#gtfo-related-questions
1 messages · Page 23 of 1
around/through hard physical barriers?
OOHH tech tech tech tech
Will more weapons be added
that counts ya?
Set up a blocked laser aimed at the bottom of a cfoamed ladder
Shoot it when enough gather

TECH TECH TECH TECH
it's only gonna be useful in like three spots in the whole game, goodness gracious what a spot those three will be!
I mean it goes further
If you can set up a slightly blocked laser on say
A bridge or pointing towards a door
You could manually trigger it depending on positioning
I think there's also something to done here with bloody doors and hybrids even if you can't get the perfect height
Place it high enough it won't trigger by accident and shoot it when they try to run through
If headshot damage works, could deal 100 to each
At what point is someone considered a proper GTFO player and not a noob anymore?
50-100 hours in
i mean you can fail and die a lot if you only play EVAL for 100 hours
possibly?
realistically its more an understanding level
Since you have people in other games with hundreds of hours who have no clue i guess?
oh yeah sure
i just remember a lot of r6 players who didnt even know spawn rules with over 60 hours
thats definetly below "average"
i mean you are probably not a noob anymore the moment you are able to get a party through C levels (main) without heavily struggling (non r1 c levels id add i guess?)
since noob implies... pretty bad
does carrying bots count 🤔
I say you're not a noob once you have a good understanding of how the game works. How to react and deal with situations efficiently when they arrive. Once you lose that hesitation you're no longer a noob
Whether that takes 50 hours or 500
that sums it up well
i might say you are no longer a noob once you can adapt how you play to the team around you, similar but different metric
You can't do this to me
I have 170 hours and I need an excuse
To be honest gtfo is a game where the game isn’t that hard it doesn’t require much from you in terms of Mechanics once you understand stealth assume you have any shooter knowledge your probably out of the noob category
If you didn't think this game was very hard, you and I have had very different experiences
Well if you started pre 6 yeah
But currently this game doesn’t ask much of you in terms of shooter mechanics
What games are you comparing GTFO to, which you would say it is easy in comparison to?
Those are VS shooters
You're comparing a PVE experience to a PVP one
Halo legendary campaigns pale in comparison to GTFO difficulty
Legendary all skulls idk bro

But even then what I am comparing it to is what it asked from you mechanically
but first, you have to understand those mechanic
ya, pvp requires you to do a lot of the shoot bang good, this game asks you do some of the shoot bang good nuff
Comparing a pvp game to a pve one in terms of difficulty
You'd have to set up goalposts
And if we're talking competition, idk if gtfo speed running is easier than playing cs go
If your goal is just to beat levels, left for dead, vermintide, payday, and just about every other game in the genre is far easier
It isn’t that is why I do it

And again, when you talk about how hard gtfo is, almost everyone is talking about completing the levels
speedrunning isn't that mainstream anymore
Not competing for world records in them
Not sure if that's what you meant either way
All I am saying is if you can get sliver in Valorant you posses the shooter mechanics to beat any gtfo level
I'm not sure that's true
Shooters dodge better than cs go and valorant silver players

You might be right
man, silver valorant is that good?
It is the zoomers man they be zooming
There's something to be said about how erratically the enemies in this game move compared to other shooters
Repeatedly headshotting the big shooters is incredibly frustrating with how they rapidly flail their head around
well if you're trying to shoot from a distance yeah
but even then most of the time they run at you at a straight line
a lot of them even stand still to do their attack animation
Strikers spend like half their time dodging you, and shooters are definitely the harder to hit of the two
Getting hit in this game flinches you harder than any other shooter I've ever played
If a friend shoots a striker they stagger like crazy
There goes your headshot
Etc

The easiest way to get headshots is to exclusively fight strikers, only fight the ones that charge you, and don't bring bots
But headshotting them while avoiding shooter projectiles, staggering any simultaneous chargers, landing any necessary followup bodyshots, and then compensating for stagger from teammates?
There's a reason I don't bring the pistol

I actually find headshotting from a distance way easier
That's why I like the dmr
Attack animation is definitely the easiest time to shoot most enemies tho
one thing i know that, by playing gtfo, i lose interest in other game that isn't hard
The hardest part of GTFO is convincing people to play it with you
i got a bunch
this is a mood
That's not hard at all tho 😅
That because you don't try to convince people to buy it, you talk to people who just bought it and joined the Discord 🤣
And that is the loophole my friend
But in the meantime I got a list now of 20+ folks willing to play
true, God bless this Discord
Exactly. My point as well is that it is no use to be scared of the people here. The community is nice and welcoming
Unless you ask for permanent saves in that case: rot in hell 👀
or you complain about something besides checkpoints, then the community "Skill Issue"s upon you like hawks 🤣
😂😂
Nah let the people be 😃
thats my line brother!
Edit: convincing people you like to play it with you
Learn to like the people that play. 👍
The goal is to keep hanging out with people you're close with, not trade them out for strangers and then "learn to like" those strangers every time you pick up a new hobby
My goal*
The goal in the statement you responded to.
If your goal is to just play with strangers and teach yourself to like then whenever you pick up a new hobby, the issue is never gonna be finding people to play with
If you had read by doing this I know have a stable group of 20 folks I can play with and with whom I have a good connection
Point
over
Damn you really schooled me huh
Thank you for listening to my ted talk
👆
I really wonder how the game would have fared with some system akin to some MMOs, which would basically be a little more than a lobby browser
Only advantage I can think about would be that in Discord you can ask a mod to boot someone out of the server if they're really misbehaving
when someone tries to convince his team that they need precision rifle to deal with giants 
but it does... to some extent
Why
Just because it have a scope doesnt mean it can deal with giants

Block them
everywhere
litteraly the worst special to deal with giants rn
Cant 1 clip a single giant and has an awful reload.
Hell even revolver does way better vs giants
But sniper 
it scope so sniper
what is precision good for, far away shadow giants?
hmmm
smalls
shadows (smalls and scouts)
mom/dad
it rly only excells vs shadow scouts tho where its legit the best gun
ohhh does it one tap anywhere on head?
ye
it can 1 tap giant heads but no 1 kill
I meant for shadow scutes
yeah it does
ok thats pretty good for like C3, if we had ammo
but we don't unless u run a booster
i think you mean skill issue 
ok actually D2 it'd be ok if you got shadow zone
also man can we talk ab the zoom on PDW sight
I wish it didn't zoom
i suppose like the ar
also i concluded that c3pe with bots is impossible unless you have a cpless run
oh does the checkpoint screw you over?
Depending on the terminal locations it's very possible to do checkpointless
what other rng is in that all bots run? thats it right?
even if the terminals are far its not a problem cuz bots peform better when they are moving n shooting
the issue is getting there without the bots running out of ammo and trying to melee
cant give them all the ammo then i risk losing it when having to cp
I love cp
I too enjoy not playing the game like most elitists here
man i sure love using checkpoints. enhances the gameplay a lot 
Perma holding rtx 6090
What are hilarious are the voicelines after using a checkpoint "I've no idea how we survived that!"
"jesus my balls are halfway up me arse after that one" -hackett
isnt that bishop?
ive heard woods but i dont remember them 😬
for someone to get a clear from a mission, how loaded into the game do they have to be?
feet on floor?
wym
uhhhhif you are still dropping when the extraction scan finishes is what i would bet counts as too late, but i have not test it
Whats like the top 5 guns in GTFO?
the ones u prefer! there arent really 'bad guns' on the game, its more preference than anythin
there arent neither 'best guns', but if at one point a gun is introduced and its very very powerful, u will know by using it probably
Alright thank you, I guess ill just stick with my original loadout
pre r4 ext Sniper 💀
i read ext as exterior
hel revo
giga chad buffed carbine
R6 sniper
Hel gun
R6 scattergun
u can try all guns, i would recommend to play all of em at least a couple times
theres definetly a ranking for gun power.
But usually its a mix of comfort + specific situations (aka a sniper wont outperform a revolver vs giants or vs smalls in vice versa)
so trying everything and getting a feel for it and then thinking about what you need is the best ye
yeah, i mean, thats why i dont like sayin theres bad or good guns [except the bad sawed off- i didnt played it but ive seen it], theres just guns, and just depends on the preferences, some people like more the burst guns some people like the precision ones better, and even tho some have better stats than others, at the end if one doesnt comfy using it, it just wont work
Yay I've been playing with the bullpup rifle but I am still looking for a good special weapon for myself since i'm screwed when I reload
i mean, im sure it was usable and even good in some situations, maybe as a pre hel shotgun but stronger and slower
... idk i never saw almost anyone use it
Sawed off has a different function than hel shotgun
It was a lot worse as client with sniper melee but was decent as host, you just 1 shot everything that walks up to attack you
Probably the most effective against shadows as they are always standing, slow, and need to be close anyways for you to see them well unpinged
Yeeee thats kinda why the bullpup is on the worse side for mains
Reload is crap. Otherwise it is actually pretty fine
seems fair, i think it has more ammo than the pump as well, and its a main
sawed off was bad lol
but bad doesnt mean unuseable
precision rifle rn is also bad
spear is bad
i like how i just said yeah theres no bad guns and then
uh
yknow fair enough its an opinion, number opinion, spreadsheet opinion, facts opinion
facts opinion 
i mean. It depends on what people think of as bad
i have it personally as „below par“. A below average gun that has severe short comings for not enough gains
A lot of people have it as „shit unuseable gun that will do nothing“
We beat r2 with sniper and actually got some value out of it. The gun was bad tho, rly bad (not even a subjective thing)
anyone who says it was good is memeing
idk about r6 from below, ive seen the levels [and ive seen the sight it had, wow that sight] but not much else
also yeah, depends on what people think as bad, ive talked about this with u, the nothin recoil, medium range, the sight and the amount of bullets just makes the bullpup the gun i usually pick, cause i dont have to aim as much if im on a corridor, and thats very useful for me
I mean bullpup is actually a fine gun with everything but reload
r2 sniper couldnt 1 shot giants
hell it couldnt even kill them in a single mag from the front
i think most gun should be like bullpup
have good stat but with a bad "something" with it
having an All rounded gun would overshadow everything like HEL gun
i mean youd still have to have all rounders aswell (see shotgun)
hel gun is moreso just an all rounder AND pierce
the „down side“ is charge up
yeeeah bout that
shotgun is bad for range for obvious reason
can also go for high cal, for even more all rounder (pre nerf)
Jesus carbine is amazing 💀
and then we have a shotgun that's not bad for range (choke mod)
but low mag yep
carbine just has everything at this point
30 - 40 mag for carbine is enough
Probably gonna get a mag nerf or a damage nerf
i only tried the carbine once... discovered i dont like burst weapons! they dont feel very good for me! and im missin out on a good gun!
people don't like burst weapon
carbine buff again next rundown?
but then burst rifle exist

I swear. The only gun i legit hate rn (and loved before) is HAR
i like HAR
idk WHY they decided shitty random recoil was the way to „balance“ it
i can still control the recoil
theres a good question
whats the difference between the burst rifle and the carbine?
it's just wasn't as good as MG
you can work around it
Which is better the mastaba or shelling, I'm really just looking for a gun that can help take out big bois faster.
buck AR?
mastaba was what?
rainbow 6 siege game
the revolver i think
ah never played
there is an operator name buck with horrible recoil AR
Heavy ar primary its my favorite (not lying)
its the big revolver
i could control that gun so i'm not really feel that bad with HAR
oh. You mean both specials?
Revolver and high cal?
personal opinion
yes
i mean i can control stuff. But making the gun feel like shit compared to before is just yikes
high cal deals with bigs better.
Also 1 shots strikers everywhere in a specific range. But has far less ammo and a slower reload
i would like if it had a different reload, i think its the same reload as the pistol but slowed down right?
Alright thank you for the input, the reload should be fine since the carbine's reload is just godly
r6 HAR >>>>>>>>>> r7 HAR
i mean they didnt even change the stats much. I think reload cancel got fucked a bit? but otherwise the gun just feels bad
best/op guns discussion
no mention of Burst Cannon
???
i mean were not supposed to mention every single one
Hey guys. I've completed R7B3 prisoner efficiency for the first time today, but didn't get any cosmetics (I had already completed it before, but only the main objective). Have secondary, overload and PE exclusive rewards been removed from the game?
yes
PE never had rewards anyways
But now only main completions will be giving cosmetics
i thought that completin all the secondary sectors did give u somethin?
is that not a thing on the apparel tab?
i mean... not in r1 naturally, but on r7
they took that away
thanks for the answer!
4-round burst, shorter range, and high RoF vs. 3-round burst, longer range, and a bit lower RoF.
BR is basically a light DMR in terms of how it plays.
Carbine is busted, and gets buffed every rundown. That is all.
i like the carbine
LF Rifle
where's burst cannon
A person of culture
yes
question to get the black palletet can you complete a mission youve already done?
yes
yaas
There a way to see what items are in a zone outside of resources? Like can I query lockers/boxes to see if they have tripmines or c-foam grenades
nope only resources and objective items
dang
its kinda annoying but you get used to it
oh you can list doors and lockers, but not consumables
Generally you can tell the amount of tools in an area cause lockers don’t spawn with nothing in them
god bless glowsticks
is the weapon damage spreadsheet from 2 years ago still accurate or have there been balance changes that made it inaccurate?
Its changed quite a bit
there been changes so you got to dig some more
check the wiki for damage values
what you can do is loot a zone for all resource lockers, whatever lockers are left only have misc pickups.
you can count the number of unopened lockers and boxes on the map.
if a zone has a large number of lockers and boxes, but very few resources, chances are there might be a lot of misc in that zone.
a common trick on very foggy levels to find extra repellers if you need them
certain maps have different weightings for misc items.
or at least feel that way
They have
How do you guys think devs will handle R4E1 Extreme with stamina? Either needs to be nerfed, we need to be given a whole lot more ammo, or lets us run our circles (please)
You're kidding right
I'll take that as a yes
Shooting for the whole time still yielded 15+ ammo packs
Main only is actually harder than Extreme 
imagine playing as a team
Actually will be able to kill all 4 mom with BC and new hammer
u can already do that
R4 isn't out tho 🤔
k
one mag mom with bc with 17 bullets is too hard because you need to do a reload and armour multi
is R7D1 ovl having 2 to 4 Snatchers per wave confirmed to be a bug? i offered the work around and he reacted like it was intended to be one per person
Who reacted like that
I've been known to say "a snatcher per player, as intended" on ahto's stream when people asked why we didn't restart until we got only 1 or whatever
but I'm memeing, I confess
I still want to finish the duo with double-snatcher waves though
seems like the res is there to support it
and single snatcher waves were too easy when we did get that
we had a majorly scuffed run that still just kinda worked out fine, without us playing well at all to pull it back
ehhh a rando, not rude enough to report
i just wanted permission to say what i know with a little more authority
I don't think the res in the level supports 4 snatchers per wave without degenerate play, though
fucking scream at them
go full monke
be the bigger monke
I think people have dived into the data blocks and confirmed it's meant to be one snatcher per wave
nah i don't go monke in this game
its good, but not tire-myself-out-on-internet-strangers good
Actually, maybe the devs should comment on this in the known issues channel

you can go like me in r3 and just say nah man your wrong its this
and if they dont like it then so be it
although they've basically added nothing to the known issues channel in like 6 months
i do need to get more comfortable with the:
. "no"
The no word its pretty powerfull
and its always awkward when your in a room full of strangers
bro, if I was trying to make this level easy for you, I would just ||rhythm game || so we can walk through the level and paint each others toes
but I didn't put that on the menu now did I? no i am just telling you how to fix a bug
lol i am more bothered by that than i thought i was
we all got rough days
Block them on every social media and write a reddit post about them.
damn, alright, i feel it, first two blocks in the same day here on Discord
Damn are you turning into.... a radical? 🧐
blocked
ok 😔
nah you fine lol
you aren't aggressive or a radical, but you do not communicate with conflict resolution in mind 😂
I tell it straight 😎
hahah, yaaaaaa, thats what i said 
Never paid attention to that. But there are no stats tied to cosmetics so it's not gonna change anything gameplay wise
false. Without orange safety vests the chances of shooting a fellow hunter increase dramatically. gun safety 201
yeah, but probably looks cooler
That's why I wear it
Fair as a burger you would know about gun safety the best. I can only accept your expertise
where e1
You have the 100 clears already?
no i'm not schizophrenic
hmmmm the many you there are on the discord say otherwise ..... 😅
can't wait till they add the neon rainbow palette for finishing all rundowns
does c foam have a time limit on how long it stays on a door?
nope
only floor (5 minutes)
awesome thanks!
Only in June
Me when all of my paintjobs are dark and I can't be agressively bright for FF avoidance
Miracle palette
Oh I know, just don't got it yet

Miracle best palette
oh i just remembered! they also said R4 and R5 were balanced around kiting!
maybe they weren't a real player, and i was playing with a muppet
🙄
Someone said they should nerf R4E1 Extreme or let us run in circles
cant wait to go through r4e1 with thermals
I remember. it makes me sad
Is the R7 combat music going to be the permanent track for the rest of the game’s life? It really sucks without the pumping bass
There's music besides start of combat and end of combat?
Fr
So much personality before, now it’s just a generic tension orchestra that doesn’t really fit the game’s vibe that much
Oh I didn't notice the music before this anyways
Only one I remember is the stringed instrument from R3
Hi, total noob here. I completed the training level yesterday and I'm going through the menu with rundowns at the moment. What does artifact heat mean?
And what's the difference between a rundown and an expedition?
Booster progression? Did I miss a part of the tutorial somewhere...
no its not explained in the tutorial
a rundown is a campaign, rundown-1 has 6 levels, rundown-7 has 10 levels ect
an expedition is another name for a level
it only shows you the basic gameplay
boosters are the little things you can equip before a mission, below your tools/melee, but above your cosmetics
artifacts are crystallized objects that u find around the complex, collect them and you may be rewarded with a booster which offers bonuses small or big depending on the type
boosters are consumables, so once you bring a booster on an expedition, it is used up.
collecting artifacts during a level increases your progression to unlocking randomized new ones
if you are on US time i can take you through an early level and give you the full tutorial
okay! then if you make a lfg post in lfg-beginners, and ask for someone to show you the ropes, you can find someone to answer all the questions you have!
just as a base, the two primary game systems in GFTO are the Gunplay, and the Stealth.
the two secondary systems are Resource Management and Terminals.
and there is a ton if technique and tricks for all of those systems
I'll do that
thanks for the explanation!
no problemo! feel free to ping me if you have any questions, or just post here
Or Both! lol
@winged turtle when do i get paid
Maybe one more question, how long does a level take approximately?
any mission any difficulty
30m-1.5h on average
if you are very experienced and know the level and are taking it easy the early missions take like 10 minutes and huge levels take 1hr+
if you are new, and going in blind, and are doing the Full Stealth Playthrough, eeee double that? triple it?
for your first rundown, your first successful clears will take about the same amount of time, 1-1.5 hours
do I have to do the whole rundown in one go or can I do the expeditions separately
u can do them however you like
inside of each rundown, certain levels are necessary to unlock the next tier, but you can hop from one rundown to another no problem
are there any tips to clear faster without waking up the room? i think someone called it speed stealth or something
walking as a group, timing charging melee and covering if enemies wake up. You basically become a Zamboni for sleepers
use knife
i like the hammer though, knife doesnt feel the same
knife just has the quickest quick stealth for smalls
hammer works fine aswell, just a tad slower
what about the blobby guys? is it just a hammer to the back for them?
ya
is it still aim for the head or is it somewhere else cause i tried head and it seems to be a coin flip
hammer and spear 1 shot chargers from the back
bat 2 shots if 1 is a back hit
knife ._. uhh yeah you need 2 back hits, where 1 of them has to hit them while asleep
otherwise 3 back hits
chargers dont have a head crit hitbox
so just aim for their spine area?
Yes
Ok, ty
https://youtu.be/J4Ok37svfUk
in this review he calls it cooler stealth, so so do i!
This guy is amazing
first thing i saw of his, won't be the last
Knife is the fastest stealth but sucks against big guys. Spear is the slowest - outside of being easy to use vs scouts, it's largely not great. Bat is the worst of the set, barely having a use at all. Hammer is the standard - not as fast as knife, but can deal with just about anything.
A lot of speed stealth is learning how close you can get to waking a room without actually doing it, and then pushing that line as hard as possible. Multikills, intentionally waking enemies and then killing them before they wake the room, and standing up / moving quickly / bunny hopping while enemies click or throb to approach them and kill them before they fully wake up are examples of that.
As a group, splitting up as much as possible once you guys are comfortable doing multikills will allow you to clear multiple parts of a large room, or even multiple rooms, simultaneously, only having to meet up for large enemies or groups too dense to be multi'd solo
The only other advice I have is that the biotracker and thermal scopes are great at quickly identifying what's in a room and what's near you to speed up stealth
didn't they get rid of b hopping?
They certainly nerfed it
ah, i thought they just got rid of it, also will alt r1 be removed when alt r2 comes out or no?
Nah
i wish we had bunnyhopping back
i thought it was fun jumping around hitting sleepers as opposed to stealthing for 2 hours
If your stealth takes 2 hours you most likely have a skill issue not a bhop issue

their new mantra is no more content will be removed
once weapons are back, they are back, and returning versions will also come back in the Rundown they were introduced in
Bat is the worst? You can fast kill smalls, light stagger them, and Perma stagger bigs as well
Bat is probably the best melee but it's a lot harder to get the same results as hammer but can potentially get better result then hammer too... So people tend to just use hammer because hammer is easy to use compare to bat
Hammer is the lazy version of bat
The one downside of bat is vs charger scout
3 hits
and every other enemy in the game
who cares about your bat stagger when every single hit on a small with make it stagger with hammer
and for the bigs you don't even need to full charge with your hammer
you'll do more damage and can still do everything else the bat does
Yeah my point was that I don't think bat is the worst melee, definitely not worse than knife/spear
I personally think hammer is the best but it's also easier to be good at with hammer than with bat
no sprint on spear is crippling outside of stealthing
Hammer is definetly the best lol
but bat is also not the worst, thats the spear
knife is worse than hammer better than spear because it actually has a thing its best at but sucks in other stuff
Bat is fine, it just doesnt get dmg breaking points if you have multiple of them.
also as far as i know bhopping for stealthing is removed
I use my fists like a real man
how do u do the D2 thing
do u gotta fight the 2 tanks or just hope for the best and run to extract
well you can try either but ive survived more consistently just killing them personally
you should probs kill the tanks
ty
just ignore the tanks
Dunno about that. Charging so fast that you don't have to time anything on small enemies is actually so fucking boring.
as a knife enjoyer, the challenge is more positional than charge-related
finding the right path to walk to be able to arc the blade hitbox through heads
while also influencing which enemies get woken, so you can shank through 5+ enemies as fast as the knife charges without any of them rousing in time to get a lick off
and I think you mostly know my thoughts on the hammer
i.e. the timing thing you mentioned with bat on smalls is how I feel about hammer on bigs
on smalls it can be a little interesting finding half-charges on heads and whatnot
but I think even a lot of that kinda just boils down to a little bit of kiting shenanigans to guarantee the charge while juggling alerted smalls
stamina is kinda the main wrinkle to that, come to think of it
I don't view bigs as interesting stealth to begin with.
90% of stealth is smalls, most of the interest for solo stealth is smalls.
Bigs in solo are just annoying (and bat can literally just spam 0 charge), and bigs in duo are just trading hits to juggle them.
There's really nothing much to see.
Doesn't help either that properly large clusters are very rare, and they're the main thing knife is particularly good at.
They're also what I tend to enjoy most in GTFO, and knife removes most of the fun by being a bit too versatile.
You can do this with every weapon except spear maybe, but spear is easier to use
Knife vs bigs 💀
Spear is worse in good hands but being easier to use means it has a functioning niche, even if nobody here will value it because they all have thousands of hours
nobody values it because it's bad 💀
Anyways
Spear has some cool things, but its only real use is stealth and meleeing giants without skill when a room is up
the moment multiple smalls are up you need to play multiple times better to go even at best
Verdict: useable but bad
Hammer and knife both have uses outside of that and can do the things bat does mostly
I'd rather bring hammer in 90% of scenarios which is why I do
Knife is neat too Ig

hammer is just the best overall
Bat has niche uses, knife has a niche, spear can do some stuff the hammer does a bit easier but cant do a lot of stuff everyone else does at all
hammers biggest „issue“ stamina gain

But at the end of the day you can play the game with any of them, it's not like spear or bat or any of these make the game literally impossible, so in a funny way its about what makes the game easier
Most of the time the answer to that question is hammer
Or knife
Spear is definitely easier to kill scouts with especially if new, but people here are gonna be so used to hammer that if you consider that useful they'll yell at you 
Hammers probably the strongest tho
It's less of a big deal with spear because you don't have the arcing swing
anyone got a graphic of how far out on the tentacles you can touch while still having enough time to sprint and hammer the scout
And can kill them from further
So unexpected head position changes don't fuck you over with spear as much as they do with hammer
The arc is not very hard to control, and if I'm not mistaken there are conditions in which it works as hit-scan, which makes it very reliable.
Head position changes are never unexpected if you actually know what you're doing, though.
That's the thing.
Literally all this means is at a certain level of skill, X is easier to use, which again ties back into my point
Yep
Being able to quickly kill a scout is also way more valuable. You can kill scouts even through mid way fully extended feelers
Spear needs to walk up, so its either close range feelers or none at all
Spear is obviously easier early on
but that is quite often a crutch
spear is a crutch for bad players 
"Melee is a crutch for bad players"
"Makss the game too easy"
melee is a crutch for ppl who can't aim
So true
That's what we often refer to as "skill expression."

Which spear doesn't have.
I guess, but my point still stands that you're generally picking one of these options to make the game easier for you, which is primarily people's argument against spear.
No, that's absolutely a misunderstanding of the subject.
Really all of them make it easier, and depending on skill often moreso than spear
If you say so
Maybe you don't say that rayalot
The issue isn't to do with what makes the game easier or harder, it's how that difficulty correlates with skill.
i mean if you wanted to make t he game the hardest then youd play pacifist without using guns tools or melee

People might not express it accurately.
But the experienced difficulty of the game isn't really something people are trying to maximize.
I mean im effectively trying to minimize it by strategizing
Most of the people here probably aren't, no
But they don't go around complaining that easy to use weapons should be avoided because they don't have good skill expression, they just go "lmao busted option use that", so it seems to me less an issue of "skill expression" and more one of a skill ceiling that's lower than that of other weapons
Which they value because the higher skill floor is meaningless to them
?
Literally what weapon.
People are literally advocating to not use spear.
Carbine, veruta
Because it's mostly strong in ways that assume you're not very good at the game.
hmm o.O
Carbine I'll give 50/50 on, but Veruta is pretty distinctly a hard weapon to use.
yep
The main issue being that, once you've gotten over the skill curve, it's maybe a bit excessive.
The R6 version maybe only needed a bit extra to be quite strong, while R7 gives it quite a significant power boost, and also over-nerfs its main competitor.
I have a question regarding crash reporting. Does the game auto collect info it needs or should i manually submit info
my HAR
Mg is the new har
sniper is the new hammer
for host 
if client jumps within latency it means they never touched the ground
and u only alert on the landing
Oh sick just like silent shooting
yeh if u used a macro for the carry item jumps
doing the same thing as client in stealth
nothing wakes
i think with the latency added to it it's pretty doable without 3rd party software too
host landing always alert unless you land into something like a wall
so that you're not sprinting anymore at the time of the landing
For the cool jump macro it depends on the soft wear and mouse you are using right
Cause mine doesn’t do long hops
for long you either need to have it actually do proper timing where it holds it which is very hard and if it goes wrong once will then be offset for the entire thing
or spam so fast that game thinks you're holding it
you can still insta ping on terminal too
Oh sick with logs stuff right?
the way it used to work was just cls while its running
they fixed it by not allowing you to type in the terminal during ping
but it only "locks" the terminal the frame after you started the ping
so if you type cls on the same frame
it works
Ahhh crazy man this game has so many fun interactions
haven't found a place where its worth to use lol
but kinda funny
set fps to 20 to make it more consistent 
Ahahah fucking crazy can’t wait for it to save time in a speed run and one of 4 players needs to run at 20 frames

What was the bit to add to the ping command to make it repeat until said item is picked up?
-t
Ty
How many rundowns are there going to be total or is 8 the last one ?
Unknown
the narrative is concluding with R8 and with another project on the Dev's horizon, we suspect the end of the content release cycle for GTFO
So @past star ?
oh i was just memeing on „youd need someone to run with 20fps“
So i said -> oh so bread? Since thats where you run at 
where can i get gtfo ingame sounds
What's in R7C1 again?
is there a way to get myself out of a softlock state where ||I got grabbed at the end of R7C1 by a pouncer/stalker/whatever it's called right as the expedition completion scan finished|| other than just alt F4 the game?
how long does it take to charge each melee weapon? (I couldn't find it on the wiki)
charge time is also affected by your stamina so keep that in mind
What's your source? (I do believe you I'm just hoping to find more info)
uhhh my source is having played the game
i dont know the exact value charge time increases per stamina though
Darn
Well even still, thanks
is it per stamina?
I know that at yellow stamina (max) you suddenly charge rly slow
im not sure if its continuous scaling or discrete
https://www.youtube.com/watch?v=r7UeQaIIp8s&ab_channel=ProfessorScaler
props to prof scaler for the vid
all melee stuff is in there
Iirc the moment you hit yellow stamina. You have like 20% stamina left. And then if you proceed to expend it. You hit zero making you hit a slow turtle crawl
Source is the game code both player and melee blocks
Heyo, just got this game. Wondering how to play with my friends? Do I need to complete "training" before they can join? We've tried to jump on through Steam friends list but nothing happens. Thanks 🙂
You do not need to do training, although I recommend it if you want a basic understanding on how the game works. Otherwise, go into the R1A1 lobby to host. Make sure that the bots are set to "Players and Bots" or "Player's only". You can switch it by pressing on the button underneath their loadout. Your friends should be able to join you through steam. If not, go to the right side of the lobby screen and click the red button titled "Copy Lobby ID to clipboard". Paste it in your friends DMS or whatever. They just have to copy what you sent and on the left of the rundown screen they click the button that says "Join ___'s (yours) lobby"
Make sure they on the same version.
And just in case: non "bought" version never work with legit versions. Even if on same versions
Random question, how do you get the scorpion convex mark I helmet? is it rng?
rng
rng on just doing main sectors?
The one with giant metal filters and glass? Yes, its purely RNG. If you got all apparel unlocks and stoll don't have it - better luck next update.
I got it from like 3rd unlock.
yeah thats the one, ok cheers!
so how do i unlock R2
Can't.
The devs haven’t (re)released it yet
Not re-released yet.
You can mod the original, but you can't play it on this server.
.t modding
GTFO doesn't officially support mods and we don't allow them to be played in public lobbies or voice channels on this server, and lengthy discussions should also be avoided (mentioning them is perfectly fine). However, we do recognize that a GTFO modding community exist and if you are interested in them, you are welcome to join the independent modding community Discord server. https://discord.gg/rRMPtv4FAh (If you have any more questions, please read rule #12 in the rules channel for more information.)
oh
R2 re-release is planned for december
r1 is like the basic structure for the lvls, meanwhile r7 is like 10 times harder right?
If you new and not getting carried. R7 will take you 50-100 hours
awesome
R1 just under 10
There’s not really a set structure in terms of rising difficulty with each rundown
Just take your time to enjoy the game while learning
dont focus on finishing stuff
rundowns are here to stay
and to get more value and enjoyment out of your time ytou should just take your time
R5 is considered to be the hardest one, R6, which was full release, dropped in difficulty
Again this is for new players you d*ck
alright, i'll enjoy the game thanks, but the other day i saw somebody with a unlockable automatic pistol
They were probably using mods to unlock previous weapons
Will re-release with the rundown it originally came with
if you wanna play with people i will highly advice you to use the discord lfg to avoid matchmaking cheater
I think he means the machine pistol
idk i just thought it was neat to have unlockable weapons
And if you saw someone with it, he was modding/hacking
yeah sadly we dont have one of those
Nah all weapons(almost) are viable
just unlockable cosmetics
i would love to have a badge system at the end of the match, like who killed the most and who searched the most you know
did the pistol he had, had blue sights and a drum mag?
drum mag
best thing they can do its re-release a horrible looking pallete
Defo modded in lol
holy
Auto pistol isn’t available rn
Yeah, no drum mag pistols in this game
when was the auto pistol introduced
If one day you look for info on youtube and see a channel called Blackdragon make sure to downvote all vids.
like r3/r4?
r4
R4
We had autopistol, but it was literally an UZI, no drums
oh, so it'll come back in a year or so
2 years
4 years
x 3
More vacations lads wooook
I mean I kinda like my 11 weeks of paid leave can't really blame them 😅
what's the deal with blackdragon
Spreads disinformation and his takes are the worst
Just downvote everything and Block his channel. Thank me later
a-alright

i would use a meme about misinformation
but i don't even know if those are allowed lol
if you take a shot everytime you heard a misinformation in this game, you will get wasted
trust me, don't do it
Captain alpha you can just ask on each of his vid what the current PD2 meta is
taking out your hacking tool increases the speed of bioscans
our democracy
putting cfoam on a door only lasts a few minutes
you forgot spamming crouch
R7 is easier than R1
Og R1 had checkpoints
etc etc etc
r8 will come out before 2025
R8 will be better done than CS:GO R8
this game will be full released when yandere simulator is done
he is one of THOSE
it only take him 8 years to release the game
the full release contain 10 other rivals and he only finished one

you are oddly .... well Informed
wow
hes tired of gtfo
can barely play 20 min of it
too much shitpost on youtube, still enough info
i mean, with r2 he would probably re join
lets ruin it together
i cannot wait for r2 alt to be r2 post nerf
i already wrote it down every step
I take back what I say : you can Block and downvote captain alpha as well
It will bruv. like that is not even a question
probably
but in all honesty, im just quite tired, of the game, nothing new will come up in another year
and ill already played the game for 2 to 3 years just like many people here
this is what everyone want it
Play something else m8
uuuuh, wasn't darktide supposed to come out in the game pass?
wachu think im doing
This
🤮
Good
im tired of the game aswell in a way. I dont just play runs randomly anymore
I play for speedruns, with new friends and to map stuff for speedruns
i'm not shitting it yet, gonna play all the content i payed
my favorite game!!!!
act 6 baby
play soulsborns 
i feel you
play the binding of isaac 🙂
nah thx
friend stream it to me
i tought it was a wacky game
but it was child abuse
lmao
step down and let the new player take over
but yeah i actualy love talking to people about games and stuff they would like
I mean if you like it ....
a couple million on the bank ?
nah it was sarcasm, they made the game too easy
i mean thats what im doing with some friends who are new
Its very enjoyable since im mostly watching
That's the problem most shit is too ez
mostly watching anime in another tab 😏
i don't wanna ruin the game for new people
they can just hop in and play
and now they can get more rundown then before
tbh vets should stop helping new players
I mean im in favour of old rundowns
Rise of the weebs 😭
make them experience it the good old fashioned way
its good for the game overall
good and bad idea at the same time
but, Rundown 1 is there for people to start
Yeah and get more whacky shit like we see on steam discussions
There's a lot of stuff I didnt know before I played with people who were vets
aye, it's enjoyable, don't ruin it
stuff you'll never have the joy of figuring out yourself
Or I asked here
that was stolen from you
what i do when playing with friends
walk behind them and do wacky stuff (but not actually helping).
And if they have logic questions i answer (aka what ammo does x gun have or how do i use the terminal)
your slow improvement journey has been taken and you don't even realise
Did you see last post. Alt R1 is a harder version without checkpoints 🤦♂️
Just kill me
NOW
Going by that logic all coaching is bad
Depends on why you play games I guess
You make it sound as if knowing you can do X and being able to do it proficiently are the same
if you just want to be good or the best then having people help you is fine
It didnt help that they allow you to have 15 cards at the beggining 
I'm being a bit facetious here mind
i mean i wont fully explain them stuff so they actually get a feeling for the failing
I'm not even gonna touch that game m8
steam forum/reddit at it finest
Just going to wait slowly for a gem to suddenly appear
whine and riot until the devs give them what they want
IT had to be the l4d fans
The things im actively trying to teach are „walk more, we dont have to stay as 4 people all the time and „failing is fine so try stuff“
A friend actually thought of pulling and mining a room
too bad they didnt close the door on time LUL
l4d player don't know how to read the card
tbf most GTFO players cannot read
No WhY You COmpArE it??? iT iS it's OwN ThinG!!
objective: open the door
player: i wonder where we need to go
That's really puzzling tbh
I blame it on some modern games doing Hyper handholding but whatever
Open the door to ZONE 534 WITH RED_KEY_CARD_355
WHAT
Go to zone X to lower the fog
"Guys help we keep doing the alarm in the fog and dying"
people dont:
- read
- look
- think
F this game it does not tell me what to do !
looked at the door, "objective updated: Open the door", wander off to another fucking zone
its insane how few people actually try to check out and think of what the guns and tools do
In rundown 8 GTFO will have a quest log and a shining path on the floor to indicate where players should go next
just „lets drop well figure it out“ with 4 foam launchers and never figure it out
OUT NOW!
in God of war, they basically have 3 NPC telling the player what to do

that's a really hard puzzle, player said
npc telling all the answer to the player 
yeah cause people are to dumb to figure it out by themselves. And nowadays they have the attention span of a toddler on coke
its insane how people do not figure out spawn rules
If you are not spoonfed the answers within 30 sec. the game is trash and too hard
O r think Spear is the best mêlee
spawn rules aren't immediately obvious tbf
Having worthwhile tutorials that explain how the game is played is an objectively good thing. It can get obnoxious at times but it's better than accidentally figuring out mechanic 75% through the game.
They aren't obvious but take for example R7A1
There's a lot of people that need to be told where they're gonna come from sometimes
put in a puzzle and give the answer instantly after that isn't a good idea
And there's only 1 way in there
Honestly in R6A1 you were kinda spoonfed the answers
but here we are, 2022
Huge step up from R5A1 at least
warden in the background
"did you open that door"
"that big red/blue door with a lady speaking really loudly in the background"
I wasn't talking of puzzles though, thats a different creature.
immediatly. Yea sure
It took us about 30-40 min to get an idea (2nd time we did the r4a1 first alarm) and 2 hours to understand
Meanwhile players in r1d1 or r7d1
If we decided to classify gtfo objectives as puzzled then sure.
Nanoswarm 2024 confirm
This is litteraly the point of the game tho 
Been work in progress since r6 probably even earlier
Depends on a game. Some games really like being explored and experimented on, tools to be mastered. Some just want to be played.
Turn strategy games for example. Whole combat itself is a puzzle to solved, it's more about figuring out how to combine the tools rather than figuring out how they actually work.
It's very annoying when you have to lose a unit just to find out how a specific skills works because the game was shit at explaining it.
Yeah, sure.
Still should explain that WASD moves and LMB shoots. Simple as.
I dont think wasd was the problem in this game
but the terminal system
EVAL atleast attempts to explain that terminals are an important aspect of the game
wich is nice
all the shortcuts and shit can be left to the community
only 1, but better than nothing
atleast it would spark the interest of finding keys trough it
back in my day 👴 , people would actively avoid it and would rather just looking for the key for 20 min
because they didnt know what to do with it
The terminals tell you everything you need to know about their use just by reading what they say and typing help
One of the things I really enjoyed when starting
Yep
i mean if you flesh it out too much then its an overload of info for those people
it could use more but it technically explain all the basic stuff
like it tells you how rooms and zones work yet people still dont get it
oh the game told me about an alarm with enemys and where they come from? better watch the closed security door and not stand in the massive red circle
it literally tell player that, you can charge hammer
which is one of the crucial part

people don't know that they can charge their hammer
True but repetitions are what help people understand
i missed the old day where the alarm didn't tell you how many scan you need to do
ah yes
my fav
like this is a smth people joke about in dark souls.
but if someone is that much of a casual that they cant think at all then its just not their game
Dark souls is at least kind enough to tell you the buttons.
Doesn't mention I-frames though...
My friend beat the entire franchise not knowing about I frames and thinking that he had to actually physically dodge the attacks and get out of their way
Which, to be fair, worked out for him.
it also looked better
then magically dodge an attack even though it clearly hit you
knowing how to move
ah yes i dont know how to move, let me play this HARDCORE TACTICAL game
Seeing people dodge enemy attacks just by walking out of the way is badass
i mean if he rolled to dodge then he most likely wouldve still dodged via i-frames
i know but like
Sure did, but he was quite mad when I explained it to him
if they enemy like, slam down, and you moved out of the way before it slam down
it looked better than press button in time = dodge
"looked better" imo
It looks authentic is what you're saying
yes
i was wondering if theres any way to enable lefty viewmodels
no
can anyone give me some advice on R7C2? ive got 2 generators turned on and i need to do a ventilation sequence in a section of the map i havent opened yet since i need the have 4 generators on to open it. Anyone have tips?
im not even lefty i just used to play cs lol
There should be another door in that main room where you can enter
Im confused by what you mean by main room? The one with the generator cluster in it?
Yes, in the north end of the room, there should be a door you can go through
to 151 iirc
never mind. it was a text bug. Told me i needed to be in zone 154 but a guy in my squad got it to work in 152
thats ok lol just glad to get it done
Gl with the rest of the level!
hey i just gotta ask. for the damage that you deal to the chest, face/back, and occiput... what is aproximately the damage multipliers?
Generally speaking, 2x if you're completely behind them for back damage (see it as a flanking bonus since it's based on your positioning not where you physically hit), head damage varies a bit -- 2x for strikers and 3x for shooters/scouts usually
Remember weapons have different hs bonus as well
& they do stack so you'd be doing 6x damage by hitting a scout's head from behind
strikers have 3x head dmg
shooters have 5x
lowest with a multiplier are big strikers (1,5x) and highest is the shooter with 5x
Ah my bad, thank you for the correction 
And mommy has that juicy 5 times
i mean thats not a head 
but yep, mom and pmom have 5x
oh? so if i were to say... knife a scout in the occiput (back of the head) id be dealing 4-5x dmg + whatever the bonus is for knife precision hits?
Yeah
That's how you can kill scouts with knives, yep
knife does 5,5 dmg
youd get 6x for the back of the head and 1,5x for precision multi on top of that
if scouts worked as sleeping enemys knife could front 1 shot them btw 
ngl ive yet to manage to kill a scout with a knife... ive only ever managed to 1 shot them with the drill spear
Just takes practice. Waiting for them to extend their tentacles makes it a lot safer/easier
rather, sprint at them from behind to make them stand still
if already extended you might not make it if its max range
yeahhh... i was thinking i had to like... make it walk close and sneak behind it before it tries to extend the tendrils.
Once you get used to them you realize how much leeway you have with them
But it's def tricky at first
youd think after the years ive played id be used to them. XD
btw i noticed that we can select rundown 1 and 7 now... if we clear R1 do we get access to R2 and so forth as we clear them?
ahh so they are slowly being re-released then. gotcha
it took me a solid... 3 hours to realize why i was getting major deja vu with the current R1. . . heh
so... knife deals 5.5 dmg... what does the other 3 melee weapons deal?
Bat does 12, Spear does 16(?), Hammer does 20
guys, how to join the lobby?
i dont have any button with join with ID
so... highest damage would be the spear... then the hammer, bat(?) then knife as the lowest?
Room has a different ID then, it can change mid-waiting for a match
Hammer is highest raw damage, spear can out damage in some circumstances though
"technically"
but the spear is always worse than hammer unless you go for a %melee booster build below 100%
the spear doesnt actually beat any breakpoints even with an occiput shot
so it will always take the same amount of hits as hammer (or more since less base dmg)
spear sadly is just kinda shit
ye i meant like. taking into account precision multipliers and such
honestly... i prefer the spear over the hammer heh...
i mean its useable
I have my own bone to pick with spear besides it just being worse in a lot of regards but to be 100% honest knife is the only melee not usable in every situation so you'll be fine if you like spear
knife is very very good in situations at least tho
spear is never "the best"
knife is king of smalls
Yea
bat has smash locks, doors with light taps, light tap stagger spam
hehh.... tbh that kinda makes me laugh a bit. sniper rifle is what? guaranteed 1 shot for bigs? or at least high chance?
Headshot kills giants always

