#gtfo-chat
1 messages · Page 55 of 1
i mean if you want the biggest extra dmg thats not a sniper its precision rifle all the way
roughly double dmg vs giant striker on HS
choke mod and pump shotgun „technically“ on client with enough lag will do 15 extra dmg (vs the ~11 on PR) but head will pop and the rest of the pellets will do 0 dmg
Well, we told this idiot to do so, the joke is THAT HE MISSED ALL THE TIME
To be fair, he killed a few big ones
gotta start somewhere
the biggest advice for sniper is to learn the best timing
For giant strikers thats when they start their attack (lean forward and stand still) and for hybrids (well its easy to hit them while running far away, otherwise also when they start their attack)
if he doesnt want to aim, hel rifle or choke mod can simply body shot them down
and have enough ammo to excuse killing smalls
what are some good weapons to bring to R2D1? I've been stuck on this level for ages
ummm guns dont really matter much in that lvl
like, u gotta know how to bonk scouts, that pretty much all u need, if u dont u can have somethin to kill em off, preferably with range
a bio to see where people are, mnes for the blood doors and two sentries is usually the way to go
and apart from that u can have pretty much anythin, there isnt a lof of big guys unless u pull rooms so that depends on the style u play on
right
the level is just kinda on what route u take and what resources n stuff u manage
the way i remember doin it is openin both blood doors, resource zone, goin through the both zones of the first key door and we didnt need anythin at that point so we just initiated the thing if im not wrong
Which one is that?
foggy rooms? deep caves?
its not that bad
any guns will do that you can hit you target with
but: consider hybrids
something that'll hurt them real bad
A sniper rifle, a precision rifle... Choke mod...
arent there only in the blood doors... nevermind theres a couple in alarm too
also pr?
oh- well
... no no i dont get it
high headshot damage, it actually hits them very hard
Peaches!, Peaches, peaches, Peaches, Peaches
As the others said. Tools, setup, good stealth mechanics and a good plan matter the most
For tools, mines and bio obviously. At this point either 1 sniper sentry and 1 burst or 2 burst
1st and 2nd alarm should be easy enough, can basically use the same sentry setup
then it kinda depends on cell spawn rng. If 1 spawned in the southern alarm (1st room after the 2nd alarm you did) then do that first as they only can spawn from the left, after that get the cell and do both blood doors. As a finish do the northern zone you need a key for.
Alternatively, do scout zone alarm. Can also skip a blood door and do the alarm in the zone up north as you get the key for the disinfect zone which has a medi aswell
sniper/sniper sentry/ burst rifle all you need
Do the zones in such an order that you don't get infected too much
remember that res zone gives you a cell back
606/611/> 607> 612>610 in that order
614 for extra resources once you run out / after 611/613 alarm
skip disinfection zone
it is not alarm isnt it
no tools needed
disinfect zone has no alarm
1 wave vs 4 waves
the zone that needs the key (not the disinfection station one) is free of fog so if you grab the key for that you might aswell get the cell from there ASAP
611 is long range c=foam grenade +1 mine
i never had problems with many waves for the north alarm
skips 608 alarm+ disinfection - wastes less time
time is not an issue tho
new players struggle with multiple doors for some reason but a long room is eassier on them
I think he means to skip the alarm for the zone that has the key for dis station
disinfect zone gives players the ability to get health back easily
i mean youd only go there if you need a cell and want disinfect
if they are not infected beyond 20% not worth it
beginners will most likely tank infection tho, as they wont know when to pull and when to stealth fog zones
sniper sentry on zone 603 overlooking spawn both beggining/ end waves
I'm pretty sure you CAN always skip it so I'd advise going through that alarm only if somehow the team fucked up and everyone's too infected and ran out of dis packs
sniper sentry overlooking zone 609-- for back-up scout waves and z613 alarm if needed
alarm honestly isnt too bad tho and you have to somewhat clear the zone you do the alarm in anyway
depends on new players then , usually they use disinfection packs and are not over infected beyond 20% but i guess some do be wasteful
I'll admit that I've been there probably twice since I always skip it but I remember the zone with key for dis station being a bit into fog even with 4/5 cells
theres 2 extremes for new guys for ressources
The ones that wont use them until too late (will have disinfection left over)
The ones that use it immediatly
it is yea
if you are doing 608 alarm for disinfection zone then yes skip 611/613
Oh and DO NOT rush to the extraction leaving people behind
It's a long as fuck extraction
no ammo = volunteer bait
honestly r2d1 is quite cool if you dont drag it out
I like it tbh
its a pretty long mission tho generally
Only thing I dislike is how cell can sometimes spawn super nice or in a room the size of Luxembourg and 40 giants
don't stealth 610/612, open the doors-shoot-bait them out of the fog + sentry
:^ )

when you get the fog room spawns in the southern alarm zone
and theres 10 smalls in there
did anyone struggle with the co-op ?
who asked
as in this game is hard yes the game is hard
crying*
I mean the coop system :<
this game so ez bro like i bang Merkak's mom
ah
ban him
*lmao
he's so rude
its oki just ignore em im sorry
jesus
jesus
christ
+1
do this: 
yo were doing rundown r1c1 are we supposed to run back to the start when starting up the reactor?
or do we need to defend it?
need to defend it !! u will get waves
Defend, then run for the supplies between waves. Some of the last timers will give you like 2 minutes - that's enough to go and get packs left behind at the very start.
Pick up the biggest packs you can at the start, burn the small x2 ones, remember where the rest are, defend at the bridge, first couple of waves use supplies around the bridge hall and then start venturing into previous zones to loot the rest.
its a reactor sequence, so ur suppose to defend it, should be easy enough if everyone shoot
If done properly - you will still have ammo to spare when defending the extraction scan.
Man when are we gonna get some new objectives 😔
the only new objective we got in R7 was locked to a specific tile on gardens. let go of expectations, and flow through GTFO's last leg with zen
very good objective
I thrive on hopium
R8 bouta drop F-tier, R8E2, new objectives, new enemies, new weapons...
new environment that blue screens your pc
Usb is just a collectible
more liquids so you can get more funny liquid bugs
WEAPON CUSTOMIZATION!!!1
STILL IN THE ROADMAP
IM A BELIEVER
MATCHMAKING KICK/BAN!?
new hacking mini game
I wanna see a pneumatic door holding an experiment that requires several "connect the pipe" puzzles to be solved during an alarm sequence 
HOLY SHIIIT
Now that is some hopium lol
Still don't understand why we can't have rundown specific weapons for each rundown
Kills build variety
its kinda fun having and using a favorite gun
You already know people will be bringing scattergun to every mission when it's released
okay
having rundown specific weapons will make it less fun, more meta driven, less fun
You're speaking as if Scattergun is actually good.
Used it like twice
hel gun every map
Im speaking out of my ass
didnt know there was other special guns
It will get overpicked, but that's more pubs being a bit silly.
sawed off our lord and savior || (probably, i've never used it) ||
people saying that hel gun would break the previous rundown was kinda stupid, it breaks every rundown by itself
wanna know how to counter hel gun
Real
Also, on the build variety point, it is really neat to see lots of different loadouts played on certain maps.
Increase charge up time
0.25 shoulda been the move
0.2s -> 0.4s
R4E1 duo wave hold done w/ Revo, HEL Gun, CS, HEL Rev+Sniper...
Fuck it why not go all the way and set helgun to 1s charge up
💀 💀 💀
thats the line we gotta be worried about since 10cc cant add detailed patchnotes for shit
like even new players on steam forums complain about it
i cant wait for r8 recoil update every gun gets recoil
its been 3 years 10cc just add the numbers already
Damn these gotta be the first people I've seen doing r4b2 overload covered in fog
cs go recoil pattern
nah
your right valorant recoil patterns
pray for saw off shotgun 30 damage for r5 🙏
DTR ammo buff 🙏
dmr reload fix
Mine deployer ammo buff 🙏
Stop
heavy smg on special slot
3.01 damage
35/180
pres 0.8
Can we please buff the Combat Shotgun?
4.0 to 3.0 bullet cost
could we buff the bio
I think the bio should get a feature where it lets you ping one enemy when aiming
Fr fr
drums mean i got good wrists, but no help with the dex front
How can i pass R1B1 😦
you stealth good
hello! umm well first advice should b, if u arent sneakin, thats prob the most important part of the level, knowin how to kill many enemies in one room w/o wakin other up
la gran poronga
[tip, u can kill enemies very close to eachother as long as the others arent glowin]
el gigante de hierro
second, a cool technique is listin the objective with the terminals :O
write commands and analize em, there is a way for the terminal to show u were the IDs ahre
in the match someone make noises, we couldn't made nothing 😦
i wanted to ask that
which is it the query for that
You want to use LIST if you don't have an exact item/object ID to go off of.
umm no, query will show u where the item is, in what zone, but u need the full number
ah
there it is
also the sneaks, thats just kinda cooperation with ur team
:b
so hard trying to be stealth
yes it is funky dependin on ur team but u can also if there isnt a lot of enemies, go in melee
like, try to get a kill on a lil dude if it wakes up with ur melee

also! using a flashlight or walking to synchronize their clicking/flapping/sleeping is helpful too!
eh i wake up every room and my team still has beaten most levels
i think precision rifle deserves another nerf
i really dont want the game to end up with more niche picks that never get used because the weapon is worthless in most situations
pr is walkin a fine line rn
no
fiiine line
it NEEDS another nerf
😏
the game needs more noob traps
real shit though the only thing i'm praying for is like, a minor buff on the double tap rifle when it's rereleased into the wild
it's on the verge of greatness
something small just to push it over the edge
kek
gtfo weapons must be unusable or to good to not use
or weirdly hard to use properly like burst cannon
not complaining, i personally think the recoil should be stronger to make the weapon even goofier
atleast thats what id say if the weapon was good enough to justify it
which it aint
Imo burst cannons is more suitable
Unlike what they did to pre-buff HAR
Crazy recoil for how it performed
i think burst cannon recoil isnt that much stronger, u feel it but maybs u could control it?
i think
a good buff would be to reduce burst cannon's burst to 4
that sounds like a nerf but like, it's overkill
you waste so much ammo
nah bro it only takes like, 7 shots for front kills
yea, but lowering it to 4 makes it less of a waste to shoot twice
same for chargers and smalls
i think there's a misunderstanding
i'm saying it IS a buff
i'm saying it sounds like a nerf for people who like, barely used it before
rofl
like i dont mind it not one shotting smalls anymore or the recoil but the removal of the 5th shot would make it so the recoil isn't as noticeable and less ammo waste
easier to control the recoil, rather? iunno i'm not wording this properly my brain is like, fried this morning
you get the ballpark i'm aiming for
make it so all of burst cannons ammo is 1 mag
And it isn't a 5 burst. It's a magdump
@still acorn @hearty matrix @slim sand sorry guys too many technical issues I can't take it anymore it was fun while it lasted 😩
.t lfg moment
#how-to-matchmake explains how to create a lobby
#lfg-beginners is a good way to start
.t lfg
dahell
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
nevermind, bot be slow tonight
you insulted the bot 😔
Bot you're really kind. Thank you.
when the bot rises up and kills us all it's sparing buffaloguy1991
I'm playing both sides so I'll always come out on top
just some advice!
ask to not be carried, be sure to do the tutorial first [Training], start on rundown 1 and make sure that everyone joinin ur lobby joins ur vc
wenn man die selbe mission spielt wie bevor können scouts zb woanders spawnen
also ändert sich das
spawns sind „random“ ja
Es gibt btw nen german discord
Sonst ist es hier alles auf englisch
ok sry
dw, war mehr als tipp gemeint. Gibt zwar einige deutsche die auch hier aktiv sind, aber halt auf englisch normalerweise
i could not agree any more, climate control is out of control and we all should be doing our best to mitigate our impact. do you have a degree or are you just naturally this intellectually gifted?
you are joking, but
- i actually had a lengthy discussion about this topic today
and - what i study has a pretty deep connection with climate change
what the fuck lmao
who did you discuss with
Hel Rifle CAN kill Charger scouts right?
as long as you shoot back
back of head right?
back
doesn't matter
chargers dont have a head multiplier
they have no back of the head there is no head :3
grandfather
Hes interested in learning about stuff and likes the way i explain appearantly
any dmg falloff?
fall off range is high enough(?) where it shouldn't matter for like 90% of situations
greta
can i apply for 2 more carried run?
r4d1 is really frecking hard
and pubs still wont work
Have you tried finding 2 experienced players to carry you
Lfg r4d1 kwtd
hey wanna play r4d1?
Join a call, post then people will join you
if you cant host than you can ask someone else to host it for you
done
or just play R7D2

bread, jish
i have trust issue with pubs 50% of the times
русские:?
whats the problem on d1?
its always someone wake up scout, cant get out fast enough to shoot 5 scout waves and 1 big room
its seem to me that the randomness in pubs make that part really hard
just send 1 person or decide to shoot before even going in
do it yourself then
the closest i have ever been was they got the code, i type it in, scout wave wake up, got wipe
i have a lack of surrounding awareness
and i always play this game with only 1 side of headphone
the other side is broken
Hold big ammo, wake up the scout, kill the scout wave. Done
dont forget to place sentries down BEFORE you pul when with pubs
2 facing into the room, 1 behind. Shoot the room enemies down quickly with all guys, then have it 2 and 2 holding each side (once it starts trickling from the room, have 1 person hold that while the other 3 defend scout waves)
tell them that you WILL pull
1 of the reason is i usally dont suggest them to shoot
either they curse you
or they curse you and follow the plan
just gotta be confident
Or thank you for the clutch
i mean i seemingly always get the nice/good pubs,
never the funny ones
im always down for the gun blazing route
I say smth and they follow
I wish I had pubs that would wake up scouts
I always play with at least 1 other person I know in pubs so I heavily reduce the odds of me having a bad time
i never got the good pubs that decide it would be a good idea to not do the stupid stuff and choose the gun blazing safety way
but yeah I havent really experienced a horrible pub either
Also if you wake the room, scout waves can’t spawn cause of cap
how can u wake up the room when pubs dont want to shoot the scout
You do it yourself??
That’s the point
I wish I could kick people lmao
discord doesnt allow that
Also they can’t curse you if you don’t wipe
they will curse even if u dont wipe
Never had that before
Just don’t die and no team wipe
Clear level anyways
Idk how you get pubs like that
Nah, pubs still do stupid stuff
They just follow the rough plan i lay out (when i can be bothered to)
I deliberately throw games but my pubs just won’t wipe lol
i dont try to throw game and pubs still get wipe
noice
never wipe
You legit just gotta act confident (and preferably play that way) leading up to that
you will smell great
also what are they gonna do? You wont get banned for that (and cant get kicked mid game)
cant
I wish I could kick people
refuse to shoot and not placing down sentry+go to the defend spot bc the moment scout wake up they think its a wipe
cant experience the bad pub if you are the bad pub
I could have sworn that worked
👍
at some point at least
im not that mean
Be the ligma male of your dream
eh, if you want people to be better it's problematic anyway
Explaining this in simple steps:
- tell them that you will pull the scout zone as its safer when we set up for it, during/after the alarm for it
- tell them where to place sentries (in the corner so that you can easily overlook both sides they can come from with straight long sight lines
- tell em to get rdy, shoot a scout and get to position
You gotta sound confident. People (usually) will just follow then (obviously cant be timid before this in the level)
too many people who wont listen, or would insist in their strat
or will instantly leave after one fail
and then someone will come along and make you the scrub anyway
honestly hel rifle is probably the easier choice, as you can kill a scout with it
while still having a similar wave clear with less aim requirement
what mission was this whole conversation in reference too?
r4d1
specifically code 4
and secret wave 5
why deliberately throw...?
I guess if the whole group is toxic or they blatantly don't communicate fair enough
since they aren't interested in playing as a team
but just doing it for lulz is just...
GTFO is only fun when there's chaos
Fun for some people that way, others like slow and methodical even if it isn't very optimal.
So many people I know stopped with this game simply because they had their limited time wasted by others and they can't really sink hours into meme attempts.
host a lobby, ask for experieced (need first clkear)
So I think throwing is a bad idea on the part of people like that.
im aware of such things, but I cant change my ways
because I'm always there to clean up 
exactly, I cant do it with anyone else but you ❤️
I hate long kiting
That really depends on how you qualify "getting" tbh
A premade of 3 or 2 filled with randos from lfg ain't the same as the jungle of just going full randos
Be prepared for the 200 funny answers from NA from people that got carried the shit out and decided you aren't supposed to have standards at all
i usually play solo pubs
how to do the reactors
Can you be more specific?
Terminal commands, how to hold out, out to remain stocked, etc.
the commands
after every round it askes as to do a command, quite confused cuz im new to the game
a reactor command and a dash???
use "commands" as a command prior to starting the reactor
and then?
it will explain it basically
It wants you to do a verification step using a 4 letter code word.
You do the verification command giving it that code word.
Not sure what "dash" means, unless it was the code it gave you.
prob _
If it is the code, DASH could be anything, like LAWN, BANK, FISH, JIVE, JURY, OBOE, TILE, ZONE, KIWI, etc.
unless they meant underscore, DASH is a code you have to input to move onto the next code
Best player ever
I want to play GTFO in VR. It would probably be terrifying, but im down
Thankss
Wait what that's a thing?
There's a mod that does exactly that.
Aiming to hit meles is going to be hell
Is there any penalty when leaving the rundown?
I got abandoned and now I have 2 bots.. if I leave do I get any penalty?
nope
well i think the level only says like "u will keep ur artifact progress" but i am not sure but either way, whatevs it is it's not important
i always just kinda do that when ik im gonna die either way
I felt we did pretty good but then they one by one started to leave and now I am just strolling around with 2 bots
i meannnnn
u could try
if u press esc
i think u can add another bot so u have three
Yeah you can
and u can just give it a go n see how it goes or investigate
oh yeah I keep finding these artifacts so kinda wanna try to get away with them :D
If you use the Return to Lobby button all the artefacts will count
If you use the Exit Expedition button, they will not
I thought exiting expedition makes it count still, just need to make a new lobby and wait a couple secs
how do you report someone for modding and ruining the game
dm @foggy plank
thx
it must be hard on this community
to go into games
nay, to even wake up in the morning'
knowing i'm better than them
i'm just hotter, smarter, stronger, everything
EVERYTHING
What are they doing? Using a different color name?
conformist hater npc detected. so called "free thinker"
So called “free thinkers” using bullpup, PR and spear
so called "free thinkers" co-ordinating a 4 man fbi raid for the 2 sleepers
non free thinker, if you want me to think, pay me.
so called thinkers when they free
Just @ me next time
knife dmr with the damage boost, revolver.
Guy telling me auto pistol is bad (also them trying to use it like a Machine pistol)
anyone down to do R1A1 with me and my bro we are new
.t lfg
we have played but not a whole lot definitely understand how to play
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
as u see theres LFG channels to ask for people to play with!
just some advice
be sure to do the tutorial first [Training], start on rundown 1 since its the simplest one, ask to not be carried and make sure that everyone joinin ur lobby joins ur voice channel
your copypasta is getting old
it's a purposeful copypasta though
u are gettin old
can you keep adding to it
clock is tickin
tick tock tick tock tick tock tick tock tick tock tick tock tick tock tick tick to k
like an abomination
i did
i changed some stuff
i out the tutorial and r1 at the beginnin and if someone already knows that is easier to cut off
and just leave the last two
*Galexy brain
anyone wanna play
Thank you rainbow
no, its informative
is it better to use spear of hammer for solo runs? ive been using spear a lot with my friends and adjusting to hammer is weird lol
knife gang
the range gets me
who needs range when you can SPRINT
Broadly speaking spear is considered worst overall, and hammer best, so yeah, hammer 🙂
oh dam lol
how do you kill a tank with mine deployer?
7 mines stacked on top of each other above head height. Try to make the tank sprint through them.
what about on a mother?
Hello
hii
mother very hard to mine
probably best to just use a foam grenade or something
either hammer it, cfoam nade it, or just kill it. moms are super simple. one or two focus on the kids as she births, other 2 pop tumors
a hel revolver user is the ideal baby killer
babies only become a problem once they unstack and swarm
even if you did get the answer for mining it, not worth using that much tool on ONE mom
Hey guys
aight.
I kinda just drop into groups occasionally right now tbh.
Still need to go around to doing alt R4 sometime
and still laggy as heck with EU players...just cannot do those lobbies
Just recently finished R4D2… painful 4 hrs of today
I imagine that is hell with no sound
Hahaha
I was not alone
I had friends who helped and needed that level done
We did all the objectives in one go
but probably just as hard since the anti-kite changes
It was definitely the most chaotic E1 originally in my experience
Gotcha
My brain is fried… but happy to spread more soundless madness
It MUST spread
Hi :)
Hey I was thinking about buying the game but my main concern is not having someone to play with
how hard is it to find a group in the discord server?
its base on time zone
i would say is not that hard, we have LFG channels to create or join others people servers, and yes it is a bit funky with timezones but usually on weekends or when a rundown comes out it fills up more
Time zone + content drought. As people beat the missions and get the clears they stop playing. We are currently somewhere in the middle of the content drought, might get worse in the upcoming month. But generally it's okay.
You can find a full team to play in like 5 minutes, maybe more if the level is unpopular.
You don't even need a full squad, 3 people with BioBishop™ can roll through most maps save for few especially bullshit ones.
what's the best weapons for bots?
umm they normally go very well with long range automatic weapons
bots shoot from afar, they see an enemy at 70 and they will try to hit it, so short ranges will not help em
and then with strong guns usually they waste bulets on smols to balance their guns, so its a bit weird
so machinegns, assault rifle, heavy assault rifle, burst rifle
all work nicely
burst rifle specially cause of the range
even if its a semi
Burst rifle / Carbine + Any of the machine guns. Personally I prefer arbalist since bots can't utilise the fire rate of veruta.
your willingness to socialize
does r4e1 often have desync issues?
like da tank will just slap me behind any wall consistently
the tank meleeing isn't really desync, it's just funny game
even if you're up on a ledge and get hit
oh bruh
like ill be in a different room, halfway across the map and hell just slap me
if the tank queues the attack on you and you get really far away but still have line of sight, you will get hit
but idk if thats whats happening here or not doesnt sound like it
Sniper melee
thats not what sniper melee was
thats just tanks having infinite range
most tongue attacks (oh, not tank though) only target you when they are at like 1/2 or 1/3 range, so you need to get Really far back Really fast to get out of range to get out of the cone going backwards
and getting out of the cone by going to the side is much faster and much more possible
when GTFO add option to limbo under tongue
Tank attack is an los check
Not the same as any attack in game
Even snatcher is different
yea
Nah, that's just tank being a tank
why does it specifically take 7 mines to kill a tank and not 3?
the short answer is damage numbers
the long answer is uh idk lemme try work it out from the wiki
just wondering cause if each bulb is 150 and 3 mines do 150 i don't see why they all dont pop
been trying to kill one tank in e1 with mines cant seem to get it to work
mines can't break tumours so you can't exactly use that as a benchmark
and each mine will only deal it's damage once
I believe because it's tumours each mine will deal 50 x3 damage (because of weak points), but I'm not 100%
ok so 7 mines would kill it since 7 bulbs kills it
I think I heard that piercing weapons can't damage multiple tumors, so maybe one mine can only hit one tumor?
And because of that mine boosters won't help
7 mines killing a tank is the minimum but doesn't guarantee a instant tank kill
i've been trying to force it to sprint into the 7 mine stack.. can't seem to pop any bubbles though
yes, mines will never pop a bubble but they still deal their damage
hm ok. so 7 will drastically weaken
7 should kill
as long as they're set up right and nothing silly happens
The tank has 1000hp
Each Tumour has 150hp
Your weapons will break each tumour when it takes enough damage
Mines will not break the tumour
Tumours are not the be all end all of measuring tank HP
Instructions unclear. The tank is standing on top of me and my whole team is downed by the mine
does he actually have to sprint into the mines or just walk into it? someone said i have to make it sprint but i'm having trouble
The issue is that you didn't get downed by the mine too
as long as you're around a corner it should be fine, but it might also depend on where you place the mines
We don't talk about that
Hey, you said instructions unclear so I clarified.
If you did that the fight would've pretty much been over before it began
k ill try it out ty
Idk man. A bunch of Pablo's and Special Hybrids that give you infection spawned
DM'd 2 examples
Keep at it, you'll get the secret true ending!
i think the problem here is a poorly worded wiki, you need to deal damage to the tank to kill it, not pop tumors, the tumors are just the delivery system for the damage so to speak and pop when they take enough individual damage (and the overkill does not transfer to the tank)
Как вообще здесь начать играть с кем-то?
извините за мой плохой русский. Я рекомендую присоединиться к русскому дискорду gtfo.
ОООО, большое спасибо)))
:) 
Hm
hii
Wassup homie
any mic recommendation?
I have a way bigger ears than usual people, the earphone(with mic) will hurt my ear badly
Tried some mic but they all making some ass noise on my earphone
Standalone mics?
YEAP
depends on budget
you can get cheap ass ones for $30 or studio quality at like $5000 or sum shit

Blue Yeti is one everyone recommends. Although i think PewDiePie of all people blasted it once. "Everyone told me to buy one, and i did, and it sounded like shit!", i faintly remember a rant like this some 2-3 years ago, but he probably got unlucky.
I own a Blue Snowball instead, also another popular econom-class mic. Looks like the name suggests. Big and hefty, comes with little tripod legs. You might want to invest into mic armstand though - otherwise this thing picks up every little thing that's happening to your table, its sensitive as hell.
Also the default audio quality is a 3/5 until you install some real-time audio improving software like Voicemeeter.
Audio-Technica AT2020 is great if willing to spend like what $120
another quick question are the games restricted by region for example can someone from north america play with someone from europe?
No regional restrictions.
then what's the need for the lfg channels being separated?
Game is peer to peer, so your latency is dependent on distance from the host
Your best experience will be with people in the same region but you can explore others
awesome thanks for the info
also i should stick to the lfg beginners for some time right?
I wouldn't trust lfg beginners tbh. Too many people posting lvl requests past B tier.
Look in your region and beginners for A tier posts, that is RxAx in the message, or post your own in lfg beginners
Wherever you make your post you could just add something to the effect of "want to play at a pace to learn things as a new player", to hopefully avoid people that will blitz you through the content
Honestly I just live through bad ping
10 second delay be damned I am soldiering through it
damn such determination
when r5 come out? any news?
the guide is to um
shoot tank, do scans efficiently and have a guy with infection resistance be the mine deployer and the code+generator grabber. while you defend on the secondary like a modified r1c1
I'm genuinely super curious what that guide will look like.
code snatching is a true test of your skill
I guess?
I still think wave hold is harder, but it is also the role that traditionally has at least 2 people on it.
Maybe I underrate the skill sets involved.
wave holding isn't hard at all, just don't activate the 6th stage wave until you got the last code
for the waves you only need a person scanning with the biotracker and shooting strikers in a line, barely any giants/hybrids
and watch for stragglers
resource managing also isn't hard if you remember where the stuff is
I dunno, it can get kind of hectic.
and if a guy has supply efficiency, then that's absolutely amazing
Extremely low downtime.
if you get unlucky timing with the tank, that's when it gets hectic
Boosters are dumb, though.
it is enough if you dont position ammopacks at the back
we exited reactor with 100% ammo on both guns and 5 uses of packs on each of us
You don't need supply eff. for that.
well, it helps ig
That just almost always happens anyway.
I just feel like wave clear can destabilize fairly easily.
And it's hard to recover if things roll in that direction.
But I guess that might also be front inexperience in pubs.
Especially if there are wacky weapon choices.
And sure, people will be considerably worse at back on average...
But the actual strategy is very formulaic.
Go places, pull rooms, abuse mines.
I feel like that's 80-90% just game knowledge and planning the route.
Scaler wont recommend boosters
Yea
If solo holding it was that easy everybody would do it and nobody would wipe
Its obviously not a cracked reactor wave like r5b1 overload is at times but 
I think it says a lot that most waves are 1/3rd
but there is still considerable pressure throughout the reactor.
I'll also give 50/50 on the no. of players per role saying something.
On one hand, it's very soloable because it's considerably easier to manage.
On the other hand, it's very soloable because the nature of the role lends to it being done with fewer people, while the nature of the front role lends to it requiring split attention.
its definetly soloable (enough people have done it at this point) but thats not something youd do when you need a guide/help
Ah, I was more on comparing the roles still.
Guide-wise I'm just unsure how Scaler will perceive the level.
Whether they're well enough acquainted (or will become acquainted) with all of the roles, and what they'll view as potent for different sections.
i think the hardest part by far is gonna be error section for the guide
Reactor is very easy to give a guide for, think he might recommend 2 holding with 1 guy supporting with packs/shooting and stealthing on the fly when needed
And post reactor is simple „hard“ stealth
I dunno, I think both sections have a lot of minutia that is going to get left out.
And the answer is probably simply that it will get left out.
But we shall see.
might also just be a LONG guide
you can mine 7 doors for the 1st 2 alarms
not hard to just show the map with which door to mine
I'm more interested in reactor back ngl.
i dont think thats gonna be the hard part for the error part of the guide lol
there is no hard part for a guide.
he just gonna show the back on his pov that's all
?
I'm just unsure how well Scaler understands the role, is all I'm saying.
the gameplay footage will be him being on the reactor hunt while he explains stuff
Afaik he's a front player.
Honestly I am starting to agree with deadly
you mean shooting the reactor with this?
whos danger 
Mb deadly
By front? Yes.
ah, yea
Tho i think scaler will most probably wanna do the holding part before making the guide
If you say so.
anyway, explaining how to do the error with tanks and how to react accordingly is most definetly gonna be the harder thing to explain
Error technically is static in how you want to handle it
Nope but there is already “interesting” things in these guides r7d2 (bridge hold being one example)
^
iirc that was when he didnt know about the spawn issue
hell, i learned about that weeks after that
but yea, the guides obviously arent perfect (and i dont think he claims that they are)
Yeah, but not knowing something is not unlikely to show up in a guide.
I'm just curious how it will turn out.
Also @pine root not reacting to the time safe thing 
Or if some wild strat will get thrown in.
4 man hold reactor
secret strat
Honestly I think the guide is gonna have a hard time talking about positional play when it comes to mom room and playing around scream
That as well.
What leaks should be allowed
how should you play around them
etc.
I prefer Captain Alpha’s style of doing guides tbh
Captain alpha style is good but gtfo as a game I don’t think is a good guide game.
you underestimate new/bad players
But they will still have their skill issues
tho a lot of the not new, bad players wont check out guides due to the dunning kruger effect
Even with a guide
a guide is for strats
not for execution
well, for that theres the more intricate guides (like how stealth works etc)
I can probably agree that the back would be hard to write a guide for since generally a good back player needs some basic flexibility in being able to make decisions and understand why they're doing whatever the fuck they're doing.
Which is also why front is a much better pub role, it's not very hard to understand.
I mean the flexibility in gtfo is the skill.
And you can do at least okay while autopiloting.
I feel like the shadow scouts going off in 2nd code isn’t going to be talked about
But positioning really matters for where they can spawn there
Mhm
and then you have other stuff like when mom zone is safest to cross, how to recover desperate situations, etc.
Tbf, that's more reasonably beyond the scope of a guide...
But even something basic, like after code 6 goes it's better for all reactor players to die than for literally anyone to cross mom zone until enemies are dead...
Might be something a decent chunk of players won't immediately understand.
Ray I got skill issues yesterday. So you know how things can’t wake up through grating.
Can?
They can’t if you just walk crouch walk or jump.
unless you are walking down the middle
I'm p sure that varies a lot based on glow state and whether LoS checks succeed. Maybe there's some loose principle that applies here, but...
It is really really consistent
we used it a bunch on say r2b2 duos
You can basically walk back and forth while they are perma throbbing
i think i did that for straight 20 seconds before just to test
I do it in every e1 I have done
But the middle of the tile the large opening isn’t the same shit
It doesn’t work if the sleeper is directly below that spot
You can still just walk just have to hug the left or right
Not sure I recall the grate in the middle.
its those weird elongated holes
Can't say I've payed particular attention, but isn't the middle of mom zone completely solid?
The catwalks
I'm confused as to what the large opening is.
Just in general, though, this is probably not a hard and fast rule.
so when is r7
I guess not but in the game the hexagon gratings down wake things up below them when walking jumping or crouching
I'm assuming in specific conditions, though?
specific conditions?
no you can just walk back and forth, wiggle or stand whenever you please
just dont sprint
I think is has to be a bunch of los checks need to succeed in a row
And when one fails in has to redo all of them
P sure a LoS check just has to succeed in a particular window, or the sound position needs to be in a specific spot that might be hard to land.
It is goofy and wacky
It seems like you can semi-consistently cause wakes by slowly crouching and uncrouching repeatedly.
If you do it too quickly it doesn't seem to work.
I'm realizing I'm actually not 100% on how enemy detection works.
But it seems vaguely like it needs to hit 2 LoS checks in sequence.
Which will basically never happen on grates unless you try to make it happen.
And this seems to be true of sleeping enemies w/out grates.
You need a slightly longer move or to double tap
Either that, or the timing window is absurdly tight.
I feel like It also might be 2 los checks to different parts of your hit box
Like chest head?
los checks the enemy hitbox if you're killing one, not your own
We are discussing movement.
We are not talking about that
ah
We are talking about walking on grates and sleepers not waking up
huh, I always thought enemies could wake up under grated flooring
Your pfp is also a little sussy.
they dont if you're just moving non-sprinted
or at least, they used to not
i havent tested it since r6
but prior to that it's been extensively tested
They can it depends on the opening
you can walk as much as you want if you're above on a catwalk with the grated openings
im not sure if the inverse is true, if you're below though
Also seems to depend on the type of movement you try to do.
It is even safer below
But mr double pounder do you know the stealth wake up checks
I think the double check makes the most sense
what specifically?
It might be timing window, though, because you can cause wakes w/ a single movement tap.
It's just absurdly hard to land.
I'm only able to get it somewhere between 3 and 4 pulses.
What the code specifically looks for
i meant, what scenario do you want to know about
Not scenario
Or, more than likely, it's one or the other + jank.
then no, i dont dig through the game's files
i already dont like coding for work, i dont want to do it for my games too
but if you just want certain scenarios on what wakes up enemies, then yes i can tell you that
There should be a birther enemy type similar to the mother but it dies after spawning babies
Which would force a combat scenario if you tried killing it
i mean, with how the mother spawns babies, the machinepistol would make quick work of it
it just spawns in one spot lol
kill it last then?
Yes
it's not like we kill mothers first when we find a sleeping one, it's not much different
Oh w8, I might have misunderstood something that Storm said that would explain it @pine root
That would be required, but if you fuck up the room, it's extra punishment
I think I interpreted it as transitioning from glow to pulse...
But I think it does do a two-check on pulse.
It would make rooms harder without throwing an entire mother down
Say your on stairs walking back and forth with a sleeper that is in the range to hear you and has los on your head. Would you wake that one up
mothers arent that hard to kill anyway lol
Requiring two different sounds across two different intervals to wake.
Oh what
Which would explain the weird inconsistency on small movements.
It probably needs to be exactly on that interval.
So that the enemy hears you, rules out that sound, then immediately checks for sound again before you stop moving and hears you again.
yeah, pretty sure los checks your head for sound and not your foot, bc you can walk with a rail covering your feet and they'll still hear you
I think that this came up in a convo about how bhop works and why you get delayed wakes.
Thanks man this is good info
All enemies look for a raytrace to the camera to determine wakes
It's the easiest to program, too
So perfect frame black hopping would still work
not viable in this day and age though lol
Not sure.
It would explain some stuff
im still able to do it sometimes when im just hopping a scout
My understanding of old bhop was jumping was considered louder than sprinting for some reason.
So enemies would prefer to glow or pulse over waking.
On werid
I mean rn we can sometimes black hop past enemies on “high ping”
But idk if you can do it as host
So you are tell me the grating is just a shape that allows this behaviour and other shapes might not work the same
Can we get a Piller of men - Theme for the GTFO Dudes ?
Man they really shoulda added a server browser, just realized i've been in game for 47 minutes matchmaking
Just
Lfg
the server browser is the lfg channels ye
I tried sending the ID sadly no one came oof bad luck I guess maybe I will try tomorrow, does anyone know what is prime time in EU?
You could always join on someone else, and no mics see far less activity
So make sure to connect the lfg to a vc for faster results
Probably after work hours.
hey guys, any tips for not fail in r2d2 like in the 8th wave?
Is it the waves themselves that are giving you trouble? If so try to ration your tool usage through the level so you have enough for the end, and always try to take and use resources from the zones you visit and leave as much stuff in the reactor area as possible, because you'll probably need it when you have consecutive waves to defend
more than the waves....its the alarms with the time management
its just enter a room and shoot (with not scouts) the best option than agressive stealth?
and is possible to sync-kill the scouts with a shoot?
Normally I would walk or run and just melee as much as I could quickly and then shoot when the room woke up if there were no scouts, if there were scouts I would try and stealth it, I never really needed to shoot rooms straight away to meet the deadlines, but you could if its getting back in time that is going wrong
You can shoot two scouts at once, yes, its quite a tight window obviously
what is the problem
You can use goo in front the mines, so they'll stack together on one mine
Autosentry? the bin aside from specific scenario
If in doubt take Burst Sentry
Sniper sentry if you know you're gonna have long corridors/whatever
Sentries do not do back damage anymore so place them facing you is just a way of hurting yourself
getting one ppl on sniper rifle might be better, usually the small one give most trouble to me...
DO NOT place sentries in places where you're gonna have sec scans
we use the meduza like... a flare to maintain mobs in line... but idk is a good use of it
And also try to place them so that they don't risk trying to shoot the same target (if you've more than 1 of course)
like in one wall facing the other
thanks
No, like in sequence
basically it's to ensure they do NOT try to shoot at the same target, out of each other's range
very noticeable on sniper sentries
can bots not revive you in doorways?
Hello, I'm new to this server, how can I join a group? Do I just join any in lfg-beginners?
whatever's written there + what key wrote
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
the auto sentry staggers enemies incredibly well, but it's a bit of a niche use that's why burst or shotgun is usually better to kill many waves n stuff
Auto sentry to slow down enemies.
Any other to actually kill them..
we use to try the enemies to not reach us
but the drawback is that if we put the meduza facing directly the enemies....waste a LOT of ammo
and eat through all the ammo
you probably want to shoot the enemies moreso than staggering them ^^
Good price for feeling smart
Holy hell R7B2 took a while is that normal?? there were only two of us tho, probably played a factor lol
What was b2 again
Uplinks, lots of fog
Fuckin fog
Secondary is getting osips and dealing with a certain enemy type
Ez lvl, just go fast lol
Was my first time on the level, only did the primary thingy tho
Whats up with the secondary things tho? and oh brother
Optional objectives
Don't give any rewards anymore but they used to
Optional objectives, they don't give you any rewards but they make the levels more interesting
Aww
More difficult too, good things to have
Legacy rewards type beat?
It's like a choose your own difficulty kinda thing
Coo coo
Rewards weren't the initial idea









