#gtfo-related-questions
1 messages Ā· Page 38 of 1
it's a common misconception to use c-foam on ladders since the strikers will just walk through it
Huh
wat
my reaction to that misinformation
Hi, my friend is new to the game and was wondering if there was a way to make flashing a little easier on the eyes? Such as the huds when the objective pops up and is there help from settings or easy to install mods? He has issues with his sight which can cause sensitivity to flashing lights?
I mean the game warns you about the flashing lights when you boot it up...
and someone else will have to answer you about the mod part
.t modding
GTFO doesn't officially support mods and we don't allow them to be played in public lobbies or voice channels on this server, and lengthy discussions should also be avoided (mentioning them is perfectly fine). However, we do recognize that a GTFO modding community exist and if you are interested in them, you are welcome to join the independent modding community Discord server. https://discord.gg/rRMPtv4FAh (If you have any more questions, please read rule #12 in the rules channel for more information.)
u can ask there
ik theres a slider for pixel effects but idk what it does exactly either
I am aware and it was discussed but the HUD for mission objectives was unexpectedly bright the rest cause no issues as far as i'm aware
you can ask in the server above
Turn monitor brightness down š¤·š¼āāļø
Or turn on lights in the room?
It's a contrast issue, the lights are on, my monitor brightness is lowered slightly, if i was to edit contrast anymore i wouldn't be able to play the game because i wouldn't be able to see
(hi yes i am the friend Joey was talking about)
Aussie 
Is it just the load in screen that bothers you or are there levels that cause it as well?
Only other thing you can do is mess around with game/hud settings, or make/find a mod like @ocean spindle mentioned
otherwise I think the HUD can be outright disabled but I'm not sure how that will go at all 
loading screen only :)
Close eyes during loading screen
and the objective hud thingy
Isnāt there a way to skip the load in inject thing in the settings?
namely the flashing white box that comes up
i think in the options u can hide it, on HUD
or maybe thats pixel effects
Aka when the objective updates
does someone know?
I think you can hit the "O" key on your keyboard to bring up the objective
instead of relying on HUD
i'll give that a shot
but HUD needs to be turned off
i mean not necessarily, maybe only that specific part
^
i dont recall too well but i sweat it could be toned down
like u can hide specific parts
i have numerous sight problems so its probably just the harsh white on the dark background that messes with my eyes
i'll try and hide specific parts of the HUD though thank you :)
It would be better to turn imagine off
killin me in other words
well u sai turnin me off
Bit paranoĆÆd there m8tey
Has that anything to do with killing?
Get you so drunk you black out
yeah thats not what u meant makes no sense in context :]
so u wanna disappear me oki
except when they use Spear ofc
tbh its just gettin tiresome to hear about spears in every interaction i have with u
my apologies
its oki its just maybe bein too much time here n hearin about it constantly
welcome to gtfo. where we have the same discussions every week
I think friday we have planned: "checkpoints, good or bad?"
Ok I stop š
checkpoints would be fine if they were limited
wait till friday please
no
checkpoints would be fine if we just put markers for them on the rundown screen!!
apart from all the other problems too
i guess it is friday after all
my opinion on checkpoints pretty drastically shifted after playing ALT R2
I feel like they do really encourage brute forcing when even the tiniest bit overused
I think I'll feel this more once R4 and R5 release
I feel like CP's would be better off in places that are hard to reach and take a significant amount of time to reach
out of your way?
because then you have to learn from your mistakes instead of trying the same thing over and over
nah not out of the way, more like..
is that you in your picture?
A1 is a really short mission and probably didn't need CP at all
did you support checkpoints lmao
IMO if you needed the CP to beat A1 you didn't learn what you were supposed to from the mission
idk I've just seen a lot of brute forcing since R7 dropped
"big guy punches harder"
like there are some that should exist
yes but just look at how the devs are doing stuff
clearly there getting rid of checkpoints
because in all honesty the game just runs waaayy better
and its legit no bugs

like on a long level like deeper R4/5 levels I feel like they'd be useful to prevent having to redo the same 2 hours over and over
???
sure the alt rundowns don't have them but that's probably a matter of laziness more than anything
but only in later segments where you've passed difficult alarms/sequences to get there
with how they adjusting difficulty and remaking the levels
theres no need for checkpoints
you cannot have just one section of the game with cp and the other one doesnt
it makes no sense kekw
they just streamlining everything
so theres no need for them
I don't think this would stop them
I feel like they're applicable in certain levels
eehh nothing that some level design changes wont fix
most likely some section will be shorter
like r4e1 stealth if only doing main only
like R6C2 I feel deserved it's CP
r5e1 might use smaller rooms setup
R6C3's was a cool idea but it killed the dad
I feel like they could absolutely be integrated well
r6c2 was cell with the terminals that lower fog right?
aaaaaahhh
now i remember
nah it wasnt that bad
just seed the hybrid alarm to always spawn from the back
theyre set
sniper guy wont get shit spawn on top

bruh why tho afaik it always spawned from behind anyway
they set to spawn always 2 rooms away from the back of the players
so if you split you can have hybrids spawn on top of you
oh ig what u mean
instead of seeding the spawn to spawn on a room itself
oh I was talking ab the open zone door
I thought the shadows always spawned in that room
they do
oh ok that isn't elevator, sorry was confused
you said error from main i forgot they where like 2

the first one with normal enemies then the shadow
it was actually worse in r6 
yeah the OVL error was regular sleepers
ig bc so many ppl brute forced the final R7C1 cp and I was playing during initial drop
but overall they can fix r6c2 to be less cancer with fog
checkpoint not needed


tbh I hope D1 just gets harder, like on tier with other D levels
hopefully r3 patchnotes says r2b1 class 7 bump to a class 9
how to fix rundown 6
optimize the levels so it actually runs at a good fps
want some
dragon?
i dunno man
ig I never hit staircase of hell
specially that level lmao
also you werent quite playing then i guess, but r6 had insane checkpoint spam
like... every level
well we did once but it was when that flyer damage bug was in the game
didn't R6A1 have 2 cp while R7A1 had 3
i think the level with the least spam was r6c3, d3 and d4
but mostly cuz the last 2 were hard to reach for spammers
yeah it had 2
R6D1 had too many yeah
I feel like all the story missions (A1, B1, C1) could've used one less
A1 probably didn't need one at all
wait no A1 had 1 CP
R6A1 had one cp
no you right?
yeah
even R6DX?
I don't think it needed it
I barely got there but my computer was fine the one time I did
bruh'd
imo good checkpoint spots were
R6C1 before t scan room
R6D1 after reactor and before boss
R6DX before uplink
BRUH the R6C1 tscan cp better be there
I love just jumping into the pit and Cping
i don't think I had a single non CP clear of that level bc we always took the leap
yeah D1 should prolly have 2
B1 could use the one in the fog ig
helps people figure out split zones
they already shouldve in A1
well yes but also B1's split zone is a lot mor epunishing then doing both in A1
it is also... a b tier
true
I think B2's on EX was a good one
but I feel like if they did that they should've restricted bulkhead key access
R3 patch notes
- added ALT://Rundown 3 with 7 expeditions
Weapon changes - added rifle
- added burst cannon
- added hel gun
- added hel rifle
- precision rifle
Increased reload time
- decreased Magazine capacity
R6D1 was stupid easy
Precision
Rifle
preci
sion
ri
fle
Not far from reality
- Fixed audio bug (again)
Oops there goes gravity
-Fix orange empty locker bug
Added directional footsteps bug to smalls
whats directional footsteps
-Fix bots logic on alarms 
they logic well
Spitter audio bug is now fixed but it will randomly reoccur to a single person
Oh yeah and I really hope R6C3 uses the music it originally did. The track was perfect for it
your ability to hear footsteps is tied to LOS or something like that
don't correct me if it's wrong
to loss
I lI
Il l_
oki no, whats LOS
u
p
err
-added new sleeping sound for regular mom
would be cool
everybody was asking for that since r3
like they change Pmom sound
for no fucking reason
pmom = cool
because only in r7 you see her actually sleeping
normal mom = stay the same
meanwhile there like 5 instances of a regular mom sleeping
Bro imagine a scout model update. We have whatever tech they used for snatcher
what would change
Idk, something that incorporates the tentacles into itās model so it isnāt slightly larger shooter
I would love that
ohh yeh
like a different head
Yeeeeees
Yeah or little tentacles all over it
how many runs are you expected to do through #lfg-beginners before you can go to a real game
because im struggling to find a game there, nobody seems to want to run R1A1
Thereās no requirement or anything, itās just a place for new players and people who want to teach them
imagine having a life
Pretty much. Lfg beginners is for either playing with other beginners or having a little veteran Ted talk with no carrying
never carry anyone
If you can wait uh... 1 hour I could join you.
Yes itās midday/morning in NA/EU which is where the majority of playerbase tends to reside
10 minutes until my shift ends and then 30 to get home and 20 to get gtfo running with some coffee
welcome to the club breddah
I still think a few should exist, but yeah, it made me realize how easy it was to just CP retry
At least your eyes are opened
I havent liked checkpoints from day 1 and I still don't like them
I think they can be a benefit in certain places
From now on you walk in the light !!
nah, the whole point of the game is to be a "hardcore" experience
Adding checkpoints undermines that
But having them in A1 is unnecessary imo, leads to people not learning where they should be
I think it can still be hardcore with a few cp
disagree
Ok, thatās fine
GTFO has been significantly easier imo since checkpoints were added
1e1 could really use one
You mean R2E1?, I dont think R1 had a E1
Yes, that.
Is that the checkpoints or the levels though?
The little surge hell
Probably both however there have been several times where I managed to beat a level in one go due to checkpoints
surge hell :)
I love surge alarms
It's like R4E1
The agonizing pain of having to do two S1 slarms
I donāt think well placed cpās will make the game easier, just more convenient for people who do not have as much time (eg R6D3). My group used the only checkpoint in that level to practice reactor startups without having to go through the hour long process before it
Some people just donāt have as much time to put into this game as others but also enjoy it and want to play the harder levels
sounds like a skill issue tbh
my friends and i tried the game during the free weekend last year, we completed the first mission and it was kinda fun. then we immediately tried the 2nd mission, went throiugh it for like 3 hours and died on the finale. realized the checkpoint system is really scuffed, uninstalled and never came back
just have more time
lmao
u got a bug didnt u
That's another thing. Checkpoint is broken asf
I donāt think R1 needed any CPās, the levels are all short
we had a circle thing that was moving, and we werent prepared for something like that
also iirc we had 1 bot with us so that wasnt helping either
I can agree that there are a few levels where I can see where a single checkpoint is necessary however not all of the levels need them
the door said alarm u shouldve thought of everythin :]
Like the kraken level
Oh yeah I agree with that
And 7a1 definetely doesn't need fucking 2
it was the 2nd time we played, next time ill know that an alarm means a spaceship is going to nuke me from orbit and not bother raising it
Or was it 3
But if I see a checkpoint in ALT R4E1 imma be pissed off
Yeah Kraken, D3, R6C2; just really long, time intensive levels
two
Nah I liked R6C2 with no checkpoints
Or was it R5C2
uhh
Honestly I could see a use for one in R4E1 extreme but it wonāt happen
no
I donāt think it should be there tho
no checkpoint for R4E1 at all
Itās R4E1, yeah
I dont care if it takes 3.5 hours to complete
It's a part of the experience
man now i wanna play R4E1
i miss the pain of grinding R4E1 all day while being sleep deprived
I honestly hope the level is as difficult as it was
Honestly, they are probably gonna have to nerf the level a bit due to stamina existing now
The first part of the level kinda required the infinite stamina
really? I thought it was completable w/o kiting?
uhh
Oh the dad error
mmm right hybrid bonk
You had to kite for the most part
You think theyāll replace Shadow scouts with Cscouts?
In my experience, KDS Deep was easier than R4E1
Looks more fun imo
From what Iāve seen of it
Probably bc of skill creep
Also R4E1 hard, but skill creep was probably involved
It wasnāt as difficult as R4E1 but it was still really challenging
Skill creep?
Player skill increasing
R7 was way easier for my crew than R6
Skill creep
If we went back Iām sure itād be different
I started in R3 but I didnāt play it too much. I grinded R4D2 a lot
Ah the funny fog level
Growth seems cool
I love that it had all 3 obj on one DC
Yeah, it made things pretty interesting
One thing that I didnāt like too much about R4 was that they almost always had an error alarm after completion of extreme/overload
It got tiring and uninteresting
Yeah hopefully they change that
āOh look at that, another errorā
imagine thinking they made r4e1 around kiting
I had hoped that the levels would be more remixes than copied

KDS Deep was interesting because you had several errors that could be turned off
Like still close to OG but with twists
r4e1 extreme needs better wave composition for the reactor waves
Thatās what I originally thought the alternates wouldve been
whats a good special to pair with revolver primary
The hybrids on R1C1 was like the closest I think we got, and R2C1ās main bulk
Carbine prob. Idk, i dont use revolver much
Im more of a choke mod person
machine gun, combat shotgun
anything really
hel revo its too good
Oh hel rev
Hel rev pairs with basically everything yea
Lmao
Dual wield
I've done it a few times
Both guns are good and work well together
Hel rev and burst cannon
Burst cannon 
O_o
Auto-pistol and burst cannon
In a few weeks (i hope)
Best duo
You keep this up I'm removing the no hipfire spread of the bullpup
you keep this up and ill make bullpup with 30 bullets and a shitty 1.1 pres buff
š„°š„°š„°
That's it, I'm removing the .01 damage from the shotgun
The rng makes the experience more exciting š„°
so if i got lets say hel revo + machinegun, when do i use which gun
I like the slower fire-rate one
revo for range and machinegun for close range?
Hel revo good for lineups
Frankly it's the opposite
Oh right mg go brrr
alternate between them, you have to pay attention to your ammo %
i tried to matchmake with randoms ingame and we died within 3 minutes lol
I forgor
You fire the machine gun first then switch to revolver instead of reloading
matchmaking is bad, dont use
specials recieve more ammo than primaries so you wanna use your special a lot more
Special ammo usage always takes priority unless you literally can't
by special i mean your machinegun
For me, thatās why hel shot + mg feels so nuts i think
double revo goes crazy
Itās high caliber
It's murica'
You should use the smg and the arbalist
SLAMBANG
use the secret grenade launcher
I liked burst rifle and scattergun in R6
I just use hammer
I feel like something ain't right with those suggestions
I just use spear
Same but the burst rifle now doesn't feel as good as it did in R6
I canāt be seen with you anymore sorry
I use carbine now
The smg and arbalist is basically the r4 hel revo burst cannon load out for current build
I was so excited for it to come back but it feels meh now
thats because they buff the shit out of the carabine for no reason
I felt no difference. What changed?
Ig i touch carbine once
veruta enjoyers stay losing
And br feels bad
It felt okay to me
veruta is fun, just kinda powerful rn
carabine needs to get nerf
They need to nerf the smg back to 1.7 damage
It really felt like a run through a1 kind of weapon back then
Machine pistol felt pretty nice
idk guys, i think they need to buff sniper
I hadnāt touched it that much in r6 but it felt really good in alt
They might have to in alt R6 unless they nerf burrito
no
Oh wait alpha 1 has 1 billion ammo
yes
R6 UZI got me through Ds
i think sniper should one shot bigs on body
The smg really shines in the boss fight
TRUE
me when Woops
They should revert the sniper back to its r3 rendition
Killing bigs from the front is way too overpowered
it has 12 bullets
Sniper should only be able to kill bigs with an occipital shot
beep thats what the hel shotgun is for
Oh you're right my bad
Warframe pre aoe meta be like
I'm going to penetrate tu madre
Want me to teach you how to shoot in b4b again
š„°š„°šš
lack of skill looking ass
You going to be staring at the scenery again?
I will force you to kite the r4e1 alt reactor
I rather die
spear kite the r4e1 alt reactor
Isnāt the R4E1 wave mostly smalls?
i wanna go back to the r4 days and be called an elitist for telling people to shoot alarms again
good days
._. hello
why would u shoot in this game
bruh why tho
that makes too much sense tho
I remember the surge alarms in R4E1 to be pretty intense and drains a lot of your ammo
was it really that bad?
I meant ex reactor waves
Cuz thinking ab knife
people just had a really shitty perception of what this game was back then
the "aura" of the game been borderline impossible to win without X thing was big back in EA
oh like kiting and such
You're screaming at clouds old man
Remember when they fixed door glitch so glad it doesn't work anymore and was fixed haha
They fixed one iirc
which door glitch
They fixed one method
which one dumbass
That's no way to talk to your mother
The one where enemies treat broken doors as closed ones, bit rude tho lol
cry
They fixed the c-foam method, you can still do it tho
damn its like theres different methods of achieving a bug or something
also prob the weirdest bug to cry about
since it doesnt happen randomly
its litteraly a bug that you have to go out of your way for
I feel like cheating in this game ruins the point for yourself
Not the "you have to go out of your way to do it" argument again
yep
It's still lame to see people default to it since it does make levels considerably easier
bugs are funny but i only use them after I beat the level first time
"considerably easier" it litteraly makes the threat next to nonexistent in most levels
its like people like cheese or something
Like the whole point of playing GTFO is to conquer levels
and bugs being an out of your way thing and staying isnt rly something new to gtfo 
Ig clout goes a long way
Imean. My group CONQUERED R7D2 with the Bot last alive

For me, knowing i beat a level with cheese would be so much less rewarding than knowing I beat it straight up
I agree yea
What a1 completion screenshots am I going to be able to hang on my fridge after they add the "cheese spot" "max flyer kite" "cfoam ladder" icons right next to my checkpoint icon
Lol
I'll never get into the GTFOtoxicclique at this rate

you gotta be more toxic man
You can't out troll AnchorageJC
we should go back to sharing gtfo regla 3 4
beep is pretty toxic, he held me at spearpoint and forced me to run precision rifle, he was rambling about something along the lines of burst cannon being op
based
They basically added the burst cancel as a weapon
when r9 comes out
r3 release be like
all weapons from false to true
LARGEST FOAM
You just took my joke you Spanish bastard

The largest of ladders require the strongest of foams
but better cuz im hispanic
But it isnt as strong as 4 bios

when u ping just 1 dude, he takes triple damage
Too low needs buff tbh
People be like "I'm a bio knife main" and proceed to not use either for the entire duration of the level
This guy gets it
dont worry, thats what the pdw is for
pdw mains when u tell them they cann just use their eyes without being zoomed in x10
"you guys are need to protect me for this alarm I'm going to focus on pinging"
Now we combine this with a IIX syringe Spear Charge to a BABY Striker Occi
proceeds to do nothing during 8 second cooldown š
Pdw is made for people who are born with awooga eyes
It's when I tab out to gtfo chat and read what Peter types
When I've met 2 people who religiously defended Knife.

Something about it feels better to use them SMG so I prefer PDW even tho numerically iirc they're extremely similar lol
correcting misinformation š«”
PDW is more like Machine pistol imo but with a damage per shot similar to AR
I'm writing a parody of Franz Kafkas "Metamorphosis" but instead of waking up as a roach and going to work it's waking up as a part of the GTFOToxicClique and receiving a modmail message
What even is the full image of that emote

Don't post robocock

It's not the first thing I see when I launch gtfo
top tier vid
so heres the nano swarm
What are your thoughts on the geotracker replacing the nanoswarm
you wish
mccad did really well
pls play chrysalis
but easternunit @neon gust
he got depression due to the state of the game
Hello have you heard of samdown
Wtf is a samdown
do turrets deal friendly fire danage
Sounds like someone named sam is getting pounded
yes
yes but they will not shoot u
only if an enemy is in front of the sentry
dont do my man like that
so you always want to set turrets in such a way that they are aiming away from where you plan to stand huh
not wronng
yep
if u put one like behind u and it sees an enemy and ur in front
those bullets gonna hit u
His BP shall cost 1700
2700
You don't
you're not supposed to be able to
Shoot in the room then u can ping them
you can ping them if you foamed them once
whats the best bot loadout
they do really well with hel revo or burst rifle on primary, and Techman Veruta XII for secondary
melee is irrelevant
thanks
i think they're pretty good with the Bataldo Model 8 and the Malatack CH 4
its slightly outdated but still relevant
the Malatack LX is pretty good too
but best loadout its that its cheap to maintain them with its assault rifle primary and special the machinegun veruta
its in the guide itself also
bots should bring 2 turrets + 1 mine?
they're cracked with bio
3 bio scanners? or 1 is enough
ok so that means i dont need to bring my own...
so i can do 1 bot with bio, 1 turret, 1 mine
and then i choose whether i bring turret or foam i guess?
you can learn to use bio as well, just letting u know bots are kinda cracked with it
cheating*
bot with bio is (usually) better than a player
but to learn the game using it yourself is better
tbf playing with 3 bots probably isnt the best way to play eitherway
ive been looking at #lfg-eastern-europe #lfg-western-europe and #lfg-beginners for a while, nobody ever does R1A1
so im losing faith
bot deniers
you can probably clear it by yourself, but you could also make your own lfg post
Have you done a lfg post yourself?
not yet, ill try tomorrow its getting too late now
How do i join a game through the unique identifier? Where do i place the code?
you just copy it and then a new button will show onn the left of the rundown menu
thank you, i figured it out
are the bots supposed to just completely ignore security scans
my run was just completely ruined because dauda decided to just completely ignore the full team scan
I hate dauda
first he sprays the wall with c foam when I clearly said to put it on the door and now he just ignores the scan
tbh the sooner you switch to human teammates the better š
the problem is that none of my friends want to play gtfo
and the few that do dont have the money
Lfg channels m8. #lfg-beginners
š
I dont really want to play with randoms though
that's absolutely fine
if you talk enough in this server maybe a friend passes your way
But fair warning: you can NOT finish the game solo with bots (LEGIT)
are bots ignorin scans like related to playin with more than a person or somethin? why do i never have it?
it happens on final scans
and thats it
It's a bug that happens sometimes. R7C2 starting alarm is infanous with this. You can just kick the bot, do alarm scans, re add bot
But it's not bugs that prevent you from soloing this game.
Bots lack the AI to do R7E1. like they just can't. R7D1 is also pure RNG solo.
bots and big things dont mix
And also there are 3 levels that even the best gtfo players have not managed to solo legit
theres levels where the "work together or die together" really comes into play
literally 1984
Even he did not do it legit.
WaytooBased
Based
when rundown 8
why rundown 8
I'm still extremely new to the game but why is it so hard to get in a matchmake?
nobody uses matchmaking read #how-to-matchmake channel and make a LFG post in ur respective region or in #lfg-beginners
Oh I see. Thanks for helping me
Does anyone know if the devs are working on a console version if you have an answer please ping me
they are not
terminal wouldnt work on console
Yea your right
too many things to change too
Thanks
oh, this is as far as i got with my friends during the free weekend, we didnt have someone to guide us like this so we just got our asses kicked and uninstalled lol https://youtu.be/FT38Ac91Fmk?t=2423 -- is there list a little list explaining some key moments like that, with minimal spoilers? because i rather get spoiled a little bit, than spend 2-3 hours going through a mission only to get wiped
lemme speedrun the vid n ill see
timestamp is right there no need to speedrun
oh thought u made the video lmao
but like whatcha askin for? moments like those on the levels of R1?
moments like those on every level
so we dont end up spending like 2-3 hours doing a mission only to get wiped by a mechanic we arent prepared for
im ok with that but i know my friends will just say F it and uninstall again lol
... thats not happenin
not only cause theres like 27 levels, which, is too many
but cause first of R1 is easier than R7, this game just depends on surprises to work
along the fact that if arent prepared always ur doin somethin wrong
I always blindly play every level and after I finish the level I wipe it from my memory
GTFO is based off of failing and improving by doing the whole mission again until you beat it when you've gotten better
if ur friends jusr arent willin to accept that they are gonna fail, cause everyone has failed on the last minute of a mission
this just might not be the game for em
When will the next sale or free weekend be?
isnt it on sale now
Don't think so
oh damn
it was 20% off
i bought it for 42% off from a key website because steam games are overpriced in my region
screw you gaben you hear me
any hope of a free weekend soon?
There were never a free weekend, except for when the game goes 1.0
the buggy ass 1.0
And that's probably the only free weekend, for a long time atleast.
I honestly prefer buggy then unoptimized
So yeah i hate how unoptimized R7 is
yeah R6 may have bugs but R7 was both buggy and laggy
shoves extended off "what lag"
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
can you go back to telling people how armour multi matters for pellet or burst weapons for mom kills
i prefer that ztriw more
Sure
did you angery him?

how do u unlock r3 r4 r5 and r6?
play until they re release them
ı cant play rn?
not on the official gtfo afaik
how different are Alt R1 and Alt R2 from R1 and R2
they probably tweaked some stuff, its like 4 years apart
I didn't play original r1 and only played r2 for like a week before r3 started so i'm not sure, r2d2 seems really similar though
Not very
They are basically the same as OG but nerfed a bit
is there gonna be a re relase?
Yes like Brenno said
We got Alt r2 in december
r3 r4 r5 and r6 are planned for re release, and then r8 afaik
Alt R3 will be like end feb or march
But you just started worry about finishing R1 and R2 first š
I doubt in a day. unless carried hard
R1 is fast tho
R3 as well, that's just an afternoon of playtime
I want R4 and R5 back š
Actually nerfed:
R2B1, R2C2, R2D1
Changed: (buffed and nerfed)
R2D2, R2E1
But overall players got better aswell as the tools/guns they use
yeah the whole thing being able to be done below 1 hour. 1/3rd of that being r1c1⦠is kinda telling about r1
R6 is possible in 30 minutes
surprise alt r6 release in 30 min?
r6c3 

Yeah so overall nerfed
tbf most of it is just layout being slightly better (see r2b1 doors) and r2d1 not having giga fucked enemy distribution
Yes but nerfed š
the guns/working tools and higher knowledge have more impact anyway
dont overestimate the nerfs
The only level thats actually way different is r2d1
R2E1 is similar in difficulty. The last error zone is a huge diff compared to before tho
it's definitely a lot to do with overall player skill increasing
but not the only thing
I heard original E1 had shadow "BBC's"
giant shadows back then were all quick
like the current giant shadows that have hybrid pose
they were the same overall (hp/dmg)
funnily. Actual giantd back then were snails
legit moved in slowmotion
can't wait till they add shadow babies
shadow pmom

Yeah but buffed tool and guns + less enemies sleeping means overall nerf imo
thats the game changing
Not the levels
msg me when ur free to play
It still means that Alt R1 is easier than OG R1
I finished ||R4||E1 today
š
rR4? š³
I only saw a trio finish it 
LOLOLOL
ok that screenshot is actually rly funny
I'm not even mad about it
I saw the clear but there were no names at all on it
tbf i havent finished r4/5 e1
didnt do the funny
can you guys please win r4e1
how can I kill mom with pellet or burst weapons, the armour multi reduced the damage š©

hecate did u r5e1 yet
just watch fireblade video and disconnect your mouse and keyboard and pretend you're playing
me submitting my speed run clips like
what does this mean exactly https://i.imgur.com/phbLRva.png
is it counting your completions
exactly that
what are the 3 other things though
secondary, overload, PE
a - means it's not present in that level
aha ok
otherwise it would be a 0
But they only appear from R4 and upwards so for now .. don't worry about it
And otherwise you can see if they there before launching the mission by clicking the level and looking at the sector part of the description. See R7B3 for example
those are areas within the mission that are optional and completing them gives you a +1 on the counter? anything else?
pretty much
except PE. PE is just doing everything in one run
The last number is PE, Prisoner Efficiency
oh
And as you will see by clicking on the R7 missions, some have only a secondary and one has only an overload.
so the PE thing only exists for missions that have all 3
correct
^^ doing PE just means you did overload and secondary
in one run
whats the incentive to play the game after youve beat it? i mean its not procedurally generated or random, a finite amount of missions, and theres no RPG-style power grind š¤
When you've done everything, so like 500 hours in. that's it
there are challenge runs, like solo or speedruns but otherwise it's basically helping people clear
26 missions take that long? holy crap
Depends on if you are getting carried by people you match with
Nah R1 is like 10 hours
R2 is like 20-30
It might take that long if you have a team of fresh players who stick together
R7 is 50-100 for new players
But we have R3- R6 coming back
Of which R4 and R5 are the hardest rundowns in the game and have the most content.
And then R8 after that to close off the story and of that one we know .... nothing
im trying to convince my friends to get the game, it would be more fun playing with noobs
but its rough theyre not hyped about
More fun and takes more time
Its a shame if friends lose interest
Obv if you get hard carried you could get through R1-R7 in like 20 hours
That's how big the difference is really
It might be possible to find other new players and form a playgroup with them
Thats probably the best outcome if your friends aren't interested
It's interesting how new players often ask why this game is so short, then they tell you they only finished R1.
well
congrats that's the tutorial basically
new content coming soon!
When R4 and R5 is here o boy
People will have their hands full for a bit
hopefully....
New players for sure
Like R4 and R5 A tier even ...
it's FAR above the rest
It's astonishing really š
It should be fine now theres a bunch of easier content
I guess new players probably complained it was too hard
oooh yeah absolutely
but I mean imagine fresh players going blind on R4A2PE or even better R4A3PE
even tho they did R1-R3
Maybe they shouldn't do PE! š
Our team would even normally just go for main completions or just one of extreme or overload when learning levels
Not full completion purists like you š
Get more playtime like that š Don't want to eat our steak in one bite
Man I went R5A2PE blind š
from the get go
thats a clever way to test your game after releasing it lol
focusing all the playerbase into playing only a fraction of content
and then releasing everything after like 5 years
I sure as fuck hope so
R4E1 lfgs are gonna be a nightmare
I guarantee most pub runs die before cell zone
unless they magically nerf it into the floor
š
nerf to the point where we don't need cells
I hope the the level itself stays more or less the same
probably just made easier by better weapons/tools
actually stamina tho
so maybe not
They should nerf all the sleepers into marketable plushies
@rough creek can you send me your discord banner
Cause I would %100 buy one
@craggy pier when gem?
I would actually consider buying it
I don't like most of the merch shop at the moment
and the glow sticks are so desperate
I'm not saying the half plush half cardboard shit either
We need the really good plushies
imagine needing other people
ā¦. No i dont 
good plushies arent easy
altho, the posters rn are sick
yeah they're nice
Get on it Calle. Yeah but I want a abusable scout plushie.
oh man i found the comms menu, i thought it would actually make the bots do stuff like synchronize lol
but they dont seem to melee at all, just shoot as soon as anything semi-wakes up
bot bullets are silent btw
oh
ok thats good
the music is false information lol
it starts playing too soon
good idea to disable it? or just take it with a grain of salt
I just turned off mine.
Sure, it's nice to be able to tell when the wave is dead but I got tired of having to listen to it when someone bonks a sleeper too fast while sprinting.
And it's more immersive that way.
do sleeper wake up if you touch them
sometimes its so dark or foggy i cant see anything lol
yes
ye
the only negative to having music off is that it's harder to tell if a sleeper is stuck in the wall or not
just sprint for 5 seconds and you'll know
Voice commands usually are screamed when there's something alive and awake
wtf was that sound, sounded like a brick falling off in the distance
almost shit myself
wear Brown pants
yo whats this little red dot https://i.imgur.com/IyJuAbL.png
theres a lot of them now š®
i hate bugs
oh
lol
if you play with 3 bots and die, but theyre alive, can you still get resurrected or is that insta-wipe
Nah they resurect you
great lol
theres like 100 enemies asleep around me. is it a good idea to kill them before moving on, even if they arent directly in my way? or will they stay asleep
like i need to go to 52A to get a thing, and theres a bunch of enemies in 52C, D E etc
You can do most of thebmissions just fine with bots. It stops tho. at some point it's get a team or quit
Depends.
If there is an alarm at some point and you need to be shooting close to/in those rooms then they'll all wake up.
If doors are open and shooting in first room next to it
yeah i think there will be an alarm. the question if theres a point to killing them, considering an alarm will bring in a horde anyway?
Yeah
to prevent horde+sleepers?
Do all alarms bring in a horde?
Yup. You would be dealing with with a horde, a room of enemies, and potentially another horde if you can't finish in time.







