#gtfo-chat
1 messages · Page 672 of 1
r1a1 with mines and cfoam is like the easiest shit ever
I always remember r8a1 as horrible for it
Then i remember that the challenge run I did on it was only tools
and that explains the rest
They should’ve added a ladder tool
So you can place a ladder for the strikers to path down
And then your friend can cfoam it
TRUE

clever use of game mechanics
Thanks for the tips, tho I asked if you can do it solo or will it not count as achievement. Most likely not since it doesn't say alone. Also I'm sorry, I should've been more specific with my question.
Suddenly all of the levels got easier
Killing mom
Ah how can I explain this
We don't struggle "killing mom" as she's easy to kill
The room is just so big, and she's so fast
We didn't bring Cfoam, so she was running around like crazy
Either wait for her to scream and start birthing, take hel shotty/ hel pis and help with baby clear while you scatter her at the back
So much so we had to eat a second wave and fight a second mother, which ended up killing us
Or just have someone ignore everything and focus on mom specifically
Did she run away from you?
It must've been skill issue on my behalf, but there was another scattergun who couldn't get shots in either in time
Yup, always
If you find that difficult attempt to manipulate her into the open
She only births once she has line of sight on someone
It was the most frustrating mother encounter I've had
And since she can have los really far on that map you'll have to try and get her to a good spot in order to kill her proper
Then again, it's R5c2
It sucks half the time anyways
We camped the Tank room and waited for her to approach but she just never did
So we had to run out to get her, soon as we did babies came along and we took lots of damage
Again, we killed her
But with like 30 seconds on the clock
So second mother was on her way
If it's reactor mom just wait for her to show up
Yeah that one
We haven't gotten to overload yet
Does she have LoS through the floor grills?
Like
Can we stand on that platform in the middle and hide?
Or does she see us through the grill?
Probably not
r5c2 pe is bound to be painful anyways
So don't worry about it
I'll attempt again tomorrow, I'm not gonna let this thing beat me
But damn was that frustrating
If you think that was frustrating wait till you see overload
I am not excited...
Try defending in the reactor zone instead for the last wave (or more if possible), Secondary is very buggy for this map if you don’t.
Can you even defend any other parts consistently?
in r5c2 reactor dealing with late spawns is easy since codes don't require teamscans. holding in tank room is fine, just have 1 person grab code asap while rest deals with stragglers
I think the issues are at it's worst on the last wave, earlier waves typically only have a small handful of stragglers or just 1 at most.
honestly just get somewhat close and rush her
2 players can easily delete the babies while you kill her with scatter
save time and you probably fight babies anyway
If you are going for PE I'd really advice you to do Overload BEFORE Secondary since Overload is way harder than the reactor
I mean unless you cheese the Overload by running away
honestly doing secondary first leaves you with more ressources
or whatever the trick was
its easier to do sec first
but in og people did overload first since it was the most likely wipe point
Eh I never died at Overload for low res
I usually got bonked by BBCs or fucked up some other way
It's sort of a tie on stuff
Any suggestions for a level with an early tank for the achievement?
early awake or you want an asleep one
R4E1 has the earliest tank I can think of, but it's awake
R8B1's tank sleeps and is free
ye awake is fine
I mean R4E1 is certanly fastest
Yup thanks to all of you
Also need the achievement with a quick mother kill. Where to do that?
R6D4 is the closest I can think in terms of how quick to get to it
But it's behind a blood door
R6D4 is fastest generally
and has an error
Yeah
a great level indeed
R3B2's 2 alarm away but it's like 3 sleepers with it and a giant room
Alright thanks again
people are forgetting about r6d2
(why)
ig it isn't sleeping in r6d2
There are sleeping mothers in that level
alr ✅
A good 2 months stuck there
I know R4E1 like I know my house
(Layout)
Not the bugs or that sorta stuff
Is R4E1 that bad
usually when i do it I simply forget about what happens
No
It's not that bad of a level
But it requires you to be good at certain things
Secondary is a reactor that requires code diving while others defend
Most wipes usually happen there, either divers made a mistake or the defenders get overwhelmed and mothers wake up
If both parties manage to do their task successfully, you're likely to finish the level without problem
There's just a Tank and Mom at the end
You gotta separate them because fighting them both at once is just risky
I know people can do it, but they're not your typical pub party
I love R4E1 my beloved
Get that anime girl out of this chat
Ok anime pfp
:(
you may instead remove yourself from this chat
R4E1 stinks
I hate it so much I've grown to love it
R4E1 made me
The player I was before and after R4E1 are NOT the same
similar to how r7e1 made pablo
Tank error is constant
Is that a good thing or a bad thing?
Good
Like forever
No Nickle, this isnt your average modded rundown
The part after cells is so boring
My level as a player increased dramatically when I had to tackle R4E1, I'm still by no means good at the game but I'm way better than I used to be
My first time clearing that level was also my first time solo code diving lol
Okay okay
No tank error for secondary
I prefer to go solo than having to worry about a 2nd person fucking it up
It stops for reactor and continues when you finish
Omg anime girl dancing
Now thats way better
Who's Pablo
Hello
I just think there needs to be some kind of pressure to get the bulkhead key faster or something
Hello Pablo
I feel like the fun just dies as soon as you put cells in and the error is gone
Somehow I managed to get two other decent players for it too
Tension dissappears
If I didn't do all of that for a meme we could've probably finished main
Tbh i can see why they did that
The average player would need some time to calm down and take it easy
After the mess that is the intro
Sounds like some pussy shit
Make the level messier
you gotta find some new pubs to play with
Besides if you get lost in the level the tank drains your ammo
And you almost certainly die
or idk push the limit speedrunning or some shit, eat a 2 use medi and then run past 5 shadow giants to go plug key
I am a pussy then
or
hop on og r4e1 duo
no
The average pub/team already has trouble in R4E1
don't do that
So i think the level is fine as it is
🥹
insane sniper sentry
small sustain scans taking ~50 seconds
you know you're in for a good time
Half of them get carried tbh
I have trouble in R5C2 lmao
i was feeling like pubbing r4e1 earlier
I blamw @burnt flume
instead i went and got ice cream and continued sitting here with my girlfriend
r4E1 clear inflation bc of goat
hey blame other people too
Yeah, like you
vozy has done lots of runs
:)
simon has but fuck simon
Poor team had to carry
Hey thats good
For R4E1?
Yes
Yeah that sounds about right, you cleared it with 3 people?
my first og r4e1
4
I only ever got to Pmom 2 times
The 2 times we made it we won
Every single wipe was secondary
Me when my gtfo gaming session becomes a workday in the complex
2 months worth of wipes
Clear the objective stack ahh
You need a competent code runner
I can offer you my services for $200 septrillion dollars
I need r1b1 carry asap
I mean r1a1
I will NOT pay you do not ask
I am also a paraplegic
one of the reasons i think r5 is so tremendously different from r1-r4 is cuz they knew they didnt had much new things to show, so they really wanted to make it up with very funky style missions a la e1 d2 maybe even d1 with the returning to the past mission
i just started thinkin about that and it made sense to me
but it also inadvertently blew up the tendency of new and funkier missions, thus making the bases for r6, r7 and eventually r8 having all way different styles of missions than their older counterparts
in a weird way, 10c close bankruptcy in r5 really made the game blow up in a creative rush like crazy
10c with their fomo like structure and no dlcs or microtransactions as an indie company well did what it did, and they were partially bought by tencent by r6
i believe they talked about how tencent let them did anything, but suggested lowering the difficulty, which they did with r6, and its also why it is as grand
do you have a vod or something?
i'd like to hear more about this
i played ogr1 to about half way through r3, then skipped 4 & 5, came back for 6
oh i have no idea where i saw it, its been way too long i researched it like a year or so ago
no wait i kinda remember
the issue is that i think the vods not available any longer
cuz it was a twitch vod with a spanish streamer interviewing a dev
goddamn it internet please
ok i guess ur not getting an answer anymore
they started loading as i restarted discord i i wanna jump willingly into r4c2 and die
Very interesting
What
No
As a “newer” player still chasing first time clears, I have noticed that most of the objectives between R1-first half of R5 are all pretty much the same. They just keep throwing more varied enemies and scan types within these things. But for the most part it’s just HSU scans, uplinks, escort item there or escort item back, reactors, code hunts, and gen clusters.
They just jam these things full of tougher monsters and constant alarms.
by r6 r7 r8 u will notice how they just become WAY more funky
sometimes u dont even know what objective ur doing
matter wave projector shenanigans
r6 defo gets better on that aspect, r7 might be similar but u got something to accompany the missions that makes them feel alive
Yeah it’s been nice understanding exactly what we need to do when we see an objective pop up at this point in the game. Right now it’s just “can we deal with this type of enemies in this type of objective”?
and r8 is r8 and r8 is the best rundown
eh, i really really like r6
maybe its just because i'm a destination addict and r6b1 is the only level where we get to truly explore
(even if its only a brief segment)
i do too, but r8 is just that perfect blend of the extremely funky r6 creativity mixed in with what r7 was trying to do [and it did, fine]
trying to speak in non spoilerinos is hard
i just look at r8 and think how painful the missions are to play for me... idk
i prefer slower paced missions.
(dont get me wrong, r6d4 is hell in a handbasket)
but the majority were much slower
even d3 up until the reactor
it is harder, and it is less replayable but i think the first impression defo hits way better
theres only one real bad mission in r8
i meaan is r8 that fast even?
||r8c1 maybs, r8e1 obvs, r8b4 sort of, and then e2|| the rest u can just sort of take ur time
i wish there was an expedition like r6b1... but like 12x longer
or something along those lines except in the inner
R4-R5 is not the pinnacle of level design tbh
it reminds me of times where i'd spend hours scouring every inch of every zone in a level
i had 40+ completions of r6b1 in OGr6... most of which were solo
just so i could spend more time on destination studying it
i think wishing in terms of expectations yes r8 couldve been better but judging only onn ingame content, it still wins
at least for me
i've said this before, i don't enjoy gtfo for the gameplay. i enjoy it for the story
i'd play the hell out of a Dear Esther style walking sim in gtfo
i guess we just like judgin from a diff perspective [even if i do enjoy r8 greatly for story stuff]
idk... r8 feels i guess... too straight forward
i used to argue for hours during r6 and r7 about the story and theories
allens
and many more
most really dislike how convoluted gtfo is... I kinda enjoy the puzzle in that.
explaining and walking people through the lore only gives me an even deeper satisfaction.
i could genuinely talk for hours about even the most insignificant details
like the different sections of garganta, to how they got freight down into the complex
me explainign omneco gas guns and gas tanks lore
You don’t know how much I appreciate that.
R4 has some very rude encounters.
Pabulum Surge Alarm is a run ender for sure.
I mean at least it's PE
Think about like R5D1 and how long sec and main are
Like it drags on
But R4 at least makes it somewhat shorter despite having PE
I just feel like some levels are too long
Unnecessarily
Its 7 vs 5
5 extra secondaries vs 5
But the length of the actual levels isnt always the same (see R5B1 vs R4B1)
It kinda depends, personally what I believe is that they were pondering between having sectors adding just a gimmick to the level (R5A2 Secondary for example) or it being a whole different level inside a level (R5C2 Secondary). It's telling that R7 has less sectors than the clusterfuck that are R4 and R5 on that regard. I'd preferred them to stick to the gimmick solution because, while perhaps monotonous, you'd have more to do with more levels having sectors cut down and be a whole different expedition. Mainly because, to be honest, with one exception, I cant really think of a pub that asked me NOT to do PE when avaiable: they all want to actually finish the level and never go back to it anyway.
I apologize for the wall of text.
What's the damage numbers of the burst cannon?
0.7 sec charge up time
smort
it's because Burst Cannon redirects to the actual page
unfortunately it is case sensitive
[[burst cannon]]
ok that just brings edit page but point is if you put Burst Cannon in searchbar it takes you to page but putting burst cannon it doesn't
I think this spreadsheet is up to date https://docs.google.com/spreadsheets/d/12NK4Q3oNjR8Gs57GWc2YXlUMiIXQmdeRlNPJLwGtk1U/edit?gid=0#gid=0
Note that, despite what it says, Burst Cannon CAN kill Cscout to front if you hit all the burst
i do wonder: how could the story of r8 been made into the same convoluted mess that is pre r8?
for me it feels like to make a good story that happened in the past convoluted and hard to decipher is possible, but for a story that is happening to the character you are playing it would feel... weird. The only way i could think of is having the timeline of events purposefully hidden and doing missions in another order.
(note: i am talking about the general story of our og team getting their chips out, the meltdown starting, og betraying alt and the 'escape', as details such as henriksson's death could be more hidden)
Because you see a planned puzzle
No offense but I see a disjointed mess that wasn't ever planned
They just improvised at around OG R6
I had a talk with a new guy some days ago about this, and they expected R6-R7-tier storytelling with Schaeffer stuff to begin MUCH SOONER than half the game in.
There's the audiologs but they are kinda there and that's it.
The game, as a whole, was perhaps planned to be something different from what we got, the dev either never had the time or did bite off more than they could chew
there wasn't even the beginnings of a story until R4 schaeffer
Hence why every stuff they introduced feels "out there", with Sectors being present for R4 and onwards then kinda pushed somewhat aside during later rundowns
The Logs tell a story and all, but it's just text and sometimes an audio
i mean by 2018, the warden worked talkin to the prisoners
do u think by 2019 they really re-estructured the entire lore to what it is now
I'll be sincere: I dont think they had a clear 100% cut plan: Corporation does bad thing, monsters appear, you get sent down.
IMHO they were focused on the gameplay and the story/lore was just there to justify it.
yeah no it seems pretty clear that fnaf style they just invented shit along the way
good shit, really cool shit but they invented it along the way
if only i had internet
to express it
Let's give an example. I did a pool for the most forgettable rundown and R4 won.
Perhaps it's a slightly uneven example, but R4 is one of the biggest in terms of how long/how many levels it has.
The levels simply are forgettable, perhaps, because they're also just... there.
You could say the "story" was told via the hsu neonate thingy during R2 and R3 but then it's forgotten
They just gave up and decided to add more stuff to level/gameplay, like sectors or cscouts or invisible scouts (OG R3 and OG R4 didnt have cscouts)
That's why I never cared about lore or the story: it feels like it's improvised for the most part.
Gtfo gameplay. Wow dauda these sleepers sure are weird we need to stay quiet to make sure we don’t wake them up
Gtfo lore:
kill
in mm there are some people who are still scared of overload and refuse to do it
or peeps that go "lets just finish whatever"
I mean it's mm half of them aren't usually the type to stick around long term
50/50
ive seen peeps id never see again or i see a lot of players ive played with
and some guys ive never seen before who are like ok i need this level now so they are somewhat experienced
i dont remember anything from r4
how could u forget r4b3
How could u forgor R4B1
I'd never forget r4c3, r4d2 or r4e1, until now those are the levels that posed the biggest challenge to me and are pretty remarkable in their own way
for me r2 is way more forgetable, r1 only isn't because i've played it so many damn times with newer players
(meanwhile I can't remember any of the levels even if you show me them)
(My memory has been degrading I think)
r7 is the least forgetable but thats also when i started playing and it was the only rundown available so im pretty biased in that sense
did you have a team you played with the whole way or did you beat everything by joining random lobbies?
because if you don't learn the mission as you go, and you just follow orders, you're not gonna remember shit when you finish it
I pub
Perhaps a bit too much

I'm rather certain due to that I've successfully failed every level at least once
Tbh I've been going through R4 and I can kinda only remember stuff in the back half of it, mainly R4C3
R4D1 PE is memorablable ish? But I think that's cause I've done it twice by mistake.
r4d1 sec is extremely funny by being bad
You mean D2’s PE?
Is D2 the reactor? If so yes.
Ig I can't remember them lmfao
It's just secondary and not PE then for D1?
D2 is that fog level
Mhm
Close enough
I unironically love that PE
It's really fun if your team is competent
I like heavy combat GTFO
And that gets pretty combat oriented real fast
I mean, once the overload is activated it does
But the run to secondary is a slog
So annoying and slow-paced
The tank was funny though
Maybe
The pacing for that level for me was fucked on group tbh
One of my randoms wanted to move slow slow and really gather resources
Double check everything
I explicitly remember getting up at some point to eat lunch for 20 minutes
🧐
oh, no, i'm not crazy. I know the majority of the story was spun from r6 onwards.
there really wasn't much to work with in OG
i remember the theories back then
some bacteria hiding within an asteroid from deep space
at the end of the day this is the story we have, from og to now.
c3 goated
just putting together the pieces
my name is edwin
the logs have errors too
one example i can recall reaching out to the community manager for was one log said "miles" instead of "meters" in regards to a measurement for garganta
a lot of times we've had to ask for clarification
but by puzzle i meant just the whole
these are the pieces, now how do we assemble them?
sort of thing
🐟
🐟
krill issue
holla guys, does any1 know if there's any way to fix a "stuck" terminal?
Have everyone walk to the terminal
Kick the person that made the terminal stuck
Or restart
gotcha
what if the one who got it stuck is the host, in that case just restart?
yup
aye, ty
How to find a group to play ( I am new)?
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners / #lfg-middle-east.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
r8a2 sec is done, funny last room 
Did you see Pablo
Did you get the log lol
i knew there are log terminal inside but amount of enemies inside xd
like i havent clear path even
lmao
well, i guess if you go to this log you are gonna suicide
maybe stealth is possible with good enemies placement
hey gamers can anyone share their R8 rundown screen, i need to put the image on the wiki [its gonna be edited to not show the second half so completion numbers dont matter or even if u havent done the ending missions]
plspls
Why don't u just do it
i cannot open gtfo i am on a mac
HAHAHHAA
I have learned prime slendo backstory.
Real question now
Its the same Mac or a new one?
nother one but without a windows partition
Ah
soo, i did r8a2 both main and sec and holy shit, is this A tier? i am scared of next lvls 
hey dark do u wanna share with me a screenshot of ur rundown screen
wait ur games in russian
nevermind
i said nothin
👌
also, i havent completed whole r8 obviously, i dont think my screen will suffice
shadow scouts, hybrids, lvl 5 alarm, full zone alarm, tank scans, just casual A tier huh
i am not mentioned sec 
:D
devs overcooked fr
I don’t remember A2 being that difficult
felt like continuation of r8d1 in some way
nah, cool lvl
on paper its a lot more harder t
omg r8d1 based
I mean actually playing it is just eh
The only thing that caused me issues in main was the ending alarm because I wasn’t suspecting the rooms to be sleeper filled
Fun level honestly
Not too long
full zone alarm was a bit dangerous
Which one
first one
The terminal scan or something else
yeah
i didnt knew, that we have 5 terminals for 4 codes
so i cleared full shadow zone for 2 codes and 1 was on zone 69
The shadow zone isnt that bad
well, i didnt activated second full zone alarm, just grabbed resources
Oh thank god
also, that diminished alarm lvl 2 in the end was like slap in the face xd
after all of previous obstacles
“Wow seems simple!”

Thank you for the 700 sleepers
me waiting to clear the enemies to open the door: :3
And slow extract
i just went to extract immediately
The error alarm in question
Or was it an extract alarm
No I think it was an error
Opening the door triggers an error alarm I think
Haven’t touched R8 in months
Or gtfo
Dont remember
b-but your r8e2 solo 
NO
Well
I would rerun it
Just
Busy I suppose
Yea
Busy
nice excuse 👍
OK I AM ACTUALLY BUSY
Just
Procrastinating that busy-nes
So like
Uh
Not really busy
But the overwhelming dread that I need to do shit soon
Maybe I should finally finish the library
Or was it the collection
No wait it was the gallery
Hey! Looking to try and beat r1a1! New to the game and I would love a group! Me and my friend tried but as a duo, and barely any info to the game, we only got half way each time, pretty much the 2nd security door before we just die tbh, we're so bad! But I would like to play with 3 other more experienced people!
hello! u can check the LFG channels to share n join lobbies, the instructions are in https://discord.com/channels/408196129470152705/653623062964731920
just some advice
always ask to not be carried, make sure that everyone joinin ur lobby joins ur voice channel
and im pretty sure u have but just in case, be sure to do the tutorial first [on the top left]
:3
I'm not asking to be carried? I'm asking for advice???
And I already did the tutorial and I watched Mark's videos 5 years ago but the layout has since changed
i mean is not about askin, some proplayer gamers just sometimes do it unprompted so its just better to always specify
i always do if i play with newies n stuff, well when i did
Yeaaaah 5 year old videos won't be of much help
Exactly
At least the game is overall a lot more easier than back then
And me and my friend tried to do the stealth kill on the tentacle dude but for some reason it no work?
How is it easier whaat
Hammer/spear full charge to the head
Knife and bat needs full charge to the back of the head
Hithoxes are funny
I highly recommend just going with the hammer
i've heard spear was better tho? what makes hammer better? /gen
Spear is the worst melee
Who told you that
spiff :p
I do the sledgehammer yes, and I tried to hit the back of the head when the tentacles retract but then they just walk away! So I run at it and then it hears me like HUH
Also hammer is way better
Fast charge, good damage and can sprint
you can sprint with the spear....?
Spiff sucked at the game
he beat e2 😭
He was really bad at the start and said a lot of misinfo
r8e2*
yea and in the latest one he said that the spear was the best, alongside a knife for plebs-
You cant
Okay so can someone give me instructions to the tentacle dude to kill it stealthily?
i'd be happy to join you fully, being new the the game myself
Charge your melee and rush him (make sure to hit the head)
Then maybe my friend and I can just continue to duo then once we get passed that
Once you touch the feelers You have 1 second and a half to kill him
Okay so we CAN run at the tentacle dude without alarming him?
kinda, once they're touched there's a small time frame before they scream
He only wakes up if an enemy screams, a player touch him, bullets sound or taking damage
Alright cool cool
but if you're touching em when you're all the way out-reached you likely won't make it to them
Making another kind of sound like running and jumping will make him take out the tentacles
Read
I'm going to need a video or something
.
it only makes the tentacles come out, where you still get a bit of time to kill them
Charging up your swing takes forever whaat
so if you move towards them while the tentacles are retracting you can kill them before they start moving
yea so charge it before going in
Charge your melee and run at him once its charged
Aim to the head
And smack that mf
Or you can shoot him too
Too much health aahhh
You can one shot them with a lot of weapons
only really said spear was ok for scouts but like even he used the hammer for a reasom
pablo calm down
Knife on stick

:3
did he? i must've not paid attention very well lol cause i swear i specifically remember him saying that they almost exlusively ran 3 spears and a knife
on ep one yes
but by e2 they had 2 hammers
They have learned a lot since then
ah, oki alr
Hello Guys, im brazilian, i know speak english but the guys on Team 676 dont want play with and call me monkey
@foggy plank
dm @foggy plank with all the details yes
Report em
im sorry u found such awful people
You can, its just slow 
power walk
Its "Sprinting"
it's speed walking
As in about 10% faster than walking 
is there even a benefit to using the speed walk on the spear?
You go faster
But
Walking speed faster
While eating stamina
and you don't wake shit up instantly
Its 29% faster than walking speed

Normal sprint is ~71% faster than walking. Spear sprint is ~29% faster than walking.
They hate spear 
I love its design tho
tbf i'm still mostly a knife gremlin :3
Stabby stab
I used to be a knife runner. Now I enjoy bat. idk why
the enemy can't play the game when you run bat
Lotsa slaps
Giants getting bullied by bats never gets old
Big Shooters are my favorite

Not enough practice to not randomly get slapped by 40% yet
chimken
big shooters or BIG shooters
I haven't encountered enough hybrids yet to say, so big shooters, not BIG shooters
Large chimken
giant strikers and bbcs do 40 per swing
yes but not chimken
lmfao that was my seecond helmet back in og r6
if i'm lucky.
i've played since OG so i have more drops than most, but iirc there are more cosmetics than drop chances
just had an incoming wave randomly trigger a huge respawning room on R5 C1, second unintended wipe in 4 runs, huge time investment randomly getting thrown away is pretty frustrating, had a cell get stuck under the map stripping completion of an secondary after a bot dropped it. do you guys run into run wiping jank often?
Not really
Game ending bugs/glitches arent as common as someone would think
Well then again half of us don't play bots
They do up the jank factor by a leg
Most bugs in this game are usually much less deliberating
Audio bug
that's good to hear, we three man + bishop and bots troll a bit but are good in other ways, thanks for the input. Is it a mechanic that shadows aggro rooms?
Most of these won't kill you outright
Screen randomly having color bugs
Any awake enemy can scream
Their scream will wake rooms
Also enemies touching each other right?
You're probably just not familiar with shadow screams cause they sound really different from normal screams
I think so?
Usually if that's a factor you're probably going to get a scream wake anyways
I mean a wave spawns in an respawning room, freshly spawned wave aggros respawning room as well. I didnt know about enemies touching each other, how should you mitigate the said circumstance?
How did a Wave spawned in the respawn room?
🤔
I don't think thats possible in R5C1
(other than the error)
I think it's the error that spawned in the respawn zone during the get one cell to unlock a door part?
The error probably also triggered the bot to drop the item thus the softlock
Yeah that makes sense
R5 C1 has you stealth through two large respawning rooms usually full or giants/hybrids usually with a few non-respawning scouts mixed in, after you push past said rooms you do uplinks either 1 or two rooms away, the secondary obj is just the same except you get constant shadows and must do another uplink.
im specifically reffering to the hold after secondary bulkhead is opened
our bot bishop had bio
i see your reffering to a cell, that was a separate soft-lock, im only reffering to an incoming wave triggering a respawning room, i hope that makes things more clear
You could run and then do a quick sentry/tool setup to deal with the wave + respawn room if its awake
holy your right! after 1.5 sec any awake mob can scream assuming they are within 2 rooms!
Yeah
It's an intended mechanic I think
pain, im glad to have an answer, thanks for the help!
Yeah youll most likely have to deal with the respawn room one way or another
sounds like you clear it before starting uplink one room away.
Honestly I've forgotten half the levels in the game so can't give much advice
As long as you don't shoot respawn rooms they should be fine?
Scaler guides are always something you can refer to if you're at the end of your rope
im good, just got jammed up by the scream mechanic, its easy to assume waves wont wake rooms when the only difference between that and this is a shut door, just an obscure mechanic.
thanks again fellas!
Should I refund this game while I have. A chance I like the game alot but it's not super beginner friendly and I thought the community would be here to help me but it's lowkey dead and I don't have any friends to play with so should I tuff it out or get my money back while still possible Sry for rambling
Yeah if you want you can refund it
GTFO isnt for everyone

While it isn't as dead as you might think it's also not for everyone
Don't feel too bad about it, it's your money and you should decide where to spend it
Give me the money :)
The community is here to help, you just gotta ask
No I’m not, I’m here to clown on Cuernos
What makes you hate it so much
No idea, at this point it’s a gag that I’m keeping up because it’s… funny?
I guess on paper it’s not supposed to be as hard as it was
You might turn into hel shotgun bad kind of unfunny
:(
L
Valid, but mean

No
no one wanna r5e1 anymore :/
If no one wants to join at all lfg in beginners and see if anyone bites
If not then well it'll take a whiile
ahh ok
we'll see
aha...I shouldve said "dont join unless u have it unlocked"
oh well :P
Nope
Truuuuuu
Wha?
Theres no way he actually said that o.O
its cooked
Uplinks can not spawn enemies in the respawn zones. They are bound to spawn enemies inside the zone you do the uplink in
I'm scared.
No you are gyorg
since beating e2, has spiff&co started using community resources and knowledge more or are they still doing their own thing
I mean, they had HUGE help from kenny and idk if they actually would have been able to beat the level without his help
Or it would have taken much longer
kenny carried 
yes they did but they limited it to talking to kenny right
yeah but it's still different from immersing in the knowledge of the community and looking at other runs etc
but he gave them a lot of game knowledge
mm
probably yea
I mean the game has somewhat of a high curve
after all it is a hard one
keeping the game is permanent refunding it is temporary
thats not their issue
so it takes time to learn things
yeah also friends ik
servers dead
whoever is still alive has moved on to modded
or duos
i find more people on matchmaking than server
servers dead
yeah hi
rip mm
I mean i'd say the game is also fun and good to play as long as you find like a group or people who would be up to play
server is not dead if you play at the right hour
it's enough for me at least
i mean different timezones but i do agree
eh, i mostly see all already full teams with guys waiting alone forever
there's a few teams open rn
R5D1 lobby expirience
and of course two channels with way too many people in it for no reason
sees full lobbies
"lfg must be dead"
not really
you clearly haven't tried lfging
ive tried it
Sure there are some levels that people don't liek to play
but it's not the case always
i have once had to give up on finding a team
i get a full team within 20 minutes every time pretty much
yeah it happened to me too but only once really
i usually get a team in 10 or so
i constantly browse lfg whenever i boot up gtfo and the amount of newbies sitting in a channel nobody joining them and them just disappearing
is crazy
every day i do that it happens
well it is the case that joining for your 2029th r1a1 isn't very interesting
That is true
but i see r1 lobbies filled pretty often
so yea servers dead if no one gonna join your r1a1 if u just bought the game
I mean i know i gladly would join
but i'm probably either asleep or at work or duoing who knows
i'm always up to teach new people at the game
I myself never used matchmaking
it didnt really work pre r8
mostly because i have a lot of people to play with anyway
pre r8 it worked like once in a full moon
r8 they fixed it so yeee just been mming
telling people the game is dead is not the way to get people playing lmao
a lot of people lfg
Den of wolves will bring a big influx of players trust
Yeah i agree
if they need the money why would they buy it in the first place
What a cope. It's saturday and there's only 20 people on the discord
A few days ago the discord was fully empty
Go back to samdown
More people play that then vanilla LOL
What a cope.
ngl 20 at 1pm isnt as awful as it may seem
Weve also had way worse saturdays (4 people at 4-5pm)
Is this about the guy earlier
The point isn't to get people playing but to be truthful when they ask if the game is dead or not
I dont think someone who doesnt use lfg at all should say if the server is dead or not
It is quite easy to get lfg games
when someone is asking for advice, just saying "refund game game dead" is just not the way to respond
That's... not really how things work...
If there's few people playing, the definition applies
There's thi thing
I've seen people do nowadays
game is dead
It does NOT matter who said X or Y
What matters if X or Y is true
which is a completly independant fact
The game is not dead tho
Well for that one guy early today he was going to refund no matter what it seemed so I just talked about it like that
Seemed like he had very bad matchmaking experience
Let's face it: if the standard for "dead" is "Zero people are playing and noone ever has it open" the definition is never going to apply
Was the game dead 1 year ago?
It's also weird how you all jump to take when it has been commonly referred to "at its last leg" usually
Was the game dead before R8 released?
because we legit have more people playing the game rn than during those time frames
There ain't ever going to be another update
And?
So I really doubt people will suddenly begin playing again
that has nothing to do whether a game is dead LOL
The only case you'd get new influxes are a sale
They LITTERALY DO
wdym
I dont know, I feel like I'm having to argue the sky is blue
old players who finished may not show again that often
???
Ok so how is a game dead
- player count is going down and it isnt played anymore
- super hard to find lobbies
- game is left in a non working state (servers shutdown etc)
is oneof those true?
"it isn't played anymore" is such a disingenous point...
there's people playing L4D right now
the first one
Now tell me it ain't dead

There's also a couple of lobbies sometimes
And that game is a working state
So by your definition would still apply to being very much alive
I don't get it, is this about what happened earlier
Or something else
Dead game definition:
When there isnt enough playerbase to complete or enjoy a game under normal means
Cause that new guy was going to leave no matter what we said back there
Thats the ACTUAL definition of dead game
To reiterate my point: "Is GTFO 100% dead?" Not yet, but it's very probably going to be, and with the standards of some people that, logically, want to find a lobby in their continent and kinda at all times, it might aswell be considered dead or at most on its last leg.
Again
id say it isnt in comparision to actually dead games
L4D also has a sequel which steals players from it
If we had GTFO 2 (and it was better than GTFO like l4d2 is) then GTFO player count would plummet
That applies to any damn Deathmatch game as along as 2 people play it
do people actually care about finding a lobby in their continent
outside of the people who dont' speak english
The sequel isn't important...
We're talking about this game
as in the specific one
damn what a shocking point
"game is going to die at some point" - no shit
The fact that L4D has a sequel doesn't make L4D any more alive
gtfo hasnt been losing active players
we actually have a more stable "active playerbase" (due to newcomers) than during some later parts of the rundown sequence (before R7)
Doesnt GTFO has 500-1000 players on average
(I don't get where this is coming from, does it actually matter that much on whether we're getting lower or higher numbers?)
For the past
900
Year?
It does matter when someone asks if the game is dead and you dont give a disclaimer
(aug-nov are usually dips for gtfo btw)
Because you want to have more players rather than being honest
saying the game is dead
is dishonest tho
same for "its dying"
because that implies it will be dead very shortly
which people have claimed even a year ago btw

just so you know
lower
the average players rn is around 1/3 of the ALL TIME PEAK
God i love my week free nitro
gtfo isn't dead until someone solos e2 because someone (read: me after another 2k hours so im good enough) will grind for it
we are legit 100 below the non R8 peak for the last 2 years (free weekend aside, they warp numbers)
I still don't get if this is about the guy that came around and how me and Pablo responded to it
I'm starting to think it isn't
Yes
GTFO is alive as along as you get 1 singular guy present in the server I say
Yes it is
can someone recommend me a lodout im new and not really a geek on these types of weapons
Nay, as along as you've 1 active player on Steam!
Sawed off + hel rifle
which is when mark came back to gtfo
hel revolver + combat shotty teaches you to play the game i think
Know what, scratch that, it's alive as along as someone has it on its Steam account
fuckign strawman
holy shit
is the sawed off for big guys?
thats disingenious as hell
a-
both are good for bigs and smalls
I presented the L4D comparison and you told me the sequel is alive so it doesn't matter as an analogy
whats the hel rifle do
Shoots
That dude was going to leave no matter what tho
I said L4D has players "taken" by l4D2

kill any small at any range if you hit
so the comparision is worse
Jk
It's like a semi-auto rifle that can penetrate enemies
nah just people claiming gtfo is dead
sounds good alr ty
when the player count is legit not going down
For him, the definition of a dead game was more or less just less than popular server
And it seemed like he wasn't having his fun
You told your three conditions for a game to be dead and your conditions would make L4D a game that's still alive
and claiming its dead because devs arent working on it is legit a meme
While it's pretty much dead
you're literally wrong




