#gtfo-chat
1 messages · Page 188 of 1
main damage and resistance also have the other funny side effect which is indirectly making ammo and health last longer. It's like a hidden supply efficiency
this channel reek elitism sometime lol
You just noticed?
Heh, I'm not here to put anyone down but I did phrase that terribly
Once you get to a certain point, scan speed won't do anything for your run outcomes
I would rather have ammo efficiency tbh, because you can lose a lot of damage to overkill
like
if you run 60% main damage with DMR like 59% of that is doing nothing vs smalls
and 60% doing nothing vs small shooters
A gain is a gain. Unless the level has no scans or all of them are clusters with 1 second default scan speed - yeah, I guess...
well yeah, you would never run 60% main dmg on dmr
50% special damage sniper
kill stuff more dead-er
making the long scan go faster does make it easier yes
obvious example to make the point
using it on thunderdome was so epic
the more overkill you do the better supply would have been
cfoam portion
I stacked main dmg on Bullpup once
And got a prophetic vision of what BP post buff would be like
running main dmg on bullpup pre-altr6 was just "I buffed it myself"
magnificent isnt it
for whatever reason it still chugged ammo for me when i tried it
haven't actually done it yet but it would probably be magnificent
tap fire
its a gun that wants you to hold the trigger down, but you must resist
bullpup is def a bursty gun despite the super high rpm
bullpup didnt get an ammo buff, it just kills faster
which is Technically an ammo buff
its still bad without headshot compared to other things
I'll take it
machine pistol and dmr hit the griddy together and bullpup was born
ye
ye
was 0.3 seconds that much of a difference
yes
didnt it go from 2.4 to 2.1
yes
Yes.
it is transformative
That's a lot in the world of gaming
it went from unplayable to playable
only buff i could see them giving it now would be a 45rnd mag. I wouldn't wanna power creep it anymore
autos in general got a lot better wtih alt r6
it's funny that now the AR is probably the worst one
idek how you'd buff the ar without invalidating the others
AR isn't bad. it's just the worst auto
carbine has spoiled me
anybody got an idea to deal with wave 4 of r7e1 in brazil skip
?
im currently stuck
using 2 cfoam, mines and bio
step 1. pray
already doing that
well yeah basically everythings inferior to that
I am out of ideas.
I need to try smg/hsmg again
neither felt particularly good last time
they feel way better but the heavy SMG gunshot sound tickles my brain in the WRONG way
yeah it does
getting to wave 4 is impressive that shit looks ridiculous
+0.15 dmg
+2m range
Simple as.
giving it range means it kinda creeps into bullpup's area, but I def agree with a damage buff
starting end of wave 4 it gets ridicolus tho
if you actually manage to beat that, that would be an actually insane world first
That's why I'm suggesting to give it only 2
thats the idea (seeing if its possible)
we know it will be with boosters
and should be if somebody quits out after getting code
but trying without either
the idea would be cfoam portion
and just foam the last 2 reactor waves
or at least code 4 fully
oh thats a better idea
supply efficiency obviously cracked for longer foam AND more ammo
foam is probably gonna be the only way
thats why we got 2 already
my idea was stacking damage to make main weapons take less hits to kill but that's a lot less potent
but so little time for loot
what is brazil skip
Same question
not finishing the matter wave collapse in R7E1
weird
you skip going to the other dimension in R7E1 and thus have a permanent charger alarm + pablo stays
I have no idea what those words mean
start sustain/thunderdome, and then you run
oh thats terrifying
Yeah
yes
the COMMENCE_SCAN in R7E1 you use to escape pablo
That sounds impossible to me
we are doing it live rn
oh fuck i forgot about pablo too
pablo is the worst
it'd be hard enough with the constant charger swarm but then you have the giant cobweb
The chargers only spawn in that room
doing reactor with de facto charger error alarm sounds awful
its oof
It isn’t as bad as you think they need to spawn in the room connected to the room scan
That is an issue
The level is ass tight on ammo as is, and you want to invite twice as many chargers to the party
charger wave will back up reactor, and reactor will block charger spawns
pachi eat faster
It was tight on ammo before pen

But you are skipping a 4 use
this sounds like a negative tbh
It is
ye if the reactor waves queue that means you just dont get a break
Good luck, that's probably the ultimate gtfo challenge and frankly I don't think its doable.
Correct
They will probably need res boosters
maybe 50%
Just go get perfect boosters mod for everyone
trying without boosters for now
Give it like 5-10 tries normally and then start sniffing
also dont need perfect boosters, we only rly need 2 boosters total
It will ease up the logistics of who gets to burn the pack
Well it is only gonna be two players
One is code grabbing one is Pablo sitting
Right
Just use doorbug problem solved
Hm.
Muted and bold supplies and then Agressive sentry CPU speed on a sniper
Will take care of those chargers real good
The desire is to do it without bug or kiting
we already did it with door bug
The 15 something time on YouTube
Ducking borning run tho like nothing happens
wdym its super interesting
guys why doesn't my game work
is your PC's storage full/almost full?
might need to reinstall GTFO if nothing seems wrong
verify integrity first
restarting pee see worked
nice
i think i should do r7 so i get cosmetics and then when alt come i get more
were probably not getting an alt r7 but ig better safe than sorry
r7 levels are fun anyways
how can u say no alt r7
why would we get one
it was never removed
its also not on the roadmap from ages ago
though that doesnt really hold much meaning
Here is the shaffer Maddox voice clip again
Honestly they should do alt r7 just for that
yeah, they're not doing that
That appeal of ALTS was returning old removed content the new people haven't seen
Would be weird to just randomly upgrade R7 to alt... With like... 2 changes.
They would be eaten alive.
Now R8 being R7 ALT in disguise because the story went different route...
it is a female scout but thank you :)
Wait for real?
yes
The chest/shoulders/head looks off ngl
Gives out a giants muscular look than the scouts softer look
And thiccer than usual lol
whoops ig
Ill just take it as a male scout

@frail bramble not exactly gtfo content:')
So I got a question
say the word my brother


What’s your opinions on the snatcher (if that is its name)
it's lame
super easy to deal with, not much of an interesting mechanic for the snatcher
i think its, verynice enemy that was just, bit funkily used kmdksm cause i havent played a lot of it, but it has appeared more than i thought
i like that is not a tank or a mother, is an inbetween
between big guy n boss, is a nice medium place
where if theres shit ton happenin it can disrupt ur run, but it is not hard to do solo
buggy
other than that...just kill it and it dies and isnt really too threatening most of the time
I mean it just melts
that isnt better KMSKDMK
I know 
just shoot it smh
I am more scared of a giant charger than snatcher for the most part
me too but, snatchie dependin on situation can be danger
well one grabs you for like 20 damage and giant charger bulldozes you for 80
first time on r7c1 for sures is gonna disrupt the s scan mostly cause u not expect it
one doesnt immediately kill you and might get you killed later, the other will probably kill you very quickly
yeah its disruptive but not necessarily dangerous imo
its not supposed to be a mother or somethin is made to like be a both surprise ane enemy to separate ur group
thats why usually comes in bigger numbers
like how in r7c1, 2 3 4 can spawn
they can? I never see any after the scan
in r7d1 it spawns for all the level... not talkin of the bugs cause everyone knows
no yeah they keep spawnin after i think
i seen a couple on like gameplays of it
prob because I basically just sprint to extraction
i mean
everyone
but
ive seen em sometimes
but like yeah they spawn more than those bosses
on r5idontremember i think it was an s scan with like 2 3 of em
2 in r5c2 overload
yes that
not too scary since they have the distinct spawn animation and their timings don't coincide with other scary things
not animation the sound they make mb
like
they would be really scary if they spawn in the middle of like a surge alarm
but their spawning is either highly controllable or doesnt really come alongside scary things to make that disruption worse
r7e1 spawns will catch some people but again they dont spawn when there's anything other than pablo so...not really too scary. its a disruptor enemy that gets placed in locations where that isn't necessarily a top end threat unlike, say, a giant charger
i mean problem is that ups the difficulty, a lot
like on r7d2 they spawn
in the middle of the extract alarm
with a mom or the tank that u chose
plus all the smols
tbh I was not aware that they spawned there, they must have just gotten shredded before I saw them on my r7d2 run
An unexpected awake mother spawn would just be frustrating to deal with.
I don't want to spend 10 minutes waiting for her to move 5 metres closer or risk wasting the rest of my life picking off babies that run off into the fog
Thankfully scattergun has returned
So it's not a big deal
mom deleter gun
im sorry to
say but where did that come from
Jet wanted mums that spawn during surge alarms right
no
no, snatchers
snatcher
Oh snatchers
that was the whole talk
I only saw like 4 messages
one during a surge would be much scarier than most of the other instances they spawn
Snatchers are very quirky
uwu
Hear me out: run to extract with a surge alarm
-> snatcher leading the pack
-> you get munched and carried closer to spawn past the enemies
-> new tactic
d2 is just "throw a blob of everything at you"
r5e1 is the closest youre gonna get for surge snatcher
even though its technically on approaching door, not actually pulling the scan
and its cool asf
correct
yes it is
It's a silly change but also a good concept
so based
if it was actually on the door pull it would make that scan really disgusting
YES
mf breaks all your doors at double speed and can eat the mine through the door
Having world events that happen when certain things occur (entering a zone etc) that isn't pulling doors make the game more fun
I think you mean at 10x speed 
I think the game supports that just it doesnt do it for consistancy
would be fun if it worked like say vermintide 2's monster spawning
theres specific checkpoints in the level where you have a chance to get a spawn
and suddenly sth spawned in front of or behind you
to spice the gameplay up a bit
I would like to report player Gerzhull for toxicity in my friendly pub lobby
this Gerzhull person or "Beth" told me that she would shoot all the black enemies including my mother
?????????????????????????????????????????????????????

We have it on tape
Might as well admit it
i have it on stream friend
proof of me never saying that
nice try
trying to cancel me as always...

My fav lvl is r4c3 cause of all the black enemies i can shoot

The R2E1 curse is lifted 
pregananant?
Protected with our lives
pregegnant?
baby
idk what pretnart is but get better soon okay
@torpid rose
mf called him mid for the BEST FUCKING SHADOW SCOUT KILL ANGLE
IM SO MAD
So I've been interested in this game for a while, but I looked at steamcharts and apparently there aren't many players playing. So I was wondering how long does it take to fill up the lobby? Assuming I'm completely new and probably going to play the first levels or whatever they are called here
if you're using in-game matchmaking, about 1000 years
if you're using the lfg channels here not usually that long
2 to 10 min on Discord. ingame MM: never
Gotcha. Thanks
I only find it difficult finding peoples in the deep dead of night~! So post in active hours!
it sucks bc the only way i play gtfo is in the dead of the night, feels odd playing it during the day
Sorry for quiting the match but got to take care of my cats
looking after your cats is important…
Those little criters get everywhere
Had to fight Fluffy for him not to step on the table
fighting your cats is kinda fucked up
wait i thought u were still asleep
I haven’t slept yet
WHAT
Ive been 14hrs straight runs yesterday
i needed 6hrs of today lol
and youre tellin me
no sleep 7Am!?!?

I had stuff to do I’ll be sleeping soon anyway
what do you even mean by that
Who will go? 109775245082186468
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
stfu old man
hey wow wow calm down lil one
goofy ahh

Ive grown to hate strikers that crawl. Specially on rundowns with stairs
Stairs in general are cursed
You track them and just as they reach the top of the stairs you go for the head melee
Just to hit the floor as their head and upper torso clip into the ground
I learned to hate these guys in R2C2. Every 15 seconds a new wave would spawn and at least one of them spawn and down me since I was constantly on >20% : )
Isn't it every 40 sec to a min?
Then I miscounted
It certainly felt like 15 seconds as every time I turned my back I heard the roar and the epic music going on
Yeah, crawlers are universally cringe
- anxiety on being 20% hp with zero ammo on both weapons

In basically every part of the mission besides alarms upon which we geared up a bit
Generally just don't fight enemies on stairs in any video game period.
It's 2023 and games still don't know what to do about stairs
Skyrim disagrees 
Maybe pvp games like team fortress, but pve just...
You fight the enemy on stairs and he clips out of the world. Dying in the process
FromSoft games break when enemy is on a slightly different level to you
Suddenly your shield doesn't work or your attacks glide over their heads
Its troubling. In fps games generally high ground = good and in rpg's low ground = good. Shooting down upon enemies for the former and stabbing their feet on the latter
But I digress
Yeah even if it is 40 seconds. Im my defense edging on 20% health, zero ammo, inside of the fog looking for ID's and carrying the bio meaning i constantly switch between melee and tool to scan or look around. It does make it feel like they spawn absurdly quick
You got a lot to learn 👍
I was in R6A1 with 3 bots and when I was doing well I had to ragequit anyways because the second bot, Dauda got stuck between stones and didn't even try to jump.
It is awful how I had to lose not because I died but because of the game's own technical issue.
Kick
And then readd them
fixed
oh
You can remove the bot and then add it back to change its position, yeah
eh
👍
It's a fairly small level, hope it doesn't take you too long to get back to the same point

So im on the fence about buying GTFO . is it worth it in your eyes? send your opinions please on why to buy or why not too . PS i dont have many people to play online with so not sure if that is a factor.
you can't solo the game. so are you up to play with people on the discord? then yeah you looking at 500 hours of content
If not then: no. ingame MM is dead
The good:
- immersive coop
- great tasty challenge
The bad:
- sometimes too challenging
- map design gets bland and repetitive quickly
- socialisation or you will never finish the game
This won't one of those run n gun games
Another con not yet mentioned is its quite buggy
i am willing to play with others yes . just don't have any online friend's as none of my actual friends play games lol.
i am willing to play with others yes . just don't have any online friend's as none of my actual friends play games lol.
Game sessions can also last a long time, between 20 minutes to 2 and a half hours depending on the level and how fast your team is
But if you like the look of the gameplay and are ready for a challenge then go for it
Brit gameplay = Brit traffic
some time it takes 2hours sometimes it takes a day
@lusty river
heard youve not reach far in R7
i can help

In that case, lfg channels of this discord are pretty active with people playing the game
Yes well I just haven't done the E missions besides R2 😅
I'm on 🙂
vc21
ok thanks will look that up.
If you're still on the fence, one thing you may want to consider is that the game will probably get a discount soon because of steam sales, in any event IMHO it's the kind of game that you either like a lot or just isn't your cup of tea. With all the content it has now, it's worth the pricetag, assuming you are going to like said content.
Oh boy, I love wiping on minute 80 of the run and resetting back to start
(rare, but had it happen)
Game's exhausting, it's almost like a job.
Can't just play it casually all day long.
Well consider this
ok appreciate the info. it is currently on sale on g2a so that's why i was thinking of going for it finally lol . do you play it a lot ?
once you finish all the maps there ain't technically anything else to do, assuming you aren't into randomizing runs or whatever
Nowadays a lot less
yes
Yes
I think ||bottom zone has spitters and there's fog||
or only the second one I dont recall
Ok well I'll take a shot at it. If anyone is interested in a newbie to join the team add my steam account Elitelattice
Usually you don’t add on steam, you just check out LFG channels and find a group there
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
This really makes me wish the Gamescom levels were available as demoes
Ok I was told about the lfg sorry lol.
R3A3 only normal fog right
most of the time
They are there
I know I know
its a genius move assuming they also include a comprehensive beginners tutorial
i do not recall infected fog in R3A3
real
Yeah R3A3 is a reactor startup isn't it?
yup
IIRC yes
what you do all the time, post shlorp cats 😎
check dms for a very cul meme
jsp ou sait qui faut demander mais il y aurai des personne dispo pour jouer au jeux parce j'ai l'impression de l'avoir payer pour rien
R8 will feature your mom
ive been sitting here for 10 minutes in matchmaking and cant find a game :(
dont use match making. use lfg channel
wheres that
thx
np
just some advice!
always ask to not be carried, make sure that everyone joinin ur lobby joins ur voice channel
and if you are new be sure to do the tutorial first [Training] and start on rundown 1 since its the simplest one
#how-to-matchmake check out this first @fossil cape
Just realized this game is the adult version of redlight greenlight
Then, you're going to realize that conceptualization is wrong and just start playing it like Doom.
and then the game is gonna slap u and force u to do it redlight greenlight again skdmkm
does shadow run slower than normal sleepers?
ever seen squid games?
can scattergun 2 shot a tank?
yes
:D
I did not know such a beautiful thing was possible.
it can be if you want it to be, but in like 90% of normal gameplay I never even crouch
theres like five or six rooms (not levels, not zones, rooms) per rundown where I will do the entire thing red light green light style
stealth rapidly becomes a "ok I'm just gonna walk around and bash your skull in and you ain't gonna stop me" thing
Fast clears >>>
if theres a level where I can play knife and not be a dead weight (bascially anything before like mid C tier is fine) I will sprint through rooms in what I can only assume is the most American depiction of London possible
its faster than creeping around and honestly safer
maybe walk around rooms with giants, because I want my team to catch up and deal with those because lmao I am knife giants not my problem
I don't have all day
you could probably do a whole like A tier level in the time it takes to kill one giant semi safely with a knife
Eh, it doesn’t take 6 minutes to knife a giant, or a couple
i just hear skill issues just tank the slap
smh
whats 40% health
two medis? u replenish em fast
team: "where'd that 6 use med go?"
knife main: tries to look innocent
iirc Scaler killed a tank with knife before
in the loosest possible definition of killed
through a floor once i think skdmkm
knife ur teammates
ok if you knife pablo I will legitimately be impressed after calling you absolutely insane
yknow
if you actually kill it
I will never stop my crusade for console release
Encoutered my first mom today, she almost gave me a timeout from playing but we were able to kill her. This game just gets tougher and tougher
:D
and is cool
2030 the date
Coming for nintendo swith ++
Bear in mind i’m at part 87 of asking on the tiktok
I'm off work :D
@rough willow in god he found sussys and in gods name he smited the sussies
sounds kinda sus
Are the R_AX missions the older missions?
What nooo
Do some burnout
the R6 AX BX and CX i guess u mean
i mean um kinda?
Rundown 6 came out with the 1.0 of the game, and then they released those three later on in an update
then rundown 7 came out and they went away
and now they introduced em all at once with the ALT
restaurant is closed, I cant work even if I wanted to
sure !
true and real
Sneak in there and scrub every black spot or come do my house chores
No payment ofc
stfu old man
lol I bet I'm older than azert
your house looks like Chernobyl
Older than both of you suck it
dont tempt me
How about no
Go on
alright azert, how old are you?
48
I cant continue this dialogue, I dont wanna get banned
damn, I'm 29
Bruh u ain't even a sprout yet
lol I'm the oldest in my friend groups. usually XD
u the boomer smh
U still got some years ahead of you
Take the door
take the door to my heart
use his backdoor instead 😏
Very small
Are there plans to overhaul the game to add new features and new things to it? or is it just going to continue as-is
ur right, theres no room left in there, just my gf
its gonna stay that way
i have blankets is fine
That won't turn out well
Back yard haven't been taken care of in ages
if you want that go to #hc-modded
Eviction notice
but yeah games had a run of 4 years with new stuff i dont think muchs gonna be added
That's a shame the game is flawed but has a lot of potential
I think they are just taking what they learned from it into their next project now
Yeppers peppers
Could have been a master piece
or at least hopefully they are and its not just a payday clone
What's the new project? Is it this game but refined?
Payday clone
it was a heist idk what thing
this game is pretty sweet as is imo
Why ddidn't they fix this one?
Burnt out
cause they r still not done with it first and second cause they divided their studio in two for both games
nice my interney died
Tragic
eh they still can come up with bug fixes from here to r8
Ugh no
They moved most of the staff to the new one
there is still 1 more rundown left
yeah but I'm talking more fundamental changes
maybs tbh i have no idea ksmdkm
I dont think they can do that without bricking all old content tbh
i mean they cant do too much without major bugs or much much time to develop it
making it so each level has a "master" AI which determines how the enemies in each level conduct themselves
It's in the blog post they made announcing the new project
oh no
oh nonono
no ai
they already played around it
didnt went well skdmkm
thats why its not a thing
what happened with that again
this isnt l4d2
in 2018 very very early access it did had like an ai for that
and it was gonna be semi randomized
but they discarded it
well 2018 or before
why'd they get rid of it
the game has a really interesting concept and really interesting idea but it's unbelievably shallow because of no development beyond the most basic of ideas
cause first an ai is super hard to code second cause it adds a lot of problems without it being scripted
even like the idea was even some levels randomized
but the amount of bugs n stuff and softocks it would create without a fuck hell of polish would be very high
I think modders managed to get random generation somewhat working just its really unstable
modders do magic but those type of things are just not clean enough to add to a game cause is not polished
yes yes gtfo isnt super polished but this would even bring more problems ksmdkm
like way more
and would instantly roadblock new players from getting in which is saying something with how few people stick around currently
even like how would u calculate the amount of enemies for some levels
not really random generation regarding the map I mean the way the enemies operate
r2b1 stocks u up to the teeth but then it puts u through pain
u can moderate enemies in that sense
cause there isnt really a way to
checksum errors 
some newies run around wake up a ton of rooms but still have ammo and tool
then the program will see they r pro players n just make it super hard for em too
or what if medium players didnt go through a resource room and took their time
not like t hat either
do you just mean smarter pathfinding or
They already have it
im aware but I dont know what else he would be talking about
Whether they stalk you throughout the map, whether they make them aware of you but "try to determine what you're ddoing"
He means different behaviors
oh
send enemiees at you in certain rooms but doesn't otherwise
Like a gmod next bot
i am not gettin it
no like
that ive seen things kinda like it in modded
A master AI that controls how the dungeon's enemies engages you
my english readin comprehension is not high today
that sounds weird lol
in 2 years
I dont think that works when enemies arnt active by default
They can be



Yeah but to shake up the gameplay it sends enemies at you depending on the situation you're in
or it has some enemies stalk you
or it has others surround you but not be active
Make a neural network AI and call it a day
Like a dungeon masteer in DND
that one I can see working and I think they kinda tried it with snatchers
but it already kinda does that the game can spawn em or not w/o needin alarms at all times when they want
problem is this game is more black on white where if u do it well u can get scot free of a lot of fights but if u keep wakin em up its combat
if u add like enemies that might just be woken up cause yes and do stuff that is gonna, kinda be very funky to deal with
i mean snatchers arent like stalkin u they just keep their distance
but they come in combat every, bit of time

No they don't get woken up they are already awake, and some kind of hive mind is aware that you're there
so instead of just being "dumb enemies" they're a collective that can act depending on variables
and theres that one modded rundown with the completely invisible enemies that dont show up on thermals
What if some enemies are connected to this hivemind and others are not
Phantoms 
no thats what i mean like if theres just an enemy that is already awake is just gonna be hard to deal with, like what would it even do, wake enemies? that would just be kinda unfair without a warnin, and if u make it aware to the players is gonna be easy and
i mean i kinda get u
So you're still misunderstanding
are you talking about the thing left for dead and vermintide do
no like do different AIs with enemies, is that what u mean? like have enemies that arent just awake or asleep and have variety
have inbetweens have different ideas
nope
ok the not-natal-english speaker should not be havin this convo ksmdkm
OK so the AI that operates as a dungeon master picks and chooses from a variety of situations that best matches the player's current sitatuion to make the level more dynamic. So instead of being able to blast through a level you have a dynamic environment which chooses the enemies you will face next
the game doesnt have enough enemy variety for that currently
Or situation. E.g. a turret in one room becomes active and is hostile towards you and all enemies. So you can use that to your advantage or disable it
of course more could be added but its a bit late for that outside of modded
Personally I'd love to see the bleed mechanic get ported to the main game to give meds more purpose
¯_(ツ)_/¯
true
Or, there is a stalker enemy which is actively tracking you and until you kill it is activating specific enemies in other rooms which can
A:
Prepare for you getting there
B:
Come after you now
C: Do nothing
that kinda happens during error alarms
or on a select few maps you can have either nothing, or an enemy that is unkillable which follows you around
So no playthrough of a single map is the same name
R7E1 
yeah the unkillable enemy idea sounds a lot better on paper
in practice its just annoying to deal with
Again, you can make it better
I think it can be to be fair
There are a lot of really good concepts executed really really badly
But feel free to try, come to the modding server and we'll show you how 
If you think you know how to make it better you can 
I unfortunately don't have enough time to dedicate myself to that. I'm at university doing studdy
I really like the setting, the arstyle and the idea of the way the world works here
you can at least see what others are doing with it, its fairly active
Even if you don't have time you can suggest something and maybe someone will pick it up
no plot? 
well there is a plot but I dont think they planned it out ahead of time so its a bit iffy
yeah
There is a plot
But its pretencious af
And you need tor ead 300 emails
Good luck
explain it to me
I stop giving a fuck after original rundown 5
its like trying to understand fnafs lore at this point so I wouldnt bother that much with it
10 Chambers * runs out of ideas *
"Yeah let's do dimensions and multiverses!"
Fnfa lore its makes more sense
I mean the dimension hopping is kinda cool tho let's be real
And actuallt puts information infront of you
I mean sure
Bro who the hell is this William Afton homie I keep hearing about

But when you go from spooky shit to suddenly everybody and their mom teleporting when there wasnt any emails nor anything its really a letdown
markiplier
Pewdiepie
Yeah the concepts are really really good but it just rrips you out of it
I meam that only applies if you played the OG in EA
is that guy even still doing youtube I havent heard about him in years
They fix that woth alts
I mean they had to go somewhere with the story otherwise we wouldn't have made it out of rundown 5
They coulda slowly work towards it
It's a horro game right? but each doorr has enemies on the other side of it, each enemy is relatively the same andd acts the same
Where would you go with the story after R5?
it's all measured there's no uknown
No
This is not a horror game lmao
Hear me out, R8 is gonna be like Revelations from BO3 Zombies with suddenly having chunks of maps glued with each other
More of a tactical horde shooter
you are correct about all enemies being relatively the same tho
Because something something dimension collapse
"extreme cooperative horror shooter"
wait that's a baller idea
So make of it what you will
tiles that have been fused together
it just has horror theming to it but like all horror it wears off after awhile
Which is what I just said
I mean devs describe it as a extreme shooter with horror elements
Yeah because it lists itself as horror, it's described in a few locations as horror but it's not actual horror becuase it's all measured
Now other sites labeling it as horror is different lol
In fact this game was labelled as a Hardcore Co op Shooter
^
But then R6 dropped and they called it an extreme shooter instead
Where not hardcore anymore
Because calling R6 a hardcore experience was a bit of a stretch
😔
Sadge gaming
the horror is more just being shocked until you figure out how to play the game properly or run into one of the curveballs it throws at you for the first time
Honestly I think the multiplayer aspect also contributes to the horror wearing off quickly
definitely
Anything that have coop just kills horror
Most horror games I've seen that succeed at scaring you are single player
You cannot take shit seriously woth friends lmao
especially when you add in a dedicated "shut the fuck up" voiceline button
Also I think there was a missed opportunity to make psychosis a feature
It sounds good on paper but I feel like it would need to be applied in specific parts
With how the gsme plays i dont think tis gonna be fun
didnt a modded rundown do that too
Not to my knowledge
Specially as an active mechanic
Yeah
You can make it a slow methodical game
For anything mental to take place
Im not counting shitty rundowns with long stealth sections
Theres a reason why people dread main in r4c2
R5D1 be like
And extreme ij r5d1
Nah nah, when the threats are actually something significant and not just more strikers and shooters than the last room
Sure like tank in r6d3?
and you have targets to prioritise
A new Scout variant. The Scout Scout
R6D3 is a good starting point yeah
Just a Scout that's double the size and has twice the amounts of feelers
And sprints when patrolling
Nah lemme do like fatal shitperiment and just slap 50 variants that are sinilar to eachother
But as said earlier the game just doesn't have enough enemy variety to not just have tanks or a birther as a "Big threat"
Imagine thinking fatal experiment is supposed to be serious lmao
you don't need to make completely different enemies you can just have the same enemies act in different ways
We dont have enough scenarious that have that
And if you just slapping that in most levels its boring and you get the same scenario everytime
I feel like subtle changes in some similar enemies is good
Honestly I'd love an actually boss enemy that doesn't entail getting teleported to an arena
Rewards a keen eye
hence this and previous mentioned game
*dea
well yeah, that's why we're suggesting ideas to make it better
yeah which is why you make dynamic dungeons
Instead of just discarding the concept entirely
Stealthing when done right can be hella fun
They tried in the moddong server its broken and unfun
Hopefully we get an E tier that isn't a reactor or just slapping error alarms, or spamming a mechanic over and over
Stealth its fun on short burst
I think you're just a miserable person tbh
As said, when done right
LOL OWNED
Just telling it how it is
Because a reactor is like the cheapest way to make a hard level imo
Yeah but reactor cool 
Just telling you how you think it is
I just want more Warden Objectives lmao
I loved the timed terminal thing, but a shame that it was the only new objective they added in R7
Im telling you from experience and not from dreamland where just the concept sounds good
Honestly there are a lot of ideas which could have been improved upon or used or mechanics that could have made this whole game much more dynamic and exciting
I feel like timed connections didn't get enough use but then I remembered they were added in R7 ;-;
Yeah but devs do be kinda lazy sometimes
Gtfo wasnt really build for dynamic building
Timed connection objective is pretty fun
Then you must live a miserable existence because "everything is awful" is not a reality anyone can live in
Sure
Inspiration can be taken from DRG
not with it's game objectives or anything inherent to each mission but rather the way that the game makes you interact with it
I dont know why but DRG gives me extremely hard burnout
The casual game drg that completly different to gtfo design wise?
guys drg is just not fun
Prisoners, take these pickaxes and go mine some iridium at 2000 meters. Beware of motile biomass. 
missed the point
missed the point
Drg and its design its msde from the ground up to be random
Gtfo isnt
They use tiles, etc but its handcrafted
e.g. generalised objectives that can be completed in different rundowns/missions. Objectives you complete that are "high priority" that give you different enemies upon revisit
Would be cool but R8 will be the last rundown
Tragic
For now at least
Someone should buy the concept and re-do it
Eh they always back up on their word
Wouldnt be the first time neither
Be brilliant with shorter missions too. Friends can't commit to 3hrs
I mean if they need more money for theyr cyberpayday then they could just add more content to this I guess
Shorter missions means you can have more variety
Speaking of which I have no clue how the plan to develop their next game without a stable source of passive income
Merch

they should have a shit ton left over from gtfo too
Ooff
You can make the missions shorter by getting good and speedrunning them 
Turn that mindset into a grindset
No.mission on this game its 3 hours
Honestly I've never taken 3 hours to complete a mission
r5d1 is if you dont figure out you dont have to crouch walk stealth everything
If your spending more than a 1 hour +(depending on tier and other stuff) then you either idling too much or not making moves
If your in a D level like that and not making moves on stealth then you know that aint the level
Out of all my R5D1 runs I've never gone past the 2 and a half hour mark
And thats rundown 5 mind you
Rundown 5 is long level simulator
One of the longest and "hardest" rundown
im just saying it can take that long if newsish people manage to end up in it
I still remember when new peeps complained that R6D1 was too long
literally how
People taking up to 6 hours to get that level done
Like my brother in Christ have you tried not skipping tiers?
God bless the re-releases
Now people when they reach a new rundown will actually know a little of the game mechanics
dark room stealth scares new players and makes them take forever
Since most new players will prob start at R1
i have seen groups play really slow and stuff
no mission will take 3 hours for us
Yeah but the point its that no level its design to be 3 hours
I can go and play R2B2 for 6 hours but thats not the level its just my slow play
but sone groups out there just like to play it very slow and safe. I saw r5b1 3h clears abd i am fine with that
thats true
allthough i would like a 3h E tier pe
I've made modded levels where people either take too long or just complete it in less than 30 minutes
Whst rundown you made?
Heat?
E1 PE would be awesome, but at the same time it means at least one of the side objectives will be a reactor lmao
heat was made by criscriscris
Yepp
Sector 21
Mine is still in renovations
Nk thats flow i think
Because burnout
Oke
Based rundowns are sector 21, heat, chrysalis
Sector 11 isn't too bad
Do you mean sector 11
Im sure it was 21
Heat suddenly turned into an F tier terrarium
Tweaking...
lockout 2 was m favourite
I miss lockout 2 ;-;
it is sektor 11
And Chrysalis uh... I don't like the charger spam
F1 was too cool
Lockout 1 was my fav
There really isnt that many chargers tho
i hope mccad will fix it once r8 is here
On chrysalis? Have you played it?
Its just the running gag
@silver spade
I ran through it with cconsole and it does certainly feel like it on some levels
Mccad retired and isn't coming back afaik
I literally playtested like 90% of the levels
I'm not blaming him for not having much enemy variety when the base game itself doesn't have any
Woops wrong answer
didn't he say once the game doesn't get any major updates that break his rundown every time he will fix them ?
I mean true
I think he might fix lockout 2 after rundown 8 yeah
this game need like 10 more varenits
Which is a problem I ran into, so tadaaa, I'm making custom enemies now. Although they'll be fair and balanced unlike Fatal lmao
maybe 1300 more tbh
I mean that's a little excessive lmao
at least that is the last stand i have heard from him
:3
na i think Dovikin has it right
ah yes
he said he had something planned for after R8
Honestly I'd love an immortal scout, like the Greg scout from Lockout 2 F1
fair and balanced
greg 
Like a scout you cannot kill and cannot wake up
greg's labyrinth was the funniest shit we've had in modded
I agree 100%
what would happen if you wake it up ? would it end your game
Regarding psychosis as a feature. Starting it off with sounds, then ramping it up to the sounds of waves beginning, to sounds of enemies nearby pulsating, to enemies actually attacking you then to actually taking damage from increased heart rate, then actually seeing fake enemies (or seeing enemies and team members as different to what they are, e.g. seeing a scout as regular enemy) to straight up seeing the environment totally differently to what it is
It will face you and say "You're not supposed to be here" in perfect English, then crash your game 
That's very Pog
LMAO
yeah, glad to have put it out
It will load up skyrim if you trigger it
Run windows media player and play a fart noise
Congrats how was your experience on d4
oh lol I meant my D4
Oh lmao
I love opening vs code for 4 hours and then closing it with no work done 
which ig is kind of similar to vanilla D4 tho
I cant wait for mono code
So people can do pluggings in peace
Good thing is we won't have to worry about stuff breaking in the future after R8
Go to sleep 4head
no 


The bad thing, everything will break and we don't know if plugin devs will end up fixing their masterpieces
Not all plugins break every update
yeah
Like after R7 AWO wouldn't get updated until like 3 months later or something
awo will be fine








