#gtfo-related-questions

1 messages · Page 18 of 1

latent obsidian
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or did they?

tardy ingot
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hmm?

icy cave
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If I count all my recs it's 2.5 hr

fickle mulch
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they probably would have played r1 before

tardy ingot
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2,5 hours is totally fine
We took 3 h 20 min with around 40 min break time total

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its just when people start saying „only 1 hour or not even close to 2 hours“ that im like o.O

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obviously with prior r1 playthroughs

latent obsidian
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people like to exaggerate and flex right

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its just that

tardy ingot
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ye

icy cave
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altho D1 was sub 20 for us

fickle mulch
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1 hour could be possible but like c1 would be the biggest factor

tardy ingot
#

D1 took 50 min for us

Someone had to go with his dog for like 20+ of those tho KEKW

fickle mulch
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since it's like a forced 20+ minute expedition

tardy ingot
#

1 hour is definetly possible i think
Tho only if you legit do speedrun times

icy cave
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C1 being biggest time sink indeed

tardy ingot
#

for sure

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after that prob C2

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its like r6 story% in a way

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You could do the whole thing in sub 1 hour as a 4 man

craggy pier
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since when is alt r1d1 a 20 min level

latent obsidian
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its 3 alarms then you're pretty much done

craggy pier
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idk why the side zones even exist

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idk i pretty much first tried it with 13 mins boosterless

tardy ingot
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and you get enough ressources to skip the side zones

craggy pier
#

yes

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more than enough

tardy ingot
craggy pier
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why

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it's pretty beatable in general

tardy ingot
#

i mean nearly all speedrun records are beatable (some are just harder to beat)

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i think out of all the current speedruns (well with the side that you arent „allowed“ to redo the old ones) only r6c3 one is not beatable

eval aswell? not sure tho there

craggy pier
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none of us are interested in it

tardy ingot
craggy pier
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i mean the ss is somewhere in media iirc if u don't believe lole

tardy ingot
#

For the first few seconds i was very confused on why the SS is hiding in the media

Then i realized you didnt mean the german history ss

dry pumice
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That is one hell of a leap

latent obsidian
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idk that channel can be a bit sussy

dry pumice
#

You did mention you're sick, right?

tardy ingot
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yep

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also german
So its not too much of a leap for me to think of that i think d4rkevDerp

icy cave
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Have a sudden urge to surrender

tardy ingot
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I mean i recently invaded denmark casually

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might be connected

icy cave
dense delta
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does primary weapons and special weapons do stagger?

dry pumice
dense delta
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Which are the best weapons to stagger?

dry pumice
#

Pfft... Fuck if I know. I think the main pistol (and revolver) do quite well at that. I also heard SMG does great here too, but can't vouch.

mossy aurora
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Combat shotgun

dense delta
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not the normal shotgun?

mossy aurora
#

Normal pump Shotgun is better used just killing things not necessarily to stagger

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Hel shotgun also staggers incredibly well

dense delta
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Also, tumors how do they work? are they a dmg multiplier?

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Or are they used as a 2nd healthbar like tank where you have to pop 7 of his tumors to kill him

ocean spindle
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tumors on the few enemies that do got em act more like, the only place to shoot
with those enemies not hittin em would just make em incredibly hard to kill

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i guess u could say they r weak spots or dmg multipliers

dense delta
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So you cant kill tank without killing all 7 tumors?

ocean spindle
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i think you can, but would take a lot of ammo and time

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maybe

mossy aurora
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You can but it's not really something that's intended

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With pellet and host/client interaction

ocean spindle
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tumors arent as much as an option as much as just, the intended way to kill those

dense delta
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yea i get it

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still got one last question

ocean spindle
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yeah

mossy aurora
dense delta
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on the fandom it has data on how much hp the tumors have

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hmm how do I explain this

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they say that tank tumors hp is 150 hp

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Im just wondering if 150 hp is impacted by the tumor being a weakspot?

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or if its already calculated

mossy aurora
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No, the tumor has 150 HP, but the damage your gun does to the tumor is affected by its weak point multiplier and the guns precision multiplier

dense delta
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Whats the weak point multiplier for tumors?

craggy pier
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3x for dad

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5x for mom

dense delta
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dad is tank?

mossy aurora
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Papa

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Yes

dense delta
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where do I see the guns precision multiplier?

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nvm I see it

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What does it mean though?

craggy pier
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if you hit tumor/head it will multiply the precision multiplier then the crit multiplier

dense delta
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eh so a sniper shot on a tumor would do how much dmg?

mossy aurora
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150

dense delta
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the math is?

mossy aurora
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You cannot over damage tumors except if you are using a pellet weapon and only if you are client

craggy pier
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40 x 3/5 x 2

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but damage exceed the tumor hp is wasted

dense delta
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yea

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40 dmg is raw dmg from sniper yea?

craggy pier
#

40.01 yes

dense delta
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3/5 is what?

craggy pier
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dad and mom tumor multi respectively

dense delta
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yea and 2x is precision?

craggy pier
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yes

dense delta
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Is there something you have to do to get the precision multiplier?

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or is it included in raw dmg

mossy aurora
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It's in the Google doc I linked

craggy pier
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you hit head

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or tumor

rain patio
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Do scout react to movement and sound or is it just their tentacles? I know flashlight only makes them tentacle more.

tardy ingot
# dense delta Which are the best weapons to stagger?

Primary:
Pistol, staggers smalls and chargers with each bullet. Hel revo and dmr do the same (tho they have less ammo)
Hel shotgun (insane aoe stagger) especially with its pierce

Special:
Combat shotgun. Same as hel shotgun just with no pierce
the combat shotgun is technically a good choice to stagger big enemys as even a body shot on giants will make them stagger.

ocean spindle
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those were all the things i could think of

rain patio
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Thanks

mossy aurora
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Walking uncrouched near them makes them extend faster I thought

tardy ingot
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walking/dropping (this also comes from jumping) makes them go trigger tentacles quicker

im not sure if crouching VERY close (like 1 m) does too

rain patio
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And one bonk to their head kills them front or back right?

tardy ingot
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iirc it just exchanges the normal soft trigger of movement (aside from sprint) to quicker tentacles

tardy ingot
rain patio
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Cool beans, I only use hammer

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Started out with spear but I was told that the range of it can throw off learning distancing

tardy ingot
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Sledge supremacy (tbf im a maul mafioso)

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spear also has next to no advantage but the range

ocean spindle
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idk for big mamalambas its the glory, i think it has a lil more damage, and for general quiet zones were the goal is to not wake anything up, its really useful

tardy ingot
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it has 2,5 less base dmg than hammer (20 to 17,5) for a better precision multi

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the multi doesnt matter tho in any important calc. It just makes it worse otherwise

mossy aurora
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Spear only really had an advantage when your melee skills are not that good

ocean spindle
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i wonder
think ive read once in the wiki that three hits to a mamalamba on the back would "kill" it but leave it on less than one health

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maybe the spear does, it?

tardy ingot
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Mamalamba?

ocean spindle
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big guy

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sorry

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thats what i call em

tardy ingot
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big striker?

ocean spindle
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yeah

tardy ingot
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theres a „bug“ about it. But you can simply hit the head from behind and it wont happen

Spear actually NEEDS to hit the head for it to kill in 3 hits

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Objectively spear is worse in so many aspects

Its still useable and can be a person favourite. But most often it just feels like a crutch for newer players to learn melee scouts and giants

rain patio
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I've seen them do good as the first hit on back of head for big bois

ocean spindle
mossy aurora
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He's right though

ocean spindle
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yeah

mossy aurora
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Can't sprint with it, longer charge up, less base damage

tardy ingot
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i mean i actually try to go over situations where stuff has uses and where 1 would give you an advantage quite often

Thats how fn and me went over the highcal and choke mod debate (pre nerf)

rain patio
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Didn't the choke mod get buffed?

tardy ingot
tardy ingot
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it was an r7 comparision

rain patio
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Ah so they nerfed the high cal

tardy ingot
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yep
Less dmg (30->25), 1,7 more bullets per refill. More (useless) max range til no dmg fall off

rain patio
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I've mostly been alternating between machine gun and choke mod. If it's a high light/low fog area I'll do bullpup or carbine with choke mod, if lights are low I'll do PDW with machine gun.

tardy ingot
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Made it far worse vs chargers. Worse vs bigs, worse vs shooters and slightly better vs flyers and strikers (and babies i guess lol)

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bullpup : |

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man i wish that gun didnt have a shit reload

rain patio
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I've gotten good results with animation cancel

ocean spindle
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didnt the bullpup had no anim cancel?

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havent used it a lot

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idk

tardy ingot
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yeah theres none afaik

mossy aurora
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Yeah the more range with the damage nerf didn't make sense

tardy ingot
mossy aurora
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Really? That's even more useless

rain patio
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The thing with the reload is that people try to engage close range with bullpup. I treat it more like a rapid fire DMR, medium to long range only.

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If they get close that's when I pull out the choke mod

tardy ingot
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@rain patio i mean choke mod has more range than bullpup (or just as much) iirc

meanwhile dmr has like 5 times of both. (Also better dmg profile while having a good reload cancel)

rain patio
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I have shit aim so

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DMR is wasted on me

ocean spindle
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same

tardy ingot
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i mean bullpup needs just as good aim ariHyperNod

rain patio
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For some reason I can do better with bursts from auto weapons compared to single shots.

tardy ingot
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i mean i understand that

rain patio
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I just noticed this the other day when I was playing MW2, I was consistently doing a lot better with the G3 compared to M14

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I was trying to do M14 to unlock the full auto version of it

tardy ingot
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also dw, while i think bullpup is the worst current primary, its still perfectly useable. I just am a very numbers interested person.

rain patio
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How's carbine in terms of pure numbers?

tardy ingot
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didnt check the new numbers yet (am on vacation)

But it was good in r7 already and only got buffed more…

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its definetly overbuffed (like the veruta machine gun)

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tho then again. We also have hel revolver KEKW

rain patio
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I'm gonna try the carbine out more, haven't really gotten too much of a feel with it

tardy ingot
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Biggest buff to carbine ever was being able to shoot smash locks with 1 burst

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speedrun buff musicmommyWicked

rain patio
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Honestly, just playing the game for more drip at this point

tardy ingot
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im a lemon and have been since i got the lemon head

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tho i did change into plant backpack

rain patio
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I wanna get the convex helmets and the robot hand

dense delta
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Whats the stagger dmg for Snatchers?

craggy pier
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40

tardy ingot
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Choke mod go brrrr

dense delta
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Does prisoner efficiency mean something or? Does it give you an award?

lost flame
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Getting PE can give additional drip or progression towards it

tardy ingot
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it cant. Sadly

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it gives you the extra (final) completion mark for a level

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also is a unique way to complete it

rain patio
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Probably gonna run some more GTFO after dinner. Should I do R7D1 or C2 and 3 first?

tardy ingot
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and WAS a requirement to unlock levels in r4 and r5

lost flame
glad grove
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Is the best melee just the hammer?

lost flame
dry pumice
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Its like youre playing COD again

tardy ingot
rain patio
tiny tundra
rain patio
lost flame
dry pumice
tardy ingot
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i mean Hammer definetly excells in multiple things

rain patio
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My hammer experience

dry pumice
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Dagger is great to quickly kill multiple small targets, but the second you see a big boy your drop your hands and leave, or call your big brothers

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Bat is basically funny dagger that breaks locks in 1 hit and can stunlock anything

tiny tundra
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Hammer can solo giants what

dry pumice
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Spear is... Uh...

rain patio
dry pumice
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Basically its comfortable. That extra range makes lot of things just... Easier, i guess?

tiny tundra
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Oh I read dagger as stagger for hammer I'm sorry lol

dry pumice
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But you can't sprint while charging, so you are forced into defensive position.

tardy ingot
dry pumice
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Instead of going WAAAAAAAGH on a striker you patiently let him come to you and then pierce his face

rain patio
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It was Icey I think their name was?

lost flame
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Fun fact about the hammer too for newbies, a jab 1shots shooters to the back of the head

dry pumice
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like a quick jab or

lost flame
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Uncharged yes

tardy ingot
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Things hammer is the best at

  • quickest to break doors
  • only weapon to front 1 shot strikers into the body
  • best 1 hit stagger on full charge
  • only weapon to run kill scouts from the front
  • only weapon to kill giant strikers/chargers with 3 normal back hits
  • 1 taps shooters to back of head (tied with bat)
lost flame
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Oh yeah

tardy ingot
dry pumice
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Tfw you need nerfhammer but you only have hammer

tardy ingot
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speedrunning is pog tho musicmommyWicked

rain patio
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Somehow they were clearing rooms solo no stealth with bonking

tardy ingot
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oh thats a pretty basic skill from older times ._.

rain patio
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I got the game 7 days ago :c

tardy ingot
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kiting was „meta“ back in r4 and 5

rain patio
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Nah they were clearing before any even fully woke up

tardy ingot
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oh i read „no stealth“

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you mean quick stealth

rain patio
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I've done all of R1 and I've only got C2,3 D1,2 and E1 left on R7

tardy ingot
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youve done the PE on B3 aswell?

rain patio
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Yeah, they were running around the room, and killing as they were waking up

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Yah

tardy ingot
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nice

rain patio
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Spent 3 1/2 hours on that last night

tardy ingot
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It only gets better

rain patio
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Lost like 10 runs on the extract portion lol

tardy ingot
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youll have fun on c2 and c3 then musicmommyOMEGALUL

rain patio
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Oh no

tardy ingot
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ah shit, i wanted to recommend you a speedrun. But you probably havent seen D2 yet right?

rain patio
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Oh wait I've done C2 already

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Nah

tardy ingot
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c2pe?

rain patio
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Yeah

tardy ingot
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i love that level

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ending is very well made imo

rain patio
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But it was mostly 2 people that knew what they were doing, and me and another newbie screaming as we had no idea what was happening

tardy ingot
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XD

rain patio
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Literally a clip of me during C2PE

tardy ingot
#

its certainly a different experience learning the level yourself vs the panic run with experienced players LUL

rain patio
tardy ingot
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biggest question tho

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have you cleared EVAL?

rain patio
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What's EVAL?

tardy ingot
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Oh sry

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„Training“

rain patio
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Oh yeah

tardy ingot
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frick that name change

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i could meme so much with EVA L

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(see my name)

rain patio
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Did it cause my buddy got me into the game, I was waiting for him to shower and he suggested I do the tutorial first

tardy ingot
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i ran that level several hundred times and struggled a lot KEKW love hate relationship

rain patio
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ngl I was stupid the first time I did it and picked up my sentry before the extract and went down lol

naive lichen
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where were the shadows in c2? i never saw them

craggy pier
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3rd ventilation initiation

distant gate
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did they fix r7 d1 yet?

craggy pier
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Fix what exactly

weary mesa
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The overload command

craggy pier
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Oh

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I've only had that issue once

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Cuz I've only Played d1 4 times

marsh epoch
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Does anybody know if they're ending the game at R8?

fickle mulch
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they confirmed the current story ends (schaeffer and shit) in r8

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but also that there could be more stories afterwards

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this was a bit ago iirc when r1 alt was announced

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since then, they've heavily implied that r8 is planned to be the last periodt

strange zephyr
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For rundown 7 between C2 C3 and D1 how would you rank them amongst each other difficultly wise

viscid wolf
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main: D1 -> C2 -> C3
optional: D1 -> C2 -> C3

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o

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it dont matter FiaDed

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nvm

sage harness
#

As a new player should I start with R7 or R1? I would assume R7 since R1 is a redo of the OG R1 in essentially a hard mode?

dusty perch
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would say start with r1 its easyer imo

jagged shore
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R7A1 is an easier first level I think but after that r1 is probably better, just know that you won't see checkpointa in r1

distant gate
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dont need checkpoint in r1 too ez

minor fractal
shrewd dirge
craggy pier
vital sierra
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not much

jagged shore
cobalt pollen
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they throw in hybrids and level layouts

vital sierra
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we can say different level layout is a feature because it tied into the lore

solemn flint
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i have a question?, which is harder, R7C3 PE or R7B3 PE

mossy aurora
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C3

craggy pier
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R1 is extremely easy

void aurora
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in R7B3 should i do the overload before or after the main objective (im playing solo)

icy cave
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Before

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you'll have to deal with it until extraction anyways

void aurora
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oh swell, a horde spawns when i grab it

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is it endless

vital sierra
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yes

craggy pier
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why are you doing solo if you've never done it before

void aurora
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i mean seemed faster to do it myself but this ending sounds tough

glad pike
craggy pier
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by learning the level first lmao

void aurora
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getting a group of randoms together seemed lengthy

craggy pier
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are you playing solo or solo with bots

void aurora
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bots, i did R1 just me and them and it was fine, R7 is proving more difficult

craggy pier
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r1 is infinitely easier than r7

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the entirety of r1 is like r7 B tier main

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good luck with R7, you'll definitely need real players to beat some of those levels

void aurora
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i found that out yesterday

craggy pier
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or be a chad and prove me wrong ;3

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idek if E1 is actually possible with bots

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I feel like they'd just feed pablo

icy cave
craggy pier
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like door bugging pablo I'd imagine

icy cave
icy cave
craggy pier
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he did solo, not solo with bots

icy cave
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But he had to stack shooters

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to spawn block

icy cave
craggy pier
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I haven't tested but I assume that the bots just kill themselves on pablo making the team scan impossible

icy cave
craggy pier
#

atleast it's harder than R6 clueless

icy cave
craggy pier
#

R1 LMAO

icy cave
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R1 and R3 fair

craggy pier
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rank the rundowns by difficulty, I havent played most of them

icy cave
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From most difficult to least: R5 -> R4-> R7 -> R2 ->R6 ->R3->R1

craggy pier
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cool

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ty

icy cave
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R2 starts very easy tho. So Switching R6 and R2 is fine they are both around that mid

fierce nebula
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nah R1 is the hardest

lost flame
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That is subjective I suppose, as I would argue the hardest r1 level is somewhat easier than r7c1

tardy ingot
#

i mean R1D1 is probably the hardest r1 level right?

That level is definetly easier than pretty much half of r7

lost flame
#

Yea I'd say d1 is r1's hardest level

gentle tendon
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I think with the nerfed shadows C1/C2 are much harder

lost flame
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C1 is a pushover by jack-sparrowing it, and c2 is, well, it is

tardy ingot
#

C1 just needs 3 sentrys and a bio to become pure easy

C2s alarms are just way to easy imo. D1 lacks stealth trouble outside the 1 zone with 2 scouts, but then again so does C2

fierce nebula
#

legit any loadout works as long as everyone knows the level layout

fresh helm
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So far I only got PE on R7C3 once though. It is a bitch. R7C2 not once yet. Might just be the teams./

junior jackal
#

bots are op in R1

tacit zealot
fierce nebula
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you can finish each level in like 10-20mins

strange zephyr
latent obsidian
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I think D1 might be the easiest tbh

vital sierra
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D1 is a really good/chill level that got plague with bugs

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D1 overload would just turn the level from 40 minutes to 1 hour 30 minutes max. So it's between C2 and C3 for difficulty

icy cave
craggy pier
#

how would 1 snatcher per 4 mins turn a 40 min level into a 1 h 30 min

vital sierra
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depend on people you play with

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but let's get that out of the way

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since 1 snatcher spawn every 4 minutes, you could either hammer the snatcher or shoot it

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shoot it will be faster but waste resources

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hammer it will be longer but save resources

craggy pier
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is it really wasting when you're saving time

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that's like saying using bullets or tool is wasting

vital sierra
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well, it's between saving time and wasting time

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and for average player, the time to beat the level with overload would be between 1 hour to 1 hour 30 minutes

icy cave
vital sierra
#

yes

latent obsidian
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I've never hammered a snatcher

craggy pier
#

i really don't see it being 1 hour

latent obsidian
#

I probably never will

vital sierra
fierce nebula
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it's a easy level

vital sierra
#

1 hour and 30 minutes isn't that long

icy cave
craggy pier
#

my best run was 30 mins

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we just do both class x

vital sierra
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"best run"

craggy pier
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even just doing error then class x, average is 40 to 50

icy cave
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Nah we did everything. Even did both daddy and mommy zone

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So it can be wayyyyyy shorter

vital sierra
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so you should apply that to average player?

craggy pier
#

yes

vital sierra
#

damn, is that you badger

icy cave
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it is !

vital sierra
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im a little dumb

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but idk if he got another account banned or not

icy cave
latent obsidian
#

I always think there are so many elitists

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Its actually mostly just one guy I guess

vital sierra
#

well ye

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he got 7 account ban

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so you can say 1 of us have 10 accounts ready to go

latent obsidian
#

If he has so many accounts...

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maybe one of us is also badger...

icy cave
vital sierra
#

it's like naruto playing card with himself (clones)

neon gust
#

it could be you, it could be me! it could shotgun blast to the face

craggy pier
#

classic 🥹

neon gust
#

if you say into the mirror "badger badger its that you" he will appear under you bed at night

latent obsidian
#

and complain to you about how easy R7E1 is until you are driven insane

vital sierra
#

he'll show up and solo hammer snatcher for you

neon gust
icy cave
neon gust
#

😏

craggy pier
#

yea i solo hammer snatcher

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one day i'll get perfect back multi and make the takedown around 50s

tardy ingot
#

Heya, anyone got a clean Alt R1A1 map?

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nvm found one

craggy pier
# vital sierra he got 7 account ban

LOL so thats what happened. I did E1 with him in this server and then I found him on his main in my server and asked why 2 accounts and no answer.

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Why did he get banned?

icy cave
craggy pier
#

LOL

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that's great

waxen jetty
#

Honestly a hero

craggy pier
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He helped me clear E1 god bless.

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I can't even remember what his alt was and even if I did I wouldn't tell anyone.

spark wolf
#

hes just like kaneki fr!

waxen jetty
#

???

tacit zealot
#

He’s Chinese and got banned for Xenophobia

#

Pretty stupid and doesn’t make sense

minor fractal
# craggy pier what are the differences? I never played original r1

General:
-A large portion of tiles are different or in a strange order, but the map "feel" is largely preserved, especially when the tiling was particularly memorable.
-For some reason, there are no fog repellers on any of the levels.
B2:
-The key to z19 has been moved from z17 to z18.
-The low chance of scouts in z18, z20, z21, z22, and z23 has been changed to a guaranteed scout in z20 and z21.
-There is an extra wave on extraction when you reach the scan.
C1:
-Hybrids spawn on later waves.
C2:
-Less giants and more smalls in z91.
-Instead of spawning chargers in place of strikers via populations, they've simply mixed regular and charger groups in z94, z98, and z99.
-z92 isn't strikers only (by virtue of the above).
-The alarms for z90 and z94 have been upgraded to class III from class II.
D1:
-The alarm for z70 has been made a class V up from a class IV, and now spawns a significant number of giants.
-The alarm for z71 now has slightly longer scans and can spawn hybrids.
-There is an extra scout (2 total) in z70.

tacit zealot
#

Zayumm

craggy pier
#

Appreciate it boss

#

Also drg player nice PatSailormoonNERD

minor fractal
#

We'll all be moving on to new games soon enough.

#

Also, DRG is just really good.

craggy pier
#

I just started yesterday

#

Its good fun

#

I only played scout to far

#

If I have to choose between grapple hook or no grapple hook thats kinda no brainer

weary mesa
#

Certified kiter

neon gust
#

lemme coom on the parasites

#

and succ em off

azure parcel
#

Whats the difference between R1 and R7

craggy pier
#

r1 is the introduction to the game as its the easiest and newbie friendly

icy cave
#

see it like that

lost flame
#

r7 has more levels, longer levels, checkpoints, more variety in map layout and enemies and probably a thing or two more

#

oh yeah like frog repeller said before, r7 is also harder

#

but not in the way that R1D1 is easier than R7A1

icy cave
fierce nebula
rain patio
#

About how long does R7D1 take?

craggy pier
#

if doing main only and reducing the alarm about 1hour+

#

if overload 1.5+

rain patio
#

Any fart fog or normal fog?

craggy pier
#

normal fog

rain patio
#

Thanks

#

Trying to see if I can squeeze D1 in before dinner

craggy pier
#

np

#

if its the first time then maybe takes more time

fierce nebula
rain patio
#

lol

craggy pier
#

as long as you not doing overload u can take a pause if your teammates are fine with it

rain patio
#

Problem is I'm trying to do Overload

craggy pier
#

i wouldnt recommend if you dont know the level

rain patio
#

So if you do only one objective at a time i.e. main, secondary, do you get one apparel item each time?

#

I need the drip

craggy pier
#

yes but secondary and overload milestones were removed

#

only mission clears

#

r2 should have plenty of drip

rain patio
#

But say you do it with secondary one time and overload another time, do you get new apparel?

craggy pier
#

yes

#

but not currently

rain patio
#

Ah alright. So it's worth just doing all the objectives in one run?

craggy pier
#

if you wanna get the prisoner efficiency badge yes

#

flex type of deal

rain patio
#

Cool beans, I only have C3 PE left

craggy pier
#

c3pe gon be fun

rain patio
#

Like fun fun or getting rammed in the butt fun?

craggy pier
#

rammed in the butt fun

rain patio
craggy pier
#

its quite the experience

rain patio
#

I'll save that for tomorrow then, I got work tomorrow and I usually have quite a few drinks if it's rammed in the butt levels

#

Is D2 also a rammed in the butt?

craggy pier
#

no d2 is short fun shooty shooty bang bang

rain patio
#

I'll probably do that after dinner then, I don't think I'm ready for E1

#

Especially with the invincible fuck

craggy pier
#

e1 is fun minus baby sitting

rain patio
#

How do you even deal with that?

craggy pier
#

baby sit him for a while

#

make sure he's nicely fed and tucked in

rain patio
#

So just have one guy kite him while the rest do the mission?

craggy pier
#

yes

#

he will be gone before the reactor part so you can do that in peace

#

but he returns toward the end for the pickle

weary mesa
#

You can do the first part fast and not have anyone deal with the immortal until you have to set up for commence_scan

median forge
#

You know what I’d be okay if your character had a medal displayed on them for every PE/rundown you’ve beat

#

Optional of course

#

In case the drip is horrendous

craggy pier
#

i do want pe badge

rain patio
#

I remember D1 now

#

Overload is so painful

craggy pier
#

yeah thats why you wanna have enough time or at least competent teammates

#

or bots if you wanna quadruple the pain

rain patio
#

Yeah I'm gonna try again after din din

#

We also had the 3 snatcher on the run so it was very bad anyway

craggy pier
#

good times await

rain patio
#

Has anybody ever managed to kill Pablo? I know he has around 1 billion health

craggy pier
#

if cheats maybe 😏

craggy pier
#

How do I get a bot to switch a medpack for a tool kit pack?

#

they wont

#

meds are high priority

#

they all have meds

#

and its a 4 use

#

big rip

#

oof

winged turtle
#

don't worry, as soon as someone goes to 78% health, a bot a will stop shooting and start using a medpack on you. causing a chain reaction of not-enough-people-shooting into less people shooting 😃

#

bot can * be good

#

but they are not good WoodsHug

buoyant skiff
#

How/Where do you find reactor start up code/s for R1C1?

vital sierra
#

there is a big text in the middle of your screen saying the code is: ....

craggy pier
#

Is a black square slowly filling up your screen a feature?

turbid horizon
craggy pier
turbid horizon
#

it should go away in at most 10 minutes

#

longest I've ever seen

craggy pier
winged turtle
pearl badger
#

it never occurred to me

winged turtle
#

jelly

fierce nebula
#

wish I had eyes

shadow gull
#

Wondering waht people are confused about with the lore of GTFO and want it explained I wanted to make a new video but im confused as to what i want to make it about.

fierce nebula
#

have the title be "a comprehensive look at the GTFO lore"
then the thumbnail with you pogging while a striker twerks their phat booty

shadow gull
#

yes but what is the topic of teh video?

violet jungle
#

what the fuck

shadow gull
void aurora
#

where do i get the room code if i want to host a game

violet jungle
#

if you host a game in the lobby it should give you a prompt to copy the lobby id
if ur in a game already it should be in settings

vital sierra
fierce nebula
#

it would be the left of the lobby screen

#

or right

#

I haven't played since R1

icy cave
fierce nebula
#

when is GTFO getting ray tracing

lost flame
#

Yes.

icy cave
willow dragon
#

He broke in and stole their specs for the revolver

swift patrol
#

Hey all, is there any lore for me to know proir to starting R7?

wary linden
#

Technically yes. Does it matter much NO

#

The 2 men screaming in your ears have had some references in the past but Schafer has been talking to "us" since r4

#

And it aint much

fierce nebula
#

it wouldn't affect gameplay at all
and yeah it's not like the lore is deep anyway

winged turtle
#

The current lore level is a proximately dark souls 1, and therefore is completely optional, and completely missable

craggy pier
#

cant have it unless you dig for it

swift patrol
#

ty <3

winged turtle
#

"Was it you who rang the reactor of awakening?"

#

pMom is just Gwynevere

#

cmv

craggy pier
#

wat

winged turtle
#

what other monster in GTFO has those
C U R V E S

dry pumice
fierce nebula
bleak osprey
#

Can you ping artifacts in the terminal?

craggy pier
#

no but you can ping with middle mouse

dry pumice
bleak osprey
#

Ah alright. Thank you!!!

violet jungle
fierce nebula
#

I'm 14 and this is deep

winged turtle
#

hey hey people who solo w/ bots is this a good enough load out for all three? @craggy pier @neon gust
Load out recs:
Bots: Hel Rev, Mach Gun, Hammer, turrets

neon gust
#

I dont solo with bots

#

Give them all ar and whatever mg of your choosing

#

1 bot biotracker

#

You good to go

craggy pier
winged turtle
#

so, if you want to lab stealth scout attempts R7B1 is your man.

you stealth kill the first zone (Zone88), you do an alarm for one of the locked zones (Zone_89 & Zone_90) and WithOut Opening That Door, you do the second alarm door as well. BEFORE you open any Security doors, and after both alarms, you go to the console and "List Key" and then you "Query Key_color_123" to find out which of the two security doors you open.
You then open the security door that has the key in it and you stealth into that room. Without killing the scout you get the key. then you push forward into Zone_91. This zone will have three rooms and one scout total. Kill the scout if you have to but leaving it untouched is good for practice with this loop. The security door is to Zone_92, once you get there, you have a check point.
Once you finish that check point scan you can stealth attempt 2-3 scouts in a row behind you. If you botch it, and wipe, you just get sent back to the checkpoint. If you succeed, you can just shoot the bots and take fall damage to reset to checkpoint and try again!

Set up takes me a little less than 10 minutes, and then I can get 3 scout attempts within 5 minutes without reload screens.

Load out recs:
PC: Any, Any, Hammer, Bio
Bots: PDW, Mach Gun, Hammer, turrets

craggy pier
#

ar and bullpup works well but they perform best with pdw

winged turtle
#

okay, how do we feel about this write up? i am looking for punch ups

craggy pier
#

thats good

winged turtle
#

changed bots from Ar to PDW

#

cool, copypasta created

craggy pier
#

you trying to solo with bots?

winged turtle
#

no no, just give aspiring players a guide for practicing and demystifying Scouts

craggy pier
#

you shouldnt tell them to avoid scouts then

#

they need to learn to take em out

winged turtle
#

right right, this is a guide to hit a check point, and have 2-3 you can run at in a row. wipe, then jump right back into it

craggy pier
#

ah i see

#

well they also need to get used to the restarting from 0 taste

winged turtle
#

but also they need enough confidence and comfort with the game that a full wipe makes them realize how close they are, instead of how far they have to go

#

imho

craggy pier
#

fair enough

#

my views are different cuz i main bots 🤷‍♂️

#

so i got to be good or go home

winged turtle
#

and learning is a third option that i recommend to as many folks as i can 😅

craggy pier
#

they'll get there

#

one way or another

winged turtle
#

🤣 not if they go home

craggy pier
#

🤣

spark lantern
#

Does the sniper only one shot giants if you hit them in the back of the head?

craggy pier
#

it 2 shots them regardless of where it hits

jagged shore
#

wait sniper? or sniper sentry

craggy pier
#

oh

#

he prolly meant the kooning

#

🤐

jagged shore
tardy ingot
craggy pier
#

Im never good with names 😅

fierce nebula
#

kooming*

honest lion
#

Can I ask, does bio scan speed stack between players? say everyone have 10% bio scan speed booster. Does it add up to 40%?

quasi cypress
#

Hey guys I'm really new to the game.
I've been using thermal weapons because it seems to make a lot of sense for stealth, but I also often find myself using a bioscanner, so I'm wondering if it's really worth it to even have a thermal weapon if I can already track enemies with ease?

icy cave
wooden nest
#

i can't change my weapons in the lobby, this a bug?

silver fable
#

yes, that's probably a bug

#

can't tell you that I'm familiar with this particular bug though

#

I'd just restart game I guess

#

not sure what other options you have

silver fable
#

though hel revolver and carbine are widely regarded as the strongest mains

#

precision rifle is a pretty weak special after the mag capacity nerf

#

experienced players get good at seeing ||shadows || and dealing with fog in various ways even without thermals (they were new to rundown 7 so obviously we can do without), and that does widen your options for guns

#

it's good to be in a habit of bringing bio, and it does lessen the advantage of thermals

#

the other tools are very strong (with the exception of shotgun sentry), but keeping multiple tools (especially multiple sentries) fed can chew through tool refill, and the bio information is often very useful in combat

silver fable
#

but sure, I'll spoiler-tag

icy cave
#

Dunno m8 was just saying

silver fable
#

fair

near blade
#

anyone got extreme game lag at R7B3

#

like most lv got 150-160fps that lv like 30fps below and really high latency

fierce nebula
near blade
#

what need to spoiler tag

tardy ingot
#

wat

near blade
#

wait sr wrong sever

quasi cypress
#

Wait so is carbine/Hel revolver better than bullpup?

#

Cause I decided to just use no thermals anyway and I found Bullpup/Sniper worked extremely well.

#

Honestly made the game feel extremely easy

#

I like bio scanner the most, since I think it's easily the most useful. Makes for easy stealth segments, and if I screw up and upset the entire hoard I noticed I can tag every single enemy that's coming which is unspeakably nice because you can see where everything is and how many. Radar through walls is a GOD SEND.

#

Anyway I've been equipping my bots with the machine gun turrets and the C-Foam launcher for the delay/kill combo

tardy ingot
#

bullpup and hel revo have the same base reload speed (well nearly, 2.4 sec to 2.3) but hel revo reload can be shortened by over a second pretty much.
theres also other stuff that goes into it. But dw too much, bullpup might be "the worst" main but its still completely useable and if you like it thats perfectly fine

quasi cypress
#

I mean I'll certainly give it a shot since I dont know much about the guns

tardy ingot
#

also yes bio tracker is rly rly strong
the bots technically cheat when pinging, but you lose out on the stealth a bit.
(btw if you use cfoam id always take mines to cfoam doors and mine them).

quasi cypress
#

(no pun intended)

tardy ingot
#

just try out all the guns

#

the specials are more "special" and depend on the situtation. but mains are mostly pretty similar (with some starker differences in like hel shotgun and dmr or so etc)

quasi cypress
#

Another thing, is there a recommended order to play the levels in?

#

Like should I do ALL of rundown 1 then 7 or just do it based on depth across both zones?

tardy ingot
#

not "rly"

quasi cypress
#

Gotcha

#

I think next I'll get this uh

tardy ingot
#

id recommend training -> A levels -> B levels etc (at least when all rundowns are out)
but its up to you
difficulty increases from A to E, but R1 is way easier than R7 (and the other rundowns also vary)

quasi cypress
#

R1B1 out of the way because its gonna be a pain

tardy ingot
#

so R1 is definetly easier once you are done with like R7A1, B1 and maybe B2

quasi cypress
#

also, is Sledgehammer the best melee?

#

Cause at first I liked the spear for the utility

tardy ingot
#

yes

quasi cypress
#

but I realize you can act like a Halo Juggernaut with the sledge hammer when out of ammo

#

its definitely risky but the sprint+hammer is nutty and wracks up kills like crazy

tardy ingot
#

all melees are useable
but hammer is king (and jack of all trades aswell)

Knife is better vs smalls, bat is a mix of hammer and knife (with 1-2 unique things) and spear is ... well long range i guess?

sage belfry
#

all melee have their own pros and cons

tardy ingot
#

yeah. tho in the end Hammer just has by far the most pros and least cons

quasi cypress
#

it also looks cool af

sage belfry
#

unless you're a speedrunner just running full speed at every room.

tardy ingot
#

its very simple tho since the hammer was the OG tool (the others were introduced 1 year ago) and the game was balanced around it

#

i mean speedrunners unironically consider knife and bat at times

quasi cypress
#

Oh man I really gotta see some speedruns of levels I've beaten

tardy ingot
#

spear not so much LOL

sage belfry
tardy ingot
icy cave
#

There is Hammer and nothing else

#

not worth it

quasi cypress
#

I'll bonk with pride

sage belfry
#

there's plenty on youtube also

tardy ingot
#

which levels have you beaten Wallow?

quasi cypress
#

HAH only like training and the 2 beginner levels of rundowns 1 and 7

tardy ingot
#

so R7A1 and R1A1?

quasi cypress
#

ye

#

I'm expecting this game to beat the snot out of me

#

so I'm trying to learn as much as I can

icy cave
#

R1 not so much

tardy ingot
#

then id recommend the 4man R1A1 run by lee_quid and the R7A1 runs (solo/duo/4man, whichever you wanna choose to watch) by definetly not me kappa

#

definetly wont be advertising my own runs kappa @quasi cypress
but unironically theres some sick R1A1 runs already

#

its insane how quick that level goes by

quasi cypress
#

how fast?

tardy ingot
#

2:34

quasi cypress
#

cause me and my friend took an hour and 18 minutes to get through it (were both noobs)

#

bruh

icy cave
icy cave
#

And That was no speedrun

quasi cypress
#

currently I'm soloing cause I want to learn just enough to be competent before running with a team

#

after that I wanna run with some teams because that's usually the fastest way to learn in any co-op game

tardy ingot
#

im mean its a good attidude? but dont worry about "ruining runs"

quasi cypress
#

just observe other players and try not to piss them off

tardy ingot
#

if you wanna check out some guides (at some point) id recommend Professor Scaler on youtube

#

and well speedruns can also be kinda neat for some levels

quasi cypress
#

funny you mentioned that

#

nvm cant post pics

#

anyway im subbed to them

#

maybe a tad off topic but I'm just so impressed with this game so far

#

shooters aren't usually my thing, with exception to games like doom/ultrakill

#

but MAN this game has me really hooked

tardy ingot
#

d4rkevPat have fun then

quasi cypress
#

oh uh

#

is hel rev + sniper a good combo?

#

I just really like sniper cause it puts the big guys down quick

tardy ingot
#

hel revo is always good pretty much
Sniper rn is very niche

#

but if you wanna kill big guys its fine

#

definetly better than giving bots one

quasi cypress
#

I should probably lookn up the intended purposes of specials tbh

tardy ingot
#

most are very easy to understand

#

if you want a special to kill bigs its either
Sniper (very specific)
Choke mod shotgun (small mag high range shotgun)
pumpshotty (all rounder, same dmg als choke but needs to be closer)
and technically high cal... (tho this one got nerfed in that regard as it now needs an extra hit)

brisk niche
#

So the only rundowns are R1 and R7 right?

tardy ingot
#

right now yes

brisk niche
#

Ah cool

tardy ingot
#

there will be ALT R2-R6 aswell as R8 at some point this and next year

brisk niche
#

Just completed all of R1 and was like huh no R2

#

Done half of R7 aswell

tardy ingot
#

R1 is also by far the easiest rundown

#

what have you done of R7?

brisk niche
#

Only haven’t done C2-C3 D1-D2 and chaos which I’m guessing are harder

tardy ingot
#

have you done the optionals on B2 and B3

brisk niche
#

Yeah

#

Wasn’t too bad

tardy ingot
#

but yeah the difficulty picks up in R7

#

howd you like B3PE?

brisk niche
#

Is that the fog and shadows

tardy ingot
#

R4 and R5 will be another step up... but til then its gonna be a rather long til stil

#

nah thats B2 secondary

#

B3PE is B3 main + secondary + overload in 1 run

overload adds chargers to the full infectious fog at the end of the level

brisk niche
#

Oh I didn’t do PE yet on B3

#

Didn’t wanna risk dying

tardy ingot
#

oh yeah then have fun with that d4rkevDerp B3PE is quite a bit harder than C1

thorny creek
#

Dying is part of the experience VaraNod

tardy ingot
brisk niche
#

I’ve died plenty already

#

Got game week ish ago

silver fable
#

not a rhetorical question, but a lot of newer players seem to think they need sniper for scouts

#

sniper's main purpose is to 1shot bigs, and it's also good into some boss enemies

brisk niche
#

Chokes my go to

silver fable
#

if there isn't an extreme amount of big killing going on, then something like choke or pump shotgun might be more suitable, depending on the level

#

not as hard a commitment as sniper

#

regarding bullpup, it's sort of a main that feels very cushy for new players, because mains in gtfo are kinda designed to be a bit flimsy

#

and bullpup feels like it gets around all of that -- large mag, high fire rate, long range, etc

#

it's held back by a horrible reload

#

which matters a lot for mains, because they're all kinda specced to be nimble, good uptime, low impact guns

#

(though hel revo and carbine are pushing against that "low impact" aspect for sure)

#

and bullpup's impact isn't really out-of-place next to other specials, so you're going to feel the reload a lot when you need to do a lot of killing

#

dmr and hel revo both have reloads that are almost as long as the bullpup's, but they both also have reload cancels (swap weapons when the numbers change to cancel the rest of the animation), which cut a lot of time off the reload

stark niche
#

I'v read a bit of the chat and saw ya'll talking about guns
i still dont know which special to take.. i stick to the precision rifle coz the thermal is absolutely bonkers for a beginner. i loved the high cal pistol, the sniper was nice during R1C1(i think..||the generator one||) ||to kill off the big boys in the distance.||
as a main i love the revolver coz its just so nice. ran almost every mission with it, feels amazing, but i cant decide on the special yet. shotguns are not really my thing, neither are machineguns, i think a revolver might be nice but not sure if being a gunslinger with two revos is bad, coz i wont be able to deal with a lot of enemies fast enough i think.

also me and my friends find that c-foam is extremely good, coz it slows and even stuns the enemies, which is super cool and helpful. usually we go for a tracker, burst turret and a c-foam (also, a lil' question about sniper and shotgun turrets: what exactly are biotracked enemies? the ones who got pinged by the tracker, right? makes sense, but i still wanna know for sure)

silver fable
#

shotguns are not really my thing, neither are machineguns
lol, the veruta machine gun is currently the most overtuned main

silver fable
#

and choke shotty is probably the best ranged "power" weapon

icy cave
#

the combo foam + mines on doors is the most OP in the game

silver fable
#

and pump shotty is the best up-close waveclear/power weapon

stark niche
icy cave
#

As for weapons even if some are meta. grab whatever you like

silver fable
#

the revolver (i.e. the special slot revolver) is very good too right now

stark niche
#

we once foamed a door and didnt think the extract will take a lot of time, so we got zerg rushed to death after the door broke T_T

silver fable
#

marksman waveclear focused gun

icy cave
silver fable
#

i think a revolver might be nice but not sure if being a gunslinger with two revos is bad, coz i wont be able to deal with a lot of enemies fast enough i think
the revolver is very good at dealing with large hordes of smaller enemies, so I wouldn't worry about that

stark niche
silver fable
#

it's less good against high-HP enemies like chargers and giants

icy cave
stark niche
silver fable
# stark niche I'v read a bit of the chat and saw ya'll talking about guns i still dont know wh...

i loved the high cal pistol, the sniper was nice during R1C1
You have basically the right idea about situations where the sniper is good by the looks of it, but often there won't be enough bigs to justify it and you'll be better off with the choke shotty. Think of it as a less-extreme ranged weapon than the sniper, that still has a lot of range and that can solve a lot of the same problems, whilst still letting you hit smalls without burning through all your ammo.
The high cal is in a strange place after recent balance changes. Previously you'd want to think about whether you wanted the same amount of power but more waveclear (pump shotty), the same amount of power but more range (choke shotty), or something which split the difference between those two options (high cal). They pushed high cal out of that power category with a damage reduction, so now it's wanting to be compared to waveclear weapons (revolver, machine guns, heavy assault rifle), but imo it doesn't have the uptime for that kind of job. Use it if you like it, but I'd consider revolver or one of the auto specials.

stark niche
#

as far as i gather info from here, there are currently only 2 playable rundowns? the alt:r1 and r7? how often do new ones appear? we already almost completed the r1 and i doubt it'll take us more then a week (we dont really play often, just once per 2 days or so, but for like 2-3-4 hours) to complete the R7, which makes me think that we might run out of missions until new ones come out?

silver fable
#

previously only the latest rundown would be available, and it would be removed after some time (think several months) and replaced with a new rundown

#

10 chambers made the decision to bring back all the rundowns

icy cave
#

R7 will take you more than a week

#

R1 is WAY more easier

silver fable
#

as of now we have rundown 1 back, but they should be bringing them back one after the other, on the order of weeks apart, until r1-r6 are back

stark niche
silver fable
#

then r8 sometime after that, which they basically confirmed in a press release will be the last rundown and the end of the game

silver fable
#

but experiment, take what makes sense for the level

craggy pier
stark niche
icy cave
craggy pier
#

or you could sit at 0% primary whole game

icy cave
stark niche
icy cave
#

It will start easy tho, so not to much worry

icy cave
icy cave
#

And thus also easier than R7B3PE

tardy ingot
#

and r7c1 is the 4th easiest mission of rundwon 7

stark niche
stark niche
icy cave
#

But not comparable ofc

latent obsidian
#

I reckon I probably cleared R1 in about 50 minutes PirateSimon

stark niche
icy cave
tardy ingot
#

i cleared it in 10 sec

When i decided to look at my og rundown completion screenshot kappa

tardy ingot
tardy ingot
#

altho, i must sadly inform you guys. Unless you use boosters you cant clear r1c1 in under 20 min Sadge

icy cave
#

Just enjoy R1D1 and then prepare for R7 fun 😃

tardy ingot
#

we managed a 20:36 but at most we can prob go to 20:20

stark niche
icy cave
tardy ingot
icy cave
#

Also I don't do speedruns

tardy ingot
#

without boosters 20:36 was neat tho, aiming for sub 20:30

Also it makes the level unironically more exciting (well for everyone but the terminal person)

icy cave
tardy ingot
stark niche
tardy ingot
#

Normal way or speedrun way?

icy cave
latent obsidian
#

speedruns are fun but my team cba for them

stark niche
stark niche
tardy ingot
#

Easiest way is 3 sentries (2 sniper, 1 burst) and a bio tracker. The bio makes the sniper sentrys shoot a tad quicker and preserve ammo

you loot up fully in the spawn room (max out ammo/tool and grab the biggest ammo and tool each)

hold the first 5-6 waves in the bridge room. (Start out with only burst sentry the 1st and 2nd wave). Once bridge zone is fully looted, you have around 1 min down time between waves.

Thats when you run to the zone right before spawn and grab some packs there

icy cave
icy cave
stark niche
#

i kinda felt like sniper turret.. doesnt really shoot that much??? like it almost never uses any ammo so i decided to go for the burst one

latent obsidian
stark niche
icy cave
#

inb4 comment about a game joke gets deleted

tardy ingot
# stark niche i actually wanna hear both:D

speedrun way is
Run. Smash left small door, run some more (dont loot, no time)
repeat til at reactor. Start reactor
Hold 1st wave, immediatly punch in code. Loot while down time is going on

1 terminal guy empties his ammo in the first 2 waves, doesnt get refilled
3 defenders push up after 5th wave and hold right next to spawn where they loot up between waves

At 7th wave terminal guy can run to them to place the sentry and back without wasting time

You punch in the last code and the 3 people run to the extract before it spawns to have 3 people on it immediatly

I can upload and send you the video if you want (will take some time tho)

tardy ingot
stark niche
tardy ingot
#

for the reactor they spawn 2 rooms away in spawn direction. Unless you sit on spawn theyll always spawn in that direction 2 rooms away

#

they generally spawn 2 rooms away

#

with some exceptions

stark niche
#

we kinda thought they just spawned in one exact room somewhere and thought we needed to be at the reactor not to get zerged as soon as the wave starts

icy cave
#

The rest is, exceptions not considered, always 2 rooms away

stark niche
#

ok, thanks for the info!

#

oh btw, do we even need to check the auto generated logs? i feel like the one time i wont check them there will be something interesting, but i keep seeing literally the same text over and over again and i feel tired of typing it over and over again

tardy ingot
#

i mean.. not rly

if you are a lore freak check maaaybe

latent obsidian
#

If you look at a terminal it says how many logs are on it

tardy ingot
#

to be honest r6 and r7 have wwaaaaay more lore than alt r1

latent obsidian
#

If it ever says there are 2 or more it is worth chcking for lore

stark niche
tardy ingot
#

alt r2 to r5 may get some extra lore to be fair

#

the auto logs dont rly have "hard lore". just some data stuff

stark niche
latent obsidian
#

Ah, well that one log is always the same

#

so no need to read that each time

tardy ingot
#

if you rly wanna go deep you should probably go over a lot of the auto generated screens in some levels

#

lots of them are copied but some specific levels have somewhat unique ones

#

r6d1 comes to mind

stark niche
#

well, if i understand it correctly, cant really play r6 right now xd

tardy ingot
#

yeah was just going over the thought

those 2 rundowns have a majority of easily accessable lore

craggy pier
icy cave
craggy pier
#

you never know, they might be cracked

icy cave
#

They might, if they prove me wrong good on them for real

craggy pier
#

or they could get carried by badger playing on 3 accounts at once

icy cave
stark niche
icy cave
#

So I took that info to make the assesment

icy cave
craggy pier
#

your friends are all badger

icy cave
#

R7 in a day WASSUP

icy cave
stark niche
# icy cave Ah in that case the badger theory can hold up

naaah

ya know, if u bash ur head for a long time, eventually, the wall will crumble
that's the principle we're going for (sorta? i dunno just came up with this lmao)

we will get punished a lot, we will die a lot, but we'll get better and do everything on our own. that's the best way to experience a game like that in my opinion

latent obsidian
#

I totally agree

#

Thats how my squad had it back in R1 and I'm so glad of it

icy cave
#

you'll get there, I know it

craggy pier
#

good mentality but don't be afraid to reach out for help whenever you need it

tardy ingot
craggy pier
#

8 hr c1

stark niche
tardy ingot
#

legit watched multiple 4-10 hour R6C1 attempts (not even runs)

icy cave
tardy ingot
#

no, havent watched that many people grind that level over 3 hours

icy cave
tardy ingot
#

most give up for some reason

craggy pier
#

bruh...

tardy ingot
#

on r6c1 they grinded way more

#

since it was easier and simpler

craggy pier
#

how

icy cave
craggy pier
#

wdym they grinded it

#

they tried to beat it but couldnt?

icy cave
craggy pier
#

lol

#

just shoot good

icy cave
#

literally did the spiral stair case for 5 hour straight

tardy ingot
#

@craggy pier yep, "try" -> death -> "try" (not change much or anything) -> death - repeat

icy cave
#

over and over

tardy ingot
#

the giant room/scout zone and the spiral

#

both took some parties multiple hours of attempts

#

many of these parties also were mad at the game for taking to long (figures lol)

craggy pier
#

lol

stark niche
icy cave
#

That level was a comfy 40 minutes (R7C1 as well) when I see teams take that much time it hurts

stark niche
#

just pray to the RNGesus?

tardy ingot
#

changing strategy is what i mean @stark niche

#

like where you position sentrys can matter a lot

#

r6c1 was a very very sentry reliant level. as in sentrys made it piss easy when positioned well

icy cave
stark niche
tardy ingot
#

people wasted too many ressources, didnt actually prepare for the last alarm or placed them awfully

craggy pier
#

my first r7c1 clear was like 1.5-2 hrs cos we died a few times

tardy ingot
stark niche
tardy ingot
#

id argue absolute first clears take like 1-2 hours (outside of early levels)
if youve cleared a level and take over 1 1/2 hours then you play very very slow

icy cave
#

It's just sometimes it's better to just start over. meaby you'll have more resources cause you spend less, more health etc etc. different loadout.

tardy ingot
#

also because you (hopefully) figured out how to beat something youll be better prepared and not take 1 hour for a segment but only 15 min

stark niche
tardy ingot
#

i had people legit argue with me that getting to the first checkpoint in r6c1 takes over 45 min

#

... i can get there solo in 15

stark niche
icy cave
tardy ingot
#

i mean DjDNA you probably wouldnt take 19 min if you were fully blind no?

tardy ingot
craggy pier
#

R1D1 is short as fuck, don't take any side zones, shoot straight and don't alert scouts, plenty of resources

icy cave
#

on OG R1

tardy ingot
#

so many people doing r6c1 with mines and cfoam, 2 auto sentries

stark niche
tardy ingot
#

...

craggy pier
#

do the 4 sentry strat

icy cave
#

chargers

tardy ingot
icy cave
#

one hit on the spine with the hammer

stark niche
tardy ingot
#

difficulty stays the same

icy cave
stark niche
tardy ingot
#

Chargers, 50% more hp than the normal strikers. they dont have a head crit spot so shooting there doesnt change anything.

#

they move quicker and do slightly more dmg. they also a chain of 3 small melee attacks if in range

stark niche
# icy cave one hit on the spine with the hammer

yeah, another question. we sorta think that's this is the case, but: does backstabs deal more dmg? sometimes i onshot in the head, sometimes dont. i mostly do when im attacking from behind, but might be just a coincidence

tardy ingot
stark niche
craggy pier
#

LOL

tardy ingot
icy cave
tardy ingot
#

its way more of a Left4Dead but focused on stealth and tactics.

stark niche
tardy ingot
#

the no scaling on difficulty is also pretty neat if you want to do solo/duo runs (without bots) since it becomes a cool challenge

tardy ingot
#

spitters... are smth else, dw youll see them soon enough

#

well maybe

icy cave
#

spitters come later 👀

stark niche
stark niche
icy cave
tardy ingot
stark niche
tardy ingot
#

so you need way less charge (or do way more dmg) to the back of the head

tardy ingot
#

like, with all the rundowns youll easily have 200 hours of content

#

if not more

tardy ingot
#

i mean im 1.3k hours in

stark niche
icy cave
#

It takes new players like 50 hours to finish R7 I think

#

meaby even more

tardy ingot
stark niche
#

yeah i'll keep yall informed on our progress lmao

tardy ingot
craggy pier
#

gtfo question- who wants to play deep rock with me?

stark niche
#

more than 50 hours ☠️

icy cave
stark niche
tardy ingot
#

R6 the usual time for no help first clear (no extension) was 100 hours

icy cave
#

Still R7 has the easiest E tier to date

tardy ingot
#

so id say 100+ without help is definetly there

craggy pier