#gtfo-chat

1 messages · Page 83 of 1

jade iron
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no, you fuck up and it's hinoki simulator for a few mins before you get revives on teammates

sharp siren
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I would say d2

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They just bombard you with a lot more

pine root
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yeah idk d2 has some ways you can play it that make it just harder

sharp siren
#

And if you unprepared then you will perish

pine root
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if you know how to make d2 easy and how to not get punishment waves it is probs fine

sharp siren
#

Full clear d2 its peak gtfo gameplay

jade iron
#

I'll have to think about that one noppThink

normal lake
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yeah i made the mistake of not reading the fucking terminals and got punished for it but after reading it beat the level first try

pine root
normal lake
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beat it before c3

sharp siren
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Thsts where enemy variety shows whos boss

pine root
#

charger spawn inside is just not fun

normal lake
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had significantly less issues with d2 than c3 but its just my personal experience

pine root
normal lake
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they are both badass levels tho

sharp siren
normal lake
sharp siren
#

So much shit PirateSimon

normal lake
#

we where a man down when we did d2 aswell

pine root
#

you can start a charger giant surge

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if charger is open

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there is a enter room even that forces two charger giants spawns

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and this event is broken

sharp siren
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That i did not know lmao

pine root
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it is meant for the end of the level

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but it just doesnt work

sharp siren
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10cc giving us options

pine root
sharp siren
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So nice of them

pine root
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just it is hard to notice

normal lake
#

fuckin funny as hell

sharp siren
#

Its those moments that make gaming worthwhile

normal lake
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was just a run we did for fun so wasnt a big deal but man it was still to fuckin funny

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i wish i recorded my screen back then

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honestly im not sure if i prefer invis or chargers in d2

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charger giants are fuckin brutal

jade iron
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shadows are less rough for sure

normal lake
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harder to stealth the shadow area than charger area but shadows are easier to manage in the waves

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both have advantages

jade iron
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I think I've had a duo with chargers up to mainframe, but most attempts that got there were shadows

normal lake
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my first 3 attempts at the level i thought that you where not told where the code was so you just had to guess the right door

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then i read the text on the center terminal

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felt like a dumbass afterwards

jade iron
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it's just easier for chargers to capitalize when they overwhelm your capacity to hold wave

normal lake
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and invis giants are to slow to be major threats as long as you notice they are there

jade iron
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whereas you can make space if holding the shadows becomes too much

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shadow giants aren't slouches

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they're definitely quicker than shadow smalls

normal lake
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yeah ive had my entire team wiped by a single shadow giant before

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they are not a joke

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just a hell of a lot easier to handle than a charger giant

jade iron
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but it's obv. far easier to create space against them vs against charger giants

normal lake
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i remember playing c3 secondary me and my friend no bots, he accidentally walked into a invis giant and got murked by it

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had to melee 2 invis giants at once alone

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might aswell be impossible to land hits where you want to on them

jade iron
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yeah there's jank in meleeing shadow giants for sure

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well, more so the crouching ones

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their animations are basically borrowed from hybrids

normal lake
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we eventually just decided that it wasnt worth meleeing the shadow giants and just cfoamed all of them if we had to kill them

jade iron
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they're also faster to attack

normal lake
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cfoaming them and then killing them

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i would have never known

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thats interesting tho

jade iron
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like, instructions for soloing regular giant:

  1. charge melee
  2. hit
  3. repeat 1 and 2
normal lake
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your missing a step

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between 2 and 3

jade iron
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you'll always stagger them out of any tongue attack they try to do because they're too slow

normal lake
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gotta pray to desync gods

jade iron
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whereas shadow giants can tongue you between regular stagger and a hammer charge

normal lake
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honestly even today i still cant consistently solo melee giants and hybrids without waking up rooms

normal lake
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i legit would have never known since i avoid meleeing invis giants at all cost

jade iron
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throw in uncertainty about enemy location and crouching giant jank and you have an enemy that I'd, uh, prefer not to solo hammer

normal lake
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still waiting for crawling regular giants

jade iron
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I believe the modders have done that one

normal lake
jade iron
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ehh, shooting them is fine

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duo hammering them is mostly fine even

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do enough r2e1 duo attempts and it just becomes monotonous

normal lake
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atleast im willing to melee them tho

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i refuse to melee charger giants

jade iron
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lol, give it a try

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it's honestly not that bad

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hammer kinda busted

normal lake
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without 3 people its to risky

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rather just shoot em down

jade iron
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again, give it a try

normal lake
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tried it several times in r7c2ovl

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failed every single time

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land that first hit and before i get the second one out im dead kek

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is there a video online i never could find one

jade iron
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there's some spacing to be respected I guess

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I don't have a video, I'll have to see if there's a convenient level to find one in

normal lake
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can do every other non boss tier sleeper

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but charger giants those bastards are something in there own class

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honestly would rather melee a tank than one of them if presented the option

glossy rock
#

💀

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cough

livid gulch
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me when your dad

normal lake
livid gulch
#

you probably main spear

normal lake
#

my spear is 3 inches long baby

elfin osprey
misty nacelle
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why do some guns feel awful to ADS with

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feels slugish

elfin osprey
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which gun?

misty nacelle
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most guns with a decent level of zoom scope

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doesnt feel as snappy

livid gulch
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you don't feel as snappy

elfin osprey
#

do you really want a gun to just instant ads ?

normal lake
#

a scope in gtfo at all is goofy realism wise

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good ol red dot

misty nacelle
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tracking feels odd on those guns too like rifle and like dmr

normal lake
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used one irl and that shits crazy accurate

livid gulch
#

a gtfo gun? damn

jade iron
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more channel necromancy! I don't think the others noted this, but getting reroutes by closing doors or parkouring over some level geometry that enemies have to route around, allows you to buy a stamina reset

sharp siren
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One you know that the second you press ads every bullet goes where you aim you good

jade iron
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you can also cut corners tigher than enemies will, and can stagger front-running strikers

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there's also still some stamina to be saved with slide-running

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wrt circle kiting, it's not as abusable or free as pre-stamina, but you can definitely do a bit of it to finish out a scan or get melee cleanups on moderate amounts of smalls

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but if you need to last-man against a large amount of enemies that you can't just shoot then running circles probably isn't going to do it

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last act of necromancy for today: tbh I don't understand why you think the meta is boring

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I get that any hard game is going to have intermediate players complaining that there's a meta

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but iuno, I think gtfo's "meta" consists of more than half of the specials

dry lion
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meta is boring because doing the same thing every time is boring

jade iron
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and though I think the gulf between "meta" mains and the rest is pretty bad, at least the more fun mains are mostly at the top

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it could've instead been a bunch of boring autos like AR and SMG at the top, that'd be way less fun imo

jade iron
livid gulch
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only use meta weapons

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anything else and you fail

dry lion
jade iron
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I use things that get clears

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afaik that's all that meta really is

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and if you always have infinite freedom to bring whatever you like without having to think about what's going to get you the clear, then that sounds boring

normal lake
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guns dont really have a meta

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hammer do be meta tho

dry lion
jade iron
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well playing meta probably involves picking based on knowledge the community has come up with as well

normal lake
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a few guns are awful but basically none are good enough to be meta

jade iron
normal lake
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ofc

jade iron
normal lake
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some weapons are better at some things but nothin is good enough to be meta

jade iron
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like, slendi might be mad that everyone's bringing hel revo/carbine in main, or hel gun/veruta/combat shotgun in special

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that's a meta

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meta doesn't mean that there's a clear top gun that gets picked over everything

lofty grotto
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True

jade iron
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just means a community has come to a rough consensus about how strong the available options are in comparison to one another

lofty grotto
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Everyone has their own preference towards weapon types

normal lake
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as i see it they are popular not meta

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other weapons are as effective or nearly so

livid gulch
normal lake
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meta imo is big enough its not just subjective taste

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you are objectively better off w/ hammer

jade iron
normal lake
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in basically all aspects

jade iron
ornate jewel
#

Guys, hello!
Who want do R1B2?

jade iron
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I just think you're using the word "meta" wrong

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like maybe you've been around communities for games where one option singularly dominated, and people were always saying "<option> is META", and that poisoned what you think a meta is

normal lake
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meta doesn't even apply

jade iron
foggy plankBOT
normal lake
#

there needs to be strategic reasoning that makes one or two guns always better

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they just aint

proven steppe
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The game is just too hard to make anything else viable

normal lake
#

guns are well balanced generally with a few edge cases

jade iron
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the most well-balanced games still have a meta

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like, I've seen fighting games that had pretty flat tier lists, but those tier lists and things like community knowledge of matchups still constituted a meta

normal lake
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if you wanna call a quarter of guns meta be my guest

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slightly higher pick percentage does not justify it

jade iron
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I don't know, if someone came in here and called heavy assault rifle "decent, but off-meta", I'd think that's about right

normal lake
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hel rev is closest to "meta"

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and it barely is

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has skill requirements that make it bad as a meta

jade iron
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okay I definitely disagree with that

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meta largely defies skill issue

normal lake
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takes significantly less skill to run carbine then hel rev

sharp siren
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Carabine its the only no skill meta gun in this game

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Literally

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I wouldnt put hel revo as meta anymore

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Its strong but i would take other primaries imho

mint light
#

You losing it affirmative_action_student_dragon

normal lake
#

carbine ammo nerf makes other guns very viable aswell

sharp siren
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I havent use hel revo in years now

normal lake
#

not the only pick anymore

sharp siren
mint light
normal lake
#

is good but other guns are viable

mint light
#

At that point it's between choosing meta or anti-meta

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All guns being viable does not mean there is no meta

normal lake
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its not big enough gap for me to consider it meta

mint light
normal lake
#

cope ¯_(ツ)_/¯

mint light
#

Just like the I hate reactors to death

normal lake
#

pov reddit mod sees opinion

mint light
mint light
#

shunned into the woods

normal lake
#

if such a minor gap is meta this is most balanced game ever released

livid gulch
#

it's more balanced than other games out there

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and that killed chat

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amazing

jade iron
livid gulch
#

maybe GTFO vets are when you become so jaded

sharp siren
#

Automatic weapons are pretty much poopoo

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Theres still a lot more rebalancong to do

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I wouldnt say things are balance per say

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Better yeah, balance not really

jade iron
#

carbine shits on AR, SMG and bullpup

sharp siren
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Cant wait for sniper to have 21 in reserve in re release r6

junior latch
livid gulch
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oh no can we get a buff to Carbine in Alt R6

normal lake
sharp siren
#

People sleep on burst rifle

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Its basically long range carabine

junior latch
#

theres 4 guns id consider taking instead of carbine

Dmr (shooter 1 tap and insane range)
Pdw (thermal + good enough stats)
Hel revo (pen and mix of great stats)
Hel shotgun (pen + bonkers stat but ass range)

#

yes its roughly 33% of all mains. But thats still a meta

sharp siren
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Saw off

jade iron
junior latch
jade iron
#

mag size 48 -> 80 I say

livid gulch
#

might make up for it's slow reload

sharp siren
#

Imo

junior latch
#

Carbine is easy S tier

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Burst rifle is low A high B

sharp siren
#

One does like what 8 damage the other does 9 total per burst?

junior latch
#

theres a rift

sharp siren
#

League of legends

junior latch
#

burst rifle is good, carbine is great

junior latch
#

runeterra

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:^ )

normal lake
junior latch
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theres a dark souls pve meta

normal lake
#

it really does

junior latch
#

no. Meta is more common in pvp

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but it doesnt care about it

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if theres different levels to equipment etc etc

normal lake
#

missing the point

junior latch
#

hollow knight has a meta

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and in that meta roughly 30% of all charms are included

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thats a single player game

normal lake
#

discord actin funky

jade iron
#

you're just forcing a constraint on what "meta" means that strips it of a lot of usefulness, imo

normal lake
#

kek its a word with a definition

junior latch
#

anyhow. You said before that the gap between carbine and most other mains isnt noticeable

normal lake
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im being as open to reason as i can

junior latch
#

of that id say

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either you dont see the gap cuz you dont switch around enough

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or its a skill issue of not being good enough to abuse it

normal lake
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different use cases

junior latch
#

carbine might have an insanely high starting point. But its insane if you are cracked at it (see hani for example)

jade iron
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"this game's balance is so bad that it has a meta" is not a phrase that'd make much sense to me

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there isn't such a pronounced range of different use cases among mains

normal lake
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nah discord wiggin out ill talk next time

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Was fun debating a word urban dictionary dont have a definition for

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But i aint dealing with discord cutting connection every 3 minutes

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Want to continue arguing just say something and reread one of my old messages should suffice

junior latch
#

again
Both league (pvp multiplayer)
and hollow knight (single player pve)

Have a wide variety of meta stuff. Both dont invalidate the other options

signal plaza
#

I don’t actually know what this conversation is about btw

junior latch
signal plaza
#

oh yeah

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definitely

junior latch
#

theres a pretty high peak tho

signal plaza
#

I thought you meant high starting point as in skill floor

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eh I just spam carbine or hel shotgun

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basically the only mains I use

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sometimes rifle

junior latch
#

issue with low/high skill floor is that it is often understood in different ways

sharp siren
#

I give my SO carabine and arbalist

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You literally cannot go wring

junior latch
#

High skill floor = hard to pick up and be fine with
High skill floor = easy to pick up and be fine with

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SO?

sharp siren
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Significant other

junior latch
#

Significant other?
Science operator?

signal plaza
#

imo skill floor is how good you have to be to make it work/get started and skill ceiling is how much skill is needed to optimise it

junior latch
#

damn wanted to keep going

sharp siren
#

Yea i give the science operator carabine

signal plaza
sharp siren
vestal crystal
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is your SO a bot....

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thats what you tell people to give the bots...

sharp siren
#

Yes

vestal crystal
#

❤️ 🤖

signal plaza
#

bishop is my SO

sharp siren
#

Plin plin plin plin

signal plaza
#

but the terms did get shuffled a bit over the years

sharp siren
#

Heavysmg meta

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Super viable weapon

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No regrets

junior latch
#

Oof

signal plaza
#

heavy smg is an oof chief

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I wish it was better

proven steppe
#

Why was Revolver a meta weapon, I can’t make it over penetrating consistently and it have a weak clearing power

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Or was it just a skill issue

signal plaza
#

revolver used to one tap back in R4

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also lining up is something you’ll have to actively do

proven steppe
#

Don’t get me wrong, but it just feel odd to be rank high when it’s a 6 bullet reload cancel heavy weapon

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And have difficulty one tapping

vestal crystal
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hel revolver? or the special revolver

proven steppe
#

Hel revolver

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It’s good but I just can’t guard the door well compared to DMR/carbine

jade iron
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I wouldn't call special revolver meta

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like, there are definitely veta who go in on this gun, and it delivers a lot of waveclear in the hands of someone who can aim

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but the meta waveclear specials have this ability to just be everything guns, you can mop up hordes and you can also focus down bigs

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revolver kinda stays in its lane

jade iron
#

hel revo has 8 in the mag, not 6

junior latch
signal plaza
#

was it 1 head 1 body?

jade iron
#

to my knowledge hel revo has always been 1 head 1 body

signal plaza
#

I thought dmr was 1 head 1 body and hel revo was just 1 head

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but I may be wrong

jade iron
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hel revo was pen 4

proven steppe
#

Does it one shot striker head without modifier?

signal plaza
#

I was one of the plebs who only used autopistol

jade iron
#

if it 1tapped it'd be giga broken

junior latch
signal plaza
proven steppe
#

How much % to get it to one shot striker body for hel revolver

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Or was it just not feasible

jade iron
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it's like 13%

junior latch
#

boosters kanagoCringe

vestal crystal
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13% is for one shot headshot, not body shot

jade iron
#

also what eva said

junior latch
#

anyhow

Hel revo is already giga busted

vestal crystal
#

one shot body shot is not possible i think

junior latch
#

normal revolver is good

jade iron
proven steppe
junior latch
#

im fine with people using boosters

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i just think including them in balance discussions or revolving your gameplay around them is stupid

proven steppe
#

Oh I don’t really care about balancing the game since it really just hard overall lol

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Maybe y’all just too crack to dwell into that

junior latch
#

the game isnt quite as hard as many people think

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its harder than it looks (when watching) but easier than one would think

jade iron
# proven steppe Why was Revolver a meta weapon, I can’t make it over penetrating consistently an...

anyway, to answer this question:

  • dmr breakpoints (1 head 1 body or 3 body) on strikers is good
  • gets more ammo than dmr
  • pretty fast reload cancel (faster than dmr's, though dmr's is pretty good too)
  • 40dps, compare dmr's 30dps (this is mostly down to fire rate)
  • gets pen, which is great into hordes or lined-up enemies (but don't expect to pen all the time, think of pen as gravy)
  • 12 in a mag is kinda getting into diminishing returns territory on guns on ~8damage semis that have good reloads, 8 is fine
  • dmr has practically infinite range, but hel revo gets enough of that range that your breakpoints into smalls still work about as far out as you're ever going to shoot
#

dmr is very good too, but ammo + dps + pen give hel revo a pretty big edge

jade iron
sharp siren
#

hel revolver was meta back then because bug hunters where idiots and suffered a severe skill issue

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thing penetrated 5 enemies, had a 2.3 stagger multi

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it was literally a special on the main slot

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combine that with burst canon and you had the loadout meta of the rundown

junior latch
#

of all time*

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i dont think theres any loadout that had as much power

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hel revo on that alone is insane. Considering that even now its still at the top

But for specials, what is there? R6 Hel gun, sniper and pre nerf scattergun?

sharp siren
#

r1: smg, arbalist
r2:burst rifle, veruta
r3: carabine, shotguns
r4 hel revo, burst canon
r5: pistol/dmr, hel rifle
r6:hel revo,helgun/scattergun
r7: mostly were we are

proven steppe
#

Forgot to reload cancel like quite often in panics

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And uh ya skill issue

sharp siren
#

yeh

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pump sniper

junior latch
#

imo that sniper was so broken that 1 invalidated all giants on a map

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but it was so good you could run multiple and have no issue

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honestly R6 had the strongest gun loadout overall probably

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with hel revo + hel gun/scattergun/sniper all being a thing

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not quite r4 levels of peak

junior latch
#

but more diverse

little ridge
junior latch
#

tanks, no

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moms "no"

little ridge
junior latch
#

it cant do it numbers wise .I

little ridge
#

And doing the same for mom on R6D2's mom path

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Both as client ftr

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and of mom I'm 100% sure noone else hit her in the meanwhile

jade iron
#

because I don't think post-nerf scattergun rates

proven steppe
#

Also anyone have the spreadsheet about supply efficient for weapons?

junior latch
#

post nerf scattergun is still incredible fn

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tho definetly below r6 sniper at that point

jade iron
#

I'll grant that if they give us scattergun with the ammo it got last time we saw it, it'd probably raise eyebrows

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but I wouldn't call it "incredible"

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it has quite a high peak performance into rooms with multiple mommies, but it's also quite narrow

junior latch
jade iron
#

I don't really want scattergun into tanks, and I'm almost always asking "can pump shotty do basically the same thing but also give me all the waveclear" and settling on "yes"

junior latch
#

its funny tho

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when scattergun gets 4 per refill, getting the same amount of kills as shotty is basic

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but it gets more than 4

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and can kill way more than 2 per shot

jade iron
#

hm, I heard the "scattergun can nuke waves" arguments back in the day and I just didn't ever actually see it do that

junior latch
#

i dont think "nuke waves" is reliable

jade iron
#

like, maybe pre-nerf, and to some extent possibly into a blood door or some other opportunity post-nerf

junior latch
#

but 2-3 kills is very much easy

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which is the base line to overtake shotty

jade iron
#

2-3 kills off of two shots is ~5 per mag

junior latch
#

per mag ye

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thats the tradeoff for having a nuke

jade iron
#

yes the ammo efficiency might kinda be there but that's pretty ehh throughput

junior latch
#

but efficiency is actually there

jade iron
#

keep in mind that this is also on a gun with bad range

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I do think an ammo nerf from last time we saw it would be in order, but I don't think the gun was "incredible"

junior latch
#

after nerf, imo it sits between current sniper and r6 sniper (more leaning towards current)

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anyhow, when i talk about r6 scattergun being broken. i mean pre nerf, cuz thats ridicolus

jade iron
#

ya, not much to dispute there

signal plaza
#

that shit held like 24? ammo?

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26?

junior latch
#

18

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...

signal plaza
#

it was definitely more

junior latch
#

no

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3mag + 15 reserve

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6 per refill

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burst cannon was 20 per refill (20 small kills) one 20 per mag i think

signal plaza
#

I thought it was more though

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you’re saying current sniper only has 3 less bullets?

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because we have 12 reserves now

junior latch
#

current sniper has 13 overall

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with 3,91 per refill

signal plaza
#

oh

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huh

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I could have sworn current sniper had 12 reserves

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I should know this I exclusively play sniper

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okay yes 3/15 sounds fair actually

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for r6

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the 6 per refill got me

stark imp
#

Thought: HEL Revolver would be balanced if reload cancelling was removed.

signal plaza
#

reload cancelling shouldn’t be removed though if you ask me

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it’s extra micromanagement to me, belongs to the skill cap of the weapon

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it’s not totally broken

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not like carbine, because that one is also easy to use and has a base reload speed of like nothing

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may get a bit less value compared to a hel revo in the hands of a skilled player but for a good 95 percent of the playerbase carbine will perform better than hel revolver

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(I am opinionated toward hating the carbines dominance leave me be)

jade iron
#

though I think both it and refill ammo (the one that really matters) are tied to bullet cost

sharp owl
#

hi guys

#

someone wants to play ?

jade iron
foggy plankBOT
little ridge
signal plaza
little ridge
#

Some games have animation cancelling built in

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and it's a part of the skillset

signal plaza
#

or is it only linked to reserved?

little ridge
#

the argument falls flat on games where the devs actively fix or fixed some istances of those happening

jade iron
signal plaza
little ridge
#

Yeah but is it GTFO's case?

#

You might have argued the same about burst cancelling

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but it got "fixed"

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Therefore it's legit to assume that it isn't intended

signal plaza
jade iron
#

I'll just say if they lifted the reserve cap on sniper to like 20, but somehow didn't increase refill ammo, it wouldn't change all that much

little ridge
#

So the same should be applied to reload cancelling

signal plaza
little ridge
jade iron
#

yeah, both derived from bullet cost

little ridge
#

yet there it is

signal plaza
#

I believe an ammo refill grants 30% total ammo?

#

on specials

little ridge
#

They probably just go with the logic of it being an intentional player choice and as such it's super low on the list of bugs to fix

jade iron
#

could be right

signal plaza
#

or is it just 40% of your reserves

#

I’m not sure here

jade iron
#

nah it's not 40% of reserves

#

at least I don't think it is

signal plaza
jade iron
#

now I'm confused, I'll stop guessing

signal plaza
#

reload cancel is just a matter of waiting for the animation to finish before granting the ammo to the clip

little ridge
signal plaza
little ridge
#

Like, dont get me wrong, I reload cancel all the time I can

jade iron
#

ammo per refill and reserve ammo are derived from a behind-the-scenes stat called bullet cost, but it basically doesn't matter in practice because ammo per refill is the most important bit

signal plaza
#

I think it wasn’t intended initially but they haven’t patched it out because they don’t consider it to be bad for the game

jade iron
#

that's as far as I go

signal plaza
#

not like burst cancel

little ridge
#

I just do consider it a bug/glitch/exploit rather than a feature

signal plaza
#

some levels give you large amounts of ammo

#

most levels though

#

ammo per refill is king

#

and R6 sniper got 6 per refill which is totally broken

jade iron
signal plaza
jade iron
#

imo reloads aren't a great balance tool for mains

signal plaza
#

I just loved having every teammate using hel revolver burst cannon

#

that was the only loadout

#

basically

jade iron
#

without cancel hel revo needs nearly 3 seconds to reload (the datamined value isn't correct apparently), which isn't justified by the kill capacity of basically any main that isn't somehow a secret special like hel shotgun

#

you're also disproportionately punishing low-man players, since a giga-long reload on a main just means "oh I stop having a main halfway through this fight"

#

when gtfo's main balance issues are in 4man

signal plaza
#

right but if all reloads were the same some weapons that are considered bad now would be meta

#

bullpup would become a better ar/smg/pdw

jade iron
#

I don't want all reloads to be the same

#

but I don't think "lol just give it a 3 second reload" is healthy for weapons with the level of impact of a main

#

even strong mains like hel revo or carbine

signal plaza
#

fair

#

carbine reload is like

#

blink and you’ll miss it

jade iron
#

that's the kind of reload you put yourself through to bring a high-impact special back online

signal plaza
#

ehhhh machineguns still have 6/7 second reloads I believe

jade iron
#

huh?

#

no, both reload with cancel in like 2 seconds

signal plaza
#

yeah with cancel

jade iron
#

even without cancel it's no more than 4

signal plaza
#

we’re talking about non cancelled times

jade iron
#

hm, I think the non-cancelled times have a lot of issues balance-wise

signal plaza
#

ah yeah

#

4 seconds

#

sure feels like 6

#

smh

#

I think the non cancelled times are what makes weapons like the mastaba revolver viable

jade iron
#

special revolver?

signal plaza
#

yeah

jade iron
#

that thing has a mean cancel too

signal plaza
#

true

#

but the fact that it reloads so much faster makes it have an edge at times

jade iron
#

I think if you talk to any of the vets who use revolver a lot, they'll tell you they cancel it all the time

signal plaza
#

obviously

#

if it’s in the game you use it

#

that makes sense

#

but every game has grey mechanics like this

#

double slugging in destiny

#

bhopping in some games is insane

#

it’s not supposed to be like it but the devs accept it

#

as long as it doesn’t break any kind of competitive play

#

like double pumps in OG fortnite

#

they had to manually put a cooldown timer on an entire players shotgun loadout to solve that one

jade iron
#

we had this argument recently around here

signal plaza
#

I think bullpup has more going for it than people think

jade iron
#

mostly "just give it a cancel" vs "it'd need more than a cancel"

signal plaza
#

that 1x precision multiplier is mean

jade iron
#

yeah I was on the "just give it the cancel" side

signal plaza
#

mhm

jade iron
#

it does have a bunch of qualities which are easily overlooked because gun stops existing halfway through scan

signal plaza
#

it’s a laserbeam with “extra” precision damage (compared to the other mains)

junior latch
#

the precision dmg is to trade off its awful base dmg

#

the issue

#

how often do full autos chain headshots

#

at that firerate

jade iron
#

its base damage still gives it quite a good dps

junior latch
#

where do you get value from the prec multi?

signal plaza
#

its base dps is decent it just has trash damage per mag

#

because it’s empty in like 2s

jade iron
junior latch
#

so you tap shooting bullpup?

jade iron
signal plaza
junior latch
#

or the shooter staggers out of it

#

and you now wasted ammo

signal plaza
#

it’s good at that medium range where shooters are annoying your team but they can’t shoot them efficiently because all carbines and hel shotguns

junior latch
#

or you couldve just picked a semi auto

jade iron
signal plaza
jade iron
#

or as good as aiming at shooter heads can ever feel

junior latch
signal plaza
#

because you snipe tanks and melee everything else

#

main is only an issue on second alarm

junior latch
#

you shoot smalls?

#

on 2nd and 3rd alarm

signal plaza
#

yeah

junior latch
#

sniper is perfectly fine for r4e1

signal plaza
#

mhm

#

I like using sniper on r4e1

#

I’m just saying I find myself using main on tanks there if my ammo balance is shit

jade iron
signal plaza
#

usually because I’m the only one playing sniper and the rest plays machinegun

#

so they load all the ammo into me

jade iron
#

don't get me wrong, precision multi isn't a huge thing on a main

junior latch
#

the gun is free to take in a 4 stack

#

i took it all r5 EVERY level

jade iron
#

but little things add up

junior latch
#

always high enough value and no issue to balance

#

little things add up, like its garbage body shot dmg?

#

lol

jade iron
#

again, the damage is fine

junior latch
#

also shit vs babies

jade iron
#

it's a 35dps laser beam that reaches 15m out

jade iron
#

I'm not saying bullpup + cancel is S tier

#

I'm saying it's a good start and it's like bottom of A or something with a cancel

junior latch
junior latch
#

anyhow. the guns stats are so overrated by some people

jade iron
#

lol I'm not familiar with AR's cancel

junior latch
#

precision multi balances out its awful base dmg
range is good

what else is there?

#

@jade iron its average

#

nothing special, basically the same as its actualy reload (so would cut bullpup down to like 1.7)

jade iron
#

you keep saying its base damage is "awful", I'm just not on-board with that

junior latch
#

1.91

jade iron
#

yeah I don't really care that much about the number written on the bullet

junior latch
#

is not good at all

#

its dmg/mag is low end

#

its dmg/refill is awful

#

and people always seem to forget that full auto isnt that good

jade iron
#

I don't know, 76dmg/mag seems slightly above average

jade iron
#

you can spray to compensate for poor aim/hard things to aim at, spray can give you better control of hordes, etc

#

like if ammo per mag or refill is so tight that you need every round to be on target, then sure autos get difficult, but I don't think we'd be there with a bullpup with good cancel

junior latch
# jade iron I don't know, 76dmg/mag seems slightly above average

its above 7 other guns with it
pistol: semi auto, can actually use this + it has stagger + rly good reload
hel revo. omega fucking lol, pen + reload cancel + semi auto again
hel pp: well.. not a suprise, also pen tho
smg: ass aswell
pdw: small mag, but THE quickest reload in the game and a ton of ammo to use
heavy smg: ass aswell
assault rifle: this i can see

junior latch
#

dont fucking overrate bullpup

#

its not unusable

#

but god, people saying it would be good with a good reload have not compared the stats and useablity

jade iron
#

bullpup had a terrible reload, which is a death sentence

#

I'm not overrating it at all

junior latch
#

the reload is just what makes it F tier

#

with an AR reload its prob the 2nd best full auto
with a pdw reload its a good gun (with its trade offs being low body shot dmg)

jade iron
junior latch
#

youd need to give it the best reload in the game imo to make it an actual A tier

jade iron
junior latch
junior latch
jade iron
#

pdw's reload cancel really feels like a bug

rose nova
little ridge
#

Specials tend to be more situational than Mains

#

I see it like this: 4 Hel revo are fine since hel revo is fine in most situations

#

4 Sniper? 4 Burst Cannons? Maybe you could get away with 4 Shotties but 4 Verutas?

#

I'm always under the assumption that people want the special loadout of the TEAM to compliment each other

#

while with main you've A LOT more leeway

junior latch
#

the closest rn is probably hel gun. Then combat shotty (issue is range tho)

elfin osprey
#

is it just me or is all main almost the same which is they can be used for general purpose

#

the diffrent is how they work and ur play style

#

carbine and hel rev being the most op

signal plaza
#

which is kinda ass

#

it’s just throughout a run

junior latch
#

mains have a similar purpose and the efficiency difference isnt usually enormus

signal plaza
#

^

#

apart from sawed off

signal plaza
#

sawed off is a strange weapon

elfin osprey
signal plaza
#

on levels with few bigs and mainly smalls and surges I like taking sawed off + revolver

junior latch
#

sawed off aswell tho ye

signal plaza
#

basically swapping the main and secondary roles

#

for a stronger add clear weapon and a weaker special basically

elfin osprey
#

we just need something to spice life up

signal plaza
elfin osprey
#

and shotty is the way to go

signal plaza
#

hel shotgun is insane but it doesn’t seem too good against bigs compared to something like sawed off

#

stagger is definitely more reliable though

#

sawed off is just insane burst damage and hel shotty is more well rounded

signal plaza
#

like you can one mag a big sure

junior latch
#

sawed off needs back dmg

#

hel shotty kills 2 giants alone in 1 mag

signal plaza
#

huh?

#

every weapon has back dmg afaik

#

it’s just an enemy modifier

#

right?

#

I might be wrong here but sawed off two shots a big with one occiput one back

junior latch
#

ye

#

2 back are enough

#

anyhow

#

hel shotty without pen kills 0.2 less giants per refill

#

but pen lol

signal plaza
#

for 2 bigs I probably prefer sawed off just because you magdump then reload quickly

signal plaza
#

feels more like a sustained weapon as opposed to hel shotgun which feels like a magdump then swap special

junior latch
#

sawed off needs to reload to kill 2 giants, then reload again

#

it also cant miss any pellet

#

hel shotty sprays into 2 with 1 mag and kills both while being able to miss 5 full shots

signal plaza
#

if you get them lined up properly yeah

#

sawed off does seem to have better range though

#

is it actually less spread or is that a feeling thing?

#

havent checked the stats

junior latch
#

Hel shotty has worse spread, same fall off

#

Doesnt matter as both need to shoot close range

#

or rather

#

sawed off NEEDS to

#

hel shotty wants to

signal plaza
#

hel shotty staggers at better ranges

#

true that

junior latch
signal plaza
#

hmm I might give it more of a shot then

junior latch
#

hel shotty is busted

signal plaza
#

I feel like I miss a lot of pellets even at pretty close range

#

feels like a peashooter but a very fast one which makes it feel better

#

also stunlocks everything

signal plaza
junior latch
#

as host it feels fine for smaller groups

#

aside from that just use it for clumps, stagger or giants

little ridge
#

I feel like it's decent overall and very good if you can abuse enemy funnelling and shit

junior latch
#

its insanely cracked

#

only issue is range

#

gun out stats all mains by a ton

#

no pen and only 2 hit kills is decently efficient. Massive burst but also long burst

#

now with pen

#

:>

#

fun

signal plaza
#

hel shotgun kinda invalidates combat shotty in my eyes

wispy bluff
#

Eh, combat deals more damage I believe

little ridge
signal plaza
#

sure it’s more reliable at one shotting smalls

#

the combat

wispy bluff
#

HEL is crowd control stagger man and combat is the killer

signal plaza
#

but I used it for stagger before

#

yeah

junior latch
wispy bluff
#

Equip both to become the ultimate trench cleaner

little ridge
#

I'm sure someone's gonna say the actual numerical value 😄 but it gets 22-23 whatever shells per refill which is fucking insane IIRC

junior latch
#

Combat shotty is stupidly efficient. Still fine efficient with 2 taps, good into mostly anything.

It combos well with hel shotty if you have a teammate covering shooters

latent palm
#

Statement: i use PDW cause thermal sights (change my mind)

wispy bluff
#

Revolting

jade iron
latent palm
jade iron
#

yes it's probably wise to mix in a shotgun or something, but veruta is kind of an everything gun

jade iron
#

a veruta mag is 210 damage, which is comfortably 10 smalls, or a giant and a half, or quite a bit of damage into mommy

#

and it gets the ammo to back it up

grizzled bison
#

Don't call her that

wispy bluff
#

BatemanWhyNot.jpg

grizzled bison
#

God I love when mommy gives birth

jade iron
#

with specials like veruta, hel gun, combat shotgun, arbalist, waveclear-focused specials have kind-of become the centre of gravity of gtfo balance

#

with power weapons like the shotguns really wanting bosses to make the case for bringing them

#

imo the game's a little healthier if the guns that mop up hordes don't just also mop up bigs without hurting in the ammo department

#

but it is what it is

latent palm
#

It is balanced

#

You dont hit your shots that often wubCat

#

Hows everybody feels about R5C tiers?

#

Compared to R4

jade iron
#

r5c1 my beloved

latent palm
#

In my opinion they’re easier than R4C tiers ngl

wispy bluff
#

I already forgot what R5C1 was

#

Care to remind?

jade iron
#

r4c1 is a cakewalk unless you're like me and defending uplink duo with guns, r4c2 is long and mostly boring

wispy bluff
#

R5C2 overload was very fucking cool. Loved that.

jade iron
#

r4c3 is hard

#

but I might say r5c1 is harder duo than r4c3

#

I'm super proud of my r5c1ex duo

#

it's close though

burnt flume
#

r4c2 overload was cool until they removed half the shadow scouts

jade iron
#

difficulty aside, on average I think the r5 c tiers are better levels than the r4 c tiers

#

mostly because r4c1 and r4c2 are ehh levels

wispy bluff
#

Enclined to agree, much more interesting.

jade iron
wispy bluff
#

Ah yeeeeees

#

That shit

#

It was pretty intense

#

My squad awoke the Respawn room on the way back and one of the guys got downed

#

We had to defend extraction as 3 against a goddamn army of everything

#

With all the turrets left behind in old positions because we forgot to pick them up

#

Literally just guns and a biotracker

grizzled bison
#

Did you shoot them

wispy bluff
#

HEL shotgun is a goddamn beast

junior latch
#

tho r4c2 is just a lot of boredom until the end

#

which honestly is also the only wipe point

#

but its barely one

analog flicker
grizzled bison
#

hel shotgun is bad

#

use the sawed off

sharp owl
#

beep spittin truth as per usual\

latent palm
storm quartz
#

Sawed off kinda cracked until sway bug hits

sharp owl
#

sawed off gives off chad energy

jade iron
#

assuming conventional use of the > symbol

#

I'm not sure how anyone could regard r4c1 as the hardest of the lot anyway

signal plaza
signal plaza
sharp siren
grizzled bison
#

35 dmg

sharp siren
grizzled bison
#

He read my comment on his guide...

steel marsh
#

@sick gyro sorry I gtg I’ll be back later tho

sick gyro
#

no worries

barren parcel
#

Hi everyone I have not bought the game, what's the end-game / general progression like?

#

is it cosmetic only?

waxen mantle
#

pretty much

#

and general sense of completing some pretty hard stuff

burnt flume
#

the progression is basically just unlocking harder missions, getting cosmetics, and getting better at the game

signal plaza
# barren parcel Hi everyone I have not bought the game, what's the end-game / general progressio...

There’s a steep learning curve at the start, but you can get decent very fast (20-30hrs). From that point on its learning new mechanics, getting a sense for level design, and you’ll start to memorize tiles, certain locations, etc. There’s hardly a limit. Skill ceiling is very high. There’s no real progression in terms of unlocks though (only cosmetics). Getting better at the game IS the progression

grizzled bison
#

Skill CEILING is LOW it's called HEL GUN and WIN

worthy plank
#

is gtfo worth if i dont have friends to play with (aka play it solo)

gaunt inlet
#

I can GTFO in VR? Sign me up.

mint light
mint light
#

simple as

worthy plank
#

damn

mint light
grizzled bison
#

That one guys been doing a pretty good job

#

Hino

#

Something

#

Wouldn't say it's impossible to do just with bots

mint light
#
  • he is a 3k to 5k hours player
grizzled bison
#

Birthing into a wall is a valid strategy

mint light
burnt flume
#

And there's T-Nenpi who might have more clears, but makes use of kiting a lot

grizzled bison
#

You should make use of kiting more pachi

mint light
sharp owl
mint light
barren parcel
#

Seems easy to find groups here

maiden basalt
#

hey anyone wanna play some gtfo

lofty grotto
#

There’s always someone trying some crazy feats

burnt flume
grizzled bison
#

Woke up birthers 🥹

#

Jish

pine root
maiden basalt
#

anyone wanna make a group?

burnt flume
pine root
#

How many babies do you have on your baby box

#

I have 6 on mine

burnt flume
#

I had 2 but they fell off and died

#

I don't like babies anyway

pine root
#

@grizzled bison when do I get to throw your dark tid runs

sharp owl
mint light
grizzled bison
pine root
#

I play zealot

#

I am a child of god

grizzled bison
#

God emperor

livid gulch
pine root
livid gulch
#

I am Dr Sex

surreal orchid
#

I just fucked up so hard that my drill melted and burned into my arm. My doctor laughed so hard i think he too needs to be hospitilized

#

;-;

sand rover
#

anyone will play gtfo ?

surreal orchid
#

Seek players there

sand rover
#

ohk

#

thnx

sinful stirrup
#

can anyone help me and one of my friend clear 1st level of GTFO?

#

we are really struggling

livid gulch
#

skill issue

sinful stirrup
#

109775243248051766

#

join us LF2

left kelp
foggy plankBOT
gleaming cave
#

how do i make a voice chat lobby?

livid gulch
#

skill bissue

gleaming cave
#

damn thats helpful

livid gulch
quartz cape
past tree
#

just did R2B3 for the first time

#

uplinks are funky

#

:3

junior latch
#

@green rivet someone doesnt wanna speed

green rivet
#

hmmmm?

green rivet
junior latch
#

currently chatting

wicked solstice
#

the verdict is it’s not allowed

#

If someone is using it you can report it to ModMail

#

You can at least report it so that we know

sharp owl
#

And if someone falsely accuses someone?

wicked solstice
#

We’re always wary of false reports, and if a mistake does occur (which I’ve rarely seen), it’s usually sorted out quickly

wicked solstice
#

mmm

sharp owl
#

Id be careful if u were you

mint light
mint light
sharp owl
#

Smartass

mint light
#

only nonsense comes from that dude

sharp owl
#

You need proper beating

#

I ain't having it with you

mint light
serene berry
mint light
sharp owl
#

Maybe and maybe I'll smack you around

mint light
sharp owl
#

I will do it

mint light
barren parcel
#

Just bought the game and about to launch it wish me luck

sharp owl
#

The boys always with me 🖕

mint light
serene berry
mint light
barren parcel
sharp owl
#

Lotsa work

mint light
normal lake
#

my money is on dj here

mint light
#

Basically

barren parcel
mint light
mint light
sharp owl
serene berry
mint light
normal lake
# sharp owl Poor choice

after watching a 80 year old man beat the shit out of a 25 year old in walmart id say anything is possible

serene berry
barren parcel
serene berry
#

rundown 8

mint light
barren parcel
#

just more expeditions / new guns / new mechanics?

mint light
#

probably new enemies and new guns

serene berry
#

new levels,
maybe new enemies or environments or guns. tbd

mint light
#

meaby new objective type

wicked solstice
#

New guns yeah

sharp owl
wicked solstice
#

New levels

mint light
#

No new mechanics as the reason they brought old rundowns back is because they were done mechanic wise

wicked solstice
#

Hopefully new enemies objectives and environments

normal lake
mint light
sharp owl
#

Help your pals in France first 🖕

mint light
mint light
wicked solstice
#

oh lol I never found that

#

😔

barren parcel
sharp owl
mint light
barren parcel
#

oofda yea seems worth

mint light
#

I would say that's enough content

barren parcel
mint light
sharp owl
#

He's the reason your country is a loot dungeon

barren parcel
wicked solstice
#

cyber heist

serene berry
wicked solstice
#

Ahh

mint light
mint light
# wicked solstice Ahh

They came back on their words so many times anyways. could very well be they still pull a funny with R8

sharp owl
#

I'm fine in my thatch hut

wicked solstice
#

would be nice tbh

#

Watch us get O2 in R8

mint light
wicked solstice
#

That’d be the most cursed shit

mint light
#

Upgrade to stone

mint light
wicked solstice
#

oooh right

#

nest

sharp owl
wicked solstice
#

Or rock for that matter

mint light
#

Clay then !

#

Sand and cactus sap

#

ez gg

sharp owl
#

Yes yes that's the one I'll go fetch all the cactus in my garden that is full

mint light
#

Thank me later when in your clay hut

wicked solstice
#

but no new mechanics? Honestly that’s probably for the best

sharp owl
#

Food n water

mint light
sharp owl
#

Pack your lunch boxes of nothing but gel

serene berry
wicked solstice
wicked solstice
mint light
wicked solstice
#

It’d be fun for like

#

The first mission

wicked solstice
#

Also yes toilet tileset when

wicked solstice
serene berry
serene berry
wicked solstice
#

Imagine you have a Bot bishop following you around, and he has an o2 canister attached to him

mint light
wicked solstice
#

And you have limited o2 and have to constantly resupply by him

mint light
#

Boss battle against the lunch lady

wicked solstice
#

It’d be on like important things too

wicked solstice
#

Something like O2 has been suggested

#

Where some zones will slowly kill you