#gtfo-chat
1 messages · Page 211 of 1
No-no, just gonna explain terminals and doors to him, nothing else.
Sure.
Ok. thanks. Cause one Artek is enough
Is it time to make a GTFO noob guide
A good one this time plz
It’ll literally be labeling things
“This is a door”
“This will tell you where to go”
“This is a terminal”
“You should mindlessly follow the warden objective”
What will you put in the part about the melee's??
“This is a melee weapon”
STOP JUST SHOOTING EVERYTHING
if u mention anything about stats I will kill you
More specifically?
No this is ultra noob
No need
even then
It’s a “melee weapon”
gun exists for two things: saving a run and doing alarms
I feel like ppl are way too stat brained
actually 3 things
“You play this”
maybe ||BBC's||
Now play
shooting all rooms is a legit strat. You got more ammo thsn needed on most levels
I mean yes but at the same time I've still watched people exhaust all their ammo, for example, in R7D1 before the alarms
literally all the ammo in the level
it was that bad
Bruh R7D1 is overfilled! HOW!
magic
I think the main enemies I should mention are strikers, shooters, big, and scout right
it wasnt even an overload run
For a complete noob?
basically
It’s gonna be a funny video if I plan it
turkeys, little chicken, frank, and spaghetti
Well if you want no spoilers don’t mention anything about enemies
Fine I’ll just say collective sleepers
to elaborate, they mag dump center mass even if its already dead
it was bad
I couldn't have played that
First: no ovl
2nd: my god
I couldn't even get my hands on an ammo pack before they got it
I was gonna try to get them through overload
Question: Iplayed GTFO like 2 years ago with different people and back there no one did use any terminals. Did they change the gameplay since or did they just had no clue?
then decided after the second time they just walked into a room and started blasting that we weren't gonna
they had no clue
terminals were a thing from the start
they had no clue, or they knew exactly where everything was
like I dont use terminals until I go to ping something like a cell or w/e
because I generally know where they are and just want to terminal to save me the hassle of getting lost searching
"so you suck at GTFO?"
u gtfo at gtfo
Do not fret! I shall explain how shit works in this game!
This is a door!
It is breakable!
This is a security door!
It tells you where it goes to!
all doors tell you where they go to
RED MEANS STOP
They are called sleepers!
You have weapons in different forms!
You have a melee weapon!
the number of people that I have seen pull alarm doors while somebody is 3 zones away getting something...
You use this to kill enemies!
You also have guns!
They do the same thing!
See? Completely fool proof
Nothing can go wrong
you underestimate people's stupidity
Good level.
If someone won’t be able to understand this simplicity I will lose faith in humanity
You are too young for that !!!
no
anyone whos worked with the oncoming generation (ipad kids) knows there is no hope
He one of them. shhh
idk how i could ever trust an ipad kid to do surgery on a living creature
It's my fault son. I let you play with the ipad too often
ipad kid syndrome is terminal unfortunately
put them in the HSU and get a clean slate to work with
What's your phone?
Ahaaa!

I guarantee you somebody will
see! you couldn't be my son
I had somebody in an R7E1 run that couldn't stay in a room, you set an expectation for humanity and somebody will find a way to not meet it
For that also your mother would have to had been in Sydney, Pisa, Prague, Köln or anywhere in France /Netherlands
i had someone pick auto sentry
truly insane
Could be adopted 
😅
on what level?
'cause I wouldnt mind it on like...one or two of them
i picked auto on r6a1 and c1 and it was very funny
i like it as the meme
its super fun
ew
yeah no
thats triple sniper sentry all the way
any level with that objective is sniper sentry gaming
idk burst is ok too
i would take sniper more if like
i knew it would aim at bigs
and not random tiny guys
ever since I started using dmr I developed a hatred for the burst sentry
its so good but it breaks the heads of smalls
hah >:3
for r1c1 the problem is i can't really kill the enemies quickly enough
the round ends and they're still coming
not sure what to do about this
i guess i could place my sentry really far up so it's basically in the same room they spawn so it can do work
That's one way, yeah.
They get funneled real good in that one corridor right before the wallhole
I wonder if using shotgun sentry will get extra value here...
But also i fear it might eat all the tool in the level and not get the effect
its HEL guys whooo
whoa
each wave is around 2 use ammo and 1.5 use of tool for the sentry now
i barely have time
also ive no idea how the hell im gonna deal with hybrids
Bring a high precision and aim for the head.
HEL Revo + Sniper is probably the way to do this level solo. Burst Cannon too, but i have no idea how to realibly get hybrid value out of it...
Is this bots or true solo?
True
:true:
What loadout?
hel revo sniper on true solo sounds insane
I could never man
id have to force hel gun or burst cannon
hel revo hel rifle rn
Hel rifle is a valid option
-Eva
not a hel rifle user
Me neither
Gun isn’t fun
I’d probably force BC
hel revo sniper is a loadout I run on like 2 levels
Or did
otherwise I do not touch that gun
sniper I mean
I havent used a sniper since I was a newbie
It's just the only gun that can instantly delete large targets at every practical range.
it offers a lot of value in some levels but most of them its kinda a liability
Ppl do hate on it a lot
its a tool, not a weapon
Ehhh
it just happens to take a weapon slot and ammopack
The main reason I use it is to get better at sniping shadow giants
It's quite a weapon on R4E1 imo.
it’s fun to do without thermal
Kills tanks and pmom, does reactor codes fast, lets you skip shadow stealth.
It's good on plenty of levels.
It's my goto on R6D3 as well.
It’s a classic on r3d1
Yes, you wave clear.
most guns works for r1c1
Hybrids are the worst target for BC, but you can brute force.
Solo
If you’re insanely good just occi
Though pretty difficult in an environment like that
i did it solo w/ dtr, burst cannon, sniper sentry
i recommend you move high use resources to your hold room though
just occi in the reactor where all the enemies come from the same direction
Good luck with that
i do not have the patience
nor the time
when i die in the first wave 50% of the time
also what
should load up with cconsole to practice
I’m saying the occi thing was a dumb comment
i can't fuckin kill things AAAAAAAA
then why mention it at all
there are too many things
You’ll be able to do it once I’ll bet
do you use pen
yes
You can do it for hybrids, though.
#gtfo-media message Ray why this happen
They'll animationm lock.
You just have to put yourself in tons of danger.
I think you’ll have moments where you might be able to take the risk
So I don’t think it’s a bad mention
if he can’t kill enemies fast enough then probably not
And afaik the waves don’t have a ton of downtime between them so it’s pretty rough
I just think it’s not at all worth it
Especially if you have a gun like burst cannon
pistol + bc run
No hel revo…
yeah
i dont really pen with in anyway who cares
i took hel revo for the last 5 attempts
that’s not the only good thing about the gun
And you should be penning with it on that reactor even if you aren’t trying to
Maybe not every bullet but
if you're holding bridge they should just run at you in a straight line
🤯
Tbh tho the loadout isn’t the only thing
It does matter but I think what matters more is ur decision making
my favorite decision is clicking lmb
Hel rev would speed up kill speed
Silence pub
Actually ur getting it
could you refrain from using the p-slur
If you need to move back you could always start further up if that helps
that’s kinda what I’d do anyway
And it’s what I imagine most ppl would do tbh
You don’t get the luxury of sitting completely still typically
i cant
i cannot reach that far away in time
also bc sucks for this
it seems
Burst cannon is great it’s just a hard gun to use

what do you think you are doing wrong
aiming incorrectly
how so
i miss too much and i dont hit enough heads
missing shots is definitely not ideal yea
you should record an attempt and send it to me
I could give more helpful advice that way probs
pub review
We’re so back
I'm starting to develop Kaiser Derangement Syndrome. I feel like everyone new around here are just Kaiser in disguise.
alright artek
he's not here anymore
Is this Kaiser in the room with us?
he can't hurt you
I really had to. In his loving memory.
If he behaves, you might see him in the future though. who knows...
who is this kaiser
He gotta send you his GTFO game folder for review
Sometimes I see him in my dreams
That would remind me of audits from work. Where they ask you to take screenshots of the results of the "telnet localhost" command on all your servers.
good ol' telnet
I mean, who in 2023 still use this protocol ? :D
My company does, apparently.
Sometimes we use it to confirm that client can connect to our servers and not blacklisted.
just those two
One of the reasons for Burst supremacy
Kaiser is about to be back got inside word! Unbanned for r8 and we are gonna get the dark Kaiser arc
are you ok jish
the reason of burst supremacy is just headshots
it doesn't miss and it hits heads so half the time it's doing triple damage
and so its ammo lasts a long while
Shotgun aims for heads too, yet it doesn't seem to be helping it
And sniper does too... It just doesn't shoot fast enough.
You say this but then you run sniper and lose ur mind when the burst sentry takes the head
of a giant
(the game is subtly trying to tell you to run bc)
I mean I would
If targets for sentries were specified somehow...
Imagine if you could tell sniper sentry to only shoot at giants
Potential usage +100
That would make it a very sound choice
Same would be true if the Shotgun Sentry would target the center of mass instead of the head
I hope their tests are coming to a conclusion
Right now it kills Shooters pretty well, but that is about it
I swear if they don't implement that
idk how that would work, like bot commands with Q?
sounds funk
I have no idea how it could be implemented
Like if you could weight its AI targetting
Well, when you hold a sentry it basically uses no buttons besides E to place
What if you could press R to change aiming protocols:
"Small target"
"Large targets"
"All targets"
That Artek would be much more complex, since it involves UI updates
I was thinking about a "default" behavior instead
But I am not sure how this could be done within the possibilities the game offers
Maybe...
oh sentry talking again
ok check it out
remove inaccuracy
stop them from shooting at dead things
It would probably ruin performance if the thing had to double-check every single enemy to confirm that there are no priority targets in sight
make shotgun center mass
u know they like, try
try harder
They're working on it
work more
This one is unfixable, AFAIK
Sniper sentry used to do it too during its overtuned arc
I think at least some of them do not aim at the end anymore if the target has no head
Sniper had its completely busted phase indeed
But there might be a sweet spot in between
They just need to buff bio synergy more
They should perform worse than burst without it and better then burst with it
Synergy is quite strong as it stands, as far as I know
So burst can remain an all rounder that doesn't need a clutch
Reducing target acquisition by half or something
But if we remove synergy then we can never truly balance them out
The burst will just remain a universal pick
Don't need to know the level, the map layout, the enemy composition, nothing
i dont like these unfixable bugs
Bring burst, win the day.
Do they now
Oh, someone tells me there is a fourth sentry ?
Ah, right, we do not talk about that one
How many giant rich levels there are?...
Right...
And shotgun... Urgh.
Lets wait for bodyshot fix and then we can see from there.
That change alone could easily fix the poor thing.
"Balance implications"... Yeah, the balance implication is that THE THING SUCKS
:[
Shotgun works in an ideal scenario, a short strait path that enemy waves have to go through
But it shoots too fast
Very often shooting at dead targets in the result
Give shotgun +1 HEL, delete HEL sentry.
There, fixed everything.
Whatever, we're doing another cycle again.
Waiting for R8 and praying that they will fix everything
It 100% is
It has no reason to waste my hard drive and annoy me with an illusion of choice in the lobby UI
and only that one
might as well eliminate every other main
and only leave hel revo carbine
or delete shotgun
it's way buggier than hel
misses way more
consumes way more ammo
i dont think those r bugs and the shootin corpes its a consequence of the firerate
Alright, simple solution then
i firmly disagree
aim for body
reduce fire rate
increase damage
keep high target acquisition speed
for me its like when the smg user shoots a dead enemy 1 second more just in case
Make it so that it nukes any target that comes near it, if anything does it
they are machines
they dont make mistakes
u just said it missed a lot
and if they did it should be consistent between all of them
they're not supposed to miss at all
way better than just, nukin one gun out of nowhere cause no one uses it
i like that idea more
To be fair: that's both the reason why it does that in the first place AND in-game it would also do that often
Because how on earth does it know that target is dead or not
it shoots when it sees it alive by the time it sees oh its dead its got one shell more on the corpse
same way bio does
future fancy tech
there is precedent for it
same way our UI and HUDs know they're dead
because remember everything's canon hahaha
hitmarkers are canon
we have ways of determining
I highly doubt that
No video game is ever "truly" canon, gameplay that is
hitmarkers are
Sause? Besides the fact that we have them
they're part of our HUD
i dont think u can compare a hud marker that dissapears with stuff than a turret that has to aim process its position move to it shoot have a delay to shoot again and then repeat
our, not theirs
but well lore lore, idk
ok anyway
smg best weapon thats headcanon
biotracker
bottom text
it can tell
the tech exists
sentries can also tell
we done
imo sentries shouldn't be missing at all
When we miss it's our fault
Whne the sentry misses it's random, and that never feels good. Their performance should be consistent
i dont deny it would be funny seein auto sentry breakin its fuckin neck to just immediately turnin to another enemy after ones dead but idk if thats possible
also doesn't help that the sentries that miss most are the worst ones
would be goofy asf tho
that's not what im talking about
its just shootin and then u hear a CRACK and suddenly its 90 degrees to the other side
when it is targeting an enemy it shouldn't be missing
Shooting corpses can literally just be compensated with more ammo, accounting for that funny "feature"
THe aim though...
inconsistent damage output
I havent used the thing for a while, so i don't remember what's going on there
In my experience it actually hits its targets
It just killed them with a shot too many for how many bullets it has
i sat in vc with a guy with cconsole and they were testin
shotgun missed a lot
like a lot
dont all sentries miss when the enemy sidesteps
i dont remember
i heard it like, once
in here
burst sure as shit doesnt
Visually or on a stat sheet that registers accuracy or something
Could it be related to the recent "aiming for missing heads" issues that they tried to fix?
what's the benefit of the knife
fast
- no stamina use on attack and a higher chance for avoiding random wakeup
And I think? It also gets a precision bonus? But it's probably negligible
SLight, yes
And bonus damage on sleeping enemies okay I'm done I think that's it
It also deals x2 damage to sleeping enemies, weirdly enough
The only time that mechanic is used in the game
Knife high-key very fun to use
TL:DR
- Kills small enemies very fast
- Reduced aggro chance
- Also wiki mentions it produces less noise when stabbing locks
I see
Also long range aggro has a smaller chance to happen
is very fun but by no means the best
anyone have tips for terminal, aside from the Quary and Ping use ?
I can't find something else
It doesn't have much besides that
LIST ZONE_XXX RESOURCES
LIST, QUERY, PING
It's a stealthi-er and fast melee
The only 3 commands you need
LIST U E_<Zone number> is your friend
if you want you can shorten ZONE_ to E_, and RESOURCES to either RES or U
You can query literally anything
help my conciousness is trapped inside this text bubble, help help i want out i want out i cant anym
You can query supplies to see how much they have.
You can even query doors, although i don't know what it says - i never tried
says where they go
Doors say what they lead to
idont think they say alarm or key requirements
Very helpful for scouting when you wanna know exactly what to expect
which is sstupid
shortening the filters increases the (relatively) small chance of getting hits that don't actually match the desired results but that's up to you
yeah querying doors saying what they have attached would be kinda neat
what does querying lockers and boxes do
LIST RES ZONE is how i do it. Reliable and pleasant to type. I just like typing ZONE, its a very easy to word.
apart from telling u zone
nothing useful
Okay. And what use do I get from collecting artifacts ?
I though they were boosts
Boosters.
i like typing zone as well, and E_ looks so gross to me, though i'm fine with U since it catches other useful things
you eventually get a booster when you collect enough, boosters give you buffs
Yo got a simple question, You can join lobbies to find other 3 players right?
Ever since I learned the LIST U trick I've been using it since it lists resources, security items, and unknown items
You collect enough artifacts (varies) > you get a booster.
and they have limited uses
artifacts are parts of a booster, you collect enough parts you get a booster
for 1 mission and then get consummed ?
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
Just don't join randomly without see an invitation
bold and aggressives can have more than one use, but they are limited use yes
Muted boosters - 1 use
Bold - Up to 2 use
Agrresive - Up to 3 use
1 mission = 1 use regardless of length or outcome
i think unless you leave before the first ~30s or so
go in a mission and fail 2 minutes in or do a 5 hour marathon for some reason, both are 1 use
until it says Server Sync in the bottom right
Muted boosters are basically disposable - you can use one every run and never run out and still reach the inventory limit
yup
you are really good at killing smalls and trash at killing anything else, which is really fun but also sometimes really useless
...
grr discord
why no scroll
okay
If you want a faster melee like the knife but dont want to give up the ability to kill bigs go for the bat
you can still kill stuff fast with hammer
you only need I think half charge to the head
You can but bat is still a lower execution barrier
knife is just easier cause you can do it forever with no stamina cost and yeah it is faster
just objectively
Who on earth out there actually considers stamina
- I find actually hitting heads easier with knife personally
its fun to swing at the air while running
so true
There's been maybe a grand total of twice I've thought about bringing knife for no stamina specifically lol
I mean it matters when you're sprinting around meleeing, can do it longer with stabby
Right
but yeah that isnt a thought when I go to take hammer over knife
An issue i - as a sprint-allergic spear user - literally never encounter
normally I look at how fast can I run through sleeper rooms waking everything up right before stabbing it
when I play with my friends I usually just clear half the room and I get to the next alarm door (which might be multiple zones away) before they catch up
knife is awesome
it really is
as long as nothing is woken up you're flyin
except when bigs, then I feel so useless
No difference
Still 1 stab to the face
yeah
Its an absolutely menace of smalls
you don't even need to hit heads in strikers, you can hit their back
you just run around revoking sleeping loicenses
Knife is fun. When you face bigs, shoot (warn your teamates first, maybe)
Just call for parents Hammer and Spear if you see any large men approaching
2x sleeping damage gets you there
yeah my default to bigs is "not my problem"
I try not to shoot to set an example to frens that you can actually kill things with melee
you can initiate well against a big boy if they let you go first
hit the back of the head and that's like 5.5 x2x3 damage
33
eh I can't be bothered most of the time
then the slegdehammer can clean it up right after you've done your damage
I just go clear everything else while the other three hammer/spear it
then come shoot it when room is dead and so are they
god I suck at using the double barril shotgun, I feel like it should be a secondary.
because the giant triple killed them
triple barrel
Idk, sometimes the room is too large
honestly I should use the sawed off more
seems like a nice alternative for wanting a shotgun but also wanting like a hel rifle or sth
sawed off is nice
kills all the smalls and it dumps damage really fast too
it has the most damage potential out of all main weapons
the standard assault rifle, machine pistol (usually) and autopistol
awh
AR is the worst main, autopistol is a weapon that staggers and doesn't kill, machine pistol has tons of recoil and super short range
machine pistol has use cases
Hm
Dagger, Sawed off and something for range...
I should try that sometimes
Become the ultimate small killer
pr
With close range fuck off against giants
revolver is a better version of PR change my mind oh wait you CANT
because it's factual
Much faster reload and easier to operate in close distance
Hipfire is also like twice as tight
pr is a weapon that exists
I think its like the fastest special reload, might be only behind HAR
1.75?!
vs 2.3
if you can actually aim pr it's great
I was okay until I discovered that the melee ones also have some sort of range attack...
giants too...
Yep, revolver reloads like a fucking main
Small biters only have one attack - the worm's kiss. Its technically a melee attack, but it got a decent range.
Giants can also punch when you get too close, which deals even more damage. Never approach giants if you don't have a plan.
giants do not fuck around do not get close to them
they deal 40% in one hit and they can hit you up to three times if you don't get out of its range (i think)
it can definitely hit you twice
||BBC's||
i'm scared
trauma
about giants?
dont be too afraid, they might be big but they are also slow
they move slowly, they stagger if you blow off a limb, their tongue attack takes a while to deploy
yeah
the only time you get to be very afraid is when you are in a hurry and you run around a corner right into one
I have a hugh issue about dodging in this game
and that only makes you afraid for a second or two
i'm not used to those kind of movements
giants are a problem if you're already preoccupied with other things
so idk how to dodge, sometime I just take damage
you usually dont dodge, you should try and stagger the enemies to interupt their attacks
for shooters and their magic voodoo balls of light, move in a circle in place
Good luck popping ||shadows|| with revolver
that'll dodge most of them
:<
:3
You can flawlessly delete an entire scout wave just by yourself with PR
That large magazine allows you to do a lot
if
you can aim it
Still.
You can with revolver too if you can aim with it, the reload time on revolver is really minimal
okay
I'm a big user of that and its honestly not bad anymore.
if you know someone french that could help It would help
Like yeah yeah, reload takes a while - but you get a lot of things done by that point.
But IMHO Thermals simply make up for PR's fault as along as the map needs thermals
Also as previously mentioned - i'm not friends with ironsights.
my problem with PR is that the head blends into the body often times
the heat sight is a hinderance because you need the precision
Oh right
Cuz PR doesnr dumpster
Scouts, any type of shadows.
Is actually good vs bosses and can deal with hybrids/chickens
I think he refers to the scrambled effect thermals sometimes have
well if it's naruto running or crawling at you all you see is a body shaped blob and the head itself isn't visible
tbh I think I would rather have pdw
you need to say "hm the head is probably around here"
and revolver is 14
Your local HELRev crackhead can just shoot the guy once anywhere else and its done.
which doesnt matter
PR is honestly better in most situations than revo rn
ehhhhh it really depends, if I'm shooting shadows up close I could (I dont but that's just me) just deal with them by seeing well, their shadows
i have a problem, i am addicted to PR
more like I dont mind giving up my main weapon slot compared to my special
PR enables stuff like shooting shadows from a range, is good in low visibility situations
im trying other weapons but it's too cool to stop using it
I love my hel rifle or chokemod
Very popular r4e1 extreme pick
so i switched to revo
can kill scouts easier than rev can etc
I think with 1.75 reload time (jesus christ, i din't know it was that fast) i would guess it performs better in tight rooms where PR just doesn't have the safety of range for its' reload
pdw is just as mid as PR honestly
yeah
its mid but it allows me to take a second slot weapon I actually want
taking pdw means you use a utility pick
PR means you want its value
moreso everything else being buffed
Pdw never was top tier
That's not what i remember with people gushing about it
list key
LIST KEY then QUERY KEY
that green fog is killing me
^^
like QUERY KEY_RED_101
pdw is a thermal camera with a gun attached to it for emergencies
Revolver is more comfortable, more adaptable vs standard smalls and doesnt suffer as much in short range
exactly
and since I only care about it for the thermal I am cool with that
like key, query key, ping key
I mean
I dont know I just think that revolver doesn't really complement other teammates loadouts sometimes
PR when it solo carries r6d3 lobbies

ID
r1b1
list id e_<zone you are in>
List the zone you are in
LIST ID ZONE_XYZ
thanks guys
then ping the specific ids
when in zone, PING ID_69Z420Y
I did that. Man, i remember doing that bit "properly" in OG... How times have changed.
uh
69 420 😄
the FUNNI numbers
i have an addiction to using PR because it has such insane potential but im so bad at using it
like 12 kills in one mag?
thermals?
long range?
OHK scouts?
it does so much stuff
but im so SHIT with the weapon like omg
Deep breath and focus on the reticle. Like REALLY focus. Do the gamer lean if you have to.
I would rather have dmr than pr for getting 12 kills per mag
the what?
i mean in contrast it sucks vs chargers, in low range, vs giants its meh
And it absolutely cant reload during combat to safe its life
is it like the Michael Jackson thing?
honestly in short range
Smooth Prisoner
someone seems to still be biased from pre buff PR lol
the hipfire is only ever so slightly larger than a striker's head
90% of the time you can just hipfire it
dmr is a main
You lean forward to get closer to TV/Screen to really see what's going on.
pr is a special that actually outputs well
Just google it - it immediately shows you the concept art, lmao
there's nothing. So It means there is no more thing to find ?
idk
yeah that means no id in that zone
this the same type thing that makes people put sawed off into trash tier lol
so you go to next one
you dont list rooms
you use the zone number not the letter
only the zone
If you do 45c it wont show anything ever
yeah you just do 45
this doesnt work, you can't list parts of zones, only the whole zone
that tells you what is in zone 45, then when you ping it you get to see which room it is in (A, B, C etc)
OH OK
does it show me what there is or what's left ?
This is the exact same?
if you pick something up it will disappear from the terminal
you can type out zone_45 but e_45 works
thanks
list no longer sounds like a real word
FML I've never thought of using "id", tried all kinds of "personnel id, personnel, per_id" etc

pretty epic
another common is list res e_<zone number
which lists resources
like ammo tool and med
then list key/cell/bulkhead/osip/glp/insert other objective type item
LIST SLEEP
list your mom
in absolute worst case, if you need to find what you're looking for, you can do LIST -A and that'll list everything in the level, then just scan your eyes over the list looking for anything abnormal and you'll probably have what you care about
Yep
i think if you just type LIST it'll say it lol
but yeah, i understand 100% lol
don't die at extract
watch me die at extract
died at wave three wooohooo
BC not instantly killing giants really hurts me
i got a train ran on me by one striker and one giant
BCd the giant but then i was out of bullets on both guns
this feels impossible
The impossible map 🤯
Why are you trying to true solo this again
Never understood people trying to playing the game wrong and then being surprised it doesn't quite work
impossible level
improving i guess
why bother playing gtfo at all since the game is hard and can stress you out when more relaxing easy games exist
is that the bite of 87
🤯
🤯 how does one solo this game without shooter bug
this is a shooter bug kinda level...
i just saw c1 what level exactly is it out of curiosity
r1c1
C 1 T H E Y A R E H E R E
rundown 1 c1
lmfao a reactor solo even if r1c1
yikes that would be pretty brutal
i did r1a1, b1, and b2 solo cant imagine doing r1c1
hybrids make it annoying
The surprise death squad of hybrids is the source of the wipes pretty much exclusively.
A lot of brute force down the pipe
otherwise, push up, shoot, fall back when needed, shoot while falling back til fine
repeat
I considered giving it a try
altho, i have not shot up wave 8
it would be a very cool level to have a solo completion on
i legit just push up far, then fall back slowly, input code and run to extract through the wave
that's r2c1
No, but it does have something suspiciously looking like scripted spawns as you get closer to the extraction
Always catches me by surprise, bastards
yeah its been so long since i did anything r1
other than my solo runs at the lower levels
my brain stored somewhere that there was invis in a r1 extract but ig it was r2
I bot-solo'd C1 as proof of concept recently. Honestly not as bad as it could be, but got scared couple of times.
The hybrid wave and the giant waves in particular. They just kinda catch you by surprise if you don't have a way to nuke giants quickly - because lord knows bots are not doing anything about them.
i think i might get 2-3 codes in true solo before fumbling a code or some stupid shit
i can handle giants
I think you'll just get overrun.
hybrids are a different beast
Even 3 bots and 2 turrest barely hold the wave back.
Alone its basically an exercise in tactical retreat, i imagine.
honestly i could see it being completely doable wtih the right weapons
and some pretty good aim and kiting
true solo takes some getting used to during waves and shit but its most certainly possible to hold off a lot of enemies
the hardest part is knowing when to fuckin reload
what does the heartbeat feature do exactly ?
Its a stamina indicator. The higher your heartrate - the lower stamina you have.
~65 is the default value when in a calm situation or in an empty room. With any awake enemy present it automatically jumps to 70 and grows only higher from there.
Sprinting, jumping and using your melee weapons costs stamina and once it reaches a low enough point (like 120 BPM) - you will walk slower, sprint will basically not work and i think even melee gets worse, somehow?... Not sure about the latter honestly, i do not fight in melee at 120 BPM or above.
i believe melee charges slower
okay
yeah think it was the charge of the weapon gets abit slower
And shove is slower
thanks
This game is insane. I now finished the 1. Map of 71 and that took me nearly 5 hours. How I am supposed to finish that?
u end up improving and it gets a lot faster typically
Minus some difficult levels
Most levels in the game are 40 minutes long
You probably are doing some behaviours that are very very safe
Well it's just that we failed 4 times before we finished it. The last objective was to reach extraction point is that an unlimited wave?
its so funny that in a matchmade lobby, it took 5 attempts to not finish the first level of the first descent
all because of scouts
you improve more and more
you learn more and more
start taking more risks
5 hours its too much
even for this game
You get carried, simple as.
dont listen what artek says
5 hours is being super mega cautious through an E1
even then
you probably went afk for an hour if it took that long
With harder levels you just spam a level with random LFG squads and eventually some lad or two will get you through, provided you at the very least follow directions and shoot semi-decently.
90% of what he said its wrong anyways
speed run the a, and b tier, dont learn from mistakes because we dont make those, when you struggle on c and d tier just keep retrying brute forcing the level then come back to complain in this server when you cant do e tier levels at all
do they mean 5 hours with all the attempts? i mean its still slow but
would b better than just 5 hours in one run
It’s 5 hours with all the attempts
ouch
I mean that will drop to maybe 20 mins for that level once you get more familiar with the game
honestly taking 5 hours in 1 attempt on r7a1 is impossible unless you afk
id argue 1 hour is already questionable as hell for 1 attempt
Strawmanning
You just understimate how scared new people of sleeping enemies.
but as a new guy, especially if alone an hour happens quickly if cautious
and over multipel attempts it stacks up
ye
Also just finding correct directions... Decisions making because they don't know how to make a said decision... Taking in the sights...
once you realize you dont have to be afraid of most rooms times go way down
eh, ive played r1a1 with a ton of new friends and perfectl remember my time as a newbie
1 hour clears of A1s is common
like
honestly r1a1 if thats what he considered the first level which id say most do is honestly kinda difficult for a brand new player
not 5 hours
2 scouts, a class 3 and a class 4 alarm
That's 5 hours with failed attempts, i believe
R1A1 definetly can take an hour for a completely new, cautious group
He didn't spend 5 hours on a single run
ye this I mistook it too at the start
r7a1 is a straight line for the most part
get key in zone 46 and you have a max of 10 rooms with enemies lol
you probably can also just shoot your way through it too
r7a1 is literally the only level in the game where a brand new player could true solo the level first try
class 2 and 4
"could" yes
will, never
yeah no one will ever start there and no one with sense will play true solo
a blind new player wont be able to figure out alarms and the extract is tough to carry and shoot
i got the memory of a fuckin potato
esp if they dont use the doors on the way out
as in, theoretically could
but theyd have to be either insanely observant and skilled or just spoiled/know stuff ahead of playing
There is a chance i think, if you're just really good at FPS in general
that cuts a lot of effort out of it
It will be hard and nerve-wracking, but some mad lad could to it
I love cloud gaming
'cause iirc theres two between the first security door and the extraction that you can use
might just be one tho
beth, who are you talking to and what are you talking about
I’m saying this conversation is dumb
Ppl being like “well they COULD solo it”
No they couldn’t
They are not first trying a true solo as a brand new player
There’s a lot that goes into it that they will not be able to pick up themselves
ye, statistics would prob play a part on whether or not they just randomly do the right thing at the right time
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
I mean what would be the wiping pitfalls...
idk man maybe the class 2 and class 4 alarm
but who knows
Could be anything really
I'm reffering to R7A1, just in case.
what would the brand new player wipe on…
First exposure to stealth: hopefully they picked up the basics from TRAINING?
First alarm is a big one. Probably won't close the door, probably won't use the tool, pray to gods they bring a burst sentry.
First exposure to giants - hopefully won't get punched.
Probably won't search for ammo with a terminal - potential to run out of ammo?
2nd alarm they'll probably be more ready and prepare at least somewhat.
Moving back with the objective item is the last chance, but once they make it to extraction circle - its over, funnel too good.
not clearing rooms and just stealthing through them, getting first extraction wave spawn in the big open room then meeting it around that big door that you usually use for the alarm, not dropping item proactively to shoot. the second alarm (first one is weak with the funnel whether or not the door is used), giants
nobody is going to first try true solo a level with 0 experience
I dont think ammo will be a concern
you have to try to run out of ammo on an A1
I'm relatively confident that I could solo it with no pickups and a mine deployer (no med, tool, or ammo, true solo)
and theres two rooms you have to go through that have ammo med and tool in them
If a new player is told to try their absolute best of surviving solo and is allowed to do training then they
- learn the terminal well enough to figure out where ammo is and how to ping
- close the door, setup tool (even if suboptimally)
but cleaning up the alarm is gonna be rough for them, even on the class 2
Potential wipe points:
- first alarm shooting
- triggering giant + room clean up
- class 3 alarm (this will be rough)
- walk to extract with neonate
yea
could be done, but you gonna be basically 0/0 at the end at best
I think it would depend on the guns they take + how familiar they are with fps games
idk, mine takes care of both alarms for the most part almost on its own
Do you guys think a rock could move on its own
extraction would suck
maybe cfoam actually
foam the doors should give time to do scans
can refoam door 2
you get an extra spawn for 1st alarm because wave dies -> new wave spawns
second alarm the mines do minor help but you still gotta shoot at least 1 wave, maybe 1 1/2
you cant perma foam 2nd alarm long enough
Let’s alone clearing waves
I don’t think it matters what loadout they take
They are not going to clean up a wave
im flabbergasted beth actually asked if move can move on their own
yeah, does mean less killing tho
dissappointment
stacked wave -> need to kill, cant stay on scan -> extra wave likely
I would 100% be on regen by the second alarm tho
yeah I dont recall the scans taking that long tho
remember, you are ~50/50 on ammo at the start for 2 alarms and extract
ye
you can prob do it chill on a 2 use ammo
definitely
but theres a reason solo speedruns rly want 4 uses (at least 2 ammo) of tool/ammo combined
I might try true solo no pickups just to see how far I get
you can easily clean up 1st alarm solo

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