#gtfo-related-questions
1 messages ยท Page 42 of 1
and E1 was at release like rayalot said, we would beat it anyway
I feel the opposite, actually.
lmao
R2E1 was beaten right away because it was delayed.
R2D1 was nutty shit on release, I don't think anyone was ready for R2E1.
i mean most players were slow sneakin n stuff right
I mean, people had double kills and stuff figured out.
i mean naturally
It just wasn't very well optimized.
I think my first R2D1 took 2.5 hours iirc.
help what
Classic.
people do be cheesing the level
instead of actually playing it
Room with two scouts is so scary, let's go to the zone with 10 scouts instead.
so is shotgun sentry bafd or good
why not
People make fun of it and itโs less confident in its abilities now ๐ฆ
cause shotgun are LAAAAAME /j
can we be /srs pretty please
The j stands for Justice
oki shotgun sentry is not cool cause- im sure u know why but just in case- low ammo, suprisingly low dmg [considerin it has about the same ammo as the sniper sentry], misses most shots cause it aims for a headshot, and shoots way too fast with biotracker symbiosis, makin it so if u tag enemies on an alarm, its gonna waste all its bullets, kill lil enemies and not help
i see
u have eyes
Then heโd see it double double, as heโd be four eyes
2 see = 2 eyes
is there any reason to use arbalist over veruta
manageable meaning what, better recoil?
yeah
and a bit slower rate of fire i think
arbalist just better to use
i think both
20 less per mag, lower fire rate, less ammo, but a slight .30 damage increase that let's you kill one more charger iirc
lol
It doesn't stagger on body shot, meaning that if you spam it into a crowd, it's likely nothing will get staggered
So you'll just not be able to create any space with it
They already did its gimmick better when they tried to recreate the r1 machinegun with the heavy AR and it works perfectly
So just use that if you want control and more damage per bullet
wait, doesn't HAR have random directional recoil? and that controls better than the Veruta?
yeah thats a bit of err
arbalist is definetly better than veruta and HAR control wise
har in r6 tho 
mostly the added control if you fight smaller waves
Veruta has more total damage iirc
But ofc. Rapid fire/harder to control over Arbalist
And it's roughly only 20 damage more? Iirc
turn on monitor
Uninstall gtfo
the other solutions are go to map and back i hear?
but so is waiting it out
So ive been thinking of getting the game but I really didn't like the idea of limited-time missions with the whole "rundown" thing, especially since I typically tend to become invested in the lore for most games I play. After learning about the ALT:// Rundowns I was wondering if their were any differences between them and the original Rundowns or if they were pretty much an exact replica of each other
So far Alt R1 or Alt R2 aren't 1:1 replicas of their original counterpart
It's stuff like "this room wasn't like this" et cetera
And some levels also has different things to it
||R1C1 didnt have hybrids and I think R2D2 had infectious fog||
ahh ok, but nothing to major when it comes to things related to the lore?
actually Alt rundowns added some lore
idk about r2
but r1 didn't have logs in the past iirc
the map layouts are 1:1 but the actual rooms/tileset are basically remade to look different
is there a way to unlock rundowns i missed because i only got 1,2,7 rn
mods or wait
rundowns are being added back in Alternate forms right now, eventually ALT R1-6 will all be in the game
ALT R3 is going to be added next, followed by R4-6
ty for the info
r2d2 would SUCK really bad if that were the case
there was a disinfection station in the reactor room, so it didnt really matter
also is it possible to get old event cosmetics from random drop on rundown completion or nah
I don't believe so
oh event cosmetics
specifically thing like the Lunar New Year mask or the camo gear
alright because it looked like one of the rundown completion rewards was a old cosmetic just without the red paint
other way around, the R7 completion mask was the original, then the Kovac Red Ranger came out later
yeah
you can't get the RR anymore
oh
afaik
Kinda the point to make it more difficult there
current code 8 you just sneak (cuz massive time) or pull the rooms while inside
which guns other than sniper can 1-shot headshot scouts?
revolver, shotgun, tactical pistol
the special slot revolver, mastaba? i think i read it will only in occiput
i believe combat shotgun can two-shot scouts if you time it right
which shotgun(s)? i assume there's obv a bit of a distance component
special slot pump shotgun or the primary one?
Front:
High cal, precision rifle, shotgun, choke mod shotgun
Back of head:
Combat shotgun, revolver, hel shotgun
ty ty!
if you include more than 1 shot it grows even further but becomes harder to do
ive been trying to learn to melee them too, not sure how much safer it is to get in close enough with shotgun
its mostly a โdont have time to chargeโ moment for both standard shotty and combat
choke mod has big range (just care for spread)
charge time ceases to be an issue when you have knife
then hittin the scout becomes the issue
not if you play the right strategy
run away :D /j
nono i said run away
okay
:D
If you are close to a scout that just deployed without having charged, the knife prob wont help you since you cant just straight up charge into it from anywhere lol
trying to figure out how to do class X in R7D1 with 1 sentry
anyone has any good advice
the shadow one
how many people?
Also why would you only have 1 sentry if you do Class X 
just circle kite the shadows
i'm thinking of people picking 1 of each

id presume that thats off the table beth
since all of the tool are "recommended"
id argue that if you do shadow class X taking mines becomes somewhat of a waste. Cfoam can still be used for stealth in mom/dad side zone but even that wouldnt be too helpful imo
if you do it like that tho
you could cfoam/mine multiple doors
for that alarm
they do spawn 2 rooms away rigjt?
sentry not even that useful for that alarm because the best funnel spot to put the sentry is out of bio ping range
unless the bio player stands in the front
for me, the best thing to do is 2 sentries on 2 sides
the team split 2 - 2 and the bio guy need to ping a lot
and fast as possible
can get away with a lot of meleeing in that alarm
the alarm seem good enough because, you'll use all of your resources
class x shadow seems like a pretty big waste generally
seeing that (after some runs with 3 sentries) error alarm is still easy with sentrys only
and you get way more ressources that way
it's a resources check since you basically going in with 2 zones resources
and it is enough resources to do class X with only shooting
it's "you choose the slow way and get some more resources" or "you choose the shortcut but you'll lose a lot of resources"
tbf shadow class X will force you into the side zone for stealth always
but error makes charger X possible easily
i think that was the dev intended
the player lose a lot of resources -> go for 203 204 205/206 for resources -> while in there, lower class X to class V
or
the player beat error alarm AND arena scan -> give them some resources -> they can now choose to do class X right away or go get more resources (+ lower class X to V)
(Cheesy)
Do error -> activate room scan -> activate charger X -> deactivate
max ressource safe
also quick

the error alarm spawn 12 enemies
for normal player, it seem hard
for 1k hour veteran player, would be walk in the park
skill issue 
I just do both class xs consecutively, using the side zone as a resource grab before doing so
Haha I'm just kidding no one can load into r7d1 don't be ridiculous
wait. do you have three people push back through the error alarm as one person runs back to the double reduction terminal?
yes
you can litteraly check it in the D1 runs we did 
bhaha i assumed you just X->X->Babied
pushing forward through an error alarm is still a maneuver difficult enough that I wouldn't recommend it to people having trouble with this mission to make it easier lol
ah yeah lol
tho you can always kill the error
and once you deac the 2nd class X can get ressources
im still not sure whether double class X is quicker (since you probably have to have 1 person shadow kite the whole spawn)
but to try id need 2 other people
who have console
oh? Who onyour squads is actually runs console command open? i figured it was most of the speedrunners in here were learning it
real problem is i don't know what this means ๐
gotcha!
can iix syringe
+ spear one hit charger scout??
in the back yes
backstabber
I been trying to just do the beginning ventilation sequence of c2 over and over again by myself, but when playing today on the like 4th scan the bots just dont go in the scan. Did they make a bug fix or something and broke bots again or whats happening?
old bug, on the level where that bug is the most prominent
but i hadnt experienced this until today
is there something specific they need to drop with or something to prevent it?
i have been just doing this sequence over and over again whenever im bored
and it never happened before
huh, i may be wrong about that level having it bad, but this an infamous bug. with no fix
Nah you right R7C2 has it a lot
Why do they even make it to require bots to be in team scan
If you dont want to fix bugs why bother give the possibility for said bugs
They added bots but then made the game uncompletable with bots. so go figure their logic ๐
how do you make game suggestions anymore?
I go to that one website they linked and im so lost
I lokey think making the game completable is a good suggestion
You send them an email
Dna do t know shit
The game its completeable woth bots
Sorry. WITHOUT cheese
Yes sorry should have mentioned solo
Wait
So the bots wont be high if I have a friend?
He on 3 bots?
yes
he on 3
Man you silly as hell
so he is f'd anyways
Thats another bug
Got introduced in alt r1

How long has bot no go in scan bug existed
is it only on C2?
Pray they fix them in alt r3
Can happend in any level
Reboot game
BVruh
But even without these bugs solo with 3 bots and no cheese is not doable by design
cyberheist addresses these issues
๐
I though I was close before the no battery pick up bug was introduced
they'll probably release cyberheist without bots as well
I was just dumb and died on the room scan cuz i forgor fog repeller
Nah but like R7E1 has not be managed by anyone without cheese
You can install better bots mod to give them actual combat skills
solo
Im ok with the bots kamikazing to some extent but I wanna atleast believe I can beat the level
Oh C2 you can
You can... technically
it's just R7E1 I think
You said closing and opening gtfo fixes bug?
here?
Debatable reach 25% scan on terminal
R7D1 tho will be pure rng as well now that I think of it
Its good restart your game when you encounter any bug in this game
I did R7C1 with bots it was fun, I think D1 with bots would be way to hard
I did it duo and the only reason we won is cuz we had two ppl to kill the tank at the end
the bots die instantly to that
the killing part isnt the issue
its the terminal rng
you have to do both commands in the time limit
I FORGOT ABT THAT
yea nvm
not doable for me'
You kinda need two people
ye
it has been solod (and done with bots cuz that wouldnt change much rly) but its rng only
2 people make it normal difficulty
does anyone have an estimated time in which I can expect alt r3
like 2 player 2 bots is hard but fine
Since all content has been done duo
In a couple of weeks
1 week to 1 month?
Its just 6 levels tho
7?
Fuck A3
but also the possibility I can play game better with bots
will be a nice rundown%
The levels are not thst crazy
Pretty simple
From r5 and onwards the game gets a little.more complicated
Corrupted uplinks and such
So you might wanna get your friend for that one
I just bought the game for another friend so i got three now
thank god cuz finally beating r7d2 duo made me want to commit sepukku
Thats perfect
4th slot bot its pretty nice just give him.biotracker and you set
when does Rundown 3 re release this year?
thx well hoping so only the 2 e sectors are missing and r7e1 we almost beaten last try so we could use some new content ๐
btw someone mentioned that GTFO doesn't stand for Get the f.. out
maybe someone can tell me what it does stand for then?
.t gtfo
The game is called GTFO and it doesn't stand for "Get The Fuck Out" but rather the feeling you have that you want to complete The Warden's objective and GTFO.
also good luck on the e levels :]
thx but we made it till r7e1 3dr wave at the end so i guess in the next 10 trys we will beat it
Most wipes occur at 4th code ๐
w>
Nah I dunno if that's true. But It seems that way
well besides r7e1 we only have r2e1 left PE's and stuff is all done
R2E1 will be easier
The PE's as well tbh ๐
maybe doing some others to get a resuply on boosters
you don't need boosters for any level. don't let that stop you from having a couple tries
ah yeah but its fun to farm em
maybe
i know but useing them to make thins a bit simpler
things
i mean ammo supply booster or so for e sectors are nice to have
yeah, theres no harm on doin couple first runs w/o em, see the terrain the go into em
but from what the wiki says there is no e sector in r3 and r4 and some more
no e in r3, but there is one in r4
the E1 in R4 came with an extension i think
so if u went to the normal r4 no extension wont appear
R4 and R5 both had an E
you're thinking of R3 and R6
.t gtfo
The game is called GTFO and it doesn't stand for "Get The Fuck Out" but rather the feeling you have that you want to complete The Warden's objective and GTFO.
.t seeded_run
.t modding
GTFO doesn't officially support mods and we don't allow them to be played in public lobbies or voice channels on this server, and lengthy discussions should also be avoided (mentioning them is perfectly fine). However, we do recognize that a GTFO modding community exist and if you are interested in them, you are welcome to join the independent modding community Discord server. https://discord.gg/rRMPtv4FAh (If you have any more questions, please read rule #12 in the rules channel for more information.)
yei it works again
You can find the Official GTFO Wiki here: https://gtfo.gamepedia.com/GTFO_Wiki
.t gtfo
The game is called GTFO and it doesn't stand for "Get The Fuck Out" but rather the feeling you have that you want to complete The Warden's objective and GTFO.
.t tiktok
dauda appears makin a fortnite dance
.t dauda
.t lettuce
.t gtfo
The game is called GTFO and it doesn't stand for "Get The Fuck Out" but rather the feeling you have that you want to complete The Warden's objective and GTFO.
ur goin to the undergrounds
.t developer
he ruined my kid's 6th birthady party
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
he sold my kid crack cocaine and said it was "for a good cause" but i saw him he only used the money to buy more crack
crack degree
im cracked
hello admins and moderators, i was not spamming i was trying to see the list of commands
please do not mute and ban me
im searchin for it cause im sure the mod had a list
.t list
Page 1/4 (37 entries)
Uses: 6,100
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.t roadmap
You can view the roadmap here: https://gtfothegame.com/roadmap
hello admins and gtfo moderators
i am not incorreclty using channels i was testing if the comamdns worked
i ask that you refrain from usng the mute and ban feature in discord
thats incorrectly usn the channels CHANGE IT CHANGE IT
please directly dm me "You're on thin ice, buddy!" instead
it will serve a similar purpose
why are mines placed inside the security doors and not on the lil wall outside?
place as close as possible so it reaches as deep as possible
The like 40 minutes of unused voicelines will be used at some point.... right?
Im scared R8 comes and their done with the game and all these voice lines are never used
GTFO doesn't officially support mods and we don't allow them to be played in public lobbies or voice channels on this server, and lengthy discussions should also be avoided (mentioning them is perfectly fine). However, we do recognize that a GTFO modding community exist and if you are interested in them, you are welcome to join the independent modding community Discord server. https://discord.gg/rRMPtv4FAh (If you have any more questions, please read rule #12 in the rules channel for more information.)
Is that short for they aint ever being used
yeah probably
there were more
they pulled em out
i mean not more they were used more
but now they r barely there
did they say why they removed them?
I feel like game would feel better if the characters did more than fucking groan when they get slapped by a big guy
think they said they didn't work for keepin the atmosphere, i guess they meant the horror and stuff
and also they didn't said it but i guess they did it for the people that found em annoying too
cause if they are all activated they sound every 10 seconds
which for me is awesome but for some people doesn't cut it
specially when usin vc
ya, its nice if we kept the variety but kept the current frequency
they should of just put voicelines on a toggle or something
yea something like that, instead of all or none
options people! options! :D
but well i hope one day
but for the meantime we got the mod
I really wish we heard more of the old lines ๐ also wish that they said smtn when getting snatched? It's super anticlimactic (and, to be honest, confusing and panic inducing) when u get snatched and they're just like "I'm down!" When they're still at 70 health
i mean the confusin and panic inducing is a bit of the point
True but like,,, it's not the right kind of panic?
It's just frustrating to hear "I'm down!" And then they're fine
I think hearing very muffled screaming as an outside perspective from whoever got snatched as they shout for help would be WAY SCARIER and panic inducing the right way
Lines when they're on the ground and screaming for help with their whole chest are scary, especially if you really like the characters, and I think hearing them panic would be a nightmare
... eh its true, they do have like very horrifying screams that arent used so those would be cool
the only good line is the woods line where he says "i just got jizzed on by a bug" after getting damaged by a spitter
BASED.
yeah no disagreement
Also Hacketts very aggressive "Go for the balls- always the balls." Line, that one is so goofy I love it sm
Most of Hacketts lines are just so so good- the ones where they're walking in circles and he mentions bumping into himself or that he pissed in the corner. He's just such a silly little guy why did they take it away ๐ญ๐ญ๐ญ
This actually does happen, but not always, and I'm not sure if other players hear it or only the person who gets snatched.
who R3
when
"Where should I put R3?"
In the R3 shaped hole

my ass-

mrw e1
is there a dog error alarm?
d1 overload is one isn't it?
oh, you meant like that
to my knowledge it's just when you do a couple specific things
open a couple specific doors, then (mild spoiler i guess? dunno how far you got) ||when you start the full room scan||
definitely not that far ๐ญ
but ok thats good to know
if i place mines on the top side of a door, it can pop a tanks tumors right
i remember that being a thing
Wouldn't do it if I were you, waste of tool
how deal with the two tanks though
shoot
the sentries waste half their shots on the tank :)
you heavily need em later
You should have enough ammo after the class V
No checkpoint
A
is an E level
i haven't played an E level before :)
If not there is ammo in the alarm room (that you should NOT eat before doing the alarm)
i've been working on that level with my friends, we've essentially gone with, person with sniper holds ammo from first room, then goes into tanks with full ammo and is pretty much the only one to fire at them aside from drawing aggro
The triangle works great as well
On on the stairs in front of the blood door, one on the left up on the platform, one in the trench
Get tanks out and basically alternate aggro
shotties, sniper (if you really must)
If done well tanks die VERY quick
It should be 2 tho
??????????????
the one that hit the whip
immortal
well he is immortal so why you try mining him?
no no
i meant he tamed him
hh
we shot the tanks n u were right they died
As long as it's stuck on the glass and not door cheese you good
Ofc
bro explaining the game like "so I lured the Scout near a vent and got them to crawl into it. I Immediately screamed "imposter!" and ran for the cafeteria. Slamming that emergency meeting. I use photographic evidence to convince the sleepers that Scout is an imposter. But for some reason I was the one voted out. And proceeded to lose the game"
never speak again please
top 10 funniest maps in gtfo
number 1
gtfo
is doing e1 harder than doing the other r7 PEs?
smh
popular opinion is that R7C3pe without check points is harder than R7E1
not that you actually asked, but i like saying so
hmm
feel like half the difficulty of R7C3 is pure stealth on giants. If you dont mind being bored out of your mind its piss easy
And the awake part only rly is hard on the blood door in overload. And you can still stabilize
R7E1 punishes you with lack of ressources quite quickly. So a bad 1st scan can already screw you over. Or any other thing going wrong tbf
and checkpoints... rly shouldnt be accounted for difficulty 
They shouldn't and yet they are
so hopefully i can side step the 'difficulty vs punishing' discussion, why should checkpoint not be considered?
cuz they make it so there is no "failing" once you reach them
you can brute force so many levels even with lack of ressources just by trying a million times
D4 I understand your point, you know my pov is even more radical than that, but point is that a checkpoint well used will make a run doable
please dont call me D4
I'm just bantering ๐ญ
well yea
but i dont consider checkpoints part of a level difficulty
they do make levels easier to clear. Same for stuff like buffed tools
he was very polite about his request to not be called that tbf
im sick of it because enough stupid people do it over and over at this point
fair enough
ooc what is your preferred way to be referred to
I've seen the folks you have to deal with. I understand ๐
but yeah
i dont consider checkpoints smth that makes a level easier, but it makes it easier to clear
in the same way a good squad doesnt make a level easy. just easier to clear
Dark or Eva or Darkeva are safe bets* lol
i mean yea. D4RKEVA is the full name so 
eva is what most people who do stuff with me call me
Dark is like a new aqquaintance thing
hmmm i really like that reason, makes the clear easier, not the level
yea
its also why i consider some levels "harder" in design in r1/r2
even tho r1 is obviously easier to clear now with stronger tools.
Wtf you told me once to not call you dark !! Why wheat can? just cause he ain't as agressive??
tho tools obviously have more direct impact on level difficulty than checkpoints imo
so in your opinion, is R7C3pe easier than R7E1?
is this really a popular opinion? first ive seen this
i prefer eva
i dont consider r7c3 PE very hard
tbf very hard is subjective in that moment
and you arent exactly lower tier for players
iirc it was ranked like 3rd to 4th hardest overall currently?
but i do agree
hmmm the couple groups i cleared pe with (when the discussion came up) said so, i do also kind of agree
yea
R7E1 is probably harder still
i think r7e1 is a lot harder than r7c3
R7C3PE has become way easier tho the more i've done it. R7E1 still has that small rng part to it
And I think it's harder to recover from a mistake in R7E1 than from one in R7C3PE
pretty much that yea
if you dont troll stealth (and its not exactly forcing you to mess up with all the foam and syringes) the only real wipe point is blood door
hmmm i feel like its close. and with perma-foaming the room scan and babysitting pablo the first 1/2 of E1 gets trivialized, then the level becomes the 2 stealths through the respawn room
you still have the first scan
i don't thing C3pe has any point that can be trivialized like that
pablo will be with you. and bad scans will eat ressources
surviving it isnt "hard" but also not easy
then with lower ressources any mistake on tank fight leads to a quick end in teleport area
hmm it relies on rng instead of team execution of stealth on giant
i mean 99% of the active part of C3 is. mine door and shoot in straight line
now staying mobile and ahead of pablo feels like an easier slill than managing giant melee kills
and you also gotta consider how much specific stuff is being done to make R7E1 easier to the group
waiting for snatcher when opening door
kiting pablo away for 1st scan (usually)
baby sitting pablo instead of having it follow you into tank fight
more baby sitting and abusing the (probably bugged) spawn location with perma foam
many people even cheese the dimension teleport
respawn blocking shadow zone
Regarding difficulty, I'd like to add just two things, if I may be so bold
all of those are obviously fine to use (well aside from teleport cheese being very much abusing smth hard) but its different to c3 where its straightforward stealth
a bold 1?
1- Some maps have required strategies that a group may/may not find confortable to. For example many people probably can deal with error alarm/fog/chargers, whatever. R7E1 has a relatively unique mechanic never found in the game before, and mixes shadows, chargers, charger scouts, a reactor... there's a lot of stuff in that level.
2- Whenever I voted on that list darkeva linked to me my reasoning was "which maps would I be less willing to do with a people of 3 randos that never did that map (but knew the game)?"
oh yeah. people that struggle with R7C3 usually are either straight up not good with meleeing giants or are chaotic and impatient. Lemme tell ya, my first clear took like 10 attempts because of 2 of my friends rushing in headfirst
i went through footate. i had over 100 revives in those sessions while only dying like 15 times
(not that im "better" lol. i just played safe and they ran in
)
Yeah I mean, there's a lot to unpack in R7E1 and if you're good at melee you have a decent chance at R7C3PE IMHO
Could I find people that never played R7E1 that know what to do with pablo (staring contest or whatever, I danced around a column and I was fine)?
Probably not.
It may be a skewed perspective
R7E1 is imo impossible to first time for a non vet team (without spoilers)
But I think that most maps get DRASTICALLY easier if you've a fixed group that knows their way around
theres too many curveballs
Yeah that's the point
i see what you mean, and i agree, R7E1 is more demanding in the variety of what you know and how you execute it. when C3 is more core mechanics.
would you say its close? C3pe is closer to an E level than R7D2 or R2D2?
I reached reactor in R7E1 5 times including the try I finished it
Out of a gazzilion times my group died before desert
imo C3PE is definetly a step up from both D2s
Which also meant 1 guy gets tired, leaves, rinse repeat
having a set group of 4 is beyond huge for learning R7E1
I'd rather do R2D2 again than R7C3PE that's for sure
R2D2 is challenging but not hard at all
well both D2 now that I think about it
Maybe because I played R4 but it seemed like R4D1 High but easier?
and save for the funzone at the end with whatever how many scouts where there, I dont remember R4D1 being particularly pernicious
R4D1 difficulty could be reduced heavily by holding close to spawn tbf
R7C3PE is fun tho ๐
without that the waves were a good chunk harder than R2D2 tho
kind of answers my q tho
we first tried R4D1 reactor by holding in the tunnel on the right. 2 in front 2 watching the back
but thats cool
Then died on the secondary due to mommy screaming๐ญ
True but I feel like that's well... part of it being a reactor?
well yea
but that spot specifically made it a 1 sided spawn + catwalk shootingrange
yeah it was fun ๐
I remember also doing it with 1 guy spawnblocking the entrance
and they only came from bridge
takes them longer to come but it was really a breeze
Pre extension without sniper sentry and hel revo was interesting holding in the reactor room
And if you didn't take BC
they beauty of r4d1 was everybody holds 1 lane by themselves
Everyone slowly gets their own side to defend
Before that the extra people transition back and forth on entrances
whens r3 coming out :)
The beauty of r4d1 was max kiting the shooters
never kited indoors before, so i will take your word for it
i am once again asking if anyone can confirm this thing i heard at some point about charging scaling cubically
so charging 50% will do (0.5^3)% of a full charge*
- simplifying
uhh
uhhhh
divided by x^3 -2x+5
look, charging for half does less than 50% damage of a full charge
any more numbers than that and i cannot help you
i must know the numbers
God go with you
x^3
So, yes.
sick ty
how do you kill moms tho
weapons somehow get affected by armour multi
you fire bullets at the tumors
ok but have you factor in armour multi
what
damage gets reduced according to him
if you dont hit a tumor you deal little or 0 damage
the tumors have a 5x multiplier
which is also affected by weapons crit multi
ok but even if you hit the tumor, it gets reduced by armour multi according to him
according to who
this is not badger but i know him and he told me to do this whenever ztriw speaks
lmao
oh my god
captain alpha can u teach me how to kite better
guys how do i communicate with vietnamese people
you press a and d
i swear they can't comprehend basic english
thank u captain alpha

๐ฑ
oh my GOD
like i know we're having a "heated" convo but, being R@cist isn't going to make it any better
He's out of the server already
another badger alt bites the dust
this one is more R than the rest
Alt #420 is gone now
Cue a post in steam discussions how he is being gatekept from the discord
why was he even banned to begin with i forgot
just search his name
He 'll probably start attacking me now again aswell
looked at message history, couldnt find the reason why
he could have a message from @uneven gulch with the reason
so, you could ask him directly
he evaded the question when I asked him in my server lol
I should totally ask mod contact, surely that will go down well 
idk if you can but
From what I heard he got explained exactly why he was banned.
hmm, i mean if all mod/admin have the history
he'll spawn in with a new account
any second now
But apparently he is also banned from the ban appeal server now so we can only guess how nice he was
wish there was a join leave channel so we could take bets on which ones are badger alts
Just look for the most toxic/unstable accounts
He has a way of talking that you can immediately see
oh ye, he might use his alt to be very toxic
also never bothers to use any pfp on alts lmao
and then the mod/admin link it back to him somehow
why bother, it'll get ban whenever he speak
he should use an anime pfp to blend in
I wish I had that much free time to just make 300 alts to be somewhere nobody wants me
i want him here 
he's in every other gtfo server
ive never played payday team
He does bring some ... spice
will you play cyberheist
no
smart
with the state this game is in do u really think id wanna play another 10cc game
come on now LOL
Cyberheist addresses these issues.
im sure all the bug fixes are in the new reskined game
dw guys cyberheist won't have major desync issues
the chinese balloon stole R3
true
I think itโs quite cute how many Alts he makes just to create drama. Literally not even using the discord. Very funny ngl
The he discord
?
phone moment


ayo i heard a rumour that heavy assault rifle and another gun are pretty much underwhelming? which ones are that
that's no rumour tho? probably precision rifle
oh-
Ofc dude
i meant like not them bein a bit underwhelmin makes it so u dont ever select em again
next nerf will reduce pr clip size to zero

๐ค



๐ค
i believe the system they use is the integral of 1/sqrt(9-4x^2) where x is distance and f(x) is dmg taking the base damage of the gun into account
So the farther distance the higher damage, makes sense
to give an actual answer to the person who deleted their message: i have the same understanding of it that you do
Well of course. That's more distance for the bullet to pick up speed.
so i believe you are correct
because drag speeds things up
Of course!
was it so hard to say 'yeah it works like that' or 'idk'
i thought scouts couldnt enter other areas
they cant
well 2 of them just did
uh
wanna share with the class the details?
... well ive never seen that happen
idk if it could it be that scout path on that precise level could be a bit broken
cause it tries to not get out completely of the area
or if it could be a problem with the tile
well probably not the former
because they both walked right into the middle and gave me a big bear hug
Which zone/area?
i saw it was R2D1
and i saw red which inclines me to believe it was the alarm door after the generator cluster first alarm door
i saw that last in r5c3, 2 different places, both involved 2 closeby open doors, scout exited door a, spaghettied outside and then re-entered door b back to his room
damn surprising to return to the neighboring room and almost tripping feelers, "wtf the scout came out"
oh my god we bullied someone into deleting their messages
the guy asking about the math equation for damage fall off?
i put that emote because im too dumb for that shit, i shoot gun, it either kills or it doesnt


I'm interested to know the damage falloff numbers but also when is it ever really that relevant if you're already using guns basically within their effective ranges already
Pistol and some shotguns depend on certain damage fall off ranges to hit breakpoints
But for most weapons, ehhh
:/
Some older weapon spreadsheets still have the falloff ranges
Allegedly you can see all the fall off ranges by dumping them into datablocks using MTFO and checking the GameArchetype datablock with notepad but remember to edit your MTFO settings file so it saves dumps that you can inspect
Allegedly
Lemme use pistol at this exact range to two hs a striker
Dr dauda its a coward
When I hear people talk about lore in pubs but it's all the speculation theories that have already been proven to be wrong or right
Chimp theory its true
It was verified by Simon years ago
The thing is just. They refuse to accept it when I tell them the actual lore that's already been found out
I prefer Bucket lore
But that's Doc

what was that bucket hype anyway
Doc really liked the bucket they added in the r6 ext
was it just a middle finger to say "community, examine schaeffer's toilet, have fun with that"
I think he had a poem he made for it
Who knows
Was supposed to be an Easter egg thing you'd find in further maps
They just gave up on it cause no one really found it that funny
cos nothing ever came out of it after.. some thought it to be the "frequencies blocked by certain objects" thing but it hasn't returned

Never realized this was a emote.
Where are muh red glow sticks?
Where is muh Yellow glow stick emote?
stuck to Halloween update
Probably late to this but it happens sometimes, I think I remember someone saying that it only happens on certain tiles. I've seen it happen a lot on R5B1 High in rooms A and B of the zone on the left at the start.
R3C1 Area D to C
hey guys i'm new in this server and i haven't gotten the game YET
is playing with bots hard?
harder than playing with even semi competent humans
You'll get to a point it becomes impossible with bots
u could probably complete the easy levels with a couple tries and undesrtanding very well the mechanics
but then the difficulty curve is gonna go insane after a bit
If you get stuck with the bots or want someone to play with my group is always looking for more players. All newer players as well
ty guyss
i mean with bots u could do almost all of r2
but it would be significantly harder
... in R2?
if u really understand kinda how bots work its possible
but there is a lot of problems in d1 with resource management
C2 is so chill lol
but d1 is easier
d1 is not
...
is the same
cause in c2 u will have some problems on alarms and maybe ammo usage [if u move slowly]
also in the fog parts cause rely on bots
in d1 u will have problems on bots grabbin mainly disinfects, and then if u wanna go into the fog u cant
and its all stealth mainly so bots dont help at all there unless u wake something up
so its two really different problems
big difference is c2 is short af
in c2 you have a lot of objective items
bots dont pick those up while in combat
and c2 is all combat
so you have to manage the turbine, cell, and more while the bots dump their ammo into your average striker
c2? objective items? a turbine, a cell... a key and another cell maybe...
d1 if u fuck up a scoutie, ur in shambles
in c2 if u spent 40 minutes on the mission, the bots will still have ammo
idk how they do it but bots dont use any bullets but kill things
if you have a mine deployer and a knife then the only risk will only ever be the alarms. Which with bots are a no issue
whole mission is done in like 20 min at most if you know where to go
2nd alarm is a big issue
you're either tanking infection or you don't contribute firepower
no it is not really
u mine doors that are close, sentry on the hallway, bots kill almost everything
so u just go with the turbine
i forgotted mines
and also bots can go t the fog if theres a scan
lol. place sentries or just mine the door
theres also a frick ton of fog repellers
fog repellers also exist yea
ah ur fault :]
jk but even so
if you rush in you can get it done quick you can get out of the fog before most of the wave gets to you
like. a 4 stack of fog repelles for the alarm and 2 sentries with a mine on the big door and you gucci
also the general idea scares me
mines are litteraly the best tool in that level
im sure a few practice runs could make it work
thats ur feels :] not the level
so i could replace bio with mines /lh
however
:D
d1 was pretty dang peasy
if you have 1 slot only yes
lol
d1 is more on the experience u have playin stealth solo
cause most alarm arent, that hard
but u fuck up once and u get very overwhelmed
and also bots not grabbin fog repellers hurts
half the challenge comes from routing
and u cant be the fog dive cause u get disinfected by 7 packs at the same time
so if you know where to go and when to go its half as hard
yeah, its true, but even so u gotta ping all the disinfects or ur fucked basically
and god forbid u open the wrong box
my bots were actually fairly responsible with resources
u didnt like get infected to 20% and got bombed with disinfect?
cause if two bots have it, they gonna waste it
and they prioritize it
i think only dauda had disinfection
maybe u got lucky there
maybe
yeah ive, tried a lot of times and if im not the one grabbin disinfects, i end up havin to waste em all, and if fog dive then i just cant heal the infection
and also theres some rng with cells if u get one like at the other side of the zone
and u dont have enough fog repellers
u just gonna have to eat the fog
610d cell especially
how do respawn zones work
if u kill an enemy, and then all of ur group goes more than two rooms away from it
it comes back
and a zone
respawning won't happen if you don't leave the zone?
yep
neat
even the mothers?
ggs
:D
R5C2 respawning scout with gen cluster
it depends on the respawn zone
Nah you just get the cringe posts until it actually releases
dam ๐
play tetris in the meantime
yup, when we run out of content, we become the content, and its ugly
we content is most beautiful ๐
im playing c2 right now and
the bots are not shooting
are they meleeing?
the first alarm...
maybe theres an enemy like right beside u and the bots r tryin to kill it
... did u get overwhelmed early on?
like, u closed the doors and had enemies only comin from one side?
or u just got, invaded by all sides
oh no
they just didnt shoot
the doors were closed and mined
door broke and majority died in the explosion
and then they didnt shoot
and we died
When do you guys think Rundown 3 will release?
tomorrow next month at the earliest
thank you
April 1st
15th of December 2025 at 19:42
same day r8 is released, featuring a new enemy called the kraken 2 .. this time they give it a V12 engine
(the old one was a lean-running V8)
I need help with understanding some UI info. under each level is noted "Completed[1,-,-,-] "
what are the - referring to
it's for
[Main,Secondary,Overload,Prisoner Efficiency]
right now, we only have Rundown 7 that have all of these extra objective
.t sectors
Sectors are a mechanic which adds optional objectives to the game, ranging from altering the game state to adding other objectives. The following sectors are available:
Primary
Secondary
Overload (Third Sector)
Prisoner efficiency (All three Sectors in the same run)
Multiple sectors can be completed at the same time, however you always need to do the Primary/Main sector.
r7b3 do main, secondary and overload all in the same run and u get Completed [1,1,1,1]
but skip secondary, [1,0,1,0]
r7d1 with no secondary, Completed [1,-,1,-]
^^^
if a level is only main it's supposed to be [1,-,-,-]
but if it has Prisoner Efficiency, then it's [1,0,0,0]
so new to the game and noone is on r1 so i have to play with ai. can i make them synchronise taking out a monster next to me
not possible with current ai. They start helping you fight enemies after they are up
ah. ok thanks for answering
AI is nice but its still similar to just soloing the level as they have limited functions
at least i can use the equipment i gave them lol
the bots ran out by 4/7
i had to babysit them while they were running around like headless chickens getting licked by everything
while carrying the turbine
while looking for ammo
i think c2 is harder than d1 with bots
im gonna record it just to prove to u how easy it is
:]
... thats what i would say if i had
storage at all KSMKDM
but ah we'll see
i think your problem is that you're carrying the turbine around because of how much slower you are with it, i went without it and the bots were usually low on ammo but not out completely
especially since the disinfect station is pretty central so you don't need to worry all that much about getting some infection on the way there or in 116/118
R7C2?
r2c2
yep
but again. With bots
May be different
I do miss the original experience of R2C2 vs Alt//: R2C2
More hectic just because of the lack of experience and less weapons and etc.
well the lack of experience can be done with a newie
R3C2
r8c8
Back then practically everyone was way less experienced and knowledgable about the game like we are now
ah well go back in time :] /lh
Which is why I stated. Original experience of R2C2
yes
go back in time
But recreations nonetheless
back time :D

I'm a Korean user. I got error 3, how can I fix it?
can you provide some details on the error?
ERR03__ Unauthorized system override detecte
what level are you in?
There was an error launching the game
they r stuck on the loading screen, like when u skip the intro
isnt that part of the intro
yes but
not for 10 minutes :]
Hey guys, I have a question, I just completed r2b3 Pathfinder but it still says its incomplete. Any ideas as of why?
Wait after a minute of waiting it now says its complete
weird nevermind!
Me either
BUT WELL ITS FIXED YAYYYY- ksmdks
i mean


