#gtfo-chat
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i want to find some people to do r2d2 with
We talking special shotty? Imo currently it lacks identity, its feels nice as a gun for pushing on moving scans but thats it, you're pretty much better off using any other 30 dmg special due to range.
Kind of unpopular rn
Also time period
Server is less active at this time
oof
Also don't post D tier in beginners 
why?
Does D tier sounds beginner to you?????
Arent u supposed to blend in
is it beginner in terms of experience or level number
i'm not that great at the game yet
A and B tier missions are the beginner friendly levels
If you can get through that with a lobby of beginners then you might as well have graduated from beginner to ready to play without other beginners.
As stupid as it sounds with how much you won't know yet, you aren't a true beginner anymore
Think about the people who have just bought the game and their first experience is a D tier mission š
i've pretty much only been playing with a buddy and two bots
I'd suggest you ignore rundown 5 if you don't want to learn the game in hard mode
it's a wild rundown to go into completely new to the game
I did an experiment where I joined an r2e1 lobby that was posted in beginners pretending to be completely new to the game having just finished the tutorial and these people struggled to get through the first door. They needed professional help š
bruh that's wild
Posting in NA or EU would have guaranteed them some good players who could help
i've been doing things in order
They told me after I revealed myself that they posted there hoping for a good player to join and take pity on them
why not post in NA/EU then??
Yeah lfg is pretty good about getting people up to speed
I guess they might be worried about toxic pros coming in and getting pissy because they aren't as good
are there even that many toxic people in lfg?
i don't play enough pubs to know
I don't play pubs often but I've only had a bad encounter once
and it was just a guy treating the game like a speedrun
Ehhh the really toxic ones tend to spend this game with themselves
The last real bad experience I had was in OG R5C2 PE where a closet cheater was trying to hide his instakill cheats
Why the fuck did you eat all the disinfection as a hel rev mg player when we are doing cell skip
you arenāt shooting the sleepers
You go afk and leave me to clear trash until you want to do the next part
a few reasons to get annoyed
that just sounds like intentional trolling
i'll just pretend like i understand what the hell that first one means though lol
r5e1
Essentially you are just spending resources when you shouldnāt be
Idk where the line is for intentional trolling
at a certain point they just donāt know
If you give a warning beforehand and they continue to be deadweight afterwards, then being annoyed is justifiable
If you say "hey are you able to help me clear the rooms" and they apologise and help then they might have just tabbed out to check a message on their phone or smth
yeah idk I think a lot more people would enjoy this game if they treated it more like a game and less like a role play simulator
or if they just completely disregard how everyone else in the group wants to play and just blast through shit
Generally I am thinking about one player
A certain fish and or instrument and Beth
Ehhh it depends on the lobby and the map if you join certain lobbies they are just gonna be fast players
It is hard to turn it off sometimes and still do things for players
I can agree with that but there's just playing fast and not caring about alerting shit
people posting R8E2 in begginers LFG:
and I've encountered that a bit
The literal final level 
Yeah but the thing is unless you are in d and e tier levels it really doesnāt matter that much
a simple endeavor š½
Also some people donāt understand fast stealth
that is true
honestly i just want to learn from playing with good players
Play r7d2
They will come
^^^^
What other level is hot rn
none are, not even r7d2 from my experience recently
lot of players just running straight back after grabbing stick, getting mad about pulling tank zone A
people gravitate towards other people
i'm playing the levels in order though
R1A1 speedrun
hmmm
why?
what level isn't
R7e1
speedrunning relies on key spawn rng
fair enough lol
You need key g b or a and you need b hsu
i mean they're obv a cheater
No unless you wanted 1 cycle reactor (no one wanted it )
how tf do you skip the startup sequence'
where do you enter the lobby code to join a game
Well kinda correct just r4e1 reactors is weird but essentially you donāt need to ever repeat codes if you are good enough and get one rng spot
wait really
i didnt know you could no repeat
surely the cell code whatever it is requires repeats
Na
wtf
you need A cell spawn and to 50/50 the terminal in b
Then the secret is you wait the maximum amount of time to type in code 4
This allows you to walk the cell and be in a good spot for code 6
that's wild
Where you also need to 50/50 the terminal
Yeah only by one team
host it and I'll play it, rarely see people doing that level
Toxic clique
lol
Tbh sometime in the summer I kinda want to run the entire game
pray this game isnt fully dead for summer lol
Wait what's maul? (gen. curious)
I feel like we could do it in like 36 hours
i remember there were full rundown runs back in early access every now and then
sounds disgusting ngl
in sequence or out?
cause ending on r8e2 after all that sounds miserable
If I was thinking well we would do all e tiers all pes then all the rest
But all of rundown 1-3 is like 5 and a half hours
@mystic moss didnāt your marathon go poorly
But you lfg it right?
yeah
yeah lfg-na
yeah
nah i got vet rizz so i attracted other vets
R4 and r5 is the only thing I am scared about in the marathon
Idk how much time they would take
would you allow checkpoints?
the goal is just beating the game in one sitting
but i think perma death would make it interesting
hello Yuki
no downs entire game one sitting no damage no medi
like if your teammate dies it becomes a trio and so on
ironman run of the whole game would actually be nuts
even if it was just wipes only
i could see it happening
the hardest part is literally just staying awake
Yeah
I feel like we could get a team together that is degenerate enough to spend like two days on it
But shooter bug goes hard
Ngl
Hi Pable š
Beth gerz used a colour name / maul mod(hammer reskin) in a pretty good speed run the was accused of cheating by the other team who ran r4e1
the maul hammer skin
nvm i wasnt scrolled down
lolol
No boosters were used, solo gameplay with bots.
I can't play ALT://R2B4 with other people because of a technical problem with my computer, so here is a video of me completing the mission solo with bots. I complete the mission in just under 40 minutes. I use the terminal to determine which zone to find the fog turbine.
https://www.youtube.com/watch?v=V5jRVumiTMc
proo
Love helping out folks with R2E1 
Hopefully I can get that same help to clear R5E1 at some point haha
it doesn't work that way š
Haha Iāll beat it yet, took a break from it today
I mean hey I've done R1-4 and R8E1, I can handle another E tier
We got you
who's we
āļø
Shame on you to leave the complex and go with bread on his 10k+ quota run
True
It isnāt always fun having to bait dogs and giants off for breads loot backs
Highest standing i got from pubs was 251
do not play then, at all, play something you find fun
Sometimes I do have fun still but pubbing sounds likes self harm atm
isnt it always
It has been for a while
Make some horrendous level for gtfo 
gtfr makes every single one horrendous
Idk what that mod actually does
wish ppl pubbed mods more
random tiles, enemies, alarm classes and whatnot
would that even be allowed
Technically not here
some new players just starting out
- den of wolves might bring some new players if they bother figuring out 10cc made gtfo and are interested
6 months
Always has been
true
Uhhh
Mushroom force seed randomized
R4D2
scammed us
After class VII was a dead end
hello
do checkpoints persist across sessions?
like if we leave 2 hrs into a level does it save?
no unfortunately
RIP
yeah you gotta do it in one session
What level
R6D1
we just got to the gravedigger boss but my friend had to leave
wow
Oof
then i couldn't rejoin so we're ragequitting rn
also do either of you have advice on r1c1 me and a few buds have been stuck on it for a while lol
What tools do you use
Where do you hold
What weapons do you use
3 sentries and 1 bio to top it off defense
mostly burst turrets and one detech and high cal pistols with carbines
Use long range and Hel properties weapons for better economic ammunition
Where do you hold?
and we've tried holding on the bridge for the most part
yeah it really wasn't that bad but we just didn't know anything about the level
Good
But you have to spend time between team mates
To venture out to grab resources
Why do you be struggling with it is it the big waves that get you
For the waves
its the waves plus having to runback and verify the reactor
Thats why
Only one dude needs to do that
1 man stays and the other goes for resources
Preferably the guy who has his sentries out placed
gotcha
So u dont have to glue him to a specific spot
And blame each other āi was standing there like you askedā
Do you have all real players or bots
real players but a couple of em are newer so pretty much bots we've made our way through rundown one but this is they're first reactor
so they have a few issues
Yeah of you are confident you can just solo the waves with hel gun
Hel rifle*

gotcha also whats the best high powered weapon for the big bois
Like i just said
Hel rifle
Just dont head shot them
ah gotcha well that'll definitely help then also why not headshot em?
Hel= the ammunition or type of that weapon has piercing properties
You deal the same dmg through a line of enemies
In which the hel gun is 4
The hel rilfe is 6
ah that makes sense
Pair that with the dmg output and boom einstein you got a ammo economic gunner
well thats good to know
Small tip for using hel guns
Look away from the wave for 2s
Theyll line up for you
really? well that'll help a bunch if they line up
Whatchu waiting for
Drop down with bots and test it out
oh boy im not that good to do that shit solo ill do something wrong lol
It really isnāt
The bots dont spend that much ammo
So theyre good on starting ammo for like
3 reactor waves
really? i didnt know they conserved ammo that well i dont play solo much
Apart from being the friend that you know that theyre trying theyre best but its almost like 0
They are a god on bio
Just sayin
alrighty i may run it after im done with my unity project im working on ill see how far i get
Is there a booster that affect stamina, mobility etc?
no
Sadly...no
I miss terminal speed boosters
is there like, a super guide on sleepers and their behaviour? i was having fun going blind but losing runs because of sudden feeling anomolous behaviour is super unfun
sleepers going red when ages away from ones ive melee'd, or going red when standing still once they're pulsing etc
probably
short guide is enemies will wake up if u kill a guy within like 1 meter, enemies cant get aggro'd long distance if they're not glowing, u can shine ur light across a bunch of dudes to sync them meaning they'll all be not glowing at the same time so u can move/kill without repercussion
ive had that when i got a server desync
learn breakpoints for melee weapons and enemies
it happens sometimes but i couldnt find any solutions
also killing an enemy while youre in line of sight of another enemy will wake them up too
they're blind š¤
but they have an aggro range
ive had sleepers many times go aggro when well further away from eachother
glowin or not glowing
long range aggro
but if they can aggro while glowing i guess its desync/?
check #gtfo-media
theres the wiki
a kill within 15 meters in front of an enemy while in line of sight will wake them instantly
sometimes they do it without glowing though
its rough to lose a run to it though when you feel you got a good knack of how it works
thanks for the info guys
ill have to do a bit of wiki scouring, as much as im against researching new games im playin bleh
Damn bots are effing savages they tried to melee a tank and actually pretty decent at itš
when killing an enemy like that "will wake them up instantly" is wrong, its a % chance for them to wake up
Nop
also thats only if they are glowing, enemies that arent glowing or pulsing will never wake up unless they're extremely close to an enemy that wakes up or is killed
They shouldn't
this would be desync
It is just if they are glowing. Also short range agro overrides long range agro
we love desync
If something woke up without glowing, its either right at the very beginning of the glow cycle and you didnt / couldn't see it, or desync
Holy shit typing is hard
It would be desync
lmaooo
speaking of desync, I've had a Charger Scout in R7E1 literally face the opposite direction of me while it had its feelers out, I tried to shoot it and it instantly turned around as soon as I shot it and triggered
which was kinda bs
should've taken Scattergun or Burst Cannon tbh
That probably meant you didnt kill it
but that aint desync
Weird
so I shot it thinking it would die and it didn't
What gun did you use?
Hel Rifle
thats very strange
I've had that happen a couple other times as well
but that's the only notable one because it ended up making us lose the run
Ive never had desync that bad
I am almost certain that a short range aggro will prevent a long aggro from triggering but I'm not 100% sure
I don't remember ever seeing both happen at the same time
Yes short range aggro will always prevent long range aggro. The only reason something would wake up from it is from you moving around or making too much noise
its wild you can desync even if you're the host heh
Haha allg
Dont think so?
What experience did you have with host "desync"?
o maybe its how they said that they just happened to glow at the same time as a long distance kill in sight
Yeah if an enemy has LOS within 15 metres and is glowing it will wake up
ok ok, thanks for info
can, wake up
not guaranteed
No, it will wake up
my honest reaction to that misinformation
its a chance, so its best to assume it will wake up, but its not guaranteed
I swear it was guaranteed. It even says on the wiki
If not I will test it because im pretty sure
proxi is guaranteed
long range is not but only for 1 shot kills
if you bump into the mf,hit it but not full kill, wake it up some other way like that
it will be guaranteed then
Wdym?
long range aggro acts differently depending on what you did to the initial mf
So long range aggro with one shots to sleeping enemies only has a chance to wake up glowing sleepers within 15 metres when they have line of sight, but if you wake it up before killing it, its guarunteed to long range aggro?
ye
"the initial mf"
is something to quote
lmaooo
As chill said - close aggro is 100%, long range is like 50% or smth
we should add that to the wiki
I've been fooled my entire life
Been doing it for the past week
rip
Main is fairly simple if you know what to do
But yeah, secondary is crazy
like top 10 hardest levels crazy
More like constant surges
Well it technically isnt a surge
Like⦠I donāt understand⦠at WHAT point does the normal error escalate⦠at first it was 4 normals⦠and then those increases came
It works on a n+1 system i believe
From what STARTS it tho
I know the main door starts it
But beyond that⦠what escalate it⦠the next sec doors?
I dont know a huge amount about the level but from what I know the waves increase by 1 enemy every how ever long amount of time
But I gotta play it to fully understand
tbh I think it's supposed to be like R2E1 ending where the waves slowly turn into a surge but it's fucked and spawns pretty much a spawncap every wave lol
3 people who have good gun control and some cfoam pretty much trivializes the expedition, and if fog annoys you just save repellers (if any even spawn on during the run)
ĀÆ_(ć)_/ĀÆ
I did it with an actually good not pub team and still took like 4? tries
one of the fails was my blunder, another cos bro couldnt find cell, another cos someone wasnt standing inside room
I mean if you went in blind I'd assume it takes a few attempts to figure out
I was the only one that hadnt cleared level
The problem is⦠the waves has some giants mixed into it
Which is sapping ALOT of firepower from
having 1 bc isnt a bad idea since its still good enough for smalls in the tiny ass corridors they pour through
otherwise hel gun/rifle or mgs
Hel rifles doesnāt kill nightmares half the time
Even if so, they can only penetrate a certain amount
6 pens is nuclear in those corridors
You need to hit weakspot
If you dont, swap to hel revo and shoot once then its dead
also nightmares rly arent the issue in r8b4
Never used a hel Revo before
only the best main weapon in the game 
ur not gonna get a better time to use it tbh
those 2 hallways are pen city and it has a fast reload cancel
Alright, Iāll try a level to practice this on later
honestly i prefer to take hel shotty + scattergun and just run in to get cells
I can solo mom, giants and blood doors while not wasting time for cells
I mean the ending of B4 is just absolute team play, if anyone is out of order it falls apart
The alarm did not had to go as hard as it did
Would it really kill your precious B4 to give the squad extra 5 seconds of breathing space
Actual Jesus Christ
On the other hand various crowd control weapons and tools go hard extra mile on that level. Perma-foaming, HEL-AP, even HEL Sentry get gazzilion value around here
Since killing does jack shit might as well just keep staggering them forever
today is d2 day
I would love to help, but work is also today.
Good luck, you're gonna need it.
@rare stone about the door of course :)
ah okay
well I didn't do anything, I just opened it
and it ... shifted to the wall ?
and then when I went back upstairs I saw that

it's the door on the right sight of the second security door in R8A1
I know which door this is
it's just downstairs
I just never saw this behavior
hm
But to be honest we usually just go straightforward in zone 70
I just like clearing all rooms
especially if I'm solo'ing
so you have more space to move around just in case
Does the door instantly teleports to the wall ? Does it happen mid-interaction ?
No, it slowly slides up
It just needs to be moved back a bit, but i hope they keep it
You can actually break it because itās exposed
@fiery bloom accept a friend invitation it's me sterben
I tried breaking it but it didn't do anything
ĀÆ_(ć)_/ĀÆ
why would they fix that but not the actual door?
Ah, it is the door from below
I thought it was the one from the side
R2E1 was nuts š
Yeah, welcome to one of the most horrific level for the average pub. Nobody likes it except insane people.
And to think its generally considered on the easier side for an E level...
Its like 2nd easiest E or something?...
For pubs it's also not short which is draining
I mean maybe getting to the second scan is a little boring but hey
2nd or 1st
its a toss up depending on playstyle probably
it's an hour mission with a good pub, longer with bad pub
foam the ladder
generally it's like 40 minute mission or whatever with a good team, much faster than other (actual) E tiers
the person i played with showed us this insane ladder trick
i love it
(he foamed the ladder)
ladder foam is cheese and if someone is advocating for foaming the ladder they suck at the game
no im very good
hes not refuting the tiny part
i would never grant 3 wishes if you catch me
you talk like a fantastical forest creature
never ever
i am small
I wish for Maddox to join our team

hey honestly it was genius
that's just smart use of resources imo
it's a game not a roleplay
I don't think anyone is trying to roleplay by not foaming a ladder. It just completely breaks waves from reaching you.... Ever
I feel like its a very foggy position and a slippery slop...
Either way ladder foaming is a touchy subject in this community
As a person who also owns a couple of clear to it - i just see it as a game mechanic that so far is allowed
its a very cheesy strat since (if done even remotely well) it completely invalidates alarms for minimal cost
Im using my provided limited resource tool in a creative way and getting huge value out of it
does it work anywhere other than that level?
I even asked one of the devs directly about it and they just dodged the question
yes
So i assume they don't have a hard stance on it or anything
This answer never works
just look at door bug
It'll work on any level where the primary route for the enemies is to take a ladder
r5c1 with ladderfoam first alarm is so fucking snooze
Good, don't want to spend too much time on that cursed rundown.
what door bug?
Horrific bug that causes enemies to perceive a door where there isn't one
As a result they get stuck forever and hog the spawn slots
Disgusting abuse š
So no new enemies are spawned
Basically the single most reliable way to invalidate the game without just straight up installing cheats
Devs excuse for not fixing it was "its hard to reproduce by accident, so not worth fixing"
Somebody actually tried using the argument for it not being removed as a basis that its intended before
its absolutely valid
that sounds absurd
you wont randomly door bug
this
i mean debugging isn't easy
Correct.
it would probably take more time to fix than it's worth
But what do i do about a teammate who does it intentionally.
theres a mod that fixes it
didnāt they fix one version of it?
And even wanrs me about it by "watch this"
oh
the version where it could happen randomly was ridicolus and had to be fixed
shoot them
Shoot and then kick
Rare, but funny.
i love archive
Which appearantly breaks some achievement conditions, the map (at times) and more
Ive not once had a door bugger 
But sado always talks about getting them
so the game works the same?
harsh
but some truth in it
I had one guy do it on R7C3 for the very first blood door (we still lost later)
Litteraly harder to door bug than to play normally there
Lol
is going long cheese
if you do it to stabilize once or so
its fine
but some people do it all the time (see solos obviously)
what if you ladder foam once to stabilize
Honestly ladder foaming sounds like a legit strategy that should be in the game
In a sense that i would actually do it IRL
Like... OF COURSE i will put a lot of sticky substance on a tight path, completely blocking monsters' ability to interact with that route
The game's literal only issue here is an AI oversight
just fucking tell them to go elsewhere
u can get mines or not, it's rng
sometimes there's two other times none
But it didnt so get fucked for being a badly programmed game
bring the mine layer lol
well c3 has funny twists and let's just say mine deployed has no, function for a while
did you ladderfoam r2e1 
so u can't mine the door
but isn't foam ladder strat usually in tiles that have no other way but the ladder
Not R2E1
like e1 has that tile that goes down, that's where i hear of foamin the ladder the most
is there another way?
There's like a giant pit in the middle and a whole other path on the other side of the room
They have options
The 2nd pit is a bit more harsh due to that sneaky ladder right before the door
most people foam 3rd surge, not first
and saying ājust make them finder another wayā is so ?
like the warden door room, cubical one, isn't that just a ladder and that's it?
the whole underground system with a shit ton of fog?
Well i foamed first surge too and that's the one i remember vividly
if you get bad scans, they can ignore the ladder
my teammate showed us that we could do that
depends on where they go
Yep
it was very nice š
2nd one is more cursed for them but too bad
do u think it makes more sense to like to the whole turnaround that be frozen at the top of the ladder? genuinely idk which one would take more time
it's a hell of a roundabout
After i spent 60 minutes on a grueling stealth - there shall be no respect for the
guy, get foamed
i really hope that the snadow zone didn't take you an hour by itself
Thankfully not
People just... End up pulling it anyway by accident.
Because shadows.
I never understand why people set up for that scan so much
Its very free to move around for and using up extra tool is 
Like SHOULD you wipe thats 2 min lost
Now do the level again 
But without it
what about my boosters
i have rundown 3 to do now though
š½
3
?
yes
as if you actually use em
aaah
i read 3 rundowns
i've been doing the rundowns and levels in order
people who do it in order, i just don't believe in em
they say "i did r2e1" i think "hard carry"
Ladderfoam quite often does the carry job
i wonder how that people go on r4e1 if it's not by a carry
hey i still had fun doing it
eh it's not my issue that's true
i just don't believe like when they say they completed it lol
it's like the dude who says they completes the binding of isaac, cause they just got to mom on easy mode
who did it first tho
the level? idk the ogs don't ask me
i came here on r7
we did the rundowns in order if you don't count all the times we didn't do them in order
this statement is always true for everyone and is thus useless
please delete your message
time to retract my statement as it is incorrect and harmful to the community at large
I made a severe lapse in judgement
thank you for being a responsible community member
@quartz cape I always wondered: was the avatar chosen as fitting reflection of your behaviour, or is your behaviour inspired by the trouble-making smile of your avatar?
or cause u got possessed by the cube
Iāve always wondered that myself
@sharp owl yoo
r8d2?
gaming.
@hybrid cloak @sharp owl how did it went?
it went all the way
Nice. Thoughts on the level?
very fun
and a funni bug
which i will soon share in media
extraction i think is a big bullpoop
we
d because someone pulled the messenger before everyone was ready and we basically died trying to clear the tank zone but 2nd try tank dead in 30 secs cleaned room n did all 3 terminals
mom got rekt quite fast and we made it all the way to extract but we dropped the mwp and i got disconnected cuz 3rd world internet
but 3rd attempt went smooth
extract was bit hectic
looked scary at one point
yeah it was rough
the mwp was like 2 meters infront of us]
but we just couldn't kill fast enough to pick it up
My first run also died to forgotten MWP
My success run was brute forced by supply efficiency
We were all 100% of the finale and i just foamed absolutely everything
well to some extent
There's a screenshot somewhere
Best strat is massive daisy chain
You can kinda kite in the mom and scan rooms but
The problem is getting started
well since i was getting licked from 2x the distance and i have frequent desync it would have gone poorly
the entire level it was completely fine till that last part it started to fk me
like ok i get that
the complex dies and the alarm starts blaring everywhere but
do we need a full nightmare error at the last possible moment
nuclear meltdown 
It's very cool when your blind and have all 4 down in the cool lore pit
also funny that we skip that on e2 while e1 team gets fked and left to die too
Yeah, devs were straight up mean at that point.
After all this bullshit they hit you with nightmare almost-surge
very fun
Thank lord for funneling room
i don't like this kinda thing because it incentivises uh
what do you call this
metagaming
like how the absolute hell are you supposed to do that extraction without meta gaming if you all stay together and look at the cool pit
the only way is to metagame
Hence the very kind checkpoint right there
You die and checkpoint yea
They're not really a huge problem
I mean what would you rather redo: the vox alarm or the encounter?
Better than redoing the entire level
voice transmissions
On one hand the pre-encounter checkpoint is very smug ("Failed? DO THIS AGAIN") but on the other its far kinder than redoing the whole sprinting challenge
OR
hear me out
OR
we design the levels in such a way that it's reasonable to do them blind instead of relying on prior knowledge
I agree, but it is what it is. This game got plenty of that.
And i bet veterans are super happy. They love getting wiped.
Its the only thing that brings them joy in life.
is there a masochist that does š¤
IMHO everything prior to the extraction alarm is low-key fair
Secondary is bullshit, but whatever...
I first timed the vox alarm, encounter took 2 tries only because we were kinda roughed up. The fun scan was first timed as well.
are there 2 awake pmoms in r5d1
But the extraction alarm is meeeeeeeeeeean
he got teh funny point and laugh š«µ
thats actually like genuinelyn restarted
use scatter easy fix
its a bug that appeared with R8 release i think?
there is no way of telling whether it happened or not
so lil bit of gamba
does anyone have scatter? if so then it should be an easy one
if next patch doesnt fix it then rip
well u should have some cfoam trips
cringe
always put trip open door hide and let mom trigger it
go in kill her or 2 of em
It has been brought to the devs attention, so yes.
There is a guy here that wiped liked a dozen times because he keeps getting de bug
or you can brute force it
Devs aware, wait for a patch or brute force it with gazzilion scatters
Nope
No it's a datablock thing
Someone fucked enemy distribution number for the area
Or actually
The number remained the same and bug always existed
But something in R8 greatly increased chance of it happening
Datablock / Enemy distribution / Enemy weight type of thing
To the point where its like 50%+
They just gotta adjust the number until the game got no window for rounding imagination and it just puts exactly 1 in there
Next patch soon to release this year!!
And by then Iāll probably be deceased in the complex
i hope they buff the sniper
i think they need to get rid of the recoil it serves no purpose to disortient people like that
yeah the recoil is quite obnoxious
flashbangs yourself
it just gets nerfed again and does recoil enough to damage you by 4
the barrel just backflips into your face
The recoil is like the least annoying of the nerfs tho š
Maybe over 1 rpm :D
Eva made a point of if they reverted the firerate and kept the recoil it would be annoying af to line up your next shot
i can live with the shot delay but that recoil needs to go
so the recoil is still terrible
idk why they changed the Sniper in the first place, it was completely fine before
Because itās picked a lot according to our statistics 
does that mean it needs a nerf?
gtfo shouldn nerf based on pick rate
just because it gets picked a lot?
Hel Revo gets picked a ton
and they haven't nerfed it
Thatās what Iām saying but meh shit never makes sense
that is the exact mentality that is ruining other games lol
i think it would have been better for the game to keep rundown specific format
Is the Rifle a good weapon
it's alright
more range pistol with a worse reload, and then pretty much the exact same
so for, long levels with hallways its nice
I canāt panic mag dump with the pistol so I donāt feel safe with it š½
imagine if they removed all reload cancels in the game
... its kinda not
i mean for levels like idk r1c1 r2d2 even maybe things like r2b1, with long tiles
u can lose a lot of dmg if u shoot from a distance
Unplayable smh š
and it can take u, a whole mag for one enemy
for example, with a pdw
across like the r2b1 big tile
when i get to r2d2 im gonna use hel auto shotgun and machinegun
look mom I one magged a striker
macro
machinegun has pretty good range
its not a single target weapon child
big horde will get it stopped in its tracks
autopiss doesnt do bad dmg, for a stagger weapon
i dont even think it does
you cant base it of the vets picks here. See AR, smg and bullpup pickrates a few rundowns ago
Slendi do you main autopiss
I see almost everyone pick Hel Revo tho
Oh yeah I still see people play with ar and smg. Canāt say for bullpup tho
no, i main uually pistol, hsmg, pdw, sometimes if i feel silly carbine or hel revo
the weapon has proportionally higher pickrate in higher skill/experience brackets id say (but even then a few people dont pick it that much anymore due to more options nowadays)
š¤
How do you feel about burst pistol
i think its, pistol 2
its fine, good dmg goood reload good flahlight good ammo, and its basically the exact same thing but killing in two bursts with less stagger
i prefer the pistol tho
tho recoil feels noice
and the sounds very good
It technically has more striker kills per magazine
i think its, ki nda the same thing
has almost the same bursts as pistols mag
the only thing i really dont like its how fuck it is with stagger
like u cant, use it to stagger bigs at all
which u can with pistol
But getting those kills is effectively impossible
if u spam it
Oh it got weaker stagger, huh?
Whatās the range on burst pistol again?
more like it justdoesnt have the pistols stagger
7 meters
pistols got 9, so like
it is worse but, well
Thatās basically shotgun range atp
it feels nice to use
yeah, i forgot what the recoil feels like tbh
idk if u could use it farther than 8 or 9 meters
but its performance is poor
So itās only good on regular strikers
it's a diet double tap
I like BP in a very weird way.
And yes, its pretty much double tap for close range fighters.
Even suffers from the same issues.
and shooters i guess, two burst i think
one to head rest to wherever
Thatās if that shooter is within 7 meters tho which is unlikely
yeah a buff to 10 meters woul be ok but again idk how like heavy is the recoil of the burst
Nano is capable of killing a Striker in 2-4 bursts depending on how many shots will hit the head. A flawless burst to the head will deal 15.86 damage, only requiring a single other burst to finish the target off, theoretically making Nano capable of killing 7 strikers per magazine. S49, in comparison, requires at least 3 shots to kill a striker from front and thus is capable of only 5 kills per mag. Shooters, however, die in the same amount of trigger pulls for both - 2.
so idk if u even like could, burst it one time
suffers from the same issues?
Generally speaking
what would those issues be?
Like they both suffer from this thing where in theory they got insane amount of dead strikers in those mags
But in practice its impossible to get that value
it's great for dumping into giants too
is it?
They actually got same amount of dead strikers which is 7
u really dont stagger it like with a pistol cause of the 1.5 of it, and it can be a bit slow on firerate
I'm talking about double tap btw
oh
not BP
sorry
Oh yeah, its great for giants
Its technically a very quirky DMR, 2nd highest damage fall off after the big brother
...and got that drunk hipfire too...
BP is... Technically the exact opposite.
Minimal effective range, but in return hipfire on it is ass-tight
I did some testing and you get almost no value from ADSing with burst pistol
All it dies is it slightly strengthens out the bullet pattern so 2nd bullet is always right on top of the 1st one.
But it literally doesn't matter as you usually will be hipfiring that thing into a striker that is right next to you and charging a bite
I find it very fun as a weapon for brainless hipfire spamming. We don't really have that many of those, ignoring shotguns.
Love the design as well. I actually recently saw an IRL pistol that it seems to be somewhat inspired by? Wouldn't be surprised if someone in 10c saw the exact video i did and designed a weapon purely around that
That too. Its hilariously small.
it sounds like a machine pistol too if you hear a teammate fire it
dunno why they didn't just give it a drum mag
Either way i think the gun's almost fine? I found ways to get reliable use out of it and its very easy to use, no PHD required. It just needs small buffs there and there. Very careful buffs, as to not overshadow The Pistol by accident.
5.7 mags hold 20, can get extended ones that hold 30 and they don't look that much bigger, I just imagined it was a small bullet
what is the best gun to teamkill with? asking for a friend š½
Scattergun
Most basic thing would be increasing damage from 3.05 to like 3.5, i believe.
Like change just that and BP might accidentally become an S-tier. Probably won't, but i gotta run some math on that.
best teammate killing loadout: Sawed Off, Scattergun, Mine Deployer
actually...
20/3...
3.34
We could start by safely increasing damage value to that
This will create a breakpoint where you can reliably body shot a striker in 3 bursts instead of 4
I think if they just increased the range on Pistol and BP they'd be fine
maybe to 15 for Pistol and 12 for BP?
Actually currently the single biggest weakness of BP are chargers
Its horrific agains them
The Pistol at least staggers them with like... Every bullet. Which is hilarious.
maybe give it a tiny damage boost
or a bit of stagger
it should definitely have less stagger than Pistol tho
An issue that is also addressed with 3.34 damage, might i add
hm
also, do we wanna talk about short rifle?
Tired sigh
what's up with that gun?
I've got nothing, man.
I'm a GENUINE believer it was supposed to by anything else but Semi
It got the same stock on it that literally EVERY SINGLE OTHER BURST WEAPON HAS
But at the last moment they changed it to semi
just make it a burst weapon then lol
The longer I play this game the less the gun balance makes actual sense to me
a general-use burst weapon in the special slot would be cool
4.81
I get that Burst Cannon with its 3 burst is a thing
Alright, lets do some maths
but I honestly hope they revert BC to 5 burst
Double tap - 3 bursts to kill a striker, 2 if you head.
you mean 1 burst š¤
Triple tap - exactly 2 bursts to kill a striker always and you can even miss a bullet.
@little ridge artek is at weapon balance again
get the dice out
My tinfoil hat says it was a x3 burst gun, but someone dropped coffee on their PC and were too tired to rollback the back up
(this is for short rifle)
the burst pistol minor buff definetly would just be a good touch up
We were so close to greatness...
artek wins the jackpot
I unironically believe they can just change it to x3 burst and it'll fix the gun
if it gets a 1x stagger
i think we getting too many burst weapons can we not
NO
BURST WEAPONS ARE DOPE
you go play your "where my next bullet gonna go" in the corner
yes
I fucking love burst weapons. When they're good, and cool to use, and are not lame and not meta and.............................
I always had this weird notion that burst weapons are "elite" weapons
Don't know what game started this trend.
Fucking... Uh...
Burst Cannon
yea na
artek wants a good but not meta burst weapon thats cool to use (not lame)
thats legit only double tap
everything else is either weak or meta
Double tap having same hip fire as pump action:
double tap is really fun and satisfying
i guess you could argue burst rifle
Double tap having 2 burst less than i'd like it to:
Double tap having the stupid shot delay:
Also a gun that is so close, yet so far
Fucking love when Hackett holds it though.
It fits him like a glove. Man was born with it.
The general outline of the gun. It looks very cool from the side
Too bad all first person angles of guns in this game SUCK
They have this silly notion that the gun shouldn't block your vision or something
So whenever they put a GIANT ASS scope on a gun they lower it way back down. Happened to Short Rifle.
70% of that gun's presence on the screen is the tower-scope.
meanwhile your hands:
Pull the gun up and make me happy
I don't care that i'm now blind on my right flank - i can take it
The height over bore for sights makes sense tbh
If that's what you're talking about
"but I need to see 360° around me at all times!! š¤"


