#gtfo-chat
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The best part of the game gutted once again
50 stamina per swing
super smart ideas to make it unfun :>
each swing makes you tired IRL
its fine someone would release a pre nerf hammer mod almost immediately anyways
Each hammer swing deducts $1 from your bank
Perhaps
It would be me
theres senisble nerfs and nerfs that break enjoyment/balance
Instead of thinking "why shouldn't you take hammer anymore?"
Na man
"Why should people try to take different melees"
You can just make the melees have play styles
having knife as the anti small option
Bat as the stagger option
Spear as the anti giant option
Hammer as the jack of all trades
Because I feel like any changes you're saying would end up with either "take X melee in Y map" or something dethroning hammer and becoming the new hammer
If they're not gonna balance hammer they need to bring the other melees up to snuff
Inb4 they just make hammer 19 at full charge.

that is litteraly the point
Nerf ifs stagger -> bat becomes better by default
Spear needs buffs
Spear light tap buff
Pls
15dmg bat 😔 one day
IMHO spear should become the weapon you take to be the one clearing waves in maps with relatively easy errors
Plus no stupid stam ideas on spear
It would still be
It would be less garbage
its weird that they got rid of all the other hammers
bat 3.4 light tap would be crazy
keeping them as skins could be great
they were carbon copies
they would look a bit off in the current version
and people would then complain about the other melees not having skins
Melee skins would honestly be the next coolest appearal they could do
they defo need to do that
Maul looks infinitely better than the rest
You spelled Gavel wrong
Knife skins
Yoo just unlocked damascus steel knife les gooo
10.000 € on steam
lol
20 dollar knife skins
missing a few zeroes there
Gtfo surf videos with some boring commentary and a $2039 knife skin
Cs:go wishes it could
gtfo surf would go so soft
surf with stamina
You spelled Maul wrong
One thing bat has over hammer is presentation
One of the reason i dislike hammer as much as i do is boring ass visuals
just nonsensical visuals imo
that second head on the sledge weighs a lot and adds nothing to it's use
Me who puts Knife Blade on Bat
Sniper model...
partially filling the void of no machete melee
Old sniper scope
a lot of gun models make absolutely no sense lol
AR looks like a AR if that top heavy piece wasn't there.
The bat that i like. The "weaponised lego piece" is such an aesthetic.
drum mag but only takes 30 rounds somehow
Meanwhile it bothers me for people to call burst cannon a "Machine gun"
I had a guy in lfg say that they only had ammo left for their machine gun. And I just hear burst cannon fire
i mean
its a couple steps away from looking like M249 SAW
It just fires in bursts for whatever reason
I mean just look at it
The peak anti-giant weapon is an elongated box w/ a zig-zag for a bolt.
(pre-nerf 20dmg) burst cannon would be the end-all be-all to the sleeper infestation if they just locked it to semi
I never did understand that bolt
Back in my day this was the real shit to make fun of.
Back before the devs gave us lots of better things to complain about.
can we talk about the 5lbs of metal under the arbalist's barrel
what is that doing for the gun
Revo has it beat.
the giant hunk there
revolver would actually look so much nicer without that under-barrel part
isnt it an unused grenade launcher like on the ARs
that. actually makes some sense visually
Probably enhances stability during firing. Most machine guns are intended for prone / bipod use after all.
it might
one i just noticed recently is the bullpup
bullpup looks better than most for "guns that some company would actually make" category but it looks so awkward to hold
the foregrip and rear grip are so close together
Have you ever seen P90 grips
Eh... Never held a gun in my life, so i don't know. Maybe it just looks weird from FPS POV
3rd person screenshot anyone?
that foregrip being so close wouldn't really offer much control for someone shooting it
not that I suppose the bullpup needs it
That's heavy SMG...
Where?
in that media message
ADHD strikes again
😔
what guns do you generally take in the primary slot
i have a hard time finding anything i particularly enjoy
hel shotgun
hel shotgun
uhhhh
hel shotgun
i default to ar if i dont know what to pick
usually pdw or carbine
Ya, those seem way to close to hold comfortably and control
The promo picture of Bullpup looks better ngl
But yeah. With grip it's awkward
Imo if it had drum / increased mag size.
Would it warrant the Long reload?
„Kills the least“
?
anyhow, if it gets a severe mag buff thats a straight up uptime buff

have to land many headshots to be efficient
in order of usage its prolly
Carbine
Hel revo
Hel shotgun
Pdw (if thermals are great value)
Dmr
also if u miss u kinda screwed
lets say a mag size of 50
other mains u just reload and fire again
Azert
eva
idk whether that take was intentionally bad or you missed the point
obviously carbine outvalues it by a ton still
my point is high mag capacity doesnt compel me to choose it over other guns cuz it still does less damage overall
bullpup with 50 bullet mag is now the 3rd highest dmg/mag (which is btw without precision) main. It trades that for bad body shot dmg and longer reload.
Its not good, but mag size is an extremely underrated stat
buff it to 60 mag size and its suddenly a pretty cracked main
Bullpup unironically has a 1.0 precision
precision multi has some issues tho for bullpup on why it isnt crazy with it
- crit spots disappear or are hard to continously hit for full auto
- it doesnt often result in some major dmg difference
they'd have reduce the reload speed for me to consider it
You dont need low reload speed to be good
you just need good trade offs for it
an extremely obvious example is hel shotty

tbf hel shotty shouldnt be a main but i get what u saying
the trade offs are very minimal
for bp
Thats cuz current bp sucks ass
say
We buff bullpup dmg to 2.0
We give it 10 extra bullets per mag
What rank is it for full auto mains? (Easier to compare)
carbine isnt a full auto
the dps goes down severly just cuz of that small delay
Its closer to a semi lol
2.0 with +5 perhaps 🤔
Dps the end all be all in gtfo :| riight
im counting every click i do /s
but having a reliable stagger/kill in some dicey moments is nice
what if we just eliminate the bullpup
its still more dps than all the autos in main so like
burst ≠ full auto
2 dmg, 50 mag bullpup is around pdw level of strength (still definety below carbine)
100 dmg/mag is good as hell, not considering its precision (it pretty much can kill 50% of a mom in 1 mag lol)
Its still probably a worse fit than pdw because that gun has NO reload time
Its less dps that matters and more burst
since dps factors in reloads
it becomes an efficiency and comfort gun
something for reactors that are mainly striker/shooters
that i would take
and wouldnt mind the reload
you would still take pdw/carbine for every other level
so that would honestly be a much better place than rn
though I doubt anyone would disagree with that
i like the aesthetics of bp but its current stats me no like
yup
I do not find much difference between them
I use pdw over carbine most of the time
though I like them about the same
at absolute best its 4th best main (i personally have it 5th to 7th, but i also cant judge dtr which has an insane peak potential)
I Just dont take either cuz hel shotty and revo are more useful for my usual special picks
what is the main reason you think they arent equal
Range
Carbine INSANE burst potential (dmg/mag is more than 50% higher)
Since it basically functions as a semi auto 2 bursting is a reliable way to be efficient
yup
that I agree with, damage per mag doesnt really matter when compared to pdw tho tbh
hey is anyone having trouble with the game server ?
see, dmg/mag (as long as fire rate isnt arbalist or high cal) means higher burst
Pdw can reload „twice“ while carbine reloads once. So its 2 vs 3 mags
228 dmg vs 222 dmg (carbine left)
But carbine does its 114 dmg per mag far quicker than pdw since it doesnt need to do a reload to get 75+ dmg
Tuesday 
ohhhh okay okay thabk you
as a wise rayalot once said
Burst is hella important in gtfo
theres also a wise dragon, but he didnt tune in for bullpup discussion

Ah yes, since the carbine also doesnt have that
(also why I just take hel shotty lol)
unless theres a specific synergy that basically isnt an argument
pdw synergys are practically just sniper thermals (which is a awesome utility)
and I dont really see a point where you are "full autoing" 2/3 full mags
you also take hel shot gun to solo the 4 mom birthing
range is the only argument I Really see for the difference between the 2
I do that quite often 
btw get rready for random birth
a truly missed opportunity 😔
I like both weapons but I take pdw when I need thermal, otherwise I take neither
I just solve the problem with my special
I think its a playstyle diff
since I dont think you have ammo balancing issues lol
I love mag dumping the blood door with hel shotty just for the mom to peak the instant im out
i was sent a stupid solution
Really
Reliablity into strikers, shooters, chargers. Burst into any form of giants
Better baby clearer (tho not too great) better into flyers
time just copyed the entire method
then took over the one patch
then skipped the og method
lol
Theres also carbine being the 2nd best defensive killing main after hel shotty (hel pp staggers better but suffers from dmg issue)
flyers/shooters for killing I agree
chargers just staggering off their tongue (Which yeah that is the main thing that matters) also sure
its more reliable to kill stuff with a specific amount of bursts than full auto weapons
giants being bursted down by carbine is not an argument
chargers its not, it just has range and the stagger on
???
giants to the front is kinda eh either way
you are still mag dumping a giant with a main weapon
why do you think carbine has been unarguable top 2 for mains (hel shotty aside due to uniqueness) vs pdw often not even being seen as top 5?
Yea and carbine does a far better job at it
how
if you perfectly time your bursts you are only doing it 20% faster
you reload with pdw but same with carbine if were counting no extra damage done
so the argument then is how much extra damage is being put into it
only at that point is it "far better"
in which I Will just reload cancel my pdw
pdw draws „even“ in dmg output vs carbine after reloading twice vs once
every singular mag carbine has far more value. That means UP FRONT it outvalues pdw heavily. Guess how most fights go. From a fully reloaded gun
let me put it this way, carbine is better imo purely on range and charger stagger
I see pdw used far more often simply because everyone takes hel revo over both anyways
based reasoning
Carbine is in contention with hel revo for best main even post nerf
and i have an autoclicker built into my mouse
god
(no fucking joke)
personally, I would never take carbine over hel revo
I can give plenty of reason why
if you would like
- You probably can aim
You should try solo holding some chaotic waves that arent simple line ups
hel revo imo is clear nr 1 rn after the slight nerf to carbines efficiency
ok , at that point
But carbine is more applicable
you will probably pierce something if it is chaotic randomly, but I will not count that
missing it is hard
hel revo will stagger whatever you hit
will limb break stagger if you hit head
we can discount headshot if you want, but you are hitting 1 headshot with carbine anyways
sawed off solos both
in which case efficiency dies on hel revo
and yes 1 headshot from the 8 bullets on carbine is more feasible
What does this mean?
exaggerated statement since im fairly exaggerating this whole thing to prove a point
huh yes you are lol
we purely get to reload
hel rev best main
reload cancel
fairly fair amounts of fairness - professor scaler
Thats not arguable
imho
hel revo best
And ya wanna know why carbine has better stagger vs a wave and better burst? Cuz it has 4 more bursts than hel revo has bullets per mag
should i start a war again?
hel revo being cracked isnt arguable obviously
that is not what I said
About removing the reload cancel?
I am going through this piece by piece
Tactical shooter moment
:) last time it was pretty funn
also I overestimated, carbine will stagger similarly but with a higher amount of error (not by much, dont get caught up on this im just saying it)
just use carbine no one is stopping u
lemme ask you smth, why do you think carbine is such a spammed gun in speedruns?
is good gun
nop
Im surprised hel shotgun isnt spammed more
actually wait no im not
combat shotty is still meta for that rn
because its effectively a laser
so having both is a waste
yea having hel shotty usually makes you have no range. Its rarely used together since often youd want smth to deal with ranged annoyances
But you're Dragon
Jish put a hel revo to my head
Black dragon when i tell him RXGC has the buffed bullpup and pr
do you want me to loop this back to playstyle diff, because its going to
you have a special weapon
goddamn [ ] sight
if you want that to be your close range weapon, combat shoty is there
and it is used
regularly
yea thats what i meant lol
if not you take hel shotty and then boom your special is for ranged
so we are now back to what I said earlier
the exchange of hel shotty main with ranged special just doesnt work as well as the other way around
hel shotty w comfort special is not taken over comfort main (special) w combat shotty
hel shottys highest usage is for a specific purpose
for speedrunning
for taking it with a combat shotgun
this I do agree with for speedruns
for regular gameplay I would rather have hel shotty
(personal take there)
(not a part of the gun discussion)
Carbine is used in speedruns the most because you have high burst, quickreload, good range, easy to see kill requirement, high uptime. All while having fat af bullets
hel shotty is my 3rd highest pick aswell so 
can you actually see that somewhere or
no
no, i just know what my clear top 2 are
then its either pdw/hel shotty for 3rd as i mostly play other guns for fun/testing/practice
I just do pdw/machinegun or hel shot/combat shot but I dont speedrun anything
Honestly the 1 gun i rly need to get back into is hel gun
I cant get into hel gun ngl, I will always just use hel rifle
I used to use that early on then decided the machine gun did its job better
I like the absolutes too much

and also Im too lazy to repractice with .2 chargeup
the only reason was sleepers wont line up for me to actually shoot them enough
"Omegalul?"
i rly like hel rifle too, i practiced a bit and found it nice. Its obviously a weaker gun than hel gun overall, but its definetly a better fit for speeds aswell (which is what i run a lot duh)
I thought she was yawning
certified skill issue moment? (Jk it needs experience)
hel rifle matches my playstyle very well, so the main issues people take with it compared to gun dont really matter to me
that mouth outline sells it
so it just comes down to efficiency to me
and when I would have to relearn getting consistent at hs with more charge up
im aware you can kite them into it just I dont see much of a need to do that outside of true solos
id rather just play low skill and 100% body shot everything
the promo grip looks icky imo
dw I wont argue with you on this one

I dont even disagree I just prefer a gun that will work properly regardless of what shape the group of enemies are
Combat shotgun
the only thing it rly cares about is range
otherwise the gun is overladed
rn
veruta as of rn is definitely too good, and creeped up on hel gun a lot imo
pierce is just too good
so the gap is still there
I use that just I take the hel shotgun with it whenever I do and force everything into that range
though that loadout is mostly just for hugging doors so theres not that much thought in it
hugging doors? Thats an L take
side question: what is the difference between the two machineguns? I don't use either so never thought to check
I do that with the pdw/machinegun loadout
Arbalist: higher base dmg, lower firerate, low recoil
Veruta: lower base dmg, higher firerate, higher recoil, stagger multi
They are very similar, with veruta having a higher peak and arbalist being easier to use. Oh btw veruta has 60 bullets per mag vs arbalist 40
bullpup/heavy smg 
i just started today and i fell in love with the high caliber pistol
my man
sometimes I use burst rifle or if I play on R1C1 will use dmr
I like the assault rifle
hahahaha
NICE
dmr+precision rifle+ any main damage booster = chill r1c1
sitting on that platform in the back of the room right before the reactor door
I use that in place of the 2 semi-shotguns lol
isnt prec supposed to not be good
well with one exception but only one level in the game needs that
prob isnt
This is where i go to sleep
but I find it usable
"snipin's a good job mate"
i just played a few runs with bots, the shotgun with 4 bullets (sry idk the name) is actually the only one i like
challengin work, at outdoors. I guarantee you'll not go hungry
choke mod
It's solid
that one
at the end of the day, as long as there's two people left on the planet someone is gonna want someone dead
dad im'a
the only reason I dont take choke is the reload disturbs me
non a crazed gunman dad im an assassin
I love the chokemod
this happens with both shotguns
and it is very disturbing
you put a single thing into the pump action and kablam 8 shots
its still a shotgun but its not a melee weapon
made an interactive tool from the weapon spreadsheets.
any feedback / fact checking will be greatly appreciated.
Notes:
“shots to kill”, when targeting the head, factors in the head breaking and subsequent body shots
“shots to kill” ignores excess damage
Let me know if there’s anything
actually having accuracy beyond tongue range is nice
its the only reason why I use the hi cal more then them
wasting half your shot into a wall is depressing and inefficient
i use it more than them because that gun SLAPS
it actually has accuracy and the insane damage
speaking of accuracy, the heavy assault rifle bullets seem to treat the sight as a suggestion
you should've seen it before they buffed the recoil
storm trooper, the gun
straight up CS:GO AK
the only time I see the normal shotguns working better is bosskilling
cause the hi-cal is ehhh at that
which is good
Shots to kill is already not accurate on strikers (just looking at pistol). It says 5. but thats only bodyshots. Its 3 with hs + 2 bs
Also dps as dps/mag is kinda meh, dps would need to consider reload speed (preferably with reload cancel)
Or both seperatly
The world if the high cal had .8 Precision 
Is it even a grip?
it would take one less shot (with headshot) to kill giants and make it slightly less shit against bosses
Normal shotgun“s“?
But it's more so the sight/drum
the sight looks like a straight up EOtech
shotgun and choke to exclude the autoshotgun
yeah. you'll have to set the "target" to "head" for 3 shots to kill.
for dps, I guess I can have a w/ reload and without reload calc
Vs high cal
Both are obviously better vs bosses
Both are better vs chargers (clearly on choke mods part)
Both are beter vs any form of giant. Choke mod is far superior vs snatcher
both are better vs shooters
high cal is better vs scouts, strikers and flyers
very strong
it's a shotgun
but it fires at like 1000rpm
and it has the smallest pellet spread ever
who made this
buckland
the only reason I find them worse at chargers and gaints is any situation where you have to reload the thing while dealing with them causes issues
but they will kill them a lot faster until you have to
how big is the long range aggro range for sleepos
when you smash a guy's skull and they're glowing
15 metres i think
how big is your headlamp
shooters seem to sense way farther
It seems like it....
11
I just assuming if I can see them then they can wake up from it
may i introduce you to the knife
yes
Choke mod insta kills then reloads (or just staggers on each shot)
Shotgun has more bullets per mag and a better reload than high cal
Both also actually kill chargers in 1 shot
stand and walk while doing it
it's a Jakobs from borderlands
its also nice to just magdump into a giant, just aim center mass and mash trigger
its less applicable than i'd like
i do it sometimes against single enemies but for groups i'll wake something up
they will all glow yellow any time you do it but as long as you stop when one goes red they will never wake
syncing them also kind of helps
wait what
and it has a similar effect to flashing them ^^^
ye
as long as you stop when one goes red?
like walking through a room of 5 enemies I will flash one if it doesnt perk up/start bobbing around
isn't red = woken?
well not full red but the seizure sound red
walking triggers the yellow phase though for stuff nearby, so sometimes crouching lets you move in a clumped room while walking would be constant red-light-green-light.
when they do that stop
it also lets you rush over to anything that hears you smack a guy
ive kinda figured that you can just walk up to guys and kill them simply because it takes a while for them to fully aggro
yeah
they need to glow then do the harlem shake then angy
unless they decide to skip the wakeup animation and go straight for the lick
if theres one enemy or a line of enemies you can walk straight at them and bonk/stab
how does that happen
for the most part
no idea
touch them
ok
sometimes they just decide they want to attack you without doing their wakeup animation it seems
why I dont know
i notice it happens more if you run at them
yeah
oh if you run they instantly wake up
running instantly wakes them up ye
also hitting terrain near them
i know that i'm talking about them not doing their "huh?" animation when they wake up
and just immediately going to attack
its still worth running to get to a guy that heard you smack someone else though
I found that out when I swapped back to hammer after using knife for too long and missed
everyones a gangsta 'til they hear the "BEEPBEEPBEEP"
swing
clunk
man i just cannot make the sledge work against groups
you gotta run loops around them
I dont like hammer but I will use it if theres lots of giants, chargers, or if I dont know somebody on the team can kill scouts
It's not as ideal as knife, but if you have teammeates helping out and run back and forth through the group, it's not too bad.
I mean I can kill scouts with a bat fine just having to be behind them is awkward
I can kill scouts with knife but I'm about 50/50
i run knife (when applicable) and i'm the dedicated Scout Killer in my group still
on hitting the back of the head vs the back
Hammer is generally safest choice too when going in blind.
hammer I just walk up to it and bonk
or if I really dont care pull out chokemod and blast its head off
also why does the scout make router noises
then stab the room
bc unless its like giant strikers or something I dont mind clearing a live room with stabby
didnt the devs get all the sounds by making unhinged noises in their office then running it through filters
if giant strikers I stick my thumb up my ass and pray my teammates can deal with them
yeah but like
(or shoot them)
it feels wrong
I just start shooting the second a room wakes if its even remotely crowded
knifing a giant's back-of-head +2 high cal shots will kill it
that was my strat to deal with lone giants, when I ran knife and high cal
doesnt it only take 3 hi cal shots in the back anyway
or just 2 chokemods to the back and you stay out of its melee range
yes

with enough practice you can avoid the whack
I'm about 50/50 on that, not worth the risk with my current skill
giants feel like they can go into that melee swing pretty fast
they can it's borderline instant
I just make a guy with a spear do it
bat looks kinda fun
tell the guy with the spear to run away (he cant)
apparently solves knife's problem of not being able to fight giant but idk
who cares if you can dodge slaps anyway
it can just getting them not to scream is hard
yeah that was a concern of mine
I've said it before, but solo melee against giants is legit more timing than animation. You just have to get good with how much time you have while it's staggered. There's no windup to the swing. You'll just get shot down.
its definitely possible though just I cant reliably do it without taking damage
Thats true
yea usually too dark anyway to read animation
Just gotta time 
There is that one animation where it does like a backhand swing or something with a tiny windup, but still not much.
Like it swings its whole body
gotta know its coming before it does it
you also take damage the second the animation starts normally
Imean they can run away. But they can't run and fight
I havent seen that be much of an issue outside of r7c3
Franks and any variant of franks/ hybirds has a their unique scream when flailing theyre arms
I guess hybirds got the same
Wasn't really talking in terms of r7c3 (I misread but yeah I got it)
But potato potato
Just Spear
I miss the clip where a Hybrid was running around with Air Foam 1s on their feet
Where do I report someone?
i hate spear for ONE reason and ONE reason only
and it's that i can't fucking stunlock big shooters and bully them
you can send all the details includin the @ of the user to the DMs of @foggy plank
i just love being able to fucking mug anything solo with the bat as long as i'm good enough
I like spear when im not the one using it
my only complaint is that the bat can't deal with chargers
i mean it can if ur fast
it can
hit to back hit to back ded
keyword- Good enough
i am not a good aim
:b
Can someone help me. I can't kill scouts. I always wake them up
I mean you only need 1 full hit to the back for the next to kill
tbf u dont need aim, just, hit it in the general back
imo if it's a solo issue, run a precision rifle or a sniper
hello, two ways to kill a scout
one, with a big gun and a headshot, guns that can is shotguns, choke mod, sniper, precision rifle, hel rifle, high cal and several others
the aim issue comes into play when it's an ALREADY awake charger
or, hit it in the head with a melee, either hammer or spear can headshot it
iirc bat can also oneshot to head right?
I'll try those things. It's just hard to time it when the tentaculls are retracted. I always do it too soon or too late
but thats much harder
that explains so much
if you're right next to the fucker you can crouch and he won't trigger
you can headshots it with tentacles in or not, both work, but short range guns u need to wait till its walkin
but you have to be RIGHT next to him
also you can just walk to it
arnt you the guy that other guy was talking about in #lfg-north-america
it wont do anythin
Ok someone told me the tentacals needed to be retracted or it wouldnt take damage
nah
no that's only once it's pissed
once it's pissed it defies all laws of biology and becomes immortal
i wish that shooting a scout midscream made it scream again
Thank you that is good to know. I will try again. Hard to be a new player in this game... lots to learn
yeah is fair, and misinfo doesnt help
but u can always ask here
and figure out stuff
i was taught that uplinks should be done solo with the rest of the team outside the room
hated uplinks
spreading misinformation is what I am paid to do on a daily basis with my X premium subscription
did some the normal way = uplink is now my fave objective
you only need people outside the room if you're spawn blocking, which is cringe
if they r runnin to u u dont ever go for melee usually, if its awake cause u hit em, its staggered so u can do it again
if i'm on bat and i can sidestep it i just bonk it to stagger it and charge it twice
yeah but why tf would you spawnblock an UPLINK
the shit can only spawn from IN the zone, what's even the point of spawnblocking
i'd spawnblock for shit like reactors because resource rarity
you decide that one person doesn't get to play the game when you can kinda just, still shoot stuff
it's to funnel from one direction mainly
90% of uplinks that is WHOLLY pointless
because more often than not they'll all funnel to the door that gets broken down first
and if you have a good terminal wizard shit goes stupid fast
eh, a lot of the times they can come from 2 directions, then if you spawnblock they come from one
people really underestimate how good having a dedicated terminal man is
either that or there's jus tno that many people good at terminals
They'll usually target spawnblocker, tho.
L for them get fucked
So it's just the same hold.
people probably don't know you can ADS on the screen and see what code you need, which is slightly faster
you can ADS in terminal?
ads to the side of the screen
all my memories of spawn blocking it's normally just been afking and no enemy gets to me
it used to be easier to do before they butchered the interact range of most the shit in the game
i just look off to the bottom of the terminal and read it
My memories of spawnblocks recently is them not being very useful because I was permafoaming, lol.
so i can see both at the same time
spawnblock the start then permafoam
usually have the code prekeyed so i can just upkey backspace 4x
I mean tbf the only memory I really have of spawnblocking recently was of an ALT R4C1 a few months back
that is the use case I have seen most of the time
but yeah normally the person blocking can still shoot
they just sit in a doorway
I think at the end I got bored and just, left the room so I could shoot stuff/help teammates
Pushing spawns out 1 extra room can be nice, yeah.
iirc i used spawnblocking a lot to prevent room respawns
we would just chuck out our shittier player and have him afk in the respawn room
yea, although there's a difference between someone pushing spawns and being relegated to the fuckin shadow realm just to manipulate spawns
while we did objective
yea we guilty of this
the only level i would block respawns is r5a2
cause thats the only one i played and i care about
I dont remember any level having a respawn room be a big enough issue without also forcing a team scan somewhere to drag whoevers blocking it out of it
two giants
the scouts so easy to kill
the bigs depend on their spawnin
and the guns u have n stuff
the what?
guys please stop talking you need to get the sub 20
Scout 200%
speedrunner response
Okay miss kiter
its true
How does it feel to run away from. Your problems both in gtfo and life
roasted

Meanwhile the last post in #1049599987878723635
(the one about R5A1)
Bruh ahahahahah
💀
What type of description is that 💀
the asian zombies
idek wanna know
I'm very curious who they are referring to with that lmao
scout because of the risk tbh
So how do you guys do when you play this game?
Cause me and a few friends have been trying out the first 2 levels in r1 and barely got past the first one after many tries and haven't been able to get past the second one
If by second one I'm assuming R1B1?
Yes
Got to 11 of the 12 keycards but just got destroyed at the end
Yeah
But I'm wondering like there's gotta be stuff we don't know that makes this game easier you know
what r u struggling with exactly?
Do you know how to operate a terminal?
I personally think that is the most important skill
Uhm somewhat I have the basic grasps of it
learning how to use the terminal efficiently is very important
For example, using the command LIST ID will show all available ids you can pick up on the map
and then from there, u can query each specific ID to figure out which zone they're in
Yeah did that and queryd most of them to know which zones had more
Nice
How do you die each mission?
Accidentally waking up a room or bad defense set up?
Idk I suppose I'm not sure what we're doing wrong we're all somewhat new been wanting to play with some more experienced players to learn how they go about it
so what's ur main issue? resources, alarms, stealthing
I could do a run rn if ur free
Uhm we do somewhat decent stealth we can take out most of the small guys ez until it comes to big guys or scouts
I see
fairs fairs
Not trying to sound annoying but you pretty good at the game?
pretty decent
they r, ive seen em
If it is just one scout in a room, one guy could carry a sniper and dome the scout
but, dont get carried either
And then pull the room
is not fun
sniper, hel rifle, revolver, high cal pistol
Hm well I was having some trouble with my WiFi tonight so might have to reset it real quick if your still up for it in 5-7 mins?
Stage (R1B1) spoiler ||You don't need to save resource for extraction because R1B1 is a silent extraction||
choke mod and shotgun too but need to be close
ya that's fine
those I actually didn't know. I just know those from my friends using them
just gotta be back of the head?
yeah, with dmr rifle pistol etc, many shots are also needed
You wanting to vc or no?
do ur friends wanna join too?
No they're both getting off I believe since we've spent three hours trying to get past that smaller run
Rip
We spent like 4-5 hours trying to get past the first level in r1 lol
The GTFO difficulty spike is hilarious
I started playing on the original R3. the jump from the B levels to C1 was so rough
Well, in R1B1 is you get really unlucky one of the PIDs spawn in a room with 5 giants and 5 hybrids
💀
the level does have more than u need 
ok spoilers ||u never need to go in there if u dont want to, ids are presetted, u can go two routes and dont touch that room, plus no hybrids those are big shooters||
yeah we had two bigs right next two each other and another two spawned farther away in the same room
So true
im pretty sure of this
It does have excess
Thats sounds like a party
also im in gtfo-25
Also he is in https://discord.com/channels/408196129470152705/638382540947849217 @torn grove
Yes
Lmfao
oh thanks LMAO
What gave that away
This guy must be a fortune teller
ohh
anyways yeah ids on b1 i think dont change like a lot per run
maybs between zones is 2 instead of 3 but as a whole each path is the same
i could b wrong tho
Where is lobby code lol
109775242118676186

this is really inefficient, just list id each zone so you can sort them without query
if there are 12 macguffins that are in 4 zones you do not need to query 12 times, you can list 4 times
and just using list zone_# also tells you if there is med ammo and tool
tho obviously more stuff to sift through since it also picks up terminals and doors and boxes
No need
@crisp ore 35 min
wrong mako 

College is not real
College sucks
A little bit
I did yeah
35 min bro see you there
Ermmmm
@torn grove Save me??

🥲
ur problem, not mine
The consequences of tab auto complete


never autocomplete on terminals is the lesson

write LIST RESOURCES ZONE_XX every time
you can auto-complete quite a bit
never do it
but yeah I only auto complete added terminal commands
never do it
like reactor/Recycle group whetetyadayada
everything else I pretty much type or use abbreviations
never do it
:]
dont autocomplete and dont carry newies
the both mantras of gtfo
if one of u carries someone
ill stab ur bed
and make u sleep on the fuckin floor
ill stab u
I said Carry
i said stab

should I have said "Princess Carry" ?
yes


carrying new players is so lame. nobody is gonna learn anything from it
This is so real
It's just like cheating on homeworks
Teaching them to do it is better
The modlist is real
along several others that go a bit beyond QoL
several people are still on the fence about stack/Drop
This is also real
Yeah I'm also kinda iffy about that
what's this?
Stack packs together / Drop packs back into containers
Like R1C1 would absolutely get destroyed with drop mod
Because of the prep you can get
oh no that's lame
reactors in general dragon
but at the same time, juggling resources is annoying on normal missions
I like doing it on reactors tho
Yeah all reactors actually lol
part of the level
that goes to shit
juggling resources adds a whole new layer of strategy
just bring 3 six uses of tool on r1c1 by gettin the ones u see
automatically u dont move for like 5 rounds
I don't move until 1 min grace period lol
arguably all 8 if you skimp on tools the first 2 waves
iirc speed run of r1c1 was 20minutes
Sounds doable
What about resource helper though 🤔
?
I could be wrong
@junior latch 
@junior latch DarkEv4 I summon you
Might literally be on trip to gamescon
off to get us that RXGC

we gotta make a scene
get everything
Calle: WHERE"S MY BEARD????


Autocomplete is the best thing there is
Hmmm
never autocomplete
If you’re smart you can do LIST U 390
||is a joke in context welcome first day?||
How high are the chances of you being kick out by installing cconsole and copy logs from that
Im disgusted by you non autocomplete
im disgusted by ur autocomplete
ngl i never autocomplete when doing general list commands lol
So you’re going to type out PING AMMOPACK_247
That i would agree
as u should
Instead of PING A[Tab]_247
more specific like for meds or ammo specifically then i do but
LIST U ZONE_139
all by hand
flows off my fingers way way better
I tab :3c
Dw slendi is trolling
disgusting
He actually uses tab everytime
u dissapoint me
i will stand by this until the day i die

e_123 is fucking disgusting looking


