#gtfo-chat
1 messages · Page 224 of 1
AR drum mag, but w/ 30 capacity and pitiful damage.
I'd say it brings the "scrappy" or "mass produced" feeling to them.
reloads 29 instead of 30
yeah ar is a little goofy nobody would ever want a fucking drum mag in a high intensity situation
While AR dmg is comparable to PDW. Pdw dps / reload is just way faster
they jam easily, they are bulky and hard to carry
A bitch to reload
and in this case dont really provide a bigger amount of ammo
just having a extended mag would work fine
yeah har doesnt lmfao
no drum mag, assumedly bigger bullets since it hits harder and still a mag size of 30
Make it 50 
But he changed it back and gave it 2.9 dmg/slower RoF instead
45 
Realistically speaking a mag in real life holds 30 bullets max
Compare that to something in GTFO, if we eagle-eye the mag sizes they are bigger than irl
Technically speaking they should be holding more ammo
yeah i mean hel revolver literally has 6 chambers and you fire 8 bullets
But what am I to say this isn’t a tactical shooter or some shit
devs didnt put much thought in the whole maximum ammo thing
I despise that. Some people still describe GTFO as a tactical shooter.

Lol all they have to do is make the cylinder from a hexagon to an octagon
It doesn’t seem that hard
Just add an extra face and two lines
Game dev hard
Yea
I still think sawed off is one of the best designed guns in the game, it looks handcrafted but easily strong enough to put up with the buckshot rounds, 3 chambers, 3 bullets, and generally just a cool looking gun
that and no unecessary bullshit on the gun if anything id complain about the weird stock / pistol grip thing they have going on
At least the pistol grips are more realistic than the other stocks
We got some insane stocks in GTFO
The amount of weight it adds…
Jeez
I can tell you Arbalist/veruta/combatshotgun/carbine/hsmg all run the same frame
Might as well bring out the nerf gun stocks XD
the only reason i let it slide is because there are high caliber pistols irl they just take a lot of control to use
but yeah gtfo guns are alright, not to immersion breaking
they may hit like nerf guns but at least they dont look like nerf guns
Deagle 
My assumption is the bullets are large
I’d say the high cal is less than a .50 caliber
Cause shooting a sleeper with small size bullets seems like it'd be ineffective
Burst cannon’s bullet caliber is massive
Literally
Burst cannon with the .95s
You could probably get away with 5.56 NATO with sleepers
But we can safely assume they are .308s
At least
My guess would be that high cal pistol uses a 44 round since there is def no way in hell you are getting a rifle round in that small ass mag
you can see bullets be ejected from the chamber on some guns
Tbh I doubt devs took this into consideration
This is true
.95s realistically speaking you aren’t gonna carry 60+ of
If guns where realistic its not the gun that does the damage its the bullet
It’s almost the size of the gernade launcher shells
its pretty much all down to bullet size if your gun doesnt have major problems
The higher the bullet caliber the heavier it is
You don’t see a prisoner carrying a m203 with like a hundred projectiles
but balancing damage according to bullets is not good at balancing a game like gtfo
According to friend whos a physician he told me that the prisioners are quite healthy
We got superhuman strength here
like really healthy
i mean you got these mfs carrying 100+ pounds of equipment while hauling ass and swinging a massive sledgehammer
id struggle to walk under the conditions these bastards sprint in
Let’s assume the auto sentry fires a .22 round
And let’s say a prisoner is carrying a sentry + 550 rounds
the auto sentry shoots mini ping pong balls for stagger
Each .22 round weighs roughly 2.6 grams
The auto sentry shoots tungsten
That’s 1430 grams
That somehow penetrates and staggers at the same time
good news it doesnt actually penetrate in its current state so we dont have to consider that
Not like those are opposite concepts
So in addition to the sentry weight, which we’ll say 30 lbs, that’s already 33 lbs you’re carrying on your back
Now factor in your other things you bring
A 20 lbs sledge is nowhere close to the size of what’s in game
In game is much larger
Probably like 40 lbs
theyre navy seals
That’s already 73 lbs
assuming you brought 2 assault rifles your looking at 20ibs
including what is likely 7.76 rounds
Pistol/pistol biotracker knife
If you bring burst cannon you’re already adding at least 10 lbs
.95s probably weigh a fuck ton
You have around 60 .95s
Are we calculating the maximum amount of weight you can bring
its the best metric if you are calculating strength since weight of weapons dont harm stamina usage
So we're calculating the max weight so we can calculate our strength in the best case scenario
I’d say navy seals can carry 100 lbs no problem
But if they’re 50 years old that’s an issue
Roids
No military personnel who’s in a unit is over the age of 40 really
And that’s probably being very lenient
us navy seal rucksacks support up to 100 Pounds according to a quick google search
It's those boosters.
so yeah its pretty easy to assume the prisoners are military levels
They have military training
It doesn’t matter if you have training
If you’re older you grow weaker
That’s just have biology works
Physical conditioning is a part of training
You also have to take account that they got the virus in them
That probably weakens them further
Resets?
honestly not really sure if the prisoners are even wearing armor either
That doesn’t seem right
Starts from 0
Then why tf just not put everyone in an HSU pod
Then when they reach 99 just put them in and take ‘em out
We didn't know
Solves the world’s issues tbh
R5E1 pod room
Memory loss galore

I think i had this problem with frosty discussed
I think memory problems + the tech is not widespread used that way + that's kind of what's happening already, just not voluntarily.
We didn't come to a solution and settled on plot hole
Everyone still alive is participating in hydrostasis.
Stateoftrutham
idk gtfo lore enough for this convo so ima go play 7 days
Idk when his last broadcast was actually
Well, I guess not literally everyone
Ray R3D1 today?
WHO expedition was alive for a long time.
I want to know how
After Uni 🙏
The one where he breaks down, probably... Lets see if there's dates on it
How did WHO do anything
After 3 years
He breaks down?
Aw poor lad
Did he have to put down his wife or something
Yes, although the log makes it sound more like he was the one losing it.
Welp.
Being the sole survivor of an apocalypse will probably do that to your mental health
Thankfully us KSOs don't need to deal with that because we go into a premium coma when we're not needed
This is one of the funnies of prepping
Your bunker can support life for 8 years but you'll go insane after 2
So, after two years the bunker matures into a Fallout POI?
Whats a poi
Point Of Interest
i missread that as joi, god damn it
Sound like paranoia got mr state of truth
He shot his wife
Lets go
Conspiracies will do that to you
Especially if you're proven right
As he was
They replaced his wife with an identical copy of her! How could he not
So rude of them. I hope mrs truth is doing ok with the government
thats why you need a hobby
reading is a good one
you should always download a library's worth of pdfs to a small reading tablet
and have a hand crank charger for it in case of power issues
though in GTFO's scenario, solar power would probably be fine
i mean lets be real
GTFO scenario is like
absolute worst
cause it doesnt really end + you are stuck after the protagonists "resolve" the issue
GTFO is not survivable
It is if you have plot armour like the who patient zero team
Take off your suit to poo, you're infected now
Now that i think of it the ISS is like.. bing chilling up there
Maybe some saturation divers as well are kinda chilling and starving at the bottom of the ocean
Greenland should be fine
if you fully isolated yourself in a hermetically sealed bunker before a certain point
you would live
space would work but not too well cause the ISS needs pretty constant resupplies from what i remember
they are already dead when the game story starts
saturation divers could be alive, but it depends on if the virus can live on the fish/seaweed/plants you would be eating
greenland is only fine if the disease cant travel by bird or similar
this is probably the best situation
large sealed bunker that is self sustaining
The disease is an extreme bioaerosol.
i did not take high level biology
is it just like
it infects through all vectors or w/e
Ah in that case, if you enjoy breathing then be thankful the disease isn't real
theres probably like normal people somehwere in gtfo
i higjly doubt there isnt ANYONE
on earth roaming around
earth its big, reeeeaalllly big
pockets of people somehwere
I will not post spoilers
post it
But you should look for logs
looking for emails or parts opf it got really old after EA
Bro missed the Eric Chapman log…
the highly of this shitty story
was shaceffer
having wild sex
with specimen 22
on cx
“ARE YOU A KOCK OR A BALLS PERSON”
"YES"
Please Help... Join My Session and changed the loadouts to Bio tracker (Apperently theres a troll)
bot loadouts?
Welll... shits
F
Hey guys, any tips for R4D2?
We only go through the main task. We can't pass to the Zone101. Too many charges. :(
Uh, is that an alarm? Which class, how does the room look like?
mines + cfoam is great for the alarms, take your time to find the resources, there's 0 time pressure
there is a side zone you can go into for resources
don't choose stupid guns
other than that I'm not sure what to suggest other than shooting better
VII class. bridge in the middle, and three doors on each side
the apex door mixed alarm, I think that one is
We examined all available areas, except for additional ones. We had three turrets at 20-30% each. Today we will try a combination with mines and foam, thank you.
Will there be something more complicated next, or is that all?
oh yeah @rigid girder you can shoot a lot of the alarms early on to preserve some tool
If that's the room with 3 bridges / trenches - that's pretty much the final alarm-alarm, you're very close to the end of the level.
Cfoam + mines is an overpowered combo on that level. Just have the CFOAM guy triviliase all alarms prior to this, then go batshit crazy on all the doors in that room and put sentry in a spot where its most likely to shoot someone (or have the sentry carrier do some bold deployments).
technically the one before the one you are struggling on is great to shoot with hel revo and hel rifle
Yeah, exactly this one.
And yeah, gear up your guns for chargers.
HEL Rifle shreds them, shotguns shred them. Mains... Carbine, i suppose? Something with raw damage, not prec damage.
Thank you very much guys. I appreciate it.
Precision Rifle?
sucks ass vs chargers
its a heavily precision based weapon with "comparably" low base dmg
hel rifle cleanly 1 shots them anywhere and has penetration
precision rifle needs 3 hits per chargers
yeah precision rifle is definitely not a choice pick vs chargers
Oh, I did not know it.
This is simply my favorite weapon that I rarely change.
I thought it was quite versatile.
mmh
it serves pretty well when you're dealing with regular enemies and does ok against some other enemies, but there's definitely more versatile picks
its good vs smalls (but has lots of competition that usually better) and great vs shadows
its also pretty neat vs bosses
sucks vs chargers. rly doesnt wanna face giants
Thanks guys. You are best.
with bots?
Just closed the expedition when 4/6 scout got awakened with 40 seconds on the clock
oh no you got the rng scout as well
The wave before that was very rough as well
Once 3 giants + 2 hybrids spawned and waddled happily towards a single burst sentry... Yeah.
A whole minute wasted just trying to clear out the reactor hole so that i could query the fucking terminal at least
😦
On a side note: i discovered burst sentry makes an amazing battle buddy for PR users.
I take a shot.
If its a head - it dies.
If its a body - sentry takes a burst and finishes it.
Including shooters too.
Hm. Some HEL weapon in one form or another could be exceptionally useful here...
Also 431 zone and its 50 stories can suck my A
Just casually leaving 2 ammopacks behind because i have no time to search for them
Well, because sniper sentry was permanently assigned to overwatch our flanks (which were opened by this point, its just no one decided to spawn there).
And i brought a mine deployer to do bold mining in a pinch, because i was honestly ready to redo some waves and would attempt to at least give myself a shot with a couple mined doors. Probably a bad idea either way - those damn rooms are too tight, doors are too few, and value of a mine is greatly reduced without a cfoam to assist.
But once i fucked up a headshot on scout and it went into inv-state, i just gave up. Redoing a 4/6 wave AND doing a scout wave? With bots?
I'd say that i would rather shoot myself, but effectively that is what i did when i smashed "EXIT EXPEDITION".
if you hold on "bridge" it will only spawn behind once youve opened 3 zones
enemies don't spawn behind until the room with the scout it's opened, so after that wave
there the sniper sentry can help tons for its range
aka after you did the 2nd zone in the west
they can actually spawn behind earlier
if you hold in reactor

also hel guns on that level yeh they nice, i used hel gun for my clear
quick reload and stagger for hybrids
Without spoiling the levels is there anything my team should be running for r6bx and cx or are both of the levels pretty chill, got two bots today
i usually run a mine deployer + bio + 2 burst if im going in blind
guns are pretty up to you
just use what you like
Biobot, as always.
yes bot bio is efficient
give the other a sentry
cause mines are a pain to use with bots
yeah thing is im not wanting to do these levels fully blind not feeling like dealing with major suprises, just wanna know if mines are a good choice on the level or maybe if a scattergun is also a good choice
BX... Mines will come in useful, so is cfoam. Just the default loadout really. Although multiple turrets could work as well if you're quick about their placements and picks ups.
Gotcha
guns are truly up to you
if u want
give a bot the burst cannon
if you dont stand in front of it
CX though... 80% of that level is just a normal level, but final 20% will roll the dice on bots wether or not they will ruin it for you.
it will use it to great efficiency
(bots can burst cancel which is a removed mechanic)
((also burst cannon bots are very precise))
bots are bots they always run the same weapons
im not gonna bother fucking with there loadouts
taking a gun that is good for the level even if you are bad with it is worse than taking a gun that is ok for a level but you are good with it
Noted
is it a case of them not standing in circles or just being shitheads
im good with basically all the guns in the game mostly just checking to see if scatter is good because potential high quantity of giants / hybrids and possible tanks or mothers without actually being told why the weapons a good choice
keep the levels as blind as possible without going in and getting fucked over by just choosing the wrong loadout
Latter. The final part of the level has a lot of verticality going for it with a lot of movement involved. There's a decent chance a bot will get confused, lost and stuck on some ladder somewhere.
But, if you're quick - you can just kick him from the lobby and read him when his presence is no longer required.
This is so normal for my team that it wont be a issue lmfao
anyways onto bx thanks boys
ax had some suprises as in it was not a tier diff at all so just gotta verify
All X level of R6 got pushed down in alt. AX used to BX and so on.
I wonder why they pushed it down
One theory is for aeshetics as it evens out the visual distribution of levels - OG R6 was a little... Bottom heavy, with 5(!) Ds.
prob something stupid is to make it look cleaner
Eh I prefer old R6, it looks a lot better than now imo
Another theory is for lore reasons as events take a different chronological order now.
OG DX was chronologically after D1. Now - a CX - it happens before D1.
Could be a combination of both. I can only speculate which idea came first and which followed.

Weren't they mislabeled back then or whatever as A/B/C anyhow despite the BX/CX/DX
Now Alt R6. It's just corrected
Just sounds like weird theories and speculation
I remember people complaining that DX is not a D tier mission (for what its worth neither was D1 in their eyes).
Otherwise...
But lore did got chronologically changed, that's a fact.
It was only a D tier mission when Flyers were doing double damage imo
Well, there was the distinct "yellow" color, hinting at story levels, which arguably were meant to be easier so that most players could beat them and enjoy the story
But without the double damage flyers. It's easily manageable
R6D1 is like a mid C-tier expedition
R6 Ds are like ramping difficulty
Agreed, but I get the idea of "story levels", as long as there is decent alternatives / other levels in the tier to enjoy the expected difficulty
And adding a couple hidden challenges along the way helped as well (speaking of the Reactor Skip here for R6D1)
R1D1, R2D1 (alt obviously), R2D2, R3D1, R4D1, R4D2, R5D1, R5D2
other R6Ds, R7D1 and D2
R1D1 is easier
R2D1 is similar at least
R2D2 and R3D1 feel slightly more challenging
R4D1 and D2 are step ups
R5 are just fucked compared to the others honestly
R6Ds are all harder after D1
R7 are similar to R4-6 later ones imo
people also said R6B1 was an A tier
its rly not
its so comparable to a lot of B tier missions
R6B1 is the one where you have the spaghetti room right?
Considering og r6 was 1.0 launch. I get it.

Introduction to flyers as well, yes
spaghetti room, when theres multiple of those over rundowns
and no you are probably thinking of r6c1
yeah I must be
people also said R1 was harder than R6
Bishop getting tp'd and lost contact 
Telemetry ?
"God Dammit !"
I like that they kept my favorite version of it though
Where Stokes voice breaks a bit
Funny that the audio would play 3? different versions in OG
I do not remember exactly, but you could hear different takes
Of course, people who do not care about audio log will just say "wtf are you talking about"
But it was nice to hear different takes on the same lines of dialogue from the same voice actress
Oh, the one we contributed for, the Conduit / Unit data to make it learn how "humans speak"
Good question
Maybe it was just a fun way to get the community involved
Nevertheless I liked the idea
On another thought. The wiki has a Page on reload/reload canceling
With the bot interaction and all. They probably got quite a few "funni" samples to sort through

I will leave the wiki experts answer that
I just don't like how
It's listing Bullpup as
Ammo load time: 2.22s
Reload time: 2.1s
But goddamn
Hel shotgun being 2.63 seconds on a cancel
3 seconds without
Revolver got me loving super fast reloads man
0.77 seconds

there is funny stuff with regards to how the order of events for reloading can change values
Probably right but doesn't change the fact I'm so used to having fast reloading weapons

i list res for zone 184, single medipack, i go to that zone and ping it, the ping is in zone 186
this game is so fucking trash
i have no clue i thought i was losing my fucking mind but i was pinging something out of the zone
Did someone move it?
was in a closed box so i dont think so
Did you join mid game / joined back mid game?
Even i havent encountered something like that, but it truly is a GTFO moment
even i lol
but yeah i dont remember that happenin to me ever but
gtfo is um just feelin silly
@normal lake did you LIST RES 184?
because 184 would show items with 184 in the tag too
and not the zone
whereas E_184 is the zone specifically
This is fax
even if i listed the wrong zone i was still pinging a item in a completely different zone
even then i know i didnt list wrong zone because i double checked
it was actually pinging?
yeah 2 zones over
first time in my 400 hours playing this game
thought i was losing my mind cus i couldnt find it
was like tf
Only time I've seen this behavior is when someone moved the item from that zone to another and dropped it

See the Bugs section of that page for why
That page is accurate, reload times are taken direct, reload cancel times have been meticulously timed by heart-felt
I can imagine why ngl but it's just hilarious seeing it
While you're here tru
We ever figure out the multi snatcher bug in r7d1?
All I know is ppl saying it was related to desync
just dont have 4 poeple in the lobby
if you dont want 4 snatchers
It is related to number of players in lobby
Bro for secondary of r6bx we couldnt find zone 252 so we kited invis around for 15 minutes thinking it was connected to zone 250 when it was in 249
literally none of us had ammo left so it was just us sprinting around
Blind no checkpoint runs are the only way to play this game
I really hope that the devs adds all of the voice lines in the game
R6BX(secondary) timestamp:
10:00 wave of smalls
8:00 3 of giants
7:00 wave of shadows(about 21)
3:50 3 of shadow giants
2:30 wave of shadows(about 30)
after 30s of countdown end:trigger endless shadows alarm
In the second half of the countdown, if there is any thermal scope and bio tracker, the difficulty is small tbh. U should advance the mission goal in time.
already finished the level just had our own difficulties because the location of zone 252 wasnt exactly clear
the part meant to be done in 10 minutes took us 25 minutes
much like how r6c3pe took us 55 minutes instead of 30 minutes, honestly dont know how we keep getting away with this
no checkpoints used tho 
So what is the progression in this game
unlocking more levels and getting cosmetics
and perhaps the greatest of them all
gettting skill
me
I send an invite in the IFG beginner
welcome any experienced peeps that wanna show us some ropes
does anyone knows yoki hanajaab? its a discord user.
Im free later😅
im free for everyday.
Thats interesting 😏
Try #lfg-beginners and best of luck 🍺
hello! u can check the LFG channels to share n join lobbies! the instructions are in https://discord.com/channels/408196129470152705/653623062964731920
just some advice!
always ask to not be carried, make sure that everyone joinin ur lobby joins ur voice channel
and if you are new be sure to do the tutorial first [Training] and start on rundown 1 since its the simplest one
I'm honestly wondering why this game isn't getting more attention (looking at the subreddit) when it's truly an entirely unique and amazing experience
It's hard I guess
ksmdksm
And you need 4 people
Like unless you're the most casual gamer in existence or a league player idk how ANYONE can dislike this game
the difficulty is the biggest appeal imo
You also can't use in game match making and have to join the discord
eh its niche, i love it i adore it its probs one of my fav games
payday but spooky
but it is a bit funky to get into, cause like sneak and shootin and slow fps gaming, for me its a perfect combo but depends on who u ask it to
Made by payday devs 
i know lol
by some payday devs >:3
Yeah, look at the disaster PD3 is
Also honestly this is the most immersive coop game i've ever played
thought that was cause of server issues not the game
its cause they were making their own engine and then switched to unreal 5
the reddit was pretty active
until the reddit shutdown
then it went to shit
because the mods went private afaik
then it died
reddit went change change and then everythin went to a fuck
ty for coming to my GTFO history lesson
:D
Nope, there are tons of problems with the game other than servers, one of my friends wrote a review for it and it was along the lines of "Imagine you're running through the woods, you trip, fall, break your legs, your phone's shattered, and you have a 50K hospital bill, that's what it feels like to play this game"
if it was my country u wouldnt have to pay smh
pd3 its lit
u would just die in the woods
Maybe he should stop playing payday 3 while running in the woods ig
He prob can't see where he's going if he's holding up a laptop while he's running
The combat its so good
i coooommmm
cloakers a fucking awesome
but i guess its like two sides the ones that think its ok and just were mad of the servers, and the ones that just go 'so anyways payday2'
but the servers r fixed now so
a
Is it any better than PD2 cause i loved that game
I thought an issue was
You can't do single player
Like you have to queue for single player
if you campare them at launch
both of them
And apparently can't do offline??
payday 2 suck mayor dick
This is what he wrote:
Campared to Payday 2:
- The UI changes are best compared to stepping on a lego.
- The gameplay is like reading Terms and Conditions.
- The matchmaking experience is like taking a walk in the woods, only for a tree to fall and pin your crushed legs underneath. Also, due to the impact, you dropped your cell phone inches out of reach from your outstretched hand.
- The skill selection/progression system is like spending 120,000 dollars and slaving away for 4-years on a collegiate education, only to be punched in the throat en route to your first interview by a raving lunatic who steals your clothes and leaves your corpse in a dark alley to be eaten by rats.
- The stealth gameplay is pretty good
Isn't there a mod for that anyways ?
i did once when i was on a rancho
its all about the community and the game
even if there was why would you
why not
the game its shit for solo
for the average player a solo run its just a waste of time
I wouldn't just if people are complaiging about it :/
D:
It's funny cause this game is genuinely the only ever game where my levels of enjoyment from watching gameplay and actually playing it are the exact same
Any other game i either love watching gameplay and hate playing it or vice versa
i love watchin vis of this game, when i started they were scary, but now they r just super fun :]
ksmdkm or u ujst laugh at the bonkers strats they come up with :3
Truue
i wanna play this game more frequently now that i fixed my internet issues
i just rnjoy everythin about it a ton
the animations the sound the gameplay it all just seems so nice n awesome
looking for 2 vietnamese, dm me for personal server
can anyone tell me the top tier guns as of current patch? feel like the youtube ones are outdated
I think the youngest youtube tierlist is from mid 2021
lol
Hel revo and carbine and hel shotgun are S tier rn, for specials... burst cannon is still very good, veruta is also good, scatergun is still nice
and im out of ideas
im sure there are more good specials that i dont remember
thanks appreciate it
hel rifle
what about heavy ar i always liked it
pretty much every, special its good in its own way, some just are better for some missions
there is currently no special that is weak
but specials are specialised so smth wont always work well
i always dont know how to use hel revo
just same as a regular revo? cuz i rarely get value out of the penetration
heavy ar is definetly on the lower end tho as its basically only for small enemy wave clear which multiple other guns do better
shoot more
damn
also hel rifle should be used for the overpen or is it good overall
without pen its not that good but not bad
with pencil?
its pen enables it to have better efficiency and good burst wave clear
Its goated vs chargers
yeah pretty much, you want to aim for heads but you can allow yourself for body shots, the penetration will be useful at times, but for hel revo learning to reload cancel it makes it very efficient
alright thanks a lot
carbine was still said to be the best a long time ago and i thought they nerfed it or smth lol
hel revo is just good in general even without reload canceling
without reload cancel its a lot worse tbf
carbine is still def top tier but if you want something pretty good but different hel revo and hel shotgun are both very good
they nerfed it so little it doesnt matter
thats basically the easiest way to show what we walk bout
hel shotgun takes some skill/getting used to
this def
But once you get it, it’s nutty
i still enjoy it and find it to be pretty damn good without reload canceling
Wait
That's basically perfect reload cancel vs no reload cancel at all, right?
Cause I dont do perfect timing stuff and I still notice the difference by a decent margin
Iirc the reload cancel is less than half of the normal reload time, and add a bit of time for the actual swap
Averages out to like 2x faster reload
Yes, even with casual cancelling you safe a second easily
eh
sawed off is already fast as fuck tbf
the reload is quick at this point
It is?
you just jaded by your 1.2 sec reload sawed off dak
now
You said 1.2 before
Sawed off is quite good rn
people just dont pick it because
- it was ass for a long time
- its a weird main as a low ammo shotgun
- its not a common weapon type
for me its just the low ammo part
Because I like a full auto gun
saw off its good
if it wasnt that id run it over hel shotgun since i find it way more fun
it isnt rly low ammo tho
but generally id rather have hel shotgun
Now my sawed off has like 32 damage, 45-50 ammo, and 1.5s reload
its as efficient as the special shotgun
Its at the generic 8-9 efficiency
refering to the mag size of 3
but compared to the other mains you can easily get the 7-8
at 4 it would be even more insane at this point
Yeah what if I gave it 4 :3
wouldnt change the mag size since then its no longer a triple barrel shotgun
but yeah its prob my only annoyance with an otherwise awesome gun
What guns are the worst
I mean just change the model to the front of Choke Mod
Absolutely not good over any other
i just prefer hel shotgun cus i can unload a full mag into a crowd
Ar….
We know auto sentry is S tier on worst guns list
I cannot really disagree
Doomed weapon
Vanilla AR is just not as good
all the full auto mains competeing to be the best of the worst
Sadly
Bullpup isn't bad
But it isn’t good
Idk I find it to fare well
Machine and auto pistols are also decent if you need to kill lots of dudes that get close
Worst:
Melee: spear
Tool: auto sentry
Mains: AR
Specials: heavy ar i guess?
Exactly
Bullpup at best is like 4th worst. At worst you can argue for worst still
auto pistol kills? it just staggers
No gun is BAD now, but there are clearly good choices
i just dont take full auto mains, the pistols are a fucking meme, and the rest are still mid af
I love full auto mains tbh
Auto pistol's problem is that it requires you to use it as such that you maximize the stagger time on enemies without unloading it like a madman, and it implies someone else doing the actual killing
buff AR. Buff machine pp/auto pp and bullpup slightly
Buff HAR, revo and choke mod slightly
Buff spear
Buff all not burst sentries
Sniper sentry should shoot dead bodies again
no
Shotgun sentry and Auto do
afaik it only did in its fastest version
Why doesn’t burst sentry do that btw?
And completely remove auto sentry because that thing is beyond unsalvagable
Merge with shotgun tbh
There was a broken version inbetween the current and R7 sniper sentry that had high but not too high firerate
It has good damage to ammo if you are consistently making use of pierce

fire rate between bursts probably too big
I can change that tho
Also once it ACTUALLY PENETRATES
it’ll be better
give it 1000 bullets at least
Yes
but id much rather merge shotgun and auto sentry
more interesting
and you get rid of 2 issues
True, but it'll give even less of an option
To be fair now it's the illusion of choice
Fires out 10 round bursts of staggering damaging pellets
I still think shotgun sentry needs to have a slower firerate when biotagged
why?
Because it’s honestly more of a CC sentry in my experience
just lower the firerate always and instead buff the ammo retaining thing
Yeah, it shouldn't do that
👀
biotag or no biotag
That’s why I wanted to make it burst
The "I'm gonna shoot enemies that are already dead" thing should just be fixed, not turned into a mechanic imho
can we just remove symbiosis
Because I’m pretty sure the burst property is what makes burst sentry not do that
and balance the sentries like before
This tbh
have a good balance
sleeper symbiosis
waaaayy more simple
only symbiosis sentries need is the ability to see shadows when pinged
Honestly I should totally merge shotgun and auto sentries in occlusion so that I can make a scatter sentry in the 4th sentry slot
so i +1 the idea
I just wish there was a way to make sentries ONLY target the body
Current targeting system is either only head or head then body once head is destroyed
Which is kinda hot garbage for auto/shotgun sentry
yeah its should be more like occlusion
yeah esspecially for a sentry like hel auto sentry which is supposed to pierce
“Supposed to”
if it did pierce it would be quite annoying having it aim for head
Hel auto sentry on its way to not pierce and to miss 50% of its shots on basically stationary targets
Balanced
Can we give auto sentry the better bots targeting system
So that it doesn’t just nail everything but the sleepers
Oh yeah I wanted to make an LRF that if you shined it on an enemy for at least 1 second, it’d tag it
make auto sentry backpack mounted and it fires at enemies in front of you when toggled on
That’d be cool as fuck tbh
would be a bit interesting
Make it handheld 
big brain third gun slot
Wait nvm that’s just autopistol
it would be to good handheld since it wouldnt be missing the majority of its shots
Eh, I mean autopistol isn’t good either
valid
i like giving it to bots tho
atleast then when they shoot me it doesnt hurt that bad
L take
I like it
you should mix autopistol and machinepistol
But man it feels bleh
Autopistol competes with other mains where as auto sentry competes with other tools
this isnt balanced of a comparison
Auto sentry doesn't compete with other tools
It has bad aim
Also it uses a lot of ammo for doing no damage
Auto pistol is more accurate even in the hands of the worst player, does more damage too I think, and has more ammo
Also auto pistol has really good ammo to damage ratio if you make use of pierce well
its a niche
precisely my point
auto sentry is fucking dogshit no matter how you look at it
and its even worse when you actually compare it to the other available tools it competes with for the same slot
auto pistol doesnt have competition to the degree of fuckin burst sentry or bio tracker which makes it completely worthless
its not throwing the game to choose auto pistol
We should destroy auto
Would be more useful as a blunt weapon you melee with or throw at enemies
Make it so auto sentry can controlled

Indeed new missions, but only in thy dreams (for now)
Depends on your time lapse
hey guys, does it matter who takes the artifact? I mean, does it share between the group or no?
Shares
When an artefact is picked up everyone in the lobby gets the progress
Specify, because technically you can already do that (you just can't akimbo them).
Personally - i prefer pistols. You become a swiss knife of close-to-mid range combat.
i meant dual as in main and special shellings
Right. In that case i think pistols win. Minimal skill requirements, adaptable.
Revolver + Revolver basically makes you into a small enemy fighter, exclusively. You will have some troubles with giants, as you will have to just magdump both guns into them for a kill (and you're not even allowed to headshot, because Spec Revo doesn't even have that great of a precision multi, as it turns out).
thanks
@winged bison naw man, training is the only level you should be lfging for ;)
🤣 
if only more people joined R7C3 banging level
sat here for an hour
for someone not to join
not even 1 person
true but at least I did R7 when it came out I just really like C3
real
gotta love that secondary which has (SPOILER): || Shadow Scout ||
i don't remember shit about r6 or r7 ngl. I haven't touched them in ages
NOOOOOOOOOOOOOO

who needs thermals
who needs pdws
i prefer not using thermals
exactly
русские есть? кто новичка возьмет?
Enlisting combatants to raid my nearest Mcdonalds. They forgot my Deluxe!!
D:
what is a deluxe
109775243268342589
Pretty sure they just add lettuce and tomato to the burger
Don’t quote me on that I don’t order deluxes
How long has the r5e1 bug been in this game 😭
Which bug?
When you do a new mission after r5e1, you and your teammates have 100 infection and you can't regen to 20
…
I’ve never seen that tbh
thats purely a visual bug
Checkpoint makes it real.
Might be visual bug but so strange 😭
whut happened whatcha wanna compares
umm, well first times around, it took me 2 hours for a failed run
when i did it i came back after completin r3, more experience and was faster
i mustve took... an hour and 15 or 30 mins
its a very slow level if u do it slowly, and... yeah i i did cry blood
probs one of the levels that has taken me more time to complete i was really not up for it when i tried it
i only had r1 and up to it in r2
it just took me 3 hours on a "successfull" run with the boys
oh my
i'm never doing that mission EVER again
lol yeah i- usually i recommend that if u get stuck u jump to the next rundown to practice and get more experience and comeback to it more prepared :3
also yes ur probs gettin drag, someday to it again
ive said that of like 5 missions
i went back KMSKDM
run the gauntlet
:D
gtfo gif attempts
:3
F
no image perms
:]
EPIC EMBED FAIL
double trouble embed
You will do R2D1 again
why
**NOW **
AHAHAAHAHAHAHHAHAHAHA
XDDDDDDD
R2D2 is easy you should play it
we did d2
I don't trust this statement
i think
kmdskm well come people have way more trouble on like sneak fog levels than shooty shoot evels so id believe u did d2 before d1
ksmdkm yeah some r more shooty some are harder...
d1 its very tiring and long but with enough time its not, as hard
its just VERYYYY long
And I supose that E tiers ... are way worse ... rigth ? 😅
i'm putting the game on a shelf and giving myself some time to cleanse my soul and repent for my sins
(i'm gonna crunch this game tomorrow)
7 hours of r2c2 to shoot everything shootable and rinse all the sneaks u had to do
Don't touch the statues
wuh
difficult enemy
E tier missions people could probably write a thesis on it
Looking back, you'll find it wasn't as hard as you thought it was
it is not phyisically possible to be 7 hours on a single mission
Eh.
R2E1 has been completed under 30 minutes
R4E1 Main + Secondary is sub 50
R5E1 is also sub 30
R7E1 is also sub 30
Oh they don't know
I don't know how to feel about this XDDDDD
the E1's arent necessarily long just very hard

But that’s not really a comparison
My point was just how creative players get with E missions
you have to have the right loadout and know what you are doing
Oh they are "open ended" then ? :0
Style is found more in R7D2
Tru
free thinker method
This makes me even more exited to play this game holy shit, and I only have around 100h
HELP APDJOAISJDOASDA
A little over an hour usually.
If you know where to go and can get through things efficiently, it's not crazy long, but it is a longer level.
I've thought about getting at least X number of clears on all levels, but every time I look at the objectives that need the most progress I have to contend with my [1,1,-,-] R5D1.
I dont understand why
but its not even the main that gets us
its the damn secondary
I mean, I did
Looking at my past livestream for when R5 dropped I should’ve never pubbed it
I spent close to probably 8 hours on that level alone
Should’ve just waited for Jish
I think I remember glancing at that...
we will never get around to making it
Your pubs were not promising, to say the least.
Even then I had a half pub lobby Jish and I still had to carry
And we barely made it
Had a real unfortunate portion that we clutched hard
So I'm walled at 1 clears by R5D1 and at 4 clears by R4C3...
What's the runner-up from there?
What was R4C3 again?
charger hell
^
Charger error, fog (that you can get rid of), very tight ammo.
Charger error
buddies
Fog, 2 gens, a funny door
Fuck I don’t remember
R4C3 is really not that bad with competent players.
But it is unpubbable.
People are dying to the single tank on the blood door.
you guys must get bad pubs
Now the real question is what do you say to the pub player who brought a sniper into R4C3
Oh
I remember R4C3
I actually kinda like that mission
It was just the cell bug shit that happened
Made it dumb
R5B1 might actually gate me, too. PE is only at 2.
I didn't understand why R4C3 was difficult but then again I went back to it after doing R5 before finishing R4...
Most hardstuck levels depend a bit on what the pub scene is like at any given moment.
Hardstuck players will eventually give up, and more experienced players will gradually gain interest in revisiting some of that content.
i feel like that only applies to e-tier levels
no one wants to replay r5d1 or r4c3
I guess.
In that case, there is a low number of experienced players participating in that content, and if things go on long enough for hardstuck players to filter out then those will eventually be the only people on those levels.
I think I have 3x R5D1 right now
Sec?
yes of course
How does he do it.
1st and 3rd time bio scan speed
I’m willing to do R7D1 over R5D1
made the scans all a joke
And I’ve already lost all sanity on R7D1
2nd run was me kiting in reactor room until the giant shadow showed up to kill me while other 3 sit at extract
pro
Is this the feeling you get when you want to complete the Warden's objective and GTFO?





