#gtfo-chat
1 messages · Page 276 of 1
yep
didnt know that
The first 3 or so missions we just blitzed through, knives out.
bio is legit always a take (exception is challenge runs sometimes)
then it makes sense that i see burst a lot
Yeah, I've come to learn that lmao
even if hel auto would aim for head it would just be worse
Common burst sentry W
the sentry isnt made to kill
if u place hel like shotgun sentry it still gonna miss?
I will say that it was working for me in a niche circumstance and I don't think I'd use it outside of said circumstance.
Which was putting inside chokepoints during R1C1
the only thing it would do on a reactor is peel for the team
but if you take a real killing sentry that also makes it easier while being more efficient
I imagine it'll matter more on later reactor levels
what would matter more? 
Taking burst over hel
Don’t ever take hel auto sentry lol
eh you can in niche scenarios
I’d rather just avoid it entirely
Doesn't that mean there's basically 1 sentry worth taking?
sniper is worth too
Sniper sentry is worth taking
just more map (placement)/enemy dependent
In what situations, out of curiosity?
and you can clear most maps easily even with suboptimal sentries
high range
bigger enemies of any kind
Sniper sentry wrecks chargers and giants
burst sentry suffers
Does he know?
What levels have you played?
😏
chargers are a-
We've been going through R1 rn, we're all still newer
R1 chargers are scary but they get used in better situations
Chargers are a c tier enemy
R1C2 has been the first experience where stealth feels more mandatory, simply due to mission length and resource starvation
i still feel like burst is kinda useless isnt it? it has very low damage (6 with 1 burst) low damage from 1 refill/full refill and even has worse dps then sniper sentry without bio
or i just dont understand smth, i only played r1 for now
dont look into stats too much
My honest reaction: 💀
you will get mislead by a lot of things
I don't think I'll ever stop using the high cal tho, thing feels like a resident evil magnum
burst sentry is good because it will always do something
i think its more not understanding stats
It’s cool, I prefer hel rifle tho
as i said maybe i just didnt understand smth
(its mainly good on strikers and shooters and 1 more enemy you havent seen yet)
Tbf the stats are kinda vague as they're just things like "high damage"
oh we mean actualy stats
^
theres spreadsheets
The actual numbers that I could go find if I really wanted to
Hel Rifle is good, doesn't have the same feeling tho
just glancing at it (like kusee probably did) can be very missleading tho
High Cal feels good to shoot
high cal is a good all roundish weapon
I like the long range and pierce
Even if it wasn't, it's the single most satisfying weapon to shoot so far for me
high cal do feel p good
i didnt just glance at it, but maybe i dont understand how this stats gonna transfer to real game
I’ve killed 3-5 chargers several times with one bullet with a hel rifle. It can be efficient
this is why im asking here
The only Hel weapon I've used extensively is the shotgun, which feels like it mulches everything infront of you or you have to shoot 1 striker 3 times to kill it
ok this guys pretty based
Gotta think of it like this
Sniper overkills smalls enemies more than 100% over (nearly 50 dmg on 20 hp enemies) so thats dmg gone
If it shoots smth you shot or another sentry shot (or worse smth that dies before it hits) then that dmg is gone entirely
burst doesnt have those issues
sniper also doesnt do shit to nonpinged enemies or small rooms
shotgun uses tool lightning fast and misses a lot
Just fuse the 2 of them and you get the based hel shotgun + hel rifle user
auto misses and stagger is generally kinda meh
It's effective dps when factoring headshots is much better, and since hel auto and shotgun both have terrible accuracy it ends up having the highest dps of those 3.
Sniper has better "dps", but important to note that it shoots in 48 damage increments, which is massively overkilling most enemies.
How do you guys feel about the mines? I normally run those while one member runs C foam, do the funny c foam door into mine trick
Plus, sniper can have difficulty acquiring targets if it doesn't have long enough sightlines.
sniper sentries dmg rly only matters once you get into non small enemy territory
mines is kinda like bio, you can pretty much always take it
a bit less generally useful but its a very good pick
but those alarms are more rare and arent always perfect for sniper sentry
I've seen 1 mine devastate an entire wave before, sold me on it ngl
i didnt think about overkill damage 💀
Mines are medium risk super high reward on blind picks
theres very few levels where you cant get usage out of mines, and worst case you get more tool to funnel to your sentries
So, you all recommend Mine+Bio+Sniper+Burst normally?
At worst I've been able to panic throw em down at bigs when I'm out of high cal
or cfoam instead of the 2nd burst
same ^^
foam is really strong but its kinda boring
you swap burst for sniper if you expect giants or chargers and think its value is higher
Mines are actually pretty mid vs bigs
Better then nothing tho
You swap out mines sometimes
if you dont do challenge runs then you always have bio
burst is basically omnipresent but theres super rare cases where you would wanna skip (like r8a2 sec)
its a very specific set of circumstances
The only challenge I've attempted is actually soloing R1C2 no bots
mines are more commonly skipped (see chilldudes examples)
Wanted to see how far I could get
Answer, to a security 3 door when all the chargers came lol
the main thing is, 3 sentries will almost always not be able to be used, or use too much tool if you do use all 3 at once
its just overkill
It felt extremely ammo hungry when we did that
Bio + 3 burst being optimal there
but you only use 3 burst sentries on the last alarm in the level
95% of levels you'll be bringing pretty much optimal tools with bio + mines + burst + burst/c-foam.
And how often do you guys use different guns?
not very
Or do you have a defacto preferred loadout?
theres prefered loadouts and level based loadouts (adapting)
It’s more of a “pool” of guns that we usually use and pick from
Chill Dude McHelweapon is an outlier and should not be counted.
true
Tbf I've heard the hel weapons are pretty great, shotgun/revolver/rifle anyway
Some guns we outright ignore
as long as you dont run slug shotgun/sniper for wave clear or assault rifle/short rifle for bigs you fine honestly
I was told to avoid the short rifle explicitly
all hel weapons are very good
Yes
slug shotgun har was pretty fun on r7d2
honestly the 1 thing i kinda had fun with on slug (like fun as in felt good to kill) was flyers
I appreciate all the advice btw, thanks for your time guys
same here
what do u guys think about scattergun btw? when can it be usefull?
It is giga broken against any large enemy. Once you start seeing larger enemies, you can pretty much bring it every level.
Thing murdered the bigs I shot with it
if you can get 2 strikers per shot with it, you can take it on any level
(you only need 1 on the team tho)
I love a good shotgun
so scattergun makes sniper pretty useless?
yah, except on exceedingly few levels where you're strongly incentivised to not go close enough to the enemies for scattergun
Sniper makes sniper pretty useless
jokes aside
Sniper has like 1 real niche and 2 pseudo
Its the best option for hybrids/chickens (unless you can get close reliably)
Its good vs kraken (rare af and prec rifle does a very good job aswell)
Its good vs giant strikers. But man just take scatter/hel rifle or BC
so basically just hybrids
cuz chickens are as rare as kraken honestly
how many alarms do you actually fight them in, cuz I can only think of 1
Mostly because hybrids have silly shit stagger animations tbh
Or they'd be easier to just hs over and over
yep
and if you bring smth for 1 enemy and theres other options thats not a real niche thats good
i feel like ive gained forbidden knowledge rn
unless you know what it is you wouldnt rly
ok guys thx for answers. 1 last question, what do u think is better and in what circumstances - shotgun or combat shotgun?
(Giant shooters are called chickens for some reason)
Can have chickens
oh, then yeah, i have seen a chicken
it spawned in a wave and i gunned it down with the high cal, as the lord intended
the fabled wave chicken
amen
insane
I think CS waveclears better and you get like 22 shells per refill
is that rare?
I still love Shotgun for some reason I cant really put my finger on
somehow i find chicks the "funnest" enemies of gtfo.. so satisfying jump-bonking that head over and over again and dodging the slow projectiles in between
imo, you never take shotgun over combat shotty
did i kill a unicorn?
Cant spawn IIRC?
Wave enemies are reddish
Pretty sure chickens dont have that model
i swear i saw it in a wave, i might be mistaken but i know ive seen a big shooter
No what happened maybe is that you triggered it
Due to shooting
Possibly it was sleeping in a room nearby, and woke up when the wave spawned.
yall know more then i would
shotgun has a niche by being more reliable in its kills and blowing through bosses pretty well
vs combat shotty
yes
man-modeing tank with 2 shotties
I would argue they are equivelant in both of those
due to just firing twice
and stagger on tank being very useful
Eeeh
mom shotgun is better for
I think that for general case use people are going to be fine with either tbh
but solo kill mom kinda meh
combat shotty wave clear obviously peaks far far higher
but shotgun kills 1 shot out to like 8 meters easily
Combat shotty doesnt reliably 2 tap there
I'd guess CS is more forgiving so there's that as far as newbies go
CS has way better ammo, and is still very effective vs most enemies. Shotgun does have a lot of burst kill potential, and is also good vs bosses.
Basically means you bring CS for good close-range wave clear, with utility into big enemies and bosses.
And you bring shotgun for pressure relief (in tandem with other players who have good waveclear), and to help vs big enemies and bosses.
but im arguing semantics
Is there a mod that unnerfs sniper lmao
fire 3 times
we argue uptime at that point, please take this as a joke
CS:
- Waveclear: 7/10
- Big enemies: 6/10
- Bosses: 5/10
Shotgun:
- Waveclear: 5/10
- Big enemies: 6/10
- Bosses: 8/10
I need to find a decent team to finally beat r2e1
gl with that lol
I want the rating in 🇺🇸
Im german. Jokes are illegal
scatter supreme
I've attempted it like thrice now
Thats some very low wave clear for combat shotty
Shotgun can 1 shot shooter only from 4 meters, but for strikers i think ur right
Waveclear: 7 eagles / 10 assault rifles
Fuck all the shadow giants
Cs can easy 2 shot striker tho
for shooters its just hitting some headshot pellets
that will be the least of your problems
Good combat shotty players 1 tap them reliably
Mainly because of low range, it's still good
As a final question before more R1C2 attempts, how do yall feel about the DTR?
If you're killing 5-7 strikers per mag, never swap buddy
Gotcha gotcha
ok but tru, with that firing competency, hel revo is STILL better
What about cms?
Headshots are easy peasy when they got fat heads
just need to learn to play pen
Is hel revo good against chargers? I use the carbine for them instead
yes
There is a shortage of good DTR players, and an overpopulation of good HEL Revo players, I'm just trying to do what is good for the ecosystem as a whole
hel revo is good vs all pretty much
Cause I miss my one tap headshots
I gave the dtr a try but
1 tap headshots? What
Idk either I'm using it wrong or
booster gang
Do you have to drag it down every burst
A little
I have an interesting question for you chill, to you, what weapon player am I?
Or do I just have to space every burst
It's no Burst special
Boosters cringe
I was dragging down on enemies at a real distance
I LIKE MY ONE TAPS
But most things in common engagement range I let it go, or maybe moved by mms
off the top of my head I would say hel revo machinegun but I am not confident in that
LMAO
you change weapons a lot
Yeah, I definitely try to flex based on level and team. But even then I would not call myself any kind of waveclear weapon like MG
Ooh I want to give hel autopistol a try
But it doesn't seem like it fits my playstyle
honestly I dont really note what other ppl use consistently
das fair
I think the only other person I could say is jish playing hel shotty scatter and I dont think they take hel shotty every run (also only past few updates)
Double shotgun is really good in cqc but you feel useless in large rooms
Or against hybrids and flyers
you said it yourself, im an outlier
+13% hel revo is classified by geneva as a war crime
GENEVA SUGGESTION
Yea jish is a dirty late joiner for hel shotty
Hmmm could hel shotgun scatter work in r2e1
Idk why you would take scatter on r2e1 tbh
theres barely any
But rooms big and the giants are hybrids
we obey the laws of war here in the complex 
you havent seen enough of the level yet from what im guessing
Yeah I don't remember much
Like, 99% of the groups that have issues with r2e1 have issues with the hybrids+surge or the last part
Nah I can make it through the surge
It's the part after that that everyone gives up
I think dtr is like a high A if you learn to use it
you need to get the 1-burst on strikers fairly often
but I don't think it needs to be anything crazy
I put some time into the gun recently, I don't think it's as hard to learn as people say it is
it also has surprisingly high dps into bigs
Here, one of my R2e1 experiences
^
„The“

The first surge ok
a hybrid firing into us, but none give a shit about it and blame other teammates
Hel shotgun carry
seems familiar ?
wdym they just need to get through the one true surge and they'll be fine
rest of the level is a cakewalk
Thats what they meant
the first surge isnt the issue here. The other 4 are
How about hel shotgun burst cannon
🇺🇸
I don't know if that's good or bad
if you take burst cannon to r2e1
you would be based as fuck
but I wouldnt do that lol
scatter gun number 1
I take it to r1a1 too
screw you guys
I'd say it'd be fine tbh
Enough range to deal damage to the hybrids
I think it is kinda good there. Probably best ranged option for hybrids, still spammable into wave.
I use hel rifle for charger heavy levels usually
yeah its probably pretty good, especially rn
i'd rather go with hel gun or hel rifle to stagger it instantly
I prefer my enemies dead rather than staggered, sincerely, a HEL autopistol enjoyer
I mean it ain't like you're trying to do that map alone
Cognitive dissonance
I would rather have more control of the surge than burst cannon provides you, especially in pubs
but if you trust your teammates its pretty good prolly
So whatever you choose needs to live into the environment of the other team member's choices
I just use hel shotgun for the surges
Which needs to be varied enough to handle both the surges and the hybrids
That's the easy part
So taking something that is good only at one of those might hinder your chances
Yeah I like allrounder loadouts
But considering how decent I think BC is in nearly all situations, I'd say BC is fine
there's a harder part?
r2e1 can be splitted into 2 main sections: the first one is super easy, the second part is where hell begins (for pubs).
Timing my reloads better lmao

dtr has a pretty good clip
and a good reload
Agreed, doesn't mean I'm good at timing em tho
oh I guess maybe you have to cancel to get the good reload
Torn between hel sg + bc or hel rifle
but timing reloads is a thing with every gun ever
and it isn't like dtr is bullpup or something
I play killing floor 2 so reload cancel was almost natural to me
gimme back the old hel revolver reload cancel...
hel revo cancel nerf gets me exactly during large wavecleer efforts
most of the time I was cancelling late anyway
I don't mind it as a nerf, as long as they go no further with it
does anyone want to help me clear R2E1
Heavy has more damage, SMG has more stagger (i think, i usually run Heavy SMG)
🙏
just use carbine
heavy smg's extra range and light make it a bit more versatile imo
people call it better assault rifle
smg seems to have the better output up close but I value the range
both mediocre guns though
Me and my pals are new to this game, and we're a little stuck on the reactor level, it's like the 4th level or something. Can I ask for some assistance in strategy? There's only 3 of us currently
we had the same question a few hours ago: #gtfo-chat message
Oh bet, thanks bro
r1c1 gets asked about all the time
common new player hardstuck level
impossible according to reddit

Facts lol, it's pretty hard when we have not read any guides are anything, we just usually use what we think works
if it's too much of a wall, feel free to play other rundowns btw
14 A tiers and 22 B tiers is a blessing for new crews
and there isn't much reason to experience the game in any particular order
outside of doing r7 before r8
Hm, ok, this is good to know. Didn't realize how common this question was 💀
I also wouldn't recommend going into R5 without some experience. B1's a great example of why.
the tiring part is when new crews take the advice and still die
and they're still doing something silly
but it's hard to get to the bottom of what they're doing wrong in a level like r1c1 without seeing them play
I'll be honest, that will probably happen LOL, plus we only have 3 of us
I'm also thinking we don't have the best aim
alternatively you can learn to play better in levels in other rundowns that are actually fun
and then stomp r1c1 later on
You don't need the craziest aim to succeed in GTFO. A lot of what gives you 'good aim' in this game is actually just learning enemy animations so that their movements become predictable
That's true, the sudden change in movement gets me a lot
especially when I'm trying to use sniper to one tap big guys
clip size 3 -> 2
shot delay 0.5s -> 1.3s
more recoil
longer reload
compensated I guess with rounds per refill 4 -> 5, but most vets would say definitely not worth
in r1c1 in particular I'd just take a hel rifle or burst cannon in its place I guess
can chip in a lot more on waves
and still put good work in on bigs/hybrids
mostly you wave ranged waveclear, with some kill threat into bigs
I really enjoy the burst cannon, since it murders big guys. Does it do area damage or just big single target?
hel gun, hel rifle, MG's, HAR if that's your thing even
it shoots 3 bullets in a burst
you can spread these out on smalls (somehwta reliably getting 2 kills per burst)
big sad
„No“
Sorry, i know it is burst firing, I meant to ask if each individual round explodes
only on client for giant strikers
And on hybrids i guess ye since 22dmg needed like 4 headshots and 1 bs
albeit in a small radius
ye
Theres no aoe aside from explosive tripmines no
no
Ah ok, sorry. It looked like they did
It really is a shame we have no aoe weapons
flamethrower or explosive weapons would've been 😩
Even weak ones would be neat
but probably op
I request a sliding trip mine placement under the mother as a plan of attack
Just so it doesn't sweep everything super easily

Also, should we spread out a lot during the waves? Or stay together?
Big facts actually
one of the biggest tips I can give you
find a chokepoint to defend
my personal favorite spot is the hallway with the security door in it
near the hole in the wall next to the bridge
though I think most people defend on the bridge itself
The chokepoint we tried 3 times was the double set of stairs at the end of the bridge
yeah that is not a good chokepoint
the bridge which have a big vehicle lean backward to the small hole that is best choke point
we put turrets on the bottom of the stairs and sat on top
Ok, so find a better chokepoint at a hole in the wall
two entrances, elevation makes it more difficult to get headshots and makes them move more erratically, just a bad time
You dont rly need a „chokepoint“
its moreso a line
Turrets are best placed either facing that hole in a wall from a distance or in that long hallway behind it iirc
use HEL gun it penetrate many enemies at same times
the actual hole can be very pressuring on new players
yeah just find a place enemies will funnel
why would you want an enemy running forward to move relative to your reticle?
the hole is a bad chokepoint imo, it's not a straight path for the sleepers and again the elevation isn't flat
I'm saying the hallway next to it is good
because it's a clear line of sight
and only one entrance
Ah I think I understand now how it should be set up.
can I send u friend request, im looking for asia hosts
Sorry, we're not he best at the whole strategy side haha
ok
Man I'm starting to hate randoms
randoms deserve to be hated
you're bringing three sentries too right
yeah
0_0
its usually held because enemies spawn super close and you just spawnkill asap
yeah but I wouldn't recommend it to new players cause of all the things I mentioned
umm, those... might be the only ones that we used xD
Man I carried the whole thing
That mightve made it a lot harder
fr?
It was r5b1 it was supposed to be pretty easy
I did the whole thing just to die in the fog
So burst and sniper are the best turrest
(As in actually killing)
bet
They alerted thr giants in the fuck and killed themselves

3 burst sentries and a bio tracker is the general loadout for r1c1
Dont place all 3 sentries immediatly tho
That's what I thought is waiting to use sentries would be better
I use a sniper with cpu speed but it's probably not better than burst
We also only have 3 people
why not place all three when they shoot sequentially
Tool usage
shouldnt matter too much
A single bot does fine and even cheats with bio tracker
bet
I like a sniper sentry on r1c1
Balance between relying on three sentries and shooting yourself. If you rely on sentries too much early on, you'll run out of tool and will get overwhelmed later with bunch of ammo to spare
¯_(ツ)_/¯
idk I just plop down all 3 sentries and let them do the heavy lifting
and just remember to take a tool in the beginning
they don't waste ammo too much because again they apparently fire sequentially
they never overkill or aim at the same target if one of them can kill
correct me if i'm wrong
Also relying on sentries too much makes it so you dont improve your shooting for when you need it
Let the sleepers live bro
they dont
burst sentries cheat by being able to retarget mid burst if something gets killed by first bullet
thats it
but they keep wanting to lick me
🤔
Dogs do that too
Also, how do you time having someone run back to the computer to start the next phase?
I guess next time I'll place one sentry forward and have the two other ones with us
if you hold on the bridge
Just have someone run off once the code is given. You have enough time
the hallway I mentioned, you can reach the reactor and type the code with ~40s time
Try putting the code inside the machine in the last seconds
So you are going to buy more time for your friends
To get ready
you can press the up arrow when you're on a terminal to re-enter the last command you used, so you can easily just replace the code
We started doing this at the end thankfully
Life saving
Didn't know this works too


one run back to terminal, other 3 go get the resources as soon as possible, especially tool refill for sentry
You dont especially need tool if you shoot more
dont let yourself be carried too hard by sentry
boosters -> oof
Meanwhile me
Do mission for 2 hours
Die
its basic coding in high school
yeah boosters are cringe, but they're fun
cpu sentry on busted sniper sentry back in og r7 was funny af tho
What if you uplink to your own ip
it's just satisfying hearing that powerful shot and seeing something die with each shot
then you will see chargers break into your window
though I can't crank up the speed too much or it just shoots at bodies and ends up with 0 ammo before a wave ends
like "FBI OPEN UP!"

he help the giant escape from raping
True
from demon like you
High caliber is so ammo efficient
for big ones only
2 to the back
scatter one to the front 
which isnt rly factored into efficiency
waiting to join random lfgs but they're all full
I onow
I know
The high caliber looks good
And that's it


one round can kill the scout
but HEL revolver brings more sastified shot on horde
who agree Arbalist > Verusta in term of machineguns

eh not anymore because of the weird shadow nerf
not rly ever lol
To complete the achievement for prisoner efficiency, which rundown sector is the best for completing all main, sec, and overload in one run>>?
gonna start the r5 then thx :)
I prefer arbalist
Can't stand veruta's shaking, and the holographic spyglass is messing with me
Arbalist is basically what HAR should've been, just with a spin up

I much prefer Veruta
Arbalist feels too slow and sluggish for me
the extra stagger is also nice
HAR is fine.
Arbalist was better prior to reload animation change
I like the new reload
It's slower
haven't played with Arbalist since the change
Old one was lame... I don't even remember what was happening prior. They swapped mag of screen
More rather I believe it removed a reload cancel it had
Now for a split second the beauty of the gun is on screen
The mag was swapped a long time ago Artek
I get to enjoy that massive barrel
The gun shot faster at less dmg back then as well.
You don't understand what i'm saying
I'm rating exclusveiyl the aesthetic feel of the reload
Old one was lame and was happening off screen, nothing to look at
Now it uses same reload as burst cannon and HEL Gun, i believe?
how do we feel about the Revolver reload change/holding animation change?
The gun is on screen in all its glory to enjoy
A little bit over the top
I thought it was over the top before lol
although I don't like the holding animation
Scuffed but revolver still functions the same nonetheless
As much as the reload looks nicer. It ruins the guns performance on reloads compared to before
Asking for a gun over gun is likely to get answers on performance rather than aesthetic
Reload cancel basically got removed with the new animation
ohhh you're still talking about the Arbalist nvm
thought you were talking about Revolver
Revolvers new animation shaved off like
Some milliseconds or smth
But it's negligible
NGL watching new players matchmake A and B tiers and getting dropped into a R8 lobby gives me life
newbies in R8B4
imagine
i learned it the hard way
I believe R8B4 is not in the "A/B tier" of the matchmakin
Since its target difficulty exceeds the B tier by far
R8 is unique by several aspects. Its difficulty is by design not linear.
The levels are meant to reflect the progression of the left hand side
That's why all of the rhs appear harder than their tier
that right side r8 has some curveballs tier-wise for sure, imho in a very cool way
The only ones that really match up are a2 and b3
in a2 i was about to go bonk a shooter behind a wall.. was just about to charge her as she backed off into a red glowing scan circle.. a2 waaaaat.. 😄
(main done once)
A2 is funny like that
main was cool and secondary was awesome
Secondary is just a meme
||emerging from that z69 door that in a1 was closed and locked.. in tears almost * snif *||
So true
That reminds me
||there's a locked door in b1? That never opens or is revisited||
the terminal command room end?
Naw it's like right next to spawn
hmm interesting
I'll DM it to you
.. confirmed, not finding any corresponding use .. .. unless that is supposed to be the door in ||e2|| .. .. 🙂
smg 46% scattergun 100% :/
hi any Asia regin player rn up ? this is my 1st online game anyone here to play with 😄
Just got called toxic for not "chilling"
Was the only one on the team communicating

I got called a "quitter" for quitting a vc after 10 second I got in without ever having said a word
I guess I wasn't very "chill" but it's not easy being the only one trying to keep the team coordinated
Especially when they don't respond and rush, opening up every door they see while an error alarm wave is right around the corner that triggers all the sleeping giants and scouts
Communication is key to everything in this game and idk why some people just refuse to communicate
once i was just trying to be nice and friendly but everyone in my lobby had no mics and anime profile pictures and they literally told me that i was a loser and to k*s
fair warning, if you ever get in a lobby with markiplier, do not play with him

most toxic player i've played with
did he markdivide yet?
you're literally traumatising me right now.
Is it the anime pfp or the bad humor?
marketplayer
My name has "beep" in it technically
Maybe I got a team like that because it was a B level, was doing R5B2
other user names were BOB and WADE
avoid this trio at all costs
they will down you at the extraction scan
I usually get coordinated teams playing on C-D levels
Bob backwards is still bob...
A-B levels have been hit and miss for me
can you stop talking over me im trying to talk here
🇺🇸 Go on

people in this discord are so literally mean
Please continue
they keep shouting RULE 7 RULE 7 GET OUT
i do not know what that is!!! let me play the e1.

they forced me to do r4b3 1v1 with precision rifle i do not own that weapon i have not unlocked it yet they call me a NOOB player
many people call me PUB im not PUBLIC i live a very private life
i hope this toxicity will not be in the DEN OF WOLVES DOW i am very invested into this company i bought 4 coolers already
Sleepo hold backspace right now, beep is trying to talk here
it just seems so unfair to me as a good looking attractive man to not be able to get into the lobbies of real military veterans
sad!
man I don't even have assault rifle quick pull mag unlocked yet, how can you spoil me with another unlockable weapon
this is literally not about you you are ruining my life
copy pasta when
Cyberheist will fix it
can you stop pinging me i'm trying to sleep
tjoma balls
@grizzled bison
tjoma balls
Your balls hand them over
@grizzled bison One more for good measure
Welcome to the club!
What's the mission about
its... fun
||defo doesnt have a surge error alarm||
Can't you make them get stuck
haha
i dont think so
the best you could do is perma foam something
funny man
and even then, there aint enough tool
maybe if you literally had 4, 100% provisions and saved all tool refills
and were fast with getting the stuff
the alarm itself isn't bad, it just the "optimal" spot to defend the wave is not that good because room divider
i find it strange that tanks only do 14% damage per lick
their tounges are like 2x the size of giants
but barely stronger than a striker
Devs took mercy on us.
They compensate by having insane range instead
And also there is reduced feedback on when they're gonna attack and who, especially as a client.
they should add a parry system
quick shove a tounge attack and you block it
we already have dashes
if u hve more than 5 enemies the parry will do absolutely nothin cause another attacks, and if its one just shoot it thats ur parry
R2d1 both motion triggered door activating simulator
I mean, they are just expendable mouths that try and take a bite
mwah
👨❤️💋👨
If this was a movie there would 100% be a scene where someone blocks one with some object or it bites the weapon and pulls it away
:V
it's a movie alright
Or feeds him a grenade
we have plot armor
i see it, grabbin an omneco tank and just runs
honestly
i wanna just rip a cabinet door off a locker and use that as a riot shield with a pistol
you know it would work
fuck yo projectiles
also
trip mine frisbees
activate them and toss them like a boomerang vertically into waves
what level
R8b4
How feasible would it be for me to solo R8A1
solo solo or solo with bots
depends how strong/experienced of a player you are
If you're talking about that level, idk
with enough experience it's an easy enough clear alone without bots
I mean it's an easy level
with bots it should still be easy regardless of skill, you just spam sentries
I've started playing today
I think an average player can easily solo it
:D
hell yehhh :3
the worst thing you can do is attach your personality solely to a melee or gun in this game
Well yeah
except scattergun
Then again, we all have our preferences
i choose the melee weapon depending on what my team takes
Safe option
hey can you actually lower the fog again in R8B4
which part
after secondary
apparently you can go back to the start and use the terminal to lower the fog again
@serene jewel wanna die with me in r2d1
I'm playing with another friend rn
If you don't lower fog during first scan, you might be able to. Haven't tried it
i think schaeffer loves me because he keeps talking to me 🥰
i think hes a voice in my head
does he even exist at this point
🍆
EGGPLANT
om nom
man i jsut got this shit, i finsihed the tutorial and still lost 💀
How do you do bio scan?
you stand in circles until the door unlocks
its fineee, everyone does it :3
What do people call the new charger type enemies in R8
They are called Nightmares
Pineapple Striker, Sapling Shooter, Sapling scout, Potato 
nightmare charger
Just solo it 😏
how to remove the isolation mode at the R8B2 level
The what?
me waiting for game to give me turtleneck
how many times terminal scan on overload r8c1>
How many uplinks or?
you need to do 3 total pairs and I believe its 5 codes each?
5 for 1?'
5 codes per 1 pair
r3a3 isnt as bad as i thought
the amount of codes might be wrong but im sure its 3 pairs
its a fairly easy reactor yeah
15 for full?
is it normal that the dude spawned without weapons
hes literally walking normaly
that happened when the host left
should have realised
i am
classic mistake
I believe the next level introduces an fun new thing
what are overload objectives
optional objectives but harder
it goes main objective, secondary objective and overload objective, from easiest to hardest
hi guys, the password for the secondary in R8A2 is in random terminals of all the rundown or is in specific missions?
It’s in R8B2
I haven’t done it but there’s people here that know what to do to get both parts of the code
i see
thanks
Yeah you got to wait 5 minutes at a specific time in secondary which is why it’s missed
How about prisoner efficiency
You can just assume it’s the hardest, since the definition of PE is doing all optional objectives in one run
I found a lock melter just out on the ground last night
Dunno if that's notable to anyone, I thought stuff only spawned in lockers
Consumables can spawn outside of boxes and lockers
You can find other consumables like glowsticks, tripmines on the ground or on pallets
Neat, ty. I'll look around more closely then.
Yeah it was out in the middle of the floor on R1D1, was almost ominous
why 6 was afraid of seven. so real for this.
the house always wins
Hello guys, I ran into a problem, I have a low FPS in the game, it doesn’t go above 40, I have an i5-10400f and a gtx 1650 16gb RAM SSD 1 TB, tell me how to fix it!?
gtx 1650)
?
need switch
what switch?
Reduced to 20 seconds now
That’s pretty much how it is with this game
You won’t be getting much more than that
my friend has a weaker processor than mine, his fps is stable at 60
is it possible to complete all 3 objectives in a mission?
yeah always
😱
or well i guess the only exception is on r8 sometimes, but u still get the completion
even if u didnt touched some doors and stuff but
on r4 from r7, its always possible
to do all three
like there's a secondary objective here that's an hsu and dont you need to extract for that
no, it probs does somethin else
Ahh the R4A2 level
and by probs it absolutely does
yes
i like the ov on that
Make sure you have gotten the two cases near the extract before doing Sec and Ovl
okay then
Helol
what an insane gag
Dont put them in extraction before end of level tho because that might do something else
What do you have your CPU culling set to?
What if I want to do it 😏
Well then something might happen 😔
You might win the lottery
Your pc might combust
or something else
you never know
order of objectives should be main ovl and secondary then?
still dont know what ovl is
overload
ovl its overload, so the third and hardest optional objective
nuh uh
Main --> Sec --> ovl
Or i guess you dont need to complete sec first, you just need to get the key from sec and go to ovl
No theres no key in ovl?
yes there is
oh I was thinking ab b2 💀
It’s in terminal room
2 bulkhead keys
sec was the one with no key in r4a2 right then?
Isn't there an additional cell in each side zones ?
Does it not return a cell?
Pretty sure it does
It does
Does it? I thought wiki said you could get softlocked 💀
'Make sure to put the Cell into the correct Generator as there are not enough Cells on the map to power all 3 Generators, potentially softlocking yourself.'
Wiki lied to my face 😔
You never trust a game’s wiki 100%
According to wiki there are only 2 cells but 3 doors :(
I could swear there are additional Cells in there, but a quick "LIST CELL" command can easily check it
You get a cell in first zones
Someone needs to edit that shit 😭
There is one in Main that you do not ultimately need
You use 1 to go into the cryo alarm
There’s also a cell in cryo room
Each alarm zone has its own cell in case you mess up
Secondary you're given a cell, each zone in Secondary also has its own cell just in case afaik
Yeah I posted in wiki chat that says that line
Unless it's the funny bug where a cell doesn't spawn or something
That "cell inside a wall" bug was nasty :'(
Eh but at least it spawned
One if my fav new R8 bugs is the duplicate item in terminals
And arguably bots could get it but even then...
Went and checked, there are 5 cells
Good to go then
Thanks 
You do not need more
The terminal shows an item in two different zones at once. Even though realistically it's only in one
Overload does, in R4A2
Yeah I was thinking ab other level
you indeed want to do main --> ovl --> sec
It’s cause of the zone names now iirc
But that happened to me in R5A2
Dupe bulkhead key was weird af
Secondary and Overload don't trigger error alarms everytime
Depends on the map
Double keycard
Some missions have you doing things in completely different orders
on this one it does because its HSU
Pre-R8 bug
Like R5B2 has you doing secondary first, overload after and then main last
The flickering lights bug is also a funny one
And my personal favorite
No music bug
I know, for the 3rd time I was talking ab a different mission :)
Did they recently add achievements?
After you restart from a level that has an instant error alarm (R2C2, R4E1, R3D1, you name it) music will completely stop after you switch to another level lmao
So the next levels you play will be completely silent lmao
Pretty sure at the launch of r8
yeh :D
Thanks, was wondering how less then 10 percent of the playerbase has finished a mission, pass or fail.
Yeah it counts old players as well :D
But you only get achievements after they came out so...
no it doesnt think only the rundown completions
Figured the only way possible was if they got added recently
cause i got theee complete a main sector
i got after completin a level
not failing it
or maybs im misremembering
There's an achievement for winning and losing
And they're both at like, 7 ish percent of players which felt insanely low
Only certain achievements counted prior to R8/achievement release
In other news, the group and I have officially completed R1
nice, did ya like r1d1?
Was easy tbh, after C2
Now time for R2
Concurred, hoping for new and exciting things
Good luck when you reach the D tier and E tier 

