#gtfo-chat

1 messages · Page 277 of 1

upper tinsel
#

the fun rundown with the fun mechanic :)

hidden path
#

The funny will ensue

worthy flicker
#

Don't spoil it, I wanna get rake faced

upper tinsel
#

Tbf r2c2 will also be fun

hidden path
#

You'll see when you get there

worthy flicker
#

It's all fun imo

hidden path
#

Bring hands

worthy flicker
#

I really, really enjoy the premise presented

#

GTFO is what I've been looking for out of a co op game for awhile ngl

upper tinsel
#

remember that r1 is the oldest so its also simplest, it only gets more complicated and longer from there

worthy flicker
#

That's the hope

paper salmon
#

shoutout to the modder who loaded into a closed lobby and spawned like 700 enemies

hidden path
#

Hope you're ready for 77 expeditions to go

worthy flicker
#

Tbh, I want to try to do every expedition, PEs included

hidden path
#

You're in for a journey

#

I wish you the best, in a good way

worthy flicker
#

Good, I like value for my dollar

hidden path
#

It'll be a fun ride

lusty river
proven garden
worthy flicker
#

I just can't believe GTFO doesn't have a gimmick, as in everything is there for you and it's up to you to just figure it out

#

It's nice

#

It's very nice not farming weapons for 300 hours

#

Living and dying feels like it's entirely up to our(the groups) choices ATM, which is refreshing

sullen socket
#

I just tried the auto turret in combination with the DMR as my teams dedicated "wave clear" for R3D1 and found it to be a very fun combination even though it's probably not the most efficient tool wise

worthy flicker
#

I like when I can look at something and go "yeah, that was my bad"

upper tinsel
#

you pay with your suffering 😔

hidden path
#

You pay with pain and suffering

upper tinsel
sullen socket
#

That was my thought process yeah

hidden path
#

Well it's surprising though, most new peeps I've seen playing the game always blame the game whenever they mess up

sullen socket
#

Just need that tiny damage on the strikers to 1 shot headshot them and the auto turret staggers them making the shots easy to hit

worthy flicker
upper tinsel
#

Most new people also hop straight to r5e1 or r2d1 or smt like that
and then wonder why it didnt work out

hidden path
#

It's the 100th time I've heard the classic "The bots woke up the scout"

sullen socket
worthy flicker
worthy flicker
#

Yeah, that's what I thought

balmy moat
#

Which is why it’s straight malding if someone says that

upper tinsel
#

yup bots are incapable of waking anything up

worthy flicker
#

Yeah idk, I really enjoy the experience presented. It feels firm but fair.

#

It's not blisteringly hard unless I'm spending all of my resources which is, at the end of the day, my own problem lmao

upper tinsel
#

yup, btw I'd honestly think of r1 as an 'tutorial/introduction' to the game as now they start to add new bs ways to stop you

worthy flicker
#

That's what I figured

#

R1 was extended tutorial to present mission types and some enemies

#

And everything past it is where the real game begins.

upper tinsel
#

yeah something like that, and also r2 is one of the harder rundown, especially for never player as they dont know the maps that well

#

so have fun with that PirateSimon

worthy flicker
#

That's fine, I'm sure I'll be okay.

outer lantern
#

I’m so glad bots can’t wake anything up

worthy flicker
#

I doubt any rundown in this game is gonna be DOOM Ultra Nightmare level of hard

outer lantern
#

playing a few nights ago I was stealthint a few giants and they would just unload every single gun they had as soon as I hit it

outer lantern
#

Some levels for sure

upper tinsel
worthy flicker
#

Yeah, but you're not gonna lose a 10 hour save file over dying

#

The missions are long but they aren't that long, yk?

upper tinsel
#

yeah but you may as well spend days trying a level and failing 😆

outer lantern
#

You’ll lose maybe a 1-2 run but if you’re talking solely length then no it’s not as difficult in that aspect

worthy flicker
#

I like seeking that stuff out.

#

It's worth the effort to me.

upper tinsel
#

also the missions usually take like 30min-couple hours depending of tier

#

and objectives

worthy flicker
#

Longest I've had so far is 1h45m

#

On R1C2

upper tinsel
#

that's valid but id say there are a lot of levels way harder

#

or most even personally

worthy flicker
#

Tbf it was just the slow crawl stealth

#

We're all still practicing the little flashlight reset for now

#

Personally I think it'd have gone faster with more hammers

upper tinsel
#

flashlight reset?

#

as in syncing enemies or

worthy flicker
#

Yeah that

#

Shine the light over all of em real quick so they're synced

upper tinsel
#

yeah can be useful

#

be a chad and just pull the room to save time 😔

worthy flicker
#

Happens more often then I'd like lmao

upper tinsel
#

it happens

#

Tho personally some rooms are just better pulled than stealth, way faster and you may even come out better than the other way

worthy flicker
#

Rooms where the fog is so thick you can't see a foot infront of you

#

Or rooms with Advanced Darkness

sullen socket
upper tinsel
sullen socket
#

Here, the protagonists fuck up and die horrifically

worthy flicker
#

I'd ask what with spice means but I'm not sure I wanna know yet

worthy flicker
#

As soon as we aggro the room we pull back, slap down turrets, and hold the line

sullen socket
#

Ahah

#

Not possible in that scenario

burnt flume
upper tinsel
#

me when I wake up 5 scouts and ||20 tanks + 5 pmoms|| 😳

sullen socket
upper tinsel
#

average modded experience

worthy flicker
#

I'm gonna resist the urge to see what that says

upper tinsel
#

yeah some enemy types

#

Should see both at r3

worthy flicker
#

Probably be there by next week then

#

We normally get one or two rundowns done a night rn

upper tinsel
#

rundowns 😳

#

damn

worthy flicker
#

Not rundowns

#

What's an individual level called?

sullen socket
#

I didn't know there were ||tanks|| in R3

upper tinsel
worthy flicker
#

We normally get 1-2 levels done a night

balmy moat
sullen socket
#

Huh

worthy flicker
sullen socket
#

Well my team is doing D1 rn and we haven't found one so I guess it's in the only room we haven't reached yet

upper tinsel
#

well uh r2c2 - e1 may be prettyyy rough just saying

#

you may need to start thinking about some loadouts on those

sullen socket
worthy flicker
upper tinsel
#

sure

worthy flicker
#

I'll number us for ease of reading but

worthy flicker
#
  1. Hel Autopistol, Burst Gun, Burst Sentry, Hammer
  2. Hel Revo, Hel Gun, Bio, Knife
  3. DTR, HCP, Mines/Turret, Hammer
  4. Carbine, Varies Heavily, C Foam/Burst, Knife
burnt flume
#

pretty good

upper tinsel
#

ye decent

burnt flume
#

hel revo hel gun person is meta slave

worthy flicker
#

I'll let them know lmao

burnt flume
#

burst cannon and hel gun are cream of the crop secondary weapons

sharp owl
#

bro why is the extract timer so damn slow for r1b2 itsd actual bullshit

worthy flicker
#

The HCP is too satisfying for me not to use it

#

Tbh

sharp owl
#

it was 97 percent fucking done and after a damn minute straight of extratcing

#

and then we get overun

upper tinsel
#

overrun?

burnt flume
#
  1. sorry to hear it
  2. shoot better
  3. use sentries (and good ones, too. Burst/sniper sentry)
upper tinsel
#

theres like 2-5 strikers at once

sharp owl
#

yeah i just got the game dont have to be a asshole dude

#

all my friends and I are new

#

and the guns have the same damage as pissing on someone

worthy flicker
#

They don't

#

You just have to aim them well

upper tinsel
#

some guns may or may not be useless / have different use

worthy flicker
#

That's fair

upper tinsel
#

some guns just are good

worthy flicker
#

Scattergun

upper tinsel
#

like scatter gun to kill a striker instantly

worthy flicker
#

2 if you're lucky

burnt flume
#

if I was here to outright be an asshole, I would be, apologies for being brash

sharp owl
#

i was tlaking to kein

worthy flicker
#

What did they even do

burnt flume
#

ah

#

what guns/tools are your team using

sharp owl
#

i understand im over reacting but this is the second time on r1b2 that we only lost because of how long extract takes

upper tinsel
#

hmm didnt mean to be asshole my bad

sharp owl
upper tinsel
#

mines / foam is basically useless so id suggest 3 sentries (burst / snipe) and bio

worthy flicker
#

You just have to exclusively hit headshots

rose nova
#

its a super heavy skill weapon

upper tinsel
#

aint dtr like dmr but harder

rose nova
#

hittin headshot bodyshot with the recoil its hard

burnt flume
#

Double tap rifle is pretty good yeah, great damage, speedy reload, can 1 burst enemies, but it is definitely hard to get into and not recommended for less experienced players

worthy flicker
#

I find it really good, it's a head tapper

sharp owl
worthy flicker
#

Pull down a little

rose nova
rose nova
worthy flicker
#

It's muscle memory at a certain point

upper tinsel
rose nova
#

if u can hit headshots but dont wanna deal with the recoil id suggest dmr or hel revo

sharp owl
#

whats some guns that i should just stop using

upper tinsel
#

heavy smg

sharp owl
#

like garbage guns not worth using

rose nova
rose nova
balmy moat
worthy flicker
#

I was told to avoid the short rifle

balmy moat
#

Sniper

worthy flicker
#

Yeah sniper seems meh

upper tinsel
worthy flicker
#

The carbine seems really good and easy to use imo

upper tinsel
#

carbine is very good yes

worthy flicker
#

I'd recommend that thing to anyone with my limited experience

burnt flume
#

Bullpup rifle and assault rifle are rather lame for what they are. Double tap is probably too far out.
Short rifle is unrepentant garbage, sniper isn't that good anymore

sullen socket
#

Also would recommend against the regular machine pistol

burnt flume
#

Carbine is rather strong and should be easy to use, shotguns should be fairly simple too. High caliber pistol and hel rifle are there as high damage single shot weapons for you to use

sullen socket
#

(I'm not sure why you'd use it over the HEL machine pistol)

worthy flicker
#

The hel shotgun is really fun when you get to kill an entire wave by yourself, it is less fun when it takes 3 shots to kill 1 striker tho

rose nova
upper tinsel
#

but no piercing 😔

rose nova
#

also id say bullpups ok, if not a lol weak but very easy to use

rose nova
worthy flicker
#

The weapons seem more balanced around finding something that vibes with you and running with it

rose nova
#

pretty much

#

hel revo its amazing but im bad with it

#

so i dont run it

burnt flume
#

you can get away with any weapon, yeah

upper tinsel
sharp owl
#

what about secondary weapons or are they all decent

worthy flicker
#

They all serve a purpose

rose nova
worthy flicker
#

What are you looking to do with it?

balmy moat
#

Besides short rifle

worthy flicker
#

Yeah besides short rifle lmao

balmy moat
#

Sniper is incredibly niche

upper tinsel
worthy flicker
burnt flume
#

Don't use short rifle or sniper
Shotguns are nice for cqc (excl choke mod)
Machine guns are self explanatory bullet hoses
High cal pistol and hel rifle are nice single shot weapons to use

sullen socket
#

Yeah every secondary has it's purpose other than short rifle, and sniper which is pretty niche now it's been nerfed

rose nova
#

whats cqc?

upper tinsel
worthy flicker
#

I cannot recommend the High Cal Pistol enough based on sheer feeling

burnt flume
#

close quarters combat

balmy moat
rose nova
#

ohhh

#

i was gonna say 'choke mods good :[' but yeah on cqc its eh its for long range

sullen socket
#

Is there any reason to use the Arbalist over the Veruta btw

burnt flume
#

easier to control

rose nova
#

more dmg less recoil

#

i mean more dmg per bullet

#

not, as a whole

sullen socket
#

Fair enough

burnt flume
#

also maybe a bit better at range, idk

upper tinsel
#

but will you truly ever use mg is the real guestion..

rose nova
#

yes

balmy moat
upper tinsel
#

with better ad control options

burnt flume
#

I'm not german so no

balmy moat
#

1 bullet stagger and better reload cancel

#

Good wave clear weapon

rose nova
#

oh yeah arba reloads a bit pain but i like the animation so much i cant even complain

upper tinsel
#

makes sense

#

but scatter hel pp for ad clear tho 😔

olive trench
#

is it just me, or are gtfo steam achievements kinda wack?
e.g. not giving achievement after doing said achievement

wispy bluff
#

Some of them, yeah...

olive trench
#

shame :/

rose nova
#

they should give it to u at the end of the level

#

unless u didnt, actually did it somehow

#

and failed it

olive trench
#

some only require a back-to-lobby event

#

such as soloing a giant or reading audio logs

#

Trying to get a hidden achievement where || you read a state of truth log for the 1st time || and still wont give it to me :/

junior latch
#

Needs a specific one

olive trench
#

haha yeesh.. my guess is || R2E1||

junior latch
#

yep

topaz ridge
#

the sound was agonising

olive trench
paper salmon
vernal nebula
#

I gave the bio tracker achievement a go the other day but missed it somehow, c-foam going straight through closed doors did not help

olive trench
#

you can also exit to lobby

junior latch
#

bio achievement is d4rkevBlank „enjoyable“

topaz ridge
#

you know whats more painful

olive trench
#

surrrrrrrrre

#

188 logs?

#

perchance

#

;-;

topaz ridge
#

shotgun primary and secondary achievement

#

i hated that

junior latch
#

eh thats chill

olive trench
#

that ones fun

junior latch
#

especially since most shotguns are rly good

topaz ridge
#

scattershot is baller

junior latch
#

slug shotgun aside (bad) and choke mod being mid

topaz ridge
#

choke mod is my fav gun even tho other people say its terrible

#

semi auto BOOMBOOMBOOM

junior latch
#

sawed off/hel shotgun + whatever is just a fun run n gun level playthrough

#

its not terrible. Its role crept but ok

#

regarding shotgun achievement

I helped some friends with it and 2 scatterguns memed on pmom giving them both mom based achievements at once with her KEKW

topaz ridge
paper salmon
#

ammo sucks but eh

wispy bluff
#

Fire rate and OHKO range are a bit too low for the taste of majority of people here

#

The shotgun seems to have a pump action mode of operation, yet doesn't pump - which creates weird feeling that something is wrong with the fire rate.

#

Either they need to turn on the pumping animation routine or basically turn it into Choke Junior.

#

And the kill range would be increased a couple of meters - 8 is just too unpleasant. Either by just buffing fall off or increasing base damage to like... 23-24, maybe?

worthy flicker
#

There's an achievement for having a shotgun in your primary and secondary slot?

shut vapor
#

Yes

#

I think it has to be d tier as well

worthy flicker
#

That's so insanely based tbh

shut vapor
#

R7d2 is nice and free for this challenge

worthy flicker
#

How do I know you aren't lying and it's not going to be the singular wide open field in the game?

shut vapor
#

You are right, go do r1d1 :')

worthy flicker
#

So it's specifically just on a XXDX level?

shut vapor
#

Ye

worthy flicker
#

Tyty

paper salmon
worthy flicker
#

Tbf the reload in general is weird

#

You load a shell and it counts for the tube

wispy bluff
#

Even did "no doors broken" while at it too

worthy flicker
#

Yeah, got that last night by accident

#

Or rather, not on purpose

#

There weren't a lot of doors to begin with tbh

junior latch
#

which is sad

#

Gun is cool

worthy flicker
#

Yeah I wish the slug shotgun was better

rose nova
#

the sight kicks so much ass

#

its my fav

worthy flicker
#

The sight is ridiculous ngl but I get liking it

rose nova
#

i think it looks so fuckin pretty, im such a fan of it just being invisible while ur not aiming down sights

#

it looks so cool

worthy flicker
#

It's just so excessive imo

#

I'd be good with a red O

rose nova
#

yeah but i like it being so over the top, tbh it goes very good with the gun and the red coloring its just

#

mwah

#

kinda the signature of most sights for this game

#

being over the top lol

#

and i like it

worthy flicker
#

Agreed

#

I can't tell if I love or hate the gun aesthetics yet

#

Some guns are 10/10 and some are like "why does it have rails on top of the rails"

rose nova
#

cause its funny :D

#

the only like design i really dont enjoy its carbine

#

i dont like the sight on that one, just looks weird for this game

#

and the barrel like design itssssssss very eh for me

worthy flicker
#

The carbine reminds me of a big vector

#

I really dislike the drekker 556 aesthetic

rose nova
#

u can just say the weapon u dont need to say the technical name

worthy flicker
#

I forgot the other name

#

I can't remember which rifle it is, there's a lot of prefixed rifles

rose nova
#

i like rifle, its a small dmr but a bigger pistol, and it really lands that, having like some parts of dmr but being less big
sights funny and the sounds its, fine

#

also how u remember the 556

#

but not the 'rifle' part

#

:b

worthy flicker
#

Well the rifle part is easy

#

I don't remember the other word around it

paper salmon
#

the guns ARE made out of shit just

#

welded together

#

scifi junk

wispy bluff
#

556 is how i call it too now, "the rifle" a bit vague despite what people might say

rose nova
rose nova
#

drekkers just a rifle

worthy flicker
#

That's very non descript

wispy bluff
#

Yeah...

rose nova
#

idk its a rifle

#

the main rifle

paper salmon
#

the riffle

rose nova
#

i guess

paper salmon
#

the smg

rose nova
#

that can u call it

paper salmon
#

smg(2)(three)

rose nova
#

the main rifle

worthy flicker
#

You know, the gun

rose nova
#

thats it

worthy flicker
#

The gun that shoots bullets

rose nova
wispy bluff
#

They could've called it Semi Rifle or something

worthy flicker
#

I think they should've named it Frank

paper salmon
#

honestly slug shotgun and the new weird rifle are a goated combo

#

short rifle

rose nova
#

short rifles funny but i dont see myself using it lot

#

i need big weapons for big enemies in my runs

#

and short rifle its just, rifle but in the special slot

#

and with more total ammo and mag i guess

#

the rest its the exact same pretty much

paper salmon
#

the big ammo is great tho

#

my randos always suck at dealing with hordes

rose nova
#

eh i prefer a mg, that has like the same dmg but its auto and more mag and total ammo

#

arbalist does more dmg for like the same total

paper salmon
#

fair but short rifle makes funny blorp sound

rose nova
#

true

#

very fair point

junior latch
#

slug shotgun and short rifle

#

aka how to throw your teammates into the dumpster

rose nova
#

but i bring bat

#

so auto win

paper salmon
eternal maple
#

We died before extract

rose nova
#

idk a2 still stuck on c1 hahhhhhhhhhhhhhhhhhhhhhhhhhh

#

i wanna die

paper salmon
#

c1 pubs causing me pain rn

eternal maple
#

I could fucking imagine

#

are you trying to get overload done?

paper salmon
#

no

#

lmao

#

theyre fucking up the uplink

eternal maple
#

Cause we just talked about in spoiler

rose nova
#

its not even pubs i just wanna be able to play the damn game but everyone hates c1

#

and no one wants even main lol

#

except for one dude who told me to do it tomorrow i like em lot for that

eternal maple
#

Yeeeeah apparently there a quite a few bugs in that level with the init sequence things

#

plus overload is pretty damn difficult

rose nova
#

not quite bugs just the overload obj being a bit rng

#

plus the sec

#

addin to it

#

i see people talkin of a bug when its a thing of it lol

eternal maple
#

But yeah overload is pretty damn difficult if you can clear solo effectively

rose nova
#

this level its really not a solo friendly one

#

ov or not

eternal maple
#

What I mean is that for overload I would often go in to clear enemies solo

#

usually shooting scouts

paper salmon
#

lots of players for the lore out rn

eternal maple
#

I forget my strat for that level cause I havent done it in a while but yeah

eternal maple
#

no worries my wording was weird

outer lantern
#

What’s the fully auto with like 400 rounds and thermal sight

#

Pdw I think?

#

That’s been my main for a hot minute now. I love using the scope to see shit in really dark levels

rose nova
#

yeah PDW
its nice, i need to use it more

elfin osprey
#

Pdw is nice and weird

outer lantern
#

Its low damage is. Something but the sight and ammo count are great

elfin osprey
#

Who give a smg a 3x scope?

rose nova
#

a what

elfin osprey
#

3x thermal scope

#

For the pdw

#

Its weird

outer lantern
#

I don’t think it’s actually 3x

elfin osprey
#

Its maybe between 2x and 3x

#

But its weird

rose nova
#

i dont think its that much but idk, it has some zoom

elfin osprey
#

Its just weird when ads

#

When not ads, its a good gun at close range

sullen socket
#

Just crashed on R2D1 right at the end

#

I was the host

#

love this game until this shit ruins all the hard work

lusty river
#

You’re not gonna like R2D2…unless you enjoy hour long reactor

sullen socket
#

Best run my team had of it yet

#

and it gone

#

Atleast I know what causes the bug now after looking it up but damn that felt bad

rough robin
#

hearing Woods actually audibly react to something that happens in R8C1 >>>>

#

if only the entire game was like tihs

lament herald
#

is it possible to overload R1B1? im very new

lost lynx
lament herald
#

or is it beginer friendly

lost lynx
#

none of the first 3 rundowns have optional objectives

lament herald
#

cuz I did r1b1 fully tdy w irl and we couldnt figure it out lmao

lament herald
lost lynx
#

they are inside lockers

lament herald
lost lynx
#

just check every locker

lament herald
#

and like 6 extra

#

we did

#

its done now we just thought we were tarded cuz we couldcnt figure out opverload

#

I type like a sped

lament herald
lost lynx
#

how would you figure it out overload when they dont have it

balmy moat
#

As in R1, R2, R3

lost lynx
#

literally just collect the ids and go to extraction

#

thats it

lament herald
lost lynx
#

aight

#

the game tells you when an expedition has any secondaries

#

just so you know

lament herald
#

oh so thats what the badges are when you press a rundown

lusty river
#

My honest reaction: 😱 (just like your pfp)

lament herald
#

mf is 6'3 russian big as hell

#

but like big big

#

not obese big

lost lynx
#

.t lfg

foggy plankBOT
rose nova
#

hello! u can check the LFG channels to share n join lobbies! the instructions are in https://discord.com/channels/408196129470152705/653623062964731920

just some advice!
always ask to not be carried, make sure that everyone joinin ur lobby joins ur voice channel
and in case u havent be sure to do the tutorial first [Training] and start on rundown 1 since its the simplest one

latent palm
#

blud left the server

sullen socket
#

Boowomp

red laurel
#

anyone get a glitch where a bot refuses to go in a circle and acts drunk? lol

#

killed our run

high orchid
#

if so yes I have and it fucking sucks

red laurel
#

like a full team alarm circle

high orchid
#

best bet is to kick the bot

red laurel
#

we just now seen that you can do that hahaha

#

😢

high orchid
#

that's just one of the things about playing with bots

#

that and to play keep away with the larger resource packs lol

red laurel
#

i hear you on that one haha

stiff dust
#

Is the knife strong enough to kill scouts in 1 hit?

balmy moat
#

Frontally, no

stiff dust
#

I see

#

I assume all the heavier melee weapons can do the job from the front then?

balmy moat
#

Spear and hammer, yes

#

Bat follows the same as knife

stiff dust
#

Oh, I see, thanks for the info

balmy moat
#

Later down the line when you meet scout variants, it’ll be different

#

Too

stiff dust
#

Just finished R6C1, I think that was the name, the room had 5 scouts at once
I tried to convince my teammates to melee them, but everyone was too afraid, so we had to go guns blazing and wasted so many supplies against the incoming horde afterwards

lusty river
stiff dust
junior latch
#

i think the presumption was that you finished rundown 1-5 while basically always shooting scouts

serene jewel
#

I didn't know precision rifle could one tap scouts

#

Do scout summoned waves ignore spawn cap

junior latch
#

No

stiff dust
ripe void
serene jewel
#

I mean obviously

#

It has half the magazine capacity

gritty mirage
#

we are 2 weeks hard stuck @r2d1 any advice for beginners. We almost memorized everything in this level. closest one we did was the final scan @50% and we all got snowballed by 50 zombies. we are good players, mediocre at best.

little ridge
# gritty mirage we are 2 weeks hard stuck @r2d1 any advice for beginners. We almost memorized ev...

Check if 611 or 613 has a cell and do the one that does, pick the cell from there, with cell that spawns in gen cluster room, that's 2 cells out of 5 already, you can go for res room whenever since it gives a cell back. After that, do the two blood doors, if you get lucky spawn (Cell in C for the blood door on the left, cell on top left room for the blood door on the right) get that ASAP, you can check on the terminal, both zones have it on room A. Just go to the cell, use some fog reps if you REALLY need and pull the rooms (dont pull big room on the right). Get the key from whichever of the blood door zones have it, do that zone next (do it before everything if cells spawned in shit places for the blood door zones). That's 5 cells. Try not to wake up any scouts.

#

The more cells in the more the fog lowers, so if you get shit cell spawns on either of the blood door zones, just leave that for last

#

Both alarmed doors (611 and 613) only have 1 point of entry for enemies, save fog reps for that alarm since you'll only have 1 cell by then

#

Save some ammo for the last scan but unless you fucked up big time somewhere, you should be fine

gritty mirage
little ridge
gritty mirage
#

not perfect woke like 2 scouts out of 8

little ridge
gritty mirage
#

we skipped 615 and 608

little ridge
little ridge
#

Yes, with key I meant key for 607

#

Which either spawns in 610 or 612

orchid pond
little ridge
#

Either 611 or 613 has a cell, go for the one that does

gritty mirage
#

1 mine 2 burst 1 bio tracker(bot)

orchid pond
#

switch 2 burst to 2 shotgunsentry and win

little ridge
little ridge
gritty mirage
orchid pond
#

if you have a scan that you really cannot clear, since r2d1 has so many choke points, just put double shotgun sentry at the door, otherwise, 1 is enough

little ridge
# gritty mirage u can do this?

If a bot is in a ROOM with an obj item (cell/fogturbine/whatever) and a player also is, hold Q, objective, carry the obj item

orchid pond
#

the bot bio will make the sentry shoot super fast

little ridge
#

Considering 610 and 612 bottom floor are a bit full of fog, it can help

#

Especially with shit like cell in 610 in room D

gritty mirage
orchid pond
little ridge
gritty mirage
#

yup the 2/8 scouts cry was our most perfect run

orchid pond
gritty mirage
#

we do that

orchid pond
#

r2d1 doesnt have that many doublescout rooms

gritty mirage
#

it does actually, or just our rng

orchid pond
#

nevertheless, waking 1 is still better than waking 2

gritty mirage
#

we even had 3 scouts in 611 once

little ridge
#

If you get really shit situations like 2 scouts on far end of 609 B and way too much enemies in between consider saving the door (if cell is in 610), and sniping one of them, enemies will spawn in 605C meaning that one guy close to sec door that goes to 606 to 609 can just hold 1 wave with a bit of patience while the 3 finish clearing 609B's woken up enemies

little ridge
#

But few sparse enemies

#

It's only an issue if you get domino effect on them but as a rule of thumb, if you're REALLY scared of fucking it up, if there's only 1 scout alive in the room, just hs him

gritty mirage
#

just sniper him

orchid pond
#

im just looking at the map

#

why do you go to 611?

little ridge
orchid pond
#

followup question, why do you go to 613

little ridge
#

they could skip that and go to 608

#

which has both key for dis zone and cell

#

But I never go there because it's a shit zone with fuckton of fog and it has an alarm behind it

orchid pond
#

cells are at 606, 610, 612, 607 and 608 no?

gritty mirage
#

we go to 611 or 613 to open 614 for ammos

little ridge
orchid pond
#

i haven't done the level in awhile, but i've never ever opened 611 nor 613 ever

junior latch
little ridge
#

and there's a cell that either spawns in 611 OR 613

little ridge
little ridge
#

R2D1 is done in such a way that you can always skip 1 cell zone

junior latch
#

also its really recommended to start learning how to melee scouts (obviously you can snipe some if they would be insane to get to). As future levels will punish you hard if you cant melee them

little ridge
#

I usually skip 608 by default for the reasons I listed above but whatever you prefer works

#

skipping 608 means skipping 1 alarm but you dont get the key for dis zone

gritty mirage
#

we debated for 30 minutes ingame if we want to open 608 jesus

#

what we decided was scavenge whole map for resources we left

little ridge
#

I like R2D1, I've like 10 clears on that but I'll admit that it punishes you heavily for mistakes

gritty mirage
little ridge
#

That being said if you stick to the script you can get away with a good amount of shit

gritty mirage
wispy bluff
#

The GTFO grind

kindred mural
junior latch
#

thats some wild order

kindred mural
#

It does work great though

junior latch
#

making it harder probably isnt gonna help them

flat perch
#

608 is mighty foggy still if 3/5

kindred mural
#

It's not harder, it's easier but just takes a bit longer

junior latch
#

rushing one of the 2 alarms (whichever has cell) is the route with the least fog

kindred mural
junior latch
#

if you struggle like you do, definetly open ressource zone btw

#

you could even shoot it up and its worth it

gritty mirage
junior latch
#

well „mandatory“

kindred mural
#

Well, give that route that I typed down a try

#

It's honestly very easy doing it this way

junior latch
#

tho if you run out with ressource zone ressources thats kinda Sweating

gritty mirage
flat perch
#

damn i hate doing scans in that 608-door tile (2 levels, stupid long transitions upstairs downstairs)

kindred mural
#

Make sure to bring foam and mines and have one guy foaming while you do the scans

flat perch
#

arboretum had a queezy one there too

junior latch
#

you are basically just taking extra infection and trading 1 alarm for a tougher one

kindred mural
junior latch
#

It doesnt lol

#

oh wait you mean start of the zone im stupid

#

in which case, "kinda". For the left zone ye. Still doing blood doors after an alarm gives you a 2nd sentry and a way easier time overall

sharp owl
#

How do i kill moms like a certified pro

#

They are very annoying

gritty mirage
vestal crystal
#

be client and take scattergun

sharp owl
#

But what if there are giants between us

vestal crystal
#

sleeping?

sharp owl
#

Awake

#

Everything being awake

vestal crystal
#

just run up to the mom and dodge tongues and 2 shot her

#

then deal with the giants

#

or if she is on birth cd then you can kill the giants firstg

sharp owl
#

Mom is such a bs thing

vestal crystal
#

mom is a joke now

sharp owl
#

She hides her tumors

#

I can't hit her without being like ontop of her

vestal crystal
#

if you dont have scattergun the next best thing you can do against her is just focus babies as they spawn

sharp owl
#

It feels wrong

#

The mom is jus flesh i should be able to hit her anywhere

shut vapor
#

You wouldn't shoot a mom in her face would you

sharp owl
#

U have a straight shot inside her like organs through that hole

#

But no it doesn't deal damage

#

It's not a tank which is reinforced concrete Infront

#

It's just a fleshy monster

shut vapor
#

It has strong bones

sharp owl
#

My sledgehammer is stronger

stiff dust
#

I never tried a bot holding the bio tracker, can the bot even do anything with it?

flat perch
#

it is an absolute god with bio

outer lantern
#

Yes

#

Bots are bugged and have no tagging cooldown(or smth)

flat perch
#

humans have ~8-10 second cooldown and tagging takes a second.. bots.. 5 seconds, 0 seconds

outer lantern
#

^

flat perch
#

those tags appear 360 degrees and 100 meter radius every 5 seconds

outer lantern
#

You lose being able to see inactive enemies but gain basically 100% uptime for tags

flat perch
#

100 might be too much, but far off any way.. humans can only ping a "cone"

stiff dust
#

Hmm I see, I assume it will always tag scouts in other rooms as well then, not only in combat situations?

flat perch
#

everything moving, active enemies, scouts within range

#

have sniper and shotgun sentry and a bot tagging, those sentries will obliterate, and do so very ammo-efficiently.

rare stone
#

they also don't stop pinging until every enemy they can see is tagged

stiff dust
#

Oh wow, I guess I should try it when I play duo with my friend

flat perch
#

downside is sometimes a bot will stop, stand still, do a spinning tag-ritual ~10 seconds, and then utter "nothing but us chickens"

#

sometimes waiting for bot to come thru door and he's doing da spin-o-rama.. best to just close the door and move without him 🙂

rare stone
#

and very rarely they will get bugged and be constantly reloading and not tag anything

#

this happens particularily often in R6C1 with the T-scan

flat perch
#

^

stiff dust
#

Assuming enemies are always tagged which turret would be better between the auto and burst turret?

rare stone
#

auto and burst do not get affected by tags

#

shotgun and sniper sentry do

#

and between those 2 the sniper sentry is way better

burnt garnet
#

Burst is still crazy good

rare stone
#

yeah

stiff dust
#

Does Sniper Sentry at least prioritize? Like the range units and stronger units first or does it just aim randomly?

rare stone
#

it aims at whichever enemy is closest to it

stiff dust
#

Hmm, that doesn't sound ideal especially with it's low ammo count, at least in my opinion, I haven't used it enough to know it's worth I guess

junior latch
rare stone
junior latch
rare stone
#

yeah and it's really good against big enemies

#

it 2 shots most of them

stiff dust
junior latch
#

it shoots the targets the furthest away

#

and while it does overkill smalls its as/more efficient than a burst sentry with a bio

stiff dust
#

I see

junior latch
#

the reason why burst is generally prefered is because its better as supportive fire (shooting with teammates or other burst sentries)

rare stone
#

I didn't know that the sniper sentry targets enemies that are further

#

it always seemed to me like it had the same targetting as other sentries

#

or at least similar to the burst sentry

junior latch
#

dont they all aim that way?

#

at least thats what was said recently

#

@gusty burrow ?

rare stone
#

idk I always see burst sentries shooting the closest enemy they can target

analog flicker
#

Burst sentry range got nerfed last patch iirc.

flat perch
#

since r8, in my humble opinion, pairing shotgun and sniper is almost op.. shotgun stops, staggers and even kills, and sniper then unloads into that plug. then the very few that get thru are already weakened by shotgun, so almost free alarms etc. alltho, shotgun is not as hungry as before but still hungry, so it's a choice to make

#

.. and demands bio-tagging ofc

rare stone
flat perch
#

very true if u can, i'm thinking.. doing fullteam s-scans ~60 meters from the sentries..

#

just my observation since r8, we tested shot+snip and it has been very good on many levels

rare stone
#

thing is you can't control when or what enemy to stagger with sentries

flat perch
#

it does create an indiscriminate mass of stoppage, true

safe prawn
#

Hi I'm new. A question on the LFG. If I post an LFG while in the general 01-03 VC, will it make a private team VC for me? Or how does that work

gusty burrow
gusty burrow
#

As in, they care about angle, not distance

rare stone
#

do keep in mind that anyone can join the VC, even without invites

safe prawn
#

I know, where is the create team button?

#

Oh I see it

#

thank you!

junior latch
fiery scaffold
#

Does anyone know how to use the observer/spectator mode? I've seen 10cc using it in the game's official trailers but I have no idea how to use it. People told me it's impossible to have more than 4 players too. I am currently making a gtfo tournament video, and it would be great if I could have a designated cameraman without having only a team of 3! Thank you in advance!

rare stone
#

gtfo tournament? 🤨

fiery scaffold
#

Yes, trying to make a video here with my friends!

#

Will probably be released on youtube early February!

gusty burrow
#

10CC have their own internal tools for spectator modes which are not part of the main game.

#

You cannot have a team of more than 4. So you would be 3 + cameraman.

fiery scaffold
#

Oh what a bummer, but thank you anyway tru0067. I really wish they release that internal tool for us! sadge

rare stone
#

idk why you would run a tournament for this game

#

it's not made for PvP

fiery scaffold
#

just lucky enough to have a bunch of friends that really like this game I guess, not a pvp tournament though, more like a speedrun tournament

rare stone
#

ahh gotcha

sharp siren
#

long

#

long.....

#

time ago

#

damn im old

rare stone
#

cue Star Wars intro

sharp siren
#

it was basically trios

#

IF ONLY 10CC WOULD RELEASE MONO BUILD

#

but yeah last actual community even was breaktrough

#

truly the pinnacle of this game community

#

nothing gonna top it

fiery scaffold
#

Well, currently I've got 8 groups of ppl here. Among them, 4 groups will be participating in the more "hardcore" serious speedrun of a map of my choice, and the other 4 will be participating in the "fun" tournament that's more of a lighthearted show. Since there's no luck getting a dedicated cameraman, I guess I 'll start editing the map files now, removing all full team bioscan.

rare stone
#

why are you removing all the full team bioscans?

sharp siren
#

map files

#

uuuuhhh

#

gonna be a wild ride

#

for my man

fiery scaffold
#

uhhh if the cameraman has to join for the bioscan... that's kinda weird

junior latch
#

there was a tournament just last year on a german discord

junior latch
burnt garnet
sharp siren
#

cant catch shadowheart seen me like that

burnt garnet
#

That’s why you go for Karlach. She would join you

sharp siren
#

sorry i love shadowheart voice

#

cant deal with these demon bitches

tight elbow
#

just wanted to say thank you to all the guys who joined me on the R1C1 and did their best to help me despite my bad connection. i finally done it with bots and sadly cant find those people anywhere to thank them properly for their guidance. Thank you !! and im glad there are veterans that want to help noobs like myself ❤️

crude bay
junior latch
#

are you sure?
i somehow remember talking with them specifically that they didnt need to be in the scan d4rkevThink

junior latch
#

they didnt need to

#

theres a vod of said tournament with their body at spawn (not being aggrod) and us being in a teamscan as 3 (showing 3 people in) and still progressing

crude bay
#

Not sure i remember doing a scan on B4 and got softlocked due to the cameraman not being able to fix an issue with the mod that happened

untold ravine
indigo mulch
#

Speaking of , watching the 2017 trailer I just realized that players can't die. Only be downed.

latent palm
#

Next trailer for a sale we put a cam on the tank

#

Cause they chase a the perfect speed

sharp owl
latent palm
#

If you add more players in

sharp siren
#

it doesnt matter

#

and a lot of bass

lusty ibex
silk blade
#

Why not have the 4th player camera moved like 5 feet behind their head and a foot or two up

#

Then you can have all 4

wispy bluff
#

Would look awkward as hell

#

But in hindsight this is a very weird limitation to put on yourself. I'd probably end up creating a "utility 5th player" just in case.

rose nova
#

very unuseful and as warp said u probs end up creatin a ton more problems

upper tinsel
#

Anybody know how to fix the dsync in reactor levels? Aint cool being 40sec behind on timer and not able to see enemies tbh

stiff trail
#

Man, r4e1 is so hard and fun. Our run got smacked cuz we tried to do the 4 mothers😂. I can't imagine what the last lvls of the next rundowns would be if r4 already this hard

grizzled bison
#

Arrrr faaaarrr eeeeeeee waaaan

wispy bluff
half kelp
#

can anyone help me out with a log file, i can't seem to find HW5-BI7-120 in R3D1 pretty sure i checked all terminals which zone/terminal is it in

half kelp
#

looking at a map i don't see a terminal in that zone

rose nova
#

there should be one, they dont appear on the map till u are like right next to it

#

from what i see, entering the zone, on the right

half kelp
#

guess i'll have to redo it but i don't remember seeing one

flat perch
#

check dm.

upper tinsel
stiff trail
wispy bluff
#

Pretty much so, until proven otherwise.

rare stone
#

and the ending that I won't spoil is pretty conclusive

wispy bluff
#

Henrikson's gone, so maybe game could continue with him but who knows.

rare stone
kindred mural
#

Almost everytime I use the damn foam launcher, the blobs just go through the doors

#

CAN DEVS DO SOMETHING

ripe void
#

my mood is that blobs go through doors

kindred mural
#

Nothing better than doing a terminal uplink mission and the foam can't be used efficiently

wispy bluff
#

Lab tileset by any chance?

balmy moat
#

Restart your game

ripe void
#

thats normal though

#

that usually happens when there is no foam on the door and it's about to break

rose nova
#

no its not normal

ripe void
#

i believe thats why bots shoot through doors?

rose nova
#

nope not at all

#

bots shoot through doors cause doors have gaps

#

so bots see it as a 'i can shooot from here' when they just miss

wispy bluff
#

Unrelated to foam going through the door

ripe void
#

but the c foam doesnt just dissappear

ripe void
wispy bluff
#

No, it just flies through.

#

You can hear enemies getting foamed on the other side.

ripe void
#

yes

#

i can see them

wispy bluff
#

Its a rare but unpleasant bug. Allegedly happens to specific doors on specific tilesets.

#

Most notably R4D2 class 7(?) scan suffers from it.

#

The wide door covering the room got a decent chance of bugging out this way and dooming the run.

rose nova
ripe void
#

bots = sentries

#

omg guys is that related to lore!111?!?!/!?111

rose nova
#

... :b

hybrid cloak
#

isnt there a mod that fixes cfoam going through door

quartz seal
#

r1c1

#

yave people?

sharp owl
#

Is the shotgun sentry any good

rose nova
rose nova
# sharp owl Is the shotgun sentry any good

its good on corners and good positioning, if not a bit situational to the level
its not burst as in u can place it like anywhere but its good on certain places and chokepoints

quartz seal
#

r1c1 who wants?))

wispy bluff
foggy plankBOT
alpine scaffold
#

The devs has plans to add more rundowns?

crude bay
#

Not really

hybrid cloak
alpine scaffold
#

Ok

#

But, something about minor updates? Like bug fixes and/or typos?

#

Because I'm from Brazil, and I've found some translation errors that are "crucial"

earnest forge
#

I am quite confident there will be a patch, even if it just fixes the latest reported issues

burnt garnet
#

The bug hunters were left down in the complex. Only updates that we know are coming are small bug fixes and patches

earnest forge
#

Such as the missing logs for the achievement hunt, the duplicate pMom in R5D1, and so on

#

Several translation errors have been reported as well ; I am not sure how they will proceed about those.

rose nova
#

you can probs dm calle about the translation error or give em an email to their suggestion thing

rose nova
earnest forge
#

I would like the double BBCs in R8D1 to be "separated" somehow as well, if possible

#

And maybe a couple balance fixes here and there

#

R8B4 could use a slight nerf to the Main waves at the end

ripe void
#

r3b1

#

that mission

#

i hate it

#

ammo eating mission

alpine scaffold
#

All the "burst weapons" are translated like literal "explosive weapons" in PT-BR
All my friends seeing the translation are like "let's get this gun to blow things up" lmao

rose nova
#

a

ripe void
#

can carbine headshot

alpine scaffold
# rose nova a

Sad when we found out that the "burst sentry" is not a missile-firing sentry.

serene jewel
#

does anyone have suggestions on a loadout for R8E2

balmy moat
#

Bio / mine / sentry / foam

junior latch
#

Prec rifle is also quite nice. But scatter is basically mandatory for a good suggestion

earnest forge
#

I have been enjoying PR on this expedition, even though I just hate this weapon everywhere else.

burnt garnet
wispy bluff
ripe void
#

i have shot these sleepers in the head a thousand times

#

they wont just die

wispy bluff
#

It can headshot. The head probably pops before burst finishes and the rest goes into body, which is fine.

rose nova
#

isnt it headshot bodyshot and it kills

serene jewel
#

someone already has scatter

thick temple
#

holy shit can you put GTFO in twitch stream titles now? there are two streams up rn with it lol
or maybe it's some combo of russian(?) characters?

torpid eagle
#

anyone tryna chill in general

radiant drum
#

türk yok galiba

lost lynx
radiant drum
#

@lost lynxthanks

serene jewel
#

wow

#

fuck that ||multiple tank and shadow giant wave||

lusty river
#

Surprisingly not the hardest part of that sec imo

ripe void
#

you are bad at the game bro just tell them NO

#

they will not ocme after you

#

they do not have the permission to come after you

lusty river
#

Another day of looking for pubs but it's mostly just r8 shit they're hard stuck on 💀

#

Maybe tmrw will be better

balmy moat
#

Grind some R8A1s

lusty river
#

I'm assuming for the Inner achievement 😩

#

It's gonna look so weird having like 200 clears on an A level

lusty river
#

Oh not bad, I thought it was more

balmy moat
#

And since you completed R8 it’s less than 80

lusty river
#

I did a few r7d2s here and there

balmy moat
#

It only takes 1 day nonstop grinding to get the Inner

#

~10 hours gameplay

lusty river
sharp owl
#

Should I use the Auto Sentry or burst

lusty river
#

Burst

wispy bluff
#

Depends on situation. Do you want to shave off a couple monsters from the wave, or do you want to crowd control the wave while you kill it? Burst for former and auto for latter.
Auto can prevent wipes when placed at the right time in the wave's face. Particularly I find it useful if you can practice placing it and then picking it up right between scans.

ripe void
#

the secondary shotgun is really good ngl

wispy bluff
#

which one

#

Can you please just call them by name

thick temple
#

there are 3 with shotgun in the name, you need to be more specific than "the secondary shotgun"

wispy bluff
#

Pump.
Choke.
Combat.
Scatter.

hybrid cloak
sharp owl
#

Bruh

#

the first scan of r2e1 is

thick temple
#

there are 3 bucklands

#

4 actually including main

sharp owl
#

it can go next to a door

#

and sleepers can just spawn inside that room because it's 1 room away

#

and they have nowhere else

#

so the game literally spawns the enemies 5 meters away from you

wraith marsh
#

that is why you save the door

burnt flume
#

eh the enemies are a little bit stunlocked when they first spawn

#

I blame your pubs for not shooting better, scan location shouldn't matter much

sharp owl
#

still though like

#

...bruh

wraith marsh
#

save the door

sharp owl
#

what do you mean by that

#

keep it open and then close it later

wraith marsh
#

yes

burnt flume
#

leave it open at the start, if scan goes over that way close it

sharp owl
#

:thonk:

burnt flume
#

or my favourite: shoot better

wraith marsh
#

it doesnt get you that much spending it immediately anyways

sullen socket
#

R2E1 has to be the most talked about level I've seen in this server (in the time I've been active)
.
I think me and my friends are gonna move on to another rundown once we've done R2D1 lol

rose nova
#

yeah for the best yeah
i mean if ufeel u can do d2 easily do it sure

#

but if u get stuck in some level hard just go to the next one

wraith marsh
#

r2d2 is a very good benchmark to complete

#

would highly recommend not skipping that one

thick temple
#

i'm of the opinion that doing the similar thing in the next rundown would be better so it can kinda get you a bit more prepared for it

mystic moss
#

how long does it take to solve a skill issue

vestal crystal
#

depends on the skill issue

burnt flume
#

are we talking playtime or real world time passing

vestal crystal
#

depends on the skill issue

opaque folio
#

Guys what cpu and gpu you need to have at least 100+ fps in levels like r8e2 or r5e1 especially during surge alarms?

sharp owl
#

whats the security code for r1c1

#

for reactopr

opaque folio
wispy bluff
earnest forge
#

HELP

#

(or one of the other hundreds of 4 letter words)

wispy bluff
# sharp owl whats the security code for r1c1

I honestly forgot how basic reactors work and confusing them with a different objective...
But basically once you're done with the wave it will tell you something like "code verification required. Password: CODE".
Then you got to reactor terminal and input
REACTOR_VERIFY CODE

If the ward is correct - it will accept it and move on to the next stage.

earnest forge
#

But that might not be the best loadout.

wispy bluff
#

You need to input it before timer runs out and you better not typo, as it will repeat current round as a punishment. You don't want to repeat rounds.

opaque folio
sharp owl
#

is r1c1 impossible with only 3 people

#

because it really seems so

wispy bluff
sharp owl
wispy bluff
#

Well 2 questions rise up:

  • where did you held
  • how did you die, specifically? Just overwhelmed by smalls or larger enemies got you?
worthy flicker
sharp owl
wispy bluff
#

what entrance to what room?

sharp owl
sharp owl
thick temple
wispy bluff
#

Are you holding IN THE REACTOR ROOM ITSELF?

wispy bluff
#

Because if so - don't. Bad idea.

worthy flicker
#

dont do that

sharp owl
#

where else then

wispy bluff
#

Just hold on the bridge, right by the giant yellow cargo truck.

worthy flicker
#

yeah, ideal hold point is up by the bridge

thick temple
#

the bridge room 2 rooms back

#

then person who does codes runs back with ~10 seconds left (ON THE WAVE TIMER, NOT THE CODE INPUT TIMER) (to be safe, you don't need that much but yknow)

sharp owl
#

thats not far away enough to punch in codes?

wispy bluff
#

Have only 2 sentries for first like... 4-5 rounds then start placing the 3rd one for last rounds as they get a lot more rough.

worthy flicker
#

you can technically hold by extract

wispy bluff
worthy flicker
#

we just had one person do the funny computer the whole time

wispy bluff
#

its exactly 25 seconds sprint from bridge to reactor terminal. 30 tops.

#

Just have 1 guy be a dedicated coder and run back as soon as timer appears.

#

The rest of the crew clean up the mess and start looting.

#

Holding in bridge gives people great sightlines. Someone can hold in the little catwalk thing overseeing the bridge and just snipe from there.

thick temple
#

also, know that waves do not ordinarily spawn during the code input timer
as soon as wave timer ends, you just need to cleanup and then you can regroup

wispy bluff
#

Enemies lose a lot of momentum when they go around the corner of the hole in the wall leading to the bridge room

#

They are easily caught there by both sentires and players.

#

And if things go badly - you just backpedal.

worthy flicker
#

makes the run back shorter too

wispy bluff
#

Hell, one of the funny things i do is bring HEL Auto Sentry for a 3rd sentry and place it behind the yellow cargo truck.

worthy flicker
#

I'll say I found success with the Hel sentry on r1c1

wispy bluff
#

If things go bad - you just backpedal past it, and enemies get caught up in the staggering auto fire

burnt flume
#

you don't want to use all 3 sentries at once, probably

wispy bluff
#

They will never make it into the tunnel leading to the reactor that way.

burnt flume
#

might drain your tool refill a fair bit

wispy bluff
#

And yes, it solves the problem of "don't use a 3rd sentry too much"

worthy flicker
#

Oh guys good news btw, the game decided to drop me a cool gas mask off r2a1

wispy bluff
#

Because it just has a niche function instead

wispy bluff
worthy flicker
#

I have acquired some drip

wispy bluff
#

You burn everything you find in the very first zone, then find the biggest tool packs you can find and bring them with you. Turrets will be doing a lion's share of the work.

worthy flicker
#

I'd also like to reiterate hel shotgun will let you borderline solo hold some waves

sharp owl
worthy flicker
#

Because it's a hel weapon and pens

serene jewel
#

Both but also shotguns aren't good in r1c1

rose nova
#

hel shottie on r1c1 tbh its a bit eh cause u cant stack waves that well instead of, having a door or somethin to do it

worthy flicker
#

It also does a truckload of a damage

rose nova
#

its a very meh weapon there

worthy flicker
#

Idk, I liked using it in the chokepoints

sharp owl
#

i was using carbine and heavy ar for it

rose nova
#

if u want a hel weapon, hel revo, hel gun or hel rifle

rose nova
#

its a super long hallway

serene jewel
#

You do but the spot sucks for everyone else

sharp owl
#

so essentially for r1c1 auto sentries 2 at the bridge and 1 back incase they flood and only grab tool refills

rose nova
#

not auto sentries

serene jewel
#

Don't use auto sentry pls

wispy bluff
#

No no, not 3 auto sentries

rose nova
#

they are stagger and u dont want stagger

worthy flicker
#

I liked it at the hole in the wall just past the bridge