#gtfo-chat
1 messages ยท Page 674 of 1
You don't even know how alarms work and you want to solo
your questions will be answered and your curiosity sated with the guides in there
listen.
You have a long path ahead
I honestly doubt r1c1 was solod ngl
i did r1a1 solo
With bots
R1A1 is the first and easiest level in the entire game
so it just make sense that
Bots*
right 3 dead 4, living ceiling 6
i would do atleast alright
its not
R7A1 is
One of the easiest
Can confirm
Is that the full name
it is 2 different games
When me and a friend tried for a free weekend we failed on R1A1 but did R7A1
i think people are also fond of shallow sand terrestrial
what does prisoner efficiency mean
I know
But reminder. The weaponry to bots, the tool loadout question. The lack of knowledge
All objectives completed
R4 and beyond have optional objectives
@burnt flume I googled Right 3 Dead 4 before realising it was a joke
Excuse me its healing ceiling 1/2
(also rhymes goated game)
Then I googled Living Cieling 6
Its healing ceiling 1/2
goat just had a small hiccup
hormone imbalance is bad for the brain
Any steam links
I'm not googling that one I'm not that dumb @junior latch
๐คจ
can u guys tell me why good people dont stealth as much when they go into new rooms
it looks like a diff breed from my perspective
also any tips on the terminal other then query and ping? its so complicated
most of the times it's still stealthing, it's just faster
really
for me they are bunny hopping+looking left and right none stop+ spamming flasshlight+ rushing in alone and generally spam ping with terminal
those are the type i see
its usually "fast stealth" once you understand how stuff like long range aggro works and make full use of occi and back multiplier you can stealth significantly faster
oh
how does it actually work
but also most lvls often have alot of ammo so you can just shoot, many times just shooting the room is better
since when u "fast stealth" ur gonna get 1 stealth kill but
often it will cost everyone to be aggro
so
does it depend on situation wise or is it just like that
there are ways to manipulate or know which enemy is going to "randomly" wake up, if any
mainly i'd say it's a matter of knowing how to use lines of sight and long range aggro to your advantage
i don't know the exact meters, it's not super big
it's easy to test out to get a feeling of it
because i see people crouching when their close sprint and kill and instantly stand stil
also running is not really required most of the times, and can be detrimental if you are not sure about what you are doing while stealthing
i see
but is it actually useful to avoid enemies
like
the tutorial
because
ive never seen anyone do that
because we are animals and killing them is fun
thats true aswell ๐ญ
there are missions where that is not an option though, or at least it's not the good one ๐
i see
i guess after that mission they evolved into whatever it is
can u ping loot with terminal?
because idk how to do so
Its a bit complicated but ill try to give an explanation: basically when an enemy long range aggros, only that enemy will wake up, in addition, killing that enemy (the one who woke up from long range aggro) will not trigger more long range aggros (do note however, that enemies can still wake up from other ways).
Long range aggro will happen if: An enemy is within LOS, is glowing/heart beating, within a certain distance from you, and you kill or hit an enemy. (Do note that fulfilling these conditions only gives a high chance of long range aggro occuring, not a garunteed one)
With this in mind you can force long range aggro so that only the enemy that you want to wake up can wake up.
waittttt whattt
there is alot more when it comes to lil interactions when fast stealthing but i'd be here writing all day xD
there are really good guides on both terminals and advanced stealthing on youtube if you want to check them out
ig i learn smt new everyday
i see
alr
then
tysm
im kinda a newbie and been harstucking so it helps alot lmao
there is always something new to learn about this game
rightttt??? i learn so much everytime i play
its crazy
this game is a massive knowledge check xd
i rage every month when we find out something new and stupid
gtfo feels like an iq test sometimes i swear T_T
me learning that strikers have a x3 head not an x2:
:O
more than an iq test just an experimental test, aaaan observation skill test
it justs asks u to look
i still cant believe giant hs multi is 1.5
see how much ur doing and how
i thought it was 2 for the longest time
it really is hilarious how they made the sniper so perfect for giant enemies
like it is always exactly the values it needs to be
thats true but i dont have enough game sense to do this alone somehow lmao
i mean sometimes is as simple as "i wanna know how much damage gun does" and dropping to a random level to test
or trying to see what the funny numbers on the alarm means and trying to find patterns
true but
of course some stuff is way harder- like the aggroes
but thats why we here :D
to help
the terminal takes alot of knowledge for me
i really appreciate it
that- terminals get a lot of people stuck, its fine
usually its either ask about important commands, or just drop into a level and be at one for 10 15 mins to learn it
it is very very useful to get to know it
really gotta have good muscle memory for my keyboard for that
pro gamer tip i think that if u write "Help" on it u can get some good tips about it
ivee been learning about if u type q and press tab it can automatically type the whole word for you
its a pretty neat feature for mid combat
(doesnt have to be q just an example)
just put the fries in the bag
i wish
๐ซ come gamble w me
i play bj mostly
excuse me
i dont really gamble
bro im fainted idk what im doing
sadly im not a kid
Gambling is dope youre just brainwashed
i gamble to fulfill my cheerful needs
real
u only lose 100%, u always win 10000%
99% of gamblers quit before winning big ahhh
touche
i gamble u i can control myself
DAMMIT IT
๐
go big or go home
taking out another mortgage tonight ๐
not buying a house, putting it all on black
hey guys looking at installing some quality of life mods. does anyone know what site i should go to
The modded server
most people use the r2modman app which pulls from thunderstore
but make sure you're using actual qol mods and not cheat mods
i will make fun of how small your bits are if i find you in my lobby using cheat mods
'Yeah guys I only have qol mods'
As you go around with a 200% damage buff on mg, infinite med pack and just melt everything
i was mainly hunting for the stackable holdables
oh fucks sake, glad I'm in bed
Valid
infinite mag pr r2e1
You know, this is the only game I know where people absolutely panic when they get a large amount of resources.
Vibes
Real
dark room + thick fog + red lights is ๐
@mellow hedge I think scatter is probably still better but sniper is good for a consistency pick
(also just have both)
how many big flyers showed up to work
like 3 or smth
jesus
im guessing that decided the swap lol
fair
I dont quite remember enough of the level to discern but
every single time it makes me sad sniper got nerfed
wouldnt be such a struggle to make it fit into a run if it was in the previous state man
pre nerf sniper would be so good
was thinking it may be fun to have old sniper in r4e1 runs but it's objectively worse than slotting 2 scatters 1 BC so you wouldn't do it
thats the based no cfoam route
๐
if you were insane at sniping shadow giants sniper would be better, especially pre nerf
wouldve liked to force it for a few runs but r4e1 is zzzzzzzz
sounds like a skill issue
I never got to try it so we'll never know
cant be a skill issue if I dont find out
big brain
ego strats
that does not sound good at all
THAT IS SO REAL
would it? my rationalisations lead me to think scatter would be better than sniper in most sections
better for first tank kill
worse for hybrids/giants on 1st and 2nd scan
probably equivalent when pushing cells
better for big chargers(?) (if that even matters)
also feel it'd be better for reactor, with blood door and charger pull
for high then yeah, i can see a perfectly accurate sniper outperforming scatter, not sure if it'd impact boss kill at the end that much
sniper vs BC, that might be a bit closer but im not ever sure I'd want to play sawed off sniper for a speedrun lol
Depends on what you're looking for and where you are
i started playing
Matchmake exists and is alive, but since we're out of sale and asia is getting ready for their mondays, you'll probably see less people around
If it gets too slow you can try to lfg here
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners / #lfg-middle-east.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
it's strange though most times matchmaking will just toss you to extremely hard levels if you don't get a match within 15 or so minutes
Doesn't matter
Tbh it's much easier to find lobbies in the discord
So you are actually getting lobbies, you just aren't getting the levels you want?
Is that what's happening?
if i matchmake from the rundowns screen it will matchmake any rundown? and if i matchmake from specific rundown it will only matchmake that one?
No
How it work is you choose what mission type you prefer and usually it just puts you in random ones anyways
The matchmaker does whatever the fuck it wants
@pastel dagger can tell you more but that's basically the jist of it
If you want to do specific levels lfg is much better
Like doing missions from R1
The matchmaking system is better for random play imo
i just choose any difficulty, english, i use voice, then communicate what level we wanna do
I tried matchmaking a few times, asked about it in here, and was told to never use it again lmao
Host can change level if I remember right
please dont be the "any level is fine" guy because u will get thrown at hard levels
be ready to matchmake several times because you or any other player can get kicked to main menu while looking for players
if you are 3 guys and cant be fucked put a bot with biotracker
that or cheaters
They aren't rampant but they are there
at times u will encounter cheaters, do what u will, if we are close to extraction i send it, if not i quit and matchmake again
u could install archive to "ban" cheaters from entering your lobby, doesnt always work that way though, though it will highlight "banned" people
it doesnt ban them from being in your lobby it bans them from your mm pool i think
but they can mm into you
@low idol You got all that?
figure out the ui so u can help other hosts realise they are hosts and if they are a clueless host depending on level chosen you can either hold on to your butt or leave and matchmake into same team lmao
or
its gonna be fine
overall have to figure out who the host is and communicate what everyone would rather do so host can change the level, and if they dont have the level unlocked then compromise somehow
also just hop on r.e.p.o instead
yes, also is there any way to upgrade ?
upgrade?
There's no leveling in this game, boosters are buffs that you pick up but they run out
You can cosmetically upgrade if you beat levels
had 2 matches in a row where sound was bugged for whole team
like new weapons
You have everything unlocked at the start
Game's done, and all the weapons are unlocked
Theres no attachments or upgrades for weapons
Yeah maddox died so none of that
this game only has one method of progression.
not getting your face caved in by the horde
I STILL WISH WE HAD THE MAPPER
it is like a more badass bio-tracker
Omg like a lidar scanner
thats exactly what it is
Teehee
foam tripmine deployer would be fun to play with
scattergun is good enough, we don't need a second miniboss invalidator
anyone help me r7b3 pls
Lfg in the chats for that, some of the NA/EU folks should be up for it rn
@fringe garden the point is that if you intentionally go melee with sniper you are kinda trolling (its like playing high range high ground with scatter)
hence me saying the same thing with sniper is realistically just staying at high range and chillin
ehhh i guess
first attempt on r8b4, that cluster scans on sec is work of devil
:D
nah you win these
only 4 lvls left and i can feel, that each one will be a big wall
all difficulty from r8 first half transported and added into second half 
yes to head
Anywhere?
e2 probably needs him to run burst cannon
scatter would be good but idt bots can do anything against ||kraken||
if you've finished reactor just full shoot the shadow zones tbh
secondary contains a LOT of ammo
I'm dying to mom in wave 6
We always get a delayed wave so it's mom + wave
Yesterday I was told to avoid that I need to defend inside reactor
I've yet to try that, I will later today
when is later (in how many hours?)
where you defending? if it is inside tank room yeah, wave take ages to come
In like... maybe 1-2?
Tank room, yes
alright then i can't join and help out sorry
Oh it's ok haha, no worries
otherwise i'll be back in like 8ish hours and could join
I'll probably throw attempts at this all day honestly
So if you see the invite in LFG NA, you're always welcome
No better day than Sunday to give it all I can
on r8b4 after doing sec, error spawn 3 basic or nm strikers?
D2 is unironically free for Darksaid if he plays the optimized bot strats
the sec error is 3 nightmare strikers
the main error gets stacked on top of that, (2 giants, but also a wave of smalls)
be happy that its OMEGA nerfed in the current version
release R8B4 main error was legit one of the hardest parts of vanilla
i heard about it, what it was before nerf?
so the error ramps up
before it started at a higher value (enemies spawned)
it ramped up faster
and it ramped up higher
you basically had a surge
very quickly
depending on the time it might be nerfed
oops
i come in late
giga schizo before nerf, it didnt even felt good or something, it was just required to have hel rifles/hel gun
nah you could beat it with machine guns aswell lol

but yea pre nerf R8B4 was legit
like top 6 hardest level
and 99% of the difficulty was the ending
casual b tier xd
fun fact: i finished r8e2 before r8b4 secondary
second half of R8 isnt the shown tiers basically
oh how i wish r8c2 punished u in the ending with not as many resources ksmdkm
it wouldve made it so much MUCH harder
much more of a punishment for waking up every single room
R8C2 is basically a stealth focused level for lots of it
it already does this well enough ngl
consider that R8C2 is pretty long
not rlly cuz no matter what u do, even if ur 000 by the end the ||charger room|| fills u for the end
well, it was my first attempt anyway on r8b4, so it was nonwhere near optimal, now after watching video guide i will prepare accordingly on tomorrow tries
the charger room isnt the last area
lol
theres still like 2 things after it pretty much
๐
i laughed at myself on T alarm before checkpoint with fog
once you start R8D2, hit me up if you need advice
||it is? the actual ending is not a new zone so the charger room by definition is the last area u discover||
"1/3 complete", do two more for reducing fog, yeah, fck this ๐
fog diving all the way
dark gonna swallow fog like crazy and just bank on the bots
oh you mean that charger zone
thats not bad tho?
R8C2 is a pretty clear D tier level
no?
dont fog dive
its super easy to lower the fog
also a slight bit of meta knowledge
you can make that whole part super free
on second travelling alarm with terminals all over place?
yes
you definetly dont want to go into the fog
you can completely spawn most of the spawns if you avoid the first trigger (its a lot of work solo tho)
capped infection
you will die
to the waves
its so much
so so much easier
if you just lower the fog
||so what i mean is, it doesnt matter if u actually wake up rooms at all cuz if u get to the charger zone with 60% ammo or 00 ammo, it has enough resources so it doesnt matter as u only have the ending left. if it had like a little less resources the punishment for not being stealth would shoot through the roof||
it takes like 60 seconds max and the waves are nothing if you do it at the start
๐ค
it does not have enough...
okay, i will try
thats true the actual alarm is like normal waves of strikers and couple hybrids
||wdym, shadow zones barren of resources, and next is the charger zone||
also careful with the spoils
||it was funny, when Shaeffer yells at me, that i am traitor, i was like wtf, i didnt do anything yet||
??
shadow zone is literally last zone before mri
lol no?
||blood door which goes into shadow zone, then charger zone, then ending||
uh well skill issue
okay white name
ok red piss name
i'm on period
That shit is 100% a charger zone
Can a tank be staggered by bullets, or only by bursting their tumors?
bullets
but it takes a while
every enemy has stagger hp apart from like, the enemies than dont stagger which is like one
the funny squid
ik it's fully chargers i just call that side shadows in general
does anyone happen to have the r8a2 seco code
ty
should i reset on r8b4 until i get cell in zone 167? cell in zone 168 seems so much harder tbh, further from main door, 2 rooms instead of 1 inside, bigger space
cell in 167 is faaaaar easier to play
yeah, i just trying to do a route with cconsole and god mode and man, this double error is so brutal
feels like r7c3 warden protocol
i can already see, that getting first cell will be very hard
also u can see which cell is before u even drop into the level by opening the logs and searching for "zone ZONE"
Is it showing room too?
the cells in 165 and 167 are set always in the same spots
Really? Unexpected
checked it now, so is 168
Huh, same room same spot, is it only lvl with this feature?
the crazy part is that its just multiple times more fucked solo
there might be another level with this feature... basically there is a setting in the datablocks which allows the zone to randomize cell spawn locations and for this level it is turned off
cuz you cant defend outside, you actually have to push back into them to move 1st cell
its just set spawns
not that uncommon
Huh, well, i should utilize it, thx
checked logs, and it says that they forgot to turn on the funny setting xd
Bad thing is, cell in zone 165 is so far away 

since it ramps you could potentially deal with the brunt of that wave by having 2 sentries outside the door and then placing a mine on the big door (so the ones chasing die while you grab cell)
then push back out slowly
09:41:56.995 - >>>>>>>>>>>>>>> TryGetZoneFunctionDistribution returning FALSE!! We need more pre-allocated distribution data of function BigPickupItem in dim Reality in layer MainLayer zone ZONE168! You need to instruct the zone to spawn more of function BigPickupItem to be able to use the pre-allocated randomization.
I am thinking of using all different tools on this lvl
Or mine, bio, 2 sentries
idk if cfoam is that good with bots
without bots its def the play
since you can just permafoam the big cluster
honestly R8B4 might be the hardest of the next 3 levels for you ngl
quad foam and just find the funny ladder, turn fps to 20 and profit
R8E2 is gonna be funny tho
Also class 5
the waves just insta spawn again basically
sentries deal with that perfectly fine
I dont think you should take foam ngl
๐ค i will try all tools first, then return to 2 sentries, if i will feel it is not enough
I can cfoam floor on surge alarm
To stall
huh
Will use copious amount of tool but
Iโve done it with 3 sniper sentries 1 bio
I bring scatter and saw off
You cleared it with bots?
Yes with betterbots without aimbot
Even with normal bots you still reap the benefits of bots bio ping and sniper sentry synergy
Yeah, i am always using sniper turrets
honestly im interested in whether bots can trigger the trigger box for the 2nd t-scan
Isnt it just progress % trigger? No matter who stay on scan
cuz if they dont its rly free to cheese it 
nop
theres a trigger box very close to the start
if you trigger it a 2nd one spawns further down
and so on
if you dont trigger the first one
you dont get snatcher, hybrids or flyers
๐ค
We do it in the R8B4 speedrun
considering their usual interaction I think bots cant trigger it (which is good) but its good to check anyway
I am curious now, i can see it on video, right? Like there are a line, that you cant cross or something?
also scan only scales up to 2 players
issue with bots is that you obviously will have 4 players in scan xD
came to mind to ask from this, why in some levels like r6c1 do the bots randomly decide to go on a hike in the middle of the traveling scan?
in a way yea
you can see from my/frosty perspective where he cant cross roughly
and from mine where me and Kenny cant cross on the other side of the trigger (also a fun parcour to get to the other half quickly, tho theres a faster and safer way)

Ok, cool, time to check this video
is it a bug on just that level or is it just bots being bots
@daring ginkgo if you were wanting to use the strat youd probably
start alarm. Move it so you can touch and move it from the other side without triggering the trigger box
lower the fog on all 3 terminals
move around and come to the scan from the backside, skipping all trigger boxes
is it r8b4? if so why skip all tho xd?
hm?
r8b4 yes
you skip all by skipping the first
yes
Bots working fine on T scans
Only bot with bio a bit fcked by this, if T scan is full team scan
He havent time to ping enemies
You can leave scan for brief moment, so bot will ping enemies
the bot fucking off to run away its a bug but idk why it happens
i thought it was a bug
the bot fucking off running away its a bug
Wtf is this moment on 4:52, you start flying ๐
invisible wall moment goes hard
gl
Also 1m thing, after i complete sec i can lower fog? According to wiki i should put command on zone 155 which is pretty bad? Like who will go into almost beginning of lvl just for this๐ค
you're gonna conserve a lot of health with it tbh
you don't have to go to start of the level tho
you can save one command in 2nd t-scan travel room
You mean i should do 2/3 terminals for lowering fog on 2nd t scan room, put command on 3rd but do not activate it, then complete t scan while eating fog, do sec, come back to t scan room and use 3rd terminal?
in a 4 player run it is like very easy, one player gets ligma'd and the others just hold while waiting feeding waves
3 bots wekk uh uh yes
Bots dont get infection so theres that
Well, it can actually be pretty good idea
honestly you can just run to spawn if you rly want to
its only the secondary error of a few nightmares
you probably use up 1 max 2 ammo packs for it
but yea also not getting infection on bots
itd be replacing BC, and you was a generalized you as I was considering this for myself more than anything (I play the BC role on no foam strat)
oh ya i didn't think you were talking to me about being insane at hitting heads
yeye
itd be cool bc BC doesnt rly have anything cool to do in that run
best it does is shoot shadow scouts
which we have PR for
mhm
Hey guys, new here but I've had this game and have been trying to finish all rundown solo since release. Does anyone think it's remotely possible to beat an E tier mission with just bots? I've gotten kinda close with R2E1 once but I don't think it's possible and haven't found any videos of it
All of them besides R7E1 are very much doable
It's possible for a lot of levels
R7E1 is very tricky if you aren't removing and re-adding bots
and the gameplay is generally degenerate compared to other E-tiers w/ bots
Badger has an old video of r2e1 with bots, RAJGema has a clear with bots, and so do I
R7D1, R7E1, and R8C1 are the three that pose unique challenges for 3 bot runs
Idk if RAJ has the vod uploaded anywhere or if its being saved for a mega-edit, but i have my vod unlisted on youtube for r2e1
Likewise RAJ and I have done r4e1 main only with bots
I love challenges
R4E1 with secondary is handily possible, you simply need to play that
So what do you mean by degenerate?
Your bots will be perma-down for a lot of the level, and you have to maneuver them such that they don't get stuck targetting Pablo
I mean I personally enjoy playing solo if Iโm not playing duos
Never trying r7d1 with bots again
Shits fucked
6 minute clears my beloved
I wonder if I come back to gtfo if I should try getting 1000 r1a1 clears
That would be
Interesting to say the least
100 is pretty common
theres lots of people around that on a few levels
the highest clear number I remember is around 400 or so with R7D2s
Its gtfo
tbh if you rly wanted to you could do 1 R1A1 every 5 minutes
Is it ever fun
โHey we gotta leave in 5 minutesโ
โAlright lemme just do a r1a1 clear rqโ
I mean if it was god optimized it would still be like 5000 minutes, not including loading times, gtfo bs and fatigue
Also implying I play in a squad and not solo
I wouldnโt wish this
Upon my worst enemy
Actually
are mentally sickening
Eh
Iโve done worse
Iโve played war thunder
Realistically, the only reason Itโs mentally sickening is because you most likely have better things to do
And also because humans were not built to stare at a screen imputing the same thing for hours on end
Maybe Iโll start tomorrow
@unreal crystal 100% r6c3 or 100% full game
just main
100% r6c3 33:31 is rough since you cant sprint ever...
we walked the whole level beth

no shove
no charged melee
no jump
no dash
its pretty degen
yea
I think Iโd lose my mind
you gotta see the R5B4 (we tried it there too, didnt matter tho) ending
youd go crazy
I had my fingers off that shit
The amount of shit Iโd have to unbind
kenny, tgb n co unbinded stuff
crazy 1 second time save
(it was mostly to get kennys clear xD)
Can it matter
For the r7c3
Surely it doesnโt work
realistically any time you secure with perfect stam at the end (you gotta start walking once the error starts) i likely miniscule compared to the beginning and uplink
R8E1 on the other hand can in theory have a mild change (but also only very small as its a short run)
what guns are you using?
Very strat-heavy
I would just c-foam
and play multi-target guns
How are you dying, then?
After scans?
Foam floor
And spam your guns more, you probs just want to full mag dump and reload CS for stability
You also have the option to run out
past the enemies
And get some space
Is it worth running into the next room through the door?
past the sec door, I would say no
No, lol.
Go back
You can run past enemies
It is a very important skill that many players lack, unironically
A lot of players either fail to or don't even attempt to just run past enemies.
I was trying to stay in cover yeah
This is not a cover shooter, you just run out of the spot where enemies hitscan you
and stagger anything big
hi, any tips on how to pass level r2e1? I've been trying for several days but I always end up dying at the end
What is "the end"?
on the penultimate alarm
Shoot for ya dear life, c-foam disposable trip mine, or kite
Are you funelling small far door?
Very good funnel
Or do you mean fog scan?
im dying in fog scan
Static 4, pubs, 3 bots?
If its just to beat it
Foam yea
If you wanna get better at the game, sentry is probably the play ngl. Its how you get to shoot the alarm yourself
2 players 2 bots
Take 3 sentries + bio and just use all 3 sentries facing the door
(Triple burst probably best)
You can do the extra blood door resource zone to stock up on tool to get all 3 sentries to full
There isn't a crazy amount of tool after that, so probably only aim to refill two sentries before the alarm after the fog one
Could you clarify the last bit?
Just shoot better
Foam
Is a crutch but you can just shoot the alarm
Is biotracker useless?
R1a1 isnโt the best solo level
In solo it can be weak
Real quick can we clarify true solo or solo with bots
Soloing the level with foam is going to test/train your ability to deal with a whole bunch of enemies at once and kill them with no time pressure. Basically just your ability to kite/survive while chipping away at a cluster of enemies.
Is there a better one in the first two?
but doesn't not wearing c-foam make it much more difficult?
Would there be a better way to practice general skill?
Soloing the level with sentry is going to test/train your ability to prio scans, manage reloads, shoot with much more time pressure etc
So take sentry
R1B1 (do alarm path), R1B2, R6B1 all good sentry levels.
For improving general skill, yeah its a bit better
Alarm path?
West is giants, north is scouts, east is alarms
No.
Foam (assuming you're ladder foaming) cheeses one very easy alarm while making the final two alarms require very difficult strat adjustments.
You can just place 2 sentries on the alarm that is typically ladderfoamed and you'll fight like 6 enemies. After that sentries make the final two alarms very straightforward - you just place sentries facing a door.
Why specifically alarms?
Because stealth is easy
Shooting is hard
Alarms you practice shooting
Foam is a bad bait on R2E1 because it makes the easy part easier and makes the hard part harder, so you'll get dumpstered repeatedly during the actual hard parts of the level.
Gotcha
I love foaming the ladder tho
How far should you be before trying soloes?
You can start whenever
ok, I will try, thank you very much for the advice.
Yes
And this is kinda just the best way to improve?
Probably not, but in solo yes
Solo can be a good way to improve, but is not 1:1 for the rest of the game
What's the best way to improve at the rest?
Like at team play
So literally just play the game
Play good loadouts to learn them, etc.
Replay content that emphasizes a skill set you want to work on
i.e. reactors if you want lots of wave combat
I get carried for entire r7 r8 rundown with some friends, still couldn't beat c, d levels with random dudes
is this normal? still feel the game is tough
If you got carried then yeah itโll probably feel hard when you arenโt getting carried
the chad with small knife and big shotgun melt everything and run so fast
feels like they can run fast and shoot, need to learn some glitches
ehhhh the slide and shoot isn't really something you think of without hearing about it
if you're running around with knife and scatter and you're good killing everything fast makes sense if
im having struggle to complete r1c1 soloing with bots
Are you holding the right spot
And what guns do your bots have
Those will determine your success more than anything
oh jeepers creepers
im sorry for ur suffering
blud even reacted to his own message
im usually holding in the reactor or on the bridge
Hel shotgun, high calipor pistol, blade, and hel auto sentry
this is the setup for my bot
hel shotgun is dookie on the bots
i would recommend main burst rifle
and specials either burst cannon or veruta machine gun
and take either 3 burst sentries and a bio or 2 burst sentries, a sniper sentry and bio
and make sure you give one of the bots bio
bet bet ill try this out rq, thankyou
My time to shine with r1c1 copypasta, yay
Captain America: puts foot on chair "So you are having trouble with R1C1"
a reactor is ultimately 3 parts,
1 Wave Defense
2 gathering resources in between
3 getting the code into the terminal in time
If you already know how R1C1's reactor works, then its just the first two things you need, and they can go hand in hand
the most popular place to defend for many reasons is the bridge tile. the hole in the wall at the south end is a great choke point where you can get angles and focus your sentries, the bridge itself is a perfect funnel if/as you fall back, and its only about a 30 second run to the reactor terminal.
when you start looting after the shooting, you have quite a lot of resources around you to spend as the code person runs out and runs back. and on longer warm up times for the later codes, you have enough time to run forward and loot in previous areas.
when giants spawn having someone with a good weapon for bigs like hel rifle is useful (especially for hybrids) as well as saving tool by only having 2 sentries down for most waves, saving it for later waves or the waves with Hybrids (4, 6, 8).
this is definitely a 3 sentry + 1 bio tracker level, and when you learn all sentries are not created equal.
Burst is the best all-arounder.
Sniper sentry thrives with bio tracking and the long sight lines on this level.
shot gun sentry is in the game
Autosentry is in the game.
if you have a bot, they are a boss with the biotracker so give them that, and if you have three bots god go with you.
Also my personal advice, if you are new, do r1c1 with real people through lfg, or at least 2 players 2 bots
LMAO
I just got soft locked in a level and im host
Any ideas how how to fix we just did 3 err alarms on R8B3
What happened?
Leave and rejoin
Well either they got stuck somewhere or something weird happened
@urban dew You ok now?
No
Rejoin the lobby, someone else will be host and you might get set back by a few minutes
But better than not being able to do team scans
If you need more help I'll be in HSU for a little while
What happened?
there is these huge pipe things that soft lock you if you fall behind it
send ss
its in a corner
send ss in media
Try spamming the crouch Button, Sometimes you can shimmy your way Out of it unless you are stuck between two shelfes
Otherwise there is a mod "freethyself" to unstuck yourself
huge
And we died anyways and checkpoint got deleted I think
checkpoints are quite fucked with host migration especially
Sorry there weren't much better solutions avaliable
your only option is to get better and not use checkpoints
Nah he tried some parkor and got stuck
๐
And he was host so we had to bank on host migration saving him since he didn't have freethyself
He got it in the end as you can tell
u should've just reseted
Ty
I had a dream a few days ago
that i was forcefully made moderator in this server by tru
like what the hell man i never asked for that responsibility
i dont think ive dreamt with the discord server but i have dreamt several times with gtfo
I've dreamt about missing a hammer on a scout once
I think I hit the ceiling
I didnโt think the gtfo brainrot could spread that far
it can always go further
I want to dream about becoming dauda
Donโt you dream about greg tech
don't need to
dauda my beloved
Hacknett>dauda>bishop 
Wow no fucking woods? Smh blocked gg
Woods on another lvl 
of trash
time to start 1000 r1a1 runs
Godspeed
leave those poor sleepers alone pls 
no.
@junior latch whats the wr for r1a1?
@mellow hedge got HSU right behind the terminal and keycard infront of it
runs on speedrun.com cant use bots
d hsu?
1000 r1a1 runs
I believe so
send log file
its a 33% chance for d hsu
b hsu is what you want
but its a 1.27% chance
lwait no
and you want front b
so its 0.635%
I wasnt runnin vanilla
also wr for r1a1 solo is 4:56
DAMN
shit where di I find my most recent file
C:\Users\YOURNAME\AppData\LocalLow\10 Chambers Collective\GTFO
I know that
when you closed the game that the session you did the run in is in itll make a file
so sort by date modified and itll be the time you closed the game
yeah
did you sort by date modified
send ss in dms
alr
They can
They just count as players
i did NOT know that
So never worth
also verify my run
huge 4 man 5 minute run
Which
solo
Can we ban this guy?
when do we get gtfo 100% verify eva
Ping key_green_10
2035
figured
Oi I can't believe Eva torn apart NDA and told everyone the release year of DoW
Okay light orange name tag
it actually worked, bots didnt activated first trigger 
this is not worked 
Smth smth wrong terminal smth smth move to zone 184957298585
Something something cry about it
nvm, if you activate 3rd terminal and leave mid progress and THEN come back after doing sec it worked and reducing fog lvl 
something something I hate this game
Smth smth this game is torture to solo
@tiny shadow about r6d3
since you play duo it should be easy with strat i used for pe clear
it includes some kind of cheese, but hey, it is following game rules in some way xd
i dont know enough about this games cheese starts yet ๐
what cheese?
just hear me out okay
im assuming alarm cancel
depends on what u qualify as cheese ig
first thing you do is do first part of main obj and deactivate first error, then you do reactor
then 15 min timer starts until endless surge, meanwhile you go into overload sector, clear enemies and w8 until 9 min mark
then you do ov objective, run to terminal where you deactivate second error and w8 until timer reach 0 and endless surge starts and deactivate both error from OV and endless surge from main
then you can do sec obj freely without time limit
i still dont know how to specifiy "cheese" termin in gtfo
personally i think that things like door bug and shit are cheese
bruh how the hell do you guys find these types of things 
i did this because:
- i dont want to do reactor with fog
- i dont want to have time limit on sec
sec with fog but without time limit is fine
it would happen eventually
you should see the glitched r8e2 speedrun
The amount of cheese I saw when pubbing for my first R2E1 clear... lmao
i heard shortly from a spiff e2 vod of kenny mentioning something about sentry clipping (?)
idk what you mean
i found out it on r5e1, when someone in chat said, that i can deactivate both door alarm and 2nd error with same command
this
there was a thing in og r1 where you could put sentries through doors
idk, i have no idea how you guys do things
i think we had this discussion before but IDR if u were a part of it, ill ask anyways, what about ladder foam, do u think is cheese or nah
its like semi cheese
you can cheese levels with it
but its not like it makes every level with a ladder trivial
and sometimes its just worth not doing it
But does partially the same as Perma foaming door. Although on door you spend less foam overall
nice
then i start experimenting on r6d3 and managed to create this strat
yeah deactivate commands just deactivate any error
u see this is where i feel like defining cheese is wonky
ladder foam is a time-limited doorbug
ooooohhh i see
whack
any alarm you mean
i mean hell, r2c1 you try and uplink cancel the scout wave from spawning...
alarms are just errors you finish with scans 
the way i see it, ladders were never meant to be used in conjunction with foam, doors were
ladder foam is time limited doorbug
the main thing with ladder foam is you dont have to be there for it to work unlike permafoaming
no way they wanted you to use a menial amount of cfoam and cap fps and be free from enemies for 5 minutes lmao
at that point i'd argue its the same with alarm cancelling
they made ladderfoam a lot less effective WITHOUT frame limiting
im pretty sure that is not intended
i believe in r8
so why do people consider one cheese and the other not
I mean in our interview one of the devs said oopsie to the r7d1 room scan cancel lol
i think it's because alarm cancels are limited due to their nature, compared to the much more present ladders
alarm cancelling is more like finding a novel application for how something internally works and the application of which often requires some strange routing, while ladder foam is more along the lines of completely invalidating something with barely any effort and requiring no sacrifice
i think i remember people talkin about that but what was exactly said?
"yeah my bad"
i feel like alarm cancel on r6d3 ( specifically surge cancel ) is a semi-cheese, cause you cancelling one of the gimmick of lvl, something like that
it is not breaking lvl like doorbug but make things much easier
you can cancel the surge on e2 as well
the thing is its pretty much never worth it lol
should ladderfoam be banned in glitchless then?
because you cant really ban frame limiting you have to ban ladderfoam
the frame limiting isnt the issue its the ladderfoam
hmm i mean i do agree with the strange routing being needed sometimes, but if something is more diffcult to do i dont think it makes at any less of a cheese tho no? for example if the timing for doorbug was alot more frame perfect, would u still consider it a cheese or no?
cap ur fps in settings
it basically makes ladderfoam 100% consistent
it can also be used in things like huge baby waves and they just cant hit you
downside is you play on 20fps lol

also only host has to do it
doorbug is a way bigger cheese than anything like that tho
you get rid of enemies for the whole level except for room enemies
frame limiting on multiplier games is so broken lul
can do some wack shit with it
alarm cancel on r8e2, you are essentially deleting what is arguablly the hardest part of the lvl
doorbug is still more broken tho ofc
considering that jumping more than once after picking up a heavy object is technically banned, yeah sure i don't see why not, it's in character i guess?
idk im gonna go cook dinner
even more broken on e2 cause tp gets rid of queued waves lol
ladderfoaming doesnt make you faster
also its only used in one level
so could just fight another tank
i think it would cause a bit of outrage tho
or swap to 3 sentry strat
those are exploits
all exploits are cheese but not all cheese are exploits
its at minimum cheese
chicken egg egg chicken
youll see soon
it does skip the second tank still
ladder foam getting banned would be based as hell but unnecessary I think
yea even w/o ladder foam you probably still cap fps and close doors
I think this should not be allowed
in glitchless
ok fine then we'll go back to not capping fps and having ladder foam work anyway, albeit less consistently
or swap over to 3 sentries and have PR hold reactor
and just play without fps
or turn in game settings up, or have whatever open in the background
It's what TC did, have someone with worse fps host and open 100 chrome tabs
at least for og
as above, so below
There's no way you guys do that
i hope not LMAO
this doesnt even remotely do enough tbf
already been decided by a community vote before that its kept in glitchless aswell
(adding that I was the one putting it in to be voted to be moved or not)
cringe smh
thats disgusting
They rly were fake elitists the whole time God damb
TRUE
wait what does this do?
nothing that you need to worry about
fair enough 


