#gtfo-chat
1 messages · Page 175 of 1
tambien
Hold at bridge bring 1 bio and sniper sentries
Keep the pings up for sentries to get the symbiosis
Next attempt if we fail this we'll give that a try
Have your friend with a sniper to kill giants so he can go to to put in the codes
And you good
what weapon should i run for chargers
ran usual blind kit and got fucked up by chargers
hel rifle or hel gun for range, shotguns if you like shooting close up
thats what i was thinking
high cal can b nice for oneshots too
yeah i decided to just run chokemod for other reasons
we have a strategy after two wipes
ahh the pain of a blind run
Blind run fun run
so true
ahh yeah
My team of 4 just got our asses kicked by R1C1 5 attempts later and we still haven’t gotten it
didn't cross my mind
but I can see that being irritating
this game soloable or matchmade queueable?
I really recommend to not solo it
I appreciate that but I don't have the choice, if its not soloable then I can't play it
Play with people on the discord
i.e. not going to buy it
Ahh gotcha apologies
is there matchmaking?
The easier answer is just, no~ But you can match through this discord!
ok, cool. Thanks!
r6d2 error alarm didnt deactivate from the terminal?
cool the error just didnt turn off like it was supposed to
yeah it happens
by alot i mean
happened to me also
just reset my guy
i think im just gonna call it a night and not play this level then
that can be arranged
i will hop on rn
no im good im just not going to do the map
aight
i wont do buggy maps with game breaking bugs and its to far into the level for me to give enough of a shit to retry it because of a fail not caused by my own issues
didnt do secondary on r7d1 for same reason
no sense in wasting my time with buggy messes of levels and the map doesnt unlock anything in particular
its all about that evasive manuvers
if u cant complete it then = gid gud lol
i could genuinely care less about doing it for completion
i play the game cus i find the game fun
losing to something out of my control is shit i cannot stand and the fact it can just happen on that level
nah im good
If the error was a full map thing i wouldnt care but the fact it just depends on a bug is irritating more than anything
that and planning a run around not having a permanent alarm and having one is very different situations

i mean
yesterday i had it
but we just push thorugh lol
Make the levels not have shitty bugs and ill play them its that simple
wont waste my time on it
you can say that to R5B1 optmization stuffs
40fps gaming
i used to play this game in entirely 20-30 fps
low fps aint really a big deal to me
i might consider coming back to the level in the future but i fuckin doubt it
once i have a experience like that i rarely go back to levels
nowadays i run smooth 90-120 fps
even in desert areas
to bad i didnt wait a year to build my pc cus ofc i built it then the market starts to become normal
i dont remember having any performance issues on that level
everyone does
must have been not enough to be noticable for me or my friend since neither of us even noticed issues for it
well regardless next time ig r6d3 or d4
R7D1: the most unoptimized level in GTFO
load times for maps are really all that bother me
i can live so long as framerate is over 60fps
and it basically always is
Load time as in drop time?
yes
That's not performance
That's networking issue
Loading the map doesn't take all that long
it still is significantly faster if you got a ssd and id consider it a performance issue since some levels are way faster to load even with similar sizes
Even my shitty computer didn't take over 30 seconds to load the map
It's not faster
r7d1 takes fuckin forever to load
You can see when the frame drops + revert back during drop - that period is loading map period
The rest of the drop is connection to host
So if it takes forever to drop then it's just a networking issue
Sometimes it's a mod issue but that rarely happens
wouldnt make sense why only r7d1 is the only map in the game that takes over a minute to load
while every other map takes under 20 seconds
Even running on a 1060 I don't see a loading time up to 20 seconds
Maybe drop might be long but definitely not load times
6 core ryzen 5 3600
16gb memory ddr5
samsung 870 evo 2tb ssd
Radeon rx 6600
my pc is far from a shit pc
this issue is for only r7d1
3060 loads in 11s
Then you're just confusing drop time = load time
do i need to say the line
but THE FRAME BREAKS
Because they are not equivalent
Yessir







I dont care about none of that shit
big level with a lot of stuff going on
Incorrect
r7d1 takes way longer than all other missions
Frame drop = map load
To be more accurate you gotta time the duration of your frame drop
.
Or maybe you're the one not understanding
Or more precisely, refusing to accept
I have stated one fact, r7d1 loads significantly slower than every other map
I don't doubt it, but by the way this convo is going, I doubt you are correct
You haven't even timed it, correctly
It shouldn't be significant
1 minute is very sus
Because im not going to time it in a dumbass way that makes no sense
i dont care about load time behind the scenes
I ran a shitter computer and R7D1 didn't take a minute to load
i care about the amount of time it takes to get into the game from starting the game
And that time isn't load time
and your arguing a moot point
I do not care about debatable terminology
nah i do not care
lol
That's how the game processes
its entirely worthless to split hairs on terminology when its not relevant
Bruh it's not just terminology, again, it's how the game is ran, and it IS relevant
You keep saying LOADING time is long
But loading time is not the same as the entirety of the drop sequence
There is a difference
and its arguing a moot point that makes no difference in the context of the conversation
The GPU does not pull all the resources throughout the entirety of the drop sequence
It pulls all of it in the beginning of the sequence
Drop sequence being long can be a network/mod issue
Especially noticible if you just play solo/with bots only
yeah no im good this conversation is a waste of time
nah i dont care its actually stupid to give a shit about the difference between the two things
If you were a game dev that would be totally the other way around lol
ill continue to call it as i please even if it bothers you
no its stupid
They are important to how the game is constructed
Do you want to do it all in the beginning?
Yea
Like CoD missions
They pull all the baseline resources in the beginning cutscenes
Indicated by a loading bar
But not the entirety of the mission cutscene is loading time
Same goes with GTFO, just no loading bar
your wasting your time i genuinely do not care
im not arguing about terminology because it means nothing to me
I mean, sure I guess, no point of talking to someone who can't even distinguish right from wrong
Makes a very evil supervillan arc
its a waste of time
Well later down the line if some other game has a loading sequence within a cutscene I don't wanna see some poor bastard saying "why is this taking so long to load" like an absolute buffoon
It's almost common knowledge to distinguish the two
it may be crazy but get this, not everyone gives a shit about the difference
It looks pretty dumb af when they post about it though
most people just say load time as a end all be all phrase that covers all cases of waiting to get into a game
Makes em look real stupid
And then imagine them posting about it as a bug or a "need help performance issues" type shit
It's a waste of time as well
lmfao i bet you get tons of respect because you know the difference between a technical term and a word used as common use
?
Nah
do u get a ton of respect for complaining about everything too
life of the party honestly
ima call it loading times for now on simply because of this convo
Or... just call it drop sequence
that means stop talking
Beth to save the day
he changed the way he was talking and started making sense with what he was saying

it was at that point it wasnt a matter of disagreement moreso a matter of i dont care about stupid differences in terminology
I mean, by how Kaiser responded I made sense the entire time
I had no clue you cares about the difference in terminology
ok you but now ur saying u dont care about the difference
and youve said it like 5 times
you made ur point what else needs to be said
and he keeps responding?
and so do you friend
You know what Beth is tryna say right
and?
i mean if you enjoy wasting ur time be my guest
playing sons of the forest and chatting on my second monitor
that and repeating myself doesnt take much effort
I mean considering he didn't use proper grammar I didn't expect much
So when R2E1 with Luna stream
saying youre done and now saying its not much effort to repeat yourself are two very conflicting mindsets
make up your mind
lmfao i just could care less to argue about terminology and grammar shit
dont know how to make this any more clear
when he decides to play with me...
i need to regain his trust after the pmom incident
Send stream link via dm that day comes
of course
Our R2D1 level bugged on us! Host left when we had two cells in, and the game transferred host, but the game was convinced we had 4 cells in. Putting in our 3rd cell made the fog rise like it would during 5th cell, but without scans to lower it again!
Host migration moment
took 1 hour to do R1B1
nice, took me longer, but i was with bots so it takes a while sometimes
no one was joining so went with bots
ah yeah, bots are slower
3 guys went in at the end and did 75% of the work in 10 minutes
from 3 pid's to 12
koo
fucked up 2 scouts in a row
i was practicing some with sniper rifles just so i could kill scouts earlier lol
the bots tried to melee 2 giants
yeah, i had a bot near a proxy mine i had set up to take down a big guy, bot got downed instead
I did finish up the giants so it was gucci
I swear that the pid's were all in 2 zones
if you put any trust in bots they will defy that trust as quick as possible
yep

bots: I am gonna do a pro gamer move
When I recently tried to do R6B2 with bots I watched them dump around 10 shots of combat shotgun into ONE crawling shooter. After that I just gave them machine guns instead.
finally done processing the video
I really had to laugh here 😂
if you reread the convo you can literally tell when i just gave up and started going for the usual
man
they finally fixed the god damn bug where loot boxes are too shine to be opened
imagine if inside those shine box is the key...
What command to check all items in the zone?
list [zone_number]
list zone_[zone_number]
ex: list zone_513
What if i don't know the zone number. Can i somehow check what stuff is behind the door with the number i know?
the doors have the zone numbers so you know what zones are adjacent
and what zones are beyond them
oh yeah, really. i thought all info i can get is on the map, but if look on the door there's a zone number on it lol 😉
Exact zone name doesn't work? If write LIST ZONE_49 — bunch of stuff. If LIST ZONE_49D/C/E — nothing. Not pissible to see what's in the each part of the zone 49?
No, it is not
You can ping what you are interested in and then record what areas you want to look for things in
if you don't know what zone you are currently in right now, just type "ping" and it will show you an error log including the zone number
thats really useful for a terminal ive already used a few commands on
would have saved some trouble ima remember that one
yeah got it thanks.
will save a lot of time. 👍
if you dont know if you hit tab it will attempt to autofill a chunk of a command
helps with typing long ass commands faster
if you still don't know how to use the terminal, then refund the game and walk on the hall of shame...

my friend with 250 hours who only plays with me and i have given up on teaching the ways of terminals
you made the right damn choice
teaching him terminals is harder than just doing it myself
not that i havent tried either
you know what's harder ?
teaching people to know wtf they are actually doing in the level, despite there's a long ass list of objectives on the top left corner
yeah
you right
its the gtfo reading comprehension challenge (impossible)
I will keep banging this drum
even harder than that
Its a players greatest adversary
i don't mind if some of my teammates ask for the direction during the run but
waiting for other players to figure out what to do in a level
asking every single time ?
rather than just telling them
you got a problem
i play with basically a lost puppy
that moment when you realized
GTFO just starting as a "Work together or die together" franchise
to become a "babysitting all of my shitty teammates who can't read"
imagine needing to be able to read in order to play a video game
there are two types of gtfo players, those who read, and those who follow
and then there are those that do neither
i'd prefer type number 1
those who mod the game to ruin the experience for other players
those who actually read are more responsible for their actions and more committed
those who follow ?
"i don't care, just following you and ignore all of the resources i did not notice"
yay
If player inexperienced i think pro would prefer for him to do nothing and just follow, rather than fuck things up in every room.
Some experienced players do actually want to help newer players
And would rather they try to take some measure of independance
this
is the key point
god damn oh my f*cking god
this is fine but blindly following rather than trying to understand whats going on is the problem
brothers, let me tell you some "obvious" fact
pro players are WILLINGLY to help newbies, they won't hesitate to do that
what can mods do here?
most pros at the game are at the point where mistakes are not major set backs or issues and if someone new is playing with em its the perfect playground to improve and make mistakes to learn from
not gonna ignore the fact that some "pro players" just wanna flex and show what they can do
i taught you how to use the terminal, basic commands. Ok then apply what you've learned.
Next game, they be like
just shit like people cheating in pubs
overall not cool
you'd be very suprised
there's tons of players in D-E tier
that's still dk wtf they need to do
to finish the level
yeah some people do just be like that
carrying without being asked is pretty cringe
my friend is the kinda guy who the first run of a level has no clue how to learn a level but after playing it once he becomes the professional
inability to use terminals do be a bitch sometimes
that's completely fine for me
good skill set to compensate for inability for terminal usage
acceptable
but yeah people who dont know what they are doing after several fails at a level
but "can;t shoot, can't use tool correctly, can't use terminals, can't read" ...
gtfo plz
thats a issue of following rather than playing
yeah my main man knows his shit when it comes to the gunplay, tool usage, navigation, and is great at melee but the moment he touches a terminal his brain fries
it has its drawbacks tho
few levels need multiple people on terminals to be played efficiently
and since we mostly do duos those levels get rough fast
you know what type of player i hate the most ? Not mentioning skill set
type of people that NEVER LEARN FROM MISTAKES
ye i get failing scouts 2-3 times before you start to get it
but if you got 200+ hours in the game and cant melee a scout consistently there is a different issue entirely
ask "why did I fail" and learn from it is what you mean correct
lots of people dont do that
and if you are aiming for PE, then you gotta move your ass fast.
and also, you must identify what's the hardest part and most crucial part of the level to finish it
bad example for me since i stopped doing r4 pretty early for a variety of reasons
plan on going back to it later
basically it's a speed run, carrying a cargo to extraction
gotcha
I keep messing up scout kills with the bat @normal lake
and there's toxic fog, error alarm of shadows chasing you
slower than the knife but still needs Occiput hit
your newer to the game dont over think it and bat is really fuckin hard to get consistent scout kills with just cus its jank as fuck
I shall do it at one point
has the weird arc, still needs occi hit, and charges slower
hammer goes br br
do I still need the jump?
hammer is still the best for scouts
Just go hammer and never look back
I wouldn't say you NEED to jump but it probably helps
so its a level with a lot of pressure on the players
different people prefer different approaches
did manage a stealth triple kill with the bat
only if you do PE, yeah
i record my runs so i can see why i failed certain things
been a key factor to my own improvement
good point
Main only does not exist
I think I been hitting more headshots with the pistol
altho me and my friend tried to melee a c scout today and fuckin failed despite even in the recording not having a clue why
can i take a look ?
both perspectives where hits
ill send over my friends perspective i already trashed mine
you must have been unsynced
today we reviewing Subtonix
both hammers hit and they where basically spot on in timing
back?
yes back
Probably not charged enough then
he said he trashed his
Did host hit first?
looking at my friends perspective his hammer might have went over the scouts head hold on ill post
spoilers for new players i suppose
Probably your friend collided with the scout hitbox and set it off
i dont have my perspective unfortunately
might also have been the issue
I'd agree

its in media mate
in media
really no reason to jump there 😅
yeah not sure why he did
my lord
its been like 3 months since we meleed a charger scout
do I need to wait for the scout to walk away after she had retracted the feelers?
I am not sure if its me touching the retracting feelers or the flashlight/sound
but we pretty much have a self imposed rule where we melee all scouts we see
run in when feelers retract
yeah no i dont fail regular scouts much at all unless its some goofy movement or me being a dumbass
i can give you a hint, the back of the legs are also counted as "weak spot" for the back side.
so instead of hammering in the same spot, try 2 different spots
i went in for the booty cheeks
wouldn't that allert the scout if I touch the feelers?
what is that going to change?
i know i landed my hit but i honestly cant tell if he did
How is that preferable to aiming centre mass?
Wait a lil bit so you won't run into them
well its head broke but i might have been the one who broke it
damn i wish i had my perspective
You want to time it to the point the scout just stood back up and is about to walk again
light/sound doesn't matter with scout?
sometimes when you already charged at the back, the axis may be diversed, so aiming at a different weak spot will deal the same amount of damage and guarantee a kill
idk what you mean about diversed axis
if sleepers are flashing then we gotta stay still, don't move. But what about the mouse? Can i move with my mouse while they're flashing and i'm close to them? Mouse considered like movement or they'll ingnore it?
No it will just make him throw feelers out but as you already going for it he be ded before he can scream
Sound and light will make a scout feel but won't set them off
light and sound doesnt matter as long as its not a gunshot, a scream from another sleeper, or your weapon hitting a floor / wall
but it do make em send feelers
You can look around and scream, just don't WASD or hit geometry with your hammer
killing a sleeper nearby will do it too
so wait until it goes the direction opposite from where I am coming and run for the kill
had no clue since i usually lazer focus prioritize scouts
Or waking up a sleeper right next to the scout
id rather wake up one room than wake up one scout and the room
you can think like this: when hammering the regular giant, the giant will slowly turn its back away from you, or the stun effect will produce an animation of the giant slowly turning his face against you, and the next hammer charge may not be on spot (on the weak spot: the back) . So you don't have access to his back to hammer it.
If it's not the back, the damage won't be multiplied
The enemy orientation doesn't change until the animation has finished
my friend didnt see one of the feelers to the ||6 charger scout|| zone in r6d2 because it had dropped down into the door way and we ended up setting off all of them
And I don't think I've ever noticed a charger scout behave like this, and also you are hitting at almost the same time
somehow survived
well, hard to explain
by scream you mean quick voice commands on q?
so when a sleeper wakes up it doesnt wake up the entire room instantly
it does a scream to wake up other shit
gives you time to prevent room from waking up
Yeah, voicelines and voice chat don't do shit to sleepers
yeah voice lines and shit aint matter
imagine saying "3 2 1" and some sleepers awake
hell yeah...
altho i still think a mod that makes voice chat wake up sleepers would be fun as shit
id love to see the interactions between me and my mates with that
host must have hit first
can't do sign language ingame so couldn't tell them to stop
charger scout melee do be hard to learn from mistakes when a lot of the time you can fail due to desync
tight window to land two hits from two seperate clients
its fair enough
yeah you definitely hit first
your window depends on your latency to host
i have some clips somewhere let me find
video perspective is from host who is not me
Or clip in media shows that it mightve been jumping into scout hitbox
whoever's pov it is in media definitely hit first
Triggering it
wasnt a big deal pissing it off just a mild inconvenience
not that it mattered
that run was doomed as soon as the terminal decided to not shut down the alarms
some of his teammate actually got the first hit, so even if someone else touch it, it does not matter. It has something to do with the hitbox maybe
so host hitting first fucks things up huh
yes, because it will register the hitbox from the host first
and the scout will also react to the host first
ive never had a charger scout kill feel like it should have killed like in this case but just didnt
on the other hand ive had plenty that feel like it absolutely should not have killed
also in that clip if he collided with the charger scout before hitting he wouldnt get the head break i think
in subtonix's clip
ping [with middle mouse] only works on objects like box, terminal and not enemies or random point?
yes
yeah doors n shit
one of these days ill understand charger scouts a bit better but until then ima contine with my 60-70% success rate at meleeing them
Yeah, head wouldn't break, not sure if colliding with a staggered scout sets it off, could be possible
Well, sets it off mid stagger, sooner than normal
man i still wish i had video of my friend solo meleeing a charger scout by staggering it then landing a second hit by himself
one of the few sessions i didnt record because it was just a short melee practice session on r7c3
hey so is it even worth changing settings in advanced graphics?
I don't notice a difference
a few settings actually change gameplay like lowering gun sway
but if your tryna get framerate idk if it really will help much
on default it puts it at medium and 2 chunks for shadows
if you have a strong cpu, you can change it to high culling workload.
same as me
i've been using High culling workload for 4 years
and it's fine for me
my GPU is GTX 1060
maybe fog needs rendering?
but also sometimes your fps just got sky rocketed
but same do the items around?
it's kinda weird for me
will try to get screenshot with everything maxed and then just high
game has a horror vibe without jumpscares
man
i don't recommend you setting high on every thing
i disabled most of the options in the basic graphics settings
honestly i find it strange how horror games get less scary the more you play it but even with over 1000 hours of minecraft caves are still fucking terrifying
like v-sync, fog, shadows, blur,...
i need another game that brings out true primal fear
i5 9400f is pretty decent for gtfo, but i want to have the best and smooth experience...
I like how zombies got 5 whole polygons
and idk if you have encountered this but
yeah pretty much this, there is no sense in a game looking good if you see it in 20fps
but got the 5 stars voice acting growling
like for 0.2 seconds
can i order a bot to attack an exact sleeper when in slealth?
if you play with 3 bots your basically doing stealth alone
bots wont attack a sleeping target unfortunately
would be nice if there was atleast a way to get them to use the nice count down feature and all that
yes this holy shit i remember now
killing fliers literally caused my pc to eat shit back on my old desktop
I have decided to cancel the videos project
I can't wait for all of them to render and upload
r6d2 also we did ||blood door full of babies after mom fight near beginning of map|| and there where so many that when the door open i actually nearly fucking crashed
i dont fucking know what the fuck happened but im pretty sure the cap of monsters got exceeded
what's the best melee weapon?
hammer
hammer no contest
hammer nearly has the speed of knife, the damage of spear, and the stagger of bat but no major drawback
better damage than spear, but no precision
They're not just zombies, they are vampire zombies
You can ask more about their vampire zombie nature in #gtfo-lore
yeah and if im correct hammer stagger is worse than bat
More stagger, can sprint etc
can hammer chain kill like knife?
Can one shot strikers on body shot
with stagger hit enemies will need more time to wake up the room, right?
so hammer is supposed to be the well rounded weapon but all its base stats are way to fucking high
Not quite
yes
If you learn yes
but you rarely need to
well, not as well as the knife
But it CAN chain kill
hammer can go as fast as a decent knife kill chain
stagger causes enemies to kinda just stop moving or fighting back for a few seconds
meant to reply to this^
and stagger damage is what destroys body parts iirc disregard that statement
a staggered enemy cant wake up a room is the main benefit
No
I don't think so, I think that just counts up the regular soft stagger
but on giants and shit it also is literally the only reason why killing giants is so fucking simple with hammer
I see
limb break is just dmg to a bodypart (which have their own hp) and causes hard stagger (long)
Soft stagger is done by doing enough stagger dmg (dmg x stagger multi) to reach the enemies stagger hp value
enemies can be staggered multiple times with either way
stagger is kinda goofy but makes sense
eh not rly
Hammer with no stagger would still be great and easy for limb break folks
im more so refering to stagger all together here since he was asking about stagger as a whole
but yeah hammer stagger by itself def doesnt make much difference
limb breaking is king of stagger
oh i added "with hammer " to the end
i needa get some sleep
Yes
is there a chat here with pictures allowed?
gtfo media has a 5 minute slowmode
if you wanna post a image just post there then copy message link and post it here
bit annoying but its the mods decree
what's the best strategy to deal with a scout?
Too risky to try and kill silently right? Better start shooting and kill it fast?
You should try and kill it silently
best to start practicing now
while stakes are low
ok, how to do it, i got a spear.
full charge, hit it in the head
Ideally wait for it walking over to you
but if scout triggered it'll bring an additional wave of enemies right?
Yep
Yep
so it's possible strategy to mostly clear the room and then just open fire on scout to make sure no additional wave will be coming?
Yes, that is a strategy that works
But on later levels that won't be a viable option
so its good to get comfortable with stealth killing them sooner rather than later
absolutely make sure to practice scouts with melee every opportunity you get until killing scouts is so braindead that you can do it eyes closed
some levels wont give you the option to shoot them
regardless my discord app is getting fucked by cloudflare so ig ima be off for a few hours atleast
Learn to this as early as possible you will not always have a choice so this is a valuable skillset to have
i think bots triggered him. Can bots trigger someone or it's not possible?
Impossible
so it's you or another player
Me then. Can i order a bot to pick up an ammo/health pack?
And I would practice to mêlee them with the Hammer. as stated above it is the best and Spear while a good comfort stick at the start is a crutch later on. (even with the new buff)
they'll pick it up if getting close to it but they'll also burn it away so you really dont want that
ok
Say you are at 90% health the bot WILL heal you wasting meds
same with ammo
it will overfill without a 2nd thought
it will deploy feelers, it will not trigger
same with running, you can run around it will not trigger just deploy feelers to see wassup
gunshot tho is a trigger
Got it thanks. Killed first scout silently, not so hard actually.
👍
bots standing right in these feelers and it didn't trigger, bots cheaters 😉
is there a use for big flashlight or it's just for more comfortable running around in emptied rooms?
R1C1 actually made us lose
sentry placement wasn't the best
we had my sniper at the front
a full auto sentry behind the truck
and a shotgun sentry at our backs
can't have enough friendly fire
Switch auto and shotgun for 2 bursts
place em in front of the hole. sniper on the truck
enjoy
I have completed the mission, I just wanted 2 clears
what means syncing enemies?
Bring four bio trackers so you can confirm all of your teammates’ pings
You can never be too sure
what?
he is joking
You flash a light on a crowd of sleeping sleepers so they all yawn at the same time
1 bio, 2 burst, 1 sniper
I assure you I’m quite serious
just for fun?)
hmm could I do r1c1 with bots?
If enemies are yawning at different times/out of sync, it’s harder to walk past them
they will run with me if I go back to type the codes
If you get them to all yawn at once, then you can walk further and for longer after they stop
It has been done
I did it blind with bots first try @glacial shard
oh now i got it, thanks.
The key was bringing four bios of course
how did you not run out of Turret ammo?
There is an annoying mechanic in stealth when enemies can randomly wake up when you kill their friends. Works from quite the range too which can wake up a room.
This only happens if enemies were sleeping for a while and this mechanic is effectively blocked for a short time after monsters goes from yellow to sleep.
So you "sync" them all with a flash of light and then go for the kills.
No worries for turret ammo if you can confirm your bot pings
Jokes aside just do that sentry setup and use as much of the timer as you can to refill sentries and your bots ammo
With those sentries, if you have any degree of shooting skill, you realistically shouldn’t get hit that much, so you just need to look for tool and ammo packs, memorize where they’re at, and refill between waves
Place 1 sentry at wave 1, 2nd at 3 and last at 4
Not too hard
You will have more tool than needed for the map
oh yeah, sniper sentry gonna have 100% accuracy with the bio
Not that
okay gonna place it 3rd
S-Sentry is always accurate, the problem is speed at which it aims
Its basically suffering from down syndrome without bio assistance
You can honestly place all 3 at the beginning if u know where packs are @glacial shard
then how does bio tracking help?
Quicker aim and it consumes less ammo (somehow)
It makes sniper sentry aim and shoot faster
Same for shotgun
Just bring a 4/5 use tool from the first zone with you, fill sentries there with smaller packs, and head back and note where the tool is there
thanks, good info.
You can fill bots and sentries between waves on your run for packs
my guy gonna have 180 pulse at this rate
That’s the r1c1 experience
good cardio never hurt anyone
I need to run in between waves like Usain Bolt
You don’t really need to head back for tool or ammo til the 6th wave or so though
So it’s not too bad
well with a team, one goes for code the others loot
is 6th wave more time?
but in this case you go all
Each wave is more time than the last for the break period
So start by looting the bridge room
a team is not guaranteed to put the right sentries
tell em to bring the right ones
someone needs to lead
By wave 6, you have over a minute or so after putting codes in
Ez to grab packs farther forward in that time frame from terminal room
guns for me/bots?
Bots as always
AR/Machinegun
Bots keep em on automatics
probably gonna go 3 burst Rifles and 3 Verutas
i took hel rifle for my actual solo, that can work well
Sniper/BC if you struggle with giants/hybrids
main is just hel revo/carbine or anything you fancy that doesnt suck here
if "LIST AMMO" showing that there's no ammo then it means there's 100% no ammo left in this entire level (expedition), right? Absolutely everything's showing on the terminal? Or there might be exceptions?
If it's List ammo then yes no ammo on the whole map
oh no
Im a good 12 hours late but in step 3 it does say "stop moving"
Damn, wanted to post a gtfo meme based on the previous message
But cant send imgs ;_;
Easy one is 3-man strike at the back with hammers
shouldnt it be LIST AMMOPACK?
or does AMMO also work
ammo works
Or I am having a terrible brainfart
What if i'm alone with bots, can i order bots attack at the same time?
yeah works
...how do you think filters work?
Why do you think LIST E_XX works?
it's just a partial match
so LIST AMMO would list AMMOPACKS
Nope
listen sleepo this game is funky
in that case you learn to solo
since there's nothing else that contains AMMO in it
if you wait for them to get close enough they should melee it with you
or theyll shoot it
It's also the reason why LIST E_50 can also match FOG_TURBINE_50 or KEY_ORANGE_50
even if they're not in the same zone
I know didnt want to sound aggressive
i can kill silently big dude solo?
It was the hand gestures 🤌
to be fair, I should stop using LIST E_XX there's no point...
with practice yeah
and hammer?
but honestly you will not do this whole game solo with bots
Yes with hammer
so most damage is the back of the head?
Back of the head, the go for another limb, repeat till dead
with full charges preferably
if timing is correct he will stay staggered
👍
Gaming
gambled a bit and uses 1 sniper sentry, 1 shotgun sentry and 1 full auto sentry
from my observations
hel auto sentry is ass
why ......
Spice and flavour
we told you 2 burst and 1 sniper. the sentry choice is just an illusion. its burst always
and sometimes a sniper to complete
oh well good job on passing
so Auto is ass, Shotgun might be good in a specific instance but not this one. Sniper one seems to be best at covering long distances
leaving Burst as best all rounder
Shotgun is very rarely useful
Auto isnt „ass“ its just super ultra niche 
mmm take scattergun instead
Scatter sentry
Shotgun in theory has more output than burst
But you need it setup right and no longer want tool after
I usually just take burst cannon or scattergun
Them other sentries need more fucking bullets
ohhh we were talking about sentries
so we could fit 500 of them
Yeah i agree with mako, scatter sentry
good morning m8 🙂
yeah man I’m tired
What
I mean it doesn't justify burst carrying 250 rounds but Shotgun 50
I honestly wish biotagging slowed down shotgun sentry firerate
Because it just dumps rounds way too fast
Shells r generally much larger...
can you give hel auto turret, sniper damage on each bullet? just for a weekend
What if it made it more like a choke mod
okay, if 50 shells is what we get slow down the rpm and give it penetration
also choke for longer range
Pen wouldn't make sense
not repeating what I did to Sawed off
ok 😦
not in a realistic sense, but in a game sense it would be nice
Tbf i could accidentally just go crazy again
Still disagree. It already had a wide radius. It doesn't need penetration too
nah I am joking 😅
How many “bullets” does the sentry use per shot?
Sniper sentry was so good in R6 and 7 but somehow got worse
Shotgun is... Sort of fine? Minus range limitations. Still waiting for that bodyshot fix.
didnt it take a nerf or two
“Somehow”: bro they literally nerfed it
nah, I’m too lazy
that and the other sentries have gotten better well idk about burst
Read the patch notes
"Oh, it actually hits targets as intended"
burst has always been good tho

amazing balance implication
I'm actually going crazy over that.
better question is, is it a buff or a bugfix
sniper in R6 was OP af
maybe shotgun sentry was intentionally designed to shoot the ceiling
as well
That mechanic was not in the game until now, sentries literally only knew how to aim for heads
Something went really wrong with it’s targeting lol
They made it specifically for HEL sentry because it was so shit
shotgun sentry should aim for chest to maximise pelets hit
You'd think
it doesn't?
i quite literally cannot take shotgun sentry seriously
I really like it for solo play
literally only take burst because auto is trash, shotgun is a fucking meme atm, and sniper one shots me to much
stop walking in front
that last one is 100% you
yeah but thats only part of the problem
other problem is im incredibly lazy
and sniper takes better setup
i can caveman place a burst anywhere and it will be effective
I like the aesthetics and sounds of auto sentry, but goddamn bringing it is a meme
thats also a you part. both parts boil down to : you 😏
It's basically Cfoam without ability to lock doors
damn straight it does
cfoam but it lets some leak past
Best I can think of Is using it like a brave support tool
See wave > slam it down > kill wave > pick up and move on
You literally can't leave it alone because it works best when it helps you to keep monsters away
But it's too much work and the damage actually dealt by other sentries saves you ammo
You can also combine it with other sentries (especially burst) to effectively lock down routes, but once again : twice the tool for same crap.
Until that thing has like 1000 ammo it's just not worth it
im at the point where if im not running 2 sentries, mines, and biotracker i am actually starting to try and strategize for the levels im playing
its such a default npc pick for me at this point because it works for most levels
or ya know, just wasnt worse than other sentries in every way except the least useful way
Yeah, sentry that's not supposed to kill is quite a brain twister
its like the choice between a slower attack sentry that kills enemies vs a fast attack sentry that gives enemies a nice haircut then shuts down the choice be obvious
I love when a room is completely dark. Can see the enemies much easier
I mean there are cases where you wish someone could hold the wave at a safe distance
And Cfoam has a disadvantage where you commit to route you cut off because you can move it.
only need a quick flashlight sweep at the floor for feet
So yeah. It's literally coaming the floor just more versatile placement wise.
see id agree but cfoam is just strictly better because it can hold off multiple routes at once
for less time but more consistency + covering more bases id rather just have cfoam
that and cfoam has gigachad synergy with mines
You know what they should do? Make it so you place and pick up auto sentry instantly.
None of that hold E crap
lick that sentry
its just not enough because hel sentry just isnt gonna out compete cfoam
Sniper is kinda hard to use
its more interesting to have a sentry with a different purpose it just doesnt fulfill a unique purpose
unless you headshot a giant, its wasted
a lot of people take lower damage higher ammo weapons for this reason
can actually use guns like that on smalls without wasting 15% ammo on a single striker
I did manage to headshot some giants in R1C1
personally i prefer hel rifle to sniper cus once you get used to the small wind up its basically a sniper rifle with more ammo but less damage
that and being overpenetrating
If you get those giant lineups tho
line up 3 giants, 3 shots. one bullet one giant. same output
Mmmmmmmm
yeah its not the greatest against giants but its a solid pick esspecially if you get lineups
4 shots actuslly unless team assists
120 / 30 = 4
there is always team assist
cause peeps be shooting around
I only take it for some reactors. thats it
yeah i basically only take it for levels id like a sniper rifle that will be useful elsewhere
I see it as HCP with range and even worse hip fire
i mean in terms of damage fall off and penetration id say hel rifle is strictly better
but i usually will take hcp instead of it
hcp is just more comfortable for most situations
Crouching backwards and taking hipfire whiff shots with HELR is an experience
i basically never hip fire
even if only for a few frames i still aim down sights
altho i guess ive been changing on that cus ive played a lot of new vegas lately and aiming down sights in new vegas is a mess
im still on the fence for revolver vs hcp
i fucking love both weapons but i cannot decide which i prefer
short, easy and ends on 2 good maps
but also fun yes
sure, I'll give it that
id say its overall pretty fun and the levels are generally pretty good for bots
checkpoints are nowhere near as bad as i remember them being but there is still a lot
I think its unchanged. but meaby not
Easy apparel unlocks.
i have no clue
I knew that would appeal to you 🙂
it just feels as if there are less than i remember
but after a few days short term memory loss kicks in so who knows
c3 is still my favorite level but ive yet to get to d3 or d4
so maybe that will change
I think the only levels that dont appeal to me are B2 and D4
i prefer D3 and D4. C3 is too easy
what was b2 again
2 uplinks in sec
B2 is just kinda bland and D4... Eurgh. The 30 FPS is a nice touch.
literally played it under a week ago dont even remember
yeah its not ringing a bell
had no fps drops on D4. hmmm weird
these a and b tier maps are to braindead man
Scan HSU pod, error alarm to extraction
i like all the R6 level’s except AX
It's like R1A1 only slightly harder and with more scans
I don't dislike them, its just meh. D3 and D4 i would not mind replaying couple times
all i remember about that level was going in expecting an A tier map and got the le switcheroo
yeah lol it’s just very tedious imo, and now that I’ve played R5 it feels like a downgraded R5D1
Ax is fine. I love the bridge assault. Wish the spoiler place was more optimised though.
Also they downgraded the blood door
I liked the old one standing against a bottomless pit way more
r6d2 had a fucking blood door with children behind it and nearly crashed my game bro
R6D2 blood door moment
literally first time i ever dropped below 30 fps on this rig for gtfo
when even Artek notices nerfs .... man and then peeps say it "feels"the same
It's not even a nerf, just aesthetics
once the gore from the mine disappeared tho everything went back to normal thank fuck
lel, the abortion door
ah no wait it comes after the abortion door
nvm
either way it was fucked
shit was wild my pc barely made it through
attempt 1 tho it wasnt that bad, only on attempt 2 was it laggy af
Anyone elses discord blocked?
same here
correct
"Cloudflare is blocking desktop clients"
mobile clients
welp, i bought GTFO according with my friend to play together cuz i think that it's a great game but at the end they all dodged me so now im alone with no one to play together, i'd like to find a group of people that are all beginners so we can play together and mean while leart together from the basics.
i'm from Italy, so its gonna be great if the first language will be italian, otherwise still fine with english.
anyone wanna join? i'm gonna play almost everynight around 12 p.m.
hey, try posting in #lfg-beginners for this. It might be hard to find another group of completely fresh players but you're more likely to find newer people like that in #lfg-beginners than in here
And welcome to the game, hope you enjoy 🙂
