple
Leave me alone artek!!!
can you tell me more about the fighter class beep
No
Okay
I feel like I am an omicron
I’m reporting you.
What does that mean for my star sign
Gemini
ur probs a scorpio then 💅
Dude you’re such a leo rn
You are wrong I got cancer
I think Walter white had that
No he got bald
Who did he do all this for Beth
Batman
that is nice of him
Plane crashes are traumatic
Making sure no one suffers from trauma is noble
Batman trilogy slaps tho
truth
Bane and Scarecrow were both really cool, not enough spot light for them imo
Bane will be a playable character in cyberheist
"by the time i saw an analog clock was already a man"
You got nothing to do with all your melees all that strenght
Riddler in the new batman was pretty dope
Hell yeah, a couple more of that rogues gallery in the grounded Nolan aesthetic. I'm in
Hi, ily guys
stfu
rather rude
Any tips for a complete beginner?
master terminals
Are those for doors and such?
they are for everything
Appreciate it
👍
tapping your WASD keys makes as much, if not more noise, than holding down your WASD keys.
So my friends and I didn't PE all the r7 levels when it initially came out with the individual rewards for all PEs and secondarys. I know (although likely unsupported) it's possible to roll back the version of the game so the awards appear visible. Is this a way to get the PE rewards still or am I just out of luck and gotta wait for the random drops?
system has been streamlined so you can one random cosmetic drop for every expedition completed
yeah but what about the extras
you probably just miss out on them
I just remember they were like "garunteed drops"
what is LF 1 and 2 and 3?
looking for 1 2 or 3 players
some of the "guaranteed" drops have been moved to the random cosmetic pool so you still have a chance to get them
i.e kds ray proto cage
ty
the thing you are talking about doing, does not get cosmetics to carry forward
that's what I was looking for
thanks!
in theory, this would work, but since the drop server changed on 10cc's end, its no longer possible
yeah
kinda wish there was the cosmetic reward for the extra completion but I get why they did what they did
I feel like there is the same number of drops rn to the original r7
I got more of a technical question. For that HUD UI sway, do you think something similar to linear interpolation was used? Maybe getting the delta of the user’s mouse and interpolating it to some kind of central position?
i am not smart enough to even engage with this question's premise 🤓
maybe somethin like that but in a much more simpler way
i might b understandin this wrong but, i think that they coded it so the mouse coordinates are always like bein registered and then maybe with the linear interpolation they make it so depending on the mouse position the menu reacts accordingly
... i just had to investigate all of the terms u used so dont mind it
a lot cause its prob very very very wrong
I think he wants to know which one they did
But it doesn’t really matter and this ain’t the place you would need to go data mining
we know the effect ksmdk
we can speculate its ok
learnings part of the fun
can you interpolate a better question
can u interpolate these poles
stfu
Even in the alt rundowns the checkpoints are not available right
yeah alt rundowns don't have em at all
yeah the devs don't make CP readily available
Good
I hope they make it so it’s not available at all 🙏
from what they said, checkpoints will likely be in alt R6 because they were in the original R6
it's not a guarantee, but i don't expect them to be removed
I want an R6 with a bit less ammo.
I want an r6 will no ammo
do boss monsters take damage from tumors instantly, or do they only take damage after a tumor pops?
ex. if a mother has 1 hp and i hit the tumors with a shotgun blast, but none actually get popped, will the mother die?
Instantly
Thanks
how hard was r6 be?
what
the difficuty level of r6
how hard is it
on a scale from i dont need ammo to beat it to only doom slayer can beat it
comparable to Alt:R2 maybe
ok u can see the contrast here
its ok to to spoil
'r6 b my fav rundown'
'decent levels'
no :]
R6D3, R6C3, R6C1 were some of my faves
im sick of waiting alt r4 to the point i dont want to play this game until they release new stuff
plz make alt r4 quicker
b but d4 :[
no
D4 is okay once you're half way through but the start is kinda annoying
im sick of waiting
mhh
no
r3 was too short for me to enjoy
does anyone know how i check what region im on?
killing grandma in d1 is fun though
you don't have a region assigned to you
in the game i mean
u just choose the one u are in based on where ur country is
if you are looking to lfg just join where is appropriate
oh ok
just the LFG
i enjoyed the start the most 
it slowed down a lot after that
I think maybe accidentally triggering the room after the first data cube soured me on it a bit 😄 Also I don't enjoy the mother stealth section, its so foggy I feel like hitting any baby could easily trigger something I can't see and react to safely so its a bit of a slog
pog strat was to rush in
mm could work as long as you find the cube quickly
but you're gonna get your heels nipped to death otherwise

skill issue
I should have known better
how do i reload cancel, i heard some people talking about it
when you refresh the store page, you press the X button so it stops reloading the page
oh ok tyty
So you just post several twitter posts about cancelling the reload, it is terrible and bad
Its when you start reloading and when the ammo counter refreshes you get snatched which lets you shoot again sooner
am I allowed to reload cancel for dirty doors
where are these twitter posts
no
grrrr
coz, how do i reload cancel
you dont
how
reload cancelling is for nerds
teach me your ways
I don't see how reload canceling is related to removing stamina
does reload canceling use stamina
yes, it's a gameplay balance feature
so if its balanced, can i use it?
no
its a myth
is it bad?
yrs
how is it bad
its a way for unskilled players to look cool
as a 300 hour'r i can reasonably tell you that
go wild
will you reload cancel when you have 1k hours
no
why not
because im cool
Based
if i reload cancel will i become uncool
A tiny itsy bit
how do i measure my coolness so i can know if i lost some
but how do i check
You'll know you lost some if in the logs, you see that none of the correct pass codes are the word "cool"
thats how you clear your cool
i think im gonna go reload cancel for 1k hours
Hoi Hoi is it possible to stealthy kill a giant?
What if one knife user and 3 hammers?
yes, you might have to hit again but you can
Where do it hit it? The back the head where?
back is usually easiest, but if one person wants to also hit the head, they can
If someone is hitting head, they should be behind as well.
Legit does less damage from front than just a normal back hit.
-4 full charge hammer hits to the back does it
-2 full hammer charges to the back plus one full hammer charge to the back of the head also does it
3 full to the back does it
ya? huh. my first group had some weird skill issues for a looong time then
Yeah has to be
More helpful to just learn the values
20 full charger hammer. 2 times for the back and 1.5 times per the head.
100hp?
What if 2 hammers one spear and one knife?
i was wrong with my numbers, but you can check the spreadsheets
https://docs.google.com/spreadsheets/d/1Br_2A3n3YDO1v0Kld27KCLvwRYKJqjliyhntoT2NTp4/htmlview#gid=284756070
the knife is basically doing nothing here, but 2 hammers and a spear to the back will work, though I wouldn't really recommend using spear for any reason
knife is how i know who not to play with
Yeah I'm good knife user
be simple
Saddddds
owned
Once took out 3 sleeper with da knife! One right after the other
welcome to non-spear melee
one time i help stagger a giant with knife by breaking its leg with 2 full charger swings!!!!!
GET OWNEDDDD
@neon gust so if I'm knife what should the others equipment melee be and do to kill a giant stealthy way
are you still playing with bots
dragon tell us what the best melee is
bat
for your bots it doesnt matter the melee
if its 2 people
then your goofy ass gotta get a hammer
same as your partner
Oofie okay
yeah you kinda want versatility on melee
when playing with bots
you can specialize on guns
but melee always hammer
exept on some levels like r3d1 and r2c2 for example
weak i always forever with BAAAAAAAAAAAAAAAAAT
AAAAAAAAAAAAAAAAAAAAAAAAAAAA- /j
oh! on this topic, bot guns are still pdw+MG ya?
wait till you see new guy on twitch #456432 with pdw and sniper on all 3 bots
always give bots BC for epic burst cancel
sniper
scattergun
long gun
any1 else giving their bots the glue mine deployer
Im more of a nanoswarm type person
i give my bots the medic tool
Deployable Barrier is my choice
beyond based
covers the bullrushes
im cutting your dick
The duality of man
no dont crash my game !!!!!
Don't tell that one guy about Striker_Boss he's got a sexy pose
Crawling giants when
Robotized Larceny is gonna answer those faults
"sussy or die"
question for PROS only: what's your sens / dpi
low sense
I mean it should be obvious just make it controllable. and be able to turn around
at the end of the day its your preference what matters
I am a PRO and I play 0.44 800
Mr beep how you become a pro
🥹
sounds like you're afraid of giving me an answer!
lmao
You can not lmao my sensitivity!!!
genuinely didnt mean to i was going to reply that that's actually really close to mine lol
Bad 👎
bobo response
Bobo mindset
what is the dpi of a wii steering wheel
!!
not pro but 1200 / 0.35
You're a PRO to me ryk
Ill take a big striker tongue for RyK
Best turret to use?
burst or sniper
both b nice
u use em accordin to their characteristics
all guns b nice guns
Which ones are the most ammo efficient
I use dmr combat shotgun
mh then as bots cant handle big guys well, maybe strong weapons are ur best choice for u to use, shotguns or whatevs to really handle em, unless its a level with mostly smalls, then its ur choice, i usually go with combat shotgun or automatic weapons in those cases to hold back the wave and dont let em get near
in the case of the bots, long range automatic guns work best with them
assault rifles, machineguns, burst rifle
Hm ok
generally long range things that dont requiere a lot of headshots
and in melee, everythin but spear
I’ll go for assault rifle + mg (arbalist)
yeah, usually just depends on the mission, on r1c1 i hat heavy assault rifle i think, but for c2 i had heavy shotguns
it just depends
on the main weapon tho u can b a lot more flexible, only some levels really ask for some kind to not b used
c2 is awful with dmr n stuff
yeah, i dont like it, but thats a me thing, it is a very nice weapon
guys, newb question
trees do fall to the side u look to
can other players see the moving targets I marked with a bio tracker?
ah yeah
its universal
u can give the bio to another player or bot and u will still see em
its oki
the untagged enemies those u have to just
describe to ur team ksmdk
do you have a bot on your team
mhm
burst rifle + machine gun (veruta)
we dont know :D
ty ;p
r4 will come on april the first
r4 is coming april 27
How do I deal with scouts effectively
two ways
u either melee it if its with other sleepers, or u shoot it and deal with the now awaken sleepers
the first one is
usually the better option
hammer and spear can do a nice headshot and kill it, bat and knife neef a hit from the back of the head, but its more risky unless u practice it
nope u can hit it from the front
usually foam also makes the task easier, if its like super stupid risky
or u can just shoot it, close the door, mine it and the room is gone
there be a lot of strats
I see
when R4
about to hit r1c1 any advice or weapon choice?
uh
dont die :D
the rest would b spoilers
and the first run is always the funniest one
Does anyone know anyways to reduce desync? I have desync Issue with one of my friend specifically. I use Nord Meshnet which helps but there are still desync which makes it hard to stealth giants together
Whoever got the best internet host the game
Makw sure your not watching streams or hd videos on background
Thats pretty much it
If you bum rush a scout while getting hit by it’s tentacles, can’t you still kill it because it’s still vulnerable during the tentacle retraction?
Yeah. You have a grace period
So I can trigger the tentacles by moving, gap close a bit, and then just one tap it
Just remember running into the scout will instantly alert it. It can also alert is a sleeper right besides it alerts
Exactly
Nice
Best way of dealing with a scout cause it will stop moving
Just watch out for random crouches
a tentacle touch takes about a second to whip into a scream
Yeah more than enough time to go from some of the father tentacles to hit the scout
not alert it
runnin to a scout will make it extend its feelers ksdm
idk if it was clear
i just wanted to say it
so if u walk, the scout doesnt care
if u run, the scout will start to extend its feelers, its tentacles
if u touch a tentacle, u have a bit of time before it screams
so if u walk u can hit it while its still walkin, if u run to it itll extend its tentacles and u have to hit it while its doin that
Oh ok
He wants to hit it while the feelers are out
Like a based player
:b
Why game so poorly optimized 😭
dw, full release will make it perform much better trust trust
have a better pc :]
have a better pc :]
🤓
Better game is better optimised? Who coulda tunk
what do u mean, god of war ragnarok is better optimized???????????
being better optimized than darktide is a low fucking bar
What is that supposed to mean
Because the game is fucking terrible lmao
0 content
Very repetitive gameplay
Lack of endgame
Lack of solo mode
Oh definetely
mh
Lack of being able to play a map that you want, when you want
... darktide or gtfo?
Frankly could be both
hes talkin about darktide
cause gtfo just gave the option to
play the maps
ok
darktide
but like optimization has nothin to do with the like gameplay n stuff
Akhtually
like the people that made darktide, werent they like supported by other companies and made like other AAA games?
The more mechanic and various BS happens on the backend the worse the performance.
No?
Lol
Fat shark is an indie company
'Fatshark is a Swedish video game development studio based in Stockholm, Sweden.[3][4] The studio is located in Stockholm. Fatshark acted as a subcontractor for several AAA titles for PC and consoles, and the studio also develops its own games.[1][5]'
mh
Xcom 2 is infamous for losing performance as the game progresses because for some reasons loading an extra skill for your soldier costs you 1 FPS
maybe im readin this wrong hold on
never trust sweedish devs smh
What is the Sweden known for again? Clocks?
oh well i guess i am
Is the game in as bad of a state as people say, I mean ik there's like 1 dev but it ain't the worst imo
got to keep in mind, this is the most active 1% of the Fanbase. The new and good things lost their sheen a while ago.
the problems with the game, as i see them, i would rank like this:
- finding someone to play with
- playing with people you don't know and/or don't like
- being bad at the game
- avoiding the game breaking bugs
- running out of things to do in the game.
As you are starting and going through it, you kind of only deal with one thing at a time. but when you get to the end, you look back and see it all together. and it makes the game look horrible, instead of rough in a few spots.
tldr;
we shit on it because we love it, but still wish it was more
but its not that bad
Is the door thing still there in r7e1
if you mean doorbugging, yes that is still a thing
Lmao
or wait did you mean the reactor spawn room that you can get into
Idek
door bug (getting enemies stuck) is a thing in every level. But its a bug that people over play as "bad for the game" so heavily lol
you either do it intentionally now or it wont happen
I just heard there was a level where it is impossible for solo players because it required two onstaneous security scans so people bypassed it by glitching through the door
theres 3 levels like that (tho only 1 is currently available)
where no one has done it without a glitch of that level
but btw thats not the reason for it being "impossible"
Oh ok
The functionality not gtfo is kinda low when it comes to other games.
You will probably run in to this if you need that functionality to play the game first.
Colour blind modes.
More audio sliders
Ect
ohh shoot, i never really considered accessibility options, true
Gtfo as a concept is very good unique and plays well. I would say it has a general lack of polish especially for a modern game.
Everything is in the game it is just a little broken or doesn’t work perfectly
hey, can someone explain to me when normal sleepers "scream" and wake up when you kill them :)? is it just when I miss/ the other sleepers are too close?
Ummm
Do you mean when other enemies wake up in response to you killing something?
Everything within a very short range will always wake up, and if that doesn't happen the nearest glowing sleeper has an RNG chance to wake up.
Within a huge range for the latter, ~12, 13m
I see! thanks :)
Hiting your melee on the ground
Will also alert them in a short range
So don’t miss :)
and lastly, after an enemy wakes up, it has a move it will try to use where it doesn't attack, but screams instead. this will wake up the whole room
this list checks out
ah fuck same
but yeah I'd say main issue is finding people to play with continuously
Why the fuck ranged sleepers have rng chance to wake up
Such a silly unfair mechanic
Literally thrown in for... I don't even know what for. Replayability?
Just so that you didn't feel too comfortable?
Feels unfair every time it happens.
And of course it's like 15m away, and it'd the guy from a cluster of 5.
Thanks, game. Real cool.
At least I've never had a giant wake up so far...
It is only when they are glowing
It is completely controllable
the intent, i would bet
"if you feel like you are in total control, thats when you lose it!"
People already don't respect stealth, so I don't know why do they even bother.
the heavily experienced players on this server mostly dont lol
Had a guy yesterday basically do one large leeeeeeeroy through the entire R1A1.
Great introduction for the new guy.

He didn't seem to mind. But we basically teached him nothing about stealth.
We called it a day when his game crashed on C1.
One of you will have to teach him... On D1.
lol, that is actually fine though. its teaching people on R2D2, or R7... hmm, oh C3, thats a problem.
most levels are perfectly fine teaching levels, just not timed ones imo
what instant ||error alarms|| do we have rn? just 2 right? even those are only meh, teaching levels.
I can't even think about 2nd one... Oh right, R3D
idk that level, but EEeeyyiiIIkessss
at least now you can send him back to R1B1 and tell him solo no bots, figure it out
was D4 an X level?


