#gtfo-related-questions

1 messages · Page 3 of 1

daring fog
#

0-5

cobalt pollen
#

boils down to rng

daring fog
#

but we will know if the devs actually try to fix d1 bugs xD

cobalt pollen
#

pray to warngden not to spawn scouts and only spawn 1 snatcher

craggy pier
#

Tryna do something with scouts but no luck

tender pasture
#

can you one shot charger scouts with spear to back

craggy pier
#

nope

dapper compass
#

Not without external modifiers

craggy pier
#

you can cfoam and double full charge with spear or hammer

tender pasture
#

thx

thin stag
#

Anyone knows how cfoam portion booster works? can't really figure it out, nor i have noticed any change with +150% or without it

viscid wolf
#

u get more value with a blob

#

takes less blobs to cfoam a door and enemies

drifting patio
#

normally a full charge takes 12 ammo, but with 100% portion, it effectively uses a full charge for only half the cost-->6 amm0

#

when you do just single blobs, a percent of 1 ammo gets rounded up to still 1 ammo for whatever erason

thin stag
#

Okay, makes sense now

#

Thanks

drifting patio
#

np

wide fiber
#

hi guys, noob here, my friends ragequit but i really wanna finish B1, is it frowned upon to launch matchmaking without a mic ?

still fjord
#

It's fine if you have no mic, there are quite some people that don't have one, but you might have more luck in #lfg-beginners

wide fiber
#

ok thanks

icy cave
obsidian depot
#

matchmaking is a mistake and I would generally advise against using it, plenty of friendly people around the lfg to play with, even if you don't have a mic, just be willing to listen and even use the text chat to communicate

spark wolf
#

it's rough to like the game if you play matchmaking

velvet dagger
#

did they fix c3?

stoic breach
#

No

noble sierra
#

You can replace c3 to whatever you want.

wanton nimbus
#

Y’all know how to make game suggestions?

stoic breach
#

Copy what it looks like in bot commands

mossy aurora
noble sierra
daring fog
#

whats with all these incorrect cfoam portion posts lol

dry pumice
daring fog
#

yeah still havent seen one that actually explains what it really is xD

vital sierra
#

right now, the c foam launcher explanation is good enough i guess?

sacred dew
#

nobody talks about the cfoam efficiency though

distant ice
#

Don't have to figure it out if you don't use boosters

daring fog
#

only map the extra total blobs can be usefull on is e1 ^^

rocky whale
#

Hey guys! Do I get less rewards if I'm deceased during extraction?

desert falcon
#

nope, doesn't matter if you are alive when you finish the mission in any way

icy cave
daring fog
#

Boosters might be wonky though

#

Had cases where i didnt get anything cause i had a single crash. Very fun when it counts the heat reduce though

icy cave
daring fog
#

still annoying when it would be 2 aggressives which i can waste on carries

slim pond
#

Do you need to do the B3 secondary before you do the overload?

dry pumice
slim pond
#

K

dry pumice
#

I mean, you can but you'll have to backtrack through fod and respawning rooms.

noble sierra
#

You can't, no bulkhead key in overload.

distant gate
#

When do we get the scattergun back? PirateSimon

soft crater
#

goodcat yes

#

Where is my Burst scatter Cannon

#

I was promised one

distant gate
#

Burst Cannon Primary
Scattergun Secondary
PirateSimon

soft crater
dry pumice
distant gate
#

Flame thrower sentry when? FingerGuns

#

🔥 🔥

wide fiber
daring fog
#

if you dont have a mic you rarely find teams here lol

rigid sinew
#

sometimes I just say hi and not talk the rest of the match lol

#

most people seem to be fine with that for some reason

#

though the fun of matchmaking is dealing with the trolls and noobs ihavenofacebutiwillstillscream

daring fog
#

yeah unless you try to actively ask if its okay to join without mic lol

#

matchmaking is fun the one in 8 lobbies that doesnt break xD

rigid sinew
#

that's the best part, you don't ask SantonianWhatElse

daring fog
#

yeah if you try to be civil you just dont get teams

rigid sinew
#

be a gamer

#

gamers aren't civil

#

B)

daring fog
#

though still waiting for my third team for full mute e1 clears ^^

#

last one was broken by the games sound engine desciding to attempt to repeatedly write on ram addresses that are already reserved/used on other stuff lol

rigid sinew
#

epic

daring fog
#

which in a 1.0 release in this ages shouldnt happen anymore but xD

rugged lion
#

just got the game and joined the discord. any advice to a new specimen?

dry pumice
#

.t lfg

uneven gulchBOT
dry pumice
#

Only advice: try to learn proper stealth protocols ASAP

#

if you'll give me like 10 minutes we could attempt A1 crash course run

#

You can complete EVAL at the mean time

rugged lion
#

@dry pumice apreciate the advice and at work on lunch so unavailable atm just excited after the EVAL this morning.

uneven gulchBOT
# rugged lion just got the game and joined the discord. any advice to a new specimen?

New to the game? Check out these guides

GTFO isn't a game where you'll find a classic "press space to jump" tutorial, instead, we tried to make the first map A1 as self-explanatory as possible. A quadrant in The Complex has also been secured for Evaluation of new players. We also collaborated with the community creator Professor Scaler. He made one guide for A1, and one that touches more on the different systems in the game.

A1 Guide
https://youtu.be/x2ppSAewh7k

Beginner guide to GTFO
https://www.youtube.com/watch?v=UdMxvQ0Jiv8

Another new rundown, another new A1 level guide. We've been here before, we all know how this works. Unless if you're someone new, in which case welcome to GTFO! The complex is a cruel place so let's help you survive your first mission!

00:00 Intro
01:24 Loadout
03:17 Zone 43 & 44
04:34 Zone 45 & 46/47
06:56 Zone 48, 49, Extraction
11:05 Outro
...

▶ Play video

New to GTFO and looking for some guidance to get you started? Then look no further! Here you'll learn everything you need to know to gain a basic concept of what GTFO is and how this game operates.

00:00 Intro
01:18 Table Of Contents
02:08 What Is GTFO?
04:49 Finding A Group
07:48 Loadout Selection - (Guns & Melee)
08:55 Loadout Selection - (To...

▶ Play video
ruby wasp
#

This should help you

dry pumice
# rugged lion just got the game and joined the discord. any advice to a new specimen?

Alright here's some basic things you need to know:

  • Stealth is a game of "red light / green light". While they are sleep - that's green. When they glow / stretch / make sounds / go semi-awake - that's red.
    While they're fully asleep - crouching is 100% silent.
    Walking / changing stance (switching between crouching and standing) causes them to go become wary.
    While they are wary - they can sense even crouching.
    Sprinting immediately wakes them up.
    And of course - they don't like light, but you can use light so "synchronise" their sleeping/wary phases.

  • There's 2 major damage modifiers: headshots and flanking shots.
    Hitting / shooting enemies from behind deals extra damage and it stacks with headshots as well. When in doubt - hit them to the back of the head.

  • Don't be too conservative with your special weapon. Seen people recently go into 0 on their main weapons and barely use their secondary. It's not super bad, but it can create certain issues with ammo distribution.

  • Shotgun sentry bad.

eternal bridge
daring fog
#

which is absolutely useless

#

heck if you cant even communicate your thoughts in ingame chat whatcha doing xD

craggy pier
#

lfg be like

#

needs "communication"
average clear time is 3x a normal run
usual comms contain "oops I alerted x enemy"
50 thousand checkpoints

shrewd dirge
#

no push to talk so constant sound of dog barking

dry pumice
#

As intended

vast tulip
#

When doing the b2 gather objective, will the items show up only in the section behind the secondary bulkhead?

#

I dont want to leave the area, cuz Im worried I'll fail the objective, but its been like, 40 minutes and im certain Ive searched every box and only 2 have showed up

regal tendon
#

Can’t you ping them on a terminal? Also no, they can’t spawn outside the area behind the secondary bulkhead.

vast tulip
#

Ive tried pinging, but clearly i dont know the right term to ping. I tried GLP, GLP-1, GLP_1

#

oh god imma feel so dumb if its GLP-1_CANISTER

regal tendon
#

They usually have some funky number behind them. Use the list command to see which GLPs are left.

open fossil
#

just do LIST GLP ZONE_XXX? Should give you the full names after

#

for each zone

vast tulip
#

Oh right, LIST exists

regal tendon
#

I think you can just do LIST GLP.

vast tulip
#

Thank you for pointing that out to my Neanderthal brain x-x

open fossil
#

ahh for B2 yeah, only really need to know the zones for C1

vast tulip
#

thanks guys!

balmy turtle
#

hey all. couple buddies and myself are going to get this game next week. Whats the status on development?

rigid sinew
#

Yes

noble sierra
#

The status is like...in 2019 PUBG state.

eternal bridge
scenic radish
#

is occiput ever coming back

viscid wolf
#

what

#

for sentries?

#

occiput is still athing

#

oh it's gazinger

scenic radish
viscid wolf
#

hi gazinger

craggy pier
#

is the game ever going to be good again

#

it's only been 6 rundowns and the game is already in recession

#

like cod zombies, where it will never peak again after bo1 - 3

obsidian depot
craggy pier
#

i really enjoy pubs that blames mutes for their fuck ups

#

i also really enjoy pubs that don't understand basic tool or weapon mechanics

#

i had people shouting BIO PINGS WHERE, then i shouted back have you heard of cd you fucking troglodyte chimpanzee

#

i also really enjoy people insta leaving because there a mute who joined

#

i also really enjoy igl that don't really know what their doing

#

i also really enjoy pubs who demand you to carry a certain tool or they want you to piss off

#

i also enjoy pubs who leaves without saying a single thing and is carrying a high use resource

upper ginkgo
#

pubs are the apex of the gtfo experience

vital sierra
#

have you played DRG on asian server?

flat furnace
vital sierra
#

they modded the game

#

spawn enemy more than haz 5

#

and then gave themself invulnerable

craggy pier
#

sounds like a you issue

#

the lobby name is usually a big enough hint whether or not it's altered

vital sierra
#

most of them are chinese tho

icy cave
craggy pier
#

i see like 70% of the lobbies are not chinese

#

sounds like a you issue x2

vital sierra
#

and i see 70% of the lobbies are chinese

#

sound like a me issue then

#

it's not like everytime i matchmake in any game, it automatically put me in a chinese lobby

craggy pier
#

or you know just

#

set your region preference

#

and if you live in asia

#

consider leaving the country

vital sierra
#

dude, i'm next to china

craggy pier
#

set your region preference to only medium - world idk

vital sierra
#

oh ye, and have it 200 ping or more

craggy pier
#

sounds like a skill issue

#

i've gotten like 300-500 kills with high ping and little to no downs

vital sierra
#

ye, i don't like rubber band

stray pier
#

is headgear010 in the actual game? I see it in modded version but im not sure if its in the actual vanilla game
https://postimg.cc/ThdWNRZf

vital sierra
#

oh ye, sure

craggy pier
#

idk rubber banding affects reload canceling and animation skipping

#

which i don't care that much

vital sierra
#

i almost one shot bosses, is that count as an achiement?

craggy pier
#

i just shoot bugs

vital sierra
#

oh ye, who wouldn't shoot bug in a bug shooting game

tacit zealot
craggy pier
#

drg is pretty boring anyways

#

haz5 too easy and i don't want to install mods for increased diff

obsidian depot
#

didn't ask but ok

stray pier
tacit zealot
#

No

#

It is in the game files; that is the extent of it.

stray pier
#

Why would they do that, it's so cool I been wanting that in-game ever since I saw it on the steam page artwork

tacit zealot
#

@shadow flower

daring fog
#

just to troll us same as the bug fixes in patch notes that never get delievered

tacit zealot
#

fixed sound bug

daring fog
#

fixed anything

#

already found every bug of r7 patch notes ingame again

dry pumice
mossy aurora
#

maybe saving it for a timed thing like the tigris mask

#

RIP michelin man skin

dry pumice
#

It does look awfully grander than usual masks

#

That trunk especially

#

The entire neck thing is part of the mask as well, me thinks

#

So that's the biggest mask since scorpion or the hooded one

#

Lots of potential clipping issues

shadow flower
daring fog
#

except initial negative ammo yes

open fossil
#

What an outstanding individual, actively pursuing and encountering bugs to make sure they've been properly fixed. Serving as an example to everyone here

vital sierra
#

outstanding

#

do you know how to reproduce the cell bug?

shadow flower
#

A 100 % repo of checkpoint bugs Hackett_Heart

open fossil
#

Out of curiosity, and i'm sure it's already been discussed, But has the item carrying bug ever occurred for the host?

#

Not sure how much is known about the occurrence or cause of the bug, but since alot of it stems from client stuff. usually a pretty safe bet

vital sierra
#

you can't do any [HOLD BUTTON] interaction

#

you can shoot and open door

#

and only occur when you play with at least 1 other player

#

same as client, there is no 100% repo

open fossil
#

wack. Given the fact it only occurs with other players though, has to be something to do with the connection yea?

#

not that it narrows things down much at all i'm sure

vital sierra
#

with all my testing

#

if you hold a heavy item and finish the checkpoint scan, it will stay on you

#

but you can still drop it

#

the bug happen when you carry the item AND the game are forced to make you drop the item

#

i might go test something

open fossil
#

Let me know if ya need a second person for ya testing. But also, easy solution. Simply remove checkpoints

vital sierra
#

if you remove checkpoint, steam forum gonna be up in flame again

daring fog
#

just make a mode that has and one that doesnt have chekpoints

vital sierra
#

well, you can just DON'T USE CHECKPOINT

daring fog
#

yeah but some use them cause they got time constraints called real life

vital sierra
#

well ye

#

then why would you make another mode for it

#

while you do can do it yourself

#

nobody force you to use checkpoint

#

i hate to say it but, it literally Player Choice

open fossil
#

I mean checkpoint currently has lots of issues. But the issues only show up when people go back to a checkpoint. Otherwise it's just a funny security door with abit of green spray paint

vital sierra
#

ye

daring fog
#

it is players choice but it would atleast let people matchmake for non checkpoint runs ^^

#

though with how matchmaking is ignored and further broken with each patch by the devs... yeah no way it gonna happen

vital sierra
#

well, just say no cp, for lfg of course

open fossil
#

using matchmaking, pretty funny joke you're saying there

vital sierra
#

different people, different experience

daring fog
#

using lfg funny joke

vital sierra
#

we have bad experience with MM so no MM

icy cave
vital sierra
#

"bashing for 8 hours"

daring fog
#

yeah atleast read what you respodn to lol

icy cave
#

I did

vital sierra
#

people use checkpoint just for using checkpoint

open fossil
#

Honestly it's less of bad experience with MM, and more so i've never had issues with lfg, so why bother using anything else. Especially with the convenience of discord

daring fog
#

only ever had bad experience with lfg on here

#

cause people expect mics when they aint needed

open fossil
#

very unfortunate

icy cave
#

The easiest fix for CP (aside from the bugs) is to lock PE runs behind a no CP run and give some fixed drip for the PE completions. Now there is incentive

vital sierra
#

that just challenge run tho

open fossil
#

ehh, just gives a weird feeling of elitism, even if that's not the case

daring fog
#

if you have time constraints you dont bahs your head for 8 hours lol

vital sierra
#

rundown has been drastically lower on time to play

icy cave
open fossil
#

like if ya don't use checkpoints, more power to ya. And honestly people wasting hours repeating the same checkpoint despite the problem being their poor performance before the checkpoint is a negative

icy cave
vital sierra
#

if you want a challenge run, just give CP a use thing

open fossil
#

course that's not always what a checkpoint is used for. Had a couple runs where all it took was one checkpoint to have a better understand of the level and complete it successfully

vital sierra
#

like, only use CP for 3 time a level

icy cave
#

and that is why the next fix is max 3 CP uses before total wipe

vital sierra
icy cave
open fossil
#

it's also really usefully for building experience with a particularly hard section of a level, as that's often where a checkpoint is placed. Avoids the hassle of restarting a run, spending 30 minutes doing the easier bits, just to wipe on the hard bits

#

"hard" used subjectively for this rundown

#

Limiting checkpoints honestly doesn't sound like the worst idea

vital sierra
#

if they use pmother more than it will be hard

#

but Pmother is like a boss type

#

putting her at C tier is kinda bothersome

icy cave
open fossil
#

||Pmother in E1 but you literally just stealth past it and close a door in it's face running to extract||

vital sierra
icy cave
#

At least that way CP and PE are solved and more focussed on a langer part of the community

open fossil
#

Checkpoints aside, it is a shame no cosmetics were given for PE

icy cave
vital sierra
#

it's not really good to give PE something

#

flashback to Back 4 blood shenanigans

open fossil
#

haven't heard that name in ages

icy cave
vital sierra
icy cave
#

But they could use mothers a bit more

vital sierra
#

even in D1, 2 mother isn't even that bad

icy cave
ruby wasp
#

The amount of monkeys that wiped at R5A2 overload tho

vital sierra
#

wipe once

open fossil
#

honestly kind of funny, since I had a team screw up and wake up the Pmother , but somehow we shredded it

ruby wasp
#

The new players ain't gonna wipe just once

#

💀

tardy ingot
open fossil
#

I mean from the perspective of a completely new player, this rundown was probably rough

vital sierra
#

^

#

this rundown for new player is pretty hard

open fossil
#

then again, they'd probably have a seizure on earlier rundowns

vital sierra
#

some are hard stuck on C1

#

on R5, some quit the game on A1

#

big ass floodway tile

open fossil
#

don't think making the game more accessible is the worst idea. whether that's been implemented poorly or shafted veterans is debatable

tardy ingot
#

i mean r5a1 was unbalanced due to stealth for beginners who would struggle with it

#

eh game should have a harder skill ceiling

#

the floor rn is perfectly fine

vital sierra
#

they HAVE TO put a new tile on A1

tardy ingot
#

so people can go into a1 and be decently enough

icy cave
#

open door .... scream

vital sierra
#

and putting mom on A level is just cruel

tardy ingot
#

ye

vital sierra
#

it's so random

tardy ingot
#

mom in a b tier overload is nice

#

or in base c tier

#

generally, more optionals

vital sierra
#

look at R4

#

Tank on C level

icy cave
open fossil
#

The thing is, should things like E Tier only be completable by skilled teams? What skill ceiling should be aimed for? Since the idea of a certain portion of a game only being locked behind such a high ceiling might not be the best

vital sierra
#

great for introduction

tardy ingot
#

we got more in r7 than r6 tho which is nice

tardy ingot
icy cave
#

What ceiling is a good question tho

tardy ingot
#

yes only skilled teams with good coordination should complete E tiers

vital sierra
#

E tier should only be beaten with a whole team being experience

tardy ingot
#

i think r4e1 is a ceiling that we probably should not go too far beyond

vital sierra
#

and not 1 guy know a thing and everyone get a free win

open fossil
#

So no Solo, no Duo. Full Team working their asses off and utilizing all their knowledge

vital sierra
#

the dev should make an enemy for E tier level

open fossil
#

sounds pretty good honestly. Just unfortunate alot of people would be gettin shafted

vital sierra
#

pablo/tom isn't good enough

icy cave
#

as the game was intended to start with

tardy ingot
#

@open fossil i mean people stil solo those levels. Tho with cheesy tactics
anyone who would mald about not being able to solo/duo the later levels did not understand the idea of the game

icy cave
#

and the no CP in E tier is also very good

tardy ingot
#

this so much

vital sierra
open fossil
#

a CP in E tier would honestly just feel... wrong

#

like if there was one, single Tier that should never have a checkpoint

#

it'd be E tier

vital sierra
#

e tier right now are headed to the right direction

tardy ingot
#

i mean you could still add checkpoints to E tier. But definetly not spammable ones

vital sierra
#

it just need more... E tier level difficulty

open fossil
#

or F tier when it finally drops. Can't wait for F1, or Formula 1 Racing

tardy ingot
#

like r2e1 couldve gotten one with 3 uses before the error at the end and it would be ok

#

but unlimited checkpoints would suck

icy cave
#

I would remove CP's from D tier as well. but we already established I'm an jerk

tardy ingot
#

people would have 20 hour clears lol

vital sierra
#

example

tardy ingot
#

@icy cave i think just making checkpoint = no pe would fix it

#

for D tiers

vital sierra
#

if you put cp on E tier

tardy ingot
#

together with limited checkpoints

vital sierra
#

put it on the door that pablo/tom spawn

icy cave
tardy ingot
#

eh current E tier is too short for a checkpoint anyway. its just that pablo is a bit of a drag after the first scan

icy cave
#

I aim for that as well no PE if CP is used

open fossil
#

Balancing a games levels around a skill ceiling is definitely alot harder when GTFO is one difficulty. In the case of something like Left 4 Dead, there is a pretty high skill ceiling, but every bit of content is available since difficulty options exist. But GTFO straight up wouldn't work with such options

vital sierra
#

they need to make an E tier enemy

#

pablo i think it just a C tier enemy

open fossil
#

God I wish Pablo was implemented better.. the base idea is great, but having one poor bastard babysitting him is lame

icy cave
vital sierra
#

it's the same on everything

icy cave
open fossil
#

Really only good way of implementing it is having some sort of way to stun, or make the invincible enemy fuck off for a couple minutes to do things

vital sierra
open fossil
#

or ya know, just door glitch the door like some sort of bastard and remove the enemy entirely

icy cave
open fossil
#

remove the gameplay entirely

vital sierra
#

i think putting pablo on C1 is better

#

a wave come in with him

tardy ingot
#

i wished they did pablo like the enemy in dead space. where if you did enough dmg it couldnt run after you for a sec

vital sierra
#

the whole team need to run around on the last scan

open fossil
#

door glitch my pc's graphics card and remove everything

icy cave
#

Also technically someone who boots up the game for the very first time can join an E1 game.

vital sierra
#

kinda sad that you have every weapon available to do all of it

dapper compass
icy cave
#

So basically no content is locked

open fossil
#

Stun Pablo before jumping ontop of him and eventually knocking it down, before looting him for his hide and turning him into armor. Monster Hunter

open fossil
#

Become Pablo

vital sierra
#

it's interesting for lore-wise

icy cave
daring fog
#

just use glass

vital sierra
#

i wonder what people think of him

daring fog
#

easiest way to do jerry

#

and you can go cook or do other stuff at the same time

#

win win for both sides

open fossil
#

the fact immortal's biggest weakness is straight up glass is really something

daring fog
#

its video game glass

#

unbreakable so you cant save whos behind it xD

open fossil
#

gamer glass. made from the glass ceiling that all gamers are trapped under

#

since it's well known we are the most oppressed group of individuals. So the glass better be strong

tardy ingot
#

but you could do that even if he was a lot better designed

daring fog
#

you can remove any enemy if you manage to time it right and stuck them in the ceiling

open fossil
#

having heard horror stories of people joining lfg E1 lobbies and hearing people discuss door glitching. Glad i never experienced such a terrible thing

tardy ingot
#

its like when people say "this e1 is easier than current d2" and use all the cheeses in the world ariann13OMEGALUL

daring fog
#

door glitching is just sad

tardy ingot
#

door glitching is just "i dont actually wanna play the game"

daring fog
#

even without glitches and cheeses e1 is easier then d2

vital sierra
open fossil
#

i'm sorry for your loss

vital sierra
#

like, if you don't want to play the game, then just stop

icy cave
vital sierra
#

they just say

daring fog
#

only problem on e1 is scouts changing their walking routine in pmom room

open fossil
#

you know what they say. Hard games make harder players. and also absolutely cheesy bastards

vital sierra
#

"i love the game man but, these door glitch is ruining the game"

daring fog
#

and snatcher dropping you out of world

vital sierra
#

*proceed to do door glitch

daring fog
#

good thing i dont even know the door glitch ^^

vital sierra
#

i love the game man but, i have to cheat

#

we have ZERO bug occur

daring fog
#

yeah all the invincibility spots on e1 ^^

open fossil
#

"Door glitching? you mean just perma foaming the door?" spoken by a old man in a rocking chair, ignorant to the sins of the new world

tardy ingot
# daring fog even without glitches and cheeses e1 is easier then d2

eh. D2 rly only has 3 times where it is even remotely challenging
Charger zone spawning inside on scouts and bbcs
mom spawning on wave
extract

do e1 without cfoaming thunderdome or standing on crystals. no boosters
Or even better (tho i dont consider this cheese) dont lure pablo away. have pablo in the same room as you 24/7

vital sierra
#

everything it's going smoothly

valid arch
#

I started playing GTFO at rundown 7, theres only two legs for apparel?

daring fog
#

did it already

tardy ingot
open fossil
#

you don't get all the cosmetics for getting all the unlocks

valid arch
#

Ahh i see

vital sierra
#

better luck next time

open fossil
#

just randomly picks from the pool

daring fog
#

we never will be able to get all cosmetics

open fossil
#

some poor individuals got stuck with nothing but jorts

valid arch
#

So I can still get apparels from Rundown 6 too right?

open fossil
#

I thank god everyday for my cargo pants

#

ha ha

open fossil
#

no

vital sierra
#

only one of them

#

the tiger mask

open fossil
#

you can get apparel that was added in r6, but obviously not from r6 directly

daring fog
#

you cant get the r6 exclusives

tardy ingot
#

? you can still get old ones in random drops iirc
unless alpha means you cant get tiger mask anymore

tardy ingot
#

but that also includes other exclusives

open fossil
#

basically, the longer you've been here since r6, the more dripped out you'll be

tardy ingot
#

i mean i only use 2 sets
lemon
and when i dont wanna look like a lemon

vital sierra
#

it's like, first come first serve

open fossil
#

best back cosmetic is my boy, my son. Plant

daring fog
#

only set that exists is amogus with plant

open fossil
#

raised em since he was just a seed

vital sierra
#

he gave you air

open fossil
#

secret set bonus that deleted toxic fog. The problem was global warming the entire time

vital sierra
#

what i want was PE to give weapon cosmetic

#

but that will cause a lot of problem

open fossil
#

csgo knife skins type o behavior

neon gust
#

How about new tool

#

Fuck costemetics

daring fog
#

how abotu bug fixes*

vital sierra
#

grenade bug until i get one

neon gust
#

Only see them on lobby anyways

daring fog
#

you see them ingame too except you dont have time to look at your teammates

neon gust
#

PirateSimon 🐸

dry pumice
#

Some bugs are permanent.

daring fog
#

actually making it work past bug fixes

dry pumice
#

That's what I learned.

open fossil
#

hardly even notice what cosmetic color my team is wearing since I just call em by whatever their name color is. But that Elevator Drop? Basically a fashion show

dry pumice
#

I try to call people by names.

open fossil
#

names?

open fossil
vital sierra
#

i mean

#

i alt tab

icy cave
vital sierra
#

i only look at my teammate when either giving them resources

#

or teamkilling them

cobalt pollen
#

i love the elevator sounds

#

😩

open fossil
#

the elevator noises, that did you know according to the wiki was just the noise of wind coming through a slightly ajar door in Simon Viklund's home? Pitched down 🤓

neon gust
daring fog
open fossil
#

Solo with extra steps

vital sierra
#

what is you guys speculation on the heavy item bug?

daring fog
#

the carrying anything bug?

vital sierra
#

ye

daring fog
#

dunno how carrying items is handled . if its client or pure host side

open fossil
#

given the fact it's related to the checkpoints and only happens with multiple players present. Something to due with one player's client loading different from the hosts or something like that

#

Had a C2 run where the team got to a checkpoint, eventually wiped, and once we loaded the checkpoint, one of the players suddenly had a cell in hand, despite having not picked one up for a while if at all

vital sierra
#

i found the best bug report for that situation but lost it

#

foudn it

#

so, what is missing from this is BEFORE he enter the checkpoint

open fossil
#

So naturally we tried restarting on the checkpoint again, aswell as leaving a rejoining. The weird part was he put it into two generators and it fixed it

#

but then we wiped again, dude had the cell in hand again, but this time he was carrying three of them. So we slapped em into 3 different generators. just kept increasing by one with every reload

#

so basically, he was carrying 3 batteries in one

#

couldn't drop a single one of em

vital sierra
#

in that case, idk if it will be an easy fix but

#

have a limit on how many heavy item a player can have could be the solution

#

but then again, he can't drop the first one

#

so it boiled down to a "ghost" heavy item

open fossil
#

pretty much. And the only reason we even knew he had multiple was because he could put em into gens to whittle down the number

#

honestly i'm shocked such a mess could be happening in the first place. But this is coming from the place of someone with very little knowledge in game dev. And it seems the multiplayer aspect of coding is particularly rough

vital sierra
#

netcode is rough

open fossil
#

pairing that with saving the expedition data, player positions and items stuff every time there is a checkpoint. seems rough

vital sierra
#

from my experience

open fossil
#

not surprised it's the point with the worst problems

vital sierra
#

the netcode of this game, if you didn't use cp (and sniper melee), it's good enough

#

they updated their netcode to make medium ping feel like normal ping

#

i had played some game where, even if you have 40 ping, you still have desync

distant ice
#

Bullshit

#

And I don't even feel like trying to explain it to alpha

vital sierra
#

try playing back 4 blood

#

use server

#

playing NEXT to the server (40 - 60 ping)

#

enemy rubberband back and forth

#

need to kill 1 zombie 2 time because desync happen and i need to re-kill that zombie

#

ping didn't spike

#

everything is normal

distant ice
#

Other games being shit at networking don't make this one good

vital sierra
#

i said from my experience, it was good enough

distant ice
#

You seem to like relying on purely your experience a lot and then phrasing it like facts

open fossil
#

Welp, at the end of the day. I don't know shit about coding. And secondly, I don't have some religious level dedication to this game, so I'll just relax while they fix their issues. Never had enough issues to have an extremely negative impact on my personal experience with the game. And the devs mentioned they're working on it. Does that mean I should blindly believe what they say? unsure. But it is what it is. Chances are these bugs are going to be fixed at some point in time

distant ice
#

Fair opinion

#

Counterpoint

#

Some of us have been here for over 2 years and that view doesn't work anymore

craggy pier
#

you need to understand that the standard and expectations of vidya games dropped significantly

open fossil
#

Well lucky me, i've got another year atleast then

craggy pier
#

we are simply satisfied by mediocrity

daring fog
#

some are

#

other aint

open fossil
#

honestly seen so much absolutely horrendous shit from other game companies and such. That at this point this seems tame

vital sierra
#

ubisoft being shit lately

#

cyberpunk 2077 shenanigans

craggy pier
#

i'm not the type of person that settles for mediocrity but people like ^ does

vital sierra
#

back 4 blood buggy

daring fog
#

does alpha even play? all i see is him complaining about stuff

craggy pier
#

so it's really a good idea to listen opinions like them

vital sierra
#

hey, you're talking to a guy that put 4k hour into payday 2

craggy pier
#

than to form your own

daring fog
vital sierra
#

fanboy?

gentle tendon
#

Tarkov is another very unique game I love playing. It also constantly runs into technical issues. I like to cut the devs some slack, and if they're working on it and I'm still enjoying the game it's K.

vital sierra
open fossil
#

shying away from their main target demographic of veteran players, bugs not getting fixed at a rapid pace, stuff about modding community. Certainly heard things, but ain't been around long enough to know nor really care about these things

daring fog
#

about other peoples experiences

vital sierra
#

i have different experience from other

#

like, most of my friend have similar experience like me

#

i discuss with you, but you don't have any counterpoint, and now you called me complaining?

open fossil
#

I mean this is one of those games where if you've had good experiences with it, then that's all good. But that doesn't automatically mean no one else has had a different experience

distant ice
#

Alpha is just a simulator for spotting logical fallacies

vital sierra
#

wow

daring fog
#

its alpha lol even veterans state you shouldnt listen to him ^^

icy cave
daring fog
#

heck most speedrunners during r4/r5 stated his opinion is worthless lol

vital sierra
#

those are in the same discord bud

icy cave
open fossil
#

Like, I can safely say i've not had any outright terrible experiences with this game thus far. And because of that I don't view the devs negatively or anything like that. However I also understand that other people have been here longer, and have probably been more dedicated to this game in other ways. For better or for worst

daring fog
#

them you can actively see playing the game

icy cave
#

And I'm not on his side btw. He misses way to many bugs.

vital sierra
#

you right, i missed so many bug, that's why some of my comment are about how curious i'm on how to get the bug to happen

icy cave
#

But some interpret it as you saying they don't exist

daring fog
#

only helpful thing of alpha i can find in his last 20 pages of posts is where log files are xD

distant ice
#

that's fine and all but your guesses end up being as accurate as a scattergun sniping scouts

vital sierra
#

it's better to guess or trying to find it out

#

rather than just: Bug happen, pls fix

#

i have some free time, why not spend some to find that out

daring fog
#

game exists pls fix*

open fossil
#

I mean shots in the dark don't seem that helpful

#

but i'd imagine providing actual logs and stuff would be nice

vital sierra
#

not that bad either

icy cave
distant ice
vital sierra
#

well, you also have people saying: "Dropping heavy carry item before checkpoint help with lowering the Heavy item bug"

#

which also didn't work

open fossil
#

ah, did hear that for sure

distant ice
#

not literally you

vital sierra
#

ye, it didn't work

open fossil
#

he just like me, fr fr

daring fog
#

as i said would need to look into how the "heavy item" carrying is handled in the game code if its client or host sided

distant ice
#

as for whether dropping items works or not, i don't know if there's conclusive evidence towards either

#

doesn't fix it 100% of the time doesn't mean it didn't help

vital sierra
#

the previous comment counter the other comment

distant ice
#

what

vital sierra
#

your first comment is countering the latter comment

open fossil
#

playing a card game or something? Counters n such

distant ice
#

first comment counting from where? my messages on this server?

vital sierra
#

ok, i'll stop

sonic bolt
#

Any tips on finding GLP-2 canisters in C1? I keep finding myself having used all the batteries on other doors and sticking with 8/9 canisters

craggy pier
#

you should be getting 9 regardless of where you use the cells

sonic bolt
#

i cant find the last locker or something

craggy pier
#

you likely missed a locker/box in a dark spot

sonic bolt
#

do lockers highlight on map even if i dont open them?

craggy pier
#

if you go past them yes

#

you also can use terminals to ping them

sonic bolt
#

thanks

floral mural
#

I see in a lot of things where people invite others into their game that it says like LF2M or LF1 what does that mean?

craggy pier
#

looking for x number of players

floral mural
#

ah that makes sense

cobalt pollen
icy cave
#

use it

daring fog
#

list glp -> query glp_xxx -> ping glp_xxx

soft crater
#

Glp-2_×××

#

List zone-××× or List e_×××
Ping Glp-2_×××

minor fractal
#

\_

sonic bolt
#

In D2 where is the memory stick? He said something about a shuttlebox

minor fractal
open fossil
#

the orange pillar things

soft crater
turbid moss
#

Hey, any tips on how D1 works? At the start, zone 193 security door has an X class alarm. But there is also an optional door which lifts security off of zone 193. Does that mean that if I do the error alarm, I don't have to do the X class, or it just makes things easier in 193? And does it worth doing the error alarm?

cobalt pollen
#

which one is the 193 again

#

the first class x or the second class x

#

its worth doing the error to lower the first class x alarm

turbid moss
cobalt pollen
#

do the error alarm for it

turbid moss
#

ah okay will try

#

thanks

mossy aurora
#

doesnt the error alarm skip the first class X entirely?

cobalt pollen
#

yes it does

#

second bypass doesnt skip the alarm

#

just turns it from class x to v and move the nodes near the checkpoint door instead of the other end

floral mural
#

why is it that after completing like A1, B1, etc. it says, Completed [1, -, -, -] does that mean we have to complete the level 4 times?

distant ice
#

.t sector

#

crap

#

basically they're for layers

#

main, secondary, overload, PE (all 3 at once)

#
  • means that layer doesn't exist on the level
icy cave
daring fog
#

[1,1,1,1] means main(high), secondary(extreme), overload, pe where cleared once so you did 1 clear where you cleared everything in a single run

floral mural
#

ah that makes sense

#

thanks

daring fog
#

any combination of [y,x,x,x] with x being higher then y is impossible atm

opal prairie
#

whats a rundown record? (like 6.5 or 7.0)

daring fog
#

how you mean record?

opal prairie
#

and it goes from A to 7.0

#

wait nvm

icy cave
#

sry caps

worn spade
#

Excuse me, Can high-caliber pistol kill a black-scouter with a single shot on its back??

distant ice
#

yes but you need to be within 8m and right behind it

worn spade
#

so only koning sniper can kill it with long range?

distant ice
#

sort of

worn spade
#

I just try to find the easiest way to kill it without using a form (can make noise)

distant ice
#

sniper is the easiest way

worn spade
#

tysm for all suggestions

daring fog
#

coordinated 2 man melee

open fossil
#

C-foam works wonders as well. Should avoid using guns unless there is only one scout within the room, and also not to many enemies to be a problem

past mesa
#

'

minor fractal
#

`

daring fog
#

in c3 you will have to use either foam or dual melee

open fossil
#

or drugs

#

those happen to be present within c3. Pretty neat stuff. very healthy

opal prairie
daring fog
#

had multiple runs where they only spawned in ov^^

open fossil
#

nothing like breaking into a locker and it's just drugs. Filled to the brim

daring fog
#

i only get lockers filled with 3 foam mines ^^ i can make a literal laser show out of foam lasers

open fossil
#

lesser known fact is that sleepers originated from cats. Meaning they're actually attracted to the glowing lasers. The reason this isn't a very well known bit of information is because I made it up

worn spade
#

Anyone know how much damage that new sniper and old sniper does?

craggy pier
#

its the same

#

unless you talking about precision rifle

worn spade
#

yep

craggy pier
#

does 11 dmg per hit

worn spade
#

then how about koning sniper?

craggy pier
#

40 per hit

worn spade
#

wow that's huge, tysm!

craggy pier
#

np

#

also remember that koning sniper has 2.0 precision multiplier while precision rifle has 1.3

#

koning the usual bigs counter and rifle regular/shadow scouts and smalls

worn spade
#

aight, my friend she just wonder if she could use artifact booster for precision rifle to kill black scouter with one shot or not.

craggy pier
#

i dont think you can do that even with the best boosters

worn spade
#

roger that, thanks for the info

mossy aurora
#

if precision rifle does 11 flat damage

craggy pier
#

so should stick to shotguns, sniper and high caliber pistol 1 shot to the back

mossy aurora
#

you would need 37% special damage booster to kill it from the back

#

11 * 2 (back damage) * 1.37 = 30.14

craggy pier
#

seems that my math wasnt the best

worn spade
#

tysm for both of you XD

mossy aurora
#

if you are trying for that, try to be as directly behind the charger scout as possible

#

back damage falls off the more you go off towards the side

craggy pier
#

then you would need to double tap no?

distant ice
mossy aurora
#

oh wait charger scout has 60 hp

distant ice
#

Indeed

mossy aurora
#

then it is not possible

craggy pier
#

double tap with said booster or 3 without (if you somehow can do that no cfoam)

distant ice
#

You probably can't shoot 3 times fast enough

craggy pier
#

what level u tryna shoot a charger scout

mossy aurora
#

p rifle shoots fast enough to double tap though right? i havent used it

craggy pier
#

should be able to

craggy pier
#

you can with rev

#

another reason why rev better

#

:))))

#

well for me in c3 not much use if i dont get to armory SleeperBonk

sweet oak
#

To safely deal with a scout, would C-foam be a good measure?

daring fog
#

normal or charger scout?

sweet oak
#

Me and my friends have not made it fairly far before so we only know the basic enemies

daring fog
#

for starting out in the game? yes later on? try to learn how to melee kill them

sweet oak
#

Alright cool. We already have someone who can melee them, just wondering for future reference

#

Thank you

daring fog
#

or if there aint a second scout in the room (or 2 rooms away if you have the doors open) you can always shoot them when you think you can deal with the rest of the room waking up

slim pond
#

Any particular reason that a new friend of mine has Dauda with an Auto Sentry and Bishop with a Machine Pistol? (never played before R7)

sonic bolt
#

How do I complete secondary objective on C2?

#

Im looking to get prisoner efficiency

craggy pier
#

insert all 6 cells in the generator

#

then the bulkhead door to secondary objective will open

sonic bolt
#

thank you

craggy pier
#

you'll be teleported to a desert area and you'll have to run to a nearby outpost, find the terminal do the command and it'll teleport you back, find the matter wave projector and use it to teleport back finish the scan and do another scan and finish and then run to extraction

#

there's a mom behind a blood door so look out

sonic bolt
#

thank you so much

#

i would have died

sharp lintel
#

How do I open the optional door in D1?

noble sierra
#

Which one? If you mean Z203, you can open it after you opened Z193's sec door.

woeful sedge
#

what gadgets for b2 secondary?

viscid wolf
#

bio bio sentry mine or swap a bio for cfoam @woeful sedge

woeful sedge
#

double bio

#

neat

sharp lintel
#

Couldn't figure out how to get the damn five scan

noble sierra
#

Find the terminal, put in the command.

open fossil
#

To lower the X Charger scan to a V scan you need to reach the terminal that's at the last room of the furthest zone. ||often has a bunch of charger scouts inside||

jaunty bear
#

its stealth hell lol

icy nacelle
#

I mean you get plenty of ammo and stuff to just go loud with them tbh.

open fossil
#

I mean ya stealth the first few rooms, find out which zone the keycard is in, either ||Mother or Tank zone||. Then stealth that, grab the key and do the door alarm. And finally access the terminal. All things considered it ain't terrible in terms of stealth. Even less so with aggressive stealth or just going loud

eternal bridge
worthy jacinth
#

for c3 overload i did one of the terminal uplinks however when i tried doing the second terminal uplink it said another uplink is already taking place i cant do another one

#

however the first terminal was crossed out and im 99% sure i completed the uplink

#

is there a reason i couldnt start an uplink for the second terminal?

open fossil
#

Otherwise I'd say make absolutely sure you stood by the terminal for the uplink until the hud updated, crossing out the terminal and saying it was complete

worthy jacinth
#

next time ill do the uplink confirm thanks for the help

open fossil
#

Then i'd say only other thing would be you didn't fully complete the uplink. Gotta make sure the hud updates so that it shows one terminal with a line through it. Unless this is a whole different bug, but given this game I wouldn't be shocked

worn spade
#

how to unlock e1 ?

daring fog
#

clear all missions main objectives

daring fog
#

any estimate on how many rundowns it gonna take to get cfoam and matchmaking fixed? (still having my bet on 20) ^^

craggy pier
#

next rundown

viscid wolf
#

25

craggy pier
#

clipping thru doors/enemies eating cfoam on doors

open fossil
#

I mean it's pretty finnicky. clipping through doors or sticking to enemies through the doors. but that's more so general collision. Also some doors keep the c-foamed look even after breaking

#

also noticed especially with C3 that sometimes you'll c-foam an enemy, say a charger scout. Then you kill it. and it'll leave just a floating blob of cfoam that never seems to despawn

#

Also had enemies not properly display the fact they're c-foamed. and that's about all that comes to mind

limpid valve
#

Is D1 Overload supposed to spawn 3 snatchers at a time?

tight drum
daring fog
#

supposed to spawn 1 but sometimes it spawns by player count

#

and sometimes by packages received it seems xD

daring fog
limpid valve
daring fog
#

same as e1 new enemy spawning twice or more times if there is lag during the door opening trigger

#

but it will probably just be shelved as a minor bug like cfoam

#

though we would know if the devs ever checked these channels xD

icy cave
craggy pier
#

cant a man dream?

daring fog
#

dream yes. chase after imaginary butterflies? nope

sonic bolt
#

How do i get more pieces of apparel? I've finished almost all the challenges in the prisoner apparel requisition section but i was wondering what to do after that

craggy pier
open fossil
#

Yep, can only wait after that

wary linden
#

or polish your skills by playing the game

open fossil
#

well that's great and all, but in terms of apparel they'll have to wait until the next rundown to earn anything. Whatever else they do with their time doesn't really matter

stoic breach
viscid wolf
tacit zealot
honest halo
#

when you use the terminal to list the equipment available does it always list the equipment in order of room number? like for B1, rooms 88-95, all items are listed for rooms 88 first and so on?

worthy jacinth
#

its why i was so surprised

tiny tundra
#

(D1 spoilers) ||How many snatchers are you supposed to get after doing the terminal command in Overload on D1? My group has gotten 2 every 4ish minutes and just now got 3||

craggy pier
#

it's meant to be 1 but desync can cause teh game to spawn more than 1

tiny tundra
#

Very cool distisConquest

tacit zealot
#

and then have them rejoin

verbal zinc
craggy pier
#

are you a santonian hdh user

#

or a mastaba fixed blade user

verbal zinc
#

I prefer the maco drillhead for safe close combat encounters

tacit zealot
#

I love the Bionocle MTR 590 🔥🔥🔥 it’s so much better than the Matsador X3-70 in terms of damage 🤯

craggy pier
#

the Bataldo J 300 is pretty good for close encounters

verbal zinc
#

Bionicle? 👀

tacit zealot
#

Also orange > blue

verbal zinc
# tacit zealot Also orange > blue

Try the Bionicle 8573 Nuhvok-Kal-Brickmerge! It wets speed with sheer power and it’s gravity shield makes it the most dangerous of its kind.

tacit zealot
#

It also has 0.1 better ammo float point and 5 cm better fuck off range , idk why anyone still uses the MegaMasturbator73-XFM compared to it

verbal zinc
#

Stuck in the past

tacit zealot
noble sierra
#

I'm a proud R1 veteran and thus I claim Mechatronic B5 LFR is superior. Deploy it behind a c-foamed door and it's gonna melt the waves with point blank damage + full back multiplier + player count multiplier.

tacit zealot
#

it does

daring fog
#

my last 5 runs say differently

tacit zealot
#

4 snatchers spawning is because desync means events are cloned for client

#

if you have any other explanation for why the bug happens i'm hear for it

daring fog
#

seems you get desynchs as your own host then

tacit zealot
#

??? but there's still only 1 player

#

its that the event is cloning for each player

daring fog
#

how do you explain some solo runs getting more then 1?

tacit zealot
#

Do you have evidence?

#

It's kind of similar when two people open a door at the same time with enough desync, cloning the events attached to the door, which is why sometimes people get two invincible tanks on E1

#

make sure people aren't in your lobby as well when u put terminal command in..

daring fog
#

which isnt directly cloning but bad package handling

tacit zealot
#

Yeah exactly, I'm not exactly completely familiar with all the technical terms

#

the event repeats for each player

daring fog
#

host side doesnt seem to check if it already processed a package with the spawn trigger and thus uses it for up to each player

verbal zinc
#

Works fine for me

maiden cypress
unreal abyss
craggy pier
#

playing with bots i only get 1 snatcher

daring fog
#

cant replicate atm with snatcher instant killing me

unreal abyss
#

standing next to a door is an easy way to dodge snatcher grab

daring fog
#

that one never worked for me xD

unreal abyss
#

rip

daring fog
#

easiest is using parkour

#

so something we will become unable to do next patch

unreal abyss
#

wait are we losing out jump?

#

honey feet 😮

#

sticky slapping noises each step

daring fog
#

no but the devs hate parkour so all the previous rundowns they put invis walls

unreal abyss
#

well thats if there is another patch this rundown

#

it takes a noticeable amount of time for patches

daring fog
#

there will be ^^ called r8

#

there wasnt a patch yet cause they had vacation/hiatus

icy cave
daring fog
#

i´d hope it would be after real bug fixes but thats just wishful thinking

icy cave
#

Well R7 patch totally fixed all the bugs from R6 😂 😂 😂

noble sierra
#

? GTFO is bug-free, we don't need bug fixes, just new movement restraint mechanics and new hazards that force players to crouch when moving.

daring fog
#

and god exists

soft crater
#

Bugs?

#

Y'all mean features?

craggy pier
#

People these days

turbid moss
#

Hey, any tips on killing ||tanks||? Because we just finished D1 and barely managed to get them lol

craggy pier
#

Elevation

#

Go up stairs or a ladder and shoot it from above

turbid moss
#

Yeah well what I did was change elevations so he kept using a ladder lmao

turbid moss
daring fog
#

have 2 persons on opposite sides of him alternating their fire on him

craggy pier
#

You can have your team distract it and shoot it when it turns its back to you

turbid moss
#

Yeah I'll keep these in mind

#

I just wanted to know if there is an easy way

#

but I guess if this works then I'm fine with it

daring fog
#

easy way? wrong game

dapper compass
#

yeah flanking is the way, elevation as a bonus

#

Tanks are really reactive to damage taken and usually turns in less than a second

#

make em' spin

daring fog
#

best way to annoy them is still during their screams as long as they dont have their backs in the walls like they normally like to do

#

since they normally dont turn during their scream

soft crater
#

Muh 18 round snipa

icy cave
turbid moss
#

gotcha

icy cave
#

👍

turbid moss
weary mesa
#

easy way is door bug PirateSimon

tiny tundra
tacit zealot
#

Yes

craggy pier
#

how to join a lobby of a friend without steam?

open fossil
craggy pier
#

where can i copy it to the clipboard?

cobalt pollen
#

there should be a button in the lobby where it says "copy lobby id to clipboard"

daring fog
#

big red button right side of lobby screen

#

or in settings while ingame

craggy pier
#

wait tf it shows up nothing:(

daring fog
#

if he gave the code to you its on the rundown screen middle left
for the join button

craggy pier
#

theres only matchmaking

daring fog
#

then either the code he gave you doesnt work or something else bugged out

craggy pier
#

Ok, thank you for your help 🙂

daring fog
#

clipboard is ctrl+c

icy cave
craggy pier
#

we bought it cracked

#

*i

icy cave
steel valley
#

bought it
cracked

#

??????

rigid sinew
open fossil
#

damn, I think I did it wrong, didn't buy it cracked. I just bought crack

daring fog
#

lol

neon gust
#

You can buy pirated games from the street

#

So you CAN buy a cracked game

#

See GTA san andreas for ps2 as an example

soft crater
#

It's better to get older single player games cracked

craggy pier
#

So like, how do I unlock masks?

craggy pier
#

u can see what u have left to do by clicking "all unlocks" on the rundown screen

#

most of the rewards are random tho

#

Ah, so its just random mostly?

#

i see

soft crater
#

Random however main/secondary/overload obj clears have their own pools of cosmetics

#

While 3 cosmetics are confirmed to be obtained. Assuming you complete everything

opaque blade
#

is there a way to change the alarm sequence bgm to the early access one?

opaque blade
#

;((

rough moss
#

Will they be planning on adding colourblind settings to the game anytime soon?

digital chasm
#

in r7 c2 how do i open secondary?

spark wolf
#

put in all the cells

#

but you should also do the scan that will pop up before going there

digital chasm
#

the scan at the end?

spark wolf
#

the scan at the generators

digital chasm
#

ok tyvm

winged lantern
#

Is there a particular strat for D1 OVL?

ruby wasp
#

Retry till you get 1 snatcher per wave PirateSimon

noble sierra
#

(Kill snatcher > do objective) * N

dapper compass
# winged lantern Is there a particular strat for D1 OVL?

||-know the map layout well enough to navigate quickly and efficiently (especially in the error alarm area, which I prefer to take as the end result is a positive net worth of resources)
-figure out spots where you can easily break line of sight with snatchers to bait their grab
-make sure to clear the snatcher before doing an alarm or entering a room that you need to stealth
-2 to 3 sniper sentries and do the Charger class X alarm to avoid sneaking mom/tank + charger scouts with the snatcher pressure on top||

That's what worked for me

distant gate
proper glen
#

What is the effective order to do the cells in C2PE?

distant gate
#

use #1&2 to grab bulk. use #5&6 to do overload

proper glen
#

So just take 3/4 back to generator then walk all the way back to ovl with 5/6?

distant gate
#

yes

proper glen
#

Does it matter if you put 5 in generator before bringing 6?

distant gate
#

if you have not used a checkpoint respawn, no.

#

if you have, glitch will remove the fogs

proper glen
#

I see. Thanks for the help

distant gate
proper glen
#

I spent 10 minutes googling before I found no results and realized google was the worst place to look :L

viscid wolf
#

correction @proper glen

#

after u plug 3/4 in, you return to ovl and clear the zone

#

then do 5/6 and start the M alarm

proper glen
#

you can safe clear the ovl before starting the second terminal

viscid wolf
#

ya but u have one extra spawn point

distant gate
daring fog
#

whats the devs stance on grenades again?

craggy pier
#

A no no

dry pumice
#

Big fat "no"

#

They already regret adding the mine deployer

neon gust
#

The mine deployer atleast requires a mine to kill a wave

#

a granade you just run around and throw it

dry pumice
#

They could always try the C4 route

#

Make it manually detonated, so that it required good timing and some extra skills on top of "put and forget"

#

Maybe give it like 2-3 seconds of cooldown after being deployed before it can be detonated to avoid "throw and blow midair" meta

#

Definitely would make for an interesting alternative. Will add more skills to mining doors (imagine carefully listening to the door being broken and then trying to perfectly time the detonation based on just that) but also will make miner more viable outside of only mining doors

neon gust
#

then people would take mine since its easier

#

you could still just run around and detonate c4 when you want

#

kill the wave

craggy pier
#

regret adding the mine deployer

😂

soft crater
#

return to 4 cfoam meta

trail seal
#

It has been 6 months and 11 days. Is sniper melee fixed yet?

distant ice
#

No

#

Try in another 6 months 11 days

spark wolf
#

its very hard

supple sky
#

Hey everyone ! New player here ! I just finished tutorial and i want to try the game but i have questions about matchmaking. Will I be paired with new players as well or is the matchmaking random ? Just asking cause I don't want to ruin a game for good players and if it's randomized i'll go with bots. Thank you !

distant ice
#

Mm is random but lfg exists with a channel for beginners

#

Also most likely they'd be ruining the newbie experience for you not the other way around

#

.t lfg

uneven gulchBOT
supple sky
#

Ok thanks i'll check it out

wraith talon
#

me and my friends just finished b1, and i was wondering if we should do b2 or c1 next. any suggestions?

steel valley
#

b2

wraith talon
#

thx

fringe pelican
#

@icy cave PE is if theres a secondary objective and an overload. If either one of those are not present in a level you cannot get a "PE" for it. There are currently only 3 levels in Rundown 7 that have PE

fringe pelican
#

@deft moss From #how-to-matchmake :

hostile PE - Stands for Prisoner Efficiency. This means that the players are aiming to complete all 3 sectors of a expedition in the same run. Alternatively, some people will use the prisonerefficiency instead of typing out PE. Only those expeditions that have all 3 sectors can have a PE clear.

icy cave
#

@deft moss read here 👆

deft moss
#

thank you 👍

nocturne plover
#

What weapons are good for burst fire?

dry pumice
#

Do you mean weapons that HAVE burst fire, or weapons that are easy to trigger discipline?

nocturne plover
#

Something that has or would be nice to burst fire with

dry pumice
# nocturne plover Something that has or would be nice to burst fire with

Currently, this rundown, the only burst-fire weapon is The Carbine which shoots a burst of 4 low-caliber bullets.
Its' bodyshot damage was buffed, and it can kill an average biter in like 2 bursts, but only from close range as damage fall off kicks in very soon.
It's very easy to spam, and is basically a fancy tacticool SMG alternative.

For full-auto weapons that can be bursted if needed we have the default AR, the Bullpup, the PDW and... The machine gun, even despite the fact that the charging mechanic specifically tries to prevent that. But if you can manage to get a hold of that thing - it's ammo efficiency is very strong.

#

We used to have a proper burst rifle during R6, but it went away in R7

nocturne plover
#

Alrighty, once I get the game running again I might try all of those

dry pumice
# nocturne plover What weapons are good for burst fire?

Oh and i forgot about Heavy Assault Rifle.
They nerfed its' recoil something nasty in a very specific way that prevents you from tapping it. It now most optimally performs precisely with controlled bursts of like 4-5 rounds. You can still tap it, but its cringe when you do that.

soft crater
#

even then you can still tap fire from the hip pretty accurately within 5-7 meters or so

dry pumice
#

Well, it basically requires you to guess where the target is, because the whole gun jumps upwards with each tap and blocks your FoV

#

Never seen a gun perform like that in any game ever

soft crater
#

that's if you tap fire it too fast

#

HAR benefits from controlled burst/tap firing

#

you can't just tap fire as quickly. especially aiming

#

full auto can be controlled to a degree depending on your recoil control skill

mossy aurora
#

Tap fire the hel shotgun

craggy pier
#

that's why it prevents you from tap firing in a very specific way

#

incredible logic

soft crater
#

wouldn't surprise me if they added semi-auto recoil increase vs continuous firing recoil

#

in which Vanguard has this but that's also a shite game

wooden harness
#

Question on R7D1 Overload: I tried earlier today and the added error alarm spawned an inconsistent number of enemies per wave. Sometimes it was 2 per wave, other times 3. Occasionally just 1. Is this how it is supposed to work? It felt like a big ammo drain

stoic breach
#

It's the assumption, it's only supposed to spawn one per 4 minutes, but due to desync it can spawn up to 8 (if you get the double spawn glitch).

#

However, if you get to a checkpoint all the enemy disappears if you restart.

wooden harness
#

Ouch ok. Good to know it is not the intended amount of nonsense. Next time we will push for a checkpoint then. Sort of gave up when we realized how many were coming after us

stoic breach
#

Just have everyone besides the host leave the game, put in the command, then have the enemy spawn and have everyone rejoin again.

#

That should just give you 1 per 4 minutes.