#gtfo-chat

1 messages · Page 131 of 1

pine root
#

I mean gutting hammer again I love that idea

analog flicker
#

removes sprint

pine root
#

The best part of the game gutted once again

upbeat sail
#

50 stamina per swing

junior latch
#

super smart ideas to make it unfun :>

leaden beacon
#

each swing makes you tired IRL

wraith marsh
#

its fine someone would release a pre nerf hammer mod almost immediately anyways

rough robin
#

Each hammer swing deducts $1 from your bank

little ridge
#

Perhaps

little ridge
#

you might want to think of it like this

#

Making the melees complement each other

junior latch
#

theres senisble nerfs and nerfs that break enjoyment/balance

little ridge
#

Instead of thinking "why shouldn't you take hammer anymore?"

pine root
#

Na man

little ridge
#

"Why should people try to take different melees"

pine root
#

You can just make the melees have play styles

junior latch
#

having knife as the anti small option
Bat as the stagger option
Spear as the anti giant option
Hammer as the jack of all trades

little ridge
#

Because I feel like any changes you're saying would end up with either "take X melee in Y map" or something dethroning hammer and becoming the new hammer

rough robin
#

If they're not gonna balance hammer they need to bring the other melees up to snuff

analog flicker
junior latch
junior latch
#

spear charge dmg buff

#

spear shove/light tap stam fix

rough robin
#

15dmg bat 😔 one day

sharp owl
#

spear really ought to be faster

#

spears aren't heavy

pine root
#

Na if it had three light tap instead of two

#

It would actually not be awful

analog flicker
little ridge
#

IMHO spear should become the weapon you take to be the one clearing waves in maps with relatively easy errors

pine root
#

Plus no stupid stam ideas on spear

junior latch
sharp owl
#

its weird that they got rid of all the other hammers

pine root
#

bat 3.4 light tap would be crazy

sharp owl
#

keeping them as skins could be great

junior latch
#

they were carbon copies

sharp owl
#

yeah i know

#

but they looked good

#

you know, bonus apparel

upbeat sail
#

they would look a bit off in the current version

#

and people would then complain about the other melees not having skins

junior latch
#

Melee skins would honestly be the next coolest appearal they could do

sharp owl
#

they defo need to do that

rough robin
#

Maul looks infinitely better than the rest

little ridge
junior latch
#

Knife skins

leaden beacon
#

Yoo just unlocked damascus steel knife les gooo

junior latch
#

10.000 € on steam

leaden beacon
#

lol

pine root
leaden beacon
rough robin
#

Cs:go wishes it could

pine root
#

gtfo surf would go so soft

upbeat sail
#

surf with stamina

analog flicker
rough robin
#

the superiority of a one-headed sledgehammer

#

ergonomic. stylish.

wispy bluff
#

One thing bat has over hammer is presentation

#

One of the reason i dislike hammer as much as i do is boring ass visuals

rough robin
#

just nonsensical visuals imo

#

that second head on the sledge weighs a lot and adds nothing to it's use

analog flicker
modern coral
#

Sniper model...

rough robin
analog flicker
#

Old sniper scope

rough robin
#

a lot of gun models make absolutely no sense lol

analog flicker
#

AR looks like a AR if that top heavy piece wasn't there.

wispy bluff
#

The bat that i like. The "weaponised lego piece" is such an aesthetic.

rough robin
analog flicker
#

Meanwhile it bothers me for people to call burst cannon a "Machine gun"

#

I had a guy in lfg say that they only had ammo left for their machine gun. And I just hear burst cannon fire

wispy bluff
#

i mean

#

its a couple steps away from looking like M249 SAW

#

It just fires in bursts for whatever reason

#

I mean just look at it

modern coral
#

The peak anti-giant weapon is an elongated box w/ a zig-zag for a bolt.

rough robin
#

(pre-nerf 20dmg) burst cannon would be the end-all be-all to the sleeper infestation if they just locked it to semi

analog flicker
modern coral
#

Back in my day this was the real shit to make fun of.

#

Back before the devs gave us lots of better things to complain about.

rough robin
#

can we talk about the 5lbs of metal under the arbalist's barrel

#

what is that doing for the gun

modern coral
rough robin
#

the giant hunk there

#

revolver would actually look so much nicer without that under-barrel part

upbeat sail
#

isnt it an unused grenade launcher like on the ARs

rough robin
#

that. actually makes some sense visually

modern coral
#

There were actually in-dev grenades.

#

Not sure when they got scrapped.

wispy bluff
rough robin
#

it might

#

one i just noticed recently is the bullpup

#

bullpup looks better than most for "guns that some company would actually make" category but it looks so awkward to hold

#

the foregrip and rear grip are so close together

wispy bluff
#

Have you ever seen P90 grips

rough robin
#

but that's an smg

#

bullpup's a bit. big for that

wispy bluff
#

Eh... Never held a gun in my life, so i don't know. Maybe it just looks weird from FPS POV

#

3rd person screenshot anyone?

rough robin
#

that foregrip being so close wouldn't really offer much control for someone shooting it

#

not that I suppose the bullpup needs it

wispy bluff
#

That's heavy SMG...

rough robin
#

i...know?

#

im talking about the heavy smg's sight

wispy bluff
#

Where?

rough robin
#

in that media message

wispy bluff
#

ADHD strikes again

rough robin
#

😔

sharp owl
#

what guns do you generally take in the primary slot

#

i have a hard time finding anything i particularly enjoy

wraith marsh
#

hel shotgun
hel shotgun
uhhhh
hel shotgun

sharp owl
#

usually pdw or carbine

median rivet
analog flicker
#

But yeah. With grip it's awkward

#

Imo if it had drum / increased mag size.

#

Would it warrant the Long reload?

sharp owl
#

the damage is bad to justify it

#

kills the least and also long down time

junior latch
#

„Kills the least“ musicmommyInspect ?

#

anyhow, if it gets a severe mag buff thats a straight up uptime buff

analog flicker
sharp owl
junior latch
sharp owl
#

also if u miss u kinda screwed

junior latch
#

lets say a mag size of 50

sharp owl
#

other mains u just reload and fire again

sharp owl
#

just take carbine

junior latch
#

Azert

sharp owl
#

eva

junior latch
#

idk whether that take was intentionally bad or you missed the point

#

obviously carbine outvalues it by a ton still

sharp owl
#

my point is high mag capacity doesnt compel me to choose it over other guns cuz it still does less damage overall

junior latch
#

bullpup with 50 bullet mag is now the 3rd highest dmg/mag (which is btw without precision) main. It trades that for bad body shot dmg and longer reload.

Its not good, but mag size is an extremely underrated stat

#

buff it to 60 mag size and its suddenly a pretty cracked main

analog flicker
#

Bullpup unironically has a 1.0 precision

junior latch
#

precision multi has some issues tho for bullpup on why it isnt crazy with it

  1. crit spots disappear or are hard to continously hit for full auto
  2. it doesnt often result in some major dmg difference
sharp owl
#

they'd have reduce the reload speed for me to consider it

junior latch
#

You dont need low reload speed to be good

#

you just need good trade offs for it

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an extremely obvious example is hel shotty

analog flicker
sharp owl
#

tbf hel shotty shouldnt be a main but i get what u saying

#

the trade offs are very minimal

#

for bp

junior latch
#

Thats cuz current bp sucks ass

#

say

We buff bullpup dmg to 2.0
We give it 10 extra bullets per mag
What rank is it for full auto mains? (Easier to compare)

wraith marsh
#

probably same as carbine/pdw for smalls

#

still shit vs anything else

junior latch
#

carbine isnt a full auto

wraith marsh
#

it basically is

#

nobodies gonna count it differently

sharp owl
#

the dps goes down severly just cuz of that small delay

junior latch
junior latch
sharp owl
#

but having a reliable stagger/kill in some dicey moments is nice

rose nova
#

what if we just eliminate the bullpup

wraith marsh
analog flicker
#

SChhh burst ≠ full auto

wraith marsh
#

cry about it

#

nobody full autos their auto

junior latch
#

2 dmg, 50 mag bullpup is around pdw level of strength (still definety below carbine)

100 dmg/mag is good as hell, not considering its precision (it pretty much can kill 50% of a mom in 1 mag lol)

Its still probably a worse fit than pdw because that gun has NO reload time

#

Its less dps that matters and more burst

#

since dps factors in reloads

wraith marsh
#

it becomes an efficiency and comfort gun

#

something for reactors that are mainly striker/shooters

sharp owl
#

and wouldnt mind the reload

wraith marsh
#

you would still take pdw/carbine for every other level

#

so that would honestly be a much better place than rn

#

though I doubt anyone would disagree with that

sharp owl
junior latch
#

idk why people suddenly act like pdw is carbine lvl lol

#

its not

analog flicker
#

Pdw is good for a full auto but yeah it isn't carbine

junior latch
#

yup

wraith marsh
#

I do not find much difference between them

#

I use pdw over carbine most of the time

#

though I like them about the same

junior latch
#

at absolute best its 4th best main (i personally have it 5th to 7th, but i also cant judge dtr which has an insane peak potential)

wraith marsh
#

I Just dont take either cuz hel shotty and revo are more useful for my usual special picks

#

what is the main reason you think they arent equal

junior latch
wraith marsh
#

yup

junior latch
#

pdw has thermal and reload speed

#

but carbine reload speed is already good

wraith marsh
#

that I agree with, damage per mag doesnt really matter when compared to pdw tho tbh

digital salmon
#

hey is anyone having trouble with the game server ?

wraith marsh
#

its tuesday

#

(steam maintenance)

junior latch
#

see, dmg/mag (as long as fire rate isnt arbalist or high cal) means higher burst

Pdw can reload „twice“ while carbine reloads once. So its 2 vs 3 mags

228 dmg vs 222 dmg (carbine left)

But carbine does its 114 dmg per mag far quicker than pdw since it doesnt need to do a reload to get 75+ dmg

junior latch
digital salmon
#

ohhhh okay okay thabk you

junior latch
#

as a wise rayalot once said

Burst is hella important in gtfo

sharp siren
#

ppff wise rayalot

#

ive been listening to bishop

#

since 2019

#

"show control burst"

junior latch
#

theres also a wise dragon, but he didnt tune in for bullpup discussion

sharp siren
wraith marsh
#

see id just use my special

#

I treat main as the weapon I use in downtime

junior latch
#

Ah yes, since the carbine also doesnt have that

wraith marsh
#

(also why I just take hel shotty lol)

junior latch
#

unless theres a specific synergy that basically isnt an argument

#

pdw synergys are practically just sniper thermals (which is a awesome utility)

wraith marsh
#

and I dont really see a point where you are "full autoing" 2/3 full mags

pine root
wraith marsh
#

range is the only argument I Really see for the difference between the 2

junior latch
pine root
#

btw get rready for random birth

sharp owl
wraith marsh
#

I like both weapons but I take pdw when I need thermal, otherwise I take neither

wraith marsh
#

I think its a playstyle diff

#

since I dont think you have ammo balancing issues lol

balmy moat
wraith marsh
#

I love mag dumping the blood door with hel shotty just for the mom to peak the instant im out

pine root
balmy moat
junior latch
pine root
#

then took over the one patch

#

then skipped the og method

balmy moat
#

lol

junior latch
#

Theres also carbine being the 2nd best defensive killing main after hel shotty (hel pp staggers better but suffers from dmg issue)

wraith marsh
#

flyers/shooters for killing I agree

#

chargers just staggering off their tongue (Which yeah that is the main thing that matters) also sure

junior latch
#

its more reliable to kill stuff with a specific amount of bursts than full auto weapons

#

giants being bursted down by carbine is not an argument

wraith marsh
#

chargers its not, it just has range and the stagger on

junior latch
#

???

wraith marsh
#

giants to the front is kinda eh either way

#

you are still mag dumping a giant with a main weapon

junior latch
#

why do you think carbine has been unarguable top 2 for mains (hel shotty aside due to uniqueness) vs pdw often not even being seen as top 5?

junior latch
wraith marsh
#

how

#

if you perfectly time your bursts you are only doing it 20% faster

#

you reload with pdw but same with carbine if were counting no extra damage done

#

so the argument then is how much extra damage is being put into it

#

only at that point is it "far better"

#

in which I Will just reload cancel my pdw

junior latch
#

pdw draws „even“ in dmg output vs carbine after reloading twice vs once

every singular mag carbine has far more value. That means UP FRONT it outvalues pdw heavily. Guess how most fights go. From a fully reloaded gun

wraith marsh
#

let me put it this way, carbine is better imo purely on range and charger stagger
I see pdw used far more often simply because everyone takes hel revo over both anyways

sharp owl
#

carbine>pdw

#

imo

#

cuz it has better recoil

wraith marsh
#

based reasoning

junior latch
sharp owl
#

and i have an autoclicker built into my mouse

wraith marsh
#

god

sharp owl
#

(no fucking joke)

wraith marsh
#

personally, I would never take carbine over hel revo

#

I can give plenty of reason why

#

if you would like

sharp owl
junior latch
#

hel revo imo is clear nr 1 rn after the slight nerf to carbines efficiency

wraith marsh
#

ok , at that point

junior latch
#

But carbine is more applicable

wraith marsh
#

equate 1 burst to 1 hel revo shot

#

is that fair?

junior latch
#

Yes

#

also consider, carbine bullets are as thick as treelogs

wraith marsh
#

you will probably pierce something if it is chaotic randomly, but I will not count that

junior latch
#

missing it is hard

wraith marsh
#

hel revo will stagger whatever you hit

#

will limb break stagger if you hit head

#

we can discount headshot if you want, but you are hitting 1 headshot with carbine anyways

sharp owl
#

sawed off solos both

wraith marsh
#

in which case efficiency dies on hel revo

#

and yes 1 headshot from the 8 bullets on carbine is more feasible

junior latch
wraith marsh
#

exaggerated statement since im fairly exaggerating this whole thing to prove a point

hasty quarry
wraith marsh
#

you are not staggering with carbine faster than hel revo

#

so at this point

junior latch
#

huh yes you are lol

wraith marsh
#

we purely get to reload

hasty quarry
#

hel rev best main

junior latch
#

play r1a1

#

do class 4

#

see how carbine fucks

hasty quarry
#

reload cancel

sharp owl
junior latch
hasty quarry
sharp owl
#

looks cooler

#

no other reason

wicked solstice
#

hel revo best

junior latch
#

And ya wanna know why carbine has better stagger vs a wave and better burst? Cuz it has 4 more bursts than hel revo has bullets per mag

wicked solstice
#

should i start a war again?

wraith marsh
#

I just got to that lol

#

that is not faster

junior latch
#

hel revo being cracked isnt arguable obviously

wraith marsh
#

that is not what I said

wicked solstice
#

About removing the reload cancel?

wraith marsh
#

I am going through this piece by piece

balmy moat
wicked solstice
#

:) last time it was pretty funn

wraith marsh
#

also I overestimated, carbine will stagger similarly but with a higher amount of error (not by much, dont get caught up on this im just saying it)

hasty quarry
#

just use carbine no one is stopping u

junior latch
#

lemme ask you smth, why do you think carbine is such a spammed gun in speedruns?

hasty quarry
#

is good gun

wraith marsh
#

because you speedrun with people who like it

#

lol

junior latch
#

nop

wraith marsh
#

Im surprised hel shotgun isnt spammed more

#

actually wait no im not

#

combat shotty is still meta for that rn

upbeat sail
#

because its effectively a laser

wraith marsh
#

so having both is a waste

sharp siren
#

I tried speedrunning with jish with a bp and pr

#

i was killing really efficiently

junior latch
#

yea having hel shotty usually makes you have no range. Its rarely used together since often youd want smth to deal with ranged annoyances

sharp siren
#

sadly i got bullied into carabine

balmy moat
sharp siren
#

Jish put a hel revo to my head

junior latch
#

Black dragon when i tell him RXGC has the buffed bullpup and pr

wraith marsh
#

you have a special weapon

sharp owl
wraith marsh
#

if you want that to be your close range weapon, combat shoty is there

#

and it is used

#

regularly

junior latch
#

yea thats what i meant lol

wraith marsh
#

if not you take hel shotty and then boom your special is for ranged

#

so we are now back to what I said earlier

junior latch
#

the exchange of hel shotty main with ranged special just doesnt work as well as the other way around

wraith marsh
#

hel shotty w comfort special is not taken over comfort main (special) w combat shotty

junior latch
#

hel shottys highest usage is for a specific purpose

wraith marsh
#

for speedrunning

hasty quarry
upbeat sail
#

for taking it with a combat shotgun

wraith marsh
#

for regular gameplay I would rather have hel shotty

#

(personal take there)

#

(not a part of the gun discussion)

junior latch
#

Carbine is used in speedruns the most because you have high burst, quickreload, good range, easy to see kill requirement, high uptime. All while having fat af bullets

#

hel shotty is my 3rd highest pick aswell so florkShrug1

upbeat sail
#

can you actually see that somewhere or

wraith marsh
#

no

junior latch
#

no, i just know what my clear top 2 are

#

then its either pdw/hel shotty for 3rd as i mostly play other guns for fun/testing/practice

upbeat sail
#

I just do pdw/machinegun or hel shot/combat shot but I dont speedrun anything

junior latch
#

Honestly the 1 gun i rly need to get back into is hel gun

wraith marsh
#

I cant get into hel gun ngl, I will always just use hel rifle

upbeat sail
#

I used to use that early on then decided the machine gun did its job better

wraith marsh
#

I like the absolutes too much

wraith marsh
#

and also Im too lazy to repractice with .2 chargeup

upbeat sail
little ridge
#

"Omegalul?"

junior latch
#

i rly like hel rifle too, i practiced a bit and found it nice. Its obviously a weaker gun than hel gun overall, but its definetly a better fit for speeds aswell (which is what i run a lot duh)

little ridge
#

I thought she was yawning

junior latch
wraith marsh
#

hel rifle matches my playstyle very well, so the main issues people take with it compared to gun dont really matter to me

sharp owl
wraith marsh
#

so it just comes down to efficiency to me

#

and when I would have to relearn getting consistent at hs with more charge up

upbeat sail
wraith marsh
#

id rather just play low skill and 100% body shot everything

junior latch
#

its positioning

#

not kiting

#

hel gun is pretty much the best gun in the game rn

rough robin
wraith marsh
upbeat sail
wraith marsh
#

the group doesnt really matter

#

if you argued for headshots then you would be right

junior latch
#

the only thing it rly cares about is range

#

otherwise the gun is overladed

#

rn

wraith marsh
#

veruta as of rn is definitely too good, and creeped up on hel gun a lot imo

#

pierce is just too good

#

so the gap is still there

upbeat sail
#

though that loadout is mostly just for hugging doors so theres not that much thought in it

junior latch
#

hugging doors? Thats an L take

trim heath
#

side question: what is the difference between the two machineguns? I don't use either so never thought to check

junior latch
#

just rush the wave

#

Gun em all down

upbeat sail
junior latch
trim heath
#

interesting

#

I usually play bullpup/heavySMG/PDW with chokemod

junior latch
#

bullpup/heavy smg Despair

hollow arrow
#

i just started today and i fell in love with the high caliber pistol

wraith marsh
#

and now we loop back to an hour or w/e ago

#

the life of gtfo chat goes on

trim heath
#

sometimes I use burst rifle or if I play on R1C1 will use dmr

vestal crystal
#

I like the assault rifle

trim heath
#

dmr+precision rifle+ any main damage booster = chill r1c1

#

sitting on that platform in the back of the room right before the reactor door

upbeat sail
sharp owl
upbeat sail
#

well with one exception but only one level in the game needs that

trim heath
#

prob isnt

junior latch
#

This is where i go to sleep

trim heath
#

but I find it usable

rough robin
hollow arrow
#

i just played a few runs with bots, the shotgun with 4 bullets (sry idk the name) is actually the only one i like

sharp owl
#

challengin work, at outdoors. I guarantee you'll not go hungry

hollow arrow
#

that one

trim heath
sharp owl
#

dad im'a

upbeat sail
#

the only reason I dont take choke is the reload disturbs me

sharp owl
#

non a crazed gunman dad im an assassin

trim heath
#

I love the chokemod

sharp owl
#

and it is very disturbing

#

you put a single thing into the pump action and kablam 8 shots

trim heath
#

its still a shotgun but its not a melee weapon

hollow merlin
#

made an interactive tool from the weapon spreadsheets.
any feedback / fact checking will be greatly appreciated.

Notes:
“shots to kill”, when targeting the head, factors in the head breaking and subsequent body shots
“shots to kill” ignores excess damage

Let me know if there’s anything

https://gtfo.sillyslime.dev

trim heath
#

actually having accuracy beyond tongue range is nice

sharp owl
#

imagine having to aim a shotgun

#

this post was made by pump action gang

upbeat sail
trim heath
#

wasting half your shot into a wall is depressing and inefficient

sharp owl
#

it actually has accuracy and the insane damage

trim heath
#

speaking of accuracy, the heavy assault rifle bullets seem to treat the sight as a suggestion

rough robin
sharp owl
#

that's probably a side effect of what the sights are

#

(shit)

trim heath
rough robin
#

straight up CS:GO AK

upbeat sail
sharp owl
#

oh also

#

pistols have reasonable sights

upbeat sail
#

cause the hi-cal is ehhh at that

sharp owl
#

which is good

junior latch
rough robin
#

The world if the high cal had .8 Precision Hackett_Heart

sharp owl
#

why

#

what does that do

analog flicker
rough robin
junior latch
analog flicker
#

But it's more so the sight/drum

rough robin
#

the sight looks like a straight up EOtech

upbeat sail
hollow merlin
junior latch
#

both are better vs shooters

#

high cal is better vs scouts, strikers and flyers

sharp owl
#

choke mod is a bit of a unhinged weapon

#

like shizophrenic

rough robin
#

very strong

sharp owl
#

it's a shotgun

#

but it fires at like 1000rpm

#

and it has the smallest pellet spread ever

#

who made this

rose nova
#

buckland

upbeat sail
#

but they will kill them a lot faster until you have to

sharp owl
#

how big is the long range aggro range for sleepos

#

when you smash a guy's skull and they're glowing

rough robin
#

15 metres i think

sharp owl
#

how big is your headlamp

rough robin
#

shooters seem to sense way farther

high ruin
#

It seems like it....

rough robin
#

11

upbeat sail
#

I just assuming if I can see them then they can wake up from it

sharp owl
#

stealth seems to take forever for me if i'm trying to be careful

#

and not risk damage

rough robin
#

may i introduce you to the knife

sharp owl
#

yes

junior latch
#

Both also actually kill chargers in 1 shot

upbeat sail
trim heath
#

its also nice to just magdump into a giant, just aim center mass and mash trigger

sharp owl
#

i do it sometimes against single enemies but for groups i'll wake something up

upbeat sail
trim heath
#

syncing them also kind of helps

sharp owl
#

wait what

upbeat sail
#

and it has a similar effect to flashing them ^^^

trim heath
#

ye

sharp owl
#

as long as you stop when one goes red?

trim heath
#

like walking through a room of 5 enemies I will flash one if it doesnt perk up/start bobbing around

sharp owl
#

isn't red = woken?

upbeat sail
hollow merlin
#

walking triggers the yellow phase though for stuff nearby, so sometimes crouching lets you move in a clumped room while walking would be constant red-light-green-light.

upbeat sail
#

when they do that stop

#

it also lets you rush over to anything that hears you smack a guy

sharp owl
#

ive kinda figured that you can just walk up to guys and kill them simply because it takes a while for them to fully aggro

trim heath
#

yeah

sharp owl
#

they need to glow then do the harlem shake then angy

rough robin
#

unless they decide to skip the wakeup animation and go straight for the lick

trim heath
#

if theres one enemy or a line of enemies you can walk straight at them and bonk/stab

trim heath
#

for the most part

rough robin
upbeat sail
sharp owl
#

ok

trim heath
#

sometimes they just decide they want to attack you without doing their wakeup animation it seems

#

why I dont know

rough robin
#

i notice it happens more if you run at them

trim heath
#

yeah

upbeat sail
#

oh if you run they instantly wake up

hollow merlin
#

running instantly wakes them up ye

trim heath
#

also hitting terrain near them

rough robin
#

i know that i'm talking about them not doing their "huh?" animation when they wake up

#

and just immediately going to attack

upbeat sail
#

its still worth running to get to a guy that heard you smack someone else though

trim heath
#

I found that out when I swapped back to hammer after using knife for too long and missed

rough robin
#

swing

trim heath
#

clunk

sharp owl
#

man i just cannot make the sledge work against groups

rough robin
#

you gotta run loops around them

trim heath
#

I dont like hammer but I will use it if theres lots of giants, chargers, or if I dont know somebody on the team can kill scouts

high ruin
#

It's not as ideal as knife, but if you have teammeates helping out and run back and forth through the group, it's not too bad.

upbeat sail
trim heath
#

I can kill scouts with knife but I'm about 50/50

rough robin
#

i run knife (when applicable) and i'm the dedicated Scout Killer in my group still

trim heath
#

on hitting the back of the head vs the back

high ruin
#

Hammer is generally safest choice too when going in blind.

trim heath
#

hammer I just walk up to it and bonk

#

or if I really dont care pull out chokemod and blast its head off

sharp owl
#

also why does the scout make router noises

trim heath
#

then stab the room

#

bc unless its like giant strikers or something I dont mind clearing a live room with stabby

upbeat sail
trim heath
#

if giant strikers I stick my thumb up my ass and pray my teammates can deal with them

sharp owl
#

yeah but like

trim heath
#

(or shoot them)

sharp owl
#

it feels wrong

trim heath
#

not gonna bother trying to stabby giants

#

not that good at the game

upbeat sail
#

I just start shooting the second a room wakes if its even remotely crowded

rough robin
#

knifing a giant's back-of-head +2 high cal shots will kill it

#

that was my strat to deal with lone giants, when I ran knife and high cal

upbeat sail
#

doesnt it only take 3 hi cal shots in the back anyway

trim heath
#

or just 2 chokemods to the back and you stay out of its melee range

upbeat sail
rough robin
#

ammo economy baby

#

that's 1 whole round

trim heath
#

like if I'm gonna shoot it I'm just gonna shoot it

#

not gonna get whacked for 1 stab

last parrot
#

with enough practice you can avoid the whack

trim heath
#

I'm about 50/50 on that, not worth the risk with my current skill

rough robin
#

i mean i did it when they're sleeping

#

no risk there

trim heath
#

giants feel like they can go into that melee swing pretty fast

rough robin
#

they can it's borderline instant

last parrot
#

i always go for the arm first

#

then the occiput

upbeat sail
#

I just make a guy with a spear do it

trim heath
#

bat looks kinda fun

rough robin
#

bat is fun

#

blunt force >>>

last parrot
#

tell the guy with the spear to run away (he cant)

upbeat sail
#

yeah but he can hit it outside slap range

#

I cant

trim heath
#

apparently solves knife's problem of not being able to fight giant but idk

last parrot
#

who cares if you can dodge slaps anyway

upbeat sail
trim heath
#

yeah that was a concern of mine

high ruin
#

I've said it before, but solo melee against giants is legit more timing than animation. You just have to get good with how much time you have while it's staggered. There's no windup to the swing. You'll just get shot down.

upbeat sail
#

its definitely possible though just I cant reliably do it without taking damage

trim heath
#

yea usually too dark anyway to read animation

latent palm
#

Just gotta time wubCat

high ruin
#

There is that one animation where it does like a backhand swing or something with a tiny windup, but still not much.

#

Like it swings its whole body

trim heath
#

gotta know its coming before it does it

upbeat sail
#

you also take damage the second the animation starts normally

analog flicker
upbeat sail
latent palm
#

Franks and any variant of franks/ hybirds has a their unique scream when flailing theyre arms

#

I guess hybirds got the same

analog flicker
latent palm
#

But potato potato

analog flicker
#

Just Spear

analog flicker
latent palm
#

The foamed animations of enemies

#

Are theyre roar and scream animations

hollow flint
#

Where do I report someone?

remote rivet
#

and it's that i can't fucking stunlock big shooters and bully them

rose nova
remote rivet
#

i just love being able to fucking mug anything solo with the bat as long as i'm good enough

rose nova
#

bat :D

#

bat based

upbeat sail
#

I like spear when im not the one using it

remote rivet
#

my only complaint is that the bat can't deal with chargers

rose nova
#

i mean it can if ur fast

rose nova
#

hit to back hit to back ded

remote rivet
#

keyword- Good enough

rose nova
#

or hit to back, hit to front, hit to front

#

ah

remote rivet
#

i am not a good aim

rose nova
#

:b

remote rivet
#

i run shotgun and PDW for a reason

#

i look at thing

#

click at thing

#

thing dead

sharp owl
#

Can someone help me. I can't kill scouts. I always wake them up

upbeat sail
#

I mean you only need 1 full hit to the back for the next to kill

rose nova
#

tbf u dont need aim, just, hit it in the general back

remote rivet
rose nova
remote rivet
rose nova
#

or, hit it in the head with a melee, either hammer or spear can headshot it

remote rivet
rose nova
#

no

#

only back of the head

sharp owl
#

I'll try those things. It's just hard to time it when the tentaculls are retracted. I always do it too soon or too late

rose nova
#

but thats much harder

remote rivet
#

that explains so much

remote rivet
rose nova
remote rivet
#

but you have to be RIGHT next to him

rose nova
#

also you can just walk to it

upbeat sail
rose nova
#

it wont do anythin

sharp owl
#

Ok someone told me the tentacals needed to be retracted or it wouldnt take damage

rose nova
#

nah

remote rivet
#

once it's pissed it defies all laws of biology and becomes immortal

rose nova
#

in the duration of the scream yeh

#

until it shouts

remote rivet
#

i wish that shooting a scout midscream made it scream again

sharp owl
#

Thank you that is good to know. I will try again. Hard to be a new player in this game... lots to learn

remote rivet
#

yeah you killed it

#

but now 2 waves not 1

rose nova
#

but u can always ask here

#

and figure out stuff

remote rivet
#

i was taught that uplinks should be done solo with the rest of the team outside the room

#

hated uplinks

burnt flume
#

spreading misinformation is what I am paid to do on a daily basis with my X premium subscription

remote rivet
#

did some the normal way = uplink is now my fave objective

burnt flume
#

you only need people outside the room if you're spawn blocking, which is cringe

rose nova
remote rivet
remote rivet
#

the shit can only spawn from IN the zone, what's even the point of spawnblocking

#

i'd spawnblock for shit like reactors because resource rarity

wraith marsh
#

whats cringe about spawn blocking

#

knowledge play

burnt flume
burnt flume
remote rivet
#

because more often than not they'll all funnel to the door that gets broken down first

#

and if you have a good terminal wizard shit goes stupid fast

burnt flume
#

eh, a lot of the times they can come from 2 directions, then if you spawnblock they come from one

remote rivet
#

people really underestimate how good having a dedicated terminal man is

#

either that or there's jus tno that many people good at terminals

modern coral
remote rivet
modern coral
#

So it's just the same hold.

burnt flume
#

people probably don't know you can ADS on the screen and see what code you need, which is slightly faster

rose nova
#

ads to the side of the screen

burnt flume
#

all my memories of spawn blocking it's normally just been afking and no enemy gets to me

rose nova
#

u cant aim lookin at the terminal

#

but u can lookin at the side

burnt flume
#

it used to be easier to do before they butchered the interact range of most the shit in the game

remote rivet
#

i just look off to the bottom of the terminal and read it

modern coral
#

My memories of spawnblocks recently is them not being very useful because I was permafoaming, lol.

remote rivet
#

so i can see both at the same time

wraith marsh
remote rivet
#

usually have the code prekeyed so i can just upkey backspace 4x

burnt flume
#

I mean tbf the only memory I really have of spawnblocking recently was of an ALT R4C1 a few months back

wraith marsh
#

that is the use case I have seen most of the time

#

but yeah normally the person blocking can still shoot

#

they just sit in a doorway

burnt flume
#

I think at the end I got bored and just, left the room so I could shoot stuff/help teammates

modern coral
#

Pushing spawns out 1 extra room can be nice, yeah.

remote rivet
#

iirc i used spawnblocking a lot to prevent room respawns

#

we would just chuck out our shittier player and have him afk in the respawn room

burnt flume
#

yea, although there's a difference between someone pushing spawns and being relegated to the fuckin shadow realm just to manipulate spawns

remote rivet
#

while we did objective

rose nova
#

the only level i would block respawns is r5a2

#

cause thats the only one i played and i care about

upbeat sail
#

I dont remember any level having a respawn room be a big enough issue without also forcing a team scan somewhere to drag whoevers blocking it out of it

torpid rose
#

guys whats scarier to fight

#

1 scout alone or 2 giants

rose nova
#

two giants

#

the scouts so easy to kill

#

the bigs depend on their spawnin

#

and the guns u have n stuff

obsidian abyss
#

i just want you to know

#

i predicted what you would say to the letter

rose nova
#

the what?

burnt flume
#

guys please stop talking you need to get the sub 20

pine root
#

Scout 200%

unreal crystal
#

speedrunner response

pine root
#

Okay miss kiter

unreal crystal
#

its true

pine root
#

How does it feel to run away from. Your problems both in gtfo and life

rough robin
#

roasted

analog flicker
#

(the one about R5A1)

lone wraith
#

💀

#

What type of description is that 💀

rose nova
#

the asian zombies
idek wanna know

lone wraith
#

I'm very curious who they are referring to with that lmao

outer lantern
last parrot
#

scouts are ezpz

#

id take them over 2 bigs

winged steeple
#

So how do you guys do when you play this game?

#

Cause me and a few friends have been trying out the first 2 levels in r1 and barely got past the first one after many tries and haven't been able to get past the second one

lone wraith
#

If by second one I'm assuming R1B1?

winged steeple
#

Yes

lone wraith
#

Ah, the PID mission

#

Horrible mission

winged steeple
#

Got to 11 of the 12 keycards but just got destroyed at the end

lone wraith
#

Yeah

winged steeple
#

But I'm wondering like there's gotta be stuff we don't know that makes this game easier you know

torn grove
#

what r u struggling with exactly?

lone wraith
#

Do you know how to operate a terminal?

#

I personally think that is the most important skill

winged steeple
#

Uhm somewhat I have the basic grasps of it

torn grove
#

learning how to use the terminal efficiently is very important

lone wraith
#

For example, using the command LIST ID will show all available ids you can pick up on the map

torn grove
#

and then from there, u can query each specific ID to figure out which zone they're in

winged steeple
#

Yeah did that and queryd most of them to know which zones had more

lone wraith
#

Nice

#

How do you die each mission?

#

Accidentally waking up a room or bad defense set up?

winged steeple
#

Idk I suppose I'm not sure what we're doing wrong we're all somewhat new been wanting to play with some more experienced players to learn how they go about it

torn grove
#

so what's ur main issue? resources, alarms, stealthing

#

I could do a run rn if ur free

winged steeple
#

Uhm we do somewhat decent stealth we can take out most of the small guys ez until it comes to big guys or scouts

lone wraith
#

I see

rose nova
#

fairs fairs

winged steeple
torn grove
#

pretty decent

rose nova
#

they r, ive seen em

lone wraith
#

If it is just one scout in a room, one guy could carry a sniper and dome the scout

rose nova
#

but, dont get carried either

lone wraith
#

And then pull the room

rose nova
#

is not fun

torn grove
winged steeple
#

Hm well I was having some trouble with my WiFi tonight so might have to reset it real quick if your still up for it in 5-7 mins?

lone wraith
#

Stage (R1B1) spoiler ||You don't need to save resource for extraction because R1B1 is a silent extraction||

torn grove
#

choke mod and shotgun too but need to be close

rose nova
#

hel gun combat shottie hel shottie rifle dmr i think

#

hella lot of weapons

rose nova
#

some from the back of the head tho

#

i need to make a copypasta of em

torn grove
rose nova
#

the main guns are more dangerous to use but they can

#

u just need to be really fast

torn grove
#

just gotta be back of the head?

rose nova
#

yeah, with dmr rifle pistol etc, many shots are also needed

winged steeple
torn grove
#

new strat, everyone brings pistol and 4 man sync a scout

#

yes

rose nova
#

ah yes ultimate solution

#

i just mine em sometimes

torn grove
#

do ur friends wanna join too?

winged steeple
lone wraith
#

Rip

torn grove
#

okok

#

call or vc, doesn't matter to me

winged steeple
lone wraith
#

The GTFO difficulty spike is hilarious

rose nova
#

tbf it happens on c1 not on b1

#

b1 is just longer a1

torn grove
#

I started playing on the original R3. the jump from the B levels to C1 was so rough

lone wraith
#

Well, in R1B1 is you get really unlucky one of the PIDs spawn in a room with 5 giants and 5 hybrids

#

💀

torn grove
#

the level does have more than u need Shrug

rose nova
#

ok spoilers ||u never need to go in there if u dont want to, ids are presetted, u can go two routes and dont touch that room, plus no hybrids those are big shooters||

winged steeple
lone wraith
#

So true

rose nova
#

im pretty sure of this

lone wraith
#

It does have excess

hollow merlin
#

Thats sounds like a party

winged steeple
#

also im in gtfo-25

lone wraith
#

Yes

rose nova
#

lmao

#

they on 25 btw

lone wraith
#

Lmfao

torn grove
#

oh thanks LMAO

lone wraith
rose nova
#

idk had a hunch

#

:]

lone wraith
#

This guy must be a fortune teller

rose nova
#

ohh

#

anyways yeah ids on b1 i think dont change like a lot per run

#

maybs between zones is 2 instead of 3 but as a whole each path is the same

#

i could b wrong tho

analog flicker
#

I guess the lobby is full?

#

wait nvm

#

I didn't copy a code

lone wraith
#

Where is lobby code lol

torn grove
#

109775242118676186

latent palm
trim heath
#

if there are 12 macguffins that are in 4 zones you do not need to query 12 times, you can list 4 times

#

and just using list zone_# also tells you if there is med ammo and tool

#

tho obviously more stuff to sift through since it also picks up terminals and doors and boxes

lone wraith
#

I can(not) explain this

latent palm
#

No need

lone wraith
#

@crisp ore 35 min

torn grove
#

wrong mako OMEGADYING

lone wraith
#

LMFAOOOO

#

AHHAHAHAHAH

latent palm
lone wraith
#

I'm sleep now

#

xd

analog flicker
#

sleep??

lone wraith
#

College is not real

analog flicker
#

College sucks

lone wraith
#

A little bit

analog flicker
#

I see

#

funny error soundboard

lone wraith
#

You should play the scout alert soundboard

#

Fnuuy

analog flicker
#

I did yeah

crisp ore
#

35 min bro see you there

lone wraith
#

Incredible

#

Oh shit

lone wraith
lone wraith
crisp ore
lone wraith
#

🥲

torn grove
analog flicker
#

@torn grove anyhow It was fun

#

THE ILLUMINATE

lone wraith
torn grove
analog flicker
rose nova
#

never autocomplete on terminals is the lesson

ivory sky
rose nova
#

write LIST RESOURCES ZONE_XX every time

analog flicker
#

you can auto-complete quite a bit

rose nova
#

never do it

analog flicker
#

but yeah I only auto complete added terminal commands

rose nova
#

never do it

analog flicker
#

like reactor/Recycle group whetetyadayada

#

everything else I pretty much type or use abbreviations

rose nova
#

never do it

#

:]

#

dont autocomplete and dont carry newies

#

the both mantras of gtfo

#

if one of u carries someone

#

ill stab ur bed

#

and make u sleep on the fuckin floor

analog flicker
rose nova
#

ill stab u

analog flicker
#

I said Carry

rose nova
#

i said stab

analog flicker
rose nova
analog flicker
#

should I have said "Princess Carry" ?

rose nova
#

yes

analog flicker
lone wraith
#

Awww

#

Mommy can we take that sleeper home!

analog flicker
torn grove
lone wraith
#

This is so real

#

It's just like cheating on homeworks

#

Teaching them to do it is better

analog flicker
#

I would care more but I often see newbies using perfect boosters mod and failing

lone wraith
#

The modlist is real

analog flicker
#

along several others that go a bit beyond QoL

#

several people are still on the fence about stack/Drop

rose nova
#

:3

lone wraith
#

This is also real

lone wraith
analog flicker
#

imo stack and drop is still straight an advantage

#

colored bio as well

lone wraith
#

It makes sense tho

#

Like why shouldn't I be able to pick up and drop items

lone wraith
#

Mmmm

#

But there are also stages designed around that inability to drop items

analog flicker
#

Stack packs together / Drop packs back into containers

lone wraith
#

Like R1C1 would absolutely get destroyed with drop mod

#

Because of the prep you can get

torn grove
#

oh no that's lame

analog flicker
#

reactors in general dragon

torn grove
#

but at the same time, juggling resources is annoying on normal missions

#

I like doing it on reactors tho

lone wraith
#

Yeah all reactors actually lol

analog flicker
#

resource management

#

with stacking/dropping

rose nova
#

part of the level

analog flicker
#

that goes to shit

torn grove
#

juggling resources adds a whole new layer of strategy

rose nova
#

just bring 3 six uses of tool on r1c1 by gettin the ones u see

#

automatically u dont move for like 5 rounds

lone wraith
#

I don't move until 1 min grace period lol

analog flicker
lone wraith
#

Also resource exchange

#

That is also kinda iffy

analog flicker
#

iirc speed run of r1c1 was 20minutes

latent palm
lone wraith
#

What about resource helper though 🤔

analog flicker
#

gate warper

#

eva's run iirc

latent palm
analog flicker
#

I could be wrong

latent palm
#

@junior latch wubCat

analog flicker
#

@junior latch DarkEv4 I summon you

latent palm
#

Might literally be on trip to gamescon

analog flicker
#

off to get us that RXGC

latent palm
analog flicker
#

calle: WHAT A WHOLE DESK AND PC IS GONE????

balmy moat
#

Easier to steal the HDD/SDD the data is stored in

#

Less conspicuous too

latent palm
analog flicker
#

get everything

#

Calle: WHERE"S MY BEARD????

latent palm
analog flicker
balmy moat
#

Why do you never autocomplete

analog flicker
#

we could also just Unwarp your gate

balmy moat
#

Autocomplete is the best thing there is

latent palm
#

Hmmm

balmy moat
#

You don’t have to do LIST RESOURCES ZONE_390

#

You can do LIST ES E_390

rose nova
balmy moat
#

If you’re smart you can do LIST U 390

rose nova
#

||is a joke in context welcome first day?||

balmy moat
#

Always autocomplete

#

Don’t be stupid

latent palm
#

How high are the chances of you being kick out by installing cconsole and copy logs from that

rose nova
#

never autocomplete

#

fuck tab

#

:]

#

never press tab

#

in a game

latent palm
rose nova
#

im disgusted by ur autocomplete

thick temple
#

ngl i never autocomplete when doing general list commands lol

balmy moat
#

So you’re going to type out PING AMMOPACK_247

rose nova
#

good

#

neve autocomplete

latent palm
rose nova
balmy moat
#

Instead of PING A[Tab]_247

thick temple
#

more specific like for meds or ammo specifically then i do but
LIST U ZONE_139
all by hand
flows off my fingers way way better

rose nova
#

EW

#

tab

#

🤮

torn grove
#

I tab :3c

balmy moat
#

You should never be typing out complete commands

#

You are wasting time

latent palm
#

Dw slendi is trolling

rose nova
latent palm
#

He actually uses tab everytime

torn grove
#

I never type just "e" for zones thi

#

I like typing "zone"

rose nova
#

u dissapoint me

thick temple
analog flicker
thick temple
#

e_123 is fucking disgusting looking