#gtfo-related-questions

1 messages · Page 10 of 1

fathom jolt
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That is fair. (your last few posts)@dry pumice Has the devs ever talked about their stance on this (not)mechanic?

I am pretty sure this will sit in the rocket jump category. it will be a valid mechanic until the devs remove it or nerf it. didnt they nerf the training of enemies? that is in many horde games but I think you can do it as much now.

frank cliff
noble sierra
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I don't think reload cancel has much relations to fast pace gaming. Like more FPS game without reload cancel can still be fast pace.

fathom jolt
frank cliff
noble sierra
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It has impact on GTFO for sure, because in GTFO reload cancel is huge difference

wary linden
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I mean it is also huge in any pvp fps

noble sierra
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What I want to say you can still have fun/fast pace of GTFO gameplay even if reload cancel removed

frank cliff
dry pumice
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That's what bothers me as well

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It's too good to ignore

frank cliff
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Why?

dry pumice
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Like fine, save your 0,2 of a second, I don't care and I don't lose much by not doing it

noble sierra
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Like the PVP FPS I've played has no reload cancel and it won't make me feel slow.

dry pumice
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But were talking about reloading times almost being halved

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You don't think that a major game balance disruption?

noble sierra
dapper compass
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Mine Deployer cancelling, now that's a thing we can talk about

noble sierra
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Mine canceling is a difficult trick I can't consistent execute, though

frank cliff
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Not that it's particularly hard to do, but like again what is the issue of it existing like it's a skill to help shoot better?

dapper compass
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I mean i didn't even know there was cancelling, all I know is that mine is slow as shit unless you're trying to pick up something (your own mine, a fog turbine, probably locker resources)

noble sierra
fathom jolt
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the canceling only helps in higher skill play so even if it cuts it down in half how many of us can actually use it? I get it 30% of the time but that is when I am thinking of trying it like at the end of a wave. but like someone else said you can alternate reloads with your team and even if you didnt have the mechanic you wouldn't notice it if you had a good team

noble sierra
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In GTFO reload cancel exists and is huge, so I used it. But in games like Overwatch/Battlefield, there's no reload cancel and I still have fun and there's plenty of "high skill" tricks that's presented in the game other than just click a button

wary linden
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Huh... Battlefield has reload cancel

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Idk about recent ones

frank cliff
# fathom jolt the canceling only helps in higher skill play so even if it cuts it down in half...

That's the point of having high skill items and mechanics, like look at the revolver, it is a high skill weapon if you hit say 60% of your headshots on small it is one of the most ammo efficient guns in the rundown, now imagine someone who can only hit 10% of their headshots, should the revolver be buffed because that one person can't aim or should they work on aiming better to make better use of the revolver?

wary linden
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Overwatch also has it apparantly

frank cliff
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That same logic works here reload canceling is not that hard, it can take some time to get perfect, but I believe anyone can do it if they spend at most 10 minutes actually trying with the guns they want to use, and you should be rewarded for trying to develop a skill in a game

fathom jolt
frank cliff
dry pumice
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... like the entire mine deployer.

noble sierra
dry pumice
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...or perma foam...

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God, this game needs some polish

fathom jolt
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slowly

noble sierra
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I'm saying that reload cancel, just like perma-foam/circle kiting/long kiting, asks the player do so little and gives too much benefit

frank cliff
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those things are not on the same level

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reload canceling means nothing if you can't aim, it only assists in shooting better, while circle kiting and perma foaming are like no brain ways to just ignore enemies

noble sierra
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They are not the same level, I do use some extreme examples, but if there's a spectrum, my point is reload cancel also too towards on the cheap side

molten mural
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what's reload canceling nkoLurk

frank cliff
molten mural
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ooh how do I do that

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or is it weapon specific

frank cliff
frank cliff
noble sierra
weary mesa
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With the amount of stagger that weapons do now you really don't need to aim to save yourself

dry pumice
# molten mural or is it weapon specific

You just switch weapon the second your ammo count goes up. Sometimes the switch animation finishes faster than the actual reload animation.

And yes, it is weapon specific. I know that HEL revolver and PDW greatly benefit from this little exploit while with Bullpup you might as well just let the reload animation finish.

spark wolf
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it is still much more fun to play the game without feeling the need to do some dumbass swap after your reload

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you cant defend that shit

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its stupid af

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if there's an actual mechanic to speed up your reload sure

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skilled

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memorize how long it takes to reload

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so much skill

distant ice
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triggered

spark wolf
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the hacking game is literally more skill

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because its a random timing each time

wary linden
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you can go back to kiting wesley

spark wolf
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burst cancel was a skill!!

soft crater
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Cope

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Seethe

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Wesley gotta adapt

frank cliff
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Yeah it’s not hard to do but it’s not busted like circle kiting

mossy aurora
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Did anyone play high level halo? Wasn't there like melee animation cancel in halo 3

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Or being able to double burst with the br

waxen jetty
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I dont think wesley understands that guns with additional mechanics are much more fun than the ones without

spark wolf
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i think after 4k+ hours i probably do

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it is in fact very freeing to use a weapon like the hel shotgun

wary linden
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3k of those hours are you kiting though

frank cliff
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Because my favorite part about rundown 4 was jumping into any level and everyone taking burst cannon hel revo 🙂

spark wolf
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why u think macro burst cancel

waxen jetty
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judging by the way he hates reload cancel i cant even imagine him using other guns with their extra mechanics

spark wolf
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cuz its not fun to do that shit

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what are you talking about dude

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come defend the extra mechanics properly instead of just trying to attack how i play the game

waxen jetty
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ok you dont like burst cannon right

spark wolf
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you're enjoying yourself swapping weapons at the end of your reload?

soft crater
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"R e a d"

frank cliff
waxen jetty
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but wesley is complaining about macro

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on the burst cannon

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and cancelling in general

spark wolf
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no

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i said i used a macro for it cuz i got tired of doing it

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cuz it wasn't fun to do

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just like the reloads

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they aren't good "mechanics" in any way

wary linden
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so you are just lazy got it

spark wolf
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i didn't have fun doing it

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come up with actual shit instead of making assumptions about me

dry pumice
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On day of 14.09.2022...I agreed with Wesley.

waxen jetty
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if you get lazy burst cancelling then you would get bored of others guns even faster?

dry pumice
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Nature finds a way.

waxen jetty
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cause those guns are literally click and point / hold down m1

spark wolf
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because you play the game

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holy shit dude

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that's a shooter

waxen jetty
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right so having something like the burst cannon is a blessing

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because you do more than just hold down mouse 1

spark wolf
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no

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go play a rhythm game

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shit makes no sense to be in this game

soft crater
spark wolf
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as a minigame for your hacks sure

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not as a main way of combat

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especially not without being properly supported

dry pumice
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We do have ugly round aim reticlus

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Just point a times area in it

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Press R when in the blue for super reload

waxen jetty
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ok even if we exclude burst cannon

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its much more fun to align enemies with your hel gun

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than just shoot them

spark wolf
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sure

waxen jetty
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because it adds another layer of flavor to the gun

spark wolf
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properly supported 👍

soft crater
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Hel gun is pretty braindead strong imo

spark wolf
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the devs realise that its fun to do that

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and add hel weapons

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insane

soft crater
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Just have RoF timing and recoil control

waxen jetty
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devs only support the things people dont bitch about

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and since no one wanted to learn burst cancelling they cried about it

spark wolf
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i think you're a little blinded

soft crater
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you're technically wrong but you do you. Jool

spark wolf
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there were probably plenty of people that could do it just fine

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but didn't like it

waxen jetty
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people cried about hammer kiting

spark wolf
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you're just not willing to accept that

waxen jetty
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now theres stamina

spark wolf
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HI ROBERT

soft crater
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Robert

swift lodge
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Can I please add more rules for what is acceptable or not so that I can boost my own ego????

spark wolf
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im not trying to boost my ego robert

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i admitted to using a macro for burst cancelling

soft crater
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You must have substantial hours to be viable kekw

swift lodge
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I can't stand that other players are starting to do it and now it's just annoying because it's CHEESE

spark wolf
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you're delusional af robert

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the reload thing people have done forever

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burst cancel i was thought by bug hunters

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what you said makes no sense

swift lodge
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When I was kiting in r3 and r4 I was PRO. now that people started doing it late R4, it was not part of a " skill" category so now it is lame

spark wolf
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never said anything like that

swift lodge
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I just need everything to match my own standards can everyone please validate my point pls pls pls pls

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LOL

spark wolf
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go back to japan robert

soft crater
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Nihongo wakarimasen

spark wolf
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you would never downplay anyone robert

swift lodge
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That was like so long ago I said that and you actually still remember

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That really got to you huh

spark wolf
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typical robert reaction to just change the topic

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yeh sure it really got to me like all those other things you think get to me

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Clueless

swift lodge
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LOL this is coming from a guy who writes " go back to Japan " when it wasn't even remotely close to that
I'm just so convinced thank you Wesliiiiiey

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Wait there's no I in your name anymore

spark wolf
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cuz you were rambling about random shit again

waxen jetty
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sounded to me like he described wesley

soft crater
spark wolf
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give examples then

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if its common it cant be hard

soft crater
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Jool ur just based ngl.

spark wolf
soft crater
cobalt pollen
spark wolf
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delusional mfer

soft crater
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Should also say Robert. It isnt hard to just search someone's messages

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Within a server

spark wolf
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it is indeed as simple as from: robert in: media

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because from him they are indeed common

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there's also funny enough no question about it

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unless anything you find about me

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for my cases its always it looks like ...

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believe whatever the fuck you want, im sure he'll find another way to play this out so i look like the weird one for pointing out his foolishness

wary linden
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I mean. You did it for R6C3 main back then. When the conversation was about opening secondary in the event that people had not grab the resources from the start so they could have access to resources later on the level.
You kept coming back to "they should just play the level slower"

spark wolf
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yeh

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thats an actual topic of conversation

wary linden
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And you never acknowledge it even though jt was valid

spark wolf
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i was convinced people would have a better time by just taking it more chill

wary linden
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You only accepted YOUR way.

spark wolf
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maybe it seemed that way

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either way that's not really what robert means

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robert means me downplaying what others do

wary linden
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It's shifting the goal towarf your way is the "correct" way. So yeah it does count

spark wolf
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i dont think providing what i think is good advice would fall under that

wary linden
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Except that you denied the other way

spark wolf
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yeh

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because i saw it fail constantly

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it was a really hard map for people

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and the rushing made it much worse on them from everything i saw

wary linden
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Except that this is still shifting the goal from the original situation that was taken into account

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To make your point look better and the other one look bad

spark wolf
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if you really think i get an ego boost when someone were to accept my advice

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you guys are on some serious shit lol

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you can agree with my way or disagree with it

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i didn't call any players bad

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or myself a better player

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it's not really the same thing

wary linden
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I aint talking about your ego here. Only you are between us

spark wolf
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but robert is talking about my ego

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that's his entire point every time

wary linden
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Is Robert here rn?

spark wolf
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ok if you're not talking about that

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i understood your point about the R6C3 thing

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and i can see how you could have thought about it that way

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i'll tone it down more in the future

craggy pier
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is this cheating

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I reload cancelled

supple gust
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🍿

dry pumice
rigid sinew
#

cheat deez nuts

craggy pier
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he doesn't know how to reload cancel in kf2

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also the skills (tactical reload etc) is just elite reload, not relevant to the topic whatsoever

dry pumice
craggy pier
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even in third person you can see it

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i can show you

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also it's because devs tried to remove it during beta 1 treacherous skies, community got mad, devs caved in and therefore you can do it again

dry pumice
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No need to show me, i'm not that invested into the topic and i condemn the practice either way until it is an actual mechanic with UI.

wise zinc
#

do cfoam portion boosters apply to grenades/trip mines

turbid horizon
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I tested it and didn’t notice a difference

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Could be wrong

wise zinc
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okay ty

craggy pier
turbid horizon
dry pumice
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Again, you didn't explain - do you just press LMB really fast or there something else going on? Because i don't see you weapon switching at all.

craggy pier
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it's the same with gtfo

dry pumice
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So a weapon switch causing the animation to cancel early... But the weapon animation doesn't cancel at all. In fact its continuous, the weapon doesn't even twitch - it just looks like its an intended function.

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It looks very natural, almost like its intended to be that way. Which, from what you said, seems to be the case.

craggy pier
soft crater
neon gust
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Robert its a dumbass baiting people and wes its a dumbass for falling for it

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I know robert your homie but both these people are dumbasses

wary linden
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what?

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that wasn't about any of them for that sentence

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so again. what?

neon gust
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My point its, theyre both reta rd s shit talking to eachother for years now

wary linden
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ok. but my example wasn't about the two of them bickering

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🤔

neon gust
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And i like to call them dumbasses

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Win win for me

wary linden
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ok?

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good for you i guess

neon gust
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10/10 would ban again for baiting in ums

waxen jetty
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wow guys he really showed them!

soft crater
icy cave
neon gust
icy cave
shell tiger
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Hi! For C2 PE, could the northern generator be charged with the power cells from the east side?

Example progression:

  1. Go west, collect two power cells. Use one for the overload room, get another power cell and bulkhead key, go back to the generator room, plug both in to lower the fog.
  2. Go north, collect two power cells. Bring both back to the generator room and plug both in to lower the fog.
  3. Go east, collect two power cells, bring both back to the generator room. Use one for the generator to lower the fog, bring the other to the northern room to open the next area in the overload room
noble sierra
icy cave
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"just plug it in"

tepid sand
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plug n play

obsidian surge
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tips for clearing D1 final sequence?

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only managed to make it to 3/4 scans

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b4 we got done in by the tank

cobalt pollen
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clear wave, and sandwich the tank

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use cover

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have one side bait the tank and the other shoot the tumors

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switch role when tank changes aggro

icy cave
obsidian surge
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Do I have to deal with the pouncer's first?

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Or do they respawn?

dry pumice
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D1 has a tank?....

obsidian surge
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A but diffcult to do the sandwich thing cause I'm playing duos with bots. And let's say my team isn't very bright xD

obsidian surge
dry pumice
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Other guy should order one of the bots to follow him, should be good enough

obsidian surge
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True

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I think we just had a bad resource spawn

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And that the scout infested area in zones 200+ really chewed up all we had

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Also what is the timing for killing charger scouts?

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Like u can't kill them solo if they aren't cfoamed

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So how can a 2 man kill it?

dry pumice
#

Resources are always the same, just different spots.
Later levels will not let you get away with scout wake ups - you really should avoid that, or at least mine the doors from which the wave will come.

Were they normal or black scouts? The former can be oneshoted with a single hammer / spear to the head, the latter... 2 hammer users can easily kill it in time before Cfoam wears off. Just remember that they don't take headshot damage, and your primary source of DPS on them is hitting them from the back.
Also: they can be oneshoted by being shot to the back as well. Pump, choker and high cal can all do it. And sniper, of course.

dapper compass
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You can kill them solo if foamed, but you have to be fast, you have about just enough time to do 2 fully charged Hammer/Spear hit in the back, bat and knife won't do it

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Also resource pack have a set number of spawns in each area, the only random element is how they are split up within the zone and their position

obsidian surge
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Cause it's zones 209? That has like 6-7 scouts in there

dapper compass
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the only thing you can have bad rng on is getting things like cfoam grenades

obsidian surge
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Or should I skip that and do the final sigma alram scan?

dapper compass
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If you're able to go for the Class X charger alarm go for it, it's faster and it doesn't consume that much resource to be honest, if the Error alarm part went well

obsidian surge
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U mean the one to zone 199?

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Like once I lower the security for that one once?

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Cause I have been trying to clear the class X scan

dapper compass
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I don't remember the zones numbers except the ending

obsidian surge
#

But can cause there are too many shadows for the number of bullets

dapper compass
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I never deal with the Class X shadow alarm, if that's what you're talking about

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the Error alarm way is easier and will reward a lot of resources

obsidian surge
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Aites will try that

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For tool selection?

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Double sniper sentry+bio and cfoam?

dapper compass
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If you plan to do error then class X charger alarm in the red bridge room, 3 snipers and bio is what I go for

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if you wanna sneak to reduce the alarm to class V, by going through all the scout and the mom/tank rooms, take a cfoam launcher

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also know that there can be 1-3 cfoam grenade after you're done with the error alarm + the disable security scan, in the zone all the way to the east

obsidian surge
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Hmm

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Cause I have always tried lowering it to the lowest

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And differences between the lowest and charger alarms?

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Is that class X charger alarm a error alarm?

dapper compass
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Class X isn't an Error alarm

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Basically you have 2 class X:
-the first one, being the Shadow class X, which, if you go the Error alarm route, can be completely removed
-the second, the Charger class X, situated in the red bridge room, which can be reduced to a Class V alarm if you go sneaking beyond the checkpoint door on the west

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my route is Error then X Charger

obsidian surge
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Are there like lesser chargers in the class V one compared to the class X?

dapper compass
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The alarm is simply shorter, significantly shorter

obsidian surge
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Or will it feel like the zone wide scan after error + disable alarms in east zone

dapper compass
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Also the class X tends to spawn a high density of Chargers and Big Chargers near the end, it might just be bias on my end tho

obsidian surge
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Hmmm I c

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I'll conserve my tool and ammo kits then

cobalt pollen
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class V charger just doesnt put you far from the terminal

dapper compass
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Oh that too, I forgot

obsidian surge
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Oooooo

cobalt pollen
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if you do class X you have to run to the other side to do scans

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so you cant really place and forget sentries like class V

obsidian surge
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So we will be closer to the first sec door

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I c

gusty ember
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Hello. I am new to GTFO. (~15h in game). Me and my friend jsut ended C1 and i wanted to know how hard are D1 and E1, and how much attemps should we expect?

verbal zinc
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One or two

latent obsidian
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Who are the 3rd and 4th players? bots or people from the server/matchmaking?

gusty ember
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ah, sorry, missed "s", we are playing as 4 players

latent obsidian
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are you all new?

gusty ember
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2 of us totally new. And other 2 players played first few missions in previous rundown (They tryed game with their group, but the group broke up quickly)

latent obsidian
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Well D1 lets you choose the path to take, there are a few different ways how to handle it. If you do what I'd consider the "correct" path then I don't think its any harder than C1. E1 you'll probably struggle with a lot more and need to retry many times. Even if you have a good plan things can still go wrong quite easily

dapper compass
#

D1 will challenge you a bit more, E1 is a different story, for new players, it will be hard, and you cannot unlock it until you finish all 9 missions before (you don't need secondary objectives)

I'd recommend doing everything prior to E1

gusty ember
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We like the challenge in the game, just wanted to know is it gonna be a nice challenge or oppressive challenge

latent obsidian
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Its possible you would consider the difficulty on E1 "oppressive" if you are new

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Especially due to the nature of some of it

gusty ember
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And what means "Beat" a rundown? Complete all main missions, or complete all missions, secondary missions and complete it with higher difficulty?

latent obsidian
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Theres no real definition for it. I might say "Beat" is clearing all the levels and "Completing" is clearing all the objectives

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but thats just me

dry pumice
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I say getting all cosmetic unlock milestones is enough

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Which is beating all objectives one way or another.

latent obsidian
#

Prisoner efficiency isn't required though

dry pumice
#

PE is just bragging rights, you don't have to do it.

gusty ember
#

And just one more question. At the end of the mission C1 there is a evacuation circle. We stayed there as 4 players and completed the mission. But can mission be completed even if other players are downed somwhere else?

latent obsidian
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Yes, it can

dry pumice
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Yep

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They'll be counted as deceased, but get completion anyway.

gusty ember
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But "deceased" means nothing at the end?

latent obsidian
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Its just for flavour, it doesn't matter at all

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People commonly shoot each other at extraction for memes

gusty ember
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Thank you for help

icy cave
wary linden
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True

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Completing means there are no 0 left on your rundown screen

dry pumice
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Eh, without a physical reward I don't particularly care. Its a cute bonus if my squad pulls it off by accident or otherwise, but nothing I'll lose sleep over.

An apparel, however, even if just for collection purposes...

icy cave
dry pumice
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What's optional is optional.

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Seen the room, shot the enemies, beat the objective.

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1+1 still 2

grizzled widget
#

We heed a cosmetic like lugubrious but for a TRUE 100%ing of a rundown. PEs and all.

icy cave
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without going into if for you it is important or not. There is a thing to do

soft crater
#

I still want Melee weapon cosmetics for X amount of PE clears a rundown

icy cave
grizzled widget
icy cave
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Cause Artek has a point, a bit of incentive would not hurt

dry pumice
#

On the other hand I just know I will burn myself on the grind

soft crater
#

Lemme flex drippy melee weapon cosmetics

grizzled widget
#

Every pe you get to choose a rundown exclusive primary weapon to keep forever?

icy cave
wary linden
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Pe is the only way after a certain amount of skill is reaches

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Cause everything else just feels bare bone.

soft crater
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Depends how since some PEs have various methods to do them like C2

icy cave
wary linden
#

You Do the same shit. You just decide if you want to Do a fun way or a boring way

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Or you can be a madlad and Do the chaotic way 🙂

soft crater
icy cave
soft crater
#

Eval 2 PE when

icy cave
grizzled widget
#

The rundown specific weapons will be added back in one of two ways.

1)just added to stay for good, removing the rundown specific tag.
2)set to rotate on a timer

wary linden
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Or just limited per rundown

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Nothing stops them to just limit which guns you can use in a rundown

grizzled widget
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But that would suuuuuuuck

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I'd literally only ever get to use my arbalist in r1

wary linden
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It all depends if they see it part of the difficulty to restrict the Weapons to a rundown

grizzled widget
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(R5 is NOT THE ARBALIST, it's a bastard-child with the veruta)

wary linden
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R7 would be a joke with Helgun

grizzled widget
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If some of them are that unbalanced

wary linden
#

Now that would be boring

grizzled widget
#

So is someone only ever using one gun

wary linden
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Every person would just use meta gun

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And New players Will regret There choices

grizzled widget
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And I'm sure you wouldn't want a nerf so hard it cracks the mantle

dry pumice
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Why not?

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Nerfs is how it's done

spark wolf
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i have experience

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still dont like optionals

soft crater
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I always tell some newbies sniper has low ammo. And that you'll basically need to be ammo efficient with their main weapon

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Newbie:Nah I'll be fine.
The newbie throughout the mission: I need ammo

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That or they body shot with the sniper

swift lodge
#

Are you suggesting that goku is a NOOB????

dry pumice
#

They gave lmg +10 ammo, but didn't extend the same courtesy to Bullpup smh

soft crater
#

Imean.

#

Bullpup is fine as is aside from the long reload

dry pumice
#

Well, that's the usual criticism of it. Downtime is not justified by whatever that gun offers.

#

Maybe if it could fire a little longer it would justify the painful reload.

soft crater
#

shrugs

#

The other use is that it's a Full auto with 15m range

#

Compared to the alternative AR with 10m range

dry pumice
#

15m DPS is such a niche thing though

soft crater
#

Full auto*

#

MG veruta is 12m iirc

wary linden
#

You have longer range, no recoil, 40 in the clip which is the current highest for primary. Only topped by machinepistol and autopistol that deal less dmg or basically no dmg respectively.

#

Your only downside is your reload

soft crater
#

And i guess precision counts full auto 30m kek

dry pumice
#

Heh

wary linden
#

If you can't use the weapons properly then that is a you problem. If they start buffing shit because people don't understand how to use the guns then we will see someone come and say they can't use hel revolver and it should be buffed

dry pumice
#

I don't know, it just feels like you're better off with something ol reliable like PDW. Lacks in range, but range is generally something hard to come by in this game, on average. Lots of being ambushed around corners and such.

And I've seen a decent amount of people around here calling BP a noob trap and what not just because they believe the reload shits all over whatever that gun has.

wary linden
#

We also know this will hapoened cause it already happened with hel gun. It was memed as bad and look at it now. The most busted guns and people are all using it when it is there

dry pumice
#

For whatever reason they believe low downtime is where its at.

#

Except for lmg, but I guess the defense is that it's a special?

wary linden
#

That is only because bullpup doesn't excel when shit hit the fan

#

Mg is suppose to be a weapon for crowd control

#

You are suppose to stagger the enemies and get kills here and there

dry pumice
#

True. And shit tends to hit the fan more often that one would hope.

dry pumice
#

So it's a lot of risk for little gain.

#

Why risk wiping on horde gone bad when you can just hip fire mcfart it with PDW

wary linden
#

Pdw doesn't kill long range

#

Bullpup can

#

Pdw force you into a closer combat situation. You need a fast reload for that

dry pumice
#

Also fair.

#

The problem is...

wary linden
#

It's like comparing precision riffle with revolver

dry pumice
#

We can compensate PDW with a long range special, like precision.

#

Bullpup doesn't really have a perfect buddy weapon for reliable quick reload CQC.

wary linden
#

And you can compensate bullpup with a gun like MG or revolver

dry pumice
#

Pumpy is about as good as it gets.

wary linden
#

Or a shotgun

dry pumice
#

Just gotta kill it before you run out of 8 rounds.

fair mauve
#

Damn don't do my shotgun dirty like that Shadow

wary linden
#

Cellphone

#

Big thumbs

#

:)

fair mauve
#

🙃

dry pumice
#

I don't think revolver is a good buddy for BP, that thing is medium range head remover. CQC-ing with that thing is painful.

fair mauve
#

Hip fire better?

dry pumice
#

Lmg is a good suggestion, but now you have two guns with a million years reload.

dry pumice
#

So you better clear the stage or else

icy cave
#

timing

frank cliff
dry pumice
#

Both shotguns seems to be a better fit.

icy cave
#

🤯

wary linden
#

Revolver has a very fast reload and can delete horde extremely fast

dry pumice
#

Can it now? Every time I use I just cringe at my own sharpshooting skills. High risk high reward weapons are just not my thing...

wary linden
#

I run revolver for fun in D2. The map were you fight constantly. Recently been going back to other guns and i miss how fast i can clear shit with that gun

dry pumice
#

Ironically BP is a perfect fit for my preferences, but dear lord I feel dirty for using it.

frank cliff
#

I don’t see why shotgun doesn’t work you’re talking like you have to clear an entire wave by yourself with only your secondary, shouldn’t you have killed some with the bullpup and shouldn’t you have teammates to help you clear the rest?

dry pumice
#

I wasn't talking of shotguns not working

#

Edit that

frank cliff
#

Then there’s your perfect secondary 🙂

dry pumice
#

I wouldn't say "perfect", but definetely "good enough".

wary linden
#

Lol

#

Everything right now can be summed up to : i have skill issue and weapon balance should be centered around my skill issue

frank cliff
wary linden
#

Ah yes the gun memed to hell that it was shit

#

:)

craggy pier
#

Can we buff revolver to do 20 dmg because of my skill issue

dry pumice
craggy pier
#

Can we also buff bullpup to do 0.5 second reloads

#

Clearly it's not good enough

wary linden
#

Just add reload cancel to the gun :)

craggy pier
#

You can't sgx

#

That's cheating

frank cliff
dry pumice
craggy pier
#

How dare you abuse something that wasn't removed for 2+ years :((

dry pumice
#

Yes.

wary linden
#

Choke mod is not made to clear wave

#

Hcp is a Jack of all trade

dry pumice
#

Except hipfire

#

But the circles does lie...

#

In reality it's like twice more accurate for some reason

drifting mauve
#

the circles lie...

wary linden
#

Why are you using hip fire with hcp to Begin with

frank cliff
#

It really sounds like you want a laser that you don’t have to reload can point at an enemy at any range and kill them

craggy pier
#

Mfw not quick ads-ing the high caliber

#

or is that cheating too

dry pumice
#

No no, that's fine. Now you're just strawmaning me.

#

I simply believe that all things considered Bullpup's reload doesn't seem to be justified...
Usually guns that reload too slowly are either stupid powerful or can shoot for a long time. Like the LMG, that we have. But BP is neither... Hits like smg, shoots like smg... Got three times the range, I'll give it that but I don't know. Feels off.

And yet LMG, which was fine, received +10 bullets because why not, but BP got cucked. I just can't get into 10c logic to understand why.

wary linden
#

Mg vs Har

#

Har dominanted last rundown between the 2. They don't understand Fully why so they nerfed it this rundown and buffed Mg

#

That is all

#

People were only swearing by Har last rundown

dry pumice
#

Hm. Yeah, as someone who saw hot HAR action in R6 I can see that.

wary linden
#

When mg was doing the same thing. It was just harder to control

dry pumice
#

So... It was objectively worse, so to speak?

#

Does same thing, but with more effort.

wary linden
#

Now mg is just a straight upgrade to Har. So you don't hear about har

dry pumice
#

Did.

wary linden
#

No people just can't deal with charge Up time

dry pumice
#

That is a legit concern, yeah.

wary linden
#

Look at Them now using the mg though compare to har

dry pumice
#

I should give HAR another chance some time soon. Just to make sure.

soft crater
#

MG has better efficiency than HAR imo

#

Ammo*

#

And to be fair. Using HAR efficiently is just a skill issue

#

This rundown at least

dry pumice
#

With HAR bullets always go away faster than you would expect.

#

Something that was happening to me in R6. I would use it and then be horrified how quickly my ammo% was going down, even though I wasn't exactly going ham with it.

soft crater
#

HAR is just a slightly beefier Pistol in the end with bigger mag size

#

Or maybe Rifle but I didnt use the Rifle much

dry pumice
#

Yeah, rifle. They have same mag size and even reload animation.

#

HAR just shoots slower, but harder.

frank cliff
#

Both of those are primaries and semi auto so I would say they’re pretty different…

soft crater
#

Rifle and pistol yeah

craggy pier
#

clearly the same gun

soft crater
spark wolf
#

they made the combat shotgun a primary too so clearly same gun

craggy pier
#

Also. PR is full auto but efficiently used it's basically semi auto

dry pumice
#

I'm honestly baffled why it even has full auto as a function

#

The recoil on that thing is monstrous, why would you ever...

#

Point blank giant removal in a panic?

spark wolf
#

to kill the KRAKEN

dry pumice
#

The one that didn't live to see it?

wary linden
#

I miss old Har the r4 one was funny. Pretty bad but funny

soft crater
#

Old har was bussin easy to use brain dead

#

R6 one

dry pumice
#

Yeah... It was a very lazy gun, all things considered.

wary linden
#

People don't remember the time in r4 when it was a primary

neon gust
#

Something must remain burried- nasus from the videogame hit league of legends

wary linden
#

It was a funny gun

sour hatch
#

hey guys how to farm booster u juste need to collect them ?

wooden osprey
#

from artifacts

#

just look around in the levels you see them all around

winged turtle
#

you can scour the first zone or two in A1 pretty fast,
then you return to lobby, and you should keep your booster progress from that iirc

static turret
#

Any updates to recommended bot load out since rundown 7 released?

dry pumice
halcyon cosmos
#

is the event to get the the paramilitary looking armor set still going on and if so, could i repeat the same mission multiple times?

grizzled widget
#

nope, ended the 6th.

distant citrus
#

What does sleeper meat taste like

winged turtle
#

tanned long pig

distant citrus
#

hm

supple robin
#

is there a way to practice the ||bio section of the last reactor code from e1||? I have cleared already but want to practice for the future. getting one attempt every hour or so at the expense of 3 other players time doesn't feel good.

wary linden
#

no checkpoint in E tier

#

what is the bio section you struggle in general?

#

stealth during code 4?

supple robin
#

i was wondering if there was a mod like scout playground. but yeah i dont see how you can reliably stealth it with ||random room spawns and scouts, and do you just pull every room on the way back when the tank spawns||?

wary linden
#

at that point you are suppose to know how to stealth properly fast enough through rooms

#

so just practice stealth movement in other mission. go into a level that is packed and learn how to properly move between enemies

#

what you can get away with and stuff

#

you don't need to be practicing the E1 part exactly. you can find similar parts in other levels too

supple robin
#

flashlight syncing makes each mobs next alert state occur at the same time right?

wary linden
#

yes, but you can also use movement to do that

supple robin
#

honestly movement seems better

#

flashlight will randomly not work

#

also pulsing seems to happen sometimes even when i think i dont do anything to bring them from glowing to pulsing

wary linden
#

you can also keep in mind to check what is the fastest path to take when you are on your way to the reactor and have no stress timer. like this you know what to expect when you have to go back for the code

supple robin
#

feel like syncing was easier when i played last in rundown 2

wary linden
#

i wouldn'T say much changed about it

soft crater
#

light sync-ing movement iirc hasn't really been touched

#

aside from that you get a slowed down affect walking through them now and hammer light taps can't oneshot strikers in the occi anymore

weary mesa
#

Only thing that I know that has change is that alerts from one room can cause long range alert to a different subzone/room or zone

#

Used to stop a door and sound barriers

soft crater
#

if the one screaming is close enough

#

also dependent how close the players are

weary mesa
#

No not that

#

When you kill and another has a the rng chance to wake up, that can now happen past doors and sound barriers

soft crater
#

that shouldn't happen btw

#

maybe in unique tiles

#

but otherwise it is not intentional or some weird bug/desync bug

wary linden
#

it makes more sense though. why have an invisible wall that stops that if the door is open

soft crater
#

if the doors are open then yes.

weary mesa
#

It’s in the patch notes

#

Of R6

soft crater
#

theres many patchnotes but an idea of when in R6?

weary mesa
#

First set of patch notes

#

Bug fix section

soft crater
#

hm

#

shrugs more sense anyhow but the general stealth hasn't changed aside from that

#

most players don't really take advantage of conjoined areas without a door anyhow

#

or security doors that cannot be closed

neon gust
weary mesa
#

What did he mean by this

brittle mural
#

No

weary mesa
#

ok

worn flax
#

how do you inv friends?

distant citrus
#

you have to be friends on steam

#

then start a lobby

#

and shift+tab and right click on their name

#

u should be able to inv to lobby

minor fractal
verbal zinc
#

How do you kill the big guys?

dapper compass
#

light hammer tap between the cheeks, they gets so flustered they leave

spark wolf
neon gust
#

And add pen to smg 🤡

vital sierra
#

c foam launcher is the best

#

surge alarm is my favorite

verbal zinc
#

thank you

soft crater
#

Cfoam teammates when

winged turtle
#

based

weary mesa
#

mb didn't mean to reply

#

omegalul

winged turtle
#

skill issue

#

but still based

wary linden
#

legit c-foam should only reduce the amount of dmg the door receive in a % way so the door would always take some dmg until it blows up, c-foam or not .. not act as a full shield until none is left

#

then you would keep the re c-foam a thing but remove permafoam

dapper compass
#

When will we have greasy doors where c-foam slips down to the floor

weary mesa
#

When we get Cooking in the Complex with Calle

wanton rampart
#

Are there rewards for completing PE ? or can i do Secondary and Overload separately and still get all rewards ?

craggy pier
wanton rampart
#

Is this kind of message appropriate in the lfg channel or do i have to put only one obejective ?

#

LF3 B3(SECONDARY and/or OVERLOAD)

icy cave
north dawn
#

do you lose the booster you used after you complete a mission? do you save it if you exit early?

cobalt pollen
#

you lose your booster after certain amount of time when starting the mission

#

after spawning in, wait until you see the first "server sync" on bottom right, thats when the booster is officially registered as used

upper cobalt
#

I have all the minimum requirements to play this game except for a cpu, I have a i5-2400 and I see that GTFO requires a i5-2500k
Could I still run the game with 60fps? Is there a way to see how my PC will react to GTFO (I dont own it yet)

icy cave
dusky tiger
#

There is a short period of time when u start the level

#

Whenever its saying syncing lobby or whatever
Or maybe that's old info

floral acorn
#

should still be 30 seconds of remorse window, once serversync comes up and goes away, boosters commited..

winged turtle
#

but treating boosters like anything other candy is a path of ruin and heart break

#

i started using them just to waste them. if its a meme, it can't betray me

icy cave
wise zinc
#

how many meters is "is close to enemy" and "enemy distance"

dapper compass
#

if you put your cursor on the condition I think it tells you

#

enemy distance is 20m

#

ally distance is 7 or 8

#

and I think close to enemy is about 5 or 7

craggy pier
#

Hey guys I just got this game and I'm on the first level, it's telling me to find a terminal but I can't find it at all

craggy pier
icy cave
#

Zone 44

craggy pier
#

ok

#

how do I find zone 55

#

44

icy cave
#

There is only one other big blue door in that room

#

And it says on the doors to which zones the door leads

craggy pier
#

in what room

#

there are like 3 rooms

icy cave
#

There is two big blue doors

#

one is locked

#

the other one is not

#

and has a Z44 on the left corner of it

craggy pier
#

I dont have audio on for voices

icy cave
#

Good luck

#

😭

#

Big blue doors

#

good luck

craggy pier
#

bruh

icy cave
# craggy pier bruh

there is only two of them. And the area is super small. Can't be that hard m8

#

🙄 from the spawn: head straight ahead, open door, turn left, bingo

craggy pier
#

I already figured it out

#

now im just trying to get a KEY_WHITE_95

#

but none of the computers accept it or whatever

#

it says zone 47

#

But I only have 43-45

dry pumice
#

look closer on the doors - they should say where they lead also

#

something like
ZONE 43
Leads to zones 44a, 44b, 45, 47....

#

DRC - Door Reading Comprehension

icy cave
#

If the key for you is in Z47 that's the way to go

small escarp
#

quick question about one of the boosters. the MUTED DEX - SGU-SR says "EFFECTS: SR SENTRY DAMAGE"

what does SR stand for?

#

does it work for all sentries?

dusky tiger
#

Iirc SR stands for short range

small escarp
#

ahh gotcha

small escarp
dusky tiger
#

sorry about not replying
but yea what rayalot said

small escarp
#

@minor fractal @dusky tiger gotcha, thanks! :)

dusky tiger
#

GavelDoge go git em

craggy pier
#

hey guys
"Clear any four expeditions to complete the set of a backpack, vest, and pants. A red palette is also available as the fourth reward if the green only makes your teammates startled and trigger happy."
ive completed everything
can i still get these camos

cobalt pollen
#

too late

#

it already ended

north dawn
#

are you able to rejoin a game session if someone dc's

cobalt pollen
#

if you have the lobby code, yes

#

go to settings, look at left side, click on copy lobby id to clipboard

orchid bramble
#

What is the best weapon for crowd control? Im currently using the Assault rifle and the Sniper, but i feel like the assault rifle doesn't do enough damage. Any suggestions?

cobalt pollen
#

machinegun special

orchid bramble
#

how bout a alternative for the assault

cobalt pollen
#

pdw, carbine, smg, bullpup

#

never treat main as a weapon to kill

#

you're just burning ammo by doing that

orchid bramble
#

so should i change the snier out?

#

i thought it was good in terms of killing chargers and bigs

cobalt pollen
#

it only 1 shots at the back of the head

#

and it'd be better off using it for mobs with higher health pool

orchid bramble
#

ight

#

got it thx

wary linden
# orchid bramble got it thx

Sniper headshot kills Giants and hybrids if hit in the head. Chargers have no head weakness multiplier so it is meh. Bosses enemy are also dealt quickly with a good sniper.

#

As for primary. There are some primaries that kill with great success. They just have low clip and less ammo overall. Hel rev, DMR, Pistol if used well within its limitation are some of them

#

Weapons with high crowd control in special slot would be like revolver, machine gun, Har, pump shotgun, precision rifle (long range crowd control as the slow reload is not good for close combat) and hcp (Jack of all trade so not the most ammo efficient)

jagged shore
#

for the survive sections in the other dimension or whatever, like for b3 secondary, can you succeed if someone is downed?

gentle oracle
#

yes

tranquil arch
#

there is also an extremely easy cheese spot for those sections

orchid bramble
#

just jump up the pillar

#

the clip brushes dont cover the whole rock

pulsar herald
#

Imagine using cheese spot

neon plaza
#

imagine not utilizing your environment

wary linden
#

Imagine using your environment to reach areas where you know the AI can't attack you

calm flax
#

Can someone rank the levels from easiest to hardest (separating Main, Secondary, Overload, and PE)?

dapper compass
#

A1, B1, B2, C1, B3/D1, C2, D2, C3, E1 for me, just generally

dry pumice
#

Only "maybes" is that there's an argument to be made that E1 could easier than D main, and that I find C3 secondary and overload easier than those of C2.

#

The main of C3 is worse than C2 by a mile, so I can't say which PE is worse.

calm flax
#

Is C3 PE comparable to say, E1?

dry pumice
#

No, I think E1 is easier. Probably. I got carried through it, so it felt like a very hard B level to me, and so my opinion on it is not very objective.

#

There's 2-3 gimmick solutions that basically completely counter that level.

wooden osprey
#

E1 is easy if you get all the right cards

calm flax
#

I know B2 secondary felt so much more exhausting than B2 main

wooden osprey
#

thats their objective

#

other than C2

#

C2 extreme*

#

C2 extreme is connected to main

#

so its not that hard

dry pumice
#

B2 secondary is exhausting only because its 2000 rooms of stealth through shadows

wooden osprey
#

unless you are really really bad at killing moms

dry pumice
#

There are more fun secondaries. Quicker too.

calm flax
#

And what would you guys say the longest level in R7 is

dry pumice
#

Oof

#

Not counting checkpoint reloads?

cobalt pollen
#

c2 feels longest to me

dry pumice
#

Definetely either C2 PE or C3 PE

calm flax
cobalt pollen
#

c3pe doesnt feel as long as c2pe tbh

dry pumice
#

To be fair C3 main objective is mandatory 50 minutes either way.

calm flax
#

D1 looks like it could be really short if you did the back to back pain scans

hardy grotto
#

c2 really drags on

cobalt pollen
#

you have 2 timers back to back

vital sierra
#

50 minutes is already good enough\

dry pumice
#

Stealth

  • 10 minutes until alarm
  • 30 minutes of survival until you can extract
vital sierra
#

back then we have about 3 - 5 hours a level

calm flax
#

30....?

cobalt pollen
#

20 minutes

calm flax
#

Wtf

cobalt pollen
#

not 30

calm flax
#

Even so

#

Jesus I thought C1 was bad

cobalt pollen
#

door just gradually unlocks as the timer progresses

dry pumice
#

Heh. My average level playthrough is 70-80 minutes

vital sierra
#

at best, 2 hours

calm flax
#

B2 Main with my friend group took 3 hours bc we kept dying

#

😵

dapper compass
#

idk E1 is mostly hard due to how easy can people strain resources and how, if no cheese involved, a single fuckup can kill the run right away or remove such a huge amount of resources that your failure is guaranteed down the line

cobalt pollen
#

c3 is just long because of back to back timers that lock doors

#

e1 is hard if you just have bad teammates

#

just boils down to how dumb your teammates are and how good they can manage resources

#
  • shoots immortal
calm flax
#

Lol

neon plaza
#

I mag dump the unkillable creature just to prove a point

cobalt pollen
#

i had this guy that blew his entire ammo on immortal before the first alarm

dry pumice
#

Lul

neon plaza
#

I mean I beat it so something worked

wooden osprey
#

the first time i saw the immortal i laughed so hard

#

didn't even try to shoot it tbh was just laughing at it sliding around

#

and looking like a floppy tank

neon plaza
#

it looks undercooked and poisoned

dry pumice
#

It looks like a heart from certain angles

wooden osprey
#

i rather have greg than the immortal right now

dry pumice
#

I think we just need more of them

neon plaza
#

unkillable giant charger when?

dry pumice
#

1 is no problem but 2, 3 or even 4...

#

Although they'll be babysitters all the same.

hardy grotto
#

unkillable giant charger would be highly comical

wooden osprey
neon plaza
cobalt pollen
#

charger tank

wooden osprey
#

i mean greg is a unkillable giant charger

cobalt pollen
#

charger tank that can snatch people and scream for waves

soft crater
#

Immortal Baby*

#

Fast Unkillable lil shit that'll keep annoying you unlike the stupid ai Pablo

neon plaza
#

immortal snatcher with increased aggro?

cobalt pollen
#

shadow snatcher

soft crater
#

Snatcher but it has no limit on how many of us it can grab

dry pumice
neon plaza
#

add more invincible areas

soft crater
cobalt pollen
#

immortal snatcher

dry pumice
#

That'll be horrible

neon plaza
wary linden
neon plaza
#

not meeee

#

I'm bad at this game

wooden osprey
neon plaza
#

but how much per rundown?

#

if I have to pay I probably won't buy them

#

cos I'm broke

#

af

#

24/7

icy cave
craggy pier
#

4-5 hours 😂

soft crater
#

Me when they re-release old rundowns but with checkpoints and too much supplies

icy cave
wary linden
#

what are you even on about

icy cave
wary linden
#

you can do it in an hour and half

#

a reactor that last around 30 min, and main isn't that long

#

overload is 5 min

#

it can takes 2 hours sure if you are taking your time

#

but it can be done in less time

#

people were taking 3 hours in r4c2pe... yet the level can be done in less then 50 min

craggy pier
#

I have done r5c2pe in 1 hour 20 something mins with a trio

#

Sounds to me, you made a trip back to extreme to get more resources because 16-20 uses/12-15 uses of ammo + 4/5med is somehow not enough for 1 shadow alarm, 1 class 5 and 2 surges

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Plus don't forget you have at least 7 cfoam and mines at your disposal even after using let's say 4 of each on ex + ovl

wary linden
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People really just don't remember how bad they were back then.

soft crater
wary linden
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Nothing clown about it. People have more experience now then they had back then. If you didnt improve with that time then you have an issue as a player :P

mossy aurora
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Don't you think experience in R6 and R7 is not nearly as educational/valuable as in R4 or R5 though?

craggy pier
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Can the new monster type be slowed with foam

icy cave
craggy pier
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Thanks we are really struggling with C1 trying to come up with a strategy.

scarlet prairie
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Just gotta shoot them. They'll stagger and run away. If they're the issue, your group isn't giving them the respect they deserve.

craggy pier
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We are not that good so we're looking for advantages haha thanks though

wooden osprey
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ps: dont stand directly on or close to the mine just make sure snatcher goes over it

scarlet prairie
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I'm curious how that'd be helpful on C1. That sounds like a strat for later encounters, where you're not glued to a scan point.

craggy pier
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you can simply just shoot arm then when it stands up, shoot body

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simple stagger

wooden osprey
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or grab a shotgun and 1v1 the mf

craggy pier
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remember you just need to do 40 damage to stagger, 5 hel revolver shots is enough

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2 hel revolver + 1 shotgun/choke mod/high caliber

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1 sniper

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I can show you simple snatcher takedowns/staggers

dry pumice
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Snatchers are at their weakest right as they are about to attack, as they open up their fleshy stomach.

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Get your hardest hitting weapon and shoot him in the gutters.

craggy pier
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instead of words

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here are clips

pseudo kettle
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Is there an Xbox port?

dry pumice
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No.

craggy pier
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shotgun snatcher

wooden osprey
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pump shotgun best shotgun

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also it can run and shoot at the same time most of the times

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so its great for chasing

craggy pier
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I think clips are stronger than hollow words

wooden osprey
wary linden
neon plaza
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I don't think so

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I still thrive and I'm bad at games

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#kiting

wary linden
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you were still force to adapt your gameplay overall in these past rundowns

rigid sinew
spark wolf
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they'll just tell you things that are wrong

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because basics in the game changed

rough beacon
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How do scouts react to sleepers around them waking up? Because I know they will scream I just don't exactly understand the mechanic that causes them to

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Is it the sleeper accidentally entering its feelers? Or the sleeper screaming?

spark wolf
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if the scout is very close to it, it will alert the scout

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the same way that it would alert another sleeper

rigid sinew
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can confirm by accident thenboom

rough beacon
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Like how far?

spark wolf
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idk actual distance

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its all feel

rough beacon
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Ahh okay

mossy aurora
turbid horizon
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If you’re within it’s tentacle range, generally watch out, because if something wakes up it’ll be hard to get to

rigid sinew
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in general, all hard alerts will wake up a scout except for running

turbid horizon
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And jump iirc or is jump not hard alert

spark wolf
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boss enemy introduction this rundown KEKWait

rigid sinew
rough beacon
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Alright thanks so much

rigid sinew
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and it's falling rather than jumping

turbid horizon
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Oh so bhop

spark wolf
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nothing about movement wakes up the scout on its own

rigid sinew
turbid horizon
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Oh wait hi kat >.<

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Didn’t recognize the pfp

rigid sinew
wary linden
rigid sinew
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based

mossy aurora
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Fair point

neon plaza
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but cheese is fun

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and tasty

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sometimes

wary linden
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but it can also stink a lot

neon plaza
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that's true

turbid horizon
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🤨

winged turtle
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everything in moderation

neon plaza
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I don't have a great sense of smell so I don't really pick it up

wary linden
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gotta love phones

vital sierra
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that map is long and it took experience people at least 1 hour to beat main

wary linden
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ok.. but i have a pub r4C2PE that lasted 50 min

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and that wasn't even the fastest one i did

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i joined during the r4extenstion time period.. so i had a lot less knowledge too back then and was way worst at the game... yet somehow it was still possible to achieve

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🤷

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just split the team in all of the zones for main. the map goes 4 times faster 🙂

dusky tiger
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Here's hoping the experience from half of r5 and entirety of r6 and r7 allow me to perform somewhat well

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In the older ones

vital sierra
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meh

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you have infinite stamina

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it's like releasing you out of your chains

wary linden
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stamina doesn't change much

tranquil arch
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it really does

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proper kiting becomes possible

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and you can also bunnyhop rooms still

wary linden
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you never NEEDED to kite in old rundowns.. everything is possible without kiting. people will just have to actually adapt and learn now instead of relying on kiting

mossy aurora
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stamina didnt remove bhop, those were different changes

wary linden
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stamina also didn'T remove kiting 😛

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it change legit nothing to people who learned how to use it properly

mossy aurora
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eh it depends on what type of kiting though, you cant circle kite a group of 20 sleeprs while your team finishes the scans anymore type of kiting

wary linden
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that is not true

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you can still do it by walking and feeding a bit of sprint here and there

mossy aurora
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i would like to see a clip of it

wary linden
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people just can't be braindead anymore

dusky tiger
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Infinite stamina was convenient if anything

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It's like I could run back to evac
Reasonable considering the workout these bois get everyday
Or every drop

soft crater
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stamina complaints but more like if they add checkpoints/More supplies to fit the current

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:/

dusky tiger
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Make checkpoint restarts randomize everything

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Box locations etc

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That would fix most of the issues with them

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But apparently that's really hard so

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¯_(ツ)_/¯

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let's not forget the bugs

vital sierra
dusky tiger
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Not if done well I guess

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I just like checkpoints cuz it saves time
I can see how it makes the game easier but I'll take convenience over minor loss of challenge nowadays

vital sierra
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same with not randomize everything

wary linden
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"saves time"

dusky tiger
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Dunno about you
But it has for the group of friends played with

vital sierra
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the argument of "If done right" is very bad

dusky tiger
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Is it?
It would be expected from a game dev to properly implement it

wary linden
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A lot of people are too stuborn to reset when they should and will make the level last longer instead by failing multiple times in a row

dusky tiger
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Or devs

vital sierra
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well, you can put that on everything

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Cyberpunk 2077 would have been better, if done right

dusky tiger
vital sierra
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"This feature would be great, if done right"

dusky tiger
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Yes
But I like the checkpoint system so I would rather it be tweaked

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To not suck

wary linden
vital sierra
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but what if your suggestion suck?

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or not done right?

dusky tiger
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Then I'll be sadhe

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sadge*

vital sierra
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you don't know if a feature it's "done right"

dusky tiger
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We'll see what happens in r8

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May they fix the bugs first

wary linden
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People would rather wipe instead of trying to salvage a run is sad. Feels like part of the charm of the game is lost

dusky tiger
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I have encountered that with a few people

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But then tend to leave once they realize noones gonna reset over a minor mistake

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Makes our job easier

vital sierra
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but @dusky tiger suggestion into play

dusky tiger
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Hm?

wary linden
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There are some who will shoot the team or force a wipe in other ways

vital sierra
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what if checkpoint randomize everything

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well, people either wouldn't use checkpoint

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or they just leave

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since it's not an "advantage" anymore

dusky tiger
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I would like think having have the level done and being able to respawn there

vital sierra
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anything that's good for the player, they consider it good
anything that's NOT good for the player, they will dislike it

dusky tiger
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Especially if the previous bit is lengthy or extremely difficult would be a reward in it of its itself

vital sierra
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"why would either use checkpoint if everything gonna randomize?"

neon gust
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How about you checkpoint some bitches

vital sierra
dusky tiger
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dies of death

neon gust
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thats what i thought