#gtfo-chat

1 messages · Page 690 of 1

gaunt nacelle
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If there’s even support for it

pliant talon
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But other than that

gaunt nacelle
#

He could be one of the people that don’t use terminals

pliant talon
#

Most likely yeah

gaunt nacelle
pliant talon
gaunt nacelle
#

Yea maybe

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I only play racing games with controller so idk

lost lynx
#

it is

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but the game has no controller support

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and it sucks

pliant talon
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Awww

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Bummer

fringe garden
#

i think gtfo might be ok if you're running gyro + flick stick

whole smelt
#

how long does one match usally last??

fringe garden
#

between 15 and 120 minutes

lost lynx
fringe garden
#

depends on what mission you're doing

lost lynx
#

on average

lost lynx
gaunt nacelle
gaunt nacelle
fringe garden
#

if clear time is above 2 hours it's either a blind clear, very slow/inexperienced players, or a run that features kiting

fringe garden
#

you're with bots it's different then because it's practically solo in terms of the tasks you have to do yourself

gaunt nacelle
#

Fair enough

#

And I had to hop into a call to see that processing uplink codes doesn’t require me at the terminal

whole smelt
#

yeah im new when its donme downloading how long does it take to find a group?

fringe garden
#

just for a game probably 5-15 minutes

foggy plankBOT
fringe garden
#

permanent group who knows

hasty bobcat
#

so far haven't had one in 1600 hours

#

thoughts

fringe garden
#

sky when are we putting together the 4man speed team

gaunt nacelle
#

Isn’t Eva frosty and co the 4man speed team?

fringe garden
#

ah yes, there can only be one speed team at a time

gaunt nacelle
hasty bobcat
#

bet

junior latch
#

Realistically the squad shifts then and again
the biggest constant has been me

Kenny is the og og but was inactive for stretches, frosty and tgb are "new" (started speeds around a year ago) and also were not permanently active during that time

gaunt nacelle
#

Fair enough

hasty bobcat
#

and we still need a 4th

junior latch
#

The names I spam speedran with earlier on were bread and void

fringe garden
#

bet
lfg r4c3 r5b2 r5b3 r5d1 r6c2 r6c3 r7b3 r7c2 r7c3 r7e1 r8b2-d2

hasty bobcat
junior latch
hasty bobcat
#

idm playing c3

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all the c3's actually

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7e1 is also fine

fringe garden
#

part of the reason i haven't cleared is that pubbing any of these kinda suck

junior latch
#

a few definetly arent clean pub lobbies

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but r6c2, r8b2, c1, d1, e1, a2, b3?

fringe garden
#

r6c2 secondary murders pubs in my experience

junior latch
#

run scatter

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kill mom

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and error

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tell them to just shoot scouts

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and push

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you move 1 item

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they move 1-2

fringe garden
#

the r8 stuff is pubbable probably you're right

hasty bobcat
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u can pub up to b4

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in r8

fringe garden
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you have such faith in the pubs it's heartwarming

junior latch
#

R6C2 with pubs is rly just "do pubs know how bio and shooting scouts work"

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ive pubbed the level a lot in og r6c2

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considering I liked it a lot

junior latch
fringe garden
#

ngl i might just solo b4

junior latch
#

you either hope 3 pubs can hold the wave
or that they can find static spawns 💀

fringe garden
#

kiting seems less painful than pubbing

junior latch
hasty bobcat
#

u can solo hold as long as u have ammo

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but u don't actually need to

junior latch
#

with current waves yea

hasty bobcat
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since only one person leaves for stuff

junior latch
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just do speed strat COPIUM

hasty bobcat
#

gt

#

fr

fringe garden
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we'll see what happens i might kinda be pulling back together static rn and ig what i have uncleared is top of priority list

brittle schooner
fringe garden
#

nah you safe it
get 2 hel auto sentries to hold and pubs to catch leaks

junior latch
fringe garden
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what i have seen and know about r7b3 i don't really like

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but c2 and c3 seem fun

hasty bobcat
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r7b3 is dog

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water

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0/10 would never play it again

tacit shoal
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best non hel wave clear????

hasty bobcat
junior latch
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lol

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no

brittle schooner
lost lynx
hasty bobcat
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if u can brush

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yeah

tacit shoal
brittle schooner
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isnt it sawed off

junior latch
tacit shoal
fringe garden
hasty bobcat
junior latch
fringe garden
#

sawed off beats the specials anyways

hasty bobcat
#

^

fringe garden
#

pr is pretty good waveclear

brittle schooner
tacit shoal
junior latch
#

and well sawed off is op in general and op in r4e1

wraith marsh
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The mag size is not limiting lol

junior latch
#

why no hel weapons tho?

tacit shoal
#

i cant find a good line up for reactor

hasty bobcat
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huh

tacit shoal
#

they split

hasty bobcat
#

sherlock they split in 2 lines

junior latch
fringe garden
#

sawed off + hel rifle/hel gun/burst cannon/pr/revo and you're fine

junior latch
#

Its 100% limiting, doesnt mean sawed off isnt insane

hasty bobcat
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where is my hel autopp and cs hold

tacit shoal
junior latch
#

but a singular sawed off performes worse as waveclear vs an instant horde
this isnt rly an arguemnt to be had either

wraith marsh
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That is such a terrible argument

fringe garden
brittle schooner
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why instant horde?

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who said that

tacit shoal
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i will try this

wraith marsh
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You can reload during staggers just fine

hasty bobcat
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the only problem is when u fail ur hold and u go back in reactor

junior latch
hasty bobcat
#

but u put urself in that situation !!

tacit shoal
pseudo sedge
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(no HEL) waveclear for r4e1 probably sawed off, revo... maybe combat but it's a little awkard into shadows + double shotgun aint great

fringe garden
hasty bobcat
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honestly it's probably pr

junior latch
#

sawed off / revo for fluidity

sawed off / PR goes hard for no bio tho

tacit shoal
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i thougt about revo or combat shotgun

hearty flare
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euggghhh shadows are weird to fight when there's a bunch we just lost r1d1 😭

junior latch
#

combat shotgun is probably the best small wave clear option after hel, but its limited by its range

brittle schooner
tacit shoal
#

pdw ❤️

fringe garden
#

if you're hitting the headshots pr means you get to hold in reactor and have flexibility in reloads which is nice

junior latch
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that was the entire point

wraith marsh
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Hel shotgun clears

fringe garden
#

pr is also just better into hybrids than revo

pseudo sedge
#

if u cant hit heads is mg the play tho?

junior latch
#

MG does perform better after the first 4 shots
then MG drops into an abyss after the mag is empty KEKW

fringe garden
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i'd rather see them take like
shotgun
than mg

pseudo sedge
#

it feels like if u can abuse MG you should be able to hit heads with revo or just deal with combat's range

fringe garden
#

looking at r4e1 duos the main problem with no hel weapons is ammo during error
having pen just saves soo much ammo during 2nd alarm and to an extent first alarm too

junior latch
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its still just insane

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that hel weapons have basically the same ammo econ without pen

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as non hel

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and then they also get other advantages

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like hel gun higher dmg than revo
hel rifle range

brittle schooner
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high cal's falloff makes me depressed

junior latch
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💀

brittle schooner
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amount of times i leave chargers at 1hp

hasty bobcat
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^^^^^^

tacit shoal
hasty bobcat
#

8m fall off goes hard

fringe garden
#

hel shotgun + high cal synergy into chargers goes so hard

junior latch
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I always wonder what would happen if you nerf hel rifle ammo and mag and nerf hel gun dmg (below 15)

#

makes charger and nightmares more threatening and opens up revo, choke and high cal way more

hasty bobcat
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average weapon discussion

wraith marsh
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hel gun 14 damage is still very much the best wave clear choice

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already been tried

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hel rifle is unironically balanced

fringe garden
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hel gun damage nerf wouldn't matter much tbh. sure it's now shit (relatively to before) into chargers but against small you lose 2 body shot kill on shooter and that's it

wraith marsh
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ammo nerf is all it needs

tacit shoal
#

mag size reduce

honest parrot
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i just want my revolver buff

fringe garden
#

revo doesn't need a buff revo is good

junior latch
wraith marsh
#

revo needs a lot of buffs

junior latch
brittle schooner
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yes its the best wave clear but its no longer the best wave clear

junior latch
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AND

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at the same time

hasty bobcat
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on god

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🙏

wraith marsh
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so what, hel rifle is now better?

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even tho ppl already consider that sometimes

junior latch
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I see people still dont read stuff

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I litteraly said to nerf it aswell

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LOL

fringe garden
wraith marsh
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you didnt mention breakpoint nerfs

brittle schooner
hasty bobcat
brittle schooner
#

2 pen is better but i want my charger 2 shot

fringe garden
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i'll take good flashlight over 15 damage or 2pen

brittle schooner
#

thats it rlly xd

hasty bobcat
#

u can stagger 2 chargers

#

with 1 shot

junior latch
hasty bobcat
brittle schooner
wraith marsh
#

eva why are you like this

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hboly fuck

junior latch
#

removing 15 dmg entirely opens up more distinct choices for guns (if you nerf hel rifle down aswell)

wraith marsh
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change how you type on the internet PLEASE

#

jesus christ

junior latch
#

I tend to try and read every single message of people who Im in a discussion with

junior latch
wraith marsh
#

I cannot speak for others but personally I Have played with the balance you are mentioning and hel gun does still just clear

brittle schooner
wraith marsh
#

hel gun is the uptime wave clear option

junior latch
#

Id expect it to still clear ngl

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its less about making hel gun awful (tho you could fine tune there too I guess?)

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And more about a different weapon approach if you actually split wave clear and charger+ clear

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tho yes
if you leave hel rifle untouched it just becomes stupidly broken in comparision

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(if hel gun doesnt 2 tap chargers)

pseudo sedge
#

-1 bullet in mag for hel rifle and shit is fine with hel gun at 14 dmg

junior latch
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"fine" idk

pseudo sedge
#

just full lean into the hel rifle no uptime

junior latch
#

I feel like hel rifle having only 8/refill or so would also be fine

pseudo sedge
junior latch
junior latch
wraith marsh
#

we are currently having trouble making revo pickable over hel gun with 16 damage revo 14 damage hel gun

fringe garden
#

give revo good flashlight

wraith marsh
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that change has been made

junior latch
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give revo better range

fringe garden
#

revo range is fine

#

if you headshot a small it kills

pseudo sedge
wraith marsh
#

I suggested range equal to hel gun

junior latch
junior latch
junior latch
#

pen buffs just suck

wraith marsh
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hel gun just has too much going for it

pseudo sedge
#

the problem is the gun is too similar to hel gun with the only diff being pen

junior latch
#

the only 2 pen buffs I found good

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were auto pistol and auto sentry

pseudo sedge
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so you basically have to restructure the idea of the gun itself to make it pickable over hel gun

junior latch
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because those were already gimped by low dmg

pseudo sedge
#

(without giving pen) and u cant "just buff" because there are no more breakpoints other than 20dmg which is too broken anyway.

#

so that gun is generally.. deserving of a mini rework at least

wraith marsh
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the buff I like is giving it low recoil

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but the recoil is such a unique part of revo

fringe garden
#

16 dmg revo with base game falloff 2shots chargers at 15m or less maybe it needs a buff but not a big one i don't think

hasty bobcat
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give it hel rifle range !

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it'll go hard i swear

fringe garden
#

ok call me crazy a buffed recoil revo has more skill expression than hel gun

wraith marsh
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disagree

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but it opens up a lot

hasty bobcat
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idk recoil was never that big of a deal ngl

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like only thing is u can't shoot too fast

fringe garden
#

yeah

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literally limiting how skilled you can be with gun

hasty bobcat
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nah

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it gives u enough space

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with current recoil

fringe garden
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idk i have reviewed clips of me playing and missing flicks because of recoil

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and im not even good

hasty bobcat
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honestly u shouldn't put urself in a situation where you'd need to flick in the first place

fringe garden
#

i mean yes

#

but if i can hit those shots and save my bad positioning game should allow me

junior latch
#

ngl a 16 dmg revo with better flashlight is likely already a bit too strong in vanilla in regards to balance

wraith marsh
#

and hel gun is still better nerfed

fringe garden
#

chill
what about
16 dmg revo with like 0.9x - 1.25 precision multi
boss clear

hasty bobcat
#

ur crazy

wraith marsh
#

its just very problematic

wraith marsh
hasty bobcat
#

me when i one shot nightmares with revo

junior latch
#

I think having 3 gun groups (small waveclear, chargers, giants) would work best

pseudo sedge
#

imagine revo but reload cancel is 0.1s

fringe garden
#

making revo better at waveclear than hel gun seems like a fools errand so trying something else seems reasonable

junior latch
#

you dont want overlap if you can avoid it

hasty bobcat
#

team if there would be r9

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do u think they'd still buff meta guns

junior latch
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you can make hel gun worse unless you hit the good pen scenario if you nerf ammo and dmg

hasty bobcat
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since no one plays them

fringe garden
#

yes

junior latch
#

hmm

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I think burst cannon might be buffed

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I dont think hel rifle or gun would

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and scatter neither

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but sniper would likely never be buffed

hasty bobcat
fringe garden
#

r9 ar nerf would go so hard

junior latch
#

hel gun just got a buff

hasty bobcat
#

i hear A LOT of ppl like really complaining about it

junior latch
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doubt theyd buff it 3 times in a row

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after it got nerfed twice

hasty bobcat
#

nah they'll just give .1 back

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trust

hasty bobcat
fringe garden
#

it is

hasty bobcat
#

actually wait

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it's below the ground

junior latch
#

I think AR is in a weird spot for them

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its 100% weak

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but its also high pickrate

hasty bobcat
#

they must be confused

junior latch
#

considering they buffed smg (was in a similar position pre buffs) id expect a small dmg buff

fringe garden
#

idk the fundamental problem is making autos pickable to begin with

junior latch
#

honestly the pickrate balance looks scarily accurate if you look back to og r6 to now changes

hearty flare
junior latch
#

why NOOO

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(it is one of the huger beginner bait weapons)

fringe garden
#

i think the single time i slotted ar was for that tank kill clip i posten in media

junior latch
#

these guns also typically stay on people (bullpup aswell) if the players dont bother to check how good guns are and dont dwelve into the community

junior latch
fringe garden
#

idk there are guns ive never dropped in with

junior latch
#

Id guess its heavy smg main (likely even played it less than R8 additions ngl)

#

but im unsure what special is below short rifle if at all

honest parrot
#

HAR?

junior latch
#

i spammed HAR in og r6

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probably around 200 hours at least on it

honest parrot
#

Was it good back then?

junior latch
#

it was smooth af

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not great

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but smooth as hell

fringe garden
hearty flare
fringe garden
#

well, i didn't know about game until spiff so i couldn't have

hasty bobcat
#

^

hearty flare
#

i have no ide what I could even use as a main, i thought the rifle might work but circumstantially I suck at it 😂😂

hearty flare
tall hawk
#

aw hell naw

hearty flare
#

crazy

#

doesn't sawed off require you to be up close and personal

junior latch
#

semi

#

you dont wanna shoot it at medium-high range

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but it can consistently kill at 8m easily

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and most of the time enemies get into that range anway

gaunt nacelle
junior latch
#

yea

gaunt nacelle
#

Smol shooters you can usually one tap when they get closeish

#

Also Eva if you got one sentry to go r6bx with which would you chose (shotgun trust)

junior latch
#

why only 1 sentry

#

ditch the foam

gaunt nacelle
#

Cfoam and mines

junior latch
#

dont take foam

hearty flare
#

4 sentry gang

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💪

junior latch
#

especially with bots

gaunt nacelle
#

Ok what two would you take?

junior latch
gaunt nacelle
junior latch
#

In a 4 man id likely run foam for secondary. But with bots thats a bit scuffed

#

if you dont run secondary I honestly wouldnt even take mines KEKW

gaunt nacelle
#

I’m going for secondary

junior latch
#

but for your situations

hearty flare
gaunt nacelle
#

I’m gonna yanno 100% the levels if I can

hearty flare
#

fr???

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😭 😭 WE SHOULD'VE

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oh wait

#

we do have 3 sents one bio

gaunt nacelle
junior latch
#

bio, mines and then you can either go

2 hel auto (demolishes both small door alarms, but is tool expensive)
1 hel auto, 1 burst
2 burst (most conservative tool wise)

hearty flare
#

absolutely gorgeous

fringe garden
#

take bio on yourself and a bot and 2 sentries and kite secondary trust

hearty flare
#

thanks man

#

hopefully we clear this one

junior latch
#

never drop bio rly

hearty flare
#

yea

junior latch
#

and mines become rly strong past Rundown 1

gaunt nacelle
hearty flare
#

but i remember i think watching either yours or someone else's video saying not to get too used to the biotracker as a crutch 😂

fringe garden
#

r7d2 is like the only level where you have the tool to sustain 4 tools anyways

junior latch
#

its just never worth

gaunt nacelle
#

Ima take one auto one burst

fringe garden
gaunt nacelle
#

Eva does it matter if I run mines on me or bot?

modern coral
gaunt nacelle
#

Actually ima run mines on me

junior latch
sacred briar
junior latch
compact folio
junior latch
gaunt nacelle
#

Yea it’s quicker for the blood doors

modern coral
#

I don't think B-tier is a good balance target, if that's what you mean.

junior latch
#

mid/low

modern coral
#

Then 16 dmg revo would be fine

junior latch
#

combat shotty imo is a good case of slightly too strong

#

it does not need 22 1/2 per refill

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no surprise revo would be fine, we have giga busted guns in the game rn

but those 3 of those 4 are game warping already

graceful geode
#

It trades the insane ammo efficiency for not being able to onetap strikers unless you get all pellets

#

Like, CS is very good

junior latch
#

so I prefer looking at the gun balance in a more moderate way

graceful geode
#

I dont think I'd change anything about it however

junior latch
modern coral
#

I don't think you've explained how 16 damage revo is supposed to be overtuned or in some way bad for other guns.

graceful geode
#

I'd also advise towards looking to weapons as tools rather than "gun X too strong" and trying to give every gun a role they can cover, provided that there's gonna be jack of all trades no matter what balance you try to do

pastel dagger
#

look at burst pistol mr sleepo

#

look at short rifle

junior latch
#

16 dmg revo has similar charger efficiency to high cal but more range, better reload and fire speed (which would be the premier charger option if revo doesnt have those buffs)

graceful geode
#

and too little type of enemies

#

That's the sad truth I think

modern coral
pastel dagger
#

but u know whats the happy truth

junior latch
pastel dagger
#

im about to go to bed

junior latch
modern coral
#

Having half the kills per mag and needing to reload at all, regardless of how quickly, are both very bad for Revo.

graceful geode
pastel dagger
#

i dont wanna sleep

#

but ive done it again, its fukken almost 6am

modern coral
#

HCP and CS I would say are still better than 16 dmg revo.

#

Pen weaps obviously, also

junior latch
#

HCP has about half the range

#

Combat shotgun lives of stagger

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pen weapons are removed in this case

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considering those are insane obviously

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(especially with both having stupidly good breakpoints)

modern coral
#

I don't think this range point is very meaingful, ngl.

junior latch
#

it is

modern coral
#

If I'm holding on R4D1, HCP is easily just better than Revo

junior latch
#

try fighting chargers with no pen hel rifle and hig hcal

modern coral
#

I have played R4D1 on HCP already

junior latch
#

R4D1 is super high range especialyl tho lol

modern coral
#

and on 16 Revo

junior latch
#

you just get more kills before high cal can even start shooting

modern coral
#

Yes, it is super high range, and the range doesn't matter

#

HCP is better

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It's just more stable

junior latch
#

ray when shooting high cal at 10+ meters

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oh it didnt die

modern coral
#

And when a charger doesn't die

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You just kind of finish it

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It's at 2 health, it's not scary anymore

junior latch
#

revo shoots way faster, at higher range
and reloads inbetween 1 1/2 high cal shots

#

revo uptime is insane

modern coral
#

I don't think you've played very much Revo if you think the reload is enough to make it suddenly very good at giants or chargers at 16

junior latch
#

Reminder that this isnt a "revo would be S tier" take

#

but a "if we would have balanced vanilla gtfo choices, based on my opinion of balance" then 16 dmg revo with improved flashlight would exceed that by a bit

modern coral
#

In practice, it remains very weak for those target types.

junior latch
#

also I dont think it would get massively better into giants

#

better tho still

unreal crystal
junior latch
#

yea
which was noticeably worse into chargers

unreal crystal
#

Where the solution was just shoot them with hel revo first

junior latch
#

than 30 dmg high cal

unreal crystal
#

it’d be same kinda deal is my point

junior latch
#

ya

unreal crystal
#

you just finish low hp charger if you shoot it from too far

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I think hcp is probs better than revo for it

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but I’d have to play it

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Vs 16 damage revo

fringe garden
#

idk the thing high cal has going for it is that it kills the chargers when you shoot them while 16dmg revo doesn't

worthy flicker
#

doesnt hel revo only have like 2m of range on hcp before fall off?

junior latch
#

doesnt matter

#

you only need like 2 dmg if out of range for current high cal

and only needed 5-7 for new old high cal

worthy flicker
#

i can understand the argument that range and uptime revo has would exceed the value of the one shot hcp has if you arent consistently one shotting with hcp tbh

junior latch
#

high cal 100% would be better in range for this hypothetical

#

but high cal range is limiting vs chargers

modern coral
worthy flicker
#

once high cal isnt one shotting wouldnt the preemptive reload and ammo econ hurt it? or are we looking at this outside ammo econ totally

modern coral
#

And then when they're actually close, you're one-tapping anyway

worthy flicker
modern coral
#

Vs. Revo, where if they do actually get close to you you're not clearing any faster.

junior latch
#

what usually semi ignored in cases of "you can just main tap" is that with revo you could also use a good main to kill

worthy flicker
#

like the whole dmr+auto set up with your homie

junior latch
#

lets say you run hel revo and revo

#

you can get revo 2 pen shots and then 2 kills on revo

worthy flicker
#

lets say youre a cowboy

junior latch
#

(this was also smth I mathed out on 25 dmg high cal)

fringe garden
gaunt nacelle
#

eva i should mine for the 184 alarm right?

unreal crystal
#

no sawed off is bad because it has no range

junior latch
#

which alarm in order is that

unreal crystal
#

I don’t think you ever bring sawed off into the argument cause it’s dumb anyway

gaunt nacelle
#

second

worthy flicker
#

no, sawed off is bad cause it has 4 shots and 3 tubes

junior latch
#

yea just mine 2nd

unreal crystal
#

Gun is a little overtuned

gaunt nacelle
#

aight

modern coral
#

But if I play sawed-off, I can't kill shooters across the room 😰

fringe garden
hasty bobcat
#

me when i play 2 sawed offs

worthy flicker
#

gtfo akimbo mod when

junior latch
#

I prefer my hel auto scatter

#

31 mag

#

76 dmg

gaunt nacelle
#

id unironically play 2 sawed off if i could

junior latch
#

1 1/2 pen

worthy flicker
#

just quick swap between them?

#

ig you wouldnt even have to

junior latch
#

holy fuck scatter dmg is just obscene

#

reminder

#

scattergun gets more dmg per refill than a 100% revolver

worthy flicker
#

i wonder who on the dev team enjoys shotguns as much as they do tbh

fringe garden
#

i think an ammo stash mod would be interesting
every ammopack contains 1 ammo use per gun in the game (some maybe share)
and obv way less ammo packs in expeditions then

junior latch
worthy flicker
junior latch
#

if you remove all full autos

#

then shotguns dont stand out crazily anymore

fringe garden
#

then the average retention rate would double

hasty bobcat
#

what would be the worst shotgun

#

slug?

junior latch
#

choke mod

hasty bobcat
#

oh

junior latch
#

slug has niches

hasty bobcat
#

yeah fr

junior latch
#

choke mod is mega rolecrept

hasty bobcat
#

forgot that exists

#

ngl I have no idea when I would ever take choke

junior latch
#

remove scatter, hel gun and hel rifle

fringe garden
#

slug needs a small ammo buff and small damage buff and it's a good choice i think

junior latch
#

and it becomes competetive

#

also remove burst cannon

#

and its top 3 boss clear

#

top 2 charger clear

#

top 2 giant clear

hasty bobcat
#

eva i don't think removing half of specials is a good thing

fringe garden
#

give it like 8.5 per ammo and 24dmg and it's nice

worthy flicker
junior latch
#

I was moreso talking about slug, shotgun, combat and choke mod

worthy flicker
#

i mean

#

i think combat shotty is still qualifiably good

junior latch
#

the first 2 are busted cuz they got buffed for bad reasons

hasty bobcat
#

i can see using any of first threes

#

choke is just

junior latch
#

combat is a bit too much

hasty bobcat
#

it has no place literally

junior latch
#

tbf removing the top 4 weapons makes the weapon balance spread a lot better

fringe garden
#

versatility in a game where you get to take 4 specials isn't very valuable

worthy flicker
#

i think the shotguns are overall decent and i think the shotguns that standout are quite literally some of the craziest guns in game, is what i meant

#

id sell a small portion of my soul for slug to be like, truly good tho lmao

hasty bobcat
#

it's not bad ngl

worthy flicker
#

its not the worst thing ever

hasty bobcat
#

nah not even that

junior latch
#

idk why its range is so wack for bodyshots

#

then also worst ammo econ

hasty bobcat
#

i don't take it much literally cuz of ammo

#

but when i do it's fun

worthy flicker
#

i think its fun

#

but i dont think its worth bringing in any like, serious capacity over something else

#

i feel that way about many guns in GTFO tho

junior latch
#

its the best anti flyer main

worthy flicker
#

i did know that actually

junior latch
#

and uuuh is a niche but sometimes huge anti striker/shooter option

#

also scout takedown

#

lol

unreal crystal
#

It’s a quick swap weapon

worthy flicker
#

i know its a cardinal sin to compare mains and specials but id rather take a different main and run HCP if i wanted to use something in the vein of Slug

#

i would unironically run DTR/HCP every single level if i felt like i was reasonably capable of it tho

azure creek
#

Im going for the achievement of only pistols and revolvers is machine pistol and HCP a good pair for this?

fringe garden
#

hcp is good
machine pistol not really

modern coral
#

MP is fun at least

azure creek
#

I thought it was good

modern coral
#

and kind of underrated

#

It's not good, lol.

#

But if you did it w/ MP, you'd be based

hearty lily
#

Whats the difficulty like for r2d2 it dosent sound super awful, just a tiny bit awful

hoary crescent
#

-5/10

hasty bobcat
#

i can't solo it

hearty lily
#

ah balls

fringe garden
#

sky you can easily solo it

hoary crescent
#

no how do you deal with dying of boredom

#

that's impossible

fringe garden
#

if i teach you the strats you need less than 5 attempts

hearty lily
#

Well hopefully people will join when i do that one

fringe garden
#

if 1 is r6a1 and 10 is e2 r2d2 is maybe a 6

#

getting a team for r2d2 isn't hard usually

hasty bobcat
#

maybe i should learn to kite and not actually shooting everything i see

fringe garden
#

eh you can do it no (long) kiting with a little luck

#

but long kiting it is a lot easier

hearty lily
hasty bobcat
#

i got swarmed on code 7

fringe garden
#

yeah because you have bad strats probably

hasty bobcat
#

i was just holding in A

#

of that side room

#

das it

fringe garden
#

yeah hold B

hasty bobcat
#

if I hold b they come 5 minutes after

wraith marsh
#

A works

#

except for 10

hasty bobcat
#

A is rough ngl

fringe garden
#

nah you start in reactor for first 2 enemy waves and then you can retreat to B and it's fine

#

when 2nd wave has close spawned you just run into B and it's super fine usually

fringe garden
# wraith marsh A works

i don't think you ever want to be playing 196A solo ngl
you just have way to little space for the firepower you have solo

#

193A is much better

wraith marsh
#

its definitely not easiest but it made spawns work perfectly

#

and its doable

fringe garden
#

i just don't see why you'd ever pick it over 193A though

wraith marsh
#

better sightline

#

it is a scary corner tho yea

#

193 has room to run

fringe garden
#

maybe with hel gun 196 is comfier

wraith marsh
#

I kinda want to try it again with hel gun instead of rifle but

#

I think itll just end with me crashing out over code 10 again

fringe garden
#

iirc you said there just isn't time and firepower enough solo to kill wave 10 in time

wraith marsh
#

yea

fringe garden
#

how tight is it

wraith marsh
#

its probably doable but its like rly rng

fringe garden
#

is there a burst cannon angle

wraith marsh
#

I messed around with it a lot and I had 1 singular run where I cleared the instant code time ended

#

so I Cant say its impossible but its cooked

#

burst cannon should work

fringe garden
#

ok im going to try it can't wait to crash out over it

wraith marsh
#

you have to stay in reactor for as long as possible and cant do a B hold

fringe garden
#

yeah for sure

wraith marsh
#

so gl

fringe garden
#

i will try 193A a bit but holding downstairs i think it has advantages over 196a even if it is way harder

wraith marsh
#

it just sucks cuz you have to do the entire rest of the level just to throw yourself at wave 10

fringe garden
#

nah im just going to cconsole myself to wave 10

shut vapor
#

which level?

#

R2D1?

fringe garden
#

and then checkpoint like before wave 10

#

r2d2

wraith marsh
#

r2d2 yea

shut vapor
#

I always get em mixed up

#

Whats on wave 10

fringe garden
#

many enemies

shut vapor
#

😔

wraith marsh
#

the amount of enemies that spawn is more than any other wave on the level

#

by a lot

fringe garden
#

do you remember wave timings and what they contain

azure creek
#

What's the diff of r2

#

Just got there

wraith marsh
#

I dont but i Could go check

fringe garden
#

i just care about when the hybrids are queued and when the waves in general are queued

shut vapor
wraith marsh
#

0, 0.1, 0.2, 0.3, 0.4, 0.5

azure creek
#

Crap

#

I'm gonna have to spend more time soloing now

shut vapor
#

just don't solo it

wraith marsh
#

24 striker, 3 hybrids, 24 striker, 3 giants, 24 strikers, 3 hybrids

fringe garden
#

there is no way it\s only 6 hybrids

#

maybe i misremember

shut vapor
#

thats quite a lot

wraith marsh
#

I think they can spawn in the regular wave b ut I dont remember

hoary crescent
#

6 sounds about right

wraith marsh
#

nvm they cant

fringe garden
#

alr ty

wraith marsh
#

the main difference is the addition of 24 strikers to the previous wave

fringe garden
#

i haven\t solod either wave or tried to before

#

i just always kite wave 9 and 10

wraith marsh
#

yeah thats fair

#

9 is already pretty hard

#

24 more enemies is just brutal on top of it

#

like the spawn timings arent even bad

fringe garden
#

hel rifle 1 mags the strikers trust

wraith marsh
#

they just all queue up

fringe garden
#

yeah it\s just a game of can you kill fast enough

azure creek
hoary crescent
daring ginkgo
azure creek
#

Like actually soloing

wraith marsh
#

2:20 ish to kill 72 strikers, 6 hybrids, 3 giants

azure creek
#

I'm trying to see how far I can push my suicidal solo behavior

daring ginkgo
#

r2 will probably stop you

azure creek
#

Probably

#

I barely got past r1

#

Also why TF is r1c2 harder than r1d1????

#

Like wth

fringe garden
#

difficulty true solo and difficulty in 4man are way different

#

how the scale shifts when solo is just different between levels

#

significantly so

daring ginkgo
#

lvl tiers not always show correct difficulties

#

c tier can be harder then d etc

#

sometimes

azure creek
#

That reactor was so much easier than finding 10 partial decoders

gaunt nacelle
#

r2c2 is gonna be wose than r2d1 probably, both will suck

wraith marsh
#

I swear different solo players rank r1c1-d1 vastly differently its very funny

wraith marsh
#

which one ppl find the most difficult varies a lot by person ive seen

azure creek
#

Rlly?

fringe garden
#

alr i had 32 smalls left after plug time ran out 1st attempt

wraith marsh
#

average

fringe garden
#

going to do some other stuff but seems doable

wraith marsh
#

just a couple

#

I had an epic run where I held one of the corners of the rafters in reactor

#

but it was not recreatable when I tried more

brittle schooner
wraith marsh
#

I think its normally the alarms on d1

#

I think c2 is normally underrated

fringe garden
wraith marsh
#

yea

#

but it was SO epic when it worked

#

3 way hold by yourself goes so hard

brittle schooner
fringe garden
#

attempt 3 8 smalls left at timer run out

#

this shit is hard

#

like really hard

wraith marsh
#

but its like

#

so close to doable

#

thats why its crash out worthy

fringe garden
#

im even cheating over here playing fullbright to hit easy pen

wraith marsh
#

and like

#

doing it in an actual run is just cooked

fringe garden
#

yeah because you have to clear wave 9 first

#

and then be in shape and prepped in time for wave 10

nimble flower
#

russian go play in team 522

fringe garden
#

how were you playing sentry chill

wraith marsh
#

I tried a bunch of different ones I Forget what ended up working best

fringe garden
#

if holding N/S maybe it's worth having sentry thin wave opposite side of hold

wraith marsh
#

I think it was mainly just the normal front bridge sentry

#

cuz it guarantees kills

fringe garden
#

mm

wraith marsh
#

I couldnt find a good way to guarantee sentry will be able to shoot hybrids

#

cuz they spawn rng direction

fringe garden
#

yeah only way would be having sentry with you

wraith marsh
#

the other one I tried a lot was hold in reactor till hybrids get there and then push back to 196A with sentry pre placed in there

#

but I dont think thats particularly good

#

the push back is too early

#

are you doing BC?

#

if so it matters a lot less cuz you just kill the hybrids

#

lowkey you maybe take burst sentry with BC

fringe garden
#

i\ve been running sniper sentry hel rifle since im most comfortable with that

#

but maybe burst sentry bc is the play

wraith marsh
#

kk, thought maybe you were cuz you mentioned it

fringe garden
#

ok bc feels kinda good

#

kinda gotta god mode into the striker waves (i didn't even realise they were so big when playing hel rifle pen op)

#

but the hybrids do just die

#

which is nice

signal rock
#

is there a unstuck button?

lost lynx
#

No

tawny leaf
#

donno bout you but alt+f4 solves my issues pretty often

honest parrot
#

the safety net for dcing host isn't that good that you'll always be able to dc and get out of a weird spot

tacit shoal
magic escarp
lost lynx
#

.t lfg

foggy plankBOT
fair tiger
#

Is it a glitch if enemies stop spawning when reaching the apex door in R8E1?

fair tiger
#

So can you go back and do secondary then?

junior latch
#

Just do secondary immediatly

fair tiger
#

Also is it a glitch in R6C3 if I respawn from checkpoint after doing overload and no tanks spawn?

lost lynx
#

checkpoints break this game

junior latch
#

Checkpoints can often break the game

lost lynx
#

its somewhat common

fair tiger
#

I know you should do secondary immediately on R8E1 but is it possible to do secondary in R8E1 after the enemies stop spawning or no?

rose nova
#

it closes off i believe

#

it goes into lockdown

fair tiger
#

Also yes I know I have had my fair share of game breaking checkpoints especially on R7C3 overload

lost lynx
#

no cheesing for you

#

:3

rose nova
#

no cheese only secondary

#

is not that hard tbh it's more enemies only but if ur running away good u shouldn't notice much

#

apart from the flyers

fair tiger
#

I play with bots so I was wondering if there was another way to do secondary, can't get bots to actually follow me in time, they keep staying back and dying to hordes

rose nova
#

oh

#

no yeah bots is sort of main only unless ur goated

lost lynx
#

kick them
solo the level 😎

junior latch
fair tiger
#

Lol I ain't no T-nenpi lol

rose nova
#

cuz they just bline u

junior latch
#

Reminder that bots dont care about shadow gimmick

rose nova
#

maybs my skill issue

junior latch
#

snatchers are the 1 part thats scary yes

gaunt nacelle
rose nova
#

they do also fare a bit to the bbc gimmick too kdmskd

#

and the charger one

rose nova
#

they not sentries

#

bots do see them

gaunt nacelle
#

Huh

lost lynx
#

i mean

junior latch
#

Chargers nah

BBCs are too rare

lost lynx
#

a normal person can see them

#

even without a flashlight

fair tiger
#

TBH only trouble I am having is before snatchers because bots won't keep up in time and even when they do I can't do mines + cfoam with them and 3 sentries and bio is a hard loadout for the level

rose nova
gaunt nacelle
rose nova
#

which on the ending are devastating tbh

fair tiger
#

Is R8D1 harder than R8E1 main? I have way more trouble on D1 with bots than E1 cuz of chargers

rose nova
#

also that foam isn't rlly much of an option

#

unless ur quick with the menu

rose nova
#

D1 is only hard cuz of the first tank

#

but all the chargers are stealth

#

there's only one instance of alarmed chargers and it's a V that's easy to funnel or mine

#

also i hesitate to say this but E1 might be easier than D1 in general

fair tiger
#

First tank easy, but you can't stealth giant charges with bots so I clear as much as possible then shoot but bots go down almost immediately and all it takes is 1 giant charger and its game after 90 min run

rose nova
#

gotta have the big guns for the bbc

#

i did the level with a burst cannon i think?

#

nowadays i would probs go scattergun

#

or hel rifle even

fair tiger
#

I did with choke mode shotty but scatter might not be bad

lost lynx
#

GTFO players when they hear the word BBC

rose nova
#

"even" as if it was a big deal

rose nova
#

u can just have ur main for the rest of the alarm parts

fair tiger
#

maybe but with 3 bots running scatter makes alarms hard

rose nova
#

and scattergun loops to being good at the ending again

rose nova
#

give the bots a burst cannon or a machinegun dkmskd

#

the scatterguns for u

lost lynx
rose nova
fair tiger
#

sorry my comment was confusing, its hard for me to run scatter with 3 bots on the team

rose nova
#

ohhh

fair tiger
#

not me giving bots scatterguns lol

rose nova
#

i meaaaan as long as u use ur main for the V, the rest of the alarms aren't much of a hassle

#

the III is very easy to foam

#

and theee zone alarm is, like the easiest one of the level

#

literally just funnel on the door

#

and it is easy they trickle in very slowly

fair tiger
#

Nah yeah full team scan easy, only hard part is slow clearing big room 2 times once with fog

#

Also I got a glitch and I recorded it too running 3 bots and the first tank spawned on the lifted platforms enemies can spawn and get stuck on

#

I left the tank there the whole match and won without fighting it lol

rose nova
#

tbh the second time u come back to that tile, there's about one if not two bbcs, so u can perfectly pull that by meleeing a scout and then shootin the other

rose nova
fair tiger
#

Tbh first tank isn't diff at all

#

I just camp it around the circle in the room with the high-low ground and camp it shooting above its back until it dies

rose nova
#

kdmskd

junior latch
#

Get behind, get a limb break and charge again

Bots will get a limb break themselves most of the time and its basically dead

fair tiger
#

How you silent clear bbc's solo?

rose nova
#

i just like held it in the little platform in the... east?

rose nova
#

bots just get annihilated

shut vapor
fair tiger
#

Nah bots are way to unpredictable to have it be likely

rose nova
#

tbh just- better to do it solo than with bots straight up but then it's a hassle of turnin em off and back on and reset their stats eh

#

it's like, 6 in the entire level not counting the ending spawn

#

i would not bother

fair tiger
#

usually it goes like me melee giant charger leg, all 3 bots run in and charge melee, BBC annihilates them, I tank whole room solo

junior latch
#

If the bbcs gets to hit before you hit a 2nd time then you need to hit again

rose nova
#

if only bots did like
that

fair tiger
#

I haven't tried much but from what I have tried I can't reliably melee a giant charger a second time before it either melee's bots or screams, but maybe its possible, even still you need 4 max charged spears to its back to kill which is really difficult if possible

rose nova
#

it's 3 hammers if that helps, tho bots just use a predetermined damage value

fringe garden
#

hammer.

rose nova
#

i think it's like, 14 dmg a bot? or 16?

fair tiger
#

U sure its only 3 charged hammers to a giant charger's back to kill cuz its 4 max charged spears for me

fringe garden
#

yeah and spear deals less damage

#

20*2*3 = 120

rose nova
#

spears deals 17.5 damage x 2 back damage

fair tiger
#

Back isn't considered precision multi is it, only head right?

fringe garden
#

17.5*2*3 = less than 120

rose nova
#

yeah

#

back is just back

fair tiger
#

so against chargers hammer does more damage, but also you have to get closer

rose nova
#

i mean close or not, u need to stagger it anyways

#

otherwise u just, fuck up one way or the other

fair tiger
#

I stick with spear, just cuz over my 1000+ hours I always main spear so

rose nova
#

so the range doesn't matter

#

that's gonna hey

#

hurt

junior latch
#

hammer is sadly just the best choice

#

And spear usually the worst

#

💀

#

Oh well and bot melee weapons dont matter

#

Since theirs is unique

lost lynx
#

bots are too op

#

nerf them

fair tiger
#

Another question, on the wiki it says 1 person can solo melee a nightmare scout while its c-foamed, but I tried with spear and can barely pop 1 tumor in time, is this bullcrap or am I tripping?

#

Tryna do R8A2 secondary with 3 bots and struggling with nightmare scout room

junior latch
#

tbf that level is easier if you just let them scream

#

maybe foam and kill one or two

#

Since you only need spawn cap of scout waves

fair tiger
#

You can melee kill a nightmare scout solo?

#

I've tried and can't seem to get it

lost lynx
#

foam, hit him twice, foam again, hit again

#

to prevent any funnies

fair tiger
#

Ahh double foam I was wondering if that was the way to go

junior latch
#

or just foam one
Shoot other
Shoot foamed one

Rush scan

#

tho tbh

#

that part might be easier without bots

lost lynx
rose nova
#

yeah without bots sounds way easier

#

as long as u have some foam

#

me when running parts with bots

fair tiger
#

idk running through nightmare striker hordes sound like fun when on 20% hp man

lost lynx
#

believe in yourself

#

and pray

fair tiger
#

Lol idk I think tbh that I can just handle it with bots

lost lynx
#

double foam would be the way to go then

rose nova
#

there's no tools so you should, carey a big med entering the sec

#

not like u need to shoot much anyways and the bots can just hold ammo

#

it's just a V

#

u can get there then kick them

fair tiger
#

I tried just a couple of times from checkpoint and figured best strat was leave queen birther and first room with nightmare scout and 2 giants, do alarm, kill tank without bots present, then clear nightmare scout room. Only thing is it eats my ammo so I have to grind through at least 2 of the main shadow or blood door rooms for ammo to do it

#

Guess imma just farm until I get it right lol

#

U crazy if you think I don't need to carry ammo into secondary

#

Killing tank, and alarm, and waves spawned by nightmare scouts all together is more than 200% ammo on both guns for me normally

rose nova
#

u can probs do the tank with the bots, even if they go down

#

cuz even if they all die u still can revive and get their ammo

fair tiger
#

Yeah but if I take them off they can keep their health for final run or to help me with nightmare scout waves

rose nova
#

for final run they are more of a hassle cuz they will just hinder the full team scan when one goes down

#

really the strat there is trying to evade the shit

fair tiger
#

Idk I just don't think I can do both full team scans with so many nightmare strikers man

#

especially cuz by that point I'm guaranteed to have 20% health

#

I'm finna try both when I get there lol I'm just dropping back into R8A2 so

#

Wish me luck

rose nova
#

u create a lot of distance if u do ur route right plus u have one door to close and foam

#

oh shi

#

good luck

junior latch
#

especially if you safe both small doors

fair tiger
#

Also quick question, do you play the game much anymore or no? I know you beaten every level and played lots so you quit the main game and doing modded or?

lost lynx
#

gtfo is bad

gaunt nacelle
#

gtfo is ba

tacit shoal
#

gtfo is b

sharp siren
#

Gtfo in b tier

tacit shoal
#

bro broke the chain

rose nova
#

good

junior latch
azure creek
#

holy shit r2d2 was hard

#

i hated that

#

that reactor took years off my life

#

i had to spend literal hours clearing everything beforehand

#

then noting down every terminal

#

wth man

#

didnt help that i was playing it with only 1 other person either

gaunt nacelle
#

R3A3 will take less years off ur life

azure creek
#

aw hell nah

#

another one????

#

how many of these are there??????

#

ik r8 has like 1 or 2

#

r2d2 reactor was already painful enough

#

heh

#

r2d2

#

star wars

#

lol

#

im losing my mind

gaunt nacelle
#

Uhm

gaunt nacelle
#

#

You’ll be fine

lost lynx
#

R2D2 is around top 30 hardest level in the game

#

So

#

Get ready

gaunt nacelle
#

Tbh most code hunting stuff is better to do with more people

#

Bruh my username too long

honest parrot
#

R3A3 usually is the easier one

lost lynx
#

A3 should have been the intro to reactors

#

Not R1C1

gaunt nacelle
#

I cant do that one even 😔

rose nova
#

by being harder in every way possible?

lost lynx
#

And being more fun

gaunt nacelle
#

R3A3 with a more lenient time maybe yes

rose nova
#

me when the new player tries to do r2e1

#

r3c1 shouldve been the intro to error alarms

#

and chargers

lost lynx
#

💀

rose nova
#

🐟

#

fish u, shame

lost lynx
#

🫃 ?

hollow owl
#

r2d1 has got to be the most painful level in the game

#

it's not even hard, just really annoying

lost lynx
#

Not even close

rose nova
#

i mean, painful when slow

lost lynx
#

R5D1 is way way worse

rose nova
#

when u play it fast its kinda fun

rose nova
lost lynx
#

Yeah true

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But R2D1 is not as bad as R5D1

#

Or annoying

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NO ONE likes R5D1

rose nova
#

skill issue me when i go to the funny log room cuz fun

#

:D

lost lynx
#

"fun"

gaunt nacelle
rose nova
#

is r6bx really that good to be there

#

i think its a fine level but theres way better r6 stuff

lost lynx
#

Its a cool level

gaunt nacelle
#

First code hunt I like

lost lynx
#

The bucket

rose nova
#

r6d4 sweeps

lost lynx
#

It's the bucket slendo

mellow hedge
#

R6D3 also sweeps

lost lynx
#

The bucket makes BX the best level in the game

gaunt nacelle
#

Also I haven’t gone that far so it’ll prolly change