#gtfo-related-questions

1 messages · Page 11 of 1

vital sierra
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"oh, the objective item move to a different location, guess we'll checkpoint AGAIN until that objective item spawn in a better position"

dusky tiger
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That just seems like a fucking awful way to play

vital sierra
#

well

wary linden
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People are cheesing everything

vital sierra
#

that will always be the case

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have you played PUB d1?

wary linden
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Ofc they will do it

vital sierra
#

have you played pub E1?

dusky tiger
#

Dont even know how you could cheese that

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Its

vital sierra
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3 of them are all cheese because pub can't shoot a snatcher

dusky tiger
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My man,I'm not going through bug hell 6 times
If not the bugs it would really fun

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Would be*

vital sierra
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it's not even the bug

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we have 1 snatcher

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ONE

dusky tiger
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I'll be honest
My first E1 clear was cheese but it was ridiculously boring that I was like
redemption arc time

vital sierra
#

and it's not even bugged

dusky tiger
vital sierra
#

they just say, "ye game bug" and then proceed to cheese

neon gust
vital sierra
dusky tiger
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I mean

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D1

wary linden
vital sierra
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2 hours of 3 knucklehead running around to door cheese

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when the level is about 1 hour or less

dusky tiger
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E1(for me as my first e level) was challenging when it was done legit

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Genuinely a fun time

vital sierra
#

it's like playing the game is fun

dusky tiger
#

Yea:

vital sierra
#

gamer playing game

dusky tiger
#

Who could have seen that coming

vital sierra
#

nah man

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🧀

dusky tiger
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I like swiss cheese

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Tastes nice

vital sierra
dusky tiger
#

Simple solution

#

Die
Repeat level
Die but get further

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Progress

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Immense pain
But progress

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What I was really surprised to find out is that the door bug has apparently been around since r1

#

Which seems

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Like a long time for it to go unpatched

dusky tiger
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B r u h

vital sierra
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but the bug only happen when player do a specific thing to the door

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it never going to happen if you play the game normally

dusky tiger
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The door bugs I want patched is cfoam going through a closed door
Or enemies detonating mines on the other side of a closed one

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The second one has happened once
Not again pls

vital sierra
#

that's model shit

dusky tiger
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Ah

vital sierra
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either they make it so their model can't pass through object

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or smaller model (band aid fix)

dusky tiger
#

Well,I'm going to have decent hopes for r8

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Hopefully its fun

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And not succ

vital sierra
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or

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you just have a mentality of

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gamer play game

dusky tiger
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Myes

vital sierra
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if you have a static group

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it's good enough

dusky tiger
#

my group gave up mid r5
What surprised me is one of them duod a few levels with me

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Said it got too hard

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Lfg since then

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Went back to 5th rundown through non vanilla means

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Doesnt seem nearly as bad now

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C1 and C2 were ok ish

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Gamer play game mentality man shall now depart

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Have a good one

minor fractal
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First rundown where most people got good, and so people remember it as being crazy hard, even on pretty easy levels.

light parcel
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There is point of taking Mastaba R66 Revolver over Drekker Del P1 Precision Rifle?
Revolver have faster reload and fire speed but other parameters looks better on Precision Rifle. I just see other better option against crowds or single targets than Revolver.
Do I miss something?

minor fractal
#

You can cancel the reload on Revo btw, which is the main thing that makes it lightning fast.

light parcel
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Thank you. Will try it out.

soft crater
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PR has better vision over long ranges which of course comes down to if the player can handle the Thermal optics

queen wasp
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PR is for long range fights and you can't really do close quarters with it, given that ADS has high magnification and reload is sooo slow. But for long range, PR is quite decent.

wary linden
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PR is a worst revolver. Always has been 🙂

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I love joining pubs and they are like "don't take revolver in this mission it is shit" but then they run PR themselves

minor fractal
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PR is underrated tbh, because range and visibility are underrated.

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It's not really better or worse than revo, it's just different while filling the same role.

wary linden
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The problem is that revolver has more pratical situations that it works while PR will HEAVILY struggle in some of those

noble sierra
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Sniper also heavily struggles in most of the situations

minor fractal
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Eh, I don't think being situational is necessarily bad, and you could even argue it's a skill issue for things like being unwieldy in CQC.

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You can also just position for it, play further back when you can.

noble sierra
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PR is never a jack of all trade weapon for sure

minor fractal
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Only level where it's felt particularly bad to me is C3, personally.

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So many close angles for w/e reason.

noble sierra
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I'm especially like PR in D2/E1, I think certain amount of my D2/E1 clears I used PR

wary linden
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The problem with the gun for casuals is that it sounds like the sniper so they think it is one

minor fractal
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"It's really good for giants"

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I cringe

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Mind you, 30 damage first shot is p good, but, like, as support.

wary linden
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You know what else does 30 dmg?

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Hcp

minor fractal
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For way more ammo.

noble sierra
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Giant/crowds are the reason I paired PR with hel shotgun more and more. They compensate each other well

minor fractal
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but yeah, it's better for dedicated anti-giant.

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I don't think I could survive the reload.

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I always play Carbine.

wary linden
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Best special is the hcp this rundown. Especially on low man.
The gun might not be the most ammo effective but it is by far the best Jack of all trade of this rundown. And you won't be missing ammo in levels

minor fractal
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For low-man maybe, but I think that title easily goes to MG in 4-man.

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The most universal wave-clear geared special.

wary linden
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Idk feels like you need to dedicate yourself to shooting it. Also a lot of time enemies are just dead before the MG start to Do work...

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Especially when 4 people shoot

minor fractal
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Sustained damage does, in-fact, usually depend on sustained fire.

dapper compass
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HCP best just due to the satisfaction of hitting all 6 hits in a row

minor fractal
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Also not sure what the "dead before" comment is on about. Chip damage synergizes pretty well with almost everything.

wary linden
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That is the thing though.there are 4 people shooting. You don't need sustain fire.

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It's only needed when your team's aim is shit

minor fractal
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??

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You are killing lots of enemies over a long period w/ any sustained-clear weapon.

wary linden
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Yes but you can kill Them all instantly too with 4 people shooting

minor fractal
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Yes, 4 shooting their guns

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of which MG is a gun.

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and it can do that.

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What I don't understand here is it seems like you're implying MG is losing... something.

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But I have no idea what you think that is.

wary linden
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People over estimate the MG a lot. It isnt a bad gun. It just doesn't come crucial in any practical situation. Like can you name a situation where you'd be like " damn wish i had a MG rn"

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Same goes for har

minor fractal
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" damn wish i had a MG rn"
Literally any wave hold, especially any hold where one person needs to be self-sufficient without wasting a lot of ammo.

craggy pier
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I could also shoot better in the first place and not need a mg

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smile

wary linden
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Exactly

craggy pier
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and better sentry placements

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etc

soft crater
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Yall use guns?

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Hammer

latent obsidian
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Yeah MG is useless if you've hammered all the enemies already

craggy pier
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I love pr doing 22 damage on a giant on the first shot

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Such a good gun

minor fractal
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And again

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wtf are you losing exactly compared to something like revo or PR?

craggy pier
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I lost a man doing actual damage to enemies

wary linden
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Like ray. You talk like there are on many instances a full wave cap rushing you down.

minor fractal
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Fam, even if your aim is shit, it 6-shots to body, that's hard to fuck up, and 4-shot is just really strong.

wary linden
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idk go see those people wasting an entire clip trying to kill 1 striker

minor fractal
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BRO

wary linden
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:p

craggy pier
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Maybe I would appreciate mg if there was an actual surge scan in this rundown

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But there isn't

soft crater
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So essentially you mean people who cant control MG recoil

minor fractal
#

I can just say HCP is fucking dog because the people that use it are, on average, terrible.

soft crater
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Hence waste a mag on 1 striker

craggy pier
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Which is funny, because the buffed mg is essentially the answer to high pressure alarms such as surge alarms

soft crater
craggy pier
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And there isn't one in this rundown

wary linden
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There is no situation where sustain fire is needed this rundown

soft crater
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You can say that about a lot of things tbh but it wont stop people from taking it

minor fractal
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Then revo is also garbage by extension, correct?

noble sierra
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So there's no situation in this rundown that MG is a must, but it applies to every special

wary linden
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Bring one Burst Sentry. Look at that your primaries will kill as easily.
Bring one sniper Sentry = where are the enemies?

craggy pier
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I mean yea, it all comes down to player choice at the end of the day

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You can give out vacuum scenarios all day long to justify weapons

minor fractal
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If I want a carry loadout in PuGs especially, ammo efficiency does actually matter a lot on some levels.

craggy pier
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oh xxx is good on xxx

minor fractal
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MG is just the goto if I want to solo waves, nothing else.

craggy pier
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I've had great success with xxx on xxx

soft crater
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not to forget. HCP is overkill on strikers

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:/

craggy pier
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Sniper is overkill on moms

noble sierra
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True, argue a weapon is "always better/best" simply meaningless

craggy pier
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Don't use it

soft crater
wary linden
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When you bring hcp. You bring it for an overall practical situation. Not just to clear waves. If so revolver would be straight better

noble sierra
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Nope, chokemod/pump shotgun did it as well

craggy pier
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He doesn't know about shotgun and choke mod

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What a great player

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And sniper sentry

soft crater
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But ok

minor fractal
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Fam, clearing waves is arguably the most common situation in this game.

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Hell, 6 shots is not a lot for clearing waves.

craggy pier
#

Really enjoying your immense contribution to the conversation

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With your misinfo

soft crater
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Been fighting Tanks in E1 quite a bit

minor fractal
#

You are going to regularly need to fight more than 6 enemies at a time.

soft crater
wary linden
minor fractal
#

Yeah, your complaint is that MG is too good.

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It's excessively capable at its job.

noble sierra
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Never disagree on HCP is a great all rounder. But if you have 4 people, why brings a jack-of-all-trade weapon but not the best at any case

craggy pier
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Then it's overkill so you shouldn't use it

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According to another man

soft crater
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Seriouslyn

craggy pier
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Even 4 hcp works

minor fractal
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The best 1-of doesn't really strike me as the best all-around weapon.

wary linden
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Just that MG is over estimated

soft crater
craggy pier
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Heck I did 4 dmr sniper on r5c3ex

minor fractal
#

And a big part of the MG buff is that it's just not that bad for body damage rn.

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Pick big target, hold M1.

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You can almost kill two big strikers in a mag.

wary linden
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And how many Mags can you hold again?

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Legit forgot

minor fractal
#

Nearly 4 max, you get more than 1 per refill (80 shots).

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More damage per refill than HCP btw, although not by much.

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HAR, PR, Revo, and Sniper are legit the only weapons that are bad for body damage rn.

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You could maybe argue Revo is p good due to reload.

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Okay more like

wary linden
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You seem to forget you have 2 guns

noble sierra
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I'll say PR/sniper is bad at body damage, revolver and HAR still decent

minor fractal
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Ehh, they're decent but they're not good.

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Compared to MG, HCP, and shotguns, they don't have the same output at all.

wary linden
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You have to remember you can switch guns. So revo combine with a shot or 2 of your primary depending which one you took... Kill your common waves

minor fractal
#

They're passable, though.

wary linden
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Even if you miss the head

minor fractal
#

I'm talking for big targets ,SGX

wary linden
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Big Target also works

minor fractal
#

If you're using revo on bigs, it's kind of slow.

wary linden
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You just need to manage your staggers well

minor fractal
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Bro, I thought you were praising HCP for TTK.

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Why the fuck are you even using the weapon if you don't value its damage at all?

craggy pier
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Idk, I still think it's a wasted opportunity to not have a surge alarm this rundown, in fact, it's one of the 2 rundowns that don't have a surge since r2, so the value of mg doesn't appeal to me

wary linden
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But Giants are not the forte of the revolver. Sure you can down one almost as fast as a sniper innsome scenario..

craggy pier
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You can bring it yes but most of the time I think the usage is either wasted or could have been better with another weapon

minor fractal
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Sure, but we're talking about the general-purpose advantages that make MG and HCP really good, right?

craggy pier
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I don't see mg as general purpose

minor fractal
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So I think it's worth being clear about the fact that MG outperforms most options in its category by virtue of having a really high damage output.

wary linden
craggy pier
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If anything har is the general purpose

minor fractal
#

?

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Lmfaoooo

noble sierra
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MG is for sure the most general-purpose gun this rundown. Even kills babies.

minor fractal
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HAR is terrible at general purpose compared to MG.

craggy pier
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Why

wary linden
craggy pier
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It hits a good amount of breakpoints and the recoil is a skill issue if you can't cope with it

dry pumice
minor fractal
#

I legit feel like you people have never actually checked MG's stats or played the weapon at all.

craggy pier
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It's also really user friendly

noble sierra
craggy pier
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I did, but I think I could have done better with other weapons

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The only times where I told myself, I rather have a mg is just r2e1

minor fractal
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Don't you play mostly solo?

craggy pier
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Doesn't mean I don't play with others

noble sierra
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We are focusing on HCP vs MG now? it's simply like TTK vs sustained/efficiency preference

craggy pier
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I joined a few lfgs these few days and got a pub e1 clear

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Think i've seen enough

wary linden
craggy pier
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Shit's still putrid

wary linden
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Doesn't mean mg was bad in r6

minor fractal
#

Aren't you a massive tryhard?

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Obviously, MG is hard af to learn and use well.

craggy pier
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He plays revolver

minor fractal
#

(assuming no prior FPS experience anyhow).

wary linden
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Shoot head. Enemy die

minor fractal
#

That's not what "general-purpose" means.

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General purpose means it is strong in a lot of situations.

dry pumice
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Anything that requires reliable headshots is not "general purpose".

craggy pier
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I don't think it's strong against killing the actual boss

minor fractal
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Has nothing to do with how easily you can use the weapon for those situations.

craggy pier
#

:^)

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But with har i actually soloed tank on r6d1

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Because pubs managed to all go down to it

minor fractal
#

Who?

craggy pier
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LIterally first time d1 players

minor fractal
#

Who the fuck asked.

craggy pier
#

I'm giving you a scenario

minor fractal
#

Good for you.

noble sierra
#

Why our discussion has to be involved with any "unknown pub players"

craggy pier
#

If anything combat shotgun and shotgun was the definitive embodiment of a general purpose weapon

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Good for wave clear, good for bosses, good for giants

noble sierra
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I agree they are well suited in general purpose

craggy pier
#

Good for crowd control

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Not mg because it doesn't hit two of 4 requirements for my interpretation of a general purpose weapon

minor fractal
#

For CS, sure, but pump is burst-clear, which makes it a generalist but not as universally strong as something like MG.

noble sierra
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MG are good on all situations you mentioned.

craggy pier
#

I wouldn't use it for bosses, I wouldn't use it as my default for giants

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If i use it against the two, it's last ditch efforts

minor fractal
#

On giants specifically, you are just wrong.

craggy pier
#

Because r7 is buffed yea but before no

minor fractal
#

We are specifically talking R7.

wary linden
minor fractal
#

I never said MG was the best weapon in R6, and it wasn't.

craggy pier
#

No one in the right mind would say that for r6

minor fractal
#

You have the option, but you don't have to use it.

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And if you need it, it's pretty damn good.

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Giant killer goes down, solo/duo hold, etc.

wary linden
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Even if you all use your primaries. You Will clear that wave quickly

minor fractal
#

If we're just gonna go back to "but you don't need it" every single time, you don't need anything. Nothing is truly a bottleneck.

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You don't need a giant killer, you don't need dedicated wave clear, you don't need ammo, etc.

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But it's quite nice to have, and MG is just really powerful.

noble sierra
#

You don't need HCP

craggy pier
#

I just can't think of a scenario where my head screams I need mg

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in r7

noble sierra
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You don't

minor fractal
#

I can't think of a scenario where I need HCP.

craggy pier
#

true

wary linden
#

Go Play some low man

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That is gonna change quickly

minor fractal
#

Pivot pivot pivot pivot pivot

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I might actually prefer MG in low-man, frankly.

rigid sinew
#

(frank)ly

wary linden
#

As a 4 Man you don't need to focus on what is the most useful for a level.
As a low man squad. You do

craggy pier
#

Maybe one day a good surge alarm comes back

minor fractal
#

As a low man squad, you need to focus on a few people optimizing their stats for doing certain jobs they wouldn't otherwise need to do.

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In that situation, big surprise, burst clear and damage are very valuable, because you're essentially halving your potential damage in a 2-man.

wary linden
#

And everything that Works in low man Works better in 4 man

minor fractal
#

That's not really a fact about the game in general, it's pretty specific to low-man.

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Absolutely not, you specialize more in 4-man without giving up as much power, and you can afford to optimize things other than damage output and clear speed once you've already hit the burst threshold you need.

noble sierra
#

Everything works in duo works in 3/4 men for sure. Works better? not really

wary linden
#

As a 4 man, You have twice/a quartier more the fire Power. Better Burst dmg... You only needed half before on low man..

craggy pier
#

well If I were to say, I soloed a level with that specific loadout, does that mean it works better in 4p

rigid sinew
#

would depend on various elements

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mostly playstyle

noble sierra
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You had 4 guns to solve 10 puzzles, so those 4 guns need to be generalized enough to cover all 10 puzzles. But with 8 guns you for sure can have more optimized combinations to better cover 10 puzzles.

minor fractal
#

You only needed half before on low man..
Well, clearly not. The whole point of HCP is burst damage.

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You are slotting in additional burst to make up for missing team members.

craggy pier
#

Does that mean hel rifle is burst damage smile

minor fractal
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Kind of, yes, same for HEL Gun.

noble sierra
#

Which hel rifle, though? R3? R5?

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They are very different...

craggy pier
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Time to kill tank with 3x the time for the burst damage

minor fractal
#

HEL Gun is def a lot faster than Rifle, haven't played much HEL Rifle.

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Boss killing isn't really a measure of burst.

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It's a completely different thing, and it's almost a 50/50 if a weapon will be any good at it.

craggy pier
#

It can be one when you want things to die fast

wary linden
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Hel gun struggles against bosses though. Burst dmg not high enough.. but Wait maybe it works on low man is not because of the dmg aspect and more because of the penetration aspect of the gun

craggy pier
#

for example, r5c2ovl

minor fractal
#

SGX

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Penetration

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letting you kill a lot of enemies very quickly

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plus hire RoF

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is burst

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Boss killing has nothing to do w/ burst unless you are trying to specifically kill bosses really fast.

craggy pier
#

hence I said r5c2ovl

wary linden
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True. But hcp has nothing of that. Only dmg yet you call it Burst dmg too 🙂

minor fractal
#

????????

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Dude, you are lost.

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What do you think the HCP is good at exactly?

noble sierra
#

So, what's SGX major argument of HCP is the best special?

tranquil arch
#

hel gun can penetrate 6 enemies before it falls off

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defacto best gun

craggy pier
#

I shoot 6 shots, 6 smalls die
I have a relatively usable range
I have a decent mag size
Decently fast reload
I can kill giants and bosses fairly fast for 30 dmg special
at least for me

wary linden
#

It does anything you need it to do in a good kill/Time ratio and pairs well with a lot of guns for every situations. Hence it is the most versatile special weapon in r7.

minor fractal
#

So...

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burst?

wary linden
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You are trying sonhard to generalize the aspect of multiple guns when they are valued for different things.

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Sniper is Burst but suck in low man

craggy pier
#

I have good results with high cali in solo, duos and 4p

minor fractal
#

Sniper is burst damage

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it's not burst clear

craggy pier
#

doesn't mean I bring high cali all the time, for example I bring sniper on d2 and c3

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interchange for a choke mod depending on the situation and other player's loadout

noble sierra
#

Let's exclude niche specials and focusing on only "versatile specials", which in R7 is probably HCP/MG/shotgun/chokemod/HAR

wary linden
#

Now*

noble sierra
#

So among all these versatile specials, HCP is better because of the "time/kill" ratio, right?

wary linden
#

Ammo/clip also useful.

noble sierra
#

Fair

wary linden
#

Hcp is pretty Much a better Choke because of that

minor fractal
#

plus higher RoF is [good for] burst
Boss killing isn't really a measure of burst.
you've already hit the burst threshold you need.
In that situation, big surprise, burst clear and damage are very valuable

noble sierra
wary linden
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4 in the clip is too low

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Especially on low man

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The low man runs also value reload speed. You don't have a team to cover for long reloads

craggy pier
#

It's ok sgx, you can compensate choke mod with a high cali on 4p

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smile

tranquil arch
#

HCP fire rate simply doesn't compete with the firing speed and control you have with choke mod by comparison

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-runs away-

craggy pier
#

well there's not really a scenario where I need that rof

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Unless i'm killing double charger scouts

wary linden
noble sierra
wary linden
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It's the best Jack of all trade this rundow

craggy pier
#

it's an ok thing but there's no actual good r7 special

tranquil arch
#

best jack of all trades is MG

craggy pier
#

everything blends

tranquil arch
#

it always has been since first rundown

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if you know how to use it properly with windup burst firing

craggy pier
#

yea man it's a great idea to bring r5 mg to pmom

wary linden
#

I wonder how your mg hold Up against fliers and snatchers

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🙂

tranquil arch
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perfectly fine o.o

noble sierra
tranquil arch
#

can you not aim?

craggy pier
#

fun fact, mg is the only weapon that can't stagger snatcher solo fast enough

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even har is possible

tranquil arch
#

it literally can

minor fractal
#

^

craggy pier
#

show me

tranquil arch
#

you just need to shoot his back tentacles/central stomach tentacles quickly before he gets in range

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enough damage staggers

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he leaves back open and it tracks easily for a kill

craggy pier
#

i said solo

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which means it's facing you and you only

tranquil arch
#

yes, solo this would still work

craggy pier
#

show me

tranquil arch
#

just need enough space between you and the snatcher

wary linden
#

So you need a long Line of sight to Do it. Similar to revolver

tranquil arch
#

but why tf you running solo?

wary linden
#

🙂

tranquil arch
#

are you sad?

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get friends

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don't be such a loser

craggy pier
#

I love derailing

tranquil arch
#

no, it's just a fact

#

why on earth are you playing this game solo

#

I can't think of anything more depressing

wary linden
#

Some people Enjoy a challenge

#

That is why low man runs exist

#

🙂

tranquil arch
#

it isn't about challenge, it's just blatant idiocy

#

duo i can understand

craggy pier
#

I just like shooting guns

tranquil arch
#

but not solo

minor fractal
#

There are pretty fun solos ngl

#

but it's usually because the content isn't actually that hard.

noble sierra
#

You don't have to understand, but you can still pay respect for solo players.

tranquil arch
#

if you liked guns why wouldn't you play almost any other FPS with infinitely better gunplay

minor fractal
#

Anything where you can solo hold or that's stealth-heavy I like, personally.

craggy pier
#

Also playing solo so i can solo hold better and perform last man up better

#

But we live in a perfect scenario where last man up doesn't exist

#

and people prefer to just checkpoint

#

so that skill dimmished

tranquil arch
#

checkpoints aren't how most people wanted them in their current state anyway

wary linden
#

Still how they are rn

tranquil arch
#

myself and others I spoke to would have preferred to be able to return to a mission in a different play session

#

for people with less time

#

but naturally that is harder to implement

wary linden
#

That also defeat the pressure purpose. Unless the wipe reset you to lobby even after coming back another Day.

soft crater
#

Too wishful if it were like that imo

craggy pier
#

one day, heavy pressure expeditions will exist again

wary linden
#

Hopefully

craggy pier
#

can't think of one in r6 or r7

tranquil arch
#

@wary linden that's the point

#

a wipe is still a wipe

craggy pier
#

even as solo

tranquil arch
#

but you can leave a mission, return to current point with team later

craggy pier
#

everything is too controlled and too contained

wary linden
soft crater
#

LF Warehouse room full of tanks/Giants threats all sleeping and you start with no ammo like C3

craggy pier
#

any monkey can solo kill giants and hybrids without them screaming

wary linden
#

Like if it stops you from doing any other missions then you can't Play the game if you don't want to lose that checkpoint... And so you have to Wait for your mates

soft crater
craggy pier
#

then it'll just be stealth and it becomes boring

soft crater
craggy pier
#

i mean some people do prefer stealth heavy levels which i don't mind

#

i'll just segregate that level and never play it

#

simple as

soft crater
wary linden
craggy pier
noble sierra
craggy pier
#

imagine my surprise when people prefer fun levels over gimmicks

minor fractal
#

D2 is a gimmick, lmfao.

soft crater
wary linden
tranquil arch
#

stealth is meant to be the norm o.o, D2 is the gimmick if anything

soft crater
#

Doesnt have to be the most populated LFG wise level

wary linden
#

D2 can be defended with a single person if done well

tranquil arch
#

the only real difficulty is RNG in extraction, and you can skirt that by killing the tank during the escape on bridge and dealing with snatchers immediately

soft crater
#

😏

craggy pier
#

lol stealth

tranquil arch
#

I know everyone can't get over their loss of bunnyhop tech, but yes, the original intent of the game is for it to be a combination of stealth/shooter co-op horror

minor fractal
tranquil arch
#

it's literally on the store page

minor fractal
#

There's like two things here.

#

What is the other thing you seem to have neglected?

wary linden
#

Wouldnt call it difficult

#

So it is a Quick level

minor fractal
#

It has a high difficulty for a level that only takes 20-30 minutes.

wary linden
#

Quick high intensity level would describe it better then saying it is difficult

minor fractal
#

Compared to like, A1, where it takes 20-30 minutes because nothing happens.

tranquil arch
#

you're difficult to talk to

#

but yes, B3 extraction is harder if anything, especially in PE

#

D2 extraction has a lot of ways to handle the situation

minor fractal
#

Wtf do you think "difficult for its length" means if not "quick and intense"?

#

Holy shit

#

turn your brain on.

wary linden
#

Difficulty is not the same as intensity

#

They are just not the same 🙂

#

Fast paced and high intensity would be closer

craggy pier
#

intense because waves are never stopping and you're on a timer

#

but not difficult because the wave size are

#

😴

tranquil arch
#

on a timer o.o

#

the only timer part of the level is if you wait 120 seconds after checkpoint door, then the waves start coming anyway

#

otherwise they are triggered by leaving zone beforehand or it spawns the waves as well as the tank/snatcher wave when you put USB in machine

#

you're not on the clock in any other scenario

craggy pier
#

the resource is a time limit for the average pub because there's just too much resource

tranquil arch
#

even random pub I never had resource issues tbh

#

even on bridge where there are less

craggy pier
#

you can hold for 2 hours and still have neough for extract

wary linden
tranquil arch
#

I see

#

It is definitely my favourite this rundown tho

#

it's quick fun

#

people usually need help on it

#

and you don't need to commit a lot of time to a run

wary linden
tranquil arch
#

bring the right guns and you don't really even need good aim for it

wary linden
#

Bring sniper sentries and they Do the defense for you

#

And somehow pubs manage to die still because they don't refill them

#

🙂

tranquil arch
#

I think the reason you see people calling it hard or struggling with it is because, despite not looking that way, new people are still joining the game

#

I meet a new player once a day in random MM atm

#

and see new discord people a decent bit

#

so they haven't had to deal with an alarm for an entire level before like this

minor fractal
#

PuGs w/ genuinely useless players on D2 are rough.

tranquil arch
#

it's new to them

wary linden
#

Yes... And they get carried into harder tier levels and so didn't develop their skills for those tiers

#

Unfortunate but very common

tranquil arch
#

I disagree

#

you get to D2 fairly quickly

#

even with a group of 4 new people

#

you only have to progress through 4 main missions

minor fractal
#

If you beeline it, it's genuinely not that bad.

tranquil arch
#

and you will typically follow those first

#

so naturally those people haven't had a lot of time to acclimatize to the game

#

carry or not

#

I would call it significantly hard for new players, just not for anyone with previous rundown experience

#

so Ray's assessment isn't entirely unfair

#

especially since you could wake three tanks at once in the cell side room with the very little tank experience you would have as a newbie at this point

minor fractal
tranquil arch
#

that section and the retreat to the entrance I could see being a struggle if you don't have a strategy

wary linden
#

Almost like making every tier available this easily is bad design

#

Hhhmmmmmm 🤔

craggy pier
#

hmm

tranquil arch
#

yes, working through some of those side missions would definitely be better for people

wary linden
#

🙂

tranquil arch
#

bring it up with the devs

wary linden
#

People have

tranquil arch
#

I know c:

#

It wont go anywhere

#

unfortunately

wary linden
#

Just make the story missions stop in B tier 🙂

craggy pier
#

just not have story missions and let environment story telling do the work

tranquil arch
#

i'd prefer scrapping the story and dialogue altogether for the sake of more interesting levels and more enemy designs

craggy pier
#

instead of having people blasting their mics

wary linden
#

"muh story" players though. 😛

minor fractal
#

Not sure it's actually a big deal if people are going deeper too fast, tbh.

#

They will, to some extent, need to meet some standard of ability for all of it.

#

And E1 is still gated behind side levels.

tranquil arch
#

It's only really an issue if that player makes it a problem for a different group with inexperience...but people need to be more tolerant of others in general anyway.

craggy pier
#

i don't like how you can just do high

tranquil arch
#

Naturally that isn't always easy to tell to someone who is sick of failing with a group when they have limited playtime though.

#

Nobody wins really.

craggy pier
#

r4 and 5 did it better

minor fractal
#

I personally think bad players on D2 is much less of an issue than hardstuck players on PEs.

tranquil arch
#

PE is designed around the philosophy of at least partial or good pre-existing level knowledge

minor fractal
#

Thinking you're hot shit while also not knowing much about the game and being terrible at it is just annoying.

tranquil arch
#

But yeah

#

I think PE in general isn't rewarding or dynamic enough to be interesting anyway

craggy pier
#

man did c3 high with 20 checkpoints and is clearly ready for e1

#

🙂

tranquil arch
#

if it unlocked more exclusive content or further challenges...but then there would be issues with gating content in the community

minor fractal
#

Nothing will ever fix bad players in PuGs, it's just the PuG experience.

#

Has always been a thing

#

will always be a thing

#

Get a static.

wary linden
#

At least they don't default to kiting everything now

minor fractal
#

Just 🪁

#

Not kiting

#

Running around while taking 80 damage

wary linden
#

They use cheese for everything now instead

#

🙂

#

Bad players don't want to learn.

minor fractal
#

I dunno if I'd generalize that to all bad players.

#

Some of it boils down to genuine inexperience.

wary linden
#

Sorry when i talk about bad players i am not referencing inexperience players here. My bad

minor fractal
#

The perma-bad players?

#

No agency types.

soft crater
#

Feels bad

tranquil arch
#

If you mean people who don't perform better after explaining things or continuous pushing

#

Some people just need more hands on experience

wary linden
#

There are plenty of inexperience players that Do a good job of try to hold their weight but lack wxperience

tranquil arch
#

And I imagine a lot of players will burn out before then

craggy pier
#

get static

#

beats rundown in 3 days

#

then go on pubs for funnies

minor fractal
#

I miss the R1 days when I could watch the rest of the team do weird shit.

#

While I vibe.

soft crater
#

Didnt Rundown 7 take more 4-5 days before it was beaten?

tranquil arch
#

Some lobbies like that

#

Still

minor fractal
#

I think Fireblade beat it day 2.

noble sierra
#

less than 3 days for fireblade

soft crater
#

Iirc most people got to E1 on Day 3

tranquil arch
#

I had a matchmaker lobby with Irish guys

#

It was funny

soft crater
tranquil arch
#

Just lots of memeing and screwing around

minor fractal
craggy pier
#

mr fireblade did it in 2.x days

#

my team did it on 3rd

#

what a difficult e1

soft crater
minor fractal
#

In addition to not being very hard on top.

craggy pier
#

heck r6 was finished literally day 1

tranquil arch
#

I wanted Pablo sequences to be like...

craggy pier
#

that was a genuine funny moment

tranquil arch
#

You know the immortal necromorph in dead space

soft crater
#

Yeah E1 my group atm is finding it to be much less chaotic then we've been told but yeah

tranquil arch
#

That you run from

#

Like those sequences

soft crater
#

Imean those can be slowed down tho

minor fractal
#

Code hunts are most of the difficulty on E1.

tranquil arch
#

Instead it's like listening to Benny Hill on loop

minor fractal
#

Everything else is pretty eh.

tranquil arch
#

Right, but those sections are tense in that game

craggy pier
#

static terminals

soft crater
#

TK/Reanimation phase

tranquil arch
#

In GTFO it is not

craggy pier
#

😴

minor fractal
#

E-tier aesthetic, but doesn't live up to expectations.

craggy pier
#

if code 3 was in C, it would have been harder

#

ish

#

code 2 having more rooms

soft crater
craggy pier
#

and actually there should be a free code to burn your resource

tranquil arch
#

I think the section I am thinking of is from ds2

craggy pier
#

and let players learn about reactor

tranquil arch
#

Near the end

craggy pier
#

because there are genuine r7 players who don't know how to reactor

#

because it's the only reactor in r7

wary linden
#

They should just have a reactor in another tier prior to E1

noble sierra
#

^

soft crater
#

Me waiting for when R7 Newbs encounter a surge if there is one in Ext/R8

minor fractal
#

Me when I can duo carry to reactor, and then the duo crashes and I'm solo grabbing first code while the other 2 people are doing literally nothing.

craggy pier
#

when will you carry me

noble sierra
#

Had a couple E1 games with someone literally first time reactor

tranquil arch
#

I do think if it caught up to you it was an instakill maybe, or could be max difficulty only

soft crater
#

Probably

tranquil arch
#

But I actually felt the pressure and intensity in that section in that game when dealing with an unkillable enemy

#

Not in GTFO tho lol

minor fractal
wary linden
craggy pier
#

i can understand that

minor fractal
#

Get hardstuck C1, come back for R7, never seen it.

soft crater
#

I dont remember much of Ds2 besides the scene he shuts off the power and the necros get in.

craggy pier
#

r6d1 is not a real reactor

#

d3 is the only real reactor

soft crater
craggy pier
#

that's why there should always be a free code on wave 1 on code fetching reactors

tranquil arch
#

Neat, didn't know about that. Just looked it up.

#

But yeah, we straying xD

soft crater
#

R6D1 is more of a classic norm Reactor aside from the tank at the end

wary linden
soft crater
#

shrugs

tranquil arch
#

Fliers spawns zones have been set since their introduction no?

soft crater
#

Imo. It's just fliers

tranquil arch
#

Minus like, last mission r6

#

With them typically spawning in the space you are defending

wary linden
#

R7c2 3-4 cell error alarm

soft crater
#

Fliers weed out people who struggle with aiming

tranquil arch
#

Oh right I forgot they spawn there

#

Because you barely have to deal with it

craggy pier
#

it's ok just use high cali

#

to shoot fliers :)))))))))

tranquil arch
#

Precision rifle is good c2 if doing PE too

craggy pier
#

and I just hammered 4 tumors on a e1 lfg

tranquil arch
#

For the chargers/fliers/fog

craggy pier
#

fun times

#

pr struggled with his tank for 3 mins and I killed mine in 1

#

pr is such a good gun

tranquil arch
#

I never used it on tanks personally

#

I just choke mod them or we have a sniper

soft crater
#

The pain of experiencing R6 Sniper

#

I hate it

#

18 rounds

#

Slams desk

rancid zealot
#

How difficult is R7 compared to the other rundowns?

craggy pier
#

pr is only better on 4 enemies than revolver or it'll just be a revolver downgrade

#

if you don't attack those 4 enemies, you're literally better off using revolver

tranquil arch
#

I only use it for fog levels

#

Like b3 c2

craggy pier
#

the thermal sight downgrade compared to pdw

tranquil arch
#

And both have you handling chargers if pe

#

PDW doesn't have stopping power during an error tho

#

Against normal enemies yeah

#

Not chargers tho

craggy pier
#

almost like you can

#

bio then use special on chargers

#

then swap back to main for hsu error

minor fractal
#

PR is p good for tanks?

craggy pier
#

it is

tranquil arch
#

PR yeets them pretty quick tho

#

So I like it there

minor fractal
#

It's an okay boss killer if you want to keep your wave clear.

#

PuGs, on the other hand...

#

Although if someone struggles with any decent anti-tank weapon they'll likely struggle w/ all of them.

craggy pier
#

damn I got scammed

#

mr provision doesn't give me ammo for sniper then the snatcher got him during s1 arena scan 😂

noble sierra
#

PR not just an okay boss killer, it's the 2nd best boss killer gun.

wary linden
#

shotgun would like to have a word with you

winged turtle
#

honestly, as a new and bad player, PR is nice because it pushes you to be accurate and deliberate with your shots. and doesn't have a ammo cap that steals your lunch money for missing.

#

not to say its only good at this by any stretch, but it is a good 'new to FPS training' weapon

wary linden
#

revolver might be easier overall... if you fuck up too many shoot the fast reload compensate ... but in exchange half the clip

dry pumice
#

The thermal sight as an upgrade as well

#

I just cannot work with ironsights

#

I don't understand them

wary linden
#

The Little dot goes on the head of the enemies

#

If no dot. Then it is the head that is in between of the U shape from the irons sight

#

That is pretty much how i aim them in gtfo

winged turtle
#

iron sights are fine, probably lol, but enough levels have had fog or darkness that having a default thermal has helped the learning curve for other aspects of the game too

wary linden
#

I think people are more relying on it... And if they are gone in r8 then they will complain

#

We don't know if guns will be restricted for rundowns... It would make sense if they keep the concept of rundown specific weapons

#

So even if we have multiple rundowns at once in the future. Rundown specific weapons could remains for their designated rundowns

soft crater
#

R6 with R7 HAR recoil

minor fractal
#

@wary linden HCP does less damage in a clip than MG by a fair amount, although I'll say it's about even since you have a bit less control over where a spray lands given the animation weirdness.

#

You need an additional 2-3 shots to kill depending on teammate chip damage (15 health left)

wary linden
#

time/kill is the main difference here. you don't seem to be able to kill it before it runs away.. you can with hcp

#

like i said. that is a control environment. idk if it would be as viable to leave the threat alive for that long when you have other shit to deal with

soft crater
#

Basically smaller damage per shot vs High damage per shot

minor fractal
wary linden
#

and you can get them when he runs away

minor fractal
#

I wouldn't mind saying HCP is better for HPTs, though, that is kind of its job.

dense granite
#

Anyone know how to avoid the accursed checkpoint scan bug where a teammate cannot put down the objective item

minor fractal
#

I just don't think that'd put it above MG for general use.

dense granite
#

I’ve had friends be unable to do anything due to it

minor fractal
#

You could definitely say it's the most versatile weapon w/ anti-HPT uses.

minor fractal
#

Also, if a non-host gets the bug, have them leave, get a bot in, wipe and respawn, and then let them rejoin.

dense granite
#

Alright

minor fractal
#

That usually resolved it.

#

Sometimes just rejoining fixes it, but it's less consistent.

dense granite
#

Y’all think it’s ever going to get fixed

minor fractal
#

I'd give that a solid maybe.

dense granite
#

seems like it’s been around for a bit

minor fractal
#

They fixed sniper melee, and they hired a bunch of people, so hopefully GTFO will get some more attention from the company.

#

Not high hopes from me, though.

dense granite
#

Fair

#

I still miss my auto sentry

minor fractal
#

I feel like the game has been trending towards neglect for a while.

dense granite
#

Probs

#

I’m in the game here and there

#

Stopped at D1 then been struggling to get friends to continue on

#

they got aggravated by C1

#

and the snatcher introduction alarm

wary linden
#

Btw @minor fractal it took you around 90 bullets to kill it.. if you don't count the shot that blatantly missed the snatcher in your clip

#

It would be closer to around 80 if you also remove the white hitmarkers... But the gun isnt accurate as it is a MG to Begin with

minor fractal
#

I got it in 70/80-ish second go.

#

Mofo is banned phrase, wtf?

wary linden
#

???

minor fractal
#

It's blacklisted

#

dumb fuck is also blacklisted

frank cliff
#

you just said it

#

you just said that too

minor fractal
#

Because it has to be one word

#

and the full word

#

for it to register

minor fractal
distant ice
#

Automod was a mistake

minor fractal
#

So, like, near skill cap semi-auto and near skill cap auto I would think are comparable.

#

You could even argue MG has a higher skill ceiling if you want, and I'd say that's a good thing.

#

Or at least, acceptable.

#

assuming that skill cap is worth attaining.

wary linden
#

If you want to think like that whatever.
It is still a fairly long time to kill. A sink of ammo to kill it. And that is using a controlled environment. So during a pratical situation it would be worse since you would need to focus other things too potentially. And that would be even way worse during a low man run

minor fractal
#

Why do you keep going back to low-man?

#

To be straight with you, I'm not sure I'd consider that to be worth talking about for balance considerations.

wary linden
#

Cause you Said you would rather bring an MG as a long Man too

minor fractal
#

Ah.

#

I still think that might be true, I'd have to mess with it.

wary linden
#

So i also evaluate it

#

That is all

minor fractal
#

But my personal experience is that in PuG environments, I can carry hardest on MG compared to other things.

#

Mind you, that's also because people waste a lot of ammo in PuGs.

wary linden
#

As a 4 Man it Gets a pass cause it would probably only shoot 30 bullets max since others are shooting it

minor fractal
#

This is specifically runs like C3 where I am spending a significant amount of time soloing waves for certain sections.

#

W/ sentries technically.

distant ice
#

From my little experience and only playing as 2-3 people, chargeup just removes that weapon from selection

wary linden
#

I prefer revolver and solo defend the back while my team clear forward...

distant ice
#

I'll always get hit if i don't have something to immediately shoot with, it's like a long reload but on weapon switch

#

Or any fire at all really

wary linden
#

It impact it a bit... But look at BC

#

BC was still by far the best duo weapon in r4 ... The best special by far in r4

distant ice
#

Is your only example the most bullshit weapon in the game

wary linden
#

The r4 Hel rev though is just busted to no end. Nothing can come close to that iteration of the gun.

minor fractal
#

I mean, BS, but that charge-up was long af.

#

I still can't stand burst cancelling it.

wary linden
#

Even burst canon is not as strong as r4 Hel rev

minor fractal
#

I can only get those short timings down, anything too long and I just completely lose track of when to push the button.

wary linden
#

Hel gun too isnt as strong as the r4 Hel rev 🤣

minor fractal
#

I dunno about that, but R4 HEL Rev is p cracked.

distant ice
#

Hel rev didn't even get nerfed that much

#

Bc > hel rev in brokeness

wary linden
#

The penetration nerf hit the Hel rev the most. That is why it was so busted in r4

minor fractal
#

A reminder that Legacy buffed the fuck out of everything and said that R4 HEL Rev and BC were about where they should be.

distant ice
#

Penetration didn't get nerfed as much as you seem to think

#

High values never worked properly

#

Realistically you can only hit 3 enemies at most

minor fractal
#

Wasn't it just a 3-pen?

distant ice
#

Was 5 i believe

#

But practically 3

minor fractal
#

Bad wording, meant practically.

#

Is that still not fixed btw?

wary linden
#

I have gotten some quad kill with kt

minor fractal
#

Iirc, back in R3 it was basically RNG.

distant ice
#

1/100

wary linden
#

But just a pen of 3 is just busted for a primary to Begin with

minor fractal
#

I was trying to figure out the pen amount back in the underground.

#

And it would just... not hit sometimes.

#

It is cracked, yeah, but I don't think it was that good.

#

Just... way better than anything a Main has ever been.

#

Including head glitch autos.

#

Fuck it actually, I don't think Main vs. Special comparisons are meaningful.

#

Can't be done.

#

Incoherent.

wary linden
#

R4 Hel rev. Best wave clearer by far.. and the funny thing is.. the more you stack Them the more instant the wave Gets deleted

minor fractal
#

Hot take

#

but I think R4* pre-extension might have actually been a better weapon balance than any other game state.

#

Sure, everything is very weak for the most part, but I think that might be good for keeping the game challenging.

craggy pier
#

r2 is really the better weapon balance rd in general

#

but then they added mini bosses so the more powerful weapons are justified

#

sort of

minor fractal
#

I think I probably disagree on the basis that MG and Shotgun in R2 kind of exceed everything else.

#

And also, if we factor in head glitch, semi-autos Mains are pretty trash.

craggy pier
#

i don't factor head glitch

winged turtle
#

i actually have a couple questions about tool in true solo runs (lowman runs in general i guess).
mine, c-foam, bio (lol) are just Not An Option™️, right?
which sentries are viable? i assume burst is most complimentary to stagger/dps waves

wary linden
#

Depends on the map

#

Depends what you want too

craggy pier
#

anyways, it was relatively balanced compared to r4-6

#

r3 weapons were kinda balanced too i guess

winged turtle
#

wow, kinda surprised, i would have figured it boiled down to 2-3 builds

wary linden
#

There are some maps duos where bio is more important then another tool

winged turtle
#

ahh that makes sense, are solos relatively solved though?
edit: solo builds*

wary linden
#

Sniper sentry right now kinda clown on all the tools by itself though rn... It just eats too much tool

#

Solo is a different kind of playstyle

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I get bored in solo quickly so i don't do much testing about it

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So i couldnt Say

#

The current rundown though doesn't seem to have maps that requires specific tools for every missions... Like a lot of maps you could Do by bringing 2 tools only.. some even a single tool is all that you can really need. It's not as diverse as before i feel

neon plaza
#

yeah I think even E1 can be done with 2-3 tools despite being an E level

#

only reason for 3 would be the stealth pressure, but even then I've stealthed loads of difficult stuff without bio

craggy pier
#

current rundown's end date?

grizzled widget
#

some number of months from now.

#

my guess, 3-4.

wooden osprey
#

MFs R7 is going to last over 10 months?!?!

#

damnnnnnnnn

wary linden
#

we are in month number 3 rn

grizzled widget
wooden osprey
#

weeeeeeeeeeee

wooden osprey
wary linden
#

r5 was may 29th. so it's closer to 6 months

grizzled widget
#

MOST

wary linden
#

since r6 came out at the end of the same year

#

my man having memory issue too now.

neon gust
#

Ive usually telly friends

#

Rundowns feels like dog years

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1 rundown = 90 million years

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But thats because of stagnant content and lack of events

spark wolf
#

thanks for the wisdom grandpa

neon gust
#

You talking like your not a grandpa either

#

Shotout to me attempting to organize a ingame even with calle and the bosses shut it down

rigid sinew
#

levels not getting kicked outPirateSimon

#

can't wait for R7:EX:EX:EX:EX:EX:EX:EX:EX:EX:EX

#

R7 2: back for revenge

cobalt pollen
#

r69

rigid sinew
#

R7:EXx10⁶⁹

craggy pier
#

r7 when or r8

austere falcon
#

how do you join a group

noble sierra
orchid bramble
#

is C2 a lot harder than C1?
just barely finished C1 yesterday, and im unsure if i can beat C2

cobalt pollen
#

yes

calm flax
#

If you join a level that you haven't unlocked yet and finish it, does that count towards your completes? I have all levels unlocked and my friend wants to play a level that he doesn't have unlocked

noble sierra
#

Yes, the completion counts

calm flax
#

also, does it unlock levels if you get there?

#

example being: friend joins D1, we finish it, then he finishes C1, will he unlock D2 and E1?

vital sierra
#

yes

#

it save your progress

calm flax
#

cool, thanks

icy cave
calm flax
icy cave
#

It will unlock D2 when he catches up to that completion

calm flax
#

if he does D1 first

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and then C1

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assumng he has A1 and B1 unlocked

icy cave
#

Yes then he will

calm flax
#

ok

#

cool

icy cave
#

Also for E1

#

you need ALL mains

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not just D1 or D1/D2

icy cave
calm flax
icy cave
calm flax
#

i didn't realize

icy cave
bright plover
distant citrus
#

C2 main or D2 main harder

wooden osprey
#

C2 main more time consuming D2 main more try and error

#

if even one person knows D2 you are set for most of it

#

but C2 needs a bit more

distant citrus
#

Bit more?

wooden osprey
#

D2 doesn't rely on teamwork it relies on shooting and one person doing most of the job

distant citrus
#

but it's similar difficulty blind run?

wooden osprey
#

Blind run hmmmmmmmm Blind run i have to say C2 is easier

#

more room for errors

#

but if you are a new player to gtfo like this is your first rundown

#

both can't be done on first try (unless you get a experienced crew)

bright plover
distant citrus
#

yeah my crew started last rundown, we had a little difficulty on D2 but we didn't find it that hard

wooden osprey
#

the only reason i didn't beat C2 on my first ever run on it was because we weren't taking it seriously

bright plover
wooden osprey
#

like if i put it on power scaling

#

we weren't even using 10% of our gtfo brain power

wooden osprey
#

we died at overload flyers cause we were too lazy to shoot them xD

bright plover
#

lul

distant citrus
#

So its harder than D2 only on overload?

#

Or just generally

wooden osprey
#

C2 overall is harder i say

bright plover
#

in my opinion, as a new player, C2 Overload looks rough as heck

wooden osprey
#

D2 again is a trail and error

gentle oracle
#

if youve never seen most of the enemies in D2 tho its probably harder

wooden osprey
wooden osprey
#

dealing with a tank/mom is hard for most

#

on D2

distant citrus
#

also why was D1 so easy? It was easier than C1 for sure

gentle oracle
#

tanks and birthers kill inexperienced players on their own

wooden osprey
distant citrus
#

main

bright plover
distant citrus
#

my squad are just doing mains first and then the rest

bright plover
wooden osprey
#

D1 overload is hard af cause devs can't fix bugs

distant citrus
#

the overload doesn't seem that hard tbh

wooden osprey
#

its not suppose to be that much just an error alarm of snatchers every now and than but the problem is YOU CAN GET 4 SNATCHRS AT THE SAME TIME OR MORE THAN 1 BECAUSE BUG

gentle oracle
#

R3D1 flashbacks

distant citrus
#

I thought it was 3 every time

bright plover
wooden osprey
#

it was suppose to be 1 snatcher

#

each 4 minute

gentle oracle
#

yeah my group would get like 2 usually lol

distant citrus
#

that's so free

wooden osprey
#

i managed to beat it with 4 snatchers cause i found a team that was cooked and amazing

bright plover
#

flashbacks from C1 q.q

wooden osprey
bright plover
#

for a skilled player, I can figure it's easy - my squad got tormented by C1

wooden osprey
#

so you get a boost to your GTFO skill points

wooden osprey
bright plover
#

this is why I joined the disc server, I wanna start playing the game more and with others - need to learn the mechanics

wooden osprey
#

knowledge is the name of the game

#

you learn them you win

bright plover
#

literally, we go out of flow every session

gentle oracle
#

oof

gentle oracle
#

what were you getting stuck on?

wooden osprey
#

^^

bright plover
#

well, it took us a few sessions to get to the GLP section (we'd get wiped often on the Cell door scan OR the fog clearance section).. once we got the hang of that, doing the GLPs was a pain again

#

until we got the hang on how to approach the sequential rooms

#

then just 2 sessions on the room scan + extraction

gentle oracle
#

yeah that would be like the first instance of an error alarm in this rundown (other than extract runbacks) so it can be a bit whelming

bright plover
#

oh yea, the glp error alarm was rough.. not to mention the gauntlet to extraction 🤣

gentle oracle
#

yeah that run to extract can just be a death spiral if 1 guy gets downed lol

bright plover
#

but the main issue is playing only once per week, since we took 2 hours let's say to really get into it... then go out of flow lmao

wooden osprey
bright plover
bright plover
#

I only have 5/10 mains and nothing else

bright plover
wooden osprey
bright plover
#

LESGOOOOO

#

carry me

#

oh wait, what region you in?

wooden osprey
#

don't worry

#

i can do with any

bright plover
#

it's about the timezone mostly

wooden osprey
#

GMT+3 for me but i can do most time zones

bright plover
#

apparently. I am in GMT+2 now

dapper compass
#

i'm available for the full day too if you need to fill spots

wooden osprey
#

can't be NA night time tho ): my body needs sleep

bright plover
#

time saving is a pain to remember

#

I'm in Germany, so we're close - it's good

wooden osprey
#

yeah we should be fine whenever you wanted to be semi-carried tell me