#gtfo-chat
1 messages · Page 212 of 1
then just blast giants with sth
ye
I forget how many mines r7a1 starts you with
but I think you get at least 3 so that also helps with extraction
since theres a door there
it is always the same (r7c3 exception)
interesting, never paid attention to starting resources
I'm gonna give it a go, think it will be interesting to see
got through the first alarm, played bad tho lost 60% hp
that's not too bad
with bad sentry placement i sometimes dont even get through the first alarm
didn't use any ammo so far
hang on which mission are you doing
r7a1
oh ok
true solo no consumables no resources
i dont think u can get bigs on alarm no matter what until the ending
but i am unsure if even the ending spawns em
think ending can
ive seen some but idk if its just bigs from the level that woke up
eh that isnt what killed me
cant hurt
I missed (amazingly) one of my shots in the 2 giant room because this is the first time in 3 months I've used a sniper
and got licked
so I had 20% going into second alarm when I honestly should still be over 50
cant really think of a special weapon that can help me with those giants that I can realistically use against the smalls tho
Burst cannon :)
shotgun
Or idk, what'd be the best
I cant cope with the recoil lol
Sawed off revolver or smth
maybs like, yeah sawed off and machinegun
sawed off would be near perfect since it gives you the most damage to dump into stuff like giants
not really dense enemies either, so cant exploit the piercing
*on spreadsheet
alarms are pretty close n personal i think a more, close ish range gun its better
It used to be amazing before the charge up nerfs
They were so quick it basically didn't matter
what
Now its ass to use for average players, but the waveclear is still there
on the numbers
Hel gun still very good for efficiency and clearing smalls
It lost most of its burst though
You don't use pen
You just aim and shoot
Pen is a random bonus you get if lucky (which you will be if wave is tight enough)
Some situations you get insane value from pen, but even if you get no pen and hit only headshots you're still plenty efficient
Pen is to hard
Yeah those guns have higher ease of use, can't remember each guns ammo cap though
how do I teach ppl the pen shuffle
But they function fairly closely
You don’t
rip, mine wasnt as good this time and had to deal with half a wave while on scan
we need a good recording of watching someone do the pen shuffle
because it looks so funny
I imagine its something like pacing left and right so that enemies form a nice train?
probably
aight this has potential but I'm gonna need to sink time into it that I don't have tonight
gonna go suffer through R7E1 instead
How do you feel about scatter gun
loathe it
hel shotty scatter solo would go hard
hel shotty is on my list
wdym your list
What about the loadout of hel shotty scatter gun
How do you feel about it
XD
I could be persuaded to try it but I have other loadouts I want to try first
I started rage running r1a1 speeds with hel revo burst cannon and it was adequate, you can get away with a lot
You don’t need gun skill brain dead win button
Shooters would suck though
Just never interact with them
Yeah if I look at the floor they all go away...
hey does someone know if there has been any winner announcement about the GTFO poster contest?
No
what i wanna know is when that trailer comes out with the nicknames
Insider info it comes out mid November
neat
dude this is literally impossible
by the third wave my sentry runs out of ammo and i get swarmed
i dont know wtf else to do
i dont have enough time to go resupply it

allow me some time
to post on youtube my gameplay and then pub review
should only take 3 hours
im trying to true solo r1c1
i've seen a guy do it basically just with the hel revolver
i cannot get through the third wave
at all
The secret is to never miss
Unironically
Most combat-heavy levels solo are "oops, I missed one shot that I couldn't afford to miss, and the situation has deteriorated beyond recovery."
Yea
eagerly awaiting for paragraphs of gameplay analysis
like aim?
Pdw quick swap
yes this is it's purpose
I can't see nothing during missions because of thé fog
it kills giants, hybrids, big shooters all in one headshot
So it's so hard to use
And I died in the end of the 2nd level, because well, 5 Giants xD
Good AI btw
if u see like a lot of fog in one section, u can maybs wake it up, get out of there and then snipe em in a chokepoint
tho with bots i guess it would be a bit funkcause they would stagger the bigs
Really fucking me over
wait for the enemy to beging an attack animation, that will keep their head still
then, crack it open.
r1b1?
u wont need sniper for that level then
you do not need to kill any giants in r1b1
you can sneak past everything
or just not go there
Learn their animations. If you are new to the weapon/game, wait for attack animations.
Attack animations are the most predictable.
.
and if u do, carry lock melters in case some locker by a giant and u cant afford to wake up the room
i will say
r1b1 fucks you over a lot because it doesn't give you lock melters
You get plenty on alarm path, but if you're doing alarm path you don't need giant path lmao.
if you get unlucky with a spawn and they spawn near a specific padlock in that area you need to stealth kill a giant or pull the room
tbh i didnt see, almost any
exactly
Let's just Say I thougt I could sneak between a little sleeper and a box
Imo choose the alarm path
And I touched one of em
remember your ABC's of stealth
No Idea what you are saying
Always Be Charging (your melee)
charge to max, cancel, charge to max, cancel, yada yada
so if this happens youre ready to bonk
How to cancel
right click as your charging
not really it's just something i like doing
but if you're about to do something risky might as well be ready for the consequences
I see
yeah if u kill somethin like in a crowded room, startin to charge the melee right awya can be good for killin somethin near it u didnt see
R1B1 has three cardinal directions from the beginning, each which emphasizes a certain threat. You typically get lock melters on the path with the most alarms, but if you are doing that path then you can probably get most of your IDs from there and not need to explore the giant path (the path with all of the sleeping big enemies).
Wait wait wait
doesn't matter if you saw anything or not, just do it
it will save you if you missed something
Your telling me there is more than 12 id ?
Yes but- owh.
no its a positive !
means u can choose ur own way to go, coordinating with ur strenghts
Brb
It's good yes
:D
im new to the game, do i need people to play or is it possible to go through it all single player
hello! u can check the LFG channels to share n join lobbies! the instructions are in https://discord.com/channels/408196129470152705/653623062964731920
it is not possible to go through it single player and it's also just plain not fun
doing it alone its yeah super hard
bots are dum
bots are an option
but u can only do so many missions with them
the harderst ones need teams
ok
unless you're a god
there are some gods that do the hardest missions alone without any bots and they do like what 7 hour runs or something ridiculous
they, are funky kmdksm
gods?
you can do all of the A and B levels with 3 bots without too much hastle
yeah you can do all a and b tier, c tiers usually get more complicated but are possible, and then d tiers are kinda the part where they start to fall apart
depending of the rundown of course
I mean, that's just the level tbh.
You might want to clear as you retreat to reactor, but you have to time it correctly, or you might want to play non-MG.
what non mg thing do i take
The issue w/ MG is that it thrives at sustained clear, which is great in multiplayer, but in solo you might be hurting.
it looks pretty damn sustained to me
HEL Gun, HEL Rifle, Burst Cannon are the best I can think of. Shotgun or High Cal might also do it, I know High Cal has been used in R2D2 solo.
That's the problem, you don't need sustained in solo, you need burst.
why is that
Combat shotgun would be great if not for range, and ideally you want to get ahead of the waves to minimize pressure.
You need to clear 2-3x the enemies you would normally at the same pace.
If you sustain can't keep up with it, it's just an automatic loss.
with the sentry in place i can do it
but giants are a massive roadblock that require a ton of attention
and i do not have enough time at all to restock the sentry with ammo, i can barely get to the bridge in time
in the first 2 waves i killed the last enemies like 5 seconds after it was over
in the last one there were still 9 left and a giant
because the sentry went out
Engage master skills and melee the rest of the enemies down while dodging
You move the supplies around right
not enough time
Like you move high tool closer to you
do you read my words
And low tool far
i do not have enough time to reach the sentry
I mean in advance
Like before you start the reactor, do you move all the resources around swapping them with eachother so useful ones are more in reach
no i dont because it doesn't matter
i don't live long enough for this to become a problem and i am not going to spend another 3 minutes of prep, my runs of r1c1 are 8 minutes of stealth and 3 minutes of fighting, then i die
it's a waste of my time
Then isn't the only real answer to just get better at fighting off the enemies
Be more accurate, shoot faster, etc
is sniper sentry a better choice or am i holding at a bad spot
i think i should try holding further back on bridge and just try and abuse pen with hel rifle
why the heck is the first level such a hassle
it's really not
it is, kind of
it's 2 alarms and pinging a key
it is for a newie i guess
what part of it is a hassle
adjacent sleepers waking up the whole crew
ah
lil tip
enemies when they glow, can detect u killing one from much farther away
usually the trick is waiting for em to be down and not sensing, and then killing their buddy
that way unless its really really close it wont wake up
this isn't a level specific hassle this is a fundamental aspect of the game
like, um the corpe touchin their friend
half a meter
they a newie cut em some slack ksks
yeah i didn't mean it as a level specific problem
.
Might want to reword better next time
learning the fundamentals of stealth is a necessity
Hitting a sleeper that's near other sleepers will wake them up
Hitting a sleeper within 8 meters ish of other glowing sleepers has a chance to wake them up
Hitting enemies in the head, back, or back of the head deals more damage, prioritize hitting from behind and aiming at the head where applicable
13, if I’m not mistaken?
If you take the bio tracker if the middle of the circles are overloading then they are to close about 1.5 meters or something
no idea, i just said a number that felt right
@pine root Long range aggro is 13 m right?
oh boi
good luck on the game
if you think the first level is a hassle
13 but it will be the closest glowing sleeper as well
Ye ye
smiles in r5
Sleepers have a 5 m detection radius?
the range is
if it doesnt glow from me walking
if it does aggro from further
complain
👍
probably should just check the wiki
the basics are just
Hit enemies when nothing is glowing
Don't hit enemies when they're close together
think its better to ask questions instead
why
this game has secrets
||and painful||
then any tips on how to deal with giants in close proximity to each other
Wiki won’t spoil anything
shoot them
you dont
As long as you only access content page
not alone
Or how to play
suppose just sneaking is better than wasting ammo
the objective is never to kill sleepers.
sleepers are just in the way sometimes
when you can avoid them, avoid them. The objective gets done with 50 or 90 kills
if you see you cant stealth or move without waking the enemies
what the fuck are you saying
me or pablo
i am being serious
awwwwwwwwwwwwwwwwwwwwwwwwwwwww
looks at reactor levels
if ur playin with people, u can get ur team to hit many at once
if ur with bots, u can hit one, immediatly start chargin and have the bots help u eliminate the ones that woken up, the bots will go for melee kill if the rooms still sleeping
There is enough ammo to just shoot
Shoot them
jish
am I wrong
does what elbow was saying not read like a vet giving misinfo intentionally
after a few games, it can be said that there is never enough ammo
It does
All sleepers are ones or twos vibe tbh
there is never enough RESOURCES
but in the first levels they are
:b
wait if you clear rooms, does that decrease the amount of enemies during scans
no
what if I told you
you technically dont need to kill any sleepers that arent close to alarm or blood doors
Depends
there is always way too much
no
stick with the game long enough and you will notice this
In every single level besides r7e1 there is more than enough ammo
well not in princible
Enemies in rooms will wake up sometimes if you don’t clear rooms close enough to an alarm door
Because there’s a horde trampling across them
as a general rule, you should aim to kill the sleepers that you can kill within reason
what's their movement detection radius btw, or atleast an estimate of
10 meters
when u play a lot u can kinda tell by distance
10-15
meters
One bio tracking big circle
u can tell im bad measuring distances
yeah
Yup
i can see that
q-q
well time to game i suppose
you can move until they start making sound
like if they are glowing theres still a window to move
a really short window of time
but if their heart beat starts then you want to totally stop
thank
thats reserved for emergencies imo
??????????¿¿¿
?????????????
Ah yes this very helpful and useful tech is reserved for emergencies
it kinda is when theres a bunch of them or a scout closing distance
Hate to say it you would have less emergencies if you just used it?
if there is just a few of enemies then just go crazy
If you understand wake up mechanics double killing and speed killing is safer
thats what i mean with "go crazy"
Long range aggro control >
They exist
It does exist
Hiding
Lol
I love my silent scattergun
actual silencers would ruin the game
no joke
I have a clip for you
melee is your silenced weapon
i expect the worse
R7D2 clip
better to be able to move even if you advance less per cycle
True mom kill
what

silent shooting is a disease
she does it whenever shes not host
He has thinks spending more glowing cycles reaching sleepers is safer
Than getting the distance
I love not going the distance
tbh jish this is a pub take as well
there is enough in r7e1
u can always get the funny code 3 ammo too :DDDDD
I know but it is the only level semi tight
Not even any more with pen guns
I think you could say other levels are around as tight.
You just feel it more on E-tier.
R4C3, R5D1, and such.
I ran out of ammo on R7D2 || ( this is a joke obviously ) ||

"I'm low on ammo" not even 2 minutes after we move into a new room in R7D2.
Finding storage containers is a skill.
Need the eyes perk to find them
got bad rng, no ammo spawns
Smg its better for me dickhead
Wachu gonna do about it
Is there a way for me to move the GTFO window when my display settings are in windowed mode?
i felt that r5b3 was pretty tight on ammo
though it was with a full pub so idk how they were shooting
me missing all the mags in my dmr and sniper not killing a single enemy and askin for 4 uses of ammo at the end
R5B3 is a little rough sometimes, yeah.
I think it might have more to do with how much you loot, though.
In that sense, it's not far off of the other levels listed. Mix of high cost for mistakes, a low total supply of ammo, ammo that is hard to reach to actually use, threats that encourage you to spend your limited ammo, etc.
It is B-tier, though, so that arguably makes it a good example of a level that is tight on ammo for where it is in progression.
Something like R2D2 is much closer to players being excessively wasteful, imo.
Just curious, How hard is this game in terms of PVE combat?
So far I've noticed that other aspects of it seem to be simplistic but I haven't had that much experience with the combat itself, only basic stealth section from the tutorial.
It's deceptively simple.
It's the aspect of the game that the average player seems to struggle with most.
I think most new player struggle more with decision making and easy to panic
Combat just connects to a lot of different things.
Also, another thing that I've noticed. Is the in-game matchmaking dead?
I was unable to find any games.
Yes, it's not very good and the playerbase is already a bit on the small side, so it kind of died out starting in R6.
How active is the playerbase nowadays?
More active around patches, but you can find games.
Maybe not for every single level, but it's surprisingly active.
your best bet is the lfg
Парні тут є українці хтось буде грати (якщо що то я новачок в грі)
Try #hc-europe i think there's a dedicated community there somehwere
Take god damn combat shotgun lol
efficient vs giants/smalls
Immense starting ammo
yeah but can it snipe scouts or hybrids from across the room
No
Just run up to them
I believe PR, Hel Rifle, and Sniper are capable of that
high cal?
you do know the context for this message right?
wat
Hical can kill scouts pretty easily, don't need to be super close
It has big damage falloff but it also has big damage
highcal does like 50% overkill on head yea
rev to back of head :D
so you need its dmg to drop to ~20
thats something like 30m away
I’m just remembering all of my memories of this game from the early days
What?
POV you make a mistake in gtfo-chat:

just found out bat can very easily deal with chargers
full charge their back and then tap
pretty cool
Isn't dagger somewhat the same?
Back charge into another full charge or something like that
no clue because i don't have the balls to do that
i kinda doubt it though
its 5.5 x2 x2 which is 22 and then 5.5 damage
you need to hit the back
with the second charge
two knife full charges on back is 22 + 9 I think so ye
Pretty tight angle requirement
chargers are so fucked
Two backstabs, or tree worse case scenario
i did r1c2 because i got bored of c1 and wooo
I've seen people reliably do the double stab
HELRev and HELRifle
?
burst sucks big fat gorilla dick against chargers
Some kind of piercing secondary is probs a good idea
No competition for charger cleansing
shotgun can unironically work decently well due to cutthroat angles
Or you can become unhinged and try HELShot + CombatShot
for r1c2, if you learn the last rooms jump spots for going up quickly then you can do that alarm somewhat easily
i prefer distance to be honest with chargers
the first charger alarm is honestly more of a hassle
they are not nice
Hey Eva
hey artek
Yeah hel shotgun combat shotgun sounds a bit rough regarding their range
Who will kill more chargers: burst or Sniper sentry without bio?
sniper
sniper should
sniper just has targetting speed issues
hell even with bio it will not shoot too much rn
ill just take hel
Yeah... Cringe...
i dont expect sentries to manage to kill em
btw isnt helrev a 4 shot kill
yes
sounds like a lot
suprise, 30 hp only bodyshots is a lot for mains
They are just tanky
You're not getting better than that
Carbine is also 4 shots
dmr is too
bigger mags
yeah i tried sawed off
sawed off is better vs charger errors than actual alarms
It's 4 shots + it pens + it staggers them with every shot
not recommended for living
no pen
why's this game gotta be so hard to do solo
Pen is surely gonna be even better for solo cos they aren't gonna split between players
it's almost like the developers never intended for anything like this to be playable
without a team
Oh gee, I wonder why...
I mean you can have bots if you want 🙂 They solve the two biggest issues with solo play: not having enough tools and not having enough bodies in scans
ikr!! what the heck
hi everyone, i just bought this game
hi oscar!
Hello Oscar welcome
should i like find a party or something?
if you want a team with which you can play this game, you can take a look in the LFG channels
oh? didnt expected to be so welcome
and yeah this game is made for a team of 4 humans
not 1 human and 3 bots or 1 human by themselves
but i can still play alone?
If you choose to, yes
Bots will get you through a few levels, and it is somewhat helpful to your learning to try and navigate the level independantly
the game doesn't change its difficulty or mechanics depending on how many players are in the lobby
(like what deep rock galactic does for example)
so if you choose to play alone you need to deal with 4x the enemies and scans take way longer and stealth is harder because you don't have a team to help out
do i have to make my own prisoners or they are premade by devs?
You can dress them up in new clothes
this game reminded me abt drg so much yk
i came here from drg
me too xd
i just wanted to play something atmospheric and cool
Man says drunk dwarves arent gamer
i meant like hardcore
EDD while drunk isnt hardcore enough?
drunk dwarves are gamer but just hold m1 with a flamethrower or 50cal cannon
okay fair point
well this game is a decent choice then
we can hop in the first mission together if u want oscar
oh it would be so nice of you
Just dont carry him elbow
in 10 min norm?
also im only fluent in english just so you know
all good

Can't believe you rezzed us all on R5E1 yday you toxic carrylord

man i hate that one of the moms decided to face me 24/7
couldve bursted her, then the other. then we gucci
I honestly wasn't expecting us to do that zone til we got the cell xD
well usually you do cell first ye
So I was in a bit of a headspin, and I understand the issue with the partial pull now
but i was like "if we die during alarm or cell grab, then we dont get to the fun part thats different"
and after the triple down i was on "do we even get that far" mode
I encountered a skill issue 🤖
But if you save the right doors the error funnels the same way as the mother zone?
honestly
when i did it before we just pulled straight up through open big left door and had 1 guy watch for error behind
@sharp owl
yea
still lots to learn I see
Yesterday did not open up his eyes apparently
''kaiser is going to pipe bomb the main server with 69 alts'' -Kaiser
Are they all cheating?
slightly
Alrighty
wait shit i am not an alt of kaiser just relaying the message
Get him, mods
don't shoot the messenger
Pew pew
Where Can I find people of a certain language to play with them ?
Look in the highlighted communities channels on the left, there might be one for the region/language you want
i.e. #hc-europe
I wanna ask the vets
Are E missions (in general) still difficult for y'all?
Or are you sweaty enough that it's also eazy peazy lemon squeezy
(And by vets I mean veterans / long time players, not vetenarians)
((Though I'd like a vet, my hampter sick
))
If it is a veteran squad that have played together a lot and all have 1000-2000 hours... kinda easy
Difficult on a scale from 0 to 10
Win while soft-throwing kinda realm, can take meme loadouts, take silly risks, that kind of thing
If they're playing 100% sweat for the win, it is a clear every time
i flal asleep
I'm sorry to hear about your hamster
My static has everyone between about 600-1600 hours and I would still say E levels are difficult. I wouldn't feel assured for a win on any given run, it can come down to how someone is playing on the day, and a mistake could snowball and cost it for us.
it also depends on if you mean E tiers that weve played before enough or E tiers for the first time
R7E1 now, if played with 3 other vets is a cake walk
R7E1 when i did it first time took us a bit
I got my first clear on R5E1 a few weeks ago, with one player who had beaten it and 3 pretty much blind we took 4 or 5 attempts to clear the first error section and then beat it on that run

I should replay E levels a bit more to gain confidence with them cos they still feel shaky
Just curious in general if the game remains difficult even when you're good at it
well "veterans" is also a very loose term
I am also asking very loosely so
theres players 200 hours in who could be called veterans/experienced (call themselves that maybe) but they are far off the 2000+ hours players
and even in the 2000+ hours stratum you got wildly different skill levels
where the r1 homies at
Crazyness
no not really
5 
you move on to modded rundowns for the challenge tbh
Which is the hardest one?
And are they actually difficult or just bullshit?
If you're good enough even bullshit just becomes difficult I guess
And by bullshit I mean like 20 big chargers packed into 1 tiny room leaving barely any space between em
Suppose it's doable. But you don't really sit there and think "Yeah that isn't just bullshit"
"Hey guys my rundown is the most difficult in the world. You just have to kill 300 big chargers with no ammo packs"
shoot them
mine them 
Yeah but still
take legacy as a good indicator for difficulty in more challenging modded rundowns
mostly just E tiers and E tiers
It's just bs
I see alot of that dumb difficulty in man made stuff.
Same as difficulty levels in games just making enemies hit harder and have more hp
Bullshit difficulty
I think gtfo is farily good about having a "novel" challenge for its e tiers
Just pull that room. not worth to stealth
Mods or rundowns?
Modded has some BS, yeah.
I don't think that vanilla is at the non-BS limit either, though.
Modded stuff
I'd probably get into it once I'm done with the vanilla game
But I wanna steer clear of "haha look at these 25 big enemies in every room. So difficult right?" Type rundowns
Make it difficult in a fair way. Not a bs way
gtfo would go from an 8/10 to a 9/10 if it was optimized
You could buff existing E-tiers in quite a few places w/out making the content all too insane.
Not even bad
The most difficult thing I can think of rn is that 1 central room where 3 doors open and pours in alot of big things and a tank
We went at it like 3 times. Wiped all 3 times. Then gave up for the night after 6 hours of playing
You can blow up so many things with 3 mines
Nah that's just a communication test
3 mines does 150 dmg, enough to kill giants of most varieties
I liked the addition of snatchers tho
R5B3 sec, its not too difficult honestly
Would be nice if there was some kind of compendium of modded rundowns giving them difficulty and quality ratings
I thought R5C2 ovl
I know this is a comment for the modded server but thats a dark and scary place
ah might actually be true
If it's R5B3 sec then Icdunno what to say. never wiped on it @knotty bobcat
I can't remember the level
The 1st time we tried we were so unprepared. We just laughed
Can't remember what it was
Was there a pit around a platform or not?
Pit or pillar room?
rather, did it spawn enemies gradually, or let them free all at once
Can't remember
All I remember is giants pouring in
All at once
more likely B3 then
B3 then
Ah.
R5B3 yeah. then that is super easy. Just have dedicated sides and shoot em all up
B3 sec is tough, but not rly close to some later stuff since you can prep
B3 is really just a test of whether you can rapidly stabilize against the initial wave of enemies.
I don't remember
you never do
Remembering is hard when brain smooth
i agree
but honestly it's fun having dementia
i did R2 and r3
now i dont remember jack shit about them and can essentially go in blind again
Artek legit has dementia when it comes to this game
endless replayability!
artek only wants to play with beep
iv never actually played with artek
i wanna see how the myth the legends plays this videogame
Not well
It's always fun hammering a class VII
correct
damn
rude
that is a lot of scans
Why? it's true
truth can be rude
being honest can still be rude
It can also be essential
and also rude
Meh if they can't handle it. shame for them
such a rare thing
i told my team imma solo the giant, they can go take care of the other one. But after im in position. I realized i bring a knife

also depends on everyone's skill level, like if you have people who've pushed themselves to duo hard missions then playtime is kinda a non-factor
oops
commit to the bit, I believe in you
it may scream but you can do it
common knife L
guys i need some advice
for r1c1 do i take sniper sentry or burst sentry
Because on one hand, sniper kinda sucks for smalls, but it's good against hybrids
On the other, burst is good against smalls, not so much against hybrids
sniper did surprisingly well when i placed it further back
id say take burst, kill hybrids yourself
Uhhhhhh.... Thunderdome overload?... Or was that C2?...
...
I have faint memories of a very dark labs tileset with a cool corrupted uplink in a big room. Is that it?
do i bring sniper specifically for this?
Hey, I'm perfectly average.
the 2nd one. thunderdome is C2
or can i still do it with hel rifle and hel revo
burst cannon stays winning
BC can suck my SC
we'll see about that
it is very flexible
why not
the range is too beeg
Are you trying C1 again
not as we speak but i plan to
How did HEL rifle experiment go, if you even tried that.
hel rifle rly only struggles against hybrid spawns, but simply fall back (i started with sentry behind me, giving it more room to shoot)
i think i need to learn slide jump reload and how to dodge real good
just pre burst wave spawns with hel rifle, cover with carbine (or hel revo) to reload. Repeat
pre burst?
as in shoot while they spawn
Play r4c3 with him
Mah man
i could actually maybe do this if i hold at a different angle
maybe
thing is that i don't have LoS to the spawn room
wat
could boosters maybe carry my ass through it
where are you holding
back of the bridge?
sit int he hole to start
you can't see inside the spawn room from there
should i though
why not?
ill try it
and ig i'll take burst sentry
im actually afraid to take boosters on c1 because you can get awful luck and like 1 locker spawns in the bridge room and the run's dead
because you just dont have tool and ammo
btw how is extraction in c1
will i just die at extraction after doing 8 waves or is it managable
It's a 4 mob error ....
oh ok awesome
you could also
just not shoot wave 8
push up, heal up, grab a big medi
slowly fall back once waves spawn
input code
run past
extract is incredibly quick
Just like sanic
there's no way im gonna be able to input the code with an entire wave
i tried doing this once
it did not work
you are running away from them
its a 4 letter word lol
even if you take 2-3 licks you are fine
????
you push up
slowly fall back so you reach reactor term in time
then run to extract with parcour
oh i misunderstood what you meant
can even kill enemies while falling back of course
Kill nothing wave 1 onwards
kill nothing
kill
D4rkeva
no fuck that reverses
why not
because they're not friends
They're friends
they are. you just have not started to believe yet
so let me get this straight
you dont' ever kill scouts
[gay]
"the law requires that i answer no"
they just let other people do it :]
they friends
Scouts r cute
im gonna get footage of you sledgehammering a scout and get u banned
You can try. but I am too fas... but that never happens
You'll never catch me killing a scout
I confirm 😂
because people in this server think they're funny
huh
youll never catch me killin a chimken they my fav enemy they just vibin
chickens need a buff
no :3
i don't really get why their projectiles are so slow

they're basically useless
I still got incriminating evidence against you
:O
Mako are you actually awake
think i saw mako stay up till like 12 my time, so like, 2 aam or somethin
I was up till like 3:30
close
It would be mutually assured destruction. We both know what happened on the first R3B1 alarm
Uhm I need to edit some stuff
oof
Ellda 29.10 in R5E1
q-q what is this violence
man playing with bots sucks
It's aight you didn't have me
yup
on some missions yeah
find players
i like em for the most part tho
You'll even never complete the game with em ! so yeah
I don't use the hel rifle normally okay 😭
PICK UP YOUR DEPLOYABLES
ill do it
Hel rifle fans vs hel shotgun enjoyers
ceafoam
no
Yeah no on R5E1 first error take the rifle
i like my guns soundin powerful not being powerful
like bruh
Almost always carbine on main tbh
But also why not both
Meta scrub switches to hel revo
just use the pistol
ackshually its almost universally agreed that hel revo is the superior main weapon 🤓 yes yes ik thats the joke
me joinin the first game of gtfo in 10 years to see the three people in the lobby hel revo
It is
I agree
Could you imagine using meta weaponry for their meta-ness instead of their coolness
carbine sucks in coolness dont @ me
Assault rifle my beloved
this is why you never complete stuff
Idc
k
Cool gun. Shame it's meta.
give this thing a stock and mag and scope
Revolver* 🤓
i'd run it constantly if it looked cooler
smh
i have a thing for well designed rifles
actually for me it woul look so much, worse with a sight but
idk
a revo with a sight sounds weird
pick a carbine
its kinda, that
My man didn't play titanfall 2 clearly
who are you speaking to
i didnt

i play gmod they had some revos with sights and i didnt liked em
ik what el titancayendose2 is
