#gtfo-related-questions

1 messages · Page 47 of 1

winged turtle
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but it might be a little goofy.

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so it deserves dev time

dry pumice
#

What would be good points of refference. Medic's crossbow? That one sniper girl from Evolve?

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Former is either busted or worthless depending on how good medic's aim is

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It would also need like bazzilion of ammo

winged turtle
#

but also have sick ass crit multipliers

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out DPS a wave the hard way

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we could have a dedicated tank and healer

dry pumice
#

Killing Floor also have similiar mechanic

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But then again that game is way more balanced around actually taking damage

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Especially berzerkers

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No more iconic duo than a berz and a medic that constantly heals him

winged turtle
#

#gamesuggestions add a wizard class and MP to GTFO

dry pumice
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I suggested a poisoned dart gun once upon time. It got downvoted into oblivion.

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To be fair... Bullets are just the universal problem solver.

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Why bother with all this fancy healing, debuffing, slow...

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Just use more gun

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Realistically speaking, that is

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Killing Floor embraced its video-gamyness over the years. Lots of ridiculous silly shit that just exists to be fun

craggy pier
lusty bramble
#

remember when killing floor embraced edars, rioters, and weapon upgrades which completely killed community momentum

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yes I will take the medic that is able to single shot decap gorefasts please

dry pumice
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I didn't mind the weapon upgrade system

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I really liked LA80 for its superior holoscope and low recoil compared to the rest assault rifles, so ability to just keep beefing it up until its viable in any other situation was great.

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But robots were a weird addition indeed.

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Although i'm not sure what's the criticism of them, precisely

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They are just logical conclusion of the zeds, who are combat clones to begin with. So lore doesn't seem to be against it and their gameplay wasn't bad, from what i remember... Which is not a lot.

soft crater
#

Can't have shit

cinder notch
#

what are some good weapons for blasting a mother rq after c-foaming it? shotguns, i'd assume?

ocean spindle
spark wolf
#

burst cannon

vague bridge
#

this guy cfoamed a mother

silent socket
#

is there any red-green colourblind support? is that in the making? I'd really like to be able to alter the red that the security scans are, they've very difficult to see 😦

ocean spindle
#

or maybe a mod could have it?

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.t modding

uneven gulchBOT
#

GTFO doesn't officially support mods and we don't allow them to be played in public lobbies or voice channels on this server, and lengthy discussions should also be avoided (mentioning them is perfectly fine). However, we do recognize that a GTFO modding community exist and if you are interested in them, you are welcome to join the independent modding community Discord server. https://discord.gg/rRMPtv4FAh (If you have any more questions, please read rule #12 in the rules channel for more information.)

ocean spindle
#

im not sure

silent socket
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well they have accessiblity for syringe sensitivity

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but a lot of games commonly support red-green colourblind now because whether people know it or not, like 40% of NA males are red-green colourblind 😛 I just happen to be really bad

ocean spindle
#

idk maybe they just
didnt thought of that, ik i didnt, sorry
but yeah maybe askin for it could make em realize, it could help out a lot

silent socket
#

yeah for sure man, it's why I'm here, theres just so many channels--I don't know where to suggest it heh

ocean spindle
#

ah its ok

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we used to have an

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uhhh suggestion channel

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but it got got

ocean spindle
#

yeah

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with mails they dont, answer

past mesa
#

he be waking up soon

ocean spindle
#

i think they read em but dont answer

silent socket
#

community-calle?

ocean spindle
#

yep

past mesa
#

yup

silent socket
#

thanks boys

past mesa
#

green name tag

ocean spindle
#

the person from the post

past mesa
#

no worries

ocean spindle
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that i linked

past mesa
#

if you want there might be a mod that makes the scans a diffrent colour

silent socket
#

that'd be good, but it's also just the red they use for everything

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the text, etc.

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usually games have a protan setting for setting red to orange and green to blue

ocean spindle
#

oh god and me with a red and grey pfp ksdmk

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such bad timing to change it

silent socket
#

should i @ him here?

past mesa
#

yes

ocean spindle
#

all options b ok
he does
answer dms but maybe if u @ em u can get other players joinin

silent socket
#

okay tyty

#

@shadow flower hello! It was recommended to me to @ you for this issue: have you had any requests for red-green colourblind support in accessiblity settings? Most games have settings for the various colourblindnesses, but at the very least some protan support would go a long way. 40% of males in NA whether they know it or not are protan colourblind (red-green), so orange-ing up the reds and blue-ing up the greens really helps. for example, I'm essentially unable to see the security scans after the white line is gone leading you to them. I'm sure a lot of people are experiencing the same issue.

On a separate note, I haven't played since early alpha and it's come such a long way. I f*cking love this game ❤️

obsidian hazel
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What is a booster

ocean spindle
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a lil perk for the level

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if it says 'one use', means it can be only b used for one run. like a single try for a level
once u die or u complete the level, its gone

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if it says three use, it can be used three times

obsidian hazel
#

Gotcha

vital sierra
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.t booster

ocean spindle
#

:]

vital sierra
#

hm, i thought there is a command for booster

fierce nebula
#

muted are "common"
rare is well "rare"
and aggressive is "legendary"

vital sierra
#

isn't there a post in-game that explain booster?

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or it's just vaguely explain

neon gust
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#changeboosters

ocean spindle
#

.t boosters

uneven gulchBOT
#

Boosters are chemical cocktails injected into your brain, that you might earn from The Warden by collecting artifacts of different rarities. They are temporary boosters that are meant to increase your chance of completing expeditions in The Complex. Some boosters require nothing to be activated, while others might have conditions that the prisoners must meet in order to reap its benefits, and other boosters might give you disadvantages in certain aspects. The worth of a artifact is determined by the so-called "artifact heat", which is different for each level and each person. The more artifacts you collect in an expedition, the more the heat will decrease, which means that replaying the same level will make the artifacts of that expedition less valuable for a while. Heat will automatically increase by playing another expedition.

ocean spindle
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hah

vital sierra
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vaguely explain

fierce nebula
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this is more like a lore explanation

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but doesn't explain that either

vital sierra
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i like that they keep it as a lore thing

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but sometime, you need to explain thing

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like, REALLY explain it mechanic

ocean spindle
#

think a .t artifact heat or artifact
would work
better

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cause boosters arent the problem, its the artifacts

fierce nebula
#

they're essentially consumable perks that have limited uses, and sometimes both positive and negative effects

vital sierra
#

it's a cheat that you grind for

fierce nebula
#

I used my brain to condense it down to that

ocean spindle
#

its a sandwich

neon gust
shadow flower
craggy pier
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As in, he's basically cheating but ends up just skipping a huge portion of the grind

tardy ingot
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theres also someone that uses capped boosters and then just uses a cheat mode to 1 hit everything

craggy pier
#

I'd still consider that cheating but to be fair the whole booster system is imho so badly implemented

craggy pier
#

How much melee dmg you need to stack?

tardy ingot
#

with knife

craggy pier
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I mean stuff like 1hit giants in occiput with hammer

tardy ingot
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you can do it with hammer and spear

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with like ~80% with spear and 100% with hammer afaik

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and you can go to slightly above that

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either way, they 1 tap giants with knife

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even while their dmg bonus is off

craggy pier
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Never knew melee% stacked that high was possible

neon gust
craggy pier
#

let me guess, now someone comes in and says that cyberheist addresses those issues

neon gust
#

its too early in the morning

vital sierra
#

nah man, i want crimeboss

neon gust
vital sierra
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the candy

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go get them gang

turbid moss
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Hey guys, any idea on how to do R2E1??? We always die after the error alarm because everyone has to carry something??? Like how tf is it completable? Today was our second attempt but we have no idea what to do at this point. Any tips?

turbid moss
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I know it is it just seems so hard idk

solemn flint
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as 1 wise man used to said, everything is possible if u have done it once

turbid moss
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Have completed R7 and almost R3 but cant seem to get this done?

vague bridge
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if you need to you can piecemeal them

solemn flint
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the key is cfoam cheese

turbid moss
vague bridge
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cfoam cheese isnt a thing silly

turbid moss
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permafoam the doors or what?

solemn flint
#

techniclly it is

civic wave
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here we go again, cfoaming ladders

solemn flint
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idk if they fix it or not but techniclly if u cfoam below a ladder the enenmy will get stuck bc they do not go through the already cfoam enemy

vague bridge
#

thats called strategy

solemn flint
solemn flint
vague bridge
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but thats exactly the purpose of cfoam

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slow down the enemies

solemn flint
#

no

turbid moss
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And how would that improve our chances? Are we expected to stay on top of a ladder while there are team scans or what?

icy cave
solemn flint
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basiclly all of the tool refil go to cfoam

icy cave
#

Just do it legit

solemn flint
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wep

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when legit is too hard

turbid moss
icy cave
solemn flint
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unlock the cheese locker

icy cave
solemn flint
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it is fun to do surge and error without cheese

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now we also have new technology

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that make the surge+error alarm alot easier

icy cave
vague bridge
#

also just playing more makes you generally better

icy cave
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And also. the Error ramps up so a bit of pace is needed

solemn flint
turbid moss
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So that would mean there are 2 cell surge doors?

icy cave
turbid moss
#

Or are we supposed to carry only 1

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(btw we've gone in blind every attempt since we don't want to spoil whats coming)

icy cave
#

Just bring both cells. drop it at alarms and stuff until needed or not

turbid moss
#

Yeah, I came here since we can't seem to figure it out, I don't care about spoilers now

vague bridge
#

how many surges have you passed

turbid moss
#

this one was worse

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I can't remember if we managed to do the first

icy cave
turbid moss
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we were

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after the error

civic wave
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There are 3 sectors doors you need to go through for the error part of the mission, all of them require cells, and the 1st and 3rd are surge alarms

turbid moss
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After the error alarm, on the first surge

icy cave
civic wave
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after the first surge alarm you can drop turbine (couldn't do that in the original r2e1)

icy cave
#

I was counting first from start of the level 🤦‍♂️

tardy ingot
solemn flint
tardy ingot
icy cave
civic wave
icy cave
#

I was in another chapter😂

tardy ingot
civic wave
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a bit of a shame, because in the original you had a ladder straight down into fog for the next zone rawrchLove

turbid moss
icy cave
tardy ingot
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that zone was horrific

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so much fun

civic wave
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first time in there, took a wrong turn into a dead end and got murdered

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fun times

tardy ingot
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same

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we were so confused KEKW

civic wave
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yeeeep

turbid moss
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Would that matter if we had 100% infection resistance?

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I'm thinking we should drop the turbine for the whole level lmao

tardy ingot
#

dont rely on boosters

tardy ingot
vague bridge
#

turbine is also good for seeing the enemy

turbid moss
#

Aight I guess we'll try again sometime ty for the tips

fierce nebula
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I can't wait for new PayDay 3 to feature "policeman" and "buff policeman" along with "stealth policemen" varients

high patio
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Is it possible to command the bots to kill enemies such as big guys and groups of sleepers in sync with your charge up and hit? If so how? I have tried using the commands on big guys to get them to sync and they just seem to sit there..

tardy ingot
#

nope. they only assist onec something woke up

fierce nebula
#

they can't even make turrets focus on one enemy

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which is why the biotracker has the useless feature known as "why can you singular ping"

high patio
#

Okay, thank you.

ocean spindle
#

its a bit hard

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but if u charge ur melee weapon [any can work except knife] and hit it, itll stagger
the bots will run to melee it too, and so u can charge another hit while the bots are hittin it

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and so it can be done, u just need to make sure the bots are near you

heavy dirge
#

Hey does GTFO scale with the ammount of players in the lobby?

ocean spindle
#

nope

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all is the same

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no matter how many players bots nor anythin :]

jagged shore
tardy ingot
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yea

neon gust
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The story of that feature is that they had it plan

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Apparently they just couldnt finish it so they scrapt it

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It was gonna be in r6 if it was completed

soft crater
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if only it was like

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single tagged enemy gets hammer of dawn'd

devout nimbus
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these bugs gunna be fixed EVENTUALLY right? I mean does anyone know if they are actually acknowledging any of the broke ass shit or should I just expect this stuff to still be broken after R8 and they move on to that one other game their making.

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I was having a lot of fun trying to solo C2 until they made it so bots cant pick stuff up in loud

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Like people say the game is hard to play alone, but like I feel that it would be possible to go to the end of C tier atleast by yourself with bots if they functioned as intended

vague bridge
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you guys cant?

minor fractal
#

I assume this is R2C2?

devout nimbus
#

Ye

minor fractal
#

I feel like that wouldn't ever matter that much, just have bots vibe during combat.

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Funnel center door.

devout nimbus
#

You think I could just go back and forth for all the cells? I feel like I might run out of disinfect

turbid horizon
#

R7C2 the bots used to be great. Now they fuck you over

minor fractal
#

Oh, is this R7?

turbid horizon
#

Oh R2

minor fractal
#

Maybe then, but you can also eat max infection.

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It'd just take forever

turbid horizon
#

Well both of them kinda get u screwed

minor fractal
#

R2C2 shouldn't be bad at all.

devout nimbus
#

R7

tardy ingot
#

R2C2 -> easy with bots
R7C2 -> error section yikes

minor fractal
#

Fog alarm is easy.

devout nimbus
#

I meant

devout nimbus
devout nimbus
minor fractal
#

I wouldn't expect anything to be fixed, though.

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I gave up after sniper melee.

turbid horizon
#

Yeah error section of R7C2 is so frustrating now

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Sigh

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I got so close to beating EX with bots, wanted to try with the new weapons and got boned from that bug

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Hope it gets fixed

devout nimbus
#

Its such a shame becuz that lvl is lokey fire, I just wish I could have the option to do it by myself

#

I thought they said they had like 100 devs are they all working on the new game or somdin?

minor fractal
#

It kind of seems that way, yeah.

turbid horizon
#

They said they still had some devs working on GTFO, but like it’s definitely not much

soft crater
#

"some"

neon gust
#

People be blind

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You can literally see in the patchnotes whos working

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Theres like 1 level designer and calle

soft crater
#

Based dragon

neon gust
#

None of the bug fixes are actually like code fix

turbid horizon
#

The levels are already designed tho

soft crater
#

patch notes are always the bare minimum anyhow

neon gust
#

^

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And are mostly just easy changes the level designer can do

soft crater
#

there are unlisted changes

minor fractal
#

I mean, realistically, it's at least 3 people, maybe 4 or 5.

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Calle, level designer, lore person/people.

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Occasionally some bugfix will occur or something will be rebalanced, so that's maybe 2 extra people.

soft crater
#

Beard man

minor fractal
#

Like the Burst Cancel fix.

turbid horizon
#

That’s been there tho

neon gust
turbid horizon
#

Afaik in modded levels, the burst cancel fix was already implemented

minor fractal
#

4 people, then. 1 Calle, 1 level designer, 1 writer, 0.5 coders, 0.5 people from the balance team.

neon gust
#

Calle counts as 2

minor fractal
#

We get bugfix in R4 and R6, big hype.

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Also, big speculation, but considering the game got just a little bit buggy in R6-R7, but we were still getting some high production stuff...

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Chances are they were diverting coders from GTFO pretty early.

devout nimbus
#

Should I expect R8 to be high in quality or no

minor fractal
#

No idea.

turbid horizon
#

¯_(ツ)_/¯

minor fractal
#

I'm thinking yes, but...

jagged shore
#

pessimism would be better
then if it is good, you're pleasantly surprised

tardy ingot
#

hey

#

thats my life motto

winged turtle
#

Thats on my family Crest

#

"Low Expectations,
Never Disappointing."

neon gust
#

Kinda sad tbh

#

Gtfo just needs some tlc

soft crater
winged turtle
dark halo
#

Any endgame apparel for finishing all 8 rds?

winged turtle
#

8 rds? lol

jagged shore
#

wouldn't shock me if we did get something, but rn we only have 4

craggy pier
#

pulsing neon rainbow palette

jagged shore
#

now that'd be awesome

tardy ingot
#

neon death yellow

dark halo
#

Free copy of payday 3

tardy ingot
#

true lemon

#

also true lemon head, where its just a huge lemon you smushed your head into

silver fable
#

keep in mind that bringing the old rundowns back means they won't be wanting to change anything that fucks with map seeding

minor fractal
#

They did that in R5 to avoid reseeding some Floodways maps.

silver fable
#

hm, okay

#

they couldn't do that for past rundowns though?

minor fractal
#

What do you mean?

silver fable
#

for the alts

minor fractal
#

Why not?

#

What's stopping them?

silver fable
#

it seems they reseeded everything for the alts, right?

minor fractal
#

Yeah.

#

I imagine it'd be a pain in the ass to pull the old ComplexResourceData

past mesa
#

It would be

minor fractal
#

Also, while it's possible that you can't avoid all changes via manipulating ComplexResourceData...

past mesa
#

It would be faster to just make really big level geos

minor fractal
#

They can just do work-arounds on the development side so that none of the R8 changes are hard-coded.

silver fable
#

I'd guess that would limit how much new stuff they could do

minor fractal
#

Potentially, but I don't think so.

silver fable
#

which I think they've already alluded to in their PR

minor fractal
#

That would have been more likely in R1-R3, when the map gen was still a lot more in-dev...

#

But I'd imagine things are pretty set in stone rn.

silver fable
#

being set in stone kinda implies you don't change shit

minor fractal
#

It means you don't change certain shit

#

and I'm saying that what that certain shit is isn't something they'd have much interest in changing anyway.

#

They could, to my knowledge, add a new enviro, new tiles to every existing enviro, new markers to every existing enviro, etc. in R8 w/out rerolling old maps.

past mesa
#

They could they can also mess it up

minor fractal
#

The worst thing I can think of is that they probably can't fix certain bugs, like weird ass locker spawns, in old maps.

past mesa
#

Sometimes when you play old modded profiles you could play old maps with new seeding

silver fable
#

hm, even as they add the alts you see random shit in existing levels breaking

past mesa
silver fable
#

bizarre

past mesa
#

Yeah

minor fractal
#

Yeah, that's not map gen lol.

past mesa
#

Yeah it isn’t really

#

They probs can add new things no issue

#

Idk if they are gonna do it though

silver fable
minor fractal
#

R6Ext is probably a good example here, as well.

#

Hell, most extensions at that

past mesa
#

Mr ray do you think we be geting r4 extensions on r4 drop

minor fractal
#

Yes.

past mesa
#

I hope so

#

I really be hoping for the r8 2024

minor fractal
#

That was a good joke until I checked the date.

past mesa
#

And don’t want to do 6 nore months of r6 extensions

minor fractal
#

Doomge

#

Don't worry, Stockholm syndrome will kick in.

#

Just like AltR3

#

AltR6 will be the peak re-release.

silver fable
#

was altr2 stockholm syndrome in reverse?

#

because I cared about, like, 3 levels in altr2

#

but was pleasantly surprised by altr3, tbh

barren abyss
#

hey uh call me stupid but what does "the stack" mean

ocean spindle
#

where does it says that im sorry

barren abyss
#

//Root/ARCHIVE007/read LUM-3SS-6ZN.LOG

#

closer to the end

nimble plover
#

^^found through the terminal interface on the Santonian Industries website

ocean spindle
#

yeah ik

jagged shore
#

presumably something like their objective stack
not the lore expert so kinda going off of assumptions and what i think is the case
but it's the list of things they're assigned to do by their, brainwashing? i guess?

ocean spindle
barren abyss
#

what does objective stack mean then?

#

just in a general sense

jagged shore
#

it's the list of things they're assigned to do by their, brainwashing? i guess?

barren abyss
#

fair enough

jagged shore
#

kinda what like

#

schaeffer and henriksson talk about after schaeffer woke him up in r7c1

ocean spindle
#

i dont think its talkin of the same thing but i have no idea so ah sure

keen forge
#

I'm trying to post to the lfg but for some reason it wont let me, I put everything in but when i press enter it just makes my screen shake.

jagged shore
#

yeah i didn't really like
read the log so

#

that's just what i assume it is based on "the stack"

nimble plover
jagged shore
#

frosty would probably have a clearer picture lol

#

the resident lore specialist

ocean spindle
#

just in case its that

#

im not sure

jagged shore
#

it might still be, cause another slightly* more thorough skim makes it look like it's talking about legion, so it might still be talking about an objective stack? but idk

keen forge
ocean spindle
#

yeah might have been that

#

cause it does the same effect

#

anyways have funn!!!!!!!!!!!!!!!!!!!!!

#

:D

jagged shore
icy cave
burnt galleon
#

Hey everyone! I'm new to GTFO. And i got a question. What do numbers under Rundown mean?
Ex.
R1A1 "The admin"
Artifact heat: 98%
Completed: (6, -, -, -) <- What does this mean?

proud ice
#

apart from sniper is there any other weapons that one shot large enemies

proud ice
#

and i think the other spots stand for different difficulty objectives like secondary and overload

fierce nebula
#

yeah if the level only has main then it's (1,-,-,-)
if it has secondary (1,0,-,-)
and overload (1,0,0,-)
and then prisoner efficiency (1,0,0,0)

icy cave
icy cave
#

👍

wooden loom
#

on my bioscanner i got lots of red spots but they are tiny, what do they mean?

#

they arent moving so surely they are not scouts

silver fable
#

they should show up as either regular white spots if they're asleep, or regular red spots if they're awake

#

you also can't ping them if they show up as tiny red dots, which is annoying

wooden loom
#

oh i see

#

thanks

fierce nebula
#

it's a weird and annoying bug

viral tulip
#

what mission has scouts close to spawn?

winged turtle
#

R7B1!! you get two pretty quick, why do you ask?

viral tulip
#

want to get comfortable with stealthing them with the bat

winged turtle
#

i have a copy pasta for that!

#

1 sec

ocean spindle
#

BAT
BAT BASEEED

#

:D

hardy grotto
#

R2e1 has one in first zone if you’ve got that unlocked

ocean spindle
#

yehh!!!!!!!!

winged turtle
# viral tulip want to get comfortable with stealthing them with the bat

so, if you want to lab stealth scout kill attempts R7B1 is your man.

you stealth kill the first zone (Zone88), you do an alarm for one of the locked zones (Zone_89 & Zone_90) and WithOut Opening That Door, you do the second alarm door as well. BEFORE you open any Security doors, and after both alarms, you go to the console and "List Key" and then you "Query Key_color_123" to find out which of the two security doors you open.
You then open the security door that has the key in it and you stealth into that room. Without killing the scout you get the key. then you push forward into Zone_91. This zone will have three rooms and one scout total. Kill the scout if you have to but leaving it untouched is good for practice with this loop. The security door is to Zone_92, once you get there, you have a check point.
Once you finish that check point scan you can stealth attempt 2-3 scouts in a row behind you. If you botch it, and wipe, you just get sent back to the checkpoint. If you succeed, you can just shoot the bots and take fall damage to reset to checkpoint and try again!

Set up takes me a little less than 10 minutes, and then I can get 3 scout attempts within 5 minutes without reload screens.

Load out recs:
PC: Any, Any, Hammer, Bio
Bots: PDW, Mach Gun, Hammer, turrets

viral tulip
hardy grotto
#

unlucky

ocean spindle
#

HAH

#

weak

#

...

#

also the loadouts of the bots on guns never changes

ocean spindle
#

and idk how good they b with a pdw

#

u should add to those two the two assault rifles

winged turtle
#

bot load outs are there for the very new, and so is hammer recommendation

winged turtle
ocean spindle
#

absolutely

#

and the normal one too

winged turtle
#

when HAR got nerfed, it was only the recoil spread that changed right?

ocean spindle
#

yeah

#

got the recoild of the great heavens

#

... i think

#

i mean idk i joined r7 when it was nerfed

dry pumice
#

You missed the best general use special

#

If you didn't want to think about it - you brought HAR

minor fractal
#

Assuming there's no bot magic that makes HAR really strong on them, R2 MG has way more power.

neon gust
#

veruta on bots its the best gun

#

har has very few bullets

#

and when they go insane an actually start firing multiple enemies at once they can shoot for far longer

#

with veruta

ocean spindle
#

mh i guess the excel page was just

#

funky

arctic marten
#

give the bots burst cannon cause they can burst cancel

ocean spindle
#

i already gave two of my bots the machineguns so ah i guess

arctic marten
#

insane value

winged turtle
#

and primary is fine as PDW, or time for an update? Machine Pistol? PirateSimon ||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​||||​|| _ _ _ _ _ _ @neon gust

icy nacelle
#

HEL Shotgun clearly. kappi

ocean spindle
#

dmr

viral tulip
#

wait, do you need a baby for the R7B1 mission?

ocean spindle
#

yes

#

its delivered with u

#

like in a1

viral tulip
#

bruh

ocean spindle
#

u forgot it didnt u

#

:]

viral tulip
#

yep

#

and all bots lobby

#

i mean

#

i already done it

#

so idc

ocean spindle
#

well hope u enjoy the 7 km walk

viral tulip
#

just put 2 mines

#

and boom

ocean spindle
#

nahhhh complete it

viral tulip
#

too late

ocean spindle
#

u came so far

#

ah

#

:]

#

well now its doin it all over again

winged turtle
#

its a mid ass level, just grind out and practice scouts for as long as you want, then exit lobby

#

spare yourself the stress, do not fall for the sunk cost fallacy

ocean spindle
#

... u know they have to complete the level if they want r7c1 right

#

i mea i get its for practice

#

but if they havent done it

#

might as well

#

then go back to the past rundowns

winged turtle
#

ohhhh he still needs the completion? thats a bummer

ocean spindle
#

i mean sounds like it

#

if they forgot the neonate

#

:]

icy nacelle
#

His earlier question was about best level for practicing Scouts tho?

#

And like, the best way to practice that involves just rerunning the checkpoint repeatedly.

ocean spindle
#

yes but if they forgot the neonate and asked if it was needed for the level
they might as well do the whole level

#

and then come back to practice

#

thats what i mean

#

kill two birds with a stone

icy nacelle
#

It sounds like they have completed it to me given they mentioned not having folks to try R2D2 With.

#

Wait, no, brain fart.

ocean spindle
#

... no yeah

#

i can do all r2 and not have r7b1

icy nacelle
#

Ye.

ocean spindle
#

i kinda do lmao

icy nacelle
#

I just haven't done R7 At all in ages so my brain went R2D2 = R7D2.

untold cairn
#

is there any information on how specifically damage falloff works? The wiki has the range of each weapon listed, but no explanation of what it means.

Is "range" the distance damage falloff starts? Once falloff kicks in, is damage reduced by a fixed percentage, or does it scale more severely over longer distances? If it scales, does it scale linearly?

desert falcon
#

The range on the wiki is the max range without any dmg falloff effects, don't know how its calculated past that range.

untold cairn
#

thanks

#

seems hard to test tbh

desert falcon
#

no worries tho, there are a few ppl here who know the exact math behind it

untold cairn
#

nice, I hope one of them answers at some point

latent obsidian
#

My understanding is that after it hits its "range limit" the damage starts falling off linearly to a second range limit at which point it either does a very low flat amount or no damage at all

untold cairn
latent obsidian
#

But the last person that tried to get that theory confirmed got nerd emoji bombed so its the best guess I've got

untold cairn
#

is the 2nd range limit just double the 1st range limit, or is it some other number?

latent obsidian
#

some other number

untold cairn
#

got it

latent obsidian
#

Lots of stats on there (also some spoilers)

#

for enemy names and stats you might not have met

#

There is a falloff calculator tab which you might be able to play around with if you copy the sheet out to somewhere you can edit

untold cairn
#

that's fine tbh. as long as it doesn't straight-up tell me how to deal with new mechanics/enemies I'm ok with it

latent obsidian
#

yeah this also has "falloff start" and "falloff end" for each weapon

untold cairn
#

just knowing an enemy type exists doesn't make it less fun to encounter them and figure out how to deal with them

#

yeah this spreadsheet is great

#

how accurate is it? On a scale of, "These numbers were pulled directly from game files" to "I made up numbers that look right"?

latent obsidian
#

I'm very confident in the accuracy

arctic marten
#

from what I understand, damage falloff is calculated as:
damage stat * the higher of either: 1-((distance of shot - falloffX) / (falloffY - falloffX) or falloff minimum damage

untold cairn
#

got it. so it scales linearly to falloff minimum damage

arctic marten
#

yes, so even at an insanely high range, guns will still do the minimum falloff damage

#

which appears to be 0.1

latent obsidian
#

0.1 * damage stat based on your formula?

arctic marten
#

yes

untold cairn
#

yep that's what the spreadsheet says

#

so guns scale from 100% down to 10% damage over the falloff distance

minor fractal
#

Iirc it might scale from 100% to 0%, but bottoms out at 10%.

minor fractal
#

Damn, old af convo

jagged shore
vestal sentinel
#

does in game chat trigger sleepers?

ocean spindle
#

nope

#

u can talk with mic or not and say whatevs

#

even in a room with 77 of em

vestal sentinel
#

nice

mighty zodiac
#

are we ever getting achievements in gtfo?

ocean spindle
#

maybe

mighty zodiac
#

is there a way we can ask the devs if that's in their plans?

ocean spindle
#

not really
it used to b in their plants tho

#

hold on

#

.t roadmap

uneven gulchBOT
ocean spindle
#

it appeared there

#

but its been a while since it was updated

stoic helm
#

Can a Hel rifle one shot a scout?

jagged shore
#

yeah

#

assuming you mean headshot

stoic helm
#

yes

#

I often run a precision rifle for scout busting duty

#

So I was wondering if I could spice up my selection a bit 🥹

jagged shore
#

prec is a bit of an interesting choice for that duty lol but yknow
yeah hel rifle would accomplish that job too

stoic helm
#

How so

minor fractal
#

HEL Rifle, BC, Sniper, and Choke Mod are all good options.

stoic helm
#

It's pretty aight to see through fog

#

And map designers love fog

minor fractal
#

PR just kind of blows rn

#

It's not unplayable

#

but, if you can play something else...

jagged shore
#

i feel like it doesn't help with fog that much after they nerfed the thermals when r2 came out lol

#

but idk i don't run it that much

stoic helm
#

So I've been running with a nut clamp all this time?!?

jagged shore
#

having to order your reload from amazon after 8 shots isn't very ideal lol

tardy ingot
#

and even the 8 shots are basically wet noodles

tardy ingot
jagged shore
#

unrelated, it's kinda funny to me how somewhat frequently i see people on streams thinking it's still a sniper, with the power to boot

ocean spindle
#

i think pr is nice for some levels, the thermals specifically for haha spoilers
and in long hallways its
aight
but ah, dmr is kinda the same thing but a bit better

tardy ingot
#

somebody trying to tell their team you need spear to melee waves on r2d2 since theres not enough ressources

jagged shore
#

why spear specifically lmao

ocean spindle
#

cause spear b popular with newies

#

and

#

cant do that

tardy ingot
#

i have no clue

#

they also said bullpup good

neon gust
#

another classic eva L

jagged shore
#

really wish bullpup was just a bit better

#

i love it so much but reload man

stoic helm
ocean spindle
#

uhhhhhhhh

#

how we

#

explain it

tardy ingot
ocean spindle
#

lightly

neon gust
ocean spindle
#

and softly

neon gust
#

like hybrid and big shooters

ocean spindle
tardy ingot
ocean spindle
#

dont ask

tardy ingot
#

im not sure if dragon is joking or not

ocean spindle
#

yes

#

... i mean prob

jagged shore
tardy ingot
#

since its 4 head hits for both it and hammer swatBlank

ocean spindle
#

kinda

tardy ingot
#

Bullpup doesnt even have „good“ stats if you ignore its reload

ocean spindle
#

im exaggerating

tardy ingot
#

like its dmg per refill/mag are bad

its firerate is not good for being a „precision“ weapon if you wanna conserver ammo

jagged shore
#

bullpup just barely beats out smg on base damage lol

ocean spindle
#

mh i guess i was wrong

neon gust
#

you have no spread

ocean spindle
#

sorry

neon gust
#

skill issue

tardy ingot
#

?

#

in moments like this i just hate discord conversations

#

cuz theres no way to tell if dragon either missunderstood or is making a „funny“

neon gust
#

classic eva l

ocean spindle
#

yeah its a joke

#

its ok

neon gust
#

no my guy

ocean spindle
#

dont worry

neon gust
#

bullpup its good

#

you just have a skill issue

ocean spindle
#

there ya go

neon gust
#

also spear its also decent

#

the extra range makes it really confy when handeling big shooters and hybrids

#

thats why i said its good

tardy ingot
#

Spear users when they arrive at the first enemy and the whole room is already cleared

neon gust
#

hold on

ocean spindle
neon gust
#

before you give me another niche situation perfect for your argument

tardy ingot
ocean spindle
#

once i threw spears irl

#

it was so hard

neon gust
#

same with hammers

ocean spindle
#

and bats

#

wait

neon gust
#

if you wore armor irl and see a guy with a hammer

tardy ingot
#

irl spears ChadYes
gtfo spear: PoiDerp

neon gust
#

i cannot say kill yo sel

#

holy shit discord

#

censorship

ocean spindle
#

good

neon gust
ocean spindle
#

:]

tardy ingot
#

i remember a gtfo stream discussion

ocean spindle
#

about salads

tardy ingot
#

somebody saying theyd rather get hit with a knife (not head) over a sledge (not head)

ocean spindle
#

nothin to do with gtfo but was a discussion

neon gust
#

i wanted to say "if you see a guy with a hammer and you have those medivial armor on, you might as well kill yo sel"

tardy ingot
#

their reasoning. Its easier to dodge the hammer hit

well bruh, the argument was about what youd rather get HIT with swatBlank

tardy ingot
#

yea

neon gust
#

i would rather get hit by nothing

#

thank you

tardy ingot
#

same

ocean spindle
#

i mean both b scary but the knife
ah if its like a weak hit, it would do less dmg i think

#

cause even a slip from the hammer just fkin ends

#

well in the head tho
maybe we could survive better a knife

#

...

#

ah yeah this is gtfo questions

tardy ingot
#

a straight up hammer hit will smush any organs and break bones

easiest way to survive is to hope it only wrecks your arms or smth

#

knife is deadly but its unironically more about bleeding out

ocean spindle
#

yeah if they leave it there

#

its

#

easier to survive

#

go to the doctor like 'AAAAAAAAAAAAA'

neon gust
#

a well place knife and you died a slow death

tardy ingot
#

a well placed hammer and you either ded or you will die a gruesome death

ocean spindle
#

what if i get hit by a cfoam launcher

neon gust
vestal sentinel
#

hey i got a q, are the two thermal weps any good?

neon gust
#

yes

tardy ingot
neon gust
#

you dont have to rely on bio and do some decent damage

tardy ingot
#

dragon. Why ya being so mean to them

ocean spindle
neon gust
#

pr can help you snipe scouts and easily pick enemies at a distance

vestal sentinel
#

What about running both? Too redundant?

neon gust
ocean spindle
#

ah u dont really need the two together

tardy ingot
#

running both is basically just overkill on thermal

ocean spindle
#

yeah

#

u just need one if u want it for the thermal

tardy ingot
#

pdw is actually quite good. Theres better but also definetly worse

ocean spindle
#

if u do like the weapons as ur favs, u could

tardy ingot
#

PR is useable but definetly really weak

tardy ingot
vestal sentinel
#

seems like putting therms on a short range SMG is kinda... strange

tardy ingot
#

wait can i send ya a dm dragon?

neon gust
ocean spindle
neon gust
vestal sentinel
#

thanks y'all, I'll try that pdw

ocean spindle
#

aiiight
good luck

#

:]

#

i dont like the pdw but ik thats a me problem, not the gun problem

#

im just stupid

neon gust
#

if i can hold a surge with bp and pr then the gun its good

ocean spindle
#

bp
boop

neon gust
#

if i cannot hold shit then the gun bad

#

i CANT WAIT

#

FOR HEAVY SMG REWORK

tardy ingot
ocean spindle
#

god i need that gun so bad

#

its the gun i wanna try the most with the supershottie ksks

tardy ingot
#

i wish wed get r6 HAR

weary mesa
#

Another Full auto Secondary with no charge up 👀

ocean spindle
#

har died 7 years ago, u gotta let it go

neon gust
#

i change my stance on that

#

like

#

bruh

#

rifle 5 damage

#

meanwhile har the way it is

#

hell no

tardy ingot
#

id play it

ocean spindle
#

that would b hilarious lmao

tardy ingot
#

but i would cry

ocean spindle
#

u would shot enemies cryin 'what the fuck is this qwq'

weary mesa
#

Can we get R4 hel revo balance on all guns

#

Who's the bug hunter that made it

#

We need him back

tardy ingot
#

nah. All guns get the carbine treatment

#

even burst cannon

mossy aurora
#

does anyone know if r3a3 reactor waves can spawn in the reactor room itself

neon gust
#

hopefullly they wont do this to heavy smg

3.1 damge
35/180
pres 0.8
move to special

#

hopefully it would never happen

jagged shore
#

everyone pick a specific gun that's fine as it is and never run it, make them see oh this gun is never picked clearly it needs buffed
and make it way good

neon gust
leaden briar
#

later rounds often spawn in the opened side zones

ocean spindle
#

in later rounds they spawn from the side zones

mossy aurora
#

i am trying to hold in those zones to prevent back spawning, but wondering if i am delaying the waves getting to me which makes them linger too long into the time i need to get codes

leaden briar
#

which is pretty annoying

tardy ingot
#

we tried it for speed

#

they take ages

leaden briar
#

There is no point in delaying the wave, just turret your back

mossy aurora
#

i kind of need turret facing forwards though

tardy ingot
#

yea

leaden briar
#

run 4 turrets

mossy aurora
#

im solo

leaden briar
#

or 3

ocean spindle
#

run

#

:D

leaden briar
#

oH

mossy aurora
#

those side room tiles are actually really nice for holding, the problem is the time

tardy ingot
#

ryk. Dunno if that will work.

But have ya tried holding „bridge“ room front (at sec door). And if they front spawn you can get quick clear, if back spawn you turn around

Backspawns will always be rough tho sadly

#

yeah side zones are nice to hold. But you basically only get far spawns

#

which kinda sucks

mossy aurora
#

my normal strat has been to hold on bridge, but stand in reactor before the wave spawns then run up the catwalk to get a closer spawn, and often i can clear the wave before the 2nd spawn

tardy ingot
#

yea that should also work definetly

mossy aurora
#

but if back spawns happen, its hard for me to gather them in 1 direction on that catwalk tile

neon gust
#

hold front bridge door

#

have sniper sentry watching your back

#

problem solved

mossy aurora
#

i tried that and i stood in catwalk tile to have them spawn closer, but they insta broke bottom door

tardy ingot
#

man. Sniper sentry rly got man handled

#

with the nerfs

mossy aurora
#

maybe i try that again and just force elevator spawn

leaden briar
#

they nerfed sniper sentry again

neon gust
#

like the door itself

leaden briar
#

sniper sentry

minor fractal
#

It's actually fair now.

neon gust
#

yeah

leaden briar
#

wdym fair

tardy ingot
#

id say it probably needs some love without bio and prob remove bio symbiosis

neon gust
#

it doesnt you know kill either everything or it doesnt kill just enough that alarms isnt easy

jagged shore
#

need someone to do math to determine how ammo efficient it is vs burst now

tardy ingot
#

unless giants or chargers (but good luck having it shoot chargers)

#

but yeah it was too good before

neon gust
#

burst sentry its so ass against chargers

#

headless charger = sentry wont do anything

tardy ingot
#

issue is the 3 second shot delay now swatBlank

#

sniper sentry legit wont have enough range to target n shoot on them

minor fractal
#

Burst is around 40 kills per refill, same as old Sniper sentry

#

Assuming 2-bursts per target

tardy ingot
#

40 per refill

#

Raay?

minor fractal
#

I only know the max value

#

Should be 8 per refill

tardy ingot
#

i mean the way you typed it

#

XD

#

40 kills per refill

#

its 7 per sniper now per refill

#

so kills 10 under bio per refill if im not wrong

minor fractal
#

9 I think

#

45 max, yeah?

tardy ingot
#

im a bit confused sry (its late)

#

sniper gets 7 (maybe some decimals) per refill rn

minor fractal
#

Bio synergy gives it 45 shots at 100%?

#

So 9 per refill

tardy ingot
#

and bio makes it use 70% instead of 100% of a bullet right?

#

oh you are looking at total ammo

#

it doesnt get 20% per refill but slightly more

#

(Due to 32 max ammo now)

minor fractal
#

35* p sure

tardy ingot
#

might remember wrong

but when i tested on day 1 i could swear it was 32

neon gust
#

36

tardy ingot
#

but im rly not sure rn

leaden briar
#

32

#

max ammo 32

neon gust
#

ty kavin really cool

minor fractal
#

Ah, I'm mixing it up with the cutoff

#

Which is 25

#

I'll recheck the synergy no.

#

Yeah, max should be 45.

#

GW2 Raiding rn.

minor fractal
#

But yeah, it's better than Burst w/ synergy

#

Plus more range, plus its economy doesn't tank if it's not shooting a regular small.

#

It has actual trade-offs and its skill requirements matter.

silver fable
#

how does current sniper sentry (without symbiosis) compare to r6 sniper sentry?

#

I thought sniper sentry was fine in r5 and r6

#

symbiosis was an interesting idea that was overdone, and I still have no goddamn idea why they buffed base sniper sentry

#

but before the last patch sniper sentry without symbiosis seemed pretty reasonable to me

past mesa
#

Symbiosis giving ammo efficiency was to much

silver fable
#

I feel like every level is awash with tool, so I'm not all that about the efficiency tbh

past mesa
#

I mean triple sniper sentry’s all getting in general shots off shouldn’t be sustainable

silver fable
#

yeah trivializing 4man reactor holds or whatever because you can deploy 3 sentries and keep them fed forever seems pretty messed up

#

I haven't played 4man in a very long time, I'm kinda used to 1 or 2 sentries providing ample support in duos and then wondering what the hell all this tool is for

#

which on reflection, maybe just speaks to how unhinged balance in this game is for 4man

minor fractal
#

W/out symbiosis, slightly worse I think.

#

3s shot delay (not just spin-up) is new I think, and it's obviously losing ammo.

#

R5 it had back damage as well, so it could do quite a lot of damage.

silver fable
#

yeah I wasn't crazy about the back damage thing

#

I wonder if it might be better to just return to r6 sentry with no symbiosis bonus, then introduce a 5th sentry built around the symbiosis concept

#

since classic sniper sentry had its uses, even in the midst of r6 burst sentry

weary mesa
#

Having 4 sentries is fine don't need more, Sniper just feels like a synergy tool now

#

Like cfoam

devout nimbus
#

I am suppose to make game suggestions thru email right? where do I find their email I wanna cry about chargers flying through the floor/ walls when they are punching.

neon gust
#

we've been crying for 4 years

ocean spindle
#

a llorar a la lloreria

neon gust
#

no importa cuanto lloro, dios no me escucha

past mesa
devout nimbus
#

To my understanding there like no devs currently working on the game yea? Like they built this system that the level designers use and moved on to whatever they doing next, am I right?

neon gust
devout nimbus
#

huh

neon gust
#

they just doing another game

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and diverted everything into it

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left like 1 level designer and calle

devout nimbus
#

so is R8 gunna be made by like 2 ppl

neon gust
#

theyre doing what they can grantly

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so even tho they get criticism its understandable

neon gust
#

then finish and move on

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some bug fixing of set rundown

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the usual

devout nimbus
#

So its not the rundown i need to worry about its more so the bugs that have existed since forever not being fixed

neon gust
#

eehh yeah pretty much

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good thing its that no checkpoints or dimensions

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so alt rundowns are pretty much bug free

silver fable
#

still think they were probably putting all the new people on external contract work to pay the bills

#

(and most of the original staff)

worn saddle
honest lion
#

For R7C3 main uplink, is there only going to be 6 Charger spawning in total?

dry pumice
#

I believe so, yes.

#

After that it's all quiet.

honest lion
#

Gotcha

tardy ingot
#

Imagine if it spawned a full wave

latent obsidian
#

It should

dry pumice
#

That would be... Actually unbeatable.

latent obsidian
#

If they make you fight a blood door why not a wave of chargers too

tardy ingot
latent obsidian
#

if you find one

dry pumice
#

I was about to say

latent obsidian
#

which I don't believe is guranteed

tardy ingot
#

pretty high chance, but true

#

also chargers > smalls/hybrids

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imo

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hybrids are pretty tame to melee

neon gust
#

wich is kinda sad

fierce nebula
#

^^^

lunar rain
#

Any tips for the r7c3 blood door?

craggy pier
#

which one lol

#

I'm gonna assume you mean the first one

#

maybe you get lucky and find an explosive mine which you can put on the blood door or bait enemies to another door for more kills. Otherwise put a couple cfoam mines facing that door and then bonk the enemies

dry pumice
silver fable
#

You can use an explosive mine on the door to wipe the enemies if you find one, otherwise put a good amount of cfoam tripmines on the door instead.

#

If you mean the overload blood door, point some sentries towards the door to 328c for cover before pulling, then pull and shoot. HEL weaponry is gross here if you lure them north along the upper walkway.

lunar rain
#

Just the first blood door for main

#

So in general just place a lot of sea foam mines

fallen dirge
#

guys I just started playing and completed training few min ago. How do I proceed now?

ocean spindle
#

helloo
u can proceed to play missions now! either if u wanna join someone else doing the first level [Rundown 1 level A1] or host a lobby, the instructions are in #how-to-matchmake

#

just some advice when going to play with other funky people
ask to not be carried, and make sure that everyone joinin ur lobby joins ur vc

low crest
#

I just started GTFO too, can I join missions other than R1A1 or do I need to complete that first? The Rundown selection screen shows the other maps as locked, is that just for matchmaking or joining others as well? ty

solemn flint
#

and currently we have alt r1, alt r2, alt r3, r7 avalable to play, more rundown will be release later on in the year

ocean spindle
#

yeah the grey circles that dont appear unlocked is cause
they arent out yet

solemn flint
ocean spindle
#

.t lfg

uneven gulchBOT
ocean spindle
#

just some advice
ask to not be carried, be sure to do the tutorial first [Training]
and make sure that everyone joinin ur lobby joins ur vc

low crest
#

thanks y'all! I've done the training and have a basic grasp of the mechanics and the terminals etc, I've tried doing the first rundown with the bots but we keep getting completely cooked. Wasn't sure if others would be down to do the first alt rundown but I'll give it a shot in the lfg channel. ty!

ocean spindle
#

yeah bots r ok but they just need to be
learnt

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and its a pain when sneakin cause the only help with awoken enemies and a mess

dry pumice
#

Bots will get ya through As and Bs.
Cs will be problematic.
And Ds will be hell.
Don't even get me started on Es.

ocean spindle
#

funnily enough ive heard people say bots arent that bad on r2e1 but i have no idea

#

but its enough proof im gonna say thats false

#

cause u dont need to test it u just need to trust blidnly

odd pivot
#

bots are pretty good for most of the levels except the one with error alarm. You just have to take it slow whenever clearing room and they do help out with giant enemies and grouped up Strikers.

ocean spindle
#

no they r ok for those too

odd pivot
#

yeah but it's a bit frustrating with the commands cause they seems to prioritize the wave

icy cave
ocean spindle
#

annoyin

#

but its still possible n stuff

odd pivot
#

yeah the only level I'm currently stuck on is R2C2 cause they won't pick up stuff

icy cave
odd pivot
#

I played R7D1 with multiple teams and still haven't beat it like the X alarm just brutal

#

I think for bots any level where you have to quickly barricade a door can be tricky cause they sometimes just run back and through the door

icy cave
jagged shore
#

My dude they just said they've tried it with teams and haven't yet lol
Immediately then saying it's ezpz is kinda messed up :p

ocean spindle
#

ah yeah right u mean with bots- BUT WITH A TEAM IS SO EAAAASY

icy cave
#

I don't see the problem

jagged shore
#

Sure, but the way you said it didn't seem very personal
Just "level is easy with people"

ocean spindle
#

yes but like we talkin about bots

odd pivot
#

:p it really depends on the team at the end of the day

ocean spindle
#

yeah a team of people that play
minecraft would be

#

funky

jagged shore
odd pivot
#

I haven't done R7 in a while but I used to play with random

jagged shore
#

? I'm confused by this answer lmao
I was wondering which class x

ocean spindle
#

lemme guess what happens next

odd pivot
#

R7D1 with the Chargers

jagged shore
#

Okay the charger class x lmao

ocean spindle
#

ah ok i was guessin a 'THERES TWO?!' kind of answer but

#

:[

jagged shore
#

Was just pure curious if it was that or the shadow lol

jagged shore
hardy grotto
sturdy glen
#

so true

#

as one of my friends says, everyone's just waiting for their time to tell their "hot take"

past mesa
jovial pasture
#

'first time in gtfo'

neon gust
#

Whatchu guys talking about

turbid horizon
#

hot takes

dry pumice
past mesa
#

Do you have any hot takes mr dragon sir

dry pumice
#

*tun Tun TUn TUN tun. Tutudun. *

neon gust
#

People who complain about pr and bullpup are the people who cannot even use it correctly and lack aim

past mesa
#

how did you know about my skill issue

neon gust
#

screech from kitchen nightmares plays

#

Probably the most overused sound effect of all time

dry pumice
#

Reloads of >2s do not belong in main

weary mesa
#

Weapons are slowly getting closer to the power of R4 Hel Revo

turbid horizon
#

bruh I had no clue where that was froom

neon gust
turbid horizon
#

ty dragon

neon gust
#

Next video its gonna be a drama fueled raction vid of rayalot ranking weapons

#

Tune in 2 weeks

past mesa
#

Please

#

I need this

weary mesa
#

Tier list review when

jagged shore
#

I need more black dragon GTFO vids in general

neon gust
#

I need jesus

past mesa
#

Can you do a voice line tier list

hardy grotto
#

dauda voice lines win everytime

#

hes so iconic

past mesa
#

hands off cocks though

neon gust
#

If i hear dauda bio lines

weary mesa
#

Dauda can't say thank you though

turbid horizon
#

rank woods voice lines

#

the forbidden bot woods lines

hardy grotto
#

he also doesnt say please

#

hes kinda rude tbh

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but like

#

this place is big is so iconic