#gtfo-chat
1 messages ยท Page 660 of 1
no- like- imagine occlusion level where u split up and the waves are smaller [if they worked], and each duo has to handle their shit
im not agreeing but imagine something where u all 4 are together but busy doing somethin
"If you're good enough, everything's soloable."
||"Genuinely"||
I would love to try out decent biscuits someday
tell me to eat then goat
and here i am struggling with 4 players
I don't think this game is made for less than 4 players
With vodka?

It clearly ain't designed to be done with less than 4
As soccer wasn't designed for what Roberto Carlos pulled in that final against France
That doesn't mean that you're supposed to score freekicks from nearly midfield
unironically just imagine getting people who look at currently some of the best players as beginners in skill
dont ever get hit, hit 100% headshots/pen and do perfect movement
theyd just solo
Come to poland I found decent tako place
basketball with wemby
the fuck is that kid
What if I get confused with the flag and end up in Indonesia?
Red under is Poland, right?
I was inviting Eva cause he was hungry, are you hungary too?

im just gonna repeat myself
this game can be seen as designed for 2 players only- uplinks reactors items fog turbine etc- but its the bigger picture that shows its designed with 4 players in mind, not for the waves, not for the difficulty, just by how it is
4 tools, 4 melees, 4 individual scans on alarms, 4 levels of speed on big red scans; one person carried the turbine, one defends, one terminals if necessary, one closes doors and mines-- and so and so and so on

i need breakfast
There's no bober kurwa in Indonesia or penguins
this is not healthy
flag colors are the same
Look, someone that understand GAME DESIGN
Thanks slendo
Well it did require a lot of tweaking to get to the point at which it is now
Still a broken mess but at least salvagable gameplay
And still made function over fashion.
I love this broken mess

we arent talking about the fucking broken mess kMSDKM
leave the bugs- aside for a second if u will
not every gtfo convo has to end up talking about r7d1
Best level in the game ๐
I'm talking about weapon balancing tho
ah thats fair but oh well
Stop talking, you are too self confident and aggressive, next step is ban, oh wait this is a normal server sorry:(
download vanillareloaded wee
Is that a thing?
Imagine bringing drama from ru server to main server lmao
yes its by uh i forgot but its a rebalance of guns tools and melee
Lmao will I get banned for that on ru?
uuuh tacos
TACOS MENTIONED
tako is also accepted
Have you tried them even?
I never had a taco
๐ฒ๐ฝ
u still need toooo
and im still behind u waitiiin im in ur walllllls
grab a tortilla, fold it and put anything in between
thats a taco
tacos are goated
Birria tacos are soo soo good
there be goat tacos
it doesnt need to be anything fancy
beans or meat can work
I guess it's like a Piadina more or less
I once did one with onion, red bell peppers and chicken
my girlfriend wants to get me into tacos
i however want to find an actually tasty curry again
maybe we meet in the middle and get curry tacos
i made butter chicken last week
I had decent ramen with katsu sando smothered in curry
That was something
I think I can sum "GTFO is a duo game" up in a simple way here.
When you make the jump from solo to duo, it opens up fundamentally new ways of engaging w/ the game's encounters that you wouldn't have access to as a solo.
When you make the jump from duo to quad, it does not have the same effect of dramatically changing what you can do in the game. Corrupted uplinks are the only encounter type where there is a dramatic change in how you can play, plus some strat differences like longer daisy chains and such.
This is a significant difference from modded encounters where a 2:2 split has tanks in the wave hold. There, the jump from 2-man to 4-man is the same as the solo to duo jump, just for the split parts of the team. That is what I would expect of content that is "for quads," and is what I mean by vanilla not making the most of cooperative elements.
.
THAT i feel you on
the curre place ive been going to somehow made it less spicy and tasty 
Make it urself
I had Samosa when I went to London aeons ago
What am I going to say
What word do you think I'd take issue w/
If I had to pick just one word
go roll nymph
its not worth to keep this convo going honestly
you do your things
i do mine
I dont play AK anymore
Clearly you are not paying attention.
grind killed me
Unlucky
What grind lmao xd?
rocks
i think splits are extremely- i dont wanna come back to difficulty- but just from how the game is designed from the very dust, its incredibly hard and punishing
but that aside i still think that even if the most possiibilities that opens are one more person to defend or mine the entrances, thats still valuable not only from a gameplay but even a deisgn standpoint
there is a channel in youtube that has been playing 3 people for a very long time as newies- and rn they are in r2d2, and u could just tell they needed a fourth or even a bot badly
Gacha players become old, they can't keep up with grind wtf
like the dimension of what a player adds might not be big to you anymore but it is big in the grand scheme of players
GTFO is designeed for 4 players
AT MOST 3 players and one bot
anything less
and the game just shits itself on you unless you have a lot of hours
bro
im not that old
wtf
i sort of do with there was 3 people objectives or 4 people objectives, but it is also something for D or E tiers probably
ya right, it's sad, my favourite place closed down last summer, and the other local places haven't quite managed to impress me in the same way
What's "old" on this metric?
as it would take a lot of- a lot of difficulty up since evryone would be busy
for you? you would be a fossil already
30-35 or 36-40 is old?
if he called me old
sleepo would be dust already
Idk in modern society I think it would be like 18 is a grand pa
modern society has atomized the self and completely made everyone forget humbleness and the sane passage of time
Technology not only deprived us of memory, but also of forgetting and moving on
You, I and anyone else can pull up full damn videos in 1080p or something happened 10 years ago
or even more
We seen 720 as hd mark
the sense of self gets distorted in such an environment that doesn't favour the future since the past is always close and the present is enclosed into your own, singular, point of view
you sound like my mom
yesterday i saw a baall and i forgor soccers
you're the center of the universe now and "nothing else matters"
that's why everything is going to shit
I remember tape players for music 
Walkman? yes
its unironically just a viewpoint on difficulty
waveclear being the job for 1 person just means that its easy if you are skilled enough
waveclear and boss clear can also easily be argued to be the job for 1 person. What actually stops you from doing it. Difficulty
which loops back to waveclear being the job for 1 person. Its not, the extreme majority will need multiple people for it
the only thing where gtfo as a "2 player game" remotely works is mechanics forcing you (or trying to) actively make you split/do multiple things at the same time
-> see initiate sequence or r4e1 split for example
but theres a fucking obvious reason the game doesnt force you into 4 way splits (enemy pathing issues aside). If it was the case, youd need 4 people to do everything right, which is a far worse experience
GTFO on a difficulty level is clearly a 4 player game and design choices promote doing 3-4 different things at the same time
You can do with less, but that is based on skill -> which makes the game easier since you are better -> it becomes less difficult FOR the player that skilled
not the fish
i had to
fish react this streamer
huh
soundboard
since when can you send sounds to chat
I'm cooked. that interview was so bad
dw hallowed quad
you will get the job hallowed quad
i trust in you hallowed quad
for I am Hallowed Quad ๐
dude they asked me "some people are not following the new safety rules, as a member of the safety team what do you do" and I responded "pester them until they actually start following them" ๐
Punish them with 50 lashes
i mean
its not a bad answer

but there is definitely a thousand other things you could have said instead
There is no compromising on safety for nuclear power plants
what would you have said
throw them to the dogs
mr. burns mentality

oh
its a nuclear plant
use them as nuclear fuel or something
idk
The needing a 4th point is not what I am talking about though, and considering I am being told that I am just talking about difficulty, R2D2 seems like an example where the difference is purely difficulty, how you play is not fundamentally different, the waves are just really hard with only 3 or 2.
And I think there are real counterexamples, like R7E1 code 3 tank or tool loadouts, but it is still much less than what the game is capable of requiring from cooperative play.
You can solo tanks, but it's not true that solo has access to all of the play patterns of duo. You do not have the option to trade tank aggro solo, but you do in duo, meanwhile quad doesn't get unique strategies for tanks that duo doesn't unless additional factors are added in (like a 2:2)
And again, it's annoying to be accused of talking about mere difficulty, followed by talk of how GTFO's cooperation is 4-man-centric because duo is hard.
It's not consequential if duo is hard, because difficulty isn't what's at stake, it's about play patterns.
Also, also, I think it's probably not even true that any 2:2 splits are designed as such, as opposed to being designed as splits generally. Could be wrong, but I doubt the devs would intend to exclude 1:3 or 3:1 splits, the intention is just that you split up, which only takes 2 players to do.
It is just very different in character for a split to have one end of it clearly want you to have two people on it by virtue of there being tanks, cscouts no foam, etc.
Again, R7D2, R7E1, and corrupted uplinks are some of the only counter-examples that come to mind where you'll encounter a cooperative mechanic on top of a split.
the wall of text
Gtfo is a 4 player game which is focused on difficulty, but which mechanics can be reasonably beat by 2 players if these are good enough
If mechanics forced 4 players then youd run into issues such as bots not being sensible, difficulty either being too easy or too hard (if 4 split works correctly) for the intended experience
Gtfo simply isnt a 2 player game
This is just my point.
Then you worded it really badly at times
If only I'd explained it multiple time before now
Vanilla doesn't force 4 players in even a soft sense, it doesn't fully invest in cooperative elements beyond being at leadt duo.
The extra 2 players are to make the game easier
Quad is purely for balancing difficulty (outside of the mentioned counter-examples)
ray i don't think we'd have more than 100-200 ppl who actually finished the game at this rate
maybe even lower
it's too difficult for an average person
probably more tbh
wait couldnt we check steam achievements for this?
no idea
I was never talking about a difference in difficulty between solo and duo and quad
Yeah but it only counts from Dec 2023 to now
So it's not acurrate
i mean didn't r8 came out at that time
But there is a major difference between how you can approach the game as a duo vs. solo that is not shared when jumping from duo to quad
Yes
But i don't think even half of the players that played GTFO before came back for R8
i think in devs mind a lot of stuff u can actually do as one person they want u to use more ppl
While modded content can and does make use of the fact that quads can do things that duos can't
Wellโฆ yea?
Its who beat the game
What about those players that completed everything else but didnt came back for R8 or after
Where are their stats?
i don't think anyone would play this game if it'd be as hard as samdown
to make quad actually the meta
I would play it if it was like Samdown
u are literally sam
Hey look, the guns are actually fun to use then
Yeah
you wouldn't originally play the game
Gtfo is a bad game when will they make gtfo 2 and make it solo only
90% of people wouldnt
it's not about that
imagine ur first mission is not r1a1
As a newbie i wouldnt even try GTFO if it was like that
Most likely Eva wouldnt have, me, Sky
10% is generous
they should just add mod support
^
Vanilla could have actual F-tiers, it's just not their priority.
it wouldn't be an actual F tier tho
I'm not making any normative claims here, just stating that vanilla has a lot of duo-centric elements to it.
why
for the games standards it would be
I think a lot of ways modded pushes difficulty could count as F-tier in vanilla, simply because the range of E-tiers isn't pushing the envelope that that much
i mean yeah
but F tier in my mind is aberration type beat
and it wouldn't be even close to that
samdown glazer
how so
is t1-c1 a c tier?
hell nah
in actual gtfo it would be an e tier
You're thinking G-tier ๐
L tier actually
Even further beyond
hanidown goes hard !!
over9000
the crowd goes mild
yup
skydown when
hell nah
cutedown
that shi is a time sink ๐
all enemies are rainbow coloured
gay?
samdown with me and nickle @hasty bobcat
yes.
i'm not playing trespass
we're not playing trespass
nah its just c2
dw
dude
alr fair
i'm not meleeing error
sure ig
you can go and hug the chargers
yeah we don't know the level so carry
that's more than enough
sure ig i could play
๐
sounds like we're about to torture you
c2 and d3 is a torture
pain
its the one with r5c3 room
yeah
breathe is fun
from c's and d's
speaking of, how would u rate samdown e tiers for vanilla
as in?
tier wise, granted we dont have f/g in vanilla but just give ur best guess
im just curious what other people think
uhhhhhhhh e1 is prob like high f tier, e2 is mid f tier although i havent played updated version and e3 is like low g
its hard to say tho
but id say e2 is easiest and e3 is hardest
t3?
yeah cant really rate levels bc theres nothing to go off of in vanilla
i see i see
thats why i said just give ur best guess, wasnt looking for accurate rating or anything so no worries
i can rank them tho
who took u sus
sure go for it if u dont mind
thanos did
i havent played that much samdown yet
wait did u beat chrysalis
so i cant give an accurate judgement
yeah
thats crazy, for abberation?
na
nah
when are we playing more samdown sky
idk
ive only done c2 and d2 in access
one day
gotta get back on the grind
xd
is it excavation
is there even any lvl thats accurate to vanilla tiering in samdown?
yeah
oh hell nah bro that shi ๐
closest you get is t3-e2
F
the t scan is pretty hard and the ending is pretty crazy
imagine making it to ending ๐
i made it past sec once and that's it
haven't played in a while
hmm i think i played that one, what was it called again i only remember the names
deadline
so free
actual r6c3
its only main iirc?
oh
oh that one i only saw a bit, but ya i remember it didnt look 2 bad
it's been a few months
yeah it has sec
u literally beat it
wtf
LMAO
apparently
idk man my brain malfunctions sometimes
figured
actually scratch that
alot of the times
i sometimes look back at the stuff i do in replay and cant help but think "why the fuck did i do that" lmao
i remember playing deadline thunderdone the first time and thinking "damn this shit hard" then going back and it being kinda free
gettin better at the game feels nice
yo can people visit my farm and get rid of this fuck@ss tractor
@modern coral R6C3 doesnt have a bulkhead key in sec right?
i havent done that level in a while ngl
oh was it specified to be a zone?
Spawn side refers to the collection of zones leading up to that Hub zone from leading from spawn
also R4A1 doesnt work, theres no key up north with main east
(simply didn't have enough space to draw the entire map)
if hub can be one zone with at least three rooms and key can spawn forward it could open more possibilities
same for R8B1
It's not R8, I drew this in 2022
I was just answering rays thoughts for it
Abstraction means directions aren't considered
point being there aren't any real matches
Those are the only 3 options assuming green doors are sec doors
wtf did you draw @shut vapor
Thats what I wanna know
honestly it just seems like flipped R6B2
Idk
cuz R6B2 is easily the best fit
I think it is most likely a wrong R6B2 map
i don't believe I drew basic doors, only sec doors
Maybe he was drunk
pink as bulkhead doors
ye
A mission where you go into a further zone for a bulkhead key to then choose main or secondary in a previous zone
Because R4A3 and R8B1 seem exceedingly unlikely
And it's 2 years ago
R4A3 has the direction but it would ignore all the actual room layouts
also that ya
don't remember ๐
2021 dec to 2022 dec is R6 and R7
Wtf file date creation?
so unlikely 2 years ago is ALT rundowns
or rather
theres basically a 0% chanec its a R4/R5 one
I deleted the OG image without thinking too much 
Pay for data recovery rn
Yep
I believe it wasn't R6B2, looking at the actual map
Do you know the spot in R6B2 tho?
I looked at the bulkhead terminal zone and I'm convinced it wasn't that
bulkhead terminal 
R7B3 but quad was drunk and miscreated image in mind?
We will never know, I'm looking through my old posts
Bruh
LMAOOOO @modern coral you hit the nail on the head
#gtfo-media message
EZ
could've sworn I drew it correctly on a compass but I guess I didn't ๐
ong
i have failed, again
this time i used a burst sentry outside the door with a cfoam grenade to reinforce it, scan went fine again but the fight against the remaining wave of 9 or so enemies didn't go as planned
pretty much rule of thumb is to not close doors to your room unless you have a mine
just let them trickle in so i can kill em 1 by 1 instead of dealing with a wave?
yes
good idea, that cfoam would have helped with that strat aswell
funnily enough iirc this is actually in the 3rd guide I sent 
wait you sent a third?
(or rather not to do it how you did)
or is it the one you mentioned that had spoilers?
eva you wanna see my loadout when i first solo'd r1a1?
the 3 I send didnt have real spoilers
oh i see theres a third one
@kindred escarp #gtfo-related-questions message
i missed it
i'm gonna study up some more then go test it out again
damn i got ghosted
sure I wanna see :D
You're such a hater
i also used shotgun sentry on my r1b1 solo
@upper loom 
jokes aside I obviously am not a Frosty hater lol
What were you cooking
I litteraly speedrun with this elementary school zoomer
gotta stay in touch with the youth ya know?
Frosty is a zoomer?
i found it, my first r1a1 solo #gtfo-media message
Based loadout
now u know>?
i had like max 50 hours
and didnt pub
only played with friends
Is there anyone interested to take a noob under his wings?
What a loadout
Shut up grandpa
hey im not that old
Doubt
thats kinda gay
No your gay
hot
TRUE
I actually love when people that don't know much about games make a tier list
Really interesting to see
Choke mod in A is funny tho
cause choke mod sounds fucking amazing
it feels nice
<@&408548765599793173>
avg
damn i always miss it

@open hornet Kind of missed the crowd of people that was here during the sale, so it might be harder to find new people to get together with
You trying to get a group together to run through the game from R1? Or just newer content?
Hello, do you guys know by any chance if there's a French community and discord server for this game ?
francais
le pain est si bon
Jugger feeler
big jugger
Lil Jugger
Big black jugger
Just beaten R2D2..... feeling good.... YIPPIEEE
onwards into R2E1
yipeeee
the worst is about to start
enjoy
hop on ๐
Oh nyo....
We're gonna check out R2E1, but I assume we're not gonna beat it any time soon qwq
So might just skip to R3
yeah
E tier run 109775245067190863
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners / #lfg-middle-east.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
is A2 password changed?
its O not 0
oh
The entirety of R3 is easier in my opinion.
Let us know if you even make it past the first two rooms
Does anyone have tips on R5C1? I think we have it down but just confirming. On the way back from completing secondary is it overly difficult to sprint through the two hub zones on the way back to extraction? Or should we be shooting it out and then running?
i mean you're not going to run through them without waking
Also, for any of you smart nerd out there, why the hell does the Uplink in Zone 113 spawn enemies only one room away? That giant room in the back has enemies spawning like 2 feet from the door.
Well obviously I know that
the error is only 2 giant shadown per wave. and it so slow you can either memorize path that you can run with out waking anything or quick clear room
But won't the shadow bigs wake them anyways?
uplinks spawns are always in same zone as uplink
that room is adjacent to all rooms in zone so enemies are forced to spawn 1 away
Uplinks can only spawn enemies in the zone the uplink is in
i mean probably
the answer is unfortunately to just take scattergun and run and gun through the zones
if you fast enough it not
Memorise a path back where theres little to no giants
I know this but why doesn't it spawn them in the first room right next to the zone door?
It would
just rng
the strat tho is to have someone spawn block in the big room
.
During the uplink? Where would that makethem do? Just aggro on the guy in the Hub room?
cries today evening I'll let you know if we even play TwT
enemies spawn 2 rooms away if possible, then 1 room away if possible
I guess I didn't realize that every room in the zone is connected to the uplink room.
so by spawnblocking big room you're forcing them to spawn in the other rooms that are neither big room nor terminal room
Oh you meant that big back room. My bad.
I guess that is smart.
The first time we had the Uplink spawn in there today we got obliterated. We thought because that was 1 room away they couldn't spawn there at all.
We have one Scatter on the team because it deletes the mother in Secondary. I was thinking the same thing that if we just run in and insta kill as much as we can in the hub room while we make our way back that would probably be our safest option.
i think triple scatter + 1 burst cannon is probably the play tbh
burst cannon is just for shitting on the shadow giants from a safe distance at extraction scan
sactters for killing everything on path when getting there
there're 2 cocoon rooms i recommend kill all the room that close to bulkhead door and then just run pass the first cocoon room
pdw+hel rifle/gun go hard ngl
like takin 3 foam launchers
naw if taking pdw angle sniper all the way
at least if you can do the quickswap tech
On our best run so far we made it into the second hub room and woke it while a shadow big came in. bot died instantly, we regrouped at bridge where ShasXV died, I had MG so I literally can't stop the nine bigs coming in so I died trying to do something, but Theocog ran all the way back to Extraction but obviously died because long scan and not enough ammo.
that the point
yeah an mg is probs not the play for this level
there's like barely any places to really- make it shine
We are doing scatter, mg, and sniper for specials. MG feels useful for the shadow uplink which is our biggest struggle right now
the uplinks have chargers, the rooms have bigs and the S scans u could take something different
oh i would- change that sniper
sniper is not good regardless of anything
the mg is infinitely worse than sniper
that's funny
The Uplink spawns like 1 charger per wave. I get little overpen shots
at least if they can play sniper on it
well even so still worth to change the sniper for just another scattergun or a hel weapon
I was using Hel rifle before but I feel like it's only helping me in the hub rooms
like it's not worth at all
even if not pen hel weapon still good
hel gun?
isn't that the one in z117
No Z117 is part of the main objective.
2nd Main uplink can spawn there though instead of Z118 sometimes.
i have vague memories of it being shadows but was a while back i played it
only in sec there's shadows
The Secondary obj is shadows
or- well the end of main
Whole zone is shadow sleepers, error alarm is 4 shadow sleepers, then there's the mother in secondary
the funny
it honestly annoys me that they made this rule given that it's just a datablock value that they can flip on or off whenever they want per uplink
Why switch sniper though?
Our guy doing uplink does sniper so He's not shooting much anyways
cuz sniper is like useless if u could just have a scattergun in this mission
is not gonna help with shadow giants, not with the uplinks, not with the S scans
maybe with the bigs on the hubs
and not with the scouts cuz there's 30 guns that can kill them too
pdw + sniper is fine if they can hit the hybrids and quickswap the shadow giants
our Sniper guy is very good at headshots on Bigs. He's also bio guy and objective so he's far from us most of the time playing support I guess you could say?
Something with more ammo would probably be good for Extraction though
Unless like you said double scatter would just eliminate the need to worry about the hub rooms on the way back
i mean even if they hits bigs, they could just have something more flexible for the parts that they are shootin on
cuz snipers just gonna lag behind on anything that isn't a normal big or a hybrid
while a scattergun remains useful in ANY combat
That's true
.
throw sawed off + hel shotty
and everything is just dead
i guess if u just rely on mains like crazy but 3 scatterguns for me is sort of funny
i am proposing 2 cuz one is a sniper
like they are the same job
one is also a bot so we are 3 manning this
well- the bot can have ur mg KDMSKD
give bot bio problem solve
tbh r5c1 is the one level of give it a sentry maybe
We have double burst sentry, bio, and mine
with my skill when i completed it, i would've preferred havin info on the sleeping enemies
me and bot have sentry
cfoam
yeah i would- take foam
might not help for the S scans much
but for the uplink it'll carry
1 of the main uplinks is permafoamable
isn't it all 3?
We only have problems doing the shadow uplink in secondary
2 main uplink is guarantee
yeah and that too has a decent chance of being permafoamable
Well the Z113 uplink kinda sucks but like we can beat that
the sniper's job is to be cool imho
Z112 is baby mode compared to shadow uplink though
be cool with something else it is not that hard kfmskd
k think by staying in the big room u can sort of permafoam it- it's been a while since i played it
nah sniper is quintissential cool factor
there's a whole game series about specifically being a solo sniper bro
it's not the same thing๐ฅฒ
if gonna pick sniper team must make sure they can hold small wave by just 3 or less which is not that hard
jesus christ i forgot the sec uplink is tencodes
Yeah sniper guy literally doesn't need to do anything on the two Main uplinks
It's so fucking long
then where is the problem
you cleared r4c1 so i don't see what the problem is
And then the ping on them doesn't last nearly as long as normal enemies either so we lose track of the shadows constantly
bot bio tracker?
if bring sniper is easy on early game. but hard on late game. you can change strat to be hard at first like bring some thermal or others so you can get easy at late game
Yeah you got me on that one for sure
unpopular opinion 2 bios
yes in fact i do not agree
nah i was considering suggesting double bio cfoam mine
Double bio so you can keep constant ping and not worry about cooldown?
bot pings should be enough- and if u really wanna see sleeping enemies then i guess u can
yes if the problem is you cant see shadow
ig for sec if one of you can click heads pr is a fine choice too
Thermal sights go brrrr
I forgot about that
i mean i prefer ur pdw quick swap for that but i guess it works too
pdw burst cannon so it doesn't have to be that- precise maybe?
I should switch to PR
my very first chat ๐ข
pdw quick swap is for shadow giants, pr is for the smalls during uplink
ah i guess
with bc just use bio pings
big shadows don't have the ping disappear faster than normal enemies
Use high cal :)
but my 10 extra damage from the burst!
need pdw sight not bullet haha
But PR for the Shadow Uplink would make that much easier.
It's true
But small Shadows? I'm not worried about Big Shadows. I'm running around and can get away from them (until extraction I guess).
i was responding to pdw bc suggestion
Yes
If you break there legs would they walk slower?
so the problem with bio is just after main uplink and during sec uplink
no
but you'll see giant shadow floating which is funny
pr + double scatter + bot burst cannon and bot bio tracker will solve the problems trust
especially if everyone throws sawed off in too
Yeah I know but in that one we're constantly moving through them. We're not stuck in one place getting assaulted by an infinite conga line. I guess it's a skill issue we're having?
Yeah but no shadows
Wait, uplink...
I'm thinking of C2 Pabulum. Hold on.
Wait there's still no shadows though on that.
c2 overload is shadows
That's true
you can keep sniper if someone in team can use quick swap tech with pdw+hel gun/rifle trust me. one person can hold uplink wave with this combo
Sniper guy was using PR because of that at the time
slug pr quickswap new meta
Provided they never miss, I'm sure
shadow is slow there are plenty of time to aim
^gives solid time to line up pen
at least easier than regular striker
Oh your saying just use the pdw sight to see then just swap shoot
I guess that's a no brainer
I just have no brain. I am caught up now
honestly i really enjoy pdw + pump shotgun for holding shadows but it's far from optimal
Well, this gives me lots to think about.
I will deliberate with the team.
Thank you all.
Double bio w/ HEL Rifle is very strong
It's honestly a good shadow weapon, and unlike PR you're not crippled for giant rooms.
This is a thing I was worrying about
Yeah I don't feel like we've done any better with me on MG. Figured it'd be good because I'd have more shots for the shadows during secondary uplink but I haven't killed more than with Hel Rifle. I've just held them long enough to reload I guess? It doesn't matter though because I can't see what I'm doing and keep missing so I'll make changes centered around sight like you guys mentioned.
Guess that should have been an easy call but I we're stuck in our ways. The harder levels with weirder enemies is certainly forcing us to try new things.
nah fuck the haters use whatever you want gun rankings are a scam by big-vet to reinforce their ideals
r5c1 teach me about shoot to kill not just to stagger
the problem with mg is you cant really do anything if all you do is shoot like 3-4 bullets then pause
carried hel rifle and swapped to mg for better wave clear aint no way
ะฐะปะพั, ะฟะพะธะณัะฐั ั ะบัะพ-ัะพ ั ะพัะตั?
No I'm for sure switching off MG.
You can get an HEL Autopistol if you really want to keep some stagger.
another victim to the HEL propaganda ๐
And take a better special for dealing with bigger threats, or a Combat Shotty tbh which the only thing it doesn't have is range.
Ah R4C2
no R5C1
Wait R4C2 doesn't have an uplink
R4C2 has shadows in the final main zone looking for data sphere
our sniper guy used PR in that so he could help us position better for sneaking those rooms
But there's a bio tracker and flashlight, why use thermals for position 
Can't ping sleeping enemies
It's mostly to see where the heads are for melee
also shadow scouts
just hammer and heads don't matter
Yeah that's one of the many reasons why you should just bring hammer
Especially at R5 where things ramp up
My only defense now is that we were scared back then?
remember, I'm the guy with a 4 hour win time on R4C2 PE
being slow is fine
We do not play like that anymore.
PR is fine for shadows
hammer is the weapon to take when scared because it kills the most easily and effectively
But overall, if anyone on your team isn't using hammer, he should start now.
We have all been on hammer since R4B2
That level forced us off of spears
but it also made us realize hammer is just better at literally everything except swing distance but who cares about range when you can run?
?
I need less than half a charge to onetap a striker occiput with hammer
Gerz, remember when I was telling about someone that kept pretending he was streaming
Would you believe me if I said I use knife and spear to kill flyers?
I donโt
Well now you do
alright thanks
I had the same experience yesterday
someone else doing it?
one of those things, hammer works so well that there's no reason really to use spear even with lunge
And was about to record it, decided not to
Since recording without another's approval is annoying
but for fucks sake
The guy went on and on
were they talking to an imaginary chat or like just non stop yapping like streamers do
"There's 2 ahead I can see on the bio! Two is bad and is very bad news guys! Oh guys look at the lights"
maybe he was streaming on kick or yt
yeah I get it
for no reason
narrating every damn single fucking thing that happened on the screen
Some ppl just yap way too much
Homie was streaming mobile format to his tik tok lol
It sounds like the exact oppostie of the time I got baited onto a twitch stream
Like me
Sometimes
nah as a bio main I have like 3 call-outs
"It'S LeSs ThAn 3 aNd MoRe ThAn 1!"
โThereโs a coupleโ โthereโs a fewโ โthereโs a lotโ
Yeah that's all you need
Used interchangeably so you never know what i actually mean
Even WHERE they are is irrelevant save for specific rooms and sections you're kinda supposed to stealth and/or with shadows
I mean realistically in actual serious situations I comm way more on bio but itโs still quick easy to understand call-outs
Yeah like "guys in this direction is pretty much good enough during waves or like "still x guys on you" if you notice they looked away from something
Has worked well enough for my team at least
omg tonmai big fan
Maximum communication with the least amount of words
why
im not a big fan of the goverment
"Mmmm they sound hungry don't they?"
that or .t bukcet
Just invades my mind
And everything will be about the bucket
On a side note, is it worth it to use sniper on sleepers if you're ridiculous off balance on ammo?
Um... Probably not but like, how bad do you want to see that ammo get wasted when you use a pack and you have 11% primary and 86% sniper?
You know what, I changed my mind. It's worth it.
I'm not a big fan of the government
worth
Where's "Guys this room can end run" call-out so someone for sure pulls it?
Fr
Just balance on smalls
Like fr, just explode their bodies and heads with that big rounds
Or destroy walls because random ninja shooter decides to aimpunch you
imho if you take sniper you shouldnt use much of your primary, only for cover fire and if you are about to get licked
to avoid such situations from happening at the first place
so take slug shotgun?
nah take machine piss and magdump into everyone
Only if you really need to balance yeah
uu should never be spamming that shit tho
shoutout to my favourite sniper player
who makes a 5 use ammo vanish in seconds WITH supply efficiency
"goku are you sniping?"
can't remember the last time I can remember someone actually taking sniper, think it was mumei/velvett on r4e1 months ago
with 2 exceptions (and obviously corrupted uplinks work differently too)
permafoam (spawn block down south) the 1 door they want to take
just gotta have foam launcher and 1-2 big tool packs and its free
huh why?
its litteraly a worse smg if you ignore the thermal utility
ััััะบะธะต ัะธะผั ะตััั?
No
havent played that much with smg, but PDW has great hipfire accuracy doesnt it?
Hell no
eva
smg has higher mag size and better precision damage and that's the end of the stats it does better than pdw
pdw has higher dmg per bulled dps and better reload
Pdw nerfs 
I remember it having more dmg than smg before this
smg has lower damage
3.2/bullet?
but higher precision damage
And then kicked into 2.8?
oh falloff too i guess but it's basically the same
50 vs 32 mag
dmg diff is marginal
the mag doesn't really matter with a .8s reload
they are basically the same
smg actually plays better
but pdw has thermal which can be a strong upside
I love how you say this but it uwont do anything to chargers
neither do???
Ye
They both suck towards charger
So sad
But wait
Pdw has higher fire rate yea?
Da
I was sayin
If i could mag dump faster
Dont that mean anything thats gonna get staggered
Keeps my aim straight into them still
Cause i hate how shadows buffers my aim when they get their limbs blown off
Glad to see r3c1 is still a pain in the ass sometimes
#gtfo-media message
I need more copypasta so I can freely talk with people about GTFO just using them
The Breach: this level broke me
What the letters?
What the gtfo
I was worried you'd say sigma
What da sigma
15 class alarm? 12 class alarm? SCLEUPPE?
Hange
My one
It's goated, but it's over discord limit without nitro
perpetually hating on you until you get the sub 9
sub 9 when i grow a second schlong
You can grow it now just buy super grower in your local store
i'll have breasts before you get the sub 9 i swear
maybe i need breasts to get the sub 9
i didn't get my breasts before the sub 9, you're making excuses aren't you
dont u wanna be the host as a knife user ideally
Yeah the first couple of rooms were a bit tough, but we managed somehow, we died when my friend didn't kill the scout and we died bcuz of invisible giants :3
Ngl the 2nd try surely we're beating it B^)
(that's not even the hard part of the level, good luck :))
Till this day i still suck at plugging last cell
Every time I try I fall off a cliff or just go to the wrong floor
looney tunes be like
new pb on r8c1, managed to clear 2/3 waves on ov sector 2 times, but rng screwed me on 3rd code both times 
Me when R8C1 spawns a tank
i am so angry at this lvl, just why there are only one terminal per zone, which can be used for Verify command, why it is not like r7d1( and loading from checkpoint never change this
theres not only one termie per zone- these objectives work funky
when u load in from what i kno it chooses 4 5 terminals to send u to verify them
so it like chooses from the pool a selected few only
thats why repeats are common
It's closer to MP as a weapon, which is bad but better than SMG
yeah and this sucks
set amount of 4 terminals, 1 on each zone and they cycle

same as r7d1 its just a wish of getting the same termie 3 times in a row
random how the fuck
if it was like r7d1, where you can get ANY terminals from pool of all terminals from all zones it would be 10x easier
i- think r7d1 works the same as r8c1
@rose nova r8c1 terms are "seed locked"
just its less noticeable
for the zones
isnt r8c1 better tho?
this sucks so bad, for example, i can put code in time on north zone 371, so if RNG bless me, i have 50% chances instead of 25%
but so far i never got this particular terminal
r8c1 waves are so long and pretty ammo consuming
r7d1 is kinda just a 50/50
per round
for 4 rounds
tbh its a surprise that u can make it opening any zone i imagined it was too much time
or do u jump
and after failed attempt wave is not ending
like on r7d1
i mean after timer goes to 0
r7d1 gives you punishment waves
uh i think in both it ends
but r8c1 is far more mean
c1 just takes ages to finish
R8C1 does not end
i would rather clear additional wave
on failing? only on winnin then?
if you fail?
damn
damn
and that 3:30 min timer


