#gtfo-chat
1 messages · Page 117 of 1
I go 3 hours in R2D1 with bots then die at the end 
Usually just cov ring doors and areas we retreat to, can’t remember exact areas atm
sr i accidentally laughed
aaaaaa
we don’t usually alert the scouts and try and sneak through it, is that the play?
as long as you managed to get the code, it's all good
but there's quite some resources in that room which you can loot
so i'd prefer to kill all of the scouts
Yea normally we sneak around and kill the scouts by the time that’s done however we normally run out of time and have to do the next wave
Should we just do that?
do what ?
i think the reason why your team is behind schedule, is because of the remaining scouts that caught your attention
We usually spend too much time sneaking around not alerting them
so i suggest to rush the first few scouts in the first area, then go together to the next area (area B) and cover each other while finding the terminal
even if you alert the scouts
you can still defend agains the wave
but try to kill at least 2-3 of them
Appreciate it
if you notice, the left door to area B in that scout room
is a really good choke point for defending
in case you accidentally wake up any scouts
boy talking about r2d2 makes me want to play this level again...
Just kill em, way faster than sneaking
Been stuck on that one but got really close last attempt. Accidentally woke the scout and it screwed us. How are the sniper sentries working out for youm my team is using 3 bursts and a bio
For killing a scout i just run at him with full charge and hit on head?
If it is a hammer yeah
if anyone needs help with r2d2, i can play along and give some advices
Fog is so realistic lmao
Look in the pins of the lfg channel
okie
Is there any info about the release of r6?
I think I did it right
yes
no


whats a good gun
the drekker
is it automatic or a shotgun or a sniper or a revolver or a pistol?
FN FAL
peas made of solid titanium
Built like a airsoft gun
takes it in the ass like an airsoft gun
How to shot just one bullet burst cannon?
You can't afaik
They patched out the burst cancelling
i see
theres a mod that lets you do that
change from burst to single?
allows you to burst cancel
you gotta start picking up sentry/climbing ladder etc before starting burst
must do before every cancel?
it fun
Hello everyone
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.

Would there still be a reason to burst cancel with 19 dmg though?
And the amount of recoil it has
i miss the good old days, back in the original rundown 4...
Probably not
I think i saw with an edge of my eyes how aproximately it worked and it oneshot kills? Yeah, that was amazing
Hm. Although maybe if you could reliably aim for heads - you could still do it
And recoil doesn't matter for one taps anyway
Imagine
Burst cancelling to headshot a striker
If I wanted reliable headshot kills on strikers/shooters. I'd just take revolver
Even "without" Burst cancelling everyone was using BC a lot before damage/recoil nerf simply because it offered a lot of value and decent enough versatility
Even if you did 1 burst in a chokepoint and ended up killing 3 strikers out of 5 shots that was decent enough
multi purpose gun
Is there a lore reason as to why there aren't any tool refills in r5c2
What did the shadows eat them all
Issues with the suppliers, probably
Increased prices by the retailers meant the people couldn't afford the tool refill :)
I'm still imagining how the supplies in locker got down there
Like picture a lab guy in the facility opening a closet to get a burette and he just find a hiker's grade flashlight in there
Going to the dispensary to get your syringe full of medicine only to find that the jackasses have strewn them all across every which way and room so they don't have to walk as far
the game only has partial controller support
it should work ingame but in the menus and while using terminals mouse and keyboard is required
but you should question yourself why you would use a controller for a shooter :D
Vr GTFO

i tried that once
nothing i would do again XD
Btw i guess im a Hel rifle guy now
hel rifle is 
hel rifle better than choke
depends
you rly need its pen usually to have it outperform choke
I carried a few hard wipes with some 5kills/shot
everything in this game has a use, except for smg and heavy smg which are just bad in every situation compared to pdw

Smg is gud
there are a few expeditions i know with chargers and thin corridors

and then its just top tier
The heavy smg is straight up trash
troll confirmed
just 2 is more than enough for me 💦
hel gun quad kill
but it actually has ok dmg (same as pdw) and very good ammo efficiency (in theory)
Dontchu do my boi pea shooter dirty
nah, im saying heavy smg is somewhat better than people think
But it still bad

its pdw - 7 bullets/mag (big weakness)
no thermal (up/downside, more downside for hsmg tho)
worse reload (pdw reload cracked)
But more ammo/refill
imo its prob a tier above bullpup/smg
True
25 in mag
its not bad, its just worse than everything else
better than bullpup and smg
debatable vs helpp, machine pp and AR honestly
hel pp has stagger as its unique strength tho
Thats why its bad

But anyone can cook
honestly machine pp will see a rise in usage (awful clear% tho) cuz its prob the best death% speedgun 
bullpup atleast is like a lasergun with no recoil
machine pistol is nice if you have a horde of enemies comming at you but need more range than hel shotty
They rly shouldve just made it a slow firing auto special
I mean
Bullpup would be much used
bullpup has bad dmg, awful recoil and its firerate is bad when you arent omega cracked or shooting bigs
If it had reload cancel
… you know machine pp has the same range as hel shotty?
It would be FINE not good
With a slightly less cancerous reload
prob 2nd best full auto
i can make more use of the machine pistol than the hel shotty in most situations
Thats why it a newbie approached gun
You hold down m1 and just bang
Thats seems more like a hel shotty skill issue then
I mean
could be XD
hel shotty is held back by its range (plus spread which wouldnt work at high range duh) from being triple S tier
Im definitely bringing the combat shotty with it
machine pp range (and spread) holds it back from being … B/A tier?
Battle cruiser loadout
One of my favs if i have someone deal with shooters
r2e1 loadout of gods
if thats the case than hel gun is quadruple S tier
Times ago when i heard some1 said “1 mag of machinepp kill 1 giant”

The 11 strikers behind it:
hel gun is S right now

how dare you defy my religion?
hel shotty is fringe S due to specific usecases holding it back (behind hel revo/carbine)
Also these are in context to main/special obviously. Hel revo is far worse than revo stat wise
PR oneshots giants!
Do a gun only run or a mele only run?
On randomized tiles and loadouts
also tool only (only auto sentry)
I haven’t finished
You mean jish rando?
Ye
that ones fucked
you need help
But the bugged 
dont think you can avoid gun only unless you perma kite lol
Made us redo
You think THAT is why i need help?
I mean if ur fre then we can try to do R4E1 (rando)
death% speedruns
thats part of it

ill do duo speed runs with bread later
R4E1 but its only desert tiles
Hey im just pokin
Asking for ur time 
14 hours of tutorial speed 
no boosters id guess?
and all sanity i have left
I mean lawless as in you have no restrictions
At all
Lawless barely if at all speeds up levels
since we dont have out of bounds stuff rn
It really does
eh let me see real quick
if we take wr times as rough estimates and say you have boosters (rough takes here) to speed stuff up. And say only main only
50 min R1
1h 45 min R2
1 hour R3
R4 should be at least 2 hours or more
R5 is also at absolute minimum 2 hours, probably 3+
R6 is a lot of time. Also 3+ hours at least
R7 is also 2+ hours
even if you take my low low balls its at least 12+ hours
and thats main only not with PEs
So hsmg is basically just a more ammo efficient but less immediate effective pdw?
nah
its a worst verson of pdw
pdw is stupid
but its good
I mean
I hear PDW is just the best version of all the ''smg types'' but there's gotta be some difference between em?
pdw is the only one i like, i hate all others
pdw is the best
carbine
burst smg
yes
carbine is a sub machine gun with burst fire mode
My joke aws funny
Eh. Hard to say. GTFO doesn't really seem to understand guns.
Carbines are usually just assault rifles with shortened barrels for easier use in tight environments (like vehicles, for example).
Its basically a compromise when you want something small like an SMG but want a proper rifle caliber for maximum damage.
Something like G36-C
I know what a carbine is
hmm
the joke is that the gun's called carbine
With how little damage the so called "Carbine" does it should be just called "Burst SMG"
But GTFO be GTFO'ing
but isn't a carbine
You mean the Van-Auken GTFO Carbine Class weapon?
From what I can tell it's chambered in pistol rounds
is the p90 a carbine
the ammo efficiency difference is so marginal that you wont even realize it pretty much
Есть новые игроки для совместки в гтфо?
Есть люди для совместки?
No, its just a very chonky SMG. Technically it should be a PDW, i believe?
then i need some under the 2A
M4...
PDWs use like pistol caliber rifle cartridges
More range effectiveness /penetration/accuracy than an SMG
I prefer the
"What's your defense against the recent stabbings?"
"I have a MP7"
Though PDWs bullets are typically less aerodynamic
The P90 is a SMG since it fires pistol calibre
PDWs are SMGs that fire rifle calibres (basically, there's a bit more to it iirc)
Also apperantly. Carbine is a qualification of a rifle, meaning the barrel has been shortened from the original model.
M4 is a carbine, as it has a shorter barrel compared to the M16.
So if the carbine ingame is an actual carbine (rifle with shorter barrel), or a smg, idk.
5.7x28 p90 🤤
The tiniest of bullets.
carbine does high damage for a burst/auto type, wdym?
That's the thing. P90 is part of both worlds.
And 5.7x 28mm is basically a miniature rifle cartridge
They were referring more so it should be called a burst smg rather than called a Carbine
But iirc. Burst rifle and carbines damages aren't very different aside from ranges
At least damage per burst
NATO designated it a PDW but it's by all means a smg due to the pistol rounds for the majority of people. ''A submachine gun (SMG) is a magazine-fed automatic carbine designed to fire handgun cartridges''
Though of course NATO being NATO wanted a special ammo type that is basically a small rifle calibre, then put it in a SMG, calls it a PDW, and then used the same type in a handgun (FN Five Seven).
Tbh tho, the definition between PDW and SMG is nearly entirely arbitrary and at most times just comes up to whatever the Manufacture wants to call it
if they wanna call it a PDW, it is, if they wanna call it a SMG, then it is, hell if they wanna call it both, sure why not
Does NATO actually establish SMG to be an official terminology?
I think NATO sticks to PDW for near everything that's 1. smaller than a rifle. 2. bigger than a pistol
Lemmie read this . One sec.
No, turn on text to speech and listen instead

Nah. Im texan. I need the reading time.

I'll be waiting. I love arguing about arbitrary definitions that differ from organisations and manufacturers, and sometimes even year.
Especially when it comes to guns that Quack like a duck, walk like a duck, and looks like a duck, but is actually a turkey
Hold on imma ask my buddy friendo guy that goes to school for this shit
So, carbines are reduced in size typically to update an outdated design for a new situation without swapping out the entire weapon system. Pdw and smg are not just interchangeable it ends up being a weird ven diagram of “what is a rifle” “what is an smg” “what is a pistol” and “what is a pdw” the only two really mutually exclusive ones being rifle and pistol but that intersects with the others and its a whole mess. I hope you know reading this shit and trying to form a rational and legitimate response after just waking up is all im doing for the next hour.

P90 isnt a rifle caliber its pistol caliber. Its usually for defending a vip which makes it a pdw more than an smg as its favored for its compact size and ability to be concealed rather than its all out firepower with a small caliber
From the best I can understand NATO's defintion of PDW. It's more so a -role- the gun fullfills. And less about what the gun itself actually is.
does searching for a random game not work that much?
No use matchmaking in the server
5.7 x 28mm is a pistol caliber rifle round.
Doesn't P90 use some custom caliber that's like a middle ground between canonical pistols like GLOCKs and full blown rifles?
But then again P90 also came with Five Seven - a pistol that also was supposed to use the same custom caliber.
Which... Yeah, that technically make P90 an SMG too in a round-about way.
sorry?
In-game matchamaking technically works, but is used by no one. 99% of the players use local LFG channels.
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
#lfg
ohhhhh okay thank you, i just didnt understand what was meant at first
Like i said, weird ven diagram of whats what
It uses what's essentially a .22 caliber, just slightly bigger. The bullet is the same size as a pistol round, and is even used in a pistol. It's by all means a pistol cartride shaped like a rifle cartridge
5.7 vs 5.6 (22 cal). The bullet just looks like a rifle round because it's pointy, compared to most rounded pistol bullets (like 9mm). If you wanna call that a middle ground, sure.
Point was that Nato wanted something the same size as a pistol round, but as aerodynamic as a rifle round. So the 5.7 was born. ((iirc))
Kinda, 5.7 has increased powder charge than a 22 aswell
Yes
Made it smaller and whatnot else
They made the bullet slightly shorter, that I know.
Not a good ammo type to use usually
What is the most common type again 556 or what?
Since there was a massive issue during that entire change between the 2 cartridges
Cuz the old was designated SS90 or something, and the new was designated SS190
The mags were identical
Bullets were not
Soldiers constantly loaded the wrong old ammo into new guns meant for the SS190
5.56 or .22
For rifles, 556 Nato yeah
For pistols its .22
Like Ozai said
I thiiiiink 9mm was the old standard
but they changed it for .22 for some or another reason
9mm is second most common for pistols
.22 is super common not in military but civilian
The Rifle is literally called Drekker 556 and assuming its meant to be its' caliber for real - its funny to think that it deals 2 times the damage of any other so called assault rifle
In terms of military it’s definitely gotta be 9mm
But of course that's probably just gameplay and balancing
But then why call it 556... You literally didn't had to do that
Another small issue with the game found, on the imaginary list it goes
5.56 hits fast and rips things appart. 7.62 is more blunt and does alotta impact damage
oooh wait im thinking of .22 calibre rifles not pistols
I dont think so, second most common rifle round is 7.62
Followed by .223 and .300 blackout
300 blackout is more of a dmr round tho
they should add picks in this game and a cheer on the v key 
7.62 nato, not to be confused with it's 'red' brother :]
Depends
remind me what dmr abbreviation stands for?
I'm just assuming the russian military's most common rifle round is their 7.62
Russian 7.62 is quite common due to the reliability and price of russian firearms
Designated Marksman Rifle
Or their 5.56 clone round
perfect. i stand for the dmr 🫡
Its not 5.56 but its made to do the same thing
Probably
5.45
''yeah you can copy homework but change it a little so the teacher doesnt know you copied''
i agree
alt 1 first map
you should probably put that in the lfg channel
Hey bubba
Post it in the lfg beginners chat
Ill give you a link
Along with a link to your vc
And the level that you’re playing
Yes i did but iam not able to send more
That's because there's slowdown enable, put it all in one message
you can also just edit your message
how long do i have to wait
Shouldnt you be in bed bud
Whatever the clock says
yes
Go to sleep then
Bro iam 20
:[
Im not talkin to you
and I am 22 yet here I am being told to go to bed
G go play the game
okay sorry

Go to sleep
FIen
Its bedtime for bottoms.
okay
How'd you know
Im good at my job.
Well damn
Yellow is go faster
Bet
will you cover his insurance for this month
Too late
disclaimer im not covering your insurance for this one
Disclaimer im blaming you in the courts
bro I just got wasted 💀
The only two high-stake locker hack situation I've been in was in front of a sleeping mother and in between 4 giants
gotta get those glow sticks
Есть русские в гтфо ?
Есть русский сервер где-то среди #hc-europe
а сам?
Лень
need 2 for R1B2 got lobby code in matchmake chat
i guess spoils but it does, and i think people said u should do sec first to get rid of the hazard and then do HSU to like do the level as usual
...
i think
i might b wrong
um nono
i mean we can comment this here n stuff
but i mean spoilers for u, cause i guess ur going in blind
yah but idgaf about them i just want to win
:[
skill issue
He also owns birds
Extra Wrinkles
Idk if that is correlative

:3
bro
Some guy who boasts about having 300 hr got pissed at me for wacking the floor with a knife lol 😔
aye just picked up the game, anybody just starting out? wanna hit the early levels?
you're better off looking for people in the lfg channels
.t LFG
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
host a lobby yourself then
i can help
average pubs experience
get your own skill
which room you in?
im not in one atm
oh ok
This is unimaginably real 😔
it do be like that sometimes
i may not miss my hammer swings but i cant make good use of the hel shotty so i know what it feels like
People keep telling me hel shotty sucks.
Good things don't always get recognized 😔
They've never felt the euphoria of wiping out an entire horde
People usually run away when they see a train of red triangles coming around the corner
With the hel shotty, you run towards it
i can do that with a machine pistol
not with a hel shotty XD
Hel shotgun is good, most people don't know how to use it properly that's why they think it's bad
Some know how to use it but still don't like it though
It's got a high ceiling, and its floor is still rather decent if you place your shots right.
If you just use it to kill that lone striker and spend 3-5 shots due to bad dispersion and not getting close enough, well yeah it'll feel bad
dunno man, i rarely get into the situation of having 5+ enemies infront of me
unless its a surge alarm
2-3 is enough to get value
well yeah, most guns can. but most guns don't scale as well once that number increases
i get that its great for hordes
but i just dont get into these situations often enough to commit to a weapon thats only useful for a short duration in specific expeditions
not everyone's cup of tea of course
but i've found good use out of most missions
just gotta put yourself in those positions to line up shots on multiple
and watch it do its thing
hel gun prevails

no one said you can't use both
Machine pistol kinda doodoo
machine pistol + hel gun is a combo i like to run somewhat often
Worse version of both pdw and autopp
auto pp deals almost no damage and needs support of other players to make it usefull
and pdw is cracked anyway
one of the best primaries
Machine pistol kills slower than pdw and staggers worse than autopp
eh kinda but barely a difference
pdw has a dps of 38.5 and machine pistol of 36.2
and with the higher magazine size of the machine pistol you can get more kills per mag despite the lower damage
and you have alot more ammo and get more out of ammo refills to make up for lower dps and lower range
it is litteraly what defines the time to kill...
so when you argue its bad due killing slower
well you are not wrong but at the same time you wont notice the difference XD
DPS is largely irrelevant in this game
Ok by kills slower let me rephrase that to more shots to kill
Shots to kill is a much more important stat than DPS
but it has a higher fire rate and lower ammo cost
machine pp dmg per mag, 90. even if you say you relod and keep shooting its 180 only
Hel shotty with pen, 370
i get that its great for hordes
but i just dont get into these situations often enough to commit to a weapon thats only useful for a short duration in specific expeditions
Who TF cares about ammo cost all the maps give you plenty of ammo
Only useful there
Hel shotty 2 tapping singular enemys is roughly as efficient as a normal machine pp player who hits their shots btw
please do
i want to see the value of it
Higher firerate isnt always better at a certain point
i just cant see it outside of surge alarms
its insanely cracked in surge alarms
Higher fire rate = you miss shots faster 🙂
skill issue
But even on singular enemies its efficiency is average (which is basically what machine pp efficiency is unless you only shoot perfect range + no extra bullets on that firerate and no misses
The only skill issue is thinking that machine pistol is good when it doesn't do any job that well
Pen, stagger, awesome large enemy efficiency and stunlock
Even there it depends on positioning
Baby destroyer
And then citing DPS and ammo efficiency as reasons why it's good
The list goes on
wdym? The D tier gun is obviously better than the cracked S tier
It's a main with the qualities of a special
you litteraly said pdw is good because it kills faster
im just telling you its barely the case to the point where it doesnt matter
It takes less bullets from the pdw to kill
You know why hel revolver, dmr, carbine, and dtr are so strong as primaries?
that is correct, and yet it doesnt matter due to similar damge output
Because they take 2 shots (or 2 burst) to kill a striker, DPS doesn't matter
pdw kills faster, more reliable and has THE best reload in the game
Yeah but ammo balancing becomes hard and playing close can make your teammates antsy
machine pistol has better reload
marginally
You can, but probably shouldn't
All those guns function way different than an auto tho
autos care about DPS
Precision semis dont
Damage threshold and shots to kill are way more important than dps
Not with reload cancel lol
ah right, i forgot people actively try to cheese this game XD
thats not cheese LOL
Reload cancelling is cheesing 💀
The only time DPS really matters is if you're just spraying into a giant, at which point if you are machine pistoling into a giant something is wrong
Unless you're trying to balance ammo
i mean kinda? Neither rly do, but autos definetly do moreso than semis
DPS means you kill the striker faster, killing the striker faster is just better
yes
But tbf, machine pp is one of the better mains to spray a giant with honestly
Personally I think dps on autos does matter for comparison sake
after sawed, hel shotty and carbine (tied with dmr/hel revo)
DMR's good to spam giants with?
Dmr Is bad for it
how does shots to kill matter if you kill them in the same amount of time but have like 20% more bullets in total
eh best use special weapons for them
Shots on main autos doesn't matter imo
You're not counting out 2 + 5
On pdw
On the specials it does
Bursts it does
My 8 shots to kill auto when I accidentally shoot 1 more bullet because its an automatic fire ((i've completely ruined the shots to kill treshold for the gun)) 😱
With Autos I just, burst into them until they're dead. Screw precision shots, I'm basically point blank. I need the thing dead xd
Efficiency, yes. Killing/stagger. No its good
Yeah that's what they said
you know average is ~130 and its at 114?
people overrate dmrs ammo issues
its obviously not great
You put it with hel revo and carbine
no
carbine is a tier above it for giants
which is also due to its insane burst and dmg/mag
Hel revo is still 30 above
yeah but it does 24 less dmg per mag
If you're sweating over 20% more ammo you have other issues at hand
I'm too lazy to do a point less argument on mobile can we go back to laughing at mpp
No map is that tight on ammo where not having 20% ammo will end your run unless you fucked up somewhere else
I don't seem to be alone in thinking that if your bringing a weapon to kill, pdw is superior, and if you are bringing a weapon to stagger support, autopp is superior
Or for both bring hel shotty
And having a mix of both doesn't really help you or your team
Unless it's hel shotty
But that plays differently than both pdw and autopp
Ye
Only thing i dislike about pdw is the ugly thermal sight
It has good enough hip fire where you basically can use it without ADSing at all
That's what I am doing
I love thermal utility
It's hip fire accuracy is actually kinda nuts
The only use for it's thermal is head shotting shadow giants
Yeah I love the utility of the thermal, but the sight themselves are hideous to look through
Also the fact that it's a zoomed in sight on an smg
if you are sweating about 3 extra bullets to kill, compare to a weapon with higher fire rate
💀
alright, how in the ever loving hell do I deal with tanks with bots? (r5b3 extreme and r5c2 overload)
or combat shotty/veruta
Basically being the best 3 wave clear guns when pressured
We're not talking about specials
Hipfire with machine pp 
God it sucks… has been haunting me in death% runs so much
PDW*
Higher rate of fire is worse unless its vs giants or chargers :|
and both suck vs chargers and arent great vs giants
I think the only good player I've seen that doesn't mind the machine pistol is Bobo, and I think that there are so few of them that like that weapon for a good reason
well yes and no
im pretty good at controlling both the pdw and the machine pistol to the point where i miss bullets due to the head exploding is a bigger issue than controlling the guns itself
and i wouldnt use either of the weapons for giants or chargers, since i got my trusty hel gun with me at all times
but giants and charges werent part of the inital discussion anyway
Found out why the mission is called 'Starvation' 
When are they releasing the BEST and HIGHEST DPS gun
Scattergun with 100 reserve ammo
do not underestimate the importance of ttk, ill take a weapon that kills in half a second with half the ammo efficiency over a weapon that kills in 2 seconds with twice the efficiency simply because ttk is the difference between clearing a horde before being overwhelmed and being dead
there has been so many times my ass has been saved by guns with a fast ttk where ammo was fucking meaningless
outside of surges, it's a slightly-lower-damage combat shotgun with pen.
the hel shotty is DISGUSTINGLY good
did I mention it's main slot
Might ammo efficiency be a completely irrelevant stat?
By the sounds of it, the game will always give you enough ammo to deal with any alarm you come across. So as long as you're accurate and don't waste. The guns that kill the fastest are just straight up the best.
killing fast isnt the only reason to take a gun otherwise percision rifle wouldnt be that bad
and ammo does matter sometimes
The only 2 times me and my duo has ran out of ammo was
- early on when we were worse at the game
- when we did an entire overload, secondary and main + multiple scouts with an Error alarm cuz R5A3 is a bitch
but yeah there is basically no times where ammo is a real issue if you actually gather resources
I've had a few zones that were locked behind like class 3 or 4 alarms, with only 1 of each resource. We tend to skip those ''resource zones'' cuz we'd probably burn the same resources on the alarm as those we get from the zone.
And even then we do fine with ammo
i take high cal as my main sec weapon mainly because i like the gun a lot but mostly because man it has clutched for me so many times that taking anything else is disrespectful
the one shot kill on strikers and shooters along side a garunteed stagger on hit with giants / hybrids is fucking cracked when the rest of your team is down and your struggling for survival against a wave alone
I've had a stupid amount of fun from my Sawed off + Revo combo, more than I should
pretty much same here altho lately ive gotten a lot better with shooting and have become more aggressive during alarms so i run out of ammo faster than my team
mfs say "There's enough ammo in a level" Until they play R4E1 with no secondary and mess up maybe one giant shadow room
We skipped R4E1 for now.
do secondary
does the secondary give a lot of ammo or smthn
kek funny
you go from carefully stealthing through all the thick fog to just space-marine exterminating every room
Given how R2E went, we're planning to go through the entire game normally and try our luck on the death gauntlet 1 night. (all E in a row)
will note that for when i get to the level in 6 years
playing once a month sure does slow down progression
I've not been able to play all week because my duo works night shifts
I.E
He's sleeping when I work
Working when I have free time
And has free time when I sleep
Absolute pain.
Like we went into main after sec with 2 5x ammo, a 5x med and a 5x tool, everyone filled up, and like 10 extra trip mines placed to recoup later
Its actually disgusting if you can survive sec
reminds me of my r7b3 experience
with sec you get to the end with 100% in all weapons and hp
atleast my group did when we first played that level
we went back to it recently and actually had some problems with that sec which was strange cus i very clearly remember it being a cakewalk
R7 is so weirdly easy compared to the other Rundowns. Only at the D levels does it actually get difficult. Especially that 1 unique Uplink mission
Oh actually we didn't do the sectors there
the difficulty might lay in those
r7 mains are a joke esspecially since they have checkpoints
Yeah.
but some of the side objectives are fucking rough
Granted this was our second rundown
We did
R1, then R7, then R2.
So we were fairly new doing R7. Still wet behind the ears. And frankly.
The bulk doors were intimidating
most notably b3ovl c2ovl and c3ovl
my team started before alts so r7 was our only option
to say it extended the amount of time it took us to clear most of r7 is a understatement
its not a good rundown to learn the game on
c2ovl imo being the hardest thing in the rundown barring e1
R7 to us did introduce us to so many new enemies, we had our hands full with just that for the time being.
no
but its somewhat overrated for mains
since the difference at max (perfect accuracy) without pen vs lowest perfect acc is only 4 kills
For specials its 19 
Mains just doesn't feel like real guns.
it pains me that most mains aint interesting
honestly main picks really dont influence the game that much unless you take a niche one
or one that is just strictly better in every way cough cough carbine
It only 1 taps shooters on head tho so thats kinda meh. And its not a guaranteed stagger unless you limb break on 1 shot
i always aim for limbs so guess i never notices and thankfully for me personally shooters literally never land hits unless im not paying attention
strikers are the bastards that get me
Imagine taking checkpoints into consideration for how easy a level is lol
its hard not to considering wiping to a start screen vs wiping to 5 minutes ago is quite the difference
well duh, optionals make stuff harder. R7B3, C2, C3 and D1 are all actually levels with optionals
then again checkpoint bugs probably make things harder rather than easier
uuuuh what
either way tho blind clearing a map with checkpoints is objectively easier than if you gotta completely reset the map
no one honestly takes checkpoints into consideration for how easy/hard a level is
Why not?
They're part of the level
you maybe do it on how easy it can be to clear the level but then???
c2 secondary checkpoint is fuckin stupid literally removes all challenge from the checkpoint
they are not, you dont interact until you fail
bro thats gotta be the stupidest way to see it lmfao
Yeah and if you fail, you get a second attempt without having to restart the entire thing.
Checkpoints erases mistakes
if you're counting how hard a level is for a blind run, a level with checkpoints is gonna be less hard just cause you don't get sent all the way back
bro guys geometry dash levels are easy i beat them in practice mode 💀
to clear*
the level isnt gonna be easier
There some parts like r6d4 first data cube hunt, where having a checkpoint right there makes that part a joke. You can just run in wake everything up and look for the cube and if you wipe oh well, now you know which side it's on. It's not a good way to gauge the difficulty of a map like that
^^
as far as i see it the ability to reset to the middle of a map makes it easier to beat the map than if every map restarts you to the beginning
items and enemies don't re-randomize on checkpoint load, so you can just blow it completely and now you know where everything is
r7 levels just feel easier for that exact reason aswell imo
This is the point tho, its easier to BEAT the map with it. But the map difficulty doesnt change
sounds like the same thing
Taking checkpoints into consideration for the latter honestly just indicates for me that someone uses them :|
Nah. Beating R5d1 is much easier with full prov, but the difficulty of the map is the same
ofc i do
Thanks ryk 
A. convincing full team to not use a checkpoint isnt worth the effort. and B. I have a life outside of video games, if i can take the quick reset rather than the slow one i might aswell
not complaining they aint in other levels
That sounds like the map being easier tho :d
it's just splitting hairs at that point
but it does make levels with them just easier to do
the map itself doesn't technically change, but the map does become easier
same with massive boosters
taking 100% infection res on r4e1 doesn't technically change the level's difficulty
same with door bug
but does it make it easier?
yeah cuz both mechanics suck and are not well implemented into actual gameplay
checkpoints being unlimited is oof
inb4 that one guy who foams ladders enters chat
consider why any vet doesnt honestly consider checkpoints for level difficulty
Its true tho
you know maybe evas onto something
I beat r4e1 with infection immunity. but the difficulty of the map was the same
so its all the same
How about its just less interesting to consider the checkpoint difficulty
Because its just a semantic discussion otherwise
the issue is also
As long as you get a checkpoint theoretically the run NEVER ends
im personally not against checkpoints but they are implemented terribly tho but i cannot see the level as the same if it has 6 checkpoints in it that effectively remove the ability to fail any tiny section of the map
i'd trade checkpoints for the ability to leave and come back to a level in-progress
in a heartbeat
id trade checkpoints for rainbow glowsticks
that too
i mean? Kinda
But it wouldnt rly serve a purpose. When would you quit on a level and not just resule in like 30 min?
based
because you could be late in, and something comes up?
me and my friend getting bored mid run having to leave the game running for 4 hours while we do something else just to return to gtfo
you stop mid run because you got bored? 😂
you're all missing the fact that checkpoint runs have that gross green checkpoint mark on the completion screen
and completion screens are life
usually its to make food
fn brings up the true point
checkpoints dont actually make you clear the level
so they ignore level difficulty
they should have the gross mark on the rundown screen too
and instead its section difficulty
honestly yea
i use checkpoints because i know every time i use one a vet dies a bit inside
REAL
boutta load up r7c3 and just repeatedly use the checkpoint to send them psionic damage
oh no I wiped on armory section again reload
good charger scout melee practice
actually true
to be clear, I'm okay using checkpoints, but whenever I use one it means I need to go back later to finish the level for real
i have never once put this much thought into it
When me and my friends wiped on the 20min countdown / overload of r7c3 and reloaded from the start of the countdown we just thought "oh that's nice, we don't have to replay all the stealth crap"
i mean its fair but id never go back esspecially since most levels with checkpoints i dont really like anyways
did you not like them cos of the checkpoint restart loop? 🙃
bro my game crashed at the 1 minute mark of my first c3 clear and it fucking pained me to have to redo that boring ass 20 minute countdown
everytime someone uses a checkpoint i cry cuz they couldve been faster not using it 
I do love the like 3 checkpoints you get on R7A1 as if anyone could ever fail that mission
all of r6/r7 except r7e1 is a lot of levels to hate, but sure
when r7 was the only rundown, there were def new people that managed it
bro never understood the word "most"
2
Oh yeah forgot this game had only 1 rundown at some point
point taken
memes aside. I dont mind checkpoint usage if used smartly
most levels have sections that are just straight up unfun to the point id rather just not play them again after the first time even tho most of the level is fine
issue is when it devolves into 10 hour clears or smth like thaz
also wtf
r6 and r7 have banger level design
well thats just people being insane
yeah 2 to 3 resets at most
i fucking hate fog diving with a burning passion
R6C1, C2, C3, D3, D4
R7C1, C2, D1(without bugs) and D2
when are there fog dives??
r7 had some awesome levels with a lot more unique approaches so im excited to see r6
like even something as simple as the meatballs coming out of a vent in b1
i think it was a vent
oh yeah and i actually find it stupid to consider them for level difficulty. Same as considering boosters
thin air
i swear there was some hole in the corner but its been a long time
thats a shame
doesn't matter ever since they butchered the amount from like 20 down to 2
something something warp gate destabilized something something
b2 and b3 both had fog diving i disliked but overall b2 was pretty fun, c1 was just a strange level tbh, c2 felt slow as hell until you reached the end of the map, c3 is a banger, d1 🤮, d2 is a banger
stop it I can only get so hyped for r6
I feel like half of the d1 hate is the godawful performance
I miss r6b1
its actually shocking how bad this game runs for being this game
comfort solo
e1 idk cus i still havent went back to it since the game cheesed us with the sudden teleport from a fuckin alarm to a area full of sleeping chargers
one stray shot and rip
Imagine. Fog repellers :> and none of the fog takes long to get through at all
that level is a buggy mess and i just really didnt like the end at all
i thought the concept was cool at least
„Cheesed“
Game - CAREFUL TELEPORT INC!
I love when levels have multiple paths to change things
concept was fine execution was painful
even something like b3's restoring-the-lights was cool. want more of that
Ah right you hate reactors and anything alike thats fun 
This
Its also a reason why i consider R7C1 very good
any sort of terminal-or-otherwise interaction with the level very cool
I don't know, it sounds like you consider 10cc putting some oppressive difficult thing in a level to be bad level design
anyone with any background knowledge on basic game design knows this is a absolutely awful idea
i like the difficulty just not tedious nonsense
funny when I try to type 'tedious nonsense' it autocorrects to 'the beginning of r7e1' wacky that is
tedious stuff would include what?
The obvious r5d1 sec, r7b2 sec, r4c2main, r5a3overload, r5b1 sec aside
crazy we would agree
the actual alarm is good
And the S scan is fun when you shoot it
r4c2 drives me fucking insane that level has NO right being so long
I wanna see chargers more.
And not as in, see more chargers only waves, or chargers only rooms
Just. I wanna see random chargers, sometimes pop up a few in normal waves, maybe a sleeping one here and there.
Having chargers either never exist, or have only chargers exist, just feels off to me.
its just the blood door part thats snooze af
the s scan is fine if you have a 4 man kek
i don't have it as bad usually cause im never the one to babysit pablo
but I always feel bad for the mf stuck waddling that giant overgrown hairball around
nah its even more fun in duo
yeah, a lot of this probably hinges on what qualifies as "tedious nonsense" and whether the game/level provides tools to manage it which are more interesting than "iuno babysit the pablo"
i hate pablo with a firey passion.
this, there are so many ways to pump up difficulty but the devs almost always go with the annoying ones that dont really change anything but make the game less fun to play such as fog and pitch black darkness
i hope in r8 we get to trap him in a giant incinerator that Garganta has for some reason
I like fog and pitch black darkness
I hate everything in r7e1 between the first alarm and the arena scan, non-inclusive
i partially agree with this, i do think this game sometimes overuses fog
r2d1 is an example of fog used very well imo
wow i cant see how original and creative it sure will make this level more difficult and fun
pablo is fine during actual action
after my 4th time fog-diving with a turbine in complete thick infectious fog, i have had enough
its a obsticle you can avoid in that level rather than something you have no choice but to go head deep in
Making the environment more difficult is pretty alright with me, so long it's not overused.
Fog and darkness are good tho?
yeah they are just not in overuse
R6C2 omfg its so good
its honestly not a fun mechanic with the way its used in most levels
the issue with fog is the fog turbine most of the time
Having even more ways to make a level difficult is always welcome.
I do love the feeling of going into a new zone/sector, and then the lights shut off completely with a ''Rerouting power'' message coming up.
again, some option to go out of your way to lower it or change it in any way would be cool
how do you feel about error alarms?
i enjoy error alarms
SPEAKING OF THIS
more reactors should do something
errors that are not just basic strikers and shooters far moreso tho
This too.
Give us an option to get rid of whatever's going on. Have an optional side area we can go to if you wanna get rid of the darkness, or you can save the time and save your resources and just go raw dog through the dark
exactly like b3's light-restore, c1's fog lowering, yes
i dont mind darkness that much its def fog that annoys me
and im not talking the mild small amount of fog
R6D1 honestly is a good level with that
or the one where you have a class X alarm you can make easier by doing a terminal side objective ((fun that we completely missed that and did the X alarm))
im talking the shit so thick you cant see your fucking feet
at least darkness usually has a purpose, pitch black areas are shadows
allows you to get rid of darkness and fog
hot take, secondaries that just turn off lights are crap.
its not even fog at that point your swiming in milk
okay great, I did it, now I can't appreciate the level design in any way
interesting, I've seen error alarms lumped into the "obnoxious annoying difficulty" category by people with that kind of perspective
that's been my favorite secondary so far 😭
the difference in ttk between those 2 weapons is about 1 millisecond
Or rather it was the one where the lights turned off for a bit, then when you did a scan, the lights shut off becuse the scan required the limited power
That was fun
generator clusters do that
i prefer errors to reactors and regular alarms
they restart when every cell is plugged in
i can't think of a bad error alarm this game has
It was a secondary I think.
It had shadows during the scan, normal enemies sleeping.
When you enter the sector, the lights turn off for a moment, and the game says something like backup power rerouting.. prioritizing lights
Then when you do the scan, lights shut off, and shadow enemies come with the scan
the only error alarm i have complaints with is r3c1 because that shit is so fucking difficult compared to the entire rest of the level
its chill lol
r3c1 is just a few goobers isn't it
oh wait that's d1
wtf is c1? It's been so long
The only error alarm I had my butt clenched for was the very first error alarm we ever did and we were panicking
And the one that spawned 2 giant chargers and you had to find the HSU to turn it off
ramping charger error
ouhgh
being the genius I am, when I played b1 the first time I thought "if I do both scans, I can go get the resources after!"
how well do you think 3 bots handled a 4x giant charger error?
Kek
this was between machine pistol and hel shotty right, hel shottys ttk is much faster on groups which is what the weapon specializes in or if you are talkin pdw vs machine pistol then yeah sure its similar but pdw is a far more consistent gun overall
We did them 1 at a time thankfully
1 at a time? You did the other one after?
no it was between machine pistol and pdw
Yessss?
cant remember the entire level since my memory is poop
both bots went down constantly though to even just 2 giant chargers, cuz we did a strat were my friend sat back and held them off while I did the objective
you'd be stuck with a giant charger error for the rest of the level
charger error alarm into a hsu hunt in a room with a scout
pdw having better reload, hipfire, spread and thermals might play a role in this
but yeah it doesnt really matter anyway, most of it is just preference anyway
not many chargers but its really really easy to get over run
Idk we just had giant chargers come at us all the time, then we did the HSU and it stopped and we finished the level with PE
oh you prob just did one then
i usually disagree with eva out of spite but this is the one time where i have to agree with em pdw is just a overall more accurate and consistent weapon
sure its easier to control no doubt about that
but im accurate enough with both guns for it to not matter
pdw try not to be incredible at everything challenge (impossible)
thermals is a nice bonus tho
fun fact: unless I am wrong about how falloff works, the PDW with it's 5m eff. range, STILL does more damage at 15m than the bullpup does with it's 15m eff. range.
Wtff blackout zones with sleeping shadows!!!
enters pdw:
I'm stuck always having to change the ''idle state'' of my gun cuz I swap from thermals to non-thermals and shadows always pop up inbetween the swaps
let me get a GOOD LOOK at those mfs
turn it off
Really?
enters knife:
just sprint solo all the sleeping shadows room with knife
yeah, just barely
just to fuckin easy
If I have a thermal I do
But otherwise I keep it on, cuz when you look at a shadow while your gun is down, it goes back up. So you know which direction they're in.
Shadow Giant's reaction to that information!
oh that's smart, i just have it off cause flicking on the light and seeing it teleport to aiming annoyed me
lets be real you where gonna use guns on that crouched sleeping shadow giant anyways cus lord knows meleeing it is impossible
knife it
I think I genuinely melee'd my FIRST one today after 421 hours
honestly meleeing them is only an issue when its hybrid version of them
because it was in the damn way of a shadow scout on r5e1
Those stagger too much
impressive ive only ever meleed them while they where foamed in my 300 something hours
tbh ive only ever seen them in like 2 levels tho
i got halfway decent at sniping them on r4e1
not many opportunities to try
kek this reminds me i told my friend he could turn off the camera shake a few days ago and he literally got better at the game almost immediatly
he has 200 hours in the game and never even bothered to check the settings beyond turning off motion blur
I've just reduced it. I feel like flinching when an enemy hits you is supposed to be part of the game
Does it not?
are camera shake and weapon inertia 2 seperate settings? I don't recall
Idk I just assumed and reduced it by 10% because the shake when you jump was kinda annoying
i keep it at 15% because ive ran with a gun before and know damn well you dont shake that fucking much
I tried 0% inertia and it genuinely makes the game easier, because you keep the gun pointed straight so you can use the flashlight
changed it back to like 80
Wish i can turn it up past 100 so both the ceiling and the floor can get some light when i crouch walk
keeping a flashlight straight while running doesnt take a fuckin athlete even if its strapped to the end of a sniper rifle
Base fov? Wtf
57 fov supremacy
It doesnt
probably lmfao
57/105 chads stare down at the 120 vertcels
Ehhh. you'd be surprised.
no like ive literally done it
no wtf
Especially when factoring in the environment the prisoners are in
They dont stare anywhere cuz they are blind
when you're carrying an assault rifle and sprinting for your life pointing it straight would probably work against you
i might be biased 'cause im on ultrawide
also: The prisoners aren't even trained soldiers except 1 of em ((iirc. Does this count as spoilers?))
57 vert is 105 horizontal which is plenty for me
on decently flat ground that much shaking makes me question the characters
Yo guys just got this game, am having some trouble joining lobbies with mates, we can hear the voicechat and ping when we join, but we dont appear in the lobby visually and cant start the game. Is this a common issue/is there a fix? have tried reinstalling/verifying files 😥
hackett and woods
So 2.
my fov settings are 83
I just know one of em are a scientist. He's hardly physically conditioned to do anything.
The fact he can keep up with the likes of Woods is more than impressive.
you said it yourself, he's a scientist
mfs on some homebrewed amphetamines the whole time
but yeah the shake is still there i get that but the flashlight aint going from your feet to the ceiling every 2 steps
no wonder he fuckin yells and panics so much with the biotracker
I genuinely make sure that he never holds the bio tracker because of that
i can see it for all the bots tbh
Might be a connection issue between the people joining and host
usually a vpn acts up or u/friend has asus gamefirst or similar qos software not treating "steam" as a game
prob why they keep shooting me
OH GOD WE'RE SURROUNDED!!!
3 sleeping strikers
???
💀
dauda be like "No! NOOOOOOOO!" and it's one enemy.
check #1049599987878723635 for similar stuff, many solved
Okay that message got blocked
I love listening to hackett telling me to take my hand off the y'know every 5 seconds
thanks will check it out 👍








