#gtfo-related-questions

1 messages · Page 44 of 1

stuck brook
#

Haha lol, kinda figured

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Just curious LOL

fickle raven
#

sniper nerf bad, revert plz hmpf

ocean spindle
#

neber

fickle raven
#

explonsion in agoney

wicked crater
#

alright I have to ask. Burst cannon back in the game? Really? Is that shit still busted as it was in the past or has there been balance adjustments to it?

ocean spindle
#

i like how u say 'really'? as in waitin for it to never come back
fuck that gun
but well now burst cancelin cant be done :]

#

unless u
overcomplicated it

wicked crater
#

Ahhh can't burst cancel now

hardy grotto
#

pretty sure its the exact same lmao

wicked crater
#

cause my mates were using it as a bolt action rifle and it was reallly stupid OP

hardy grotto
#

u just cant burst cancel

ocean spindle
#

well u know take a piece of a puzzle away and now it isnt complete so

#

:]

wicked crater
#

with burst canceling fixed I guess the weapon is kinda balanced, thanks for the answers lads

soft crater
craggy pier
#

🥹

soft crater
craggy pier
#

wdym?

soft crater
#

I forget their name

craggy pier
#

oh

soft crater
#

I only remember they also had hearts like you

craggy pier
#

@neon plaza lili_kiss

soft crater
neon plaza
craggy pier
neon plaza
#

yeah it's me 😎

craggy pier
neon plaza
craggy pier
lusty bramble
#

I'm getting use out of the shotgun sentry from the mere fact that it has tons of ammo to actually dump now

#

But I'll give someone 100 burst cancels if they can tell me what a "aim towards the enemy" fix even is

ocean spindle
#

yeah i tried it
its
not useless
surprisingly
i think, i could be seein wrong i am stupid

ocean spindle
#

not headshots?

turbid horizon
#

Does it mean it targets chest once head is gone?

lusty bramble
#

It still aims for the head

ocean spindle
#

ah

#

then no idea

#

:D

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CALLE THE HELLS AIM TOWARDS ENEMY AAAAAAAAAA

neon gust
#

aimbot

turbid horizon
#

Its bullets home now

#

That’s the buff

jagged shore
#

Is sniper sentry still good lol

ocean spindle
#

yes
sniper is nice

lusty bramble
#

Going to have to be a big disagree for me

#

It's time to rotate back to the burst sentry

turbid horizon
#

mmm yes R6 flashbacks for me

lusty bramble
#

If we bloat up the usage statistics on it it'll also be nerfed

ocean spindle
#

ok then now is just me bein blind

turbid horizon
#

Yeah ammo decrease, scan delay increase and fire delay

spark lantern
#

Didn’t there used to be a suggestions channel or something? Ik I’d see a few hot takes there

ruby wasp
#

It's been removed

ocean spindle
#

boop

spark lantern
#

That’s good ty

dull schooner
#

Are all the released rundowns available all the time now?

#

or are they rotated?

vital sierra
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all the time

round needle
#

hey me and my friend are playing 3a1 and we can't get the ncr objective inside the correct zone, wondering if anyone else has this issue?

topaz anvil
round needle
#

we believe we found it, but it doesn't give us the option to interact

soft crater
#

Bad fathers?

topaz anvil
#

You need to put the baby in it

round needle
#

....bad fathers

#

sorry we'

#

re dumb

topaz anvil
#

Classic mistake of leaving the baby behind

soft crater
#

To be fair. Most groups forget about the baby hence bad fathers

topaz anvil
#

P sure at the top left it says bring the neonate to resuscitator or smth

soft crater
#

Then it leads to like. 5-10 wait to get baby from point A to Point B

soft crater
topaz anvil
#

Dunno why

weary mesa
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There's one with a powered pad connected to it that's the one you have to put it in

topaz anvil
#

Most handy part of the game

round needle
#

i think the baby is strong and independent

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who dont need no man

soft crater
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Baby is a WMD to surpass metal gear

craggy pier
#

how does one query/list a fog terbine

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list fog_turbine

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query fog_turbine_xxx

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wiki is on something then

#

what

topaz anvil
#

What is wiki saying

topaz anvil
craggy pier
#

something about industrial grade fog terbine

topaz anvil
#

???

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Link?

craggy pier
#

thats just flavour text

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ok no im just high it says described as

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my b

vestal girder
#

have they fixed the bug with the bots shooting at doors during alarms yet

weary mesa
#

I mean it's not a bug

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you can do that yourself too

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They see the enemy thought the cracks and shoot them, I do it as a meme but sometimes it helps

devout nimbus
#

Is rifle good

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or very bad

ocean spindle
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good

devout nimbus
#

what special goes well with it

ocean spindle
#

well i'd say is a very versatile weapon
cause its a mix between pistol and dmr, well whatev special u go for when u have one of those two

vital sierra
#

imagine pistol but long range

minor fractal
#

15 damage body shot, rifle 1-taps as a follow-up.

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It's also arguably quite strong on any loadout where you want burst damage to compensate a sustain-focused weapon.

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Probably a good MG pairing, probably a good HAR pairing.

solemn flint
#

love the precise

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i just hate the sound of it

weary mesa
#

Opposite for me, love the sound and the sight

craggy pier
#

rifle sound and especially sight rocks

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wish dmr had rifle sight

craggy pier
tardy ingot
craggy pier
soft crater
#

16.25 vs 15

craggy pier
#

I havent tried it yet. But could BC+choke kill mom before she births?

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Wait

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Hel Rifle's sight wasn't like this

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It was red

fierce nebula
#

a change not provided in patch notes?

vital sierra
#

are you colorblind by any chance?

lusty bramble
#

That community made trailer is just real bad

minor fractal
#

You can trust me as well, since I haven't touched it this patch.

lusty bramble
#

On that blackdragon personality of having the most powercreeped weapons available to pick and still choosing the bullpup combat shotgun

craggy pier
#

Consider that I never played R3 so my only exp was R5 with hel rifle

minor fractal
#

Naw, I've played non-stop Rifle + HEL Gun.

lusty bramble
#

Common based rayalot W

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That's why he gets the girl

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Hearing 4 rifles dish out 40 dps each on a single striker is music to my ears

minor fractal
vital sierra
fierce nebula
craggy pier
#

I guess I'm confusing it with another gun's sight

minor fractal
#

W8, actually, it might be different-ish...

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Because R6 graphic updates.

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Happened to every sight.

soft crater
fierce nebula
#

GTFO has mid graphics /s

dark fern
#

may I ask what makes burst cannon and hel rifle so good?

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right now I'm just using both as giant killers that isn't useless on smalls

fierce nebula
#

burst is shit lmao

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because burst cancel was patched

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it's actually balanced

lusty bramble
#

Tumors have a damage cap, meaning you can only do so much damage to them. Theoretically the sniper should be able to do a tremendous amount of damage per shot to a boss enemy, but it is capped to the tumors health. The burst cannon supercedes this cap by being able to spread out a high amount of burst damage to several tumors, dealing a significant amount of damage in a single burst.

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This is why you can see videos of tanks or birthers dying within seconds

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You can also spread out a burst on smalls, potentially killing many, instead of wasting a single sniper shot on only one

hardy grotto
#

yeah okay man

lusty bramble
#

Hel rifle is misunderstood as to where people just compare it to the hel gun, whose penetration is more of a addendum than an actual feature you have to use

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The benefit comes from the high amout of damage you can do to a lineup, which is super important on medium to larger enemies

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I still don't know if they've fixed penetration or not, but it can do very well if you're able to get those line ups

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But you get so much ammo for the hel gun where it doesn't really matter if you hit heads or not

tardy ingot
#

Wdym fixed penetration musicmommyThink

lusty bramble
#

Shits been broke since r5

hardy grotto
#

honestly did not know that beep

tardy ingot
#

in what way? (Honestly dont know)

hardy grotto
#

u said something about it being broken in r4 I think?

lusty bramble
#

It's why it's a gamble if you hit 4 or 5 targets

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And rare for you to ever hit 6

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From what little I know, it's based off of how the game checks for damage drop off related to penetration

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Meaning it works well at close range but completely blunders at longer ranges

vital sierra
#

time to drop in a random game

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but not tonight

hardy grotto
#

I actually need to test a bunch of stuff with mountainman anyway so maybe I’ll test that as well

wheat urchin
#

Yo guys im new at gtfo any guides , tips and tricks that i have to know?

ocean spindle
#

helo!!

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the only tip i would recommend is playin the tutorial [training]

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and then learnin n playin with other newies :D

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and if at some point u get stuck u can ask for help on these channels

latent obsidian
icy cave
neon gust
#

You guys are so outdated

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Pen gets reduce by the amount of limbs you hit on an enemy

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Thsts what beeps talking about

icy cave
neon gust
#

Its in an old vid i made i think

icy cave
neon gust
#

An also beep its wrong

icy cave
#

Even did A3

neon gust
#

You cannot hit 6 pen

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Only 5

#

Since its hardcoded to 5 enemies

neon gust
#

Work and stuff

icy cave
#

damn

latent obsidian
#

are we going to get a video covering the updated tools?

neon gust
#

And nano

latent obsidian
#

Hell yeah GTFO x OW2

neon gust
#

1 year from now

icy cave
#

Dunno you were saying the text chats were more toxic. Had to enforce it

latent obsidian
#

thats fair enough

#

proving me right

icy cave
icy cave
lusty bramble
neon gust
fierce nebula
#

actually a riot shield tool you could place down is awesome

lusty bramble
#

Don't be ridiculous, I cfoam ladders

arctic marten
civic wave
#

even if you're a bit slow on the 1 mag kill you'll probably be dealing with less than 10 babies

dry pumice
#

Inb4 burst quadro burst is the meta for R7C2 PE

#

Just skip all the problematic crap

lunar rain
#

are there any audio logs in r3 or no?

ocean spindle
#

yep i think so yeah

weary mesa
#

ALT R3 ye

lunar rain
#

do we know what levels they are in?

stoic notch
#

hey guys. Newcomer here.

I really enjoy hunting for lore in this kind of game. Am I gonna get on people's nerves if I keep asking "just a sec, gotta read this log" or are folks generally comprehensive in that aspect? Plus, are people more prone to exploring each room or speedrun through a level? Thinking about doing a bot run because of that.

#

Additionally, do I have to run through the 3 rundowns as to not lose information about the lore? R1 and R2 apparently have very few groups.

ocean spindle
#

well depends on the person if u tell em 'hold on gotta read', but somethin u could do is take a screenshot then read it
also, uh, yeah i think all rundowns have info about lore, r1 had some big drops if im not wrong so yeah

#

if the log has an audio log then u just
gotta ask ur group

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also people- depends on their skill if they speedrun levels or not, cause people with high skill do it a lot but its usually newies that take their time n stuff

stoic notch
ocean spindle
#

thats why i say that when lookin for a group u ask to not be carried skdm

ocean spindle
ocean spindle
#

its keysmash, its like 'lol' but funkier :]

#

dont worry

stoic notch
#

aaaaah I get it hahah

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thank you very much!

ocean spindle
#

okee good luck on ur lore research

silk jungle
#

do the boosters that increase fog repeller power also increase the power of the fog turbine?

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I assume the answer is no

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but I wanted to ask anyway

jagged shore
#

i heard at some point that they do
but you shouldn't quote me on that

plain hollow
#

Is the tutorial solo?

craggy pier
#

yes

sullen goblet
#

So I was playing through Alt:3C1 and right before leaving through Zone 17 after getting the HSU, my screen sort of twisted and it looked like my character in game was on drugs? Everything was zoomed out and kinda multiplied, and it didn't looked like a visual glitch either; like it was in game. Just wondering if this has happened to anyone else? Honestly just irritated me since it didn't go away and I had to wipe

#

It's really hard to explain, sorry lol

craggy pier
#

your character took lsd

sullen goblet
#

Sure looked like it lmao That it just the best way to describe what happened, Idek

vital sierra
#

did you take infection?

sullen goblet
#

No, but I do know what the infection looks like when when you're all the way infected and it didn't look nearly the same. They said it well, it looked like my character took lsd

sullen goblet
#

Nah, though I've seen a post with something like that on Reddit and what I saw wasnt that. I'm genuinely just kind of confused now lol

minor fractal
sullen goblet
#

Ig it could've been. The rundown did just come out. If it happens again I'll take a vid or somethin but I'll leave it for now

vital sierra
#

i know this have been a thing to ask a lot but, could you post a pic of it

vital sierra
arctic marten
sullen goblet
#

Nah, not like that. Might be a bit of a stretch, but it looked slightly like the damn mirror dimension or whatever from marvel Dr Strange

#

@arctic marten wdym?

fierce nebula
#

mirror dimension? so you're saying the map itself looked weird

arctic marten
#

if you had previously been running an old rundown when you updated, the graphics can get a bit funky

jagged shore
#

eh i guess i should've been less specific
cause that image is i'm at least 99% sure another version of the liquid bug

#

so it's definitely got a range of appearances

sullen goblet
#

Nah, it's aight. It seems mine is just very very exclusive. It's so hard to describe too, Im not doing y'all any favors

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@fierce nebula kinda? If the map was weird though, the chargers coming after me would've been glitching too right? But them and the vote seemed to be moving alright

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Bots*

jagged shore
#

i guess a key question would be, how did it start
like, did it start in one part of the screen and then fade into the rest or was it just suddenly everything looked wonkey

sullen goblet
#

Started in one part, then moved into the rest of the screen

arctic marten
jagged shore
#

then, at least to me, it still sounds like just another weird manifestation of the liquid bug

jagged shore
sullen goblet
#

@arctic marten nah, not like that. Kinda cool though lol

arctic marten
#

hm no idea then

sullen goblet
#

Me either. Thanks for the help, though. If it happens again, I'll try and take a picture or video

jagged shore
#

additionally, wait a few minutes
if it is the liquid bug then it should fade away after a bit

sullen goblet
#

I didn't have much time for it to disappear. It happened, I backed off for about a minute or two to see if it would go away and it didn't. Got overwhelmed with chargers that continue to spawn

#

But I'll keep that in mind. Hopefully I won't get cornered again during an error alarm lma9

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Lmao*

jagged shore
#

ah fair enough
am unfamiliar with the r3 levels as of yet, haven't had a chance

sullen goblet
#

They're pretty fun. Love the new Hel rifle

craggy pier
fierce nebula
craggy pier
#

tripping balls in gtfo is 10c canon

solemn flint
#

1 question

#

when did charger and mom got introduce to the game?

craggy pier
#

originally?

solemn flint
#

yep

craggy pier
#

mom was r3, not sure about chargers

fierce nebula
#

I think the wiki is gas lighting us

#

says chargers were introduced in R1

craggy pier
#

was that in og R1 or alt rundown change?

solemn flint
#

i remember not seeing any charger

#

in alt r1

fierce nebula
fierce nebula
jagged shore
#

chargers were in r1c2

solemn flint
#

and in alt r3, charger was introduce by a frecking ears destroyer in alt r3c1

solemn flint
#

im now curious

#

if charger were introduce in r1, why are there no warning about them until r3c1 alt

weary mesa
#

Because R2 was a bad rundown

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Didn't use them at all

craggy pier
#

so true bestie

fierce nebula
#

oh lmao

solemn flint
#

i hate the fog and hate the massive difficulty gap between c and d tier in r2

jagged shore
#

something something only rundown to remove an enemy

weary mesa
#

I mean R3 also removed enemies sadly

solemn flint
fierce nebula
#

my mom

#

OHHH

weary mesa
#

Shadow and shadow bigs

solemn flint
#

why?

#

shadow are fun

jagged shore
#

they just weren't in any of the levels

weary mesa
#

Yea removed isn't the right word

jagged shore
#

unutilized?

weary mesa
#

ye

jagged shore
#

unused lmao
simpler word that i didn't think of

weary mesa
#

A lot of enemy variety is good

#

hopefully they keep that up with the future ALTs

jagged shore
#

i heard they added cscouts to ar3?
i guess i kinda wish, somewhat selfishly, that they kept the enemy introductions the same
definitely not because i just dislike dealing with cscouts

weary mesa
#

They're gonna have to do something to keep the difficulty up with R4 and R5 weapons in the game now

hardy grotto
#

but will they

weary mesa
#

No

hardy grotto
jagged shore
#

i mean is anything gonna be up to the difficulty standards of someone duoing r4e1

fierce nebula
#

scarcity*

tardy ingot
#

when r4/r5 drop and people say its easier cuz guns are stronger than before

hel revo: weaker
Burst cannon: weaker

fierce nebula
#

I enjoy how burst cannon is just easier to use sniper

tardy ingot
#

also beth is definetly having 1 struggle left in the game kappa

weary mesa
#

No hel gun nerf thenboom

tardy ingot
#

putting down mines KEKLEO

tardy ingot
#

just way better everywhere else

hardy grotto
#

That mine put in work I don’t wanna hear it

tardy ingot
#

beth dont lie to me, i saw it happen multiple times over the 1 1/2 hours i lurked

hardy grotto
#

the back damage multiplier mine SmileW

tardy ingot
#

KEKLEO but that mine actually hit them all LOL

hardy grotto
#

I was pretty content with it tbh

tardy ingot
#

legit shouldve clipped it

fierce nebula
tardy ingot
hardy grotto
#

That’s where the primary comes in

ashen frigate
#

They are barely alive after one burst

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a couple primary shots and bye

tardy ingot
#

well yea

but that directly makes it weaker than sniper vs bigs specifically

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never said it was weak vs em

hardy grotto
#

sniper definitely still has its uses but uh

fierce nebula
weary mesa
#

Nah guys that's bad just like Hi Cal on chargers

ashen frigate
#

agreed. provided you can aim ^^

hardy grotto
#

Burst cannon strong

tardy ingot
ashen frigate
#

Pre-nerf I believe Hi Cal one-shot chargers, it was downright ridiculous

#

But felt so goooooood

tardy ingot
#

it just had shitty range issues

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Hcp range do be weird

ashen frigate
#

indeed

#

which make it more of a shotgun (and we have a lot of those already)

#

I would like to see it reworked, with more damage and range, but decreased ammo (keeping the mag size)

tardy ingot
#

its in a unique spot rn

#

kinda a low skill revolver

#

that deals with bigs ok

ashen frigate
#

true true

fierce nebula
tardy ingot
#

eh theres only ever been 3 weapons imo that actively competed with (working) sniper

Hel rifle (same base dmg back then + huge pierce and range)
Scattergun (ridicolus base dmg)
Burst cannon (huge base dmg)

fierce nebula
#

burst cannon on top baby 130% usage!!!

ashen frigate
#

Ah, using the HEL Rifle on R4D1 reactor waves <3

#

(or R5B1O)

#

It just felt so good anihilating a wave of chargers

tardy ingot
#

uh

#

yeah thats gonna be interesting to do again

jagged shore
fierce nebula
#

let's go B10

#

R8 will feature 87 levels

craggy pier
#

was rounding error a problem in og r3

tardy ingot
#

wdym rounding error?

craggy pier
#

or did it do less damage back then

craggy pier
tardy ingot
#

yeah but what „did do less dmg“

craggy pier
#

hel rifle

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it didnt one shot chargers in og r3

tardy ingot
craggy pier
#

kk

fierce nebula
#

k

#

😈

craggy pier
soft crater
neon gust
soft crater
#

30 damage hel rifle has me feeling some type of way

#

meanwhile the precision leaves it with just enough to headshot a scout

#

nvm scout head is 3x

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I was thinking 2x back

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cause of 42 hp

ocean spindle
#

so u wann kill a scout from the front /j :]

soft crater
#

not many guns can do it from the front to the body

#

let alone the ones that can't do it from the front even to the head

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at least with 1 shot

ocean spindle
#

we need the scattaweapon again

tardy ingot
#

theres at least 4 that can do it from the front with no head (1 not currently ingame)

soft crater
lusty bramble
#

Scattergun 🤤

fierce nebula
#

wait until R4 first

dry pumice
#

Are there any assault rifles left to re-release?

#

I think there was one with the scope similar to recently added long rifle

#

Battle rifle... Goddammit, they could've called it battle rifle!

#

Imma about to infiltrate 10c to improve these naming conventions.

neon gust
#

Nah

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Saw off shotgun double tap rifle

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Thats pretty much it

dry pumice
#

Then what was that one rifle from that steam artwork gif

neon gust
#

Scattergun

dry pumice
#

The one that sprays down a tunnel

neon gust
#

Just like 3 guns left

dry pumice
#

With giant cubical scops

lusty bramble
#

r4 auto pistol auto sentry
r5 hsmg double tap sawed off
r6 scattergun

lusty bramble
dry pumice
#

This one

#

That's a lot of brrrt for something called "double tap"

neon gust
#

No thats smg

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Old.version of it

#

From 4 years ago

lusty bramble
#

have to play the 2018 build for that

neon gust
#

I wanna play that build from the trailer

#

Pre alpha was pretty creative

dry pumice
#

That's the SMG?! ... My god, what have they done to you.

#

That scope looks awesome.

neon gust
#

Game look waay darker and gritier

#

You can see most of the placeholder names there

lusty bramble
#

they were trying to hide the state of the game

neon gust
#

Smg, dmr

neon gust
#

As a matter of fact some rooms are still "incomplete" without a ceiling and stuff

craggy pier
#

Could they rename R4 HAR and release it as something else?

lusty bramble
#

No

devout nimbus
#

is shotgun sentry good yet

lusty bramble
#

Eh

dry pumice
#

half-bad

#

still use ammo like mad, not as badly

viral hound
#

are the comments on steam true about the status of the game where theres “a lot of bugs and the developers are working on a new project and not focusing as much on gtfo” i figured id ask here cuz i was interested in getting into the game

minor fractal
viral hound
#

damn, thats unfortunate to hear, are the bugs gamebreaking? or just more of an annoying thing that happens occasionally

minor fractal
#

Depends on how you interpret them, but they're mostly just annoying.

#

Of the one or two that are pretty close to softlocks, they are fairly uncommon and there are work-arounds to deal with them.

viral hound
#

thats honestly not too terrible, yeah i can see it being frustrating especially if it took so long to get past a place just to deal with that but could be worse

minor fractal
#

The people that are going to complain the most are probably going to be:
-People that are unlucky enough to have very negative experiences with particular bugs.
-Multi-thousand hour players that are aware of all of the many issues GTFO has who are understandably a bit unhappy with the state of the game.

#

Although most veterans have given up by now, the writing is on the wall.

viral hound
#

yeah thats pretty much what ive seen. mostly the vets with like 4000 hours, appreciate the answers tho

potent hamlet
#

Question. For example, having R1C1 unlocked and I play with someone (and that person is the host). If we win the game, I will unlock R1D1 or I have to play and win as the host?

ocean spindle
#

think u unlock it
but u can join levels u haven't unlocked too of the host haves em u unlocked

potent hamlet
#

Thanks.

past mesa
#

Trust

winged turtle
novel forge
#

so I'm in R7B1 zone 96, how do I lift the lockdown on the security door cuz I have no idea what to do

ocean spindle
#

theres a terminal in ur zone

#

u gotta put a command into it

topaz anvil
novel forge
#

I've been given no commands

ocean spindle
#

unless that isnt the room im thinkin about

ocean spindle
#

uh idk zones

#

could u describe it

topaz anvil
#

Go put baby in machine

#

There you go

ocean spindle
#

ah r7b1

#

im dumb

novel forge
#

but to get to machine i need to open the door

#

door is in lockdown

topaz anvil
#

? There's a room to the left of the door

novel forge
#

ye

topaz anvil
#

Got a huge block of metal over a track on it

#

That's the machine

novel forge
#

I had the bot carry the baby so it didn't say anything about the machine....

#

aight

#

thx

topaz anvil
#

It says in the top left "bring the neonate to unsealer uns_l02" or whatever

#

When you query the unsealer its found in zone 96

novel forge
#

I dumb lol

topaz anvil
#

Lol

novel forge
#

aaaaaaaaand I died. continued at checkpoint and I can't pick anything up

#

am I glitched

topaz anvil
#

F

noble cape
#

For R7E1 after the teleport, we got the chargers and pablo teleported with us is that a glitch or did they patch something

craggy pier
#

did they teleport into the desert zone?

noble cape
fluid bough
weary mesa
#

Did the door break in commence scan?

lusty bramble
#

I ALREADY POSTED THIS

#

NO ONE BELIEVED ME

#

THEY ALL THOUGHT I WAS SIMON BUT I WAS VIKLUND THE ENTIRE TIME

fluid bough
#

are they really like instakill when teleporting back? we died too soon to see

lusty bramble
#

yeah they all have no health

fluid bough
#

ok, i guess thats better than full lol

lusty bramble
#

this will never be fixed

weary mesa
#

Did you guys try to shove him

#

He should die to it

#

Might be an update thing like old invincible ladder enemies

jagged shore
#

does shove do actual damage lmao

weary mesa
#

Don't know for sure

#

Enemies used to not die on ladders but if you shoved them after depleting their hp while they were on the ladder you could shove to "kill" them

fluid bough
#

didnt try shoving but if we dont wipe beforehand ill try it

weary mesa
#

inb4 32 damage for nothing PirateSimon

vital sierra
#

so no

past mesa
#

Then you will get Pablo and a set of chargers that you didn’t clear

#

Not much you can do unfortunately

red flax
#

Do boosters like "Supply efficiency +40%" apply to just the person with the booster equipped, or does it make it so that if the person with the booster gives supplies to a teammate without the +40% booster, they also get extra supplies?

past mesa
#

Supply efficiency means any supplies that person gives out either to themselves or others

red flax
#

Ok so it's better to make the person with the booster equipped give out all supplies then, right?

past mesa
#

Yeah

past mesa
red flax
#

Yep I saw

past mesa
#

There is an r5 booster with both but mainly it is one or the other

devout nimbus
#

Where tf is the wave coming from when we pull an alarm... lore wise? It kinda weird to clear a bunch of rooms and then pull an alarm and all the sudden enemies are coming from said rooms

craggy pier
#

magic!

#

(lore friendly)

#

(real)

#

(not fake)

devout nimbus
#

And why are they a different pigmentation than those that spawn sleeping... lose wise?

#

Like ALL the sleepy ones are pale, but ALL the ones that get spawned in look like they actually saw sun and are more tanned

neon gust
fierce nebula
#

but because game mechanics, they just spawn 2 rooms away and chase you

fierce nebula
vital sierra
devout nimbus
stuck elm
#

Guys does anyone know the spawn interval of the error alarm in R3C1?

stuck elm
icy cave
#

No problem

limpid valve
#

Is there a way to fix a broken Terminal? Doing a R3B1 and nobody can click on the terminal with the uplink?

fierce nebula
#

sounds like major desync with the host

limpid valve
#

probably, It worked to reconnect

daring temple
#

Idk if this is the correct channel but its the closet to gtfo queries i could find
are they planning on adding any upscaling forms like FSR or DLSS

noble sierra
#

No clue at all, but I can't imagine the devs have resource on this

#

Yes, they are low hanging fruit that increase the game's quality since Unity supports them natively now, but there are too many stuffs like this out there already

daring temple
#

ye ive just decided to make use of the amd adreanlin's upscaling

floral acorn
#

afaik 2019.04 didnt have such support yet but dunno anything about anything 🙂

smoky iris
#

hey so kinda weird question, c1 on altr3 has a random mother scream at one point thru it, as far as i can see no mother exists, is this just lore about what's coming up on d1 or is it just a bug?

kind pond
#

does enemy AI see foamed doors as a longer route than regular closed doors during alarms?

neon gust
#

Its suppose to be that your getting closer to the prime mom

smoky iris
neon gust
#

So you open the door and you hear the Pmom scream

smoky iris
neon gust
#

Obviously your character stay silent and dont acknowledge it

neon gust
#

That would be more exciting

#

But nah just a short stealth section

smoky iris
#

never got to c1 2 years ago i don't think, didn't have anyone to play with and soloing cringe

#

ye ok, cheers for clearing it up

neon gust
#

Ya welcome

#

Just wait til rundown 4

#

You gonna find the lore terminal

#

And our characters are gonna remain silent again.....

#

When they have voice lines for that terminal

smoky iris
#

even r3 has em, think there's been 2 terminals in c1 with audio files

neon gust
#

Youll love it!

smoky iris
#

tho that wasn't the characters so slightly less funny

neon gust
#

Oh no but on this terminal theyre suppose to react to it!

smoky iris
#

well maybe we'll have some reaction in r8 if it comes out within our lifespan

#

/at all

topaz anvil
neon gust
#

Oops

#

I mean r5

#

Kekw

#

Mandela

topaz anvil
#

Bozo

steady swift
#

this is probably a really stupid question but is shooting the sleepers' legs a viable strategy in combat? They seem to really not like it when their legs are destroyed.

ocean spindle
#

u only stagger em, and it would be the same thing if u shoot their body

weary mesa
#

Smalls, not really. Bigs however are nice to limb stagger

ocean spindle
#

yeah with big ones u need to go for limbs

#

so u can keep staggerin

#

but in smols instead aim to the head to kill em, all melees kill a smol one with a hit on the head and some guns can one-shot em too

mossy aurora
weary mesa
#

yes

mossy aurora
ocean spindle
#

i guess by bullrush u mean big shooters

#

but u can just go around em hittin the head

#

tryin to evade their projectiles

mossy aurora
#

bullrushes dont have head multiplier

weary mesa
#

Clueless

ocean spindle
#

ah

#

well still

jagged shore
#

bullrushes are chargers yeah

ocean spindle
#

u dont need to go for limbs

#

ah ok

#

those be different types of enemies

sturdy glen
#

clueless

neon gust
#

I will kill all of you

ocean spindle
#

and u dont
melee em

#

usually

#

but

sturdy glen
#

I agree dragon

neon gust
#

Say chargers like a normal person

ocean spindle
#

yeah

#

pls

jagged shore
#

i also agree

neon gust
ocean spindle
#

call em fuckers way easier /j

mental jasper
#

what are the best weapons against those enemies that hit fast

sturdy glen
#

mf boutta call the snatcher the pouncer

weary mesa
#

I do

ocean spindle
jagged shore
#

🤮

ocean spindle
#

and u might be new so

neon gust
#

Playing with z requires a lot of self control

ocean spindle
#

dont wanna spoil

weary mesa
#

Bout to call the immortal the immortal

neon gust
#

Someone stop this man

ocean spindle
#

bout to call the caller the phone

neon gust
#

Hes going insane

weary mesa
#

Birther gang

neon gust
#

Be careful with the Striker_fast

ocean spindle
#

poor newie that sees all this
them thinkin to themselves 'what the fuck'

neon gust
#

Dont do gtfo kids

sturdy glen
#

new mfs see the black men and go

neon gust
#

Terrible adiction

sturdy glen
#

"bullrush, that seems like a good name"

ocean spindle
#

dont do bigstriker kids

sturdy glen
#

we just lack creativity

#

wait no

#

innovation

#

thats the one

ocean spindle
#

they called em punks in the wiki
ive never seen anyone call em that ever

neon gust
#

What are you on about

#

He knew better than you!

mossy aurora
#

they died on code 4 twice 😦 maybe they should have brought dmr instead of the shitty dmr, rifle

ocean spindle
#

GASP

winged turtle
#

Still calling strikers strikers?
has anyone tried calling them Tongue bois???

Back in my day we used to i n n o v a t e
smh my head

neon gust
#

Micromanaging the team ☑️
Shitty attitude ☑️
Doesnt know what his talking abiut ☑️

neon gust
#

Its like i had a deja vu

mossy aurora
#

did u see when they wiped the first time

fresh steeple
#

can you kill a scout with two bullets if you time it right?
e.g. 2 dmrs firing at almost exactly the same time

weary mesa
#

yes

ocean spindle
#

its
easier to just hit it with a melee tho

#

normally just syncin two shots can be really hard

fresh steeple
#

yeah but is it possible to do it with one (1) machine gun

ocean spindle
#

considerin the amount of time it gives u to do it

ocean spindle
fresh steeple
#

occupit takes two shots

weary mesa
#

yes

fresh steeple
#

i think

ocean spindle
#

is it

#

sounds so hard to pull off

weary mesa
#

if it staggers well then yes

fresh steeple
#

42/6 = 7 machine gun damage is 3.5

noble sierra
#

You can but it's tricky

weary mesa
#

practical no

noble sierra
#

DMR/hel gun is much more practical

fresh steeple
#

so its theoretically possible

sturdy glen
#

2 machinegun shots is possible from behind yeah, idk why you would though

fresh steeple
#

also possible with hel revolver

ocean spindle
#

yeah just sounds funky
i would still go in melee

jagged shore
#

eh sometimes you're just interested in the theory rather than putting it into practice

#

is neat to know lol

ocean spindle
#

mh true

#

just seein them be new

#

kinda pulls of the alarn in my head

fresh steeple
#

additional question is it practical to melee a foamed mother or should we just shoot it

ocean spindle
#

ah dont risk
it ksmdk

fresh steeple
#

ksmdk?

ocean spindle
#

keysmash, like 'lol' but funkier
unless u have melee boosters [a lot] or a syringe

noble sierra
#

It's very practical and even preferred

ocean spindle
#

ah god im wrong in everythin i guess

#

how am i so

noble sierra
#

You don't need c-foam if you have 4 hammer/spear

ocean spindle
#

dumb :]

#

ah ok

#

u

#

aight

fresh steeple
#

really? doesnt it have 1k health distributed over like 6 tumors

ocean spindle
sturdy glen
#

it takes 5x damage

fresh steeple
#

so 100*4 is not 1000? or is there also back damage

noble sierra
#

No back damage on bosses

jagged shore
#

i think two hammer hits could stagger it couldn't it lol

#

wait no nvm

#

numbers way off

sturdy glen
#

no you are correct

jagged shore
#

wait nvm

weary mesa
#

The stagger value for hammer on mom is 500

sturdy glen
#

2 full charges

noble sierra
#

Each tumor is 40eHP

jagged shore
#

forgot hammer is 100 stagger

weary mesa
#

So she staggers in two hits

sturdy glen
#

hammer op

weary mesa
#

Can bug out tho

ocean spindle
#

fuck hammer as always

fresh steeple
ocean spindle
#

source like the game engine

fresh steeple
#

source as in the source

ocean spindle
#

ah yeah the music video

#

once i dont have anythin to add i add jokes

noble sierra
#

Ah yeah, I'm dumb, 126 / 5 = 25.2 eHP

fresh steeple
#

so if we all have shotguns we can just one tap the tumors?

jagged shore
#

tumors don't use precision multi right

noble sierra
#

Yes, pump shotty can theoratically destory the mother in one clip

sturdy glen
#

they do

#

shotgun has precision of 1 though so doesnt matter

weary mesa
#

Shotgun one cycles her

#

Where's badger at

fresh steeple
#

but her stagger hp is the same as her hp so we basically can't stagger?

weary mesa
#

He needs to post the funny

sturdy glen
#

stagger multi is a diff thing as well

weary mesa
#

Stagger hp is consider a different bar

noble sierra
#

We can if we use weapons that has higher stagger multiplier (like hammer)

fresh steeple
#

oh ok

weary mesa
#

hel shotgun would stagger her right

#

Don't know the numbers well enough

sturdy glen
#

rn only hammer is really

#

impressive for staggering her

#

you need a LOT of multi for it to be worth doing over just killing her

noble sierra
#

Should be but never tried hel shotty on mother

sturdy glen
#

moms die pretty fast already so like

fresh steeple
#

also how much equivalent cfoam do you need to equvialent 1 cfoam nade

#

i think i word that wrong

jagged shore
#

wiki says it's double a launcher full charge
but don't quote me specifically

noble sierra
#

Almost 42%

fresh steeple
#

jesus

ocean spindle
#

i was gonna ask how bout a mine but mine just freezes i dont think its a foam % kind of thing is it

neon gust
noble sierra
#

Explosive tripmine is actually hard to calculate

fresh steeple
#

doesnt it do 40?

ocean spindle
#

cfoam mine

fresh steeple
#

oh

#

cfoam mine is like crazy amounts of foam right?

ocean spindle
#

yeah an explosive mine freezin would be funk

#

also idk, i think its just more a freeze-whatevs even if the foam doesnt hit
...
but like- i could be wrong prerfectly

#

cause idk anythin of those

noble sierra
#

cfoam tripmine is regular cfoams + insta freeze aura

#

Yeah, also hard to numerically evaulated

ocean spindle
#

just look at em blobs :] /j

fresh steeple
#

also how to tell sacks from set dec

ocean spindle
#

like distinguish coocons? they move
but
thats about it they arent hard to distinguish, they always the same color n shape

fresh steeple
#

theres only one image on the wiki i want to see them from different angles

ocean spindle
#

ah well the moment u encounter em the level will warn u

#

just pay attention to the wardens biocom text

#

but its a while till u see em tho, lots of levels

fresh steeple
#

they start in rundown 5 right?

sturdy glen
#

ye

fresh steeple
#

so i dont have to worry until that ALT + R7

sturdy glen
#

they might implement them early but I doubt it

fresh steeple
#

i hope not

weary mesa
#

R4B2 Overload hub zone is now respawn 👀

#

Actually would only matter for mother zone

noble sierra
#

That's nothing? Because R4B2 you can easily block spawn and send 2-3 to fetch the osip

#

Very few levels in R4 a respawn zone would make sense

#

Mother zone in R4E1 extreme seems good, though

weary mesa
#

That can just be blocked too

noble sierra
#

True

winged turtle
#

ladies and gentleman,
you cannot stagger a scout with the shove.

craggy pier
#

competence complication

winged turtle
#

Prowess Problem

winged turtle
vital sierra
#

you could, but if you haven't triggered the scout, then the scream will activate first (or the instant the stagger animation end, it'll scream)

winged turtle
#

ohhhhhhhhh gotcha,

#

no stagger lock to prevent the scream, which is what i heard

tardy ingot
tardy ingot
honest lion
#

With the sentry change, if I wanna run double sentry, what's the best option? I usually play with 2 other friends so the bot is the one with biotracker for fast ping.

tardy ingot
#

depending on what you face

#

with snipers nerf burst just got comparebly better. Shotgun still pretty ass

neon gust
#

it just need to shoot slower

honest lion
#

So shotgun ... Shoot too fast?

past mesa
#

yeah

tardy ingot
tardy ingot
honest lion
#

Well it is a shotgun

#

I'll probably switch to burst but I always find burst to use up ammo really quickly

minor fractal
#

Make sure you point burst forward-facing btw.

craggy pier
#

whys that

minor fractal
#

It needs headshots to be good, otherwise it loses most of its potential damage.

craggy pier
#

got it

minor fractal
#

If you put it back facing, it will more often hit body when shooting at enemies with certain stances or if they're in certain animations.

#

It will also often target enemies that are body blocked by other enemies, meaning it's not aiming for the head of the target it's actually hitting.

dry pumice
#

It also seems to have the same issue sniper had couple patches ago - double-tapping already dead enemies.

#

Now, i was a client so it could be lag, but i saw the thing trying to double-tap a striker and a shooter that were already dead.

#

Which also explains horrific ammo efficiency.

soft crater
#

You can't stop me

#

uses Sentry cpu speed boosters with Bio tracked enemies

#

Shotgun sentry: I AM SPEED

minor fractal
#

Someone should try one-shotting a tank with it.

glad pike
tardy ingot
soft crater
#

You have a hammer. Use it

minor fractal
#

You take it into the mission.

#

You place it down

#

It's like a fancy mine deployer.

#

And then it explodes on something.

glad pike
tardy ingot
#

we tried r7d2 with 2 cpu speed shotgun sentries and bio

#

it… killed players quickly

minor fractal
#

Interesting...

tardy ingot
#

and you legit couldnt refill it

#

it would empty quicker than 1 player could refill

minor fractal
#

It's just too powerful.

#

The playerbase isn't ready for the new shotgun sentry.

glad pike
#

ez

minor fractal
#

+100% supply efficiency.

glad pike
#

nah, 200%

tardy ingot
#

yea basically

#

it unironically shoots too quick

#

but i feel like the concept doesnt work anyway

glad pike
#

It's just a one use super shotgun

dry pumice
#

I don't know, shotgun sentry sounds like an amazing concept, it just needs refinement

#

Specifically it needs a very close range lock-on and very quick aim-before-shoot

glad pike
dry pumice
#

So you could safe-bet place it around corners and have it blast bypassers into red mist

#

The issues seems to be low damage, high fire rare, not enough ammo

#

Either they should reduce fire rate and buff damage so it could reliably oneshot things (turn it into pump action or choker, basically)

#

Or... They need to like double its ammo economy.

#

This thing CAN deal damage, but it eats too much.

glad pike
glad pike
dry pumice
#

Backwards sniper to be precise.

#

Sniper: long range lock on, long aim time.
Shotgun: close range lock on, instant aim time.

#

They could cover each other and synergise but balance hard as it turns out.

glad pike
#

but I don't want a portable shredder

tardy ingot
#

The issue with this is

Keep giving is stat buffs and at some point it outstats other sentries x2

Buff its dmg, lower fire rate. Basically sniper just short range.
You could maybe play around this by giving it near insta targetting and long shot delay between shots but still, why not just sniper

High firerate lowish dmg? Just burst sentry + (or if balanced, weaker burst sentry)

So the unique areas left imo are:

  • super fast killer of waves. Leading to bad ammo economy. Exchange high killer power for short uptime with high cost)

  • stagger. Lower dmg, increase stagger. Balance ammo/fire rate accordingly. Possibly makes auto sentry obsolete

dry pumice
#

Sniper can't hold small rooms and tight corners. Especially with recent nerfs. Shit takes too long to aim.

#

Again, they could cover each other. If one can't be placed - the other takes its place.

#

But yeah, there's a risk of turning it into superior sniper sentry.

#

I don't know... It needs experimentation.

craggy pier
#

is the extract in r3c1 in zone 20?

dry pumice
#

At worst - just give it HEL properties and same spread as scattergun.

#

Turn it into aoe crowd controller that sprays corridors with damageless lead.

ashen frigate
#

(the elevator room you come from)

craggy pier
#

so whats the point of zone 18 19 20 then?

ashen frigate
#

The HSU can spawn in zone 20

#

or in zone 17

#

(well, the one you need to reach, that is)

craggy pier
#

ah i see

cloud fox
#

Can Hel weps penetrate multiple mom tumors?

icy cave
glad pike
icy cave
ashen frigate
#

Just you wait. You are not ready to face the power of all 4 sentries at the same time

latent obsidian
#

its like exodia. You place all 4 down in the same spot and it turns into... exodia I guess

dry pumice
ashen frigate
#

I would love for it to assemble into a mega-sentry

#

:D

dry pumice
#

I tried the 3 sentry squad for As and it was fun.

#

Each sentry was doing its own thing

wise thicket
#

Went from 4 bios, mines, c foam. To using one of each sentry gun

#

Truly beautiful

dry pumice
#

Sniper sniped, burst staggered, shotgun held a ladder and ripped anything that moved in bits

glad pike
dry pumice
#

I still don't understand why they went for burst and not full auto from get go

glad pike
dry pumice
#

Yeah but why

#

It's boring

#

And just feels like being a diva

glad pike
#

they were probably thinking about ammo usage

tranquil arch
#

There was an auto sentry in game

#

Well, will probably reappear later on when things rotate for more alt rundowns anyway

#

Pretty sure it isn't considered very good compared to burst now tho, it mostly existed to stagger.

dry pumice
#

I know, that's what I'm saying.

tranquil arch
#

Even though current shotgun isn't as good as OG R1/R2 shotgun sentry of yore

glad pike
#

I have no idea what the auto sentry is like because I'm a new boy

tranquil arch
#

It is still decent for some things

#

Like defending your face in a tight hallway point blank

dry pumice
#

Not only they went for burst instead of auto (when one is a far easier design choice, especially as a proof of concept, but then they added auto later and made it disgustingly inferior.

#

And now they can't coexist

tranquil arch
#

Or for putting behind doors to delay waves breaking in.

dry pumice
#

Worthless feature, perma foam takes care of that

tranquil arch
#

Do both in a scenario you cannot perma foam

#

But yes, one mine and repeat foam generally better

#

Until you have multiple doors being broken at once

#

Pretty rare that will be an issue outside terminal uplink waves though

inner field
#

Wouldn't you want them to be hitting multiple doors instead of inconsistently staggering them with the sentry?

#

Because of the global hit cooldown

tranquil arch
#

It doesn't matter for terminal uplink

#

Terminal uplink waves spawn after X time has passed

#

As opposed to amount of enemies dead in a wave

#

Obviously they spawn cap still tho.

latent obsidian
#

How is that different to a normal alarm?

tranquil arch
#

Normal alarm spawns wave when half of previous wave is dead.

lunar rain
#

What level in r 3 has a ||mother|| ?

inner field
#

What does their spawning have to do with what I said though? ASKoroneConfused

tranquil arch
#

I mean, it doesn't change anything. Yeah, they will take longer to break a single door when hitting all of them due to the global timer.

#

But like, doesn't mean much, still gonna break one eventually.

#

Can't always run between all doors refoaming.

latent obsidian
tranquil arch
#

I think a certain "number" can spawn

#

Before no more will

latent obsidian
#

I've never heard anyone say this before so I'm skeptical

tardy ingot
glad pike
tranquil arch
#

But at least back in original GTFO that was how regular alarm waves worked, they have changed since then though a bit afaik.

#

Yes I know we have entity cap

#

Not that

tardy ingot
tranquil arch
#

Pretty sure no more than two waves can be active at once before said rule applies

tardy ingot
#

theres a spawn cap depending on what kind of alarm it is

tranquil arch
#

You can start an alarm, lock enemies out and it won't continue spawning them until some have died after initial two waves or so, go test.

tardy ingot
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and a wave will spawn a specific value (which translates to amount) of enemies

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uplinks usually just spawn smaller waves

tranquil arch
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Yes, value of 12

latent obsidian
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and what is the spawn cap?

tranquil arch
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Where some larger enemies equal more

tardy ingot
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so they spawn multiple before their spawn cap stops them from spawning

tranquil arch
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Global spawn cap is 40 or 50 something iirc.

tardy ingot
tranquil arch
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For all spawns active

tardy ingot
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ive had 60+ babies and 40+ enemies up

latent obsidian
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So this just sounds like normal enemy spawning being delayed by the spawn cap then

tranquil arch
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Then that has changed, because it did not work that way

latent obsidian
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not anything about half the previous wave

tranquil arch
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Until they died

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It definitely DID work that way, at least prior to EA ending

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Literally was the meta

tardy ingot
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theres a maximum amount of spawns for any kind of alarm/scout and a seperate one for each mom and all moms total (afaik)

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you could always stack spawn cap with an alarm. then wake up every single enemy you can reach for like 100 awake enemies

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thats been how it worked from back then basically

latent obsidian
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I think we can discount enemies that spawned on the level already and waking up...

wise thicket
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I’m previous wasn’t the spawn cap bigger? Then they nerfed it for balance and performance

latent obsidian
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I mean what else would you expect regarding them

tranquil arch
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Can't count enemies on map already

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They don't occupy cap

tranquil arch
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They are separate from wave based ones.

wise thicket
tardy ingot
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thats why my explanation above

Total wave spawn cap (not including blood doors) is smth around 30

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or high twenties

tranquil arch
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It definitely used to be higher

tardy ingot
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no

latent obsidian
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so lets say spawn cap is 30 and wave sizes of 12 are spawning, if you kill no enemies will a wave of 6 spawn, or will a wave of 12 spawn only after 6 are killed?

tranquil arch
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I know that for a fact

tardy ingot
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not in r1,r2,r4,r5

tranquil arch
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Been here since r2...I am pretty positive it was. But doesn't apply now anyway, so whatever.

tardy ingot
tranquil arch
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I was aware they changed some things at some point.

latent obsidian
tardy ingot
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spawn caps werent ever that high

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@latent obsidian if 12 slots are open 12 should spawn

latent obsidian
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but if 11 are open none will spawn until all 12 slots are open?

tardy ingot
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afaik (might be wrong tho)

latent obsidian
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Because this sounds like the case Malph was arguing although the underlying system is different

tranquil arch
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Yes

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You can literally test it

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By withholding them from entry or death

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And just delaying them, no spawns come.

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Can biotrack to see how many are stacked.

latent obsidian
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Yeah, sure, but that could be spawn cap, not what you described

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The result after killing 6 enemies is the same no matter whose theory you follow

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a new wave spawns

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either because you killed half the previous wave or because there are enough slots to spawn a wave without exceeding the spawn cap

tranquil arch
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It is more likely the slots

latent obsidian
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Maybe you agreed from the start but worded it in a really weird way idk

tardy ingot
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surges explain it better

tranquil arch
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As opposed to half wave as I thought

tardy ingot
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from what i remember they spawn in packs of 3 with basically no cd

tranquil arch
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Since half wave you could kill half of each wave

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To spawn double, etc

tardy ingot
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so you can technically be below spawn cap with them if 1 occupies the last triplet open

tranquil arch
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D4RK's slots explanation probably explains it better

latent obsidian
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Yeah, this seems consistent with what I've seen

tranquil arch
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But either way, while there is a cap on terminal uplink waves too for example.

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They still just spawn on a timer instead

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Meaning faster uplink, less waves.

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Versus regular alarm where it acts differently.

latent obsidian
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tbh I still don't see how its different all this being said

tardy ingot
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i mean regular alarm also is "faster alarm, less waves"

latent obsidian
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they are both spawning waves after a set amount of time, and limited by the spawn cap

tardy ingot
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uplink has a different mechanic tho where it stops all queued wave from spawning (even scout waves) when you finish one

latent obsidian
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The numbers might be tuned a bit different but the mechanic is the same

tardy ingot
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uplinks basically turn off all current alarm waves

tranquil arch
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I think alpha has a more comprehensive video for the spawn mechanics in general from a year ago.

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Need to check it out.

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Idk if it all still applies tho.

tardy ingot
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they basically didnt change anything

latent obsidian
tranquil arch
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I think the point was that the scouts got their own cap instance