#gtfo-related-questions
1 messages · Page 31 of 1
in the pre patch they would only spawn in waves in that side area and after the patch they front spawned and respawn when you kill them iirc
iirc someone once talked about it only being a fast spawning wave
wait wasnt that you ray?
back in r6
could be
i know that they took a while to respawn on pre patch
but after they respawned really quick
Yeah, just don't remember what I looked at specifically.
It's not trying to hit mob cap, though, iirc it's just very sensitive to being cleared.
Is the objective on the last part of r7d1 wrong? On your hud it would say to type confirm_timed_sequence into the main terminal, however on the computer which someone went to to verify the sequence, it would say to enter confirm_timed_connection instead.
init on main
verify on 2nd
confirm on main
nevermind i have figured it out
yes
and we tell them long ago
but they rerelease 2 more rundown before even fixing the text
Isn’t it as simple as fixing the text in the text data block like a 5 second fix
Yes
Editing test in programming is always easy doesn’t matter what
There’s no reason it took this long honestly
Entirely possible their version control is fucked, or the company is outright disorganized.
around when is Rundown 3 coming or is there no info yet?
feb - march
when the burst cannon coming
gauss gun wen
ohmyword saw scalers r3d1 Bianhua utube vid and oh my 🥾 🐈 `ss iiiiiii cannot wait wuwu
halflife
Anyone remember the level in R2 with a bunch of scouts right after another? I am dragging some newbies into it
You'll be happy to know they all killed atleast one
But that was in R1A1, so we are upping the ante
Only melee ofc
And what level you talking about? R2C1 has a couple, R2D1 some scattered here and there. And obv R2E1 has some
R2A1 has one or two as well btw
Probably R2C1. no other level comes to mind
Unless that is somewhere else
After the first alarm iirc
damn can i not post pictures?
Otherwise we'll have to wait for R6 for the room with five scouts
GTFO media
well its just a snippet for a question i have
R7D2 tho at the start. Or R7C3 😏
Shoot
DM the picture if you want
what is the COMPLETED[1,-,-,-] thing mean
is that just how many times you've beaten a level?
[Main, secondary, overload, PE]
completion amount
a - means that objective is not in the level
there are secondary missions?
Yes
ah
oh right
If you want to see what it looks like go to R7, click on R7B3 and look in the sector section. You can see of all levels if they got them in advance
even when not unlocked
The only one I think fit your description is Z611 in R2D1, nearly 10 in one zone
Ah yes ofc. 🤦♂️
neither
just like its a very low priority "bug", if you could even call it a bug
hey what primary gun do you guys recomend for holding out a lot of waves?
i usually play solo, but when i play with friends i try to be as ammo efficient as ever so probably point and click
hel rev
ill try it out thanks
if close range, hel shotgun
we have hel shotgun?
did they redo the layout on R2C1 from the original?
In what way?
The tiling is completely rerolled between the R2 and R7 game versions, so they have to try to brute force it into being vaguely similar to what it was before.
Tbqh they should have tried to recreate LGTuner on their end, but that's their loss I guess.
the layout looks different from what i remember it
its pretty similar tho. the major difference is that there is no cell hunt before first alarm anymore
and instead of an uplink in 205, you have one in either 202 or 203 which were the old cell zones
салам долбаёбы
я ваши рты выыебал
@@prisma flint
@@prisma flint
@@prisma flint
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@@prisma flint@@prisma flint
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@@prisma flint
How does one get their hands on the convex falcon mk 1 helmet?
or whichever one is the one with tubes coming out of the mouth
Random drop, i believe.
Mission
The system for loot drops changed once they started releasing old shit
You get 1 random drop for every first time Main objective completion
not so much grtinding
just play the game and beat every mission at least once
secondary objectives used to provide extra unlocks, but they no longer do
Thats a bummer
But thank you for the help
I see two helmets in the art for gtfo that i can seem to find in the apparel section in the wiki
did the wiki not put them or are they not in the game?
the 2nd mask and the 4th one
and the second one is the one i am hoping to get
The other two i see in the wiki
let me check real quick
Scorpion - Unreleased - Falcon - Tigris
Tigris is TECHNICALLY in the game as event-exclusive Oblique Tigris featuring a unique tiger-inspired paintjob
The vanilla version, however, is not in the game
So you can only get 1 and 3 - scorpion and falcon and they are both random chance drops
yeah, unfortunately i wasnt around to get it, got the game today lol.
I wonder when they will release it, considering the devs said the game is nearing its last few updates
Well, devs seem to be adding new cosmetics with each update
currently you have 3 rundown available: 1, 2 and 7. Each one provides you with a dozen of missions to play, so that will be ~30 cosmetics drops
And we wait for re-release of rundowns 3, 4, 5 and 6 which also will feature about 10 missions each and then final completely new Rundown 8.
It is unknown whether or not there will be more, but most likely not.
Interesting
Rundown 7 is going to be hard isnt it.
Compared to 1 and 2? Yes.
1 and 2 have no secondary objectives and no checkpoint and must be done in a single run - which usually takes some 30-40 minutes on average. So far the only levels that gave me legit trouble were R2D2 and R2E1 (still not completed).
R7 is the most modern rundown and features secondary objectives (which first started appearing in rundown 4, i believe?) and checkpoints which help with replaying particularly nasty parts of the levels, but are notorious for causing various bugs as well as giving people false sense of hope, when in reality they reached the checkpoint in already screwd condition (used too much ammo for example) and are simply no longer in position to beat the rest of the level, which ironically causes people to waste hours upon hours on trying to revive a doomed run when they could've just restart the mission and try to do better in early parts of it instead.
I heard both R4 and 5 are pretty rough. R6 was a 1.0 game release rundown and featured a massive drop in difficulty save for couple of last levels.
Oh alright
Thanks for the info
Next time I hop on I'll keep that in mind
Nice rhino pfp!
Heh
for scouts, do I need to literally NOT touch his tentacles to get noticed or just crouch and dont move to not be noticed?
As long as you dont touch a scout's tentacles, bump into it, or melee anything while very close to it, you won't wake it up
you can literally sprint around the scout as long as youre not sprinting into its tentacles or waking up another enemy that could scream and wake up the scout
(sprinting will immediately make it put out its tentacles tho)
Danke~
anyone has the footage of charger scout randomly trigger in r7e1?
R7 is third hardest behind R5 en R4
There was a vid in media a couple months ago iirc??
i need more
enjoy

Fire gave you more
hahaha
MORE
MOAR
when will the other rundowns get re-released?
Somewhere in feb/March for Alt R3
then Alt R4 1.5 to 2 months later again
etc etc
Hey, I have around 15 hours in the game, how do I multikill without alerting a room?
One thing important to add up and many beginners don't know is: triggering a sleeper within 3m of a scout will trigger the scout
- take hammer 2. charge while moving up on target one. 3. bonk 4. move to next.
Or well, the game is made for 4 man groups.
ok dont gotta be mean about it
u can say it nicely too speak facts with ur heart :]
say based stuff with kindness
sorry sir
anyway if u refer to like two or three close within a room, make sure they r alone in their group, n synchronize with ur team to kill em with meele at the same time
if u mean stuff like solo or bots, u can kill one before alerts the rest, u can practice tryin to walk to one [or run], killin it n standin still and seein the room
knife works pretty well for that too
I tend to be direct. It's not meant as negative
its ok, dont apologize just take it easy its fine
ive seen it sometimes i think on gtfo media but its gonna be hard to find n stuff
Me neither, but I did see it in more vids
from my testing, it only happen when alarm going
The one I got A LOT is the foam going through the door on room scan
but also from my testing, 1 out of 10 times, it happen
and people sending clip after clip after clip
The thing is there is no alarm there 🤔
reactor alarm count
every clip have this happen when they hunt for the 4th code
Yeah but for R7E1 specifically
need more testing to have a repro, and to be 100% sure
the log can't even show you the bug either since it is a normal mechanic/feature
i'm curious if it's only charger scout or all scout
Of all clips you got, there is not a single normal scout that does it?
unfortunately, we only have the charger scout clip
i was testing specifically on r7e1 because it happen too frequently
i got it to happen but for a different charger scout in the same zone
That's what I mean, I always hear people referring to R7E1.. Does it happen in other levels?
it could happen on other level
if the condition is the same
alarm going -> scout didn't get trigger -> scout randomly trigger without a scream/ touch player
i got it happen on samdown by accident on a completely different tile
hmmmm
And that was also a charger scout?
yes
unfortunately
i also tested the checkpoint bug with heavy item, which have no repro but it lead to the checkpoint itself vs desync/packet loss
because client can have a single packet loss and the floor won't load fully or something like that
the floor can still be there but the item won't register it => can't drop item
well. they gave themselves one more year of time to fix it 😅
for the charger scout randomly trigger, that won't be fixed
even the log can't tell you that

i would also be surprised as a dev to see the charger scout randomly scream
shit is wacked

How can anyone see a scout and think it isn't a blight upon this world?
I want to give one a haircut with a coffee grinder
Hi
why?
if u remove the fun then u are removing the fun
Profound and inspiring
go into a newbie room, wake a few scout up and tell the new player to pratice melee all of them
this is the state of lfg
We do it once
and it help new players to pratice melee
Still hate scouts tho
and they will know that knife are god
the level of fun with the knife are about 100
So be British, got it
And you took that personally
still not sleeping !!!!!
State of lfg is .... still better than MM i guess
Damn I finished work and everything, if you keep it up I'll be asleep before you 😂
trying to reach that stage 3 sleep deprivation
im trying to see demons
If that's your goal then go for it. cause nowadays it's rude to bring common sense to people.
So that leave me with: You can do it ! I believe in you! so brave of you to do so
thank you for supporting me on my horrible life decisions
No problem that's how the world rolls nowadays
why are you saying all this lmao
what happend 
Nothing I am a very cynical person. 😅
Lfg has been nice for the most part
;p
A few bad apples here and there,but that's in every community
Want some bad apples stories?
I joined a vc chat once for a R6 map and a guy was kinda shouting at others what to bring
I just left after 3-4 seconds
Next time I met that guy he went on over how he remembered me and that I was a "leaver"
Fun times
Either that or the host that left because "someone stole his disinfection pack"
Worst I had was a guy closing a hacklocked door in an error section when we needed it for an alarm which we weren't ready for yet. And then after we lose the door to the error wave they flame me for not cfoaming it and doing the alarm instantly which isn't what we had planned 😄
Nothing too dramatic, and we still beat the level
It's just that I've seen some people feeling the need to micromanage everyone else for some reason
I guess if you've done the level already it can be annoying to see incorrect preparations, but yeah you need to be reasonable how you talk to people
oh wow, looks like my first time doing LFG was great looking at peoples here eh
And if you can't stand how people are playing explain things rather than barking orders
thanks for the earlier party man
In general its been fine, we're just trading stories 😛
no worries 😄
Tbh, I'm starting to lean towards it being good to micromanage a bit more than I think most vets do rn.
But you do have to explain things.
Sure I've had worse experience in some MMO's random groups
Depends on level as well.
good for the new players to improve quickly or to win on that run? or for everyone to have a fun time? (not that they are mutually exclusive)
I've kinda understood that some people WANT to be helped and others just want someone to play with in a relatively decent way
Like, sometimes I've had premades actually asking me for strats on some maps and then I get to say bring this or this etc
But I never do that unless I'm actively being asked to beforehand
I'm glad when people ask for advice but normally I wouldn't assume people want directing through the level
I feel like a lot of advice is unwelcome
A lot of newer players seem to have bad habits they never correct, and I'm starting to get legitimately annoyed with people that, apparently, are getting pretty far through most rundowns while doing really dumb shit.
Absolutely I've seen people say dumb wrong stuff all the time, but here's the thing, they never listened to me
I've had a guy who kept repeating wrong shit info but if I correct them it starts being a bit embarassing tbh
"NO! I did it this way before and it worked!" "No they definitively do that!"
Most common mistakes I see are poor ammo balancing, unwillingness to use melee and stealth issues
I mean I still hear all the time stuff like "If you foam that door they get attracted to it!"
It really feels like fighting a windmill
And, imo, the alternatives that other players take are all mostly ineffective.
I can't think of many instances where people were leading the rest of the team astray tbh
with bad info
It's usually the guy that played a bit of the game 3-4 years ago and "guides" newbies through
They try something once, and with a sample size of one, they come to the wrong conclusion
A lot of long-time players tend to just silent tryhard, which results in a lot of people just getting carried and never learning anything.
Of the people that are actually willing to give advice, a lot of them are newer and give really bad takes or spread misinfo.
Of the people that are somewhat bossy, a lot of them are uncooperative and will flame people for dumb shit without explaining anything.
I think it's probably worthwhile to be a little bossy while explaining things, and to call people out at least sometimes if they're doing stupid shit.
Also, this my just come down to my preferences.
I've always been kind of a sweatlord, and I can only run into people that will throw for no reason so many times before it gets immensely tilting.
What kind of throws do you mean? Maybe I've had better luck with teammates or maybe you are being more critical of small mistakes
Again, depends on the level...
I get where you're coming from, It's just that I get unconfortable when someone says something wrong and I correct them and then the atmosphere turns sour for noone's benefit (of course I'd get angry if they say stupid shit or force stupid tactics on relatively harder levels)
That's fair, I'm just a massive debate bro and I don't super mind being adversarial to people.
Depends on the level, and I'll decide my tone on that basis as well. I'm totally fine with being pretentious instead of mean to people. Like, if I give a talk about killing a giant w/out causing glows, and somebody fucking jumps at it for no reason, I'm gonna say something. I'm also willing to point out who caused a wake if a bad wake happens. For me, I just want people to at least be aware they did something wrong, because I've had multiple games where one guy is on-repeat making the same mistakes over and over and over, and it's super annoying.
R7D2 is the main level that's tilted me if people are doing dumb shit, though. Not refilling sentries, making greedy plays when we're trying to move back a zone, going into the stealth zones without saying anything after I've explicitly said I want to do the stealth and asked if that was okay, etc.
For stealth mistakes, as well...
I'd always assumed people were just skipping over it on purpose.
But I'm increasingly running into games where we clearly don't want to wake up certain rooms...
and the person causing wakes on repeat turns out to be legitimately incompetent.
I feel like about half of those problems and plenty more that haven't been mentioned are people just not listening, which is annoying to have to deal with
Sure, but given I'm being vocal.
I can eventually just be genuinely mean to those people.
Which I'm okay with.
If you start hunting for the cell in R7D2 without asking, then proceed to wake up a miniboss and die, I'm going to tell you off.
Is your aim in this just to make people better players?
It obviously isn't a priority to maintain an amiable environment
Because we're probably stalling for a specific reason, and if you're going to do the stealth you should at least be competent enough to not throw the run for no reason.
Pretty much.
Fair enough, I don't particularly disagree but I certainly wouldn't be comfortable being so adversarial myself
If someone is being almost willfully obtuse and not listening then they are a detriment to everyone's experience anyway
Most of them Spear users
The community is better than most other game communities for sure. Ofc there will be oddballs
good bonk fixes everything
im hearing a couple voice lines i do not see on the wiki
does woods ever say "relax, i prevented him from living" (or something similar) after killing a scout
Yea
ok now heres the silly:
does bishop ever say "party at my place, that means get over here" after starting an alarm door
or bioscan in general
touching any team scan iirc
is that a yes
yes
i fkin love the dialogue of this game so so much heklp
"Random voicelines ruin immersion"
"Random voicelines ruin immersion"
"Random voicelines ruin immersion"
Yes, i will never get over it.
mute it
i will keep hearin characters curse when they have no ammo and reload guns
That's a quote from a dev.
Don't know which one, but it is.
The game used to have more voicelines.
But they got turned off.
i wish there was an option to activate em again
Characters would comments on rooms being too big and so on.
sad
Yes "this room is BEEEG"
what is best field of view
a field with trees and cows
Personal preference. most people like a lot
i mean what one
Mine is around 100 horizontal
how do i ping
click mouse wheel
tbh i got confused too
i only see vertical
i thought there was one i didnt saw
When you touch the vertical, you'll see the horizontal value
so what does that change
how much you see
ah
how do we get the bots to go into the bioscan>???
kill them
kick em, do scans. add them back
THANK YOU
if i wake up the front part of the room, which is better? keep trying to put the situation under control by keep using melee and hopefully don't wake up the entire room, or just wake everybody up and shoot?
uh i think u should alwys go to save it unless u woke up a big mamalamba or theres like 70 splash so close they move as a single unit
it depends on a lot of factors but imo think of it as a health / ammo tradeoff. if it's risky, backing out and not missing your shots is generally better if you won't lose health, don't be afraid of using your gun if you need to
how important are the different boosters?
kill everything
usually they ok don't rlly affect that much
but u can get some gross mixes n be very powerful
ooh, like just spamming buffs on specials? or a variety of different boosts to make everything powerful?
u can 1 shot a giant with 3 melee damage booster=))
but booster are not that op
its good to have, but without it u will still be fine
I see a god before me and they have bequeathed this tiny little fish with a bucket of knowledge, I am going to F A R M for those melee buffs
i only do em cause funny funny damage goes 4% up
not recommeded
oh really?
its just funny stuff in a deep dark place
that's fair
farmin boosters is meh u get enough in every level
techniclly u cant farm booster because of artifact heat
Do you actually use them when you bring it?
Or only if you activate them during the run?
there's some that need special conditions, but usually they activate on they own
i mean- all the run
special condition are usually when u are next to someone, your health are more than an ammount, enemy distance
yeah, usually just bein close to somethin
but they activate automatically when the condition is met
i'm usin so many big boi words
what is big boi word?
big boi words make you look fancy
hmm
uh automatically and met
they don't sound like a lot but i never use em cause i'm afraid ill do em wrong lmao
hmm
is it worth it to try to complete levels solo?
or should i use bots if i don't have any friends?
use bots they are fine for like half the levels
but I mean I do recommend playing with real people, u can find people in the LFG channels here
ooh, you're right
there are good side and bad side with bot
there's a certain stigma with being a new player who hasn't even passed R1A1, should i try to gain more experience before I try to play with others?
just do the trainin n jump to #lfg-beginners
OH THAT'S A CHAT?
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
DUDE WAIT NO THAT'S ACTUALLY SOLID THESE DEVS AND MODS THOUGHT WELL
yeah lfg is pretty neato
how do i do it btw?
well uh theres how to matchmake but
the basic is u click on a rundown, preferably rundown 1 if ur startin out, click A1 which is the first level [after u did training]
and the button of "create lobby" should be there
if u dont wanna be a host, u can just copy the code of the game u wanna play [the bunch of numbers], then go to gtfo again and there should be a button of "join lobby" in the sides on the main screen
its nothin
u go die in the darkness :]
i'll do my best <3
any other questions u got heres the chat
But I'll always recommend ditching bots all together and finding people. Cause you'll never finish the game with the bots
R2D1 or R2D2
r7b2 r7c1 r7d1 r7d2
Do it in lfg North American
yeah they'll click on it for sure
They need the content I have been there terrible things ain’t enough grass for a single soul
emostoner whats the meta gun for this current build
He left us
His links will stay with us
He didn’t get to share his bounty with lfg North America we truly are lost
Okay time to go hit champ gtfo
thank you
scaler has a vid where he covers all that
Scaler my beloved
wonder if there will be additional playable prisoners
Likely not
the existing 4 too cool
Cause very likely game ends after R8
And current characters are kinda beasts in the lore
Hey but who knows
I don't really get why we need more characters but meaby if they decide to do R9 etc
But that's a 2% chance
damn
yeah they made the existing 4 into heros
I kinda miss when it was just random fuck prisoners sentenced to suicide squad

i don't think they are hero
3 of them are messed up in the head, either mow down random civs or just literally sign up for people to do f up stuff
and then we have dauda
leave dauda alone
That's a BIIIIG statement
damn took the words out of my mouth
you want him ded?
Nah we can celebrate them like the joker
Jokes aside I always give him the biotracker when I can
Dauda>Woods>the rest
But he also has negative sides
Like, why aren't all 4 just Dauda
Is matchmaking ingame not used much?
no one use it
its better to use lfg channel
Do I have to add people on steam for that or how does it work?
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
nah lobby codes will be exchanged
What are the commands to type in terminals to see all the resources in a certain zone? Is it also possible to see the loot in certain rooms of that zone?
"list zone_[ZONENUMBER] res" to see a list of resources in the zone
"ping RESOURCE_NAME" to see what room it is in and highlight it
ping only works from within the same zone as the resource
you can't list loot in a specific room though
List is the search function for the entire level, if thats all you type it will tell you the name of every single item in the level.
you can narrow the search down by adding up to two criteria for the search to match exactly to:
- "Zone_###" will only show you things in that zone.
- Name ; you can use the name of the item itself "ammo_pack" "key" ect
- Category ; every item has a search tag associated with it: "Resource" "security" "Unknown" ect
so a common search will be
"List Zone_[#] Resource"
are there any specific tricks to beating r1c1 with bots, is it even possible? holding the chokepoint on the bridge gets me to 8th startup but as soon as turrets run out of ammo i'm dead.
since people have done it already (even without bots). Yes it is
what tools are you using exactly?
i've tried pretty much everything in the past 4-5 hrs. i had 4 turrets in the last match. 2x burst 1 sniper 1 shotgun
shotgun sentries aren't worth running
run biotracker on a bot
dont take shotgun sentry
take 2 sniper sentrys (synergy with bio tracker) and 1 burst (for support)
place 1 sniper and 1 burst sentry for the first waves. place the 2nd sniper once you feel like you need the fire power (usually around 3rd or 4th wave)
force bots to take tool refill and ammo early on
(if they take a med, take dmg via fall dmg so they heal and you can make them pickup a tool or ammo)
Please no lmao
😆
u gotta be the tool guy as bots won't fill up deployed sentries, but other than that: keep moving, before waves spawn in, fill sentries on bridge tile, push towards elevator, then walk back shooting behind u .. your movement tells bots to follow u and kill enemies as they appear .. if u stand still, they'll take a few pot shots and get ready to melee the ones that get thru..
He will spend 30 min doing thst then dying in reactor
Huge l
the last 2 waves are a bit bitchy, might wanna save some sniper sentry rounds for em

tbh if you take bio + 2nd sniper sentry and 1 burst you can let them shoot start to finish
Better for him to just pull back when he get push and let him just do resource distribution
ok that makes sense. thanks
can you rejoin a lobby as a player
yes
you can copy the lobby id, leave and pop right back in
unreliable at most
is the heavy ar really that bad, for like all levels(except for d2) Ive been running hel revolver and heavy ar and I think its pretty great but like literally everyone else seems to say its ass
it got a nerf in the form of random direction recoil, so it used to be great from what i hear, but now it down with the mortals again
Its not that bad
Im tellong you 3 years playing this game
Nerfs are always exagerated by the community
Now buff thos
Can we buff carabine again?
60 in the mag like machingun would be nice
no ideas for them plz
Revo had a huge nerf in R5! It lost 4 bullets!!!!
Classic
HUGE NERF BRO
Dude in lfg be like
Chargers are a bad enemy btw
is there any reason to take HAR though now that we have both machine guns other than "i feel like it"
Well they fucked up by putting it in the special slot
They should stick to their ideas next time
Might as well at this point

Lets oversaturate the special ot
Tbh it would.be better to have heavy smg in the special slot
We got too many smg primeries
Smg,pdw, carabine
No smg on special
One special would allow for that double SMG build
we have double shotty, double AR, where is double smg?
heavy smg special with 8x zoom thermal sight
the issue with HAR is. Why take shitty recoil machine gun with good stats if you could take meh to shitty recoil machine gun with insane stats but charge up
like fuck what they did with it
its useable for sure
but holy hell it feels like ass
Eeeh its aight
Ive been using it lately
Only complain its that hipfire could be a little better and maybe slightly morr ammo
Eeh for the sake of versatility and variety i would like it
Smg smg build would funny fosho
Eyy I was serious bruv.
useable yes
feels good? hell no
the HAR before wasnt giga broken and felt godly
man its so fun watching bullets go randomly around as if i had shotgun spray at times
Just move the Heavy SMG To Special and give it the same nerf as HAR But don't buff it at all. 
Plz no, I just want to spray down waves
W-w-with what?
Hey it fits your double SMG Build and sounds like how they'd balance something like that. 👀
Everything
I'll just take Heavy SMG Back either way. 
I mean it feels good to me but it could use a little buff
But no recoil
Shit was a laser beam before 
They could always just use my video

Exept the revo buff in thst video
Man was i re ta rded saying that
16.2 wtf was i thinking

i mean it went from laser beamish to worst random ass bloom in the game
wait what? 
Old vid
Somethings i truly regret sayi ng

i have tried HAR some times recently. But i just dont like being perfectly on an enemy in its intended range and my gun going haywire even on burst fire sometimes
If it had more kick, id understand. Recoil control is a skill. Random spray nah

I can get behind the recoil been poop
i personally dont enjoy making guns feel bad to balance them
imagine if they made burst cannon have random spray when it returns… like wtf
make it a very controlled gun but give it some up kick when letting loose and maybe nerf stats if you rly want to
Those flyers aren't gonna know what hit them
Don't even have to look at you to die from 16.2 damage
Dont do me like that

Same ammo amount
Cant wait for r3
GIGA guns
and then we get rifle
Everyone like they buffed everything after R6
Even the hel gun and BC and Hel Rifle 🤡
Down with pierce capitalism
Pierce communism when
everything pierces
Distribute the pierce
Man I love the emoji - tumblr_omv59lsbkD1rq3xado1_1280:876507851630186526
Just got GTFO on Steam for my deck and I was just wondering if there was anything I should know before getting into it, and if anyone wants to show a newbie the ropes in game I appreciate the help. Haven’t even started yet, will try for the first time here soon after watching videos to get some extra insight and to not look like as much of a noob. 😂
and make sure people you play with know you literally don't have a keyboard lol
Yeah, was doing the first mission after the tutorial with just bots and I got stuck because I had to get information about a white key card off a terminal and couldn’t because my keyboard wouldn’t come up. You can with the steam deck normally but I upgraded to windows 10 and long story short a lot of things about it stop working the same way. My only solution is a dock to hook up my keyboard or a keyboard that is usb c I could hook to the deck.
Or just find people to play with and make them be the computer nerds 😂
these are both powerful options 😆
Wouldn’t mind finding someone to play with until I get one of the two options, if I don’t I can’t really play the game I guess. 😂
I’m having an issue with double text where there will be a shadow right behind it. I can’t post a screenshot here apparently, but I don’t know how to fix it
what would you guys recommended for reactor defend (r2d2)
i looked and see that, most of the gun is quite good
Machine Pistol and Machine Gun is quiet good and other ppl try to use revolver or sniper for giants I guess
1 sniper, 3 whatever assumign people can shoot their guns
also maybe depends where you hold
Hel revolver and MG. defend on bridge
hmm
Even as the spawn spots increases?
We found it best to hold out in the North area
Yep, bridge is ez hold. 2 watch front 2 watch back
Ez gg
Fair
First tried it like that. always had at least 3 minutes spare time to loot after getting codes
gun is real good already, that's why i'm wondering which is recommended
you basically can use any gun to defend
like i can see the sniper being recommended but we only need 1
Never had time problems on that map at least
i guess just MG/Sniper is great combo
recommend gun are so not me tbh
i want people to play whatever they feel like
Obv
altho for reactors I could see weapon selections being a handicap
in extreme scenario's
only when like, big charger and stuff happen
Nah I mean, whole team takes sniper
this reactor you just pick 1 sniper and kill shit
When the team lacks wave clearing
who in their right mind would go 4 snipers
unless meme-ing
But you'd have to go to an extreme scenario with 4 dum dums
we do have briefing which literally telling people HEY THIS IS A REACTOR LEVEL
That's why I said extreme scenario's
people no read, that has already been established multiple times 😂
i guess for now, tool recommendation is better for this rundown
people looking for a youtube video where the creator literally just read the patchnotes

for example 😅
that's what i hate
Thats a great idea, I can make GTFO patch note vids!
What you want me to say. I 've seen teams go in for reactors, KNOWING it's a reactor without wave clear capacity cause everyone wants to be the one with sniper, HCP whatever and not one wants to compromise
finished reading in 10 seconds, the rest of 7 minutes and 50 seconds is just black screen

In that case it's just ego stopping people from doing levels
got to hit the threshold for extra ads
Why do people want to run the HCP and sniper so bad anyway
Gtfo patchnotes tho, kinda barebones
that's the point
you need to do a game which patches 6 times a week
hcp is satisfy to shoot at small
HCP I didn't even enjoy pre nerf and sniper is obv good to have on the team but makes defending myself under pressure harder
and sniper is satisfy when shoot at big
Yeah and then the whole team is swarmed by smalls and then they come here: how to clear R2D2 (or R1C1)
We always run out of ammo 😂😂
It's like: "f this level there is not enough tool, this shit is impossible." "what you bring?" "4 shotgun sentries"
I would trust @latent obsidian going for a scout more than a dude like this 😂
I should have the scouts are friends role honestly
Honestly yes 😅
You'd love playing with me
My aim means i wont touch snipers
But my aim for ad clear is amazing
Mainly because more targets = less chance of missing
Sure, I play with anyone who wants
and I thought I was special 😭
Yeah but I don't play R3 with everyone tho 👉👈
Could finish what we started some time perhaps
was about to say
Just 3 levels left 😂😂😂
what do u guys think about the guns in gtfo?
i think cabine is underated
smg is trash because u have better option
(im coparing the stat of the weapon in the wiki)
not much recoil, mediocre damage, good amount of damage
carbine is a better version of smg but burst fire
am i wrong about the cabine being better than ar?
the reason why people pick carbine is because they got overbuff
could be better than AR
since it has more damage, but damage falloff is greater than AR
so you have pros and cons
based on the stat, cabine have more damage, same range, faster rate of fire, lower reload rate
it's basically between automatic vs burst
with burst, you might waste some ammo because burst fire mode
yea
bullpurp rifle is trash
the damage isn't great, but it is a laser beam
does laser beam mean almost no recoil?
the spread of the gun while hip fire almost non-existing
and it was similar to Heavy AR but when ADS (before the nerf)
when you use HAR pre-nerf, it's just a laser beam
ADS down, and 0 recoil
if we're talking about damage HAR is better than MG
trash% worse
stats in this game its the pitfall of its playerbase
never look at numbers only at ur heart
but its a necessary part of the cycle for people to get better
My heart still say that bullpup is trash
Carbine buff incoming :D
Long reload+ no gun feeling when shoot
my heart says ur heart said what ur heart needed by being ur heart while my heart isnt ur heart
no doubt about it
some of the gun have long reload
Why does cabine need a buff?
think its a joke
needs a buff
hel rev got long reload
under delivers
yeah
fires chickens
BUFF THE PISTLO
needs a mag of 60 to be on part with machinegun
and a reload of machinepistol
yeah pistlo
can they just keep buffing carbine mag size but also subtly make the mag in game longer and longer each update
buff note pad
We definately need a buff on pistol
buff terminals
sorry i have been teaching pubs uplinks are done from the logs
but are you the guy who teaches pubs how to use terminal on r5a2
i am not i teach them how to use note pad on c1
WE ARE PUBS
you know it
the hells that
like 'newies'?
like public players people that play in lfg
is defo a curious word for it
maybe
dont teach anythin let em die for fun
as the JTmachinima "Baldi's Basics in Education and Learning" rap song released on 2018
teach em how to die
did the devs fix the bug where if you put mine on different surface they will not explode?
oh, they did
why you ask then?
i thought i'm going crazy
you are
i'm the prisoner
oh no
this is a simulation
and then i was right about something else
i can now do the funny with blood door

Wait what funny?
not the cheese, plz not cheese
not the cheese
per shot. But due to mag size not quite
but yeah HAR stat wise definetly isnt bad. Recoil or rather the random kicking is just the worst of any gun
Def is
While dmg is a 10% difference the mag size makes it have nearly double dmg per mag. And due to the buff 2 tapping strikers has become reliable.
Always
R7B1 @winged turtle has a good write up for how to do it. But i dont know if they are awake
Otherwise r1b2 has one quite early with no alarm. R2A1 has three behind 3 quick alarms
R7D2 has 5 immediatly, no alarms 👀

shhhh
thank u
how do i improve speed on r1c2? with botties
i have an hour to complete it, and even when i do get to the final door i have seconds on the clock and cant do it
you have to imagine his message beforehand
The suspense is killing me what you notice!!!!
We never knew
why are you doing this? Just a goal you set yourself to beat it with bots in an hour?
I'd just watch some speedrun videos of it and see what people do there
no its cause nvidia geforce only lets me do it in an hour
what do you mean?
streamin tool
I'm kinda sure I've a 1:30 hour recording of R5A3
i mean what
yes but- thought it was a joke
why obs record the run?
yes?
nvidia shadowplay makes longer than 1hour dude
its more optimize too
what
do yall think im talkin of nvidia geforce as the recording software?
I think they are talking about GeForce Now. PC streaming. You only get a certain time slot with that
yeah that thing
nvidia geforce now is a thing where u play games ur pc cant handle for an hour for free
with internet
ah you mean that
so i got an hour to do it
Shadowplay, the recording software, has no such time limit
if i wanted to record i would use camtasia studio 8 recordin screen function :]
im kiddin
ok so any advice?
I guess just bring a bunch of turrets so you don't have to think too hard about setting up for alarms
and a bio
But besides that its just knowing the level so watch some speedruns or keep practicing 🤷♂️
Keep practicing every time nvidia allows you*
i feel a bit the same watchin a speedrunner and a experienced gtfo player
well both r kinda the same but even when they not speedrunnin they do it so fast like wow
Or find some players that know your streaming situation that can run through it with you I guess
fair
I wouldn't normally suggest that but if you only have one hour and keep getting cucked by the timer...
You're gonna run into levels that are longer still
i mean ive gotten to the final door many times
all my runs practically die there
so i just gotta chop off seconds
Probably not an aswer but I guess that what Ellda is trying to say here
Is that this isn't a R2C2 problem
Not carried but obv things will go faster
It's a problem that you're going to unfortunately have with other maps too
r1c2
Okay well if you aren't struggling gameplay wise so much as time then maybe take a precision rifle or sniper and shoot scouts whenever you encounter them and deal with the enemies rather than trying to stealth it
congrats btw
40 min ez gg
Do the easier alarm first then the alarmless one then Z99 or Z98 whichever has key than last alarm
So you don't need to backtrack in case you were doing that
i mean ik im gonna get fucked with R7 with R2 with R3 R4 R5
ive played b2 extreme on an hour and yes i didnt get to shit
but my pc can take gtfo, or, most levels w/o crashin, the fps are just bad
so i can practice there, play 7 hours in a row, go to nvidia, try it out, and if i take longer come back to my normal desktop game
i take a chokemod cause, its
funkier
is ok?
Sure, you can choke mod scouts from some distance
Not all the way across the room but it makes it possible
I guess if you wanted you could give someone mines and pull rooms and mine them on the door
yeah, this
This is playing in a pretty weird way though due to your time constraint
its like a half speedrun
There's some doors that aren't really needed
but also with bots
Also avoid using cfoam so you dont spend too much time preparing for alarms
maybe theres some rooms i can just escape too
place sentry, guns go bang
you could look at the map and do something clever in some areas probs
alert one or two rooms, fall back to a mine, carry on
R2E1 has one in the first room or side room
so, if you want to lab stealth scout kill attempts R7B1 is your man.
you stealth kill the first zone (Zone88), you do an alarm for one of the locked zones (Zone_89 & Zone_90) and WithOut Opening That Door, you do the second alarm door as well. BEFORE you open any Security doors, and after both alarms, you go to the console and "List Key" and then you "Query Key_color_123" to find out which of the two security doors you open.
You then open the security door that has the key in it and you stealth into that room. Without killing the scout you get the key. then you push forward into Zone_91. This zone will have three rooms and one scout total. Kill the scout if you have to but leaving it untouched is good for practice with this loop. The security door is to Zone_92, once you get there, you have a check point.
Once you finish that check point scan you can stealth attempt 2-3 scouts in a row behind you. If you botch it, and wipe, you just get sent back to the checkpoint. If you succeed, you can just shoot the bots and take fall damage to reset to checkpoint and try again!
Set up takes me a little less than 10 minutes, and then I can get 3 scout attempts within 5 minutes without reload screens.
Load out recs:
PC: Any, Any, Hammer, Bio
Bots: PDW, Mach Gun, Hammer, turrets
R2C1 is best right now i think
Not R2E1? the scout is like: there
Havn't been back to E1 yet, so dont remember. But its unlikely that someone looking to practice scouts has E1 unlocked
I think he has tho? oh well meaby not but at least there is a scout in the very first room or side room. No alarms in the way of that
you sure you want to practice scout killing in infectious fog?
there's mods available for the sole purpose of practicing killing scouts which you can find more on in the modding server - if you're willing to mod for that purpose
you sure you want to practice scout killing in infectious fog?
reminds of that person that defended checkpoints with "you can just respawn and practice killing scouts"
It's a weird point to make, but it'd actually be a great way of practicing scout
I assume they were referring to R6C1
Personally I remember using R4A3 to practice scout killing
To be fair I also wonder how much you actually need to practice for someone to reliably killing scouts
I feel like full charge bonk to head jump before hitting ain't technically hard to do
I feel like it's more important to know how far you can push the "I dont care about touching the tendrils cause scout's about to die anyway"
I assume most of it is more about attitude?
Like, not being scared about it is probably a pivotal step
Then again, of course, practice gives confidence
it is a nice optimization tool for practice, but ya, it doesn't justify the fame system lol
thats like a >1% reason for it to exist
As long as I have a 4 use meds, yes
Getting the muscle memory down takes time, missing it even 10-20% of the time is a real hurdle to get over. Also, yeah, the confidence thing is big.
Also, tbh, a lot of getting truly good at killing scouts is just having very good stealth fundamentals.
The hardest scouts are always ones that have at least 5 other enemies in the room with them, and at that point you have to know how to make space, create openings, and generally play around the scout effectively.
Im gonna keep it real wichu
those maps that are only scouts
are kinda stupid
because it doesnt really teach you anything
I mean isn't the purpose to get the timings and angles right to properly kill a scout
Scouts that are actually in rooms that are diffucult will still give people who lack the confidence a hard time anyways
I get it but i just think its dumb because its unrealistic
isnt there litteraly levels with enemys aswell?
like 1-3 scouts per room and a mix of enemys every time aswell?
I do not know, because i dont only drop once when it was the hotest thing
back when it first release
i still believe it was dumb back then
i only did it once to test with shadow scouts
had only scout levels and mixed for both back then
last i did there are maps that have normal enemies as well
Same thing with a firing range too
its like, you'll never be shooting just one way at a stationary target that will not retaliate
well, only 1 shot then rooms awake 
i kinda see people asking for features for the sake of features
i rather have the devs actually just focus on the stuff they actually promise a long time ago (that will most likely never happend) like weapon customization

r1c1 reactor 
Last time i check i said stationary
i mean your not wrong r1c1 its pretty much feels like that tho 
if everyone knows how to shoot, c1 its just a snooze fest
R4D1 spawn hold
inb4 ALT R4D1 spawns shit on top of you on purpose to avoid people holding in bridge
I seriously hope they find a way to fix that
Doing it the way they wanted you to do it its pretty pog
for me, i am realizing it was less about learning, and more desensitizing myself. my first 30? 40? hours of this game were red/green light, 'what happened?!' 'how is this game so hard?' full panic, blind playthrough.
it took a lot of scout kills to get past the shaking lol
the recovery that grinding scout kills and being on this Discord gave me was invaluable. demystified the game and let actually start playing
still trying to squash my bad habits from those days tbh
the game give you the experience, and it did
unless you get jumped by experience player who just spoil every details and every cheat/exploit/bug
You gotta strike a balance of the two to enjoy the game still after many hours
when vets immediatly say „ah yeah just door bug“


ah ye, just toggle cheats
thats true, and striking the balance is hard, but making sure players don't play GTFO like Amnesia the Dark Descent is my main goal
but i definitely pulled the curtain back too fast on a lot of new players. giving them 4,000 words on stealth and how cooler stealth is the goal
" ' ~ TGM ' iS iN tHe GaMe, ItS nOt ChEaTiNg"
that and people need to understand that this game have guns
never forgetti reviews that said the alarms ruin the stealth

and specifically if you are trying to get them to see them as not such such a big deal, an A level is the best option for sure
Bruh actually
IGN review
not wrong but I'd say "use modded levels for practice" does not equate to that at all
yeah I only enjoy the memes so whenever there is decent game journalism I get disappointed (the IGN GTFO review was actually not bad)
so I'm kinda new here, and was wondering if there is a suggested order in which the current rundowns should be done? when I was starting I just picked to begin with alt 1, but I'm starting to think that was a bad decision lol
focus on R8 
does anyone know why my icue stops working when i play GTFO
icue get's screwy with a lot of games
Can I yell at Schaeffer for 50$ please?
Alt R1 is the first and easiest, so you in the good spot
Welcome to the club m8, where you do C/D/E !!! tier levels and peeps dunno how to ping, are afraid of scouts and are angery at you when you wake up an enemy
i really dont get why scouts are a big deal
ok ive only encountered them in r1 but theres still enemies in the rooms with them
and they can either be entirely ignored while still exploring the room (which takes longer sure)
or you can just... wait for it to take the tendrils in, move to it, and bonk its head in as it kneels down again
you can use the torch to force them to crouch in a space thats more open or away from enemies
literally not a threat unless you just arent aware of it
Damn I guess you gotta play more
Leaving enemies alive, truly an EVAL moment
play nice
You'll see later on (if you make it that far)
if no other enemies around, do shift-tap aggro, more consistent than flashlights etc, u got ample time to walk the gap and decapitate full charge, even when the tendrils are coming out
does anyone know which rundown is the best for testing stuff on the scouts? i wanna try some stuff on them in a solo lobby and it would be ideal if there was somewhere i can easily encounter one
r7b1 is probably the best if you want to deal with an isolated scout, but you have to deal with an alarm first





