#gtfo-chat

1 messages · Page 50 of 1

pine root
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I would be so down

rose nova
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absolutely, i think it would b

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incredible

pine root
#

They need to be op in

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Else players would get annoyed they didn’t clear cause of random spawn

rose nova
#

but ranomizers specially on a game so grand as this, every single detail enemy resource consumable box locker key cell generator door security door scout needs to b weighted

pine root
#

And it is fun tbh although it seems fucked

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Yeah sorry I should have been more accurate. Having more random elements modifiers new tiles new groups of sleepers. Would make my replay ability better. This should probably be optional so players can get intended experience

rose nova
# pine root And it is fun tbh although it seems fucked

yeah, but there is another point, im not sayin its impossible
but even if they decide ok lets do this, when do they do it, r8? how much time would it take to this group to do an ai that can make levels of a game with 5 years of development in its shoulders, think of how many movin parts gtfo is; it would take a toll in time resources and all of that for an ai that can make levels
and then, even if they get it workin, the real hard part would b to make it fun to play

#

cause its then two options, u apologize most mid, borin levels with 'ah its ai im sure there will b one that is cool!' and just talk like one of those ai drawin people, or u get sick after the seventh hsu mission that just feels like r7b3 but w/o the new tiles the overload and all of that

#

and then, it would be maybe cool, but it would be a tremendous amount of time

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why not just, open the code and not let cool people make actual creative, new levels for the most part?

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of course its speculation and we dont know if they are gonna do it

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but between the two, i think the second would b far better and allow for so many new amazin levels

pine root
pine root
#

Just if I had the pieces they had it is the way i would have gone.

rose nova
#

tbh its, a completely fair idea, it is a game that on first hand seems like it would b perfect for ai, it feels like the binding of isaac in its rooms, enemies, even like guns and tool being able to transform a game
but at the end i think its another ai debate like the ones comin up lately

#

the classic, this ai steals images and then creates one out of 7 that has no personality, and while it is a bit different, at the end the ai would result into mixin 7 levels and throwin a funky result that its rng if its gonna be good or bad, and could b tweakes like how many ais can, but at the end handcraft is just easier, and takes much more time, but leads to new ideas and creativity and all of that

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but, im sure evn if they open the code

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someone would make a randomizer

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so maybs nothin is lost for u and ur funky ideas either :]

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like how someone has done one by now even if its wonky as u say

pine root
#

It was a tile randomizer

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Not a level randomizer

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It’s one issue was extract rooms sometimes would bread and not spawn

rose nova
#

well but still im sure one person will actually try to make funky funky rng levels and try to optimize it and make an interestin result

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u never know with moddin :]

burnt flume
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I'm bored but I've lost all desire to do pubs after getting my ALT 4 completes

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Whoops

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I could continue running r1a1 solo speeds but like

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gah

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maybe I just take a break from gtfo

sharp owl
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Play darkest dungeon 2 instead

analog flicker
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@modern coral I tried 75 vertical fov yesterday. It felt like I got tunnel vision

modern coral
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Bruh

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Be glad it's not 55.

analog flicker
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Ye

rose nova
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no

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dont b glad

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play at 7 fov

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challenge urself

sharp owl
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Play on 20 fov challenge

analog flicker
#

55 Fov makes sprinting feel like the walking speed of Higher Fovs

modern coral
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Not really sure why, either.

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Expectations for R4 too high, I guess.

analog flicker
sharp owl
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I havent played since wiping

analog flicker
#

Raya what should be my loadout when I play later today?

modern coral
#

What do you usually play?

sharp owl
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Hello its me rayalot you should pick pistol and sniper

modern coral
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No, AP+BC

analog flicker
#

Rifle/pistol - Shotgun/Helrifle
Recently I've been messing with auto pistol tho

burnt flume
modern coral
#

Ew

modern coral
burnt flume
modern coral
#

B2 is the most fun level.

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D1 is okay.

analog flicker
modern coral
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Learn 2 brush

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The enemies are your canvas, or something.

analog flicker
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Shame BC doesn't one-shot strikers anymore but it'll do

modern coral
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That's what AP is for

analog flicker
#

Not wrong

sharp owl
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It does if u shoot them in da face

modern coral
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Group them up, apply chip

analog flicker
burnt flume
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B2 is cool, D1 is funny but the enemies getting stuck/coming late is a bit annoying

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E1 is also cool but like, idk

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original is cooler

modern coral
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Tbh I didn't appreciate the E1 nerfs until the duo.

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Some stuff is minor and makes sense

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but, like...

analog flicker
#

As much as many disagree. I still wish rundown specific weapons existed

modern coral
#

The level is so boring.

burnt flume
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when you say solo, right

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what do you mean by that

modern coral
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Meant duo*

burnt flume
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yeah thought so

analog flicker
#

Raya solos

wicked solstice
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I think the first half is really cool, and it kind of falls off in the middle (just main)

burnt flume
#

the tank section and reactor are cool, high is kinda dead

modern coral
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I dunno, I dislike that the stealth sections, the already soloable role, got more resources for no reason.

wicked solstice
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Yeah, high kind of has good start and ends, and while I appreciate a high stakes stealth section, it kind of just drags on

burnt flume
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at least the duo is harder/cooler in the original because the sustain scan scaling is screwed depending on player count

modern coral
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^

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It's just really unfortunate that code 6 is now the only hard part of the level.

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Like, after we had gotten a ton of practice on everything else...

wicked solstice
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Oh are sus scalings fixed?

modern coral
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That was 80-90% of our attempts

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Reach code 6, die, repeat.

burnt flume
wicked solstice
#

code 6 is hybrids right ?

wraith marsh
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ye

modern coral
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Parts of tank error can be finnicky, but it's very specific stuff about how we move through the zones and stay stocked in the first two zones.

wraith marsh
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the entire error is just do you find ammo on the way

wicked solstice
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Never actually cleared R4E1 but seen plenty of both OG and ALT

wraith marsh
#

and can you kill a tank

wicked solstice
#

It’s cool

burnt flume
#

duo in the OG is kinda brutal

wicked solstice
#

I think R5E1 kinda works better overall

burnt flume
#

You need to find ammo for the first alarm and start it quickly, then clean up and kill tank

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then loot + clear the next zone, kill a tank, do the S1 alarm, and kill another tank after clearing up

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and then you loot + clear the next zone, but the surge is ouch

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and you need 150+ hel revo for the surge too, which is a lot of ammo to be carrying

modern coral
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I think it says a lot that tank error is both the hardest section and significantly easier in the Alt.

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Second hardest behind code 6, I guess.

burnt flume
#

yeah, your timings are a lot less strict and you can see further through the fog

modern coral
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Tbf, some of this doesn't matter for a quad...

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But some of it also does.

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You have an insane amount of ammo post-reactor, even if you play it poorly. The back of the reactor is super chill. The stealth section is somehow even more skippable. the class VI is a joke...

wraith marsh
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no more 6 shadow scout room

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so sad

junior latch
wraith marsh
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class 6 you had doors before too

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the funnel doesnt matter as much cuz the path is still long now but

modern coral
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And code 6 shadow scout reduction is huge.

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You can just quick switch pull every room.

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And clean up.

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It's ultra-consistent compared to the mess it was before.

burnt flume
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  • less enemies to kill in 514
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I mean yeah I guess pulling charger zone is slightly riskier because it's only one room, but it doesn't change much

modern coral
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You can usually partial pull it, too.

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Sometimes it's p nasty

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like 2 big chargers + 8-10 smalls.

wraith marsh
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you can partial pull yeah

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the code is RIGHT there

modern coral
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But more often it's like 4 smalls and maybe a big.

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It's about the same imo.

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Was never a hard zone, still not a hard zone.

serene berry
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I think thermals also take an edge off of multiple parts of this level as well. for reactor and stealth your bio tracker can be napping and everyone still has perfect knowledge without squinting

wispy bluff
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tfw R4-D2 at 50% artefact heat 🫠

burnt flume
#

artek mate, if you're playing ping me and I'll join if I can

wispy bluff
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already making at attempt with some randoms

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i've good feeling about this one!

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for no reason at all

wraith marsh
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I never want to play that level again

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so boring

burnt flume
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it is but

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gotta get that completion eventually

wraith marsh
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if I was playing with a cracked team I MIGHT try grabbing cargo after extreme to see if thats any fun but

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other than that im not touching that shit lmao

valid marten
shut vapor
wraith marsh
#

r4d2

shut vapor
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lol

modern coral
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PR is overrated ngl.

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The real shit is PDW.

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on E1

rose nova
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pr is not overrated everyone hates it????????????

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i came late

serene berry
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That's what I was on, felt so good

wraith marsh
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after being enlightened of pdw reload cancell

rose nova
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am i missin context

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i am maybe

wraith marsh
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it is so good

valid marten
#

Take both for more fun, no need to chooseSantonianWhatElse

modern coral
#

Good shadow breakpoints, good information tool, good support weapon, less committal in loadout, QUICK SWITCH + Sniper

shut vapor
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Both are cool for having thermal sights

modern coral
#

PDW is significantly better.

junior latch
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R4E1 is the only level where PR is at all good

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pdw is always good, but is actually rly nice on r4e1

serene berry
shut vapor
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👀

junior latch
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especially as ray just said, with sniper

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made killing tank so easy

serene berry
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imagine if we had sniper sway bug

wraith marsh
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I still have yet to see anyone actually bring pr to e1 lol

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its mentioned and then never done

modern coral
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BD is the only person that can actually play PR well.

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So it's literally just BD.

wicked solstice
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True

burnt flume
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eh I've seen other people use it

wicked solstice
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Mr Dragon with the BP/PR

modern coral
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Although I think I've seen at least one other person on it.

burnt flume
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not sure if I can get behind them touting the fact that it makes the reactor a joke and is the most amazing thing but hey

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I never trust what that guy says

wraith marsh
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lol

modern coral
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Thermal doesn't really change the reactor hold imo.

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It changes the back significantly.

wraith marsh
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yeah double bio is no longer super helpful

modern coral
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I would def run double bio in OG if I ran it back.

wraith marsh
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I really liked thermals for the stealth part of main as well

modern coral
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^

wraith marsh
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sped that up for me since I never take bio myself

shut vapor
burnt flume
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I'd still run double bio because I like using bio/hel revo

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although taking pdw + mines for blood door makes you easily self sufficient

valid marten
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PR would be more friendly if they give it a 10 round mag and maybe 2.5s reload

serene berry
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it shouldn't change anything,
but it felt nice for me

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happier having a thermal and not spend a biotrack following one leak

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and see a shadow at range, salt and pepper it, then biotrack to catch the meat of the wave

valid marten
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I think having one for defend allows the team to not take bio, but that's just down to preferences, nothing game changing

serene berry
modern coral
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HEL Precision Rifle

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Balanced

burnt flume
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oh my god please no

modern coral
serene berry
modern coral
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Like, I've seen some groups prefer double bio on defense

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Just because two sentries doesn't really do anything but expend tool more quickly.

wraith marsh
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huh

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quirky

modern coral
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Might even be a good idea to prefer c-foam for tank error alarms.

valid marten
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But again yea no need for 2 sentries I guess

normal lake
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not counting weird varients of the sentries

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i think cfoam is probably least versatile

wraith marsh
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unless youre like

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hella struggling with shadow scouts

burnt flume
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cfoam is really only for speedruns tbh

wraith marsh
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I wouldnt bring foam

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in which case go practice shadow scouts

serene berry
wraith marsh
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does the speedrun strat still work

modern coral
burnt flume
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sniper sentry + bio could take out some shadow scouts

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and idk I'd need to ask someone who has been doing speedruns

serene berry
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hmm full charge is enough to freeze a tank?

wraith marsh
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im not sure anyone has on alt yet?

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nah wheat

modern coral
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No, you'd use it on alarms.

wicked solstice
#

Uhhh i think tank needs more

wraith marsh
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the strat is you spawn cap on first alarm

wicked solstice
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Idk

modern coral
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There's at least one door per alarm

wraith marsh
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and as you run through you foam every door

modern coral
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that can be good to foam imo.

wraith marsh
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so you can do s1s without seeing enemies

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(specifically the surge)

wicked solstice
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Iirc tnenpi did it with a sentry

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Oh is this not solo

wraith marsh
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you can perma foam second scan pretty easily but

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kind of a waste tbh

junior latch
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im thinking

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do the tank spawns queue

modern coral
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No.

junior latch
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or does delaying 1 delay all others after by 4

modern coral
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The next group doesn't start its timer

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until a new group spawns.

wraith marsh
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interesting

modern coral
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If Tank is spawn blocked, it has to spawn before timer can start again.

wraith marsh
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how many tanks were fought in old speedrun, was it 2?

modern coral
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Same for all error waves (that use groups)

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Apparently current might still be 1, but unsure.

wraith marsh
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damn

modern coral
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It was easier in OG since second alarm spawned oversized waves.

burnt flume
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I'm too scared to ping robert and ask

wraith marsh
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more room enemies too

modern coral
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Which is a minor nerf to all S1s

wraith marsh
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or at least it feels like it

burnt flume
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first alarm of ALT spawns enough enemies to block tank spawn

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if you're able to manipulate that

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in OG it didn't

wraith marsh
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oh right it was only 1 cuz you turn off error before removing spawn cap

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I miss the drop down gen

burnt flume
#

yeah, those gens were nice

wispy bluff
#

Nevermind, we wiped on fucking blood doors of all things lol

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the a-holes scouts spawned in the first room in both cases and, we decided to do a multi-pull

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so we get 3 B-doors worth of enemies + 2 scout waves supporting them

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I swear, this game got it out for me

burnt flume
#

rip

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I've had 2 scouts spawn in 349 A before

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had to wait 5 minutes for one to walk by the door to hel gun it

wispy bluff
#

had such a good cargo spawn too...

wraith marsh
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does cargo spawn ever change

burnt flume
#

yea

wraith marsh
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damn

burnt flume
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but it's inconsequential really

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it can either spawn 3rd room or 4th room from what I've seen

wraith marsh
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I had it in the same spot everytime I played

wispy bluff
#

oh nice

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s-scout triggered, important scan door lost

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its fine, its only class 2 but still...

burnt flume
#

there are no important doors for the class 2 cluster

torpid rose
sharp owl
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i am upset

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i was under the assumption that the hel gun could 1 shot scouts in the head

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i headshot one at point blank

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did not die

wicked solstice
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Only in back of head iirc

rose nova
#

yes

sharp owl
#

choke mod shotgun gang

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gets them in the front as well

analog flicker
#

am not a cause of making people think helgun could just headshot scouts

wicked solstice
#

just melee them lol

analog flicker
#

has often been asked what gun I used to kill a scout almost every time I've done it with "helgun"

analog flicker
junior latch
#

yea, either need occiput shot or a double tap with body into head (which is way harder now that the charge up time is higher)

wicked solstice
junior latch
rose nova
#

back of the head

sharp owl
#

just say back of the head?

rose nova
#

occipusio

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occiput is shorter

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and

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funkier

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is a nice word

sharp owl
#

reall

rose nova
#

hell yeaaaaah

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or should i say

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hel

sharp owl
#

he is rapidly approaching

analog flicker
#

You have to fire your shot into their occipital bone

junior latch
sharp owl
#

i hate it

analog flicker
#

Get used to it

sharp owl
#

a

analog flicker
#

It ain't new

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At the very least these fine people aren't spitting out all the numbers and multis at you

wicked solstice
#

Me when I hate the medical terminology

analog flicker
#

It'll take your mind off the medical terms

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🥛

wicked solstice
sharp owl
analog flicker
burnt flume
#

Hel gun damage x Scout headshot multiplier x Hel gun precision multiplier
42hp = scout hp
39 = hel gun damage on scout headshot

analog flicker
#

Gimme DMR Headshot on a Striker

wicked solstice
analog flicker
junior latch
#

hel gun

wicked solstice
#

Bruv

analog flicker
#

That's headshot to the front

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Within damage range too

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Imagine if he did damage range statistics

junior latch
wicked solstice
#

F

analog flicker
#

Striker: WITHSTAND

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gets paper cut from knife

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dies

wicked solstice
#

grazed by autopiss

junior latch
#

spear stab and knife cut do the same dmg

analog flicker
#

2

wicked solstice
#

Ah yes

analog flicker
#

It's actually funny

#

Autopiss does less

wicked solstice
#

Being literally impaled vs average day in britain

junior latch
#

Auto sentry does the least

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and still kills

analog flicker
#

Auto sentry is less than 1

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Ain't it

junior latch
#

insane synergy

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have auto sentry on a reactor

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and shoot with dmr headshots

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they will run into sentry range

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and just die

analog flicker
#

The problem is though. Auto sentry would shoot more than 1 shot for that 0.3 hp striker

#

A more worthy weapon for the 0.3 hp striker

junior latch
#

still fine

analog flicker
#

Scattergun

junior latch
#

if it shoots 5 times it would still be efficient

wicked solstice
#

Yes

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Scattwr

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Take like 8 strikers down to 0.4

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Whip out the scatter gun

junior latch
wicked solstice
#

Nyoom

analog flicker
modern coral
wicked solstice
#

Isnt hsmg main?

storm quartz
#

HAR was

junior latch
#

we pray

storm quartz
#

But they changed it

analog flicker
#

That is if it doesn't get added to special catagory

junior latch
#

please make it low firerate full auto special

storm quartz
#

So could be a sign that heavy is the secondary version of primaries

wicked solstice
#

Please hsmg special

modern coral
wicked solstice
#

I would love hsmg plus like hel revo

modern coral
#

(probably)]\

#

What I'm really waiting for is DTR

analog flicker
wicked solstice
#

Me waiting for scattergun

analog flicker
#

Smh

wicked solstice
#

So I can give it to bot bishop

analog flicker
#

Me waiting for sawed off shotgun

wicked solstice
#

same

analog flicker
#

AND SCATTERGUN

wicked solstice
#

So i can also give Sawed to bishop

analog flicker
wicked solstice
#

bishop about to destroy me with 1 scattershot and then kill himself meleeing 6 bbcs

storm quartz
#

Both of them return with sway bug

wicked solstice
#

NO

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do not

#

Cease

analog flicker
wicked solstice
analog flicker
#

Becausegamedevhard.
Can't ShotgunCenterfire

#

Too hard

wicked solstice
storm quartz
#

They do be shotguns it is inevitable

wicked solstice
#

buh

#

tbf choke hel and combat aren’t borked rn

analog flicker
#

I'm curious if they'll nerf/buff sawedoff/scatter tbh

junior latch
#

hm?

analog flicker
#

Or leave them untouched

modern coral
junior latch
#

also scattergun sway bug is gonna delete teammates

wicked solstice
#

Wait what is sway bug then

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Bc i know about the shotgun firing weird

analog flicker
sharp siren
#

heavy smg on special
3.01
35/180pres 0.8

junior latch
#

you swap and shoot

Shot goes to where shotgun points (bottom left of screen somewhere) instead of straight like all other guns

analog flicker
#

Imagine AIMING a Shotgun

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DISGUSTING

wicked solstice
#

Not gonna matter if I hit my teammate in the knee or the head

sharp siren
#

it was good when you could cancel swap aim the shotgun

wicked solstice
#

They die all the same

sharp siren
#

and have a faster fire rate

#

it was a beautiful tech

storm quartz
#

ADS cancel is funny on Bullpup, you shot at a 90 degree angle

modern coral
#

It's somewhat amusing that sway bug is a shotgun issue, though.

#

Considering shotguns are some of the swap-iest weapons in the game.

storm quartz
#

It was a shadow nerf to shotgun equip times

serene berry
#

Stamina is a shadow nerf to dodge

analog flicker
#

Checkpoints are a shadow nerf

undone bluff
#

anyone wanna do run down 1 second mission?

rose nova
#

hii u can find people to play in the LFG channels

#

.t lfg

foggy plankBOT
rose nova
#

just some advice!
ask to not be carried, be sure to do the tutorial first [Training], start on rundown 1 and make sure that everyone joinin ur lobby joins ur vc

icy narwhal
#

i would love a low firerate med-high dmg ar of sorts

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would feel great to shoot

wispy bluff
#

Uhm... What's wrong with Heavy Assault Rifle?

rose nova
#

its not really that description

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that fits more the arbalist machinegun

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har is pretty rapid fire and not precision

wispy bluff
#

Technically speaking Precision Rifle should be that

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Its full auto for some god forsaken reasons and uses same gun base as Burst Cannon and some others.

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Improve recoil, slow down the full auto fire rate, double the mag size...

#

And we're almost there

icy narwhal
#

what sight does it have? cuz prolly a 1x would be for the best

wispy bluff
#

Which one? Precision Rifle uses a thermal sight with a decent zoom, like x2 or x4 maybe. Assault rifle has a pretty basic bitch one.

icy narwhal
#

the precisino

#

precision'

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if theyre gonna make that the weapon mentioned above then it prolly would need a sight with less zoom for max effectiveness

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unless theyre gonna give it good hipfire

wispy bluff
#

i think PR's issue is only recoil

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the sight isn't actually half bad

icy narwhal
#

whats the mag size

wispy bluff
#

8 currently

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it used to be 12

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But the way it is balanced you use it like a discount sniper rifle

icy narwhal
#

dmg?

wispy bluff
#

You aim for heads - it got insane precision damage

#

But bodyshots are worthless

icy narwhal
wispy bluff
#

Unfortunately the scope zoom is not that great and it tends to have visual artefacts which can make aiming nightmaring, so its exactly a medium range headshot dispenser

icy narwhal
#

job seems better served by the high cal to me

wispy bluff
#

high can is backwards to that

#

it got minimal precision damage, it just hits hard and that's that

icy narwhal
#

it still gets the base multipliers tho

wispy bluff
#

also the range damage fall off is very small and quickly falls of

icy narwhal
#

fair

wispy bluff
#

I don't know, Precision Rifle is akward right now.

icy narwhal
#

does the precision at least 1 tap cscouts?

wispy bluff
#

I think it does, yeah. Only to the head, of course.

#

Strikers, shooters, scouts...

icy narwhal
#

they dont have a head weakspot

wispy bluff
#

Deals decent damage to Hybrids even.

#

Worthless against chargers and giants

icy narwhal
#

im talking with a back shot

wispy bluff
#

Former because no head bonus and giants because you break their head and that's that

icy narwhal
#

ye

wraith marsh
icy narwhal
#

no it used to

#

now it 2 taps them

rose nova
#

yes it does im pretty sure

#

no wait

#

nevermind

wraith marsh
#

it used to

icy narwhal
#

you can 2 tap them b4 the scout roars

junior latch
burnt flume
#

for charger scouts weapons that kill in one hit are shotgun/choke mod shotgun, burst cannon, and sniper iirc

wraith marsh
#

hel rifle as well

icy narwhal
#

hel rifle 1 taps c scouts?

wraith marsh
#

burst cannon isnt technically one hit but

burnt flume
#

ah yeah, hel rifle

icy narwhal
#

damn

burnt flume
#

the gun I never use

icy narwhal
#

guess im picking up hel rifle lmao

#

wait

#

nvm

#

im confusing it with hel gun lmao

burnt flume
#

everything but the burst cannon has to be to the back though

junior latch
#

choke mod swatKek

wraith marsh
#

choke mod can do it from front easy

icy narwhal
#

is the burst cannon actually good?

burnt flume
#

I think anyway, I can't remember

junior latch
#

its niche

wispy bluff
rose nova
#

it is

junior latch
#

its a great boss killer, decent as a simple giant stopper

rose nova
#

kinda

burnt flume
#

it's good for killing bigs/bosses

wraith marsh
#

snipers back to being on top again for big shit

burnt flume
#

other than that it's not really great against smalls and the recoil is a bit annoying but eh

junior latch
#

can still do a lot of dmg to waves of smalls… but wont kill them unless you somehow headshot

wraith marsh
#

for now

wispy bluff
#

Remind me: did they at least compensate reduced damage with ammo or?

wraith marsh
#

no

#

they nerfed that too

wispy bluff
#

Roight.

junior latch
burnt flume
#

-5 bullets, -1 damage

icy narwhal
#

oof

wispy bluff
#

Perfect.

junior latch
#

-2 per refill

wraith marsh
#

and gave it funny recoil

junior latch
#

-1 dmg

#

recoil is the wack change

wispy bluff
#

literally nerfed into irrelevance

icy narwhal
#

seems like im sticking to the high cal or choke mod for my c scout killing needs

wispy bluff
#

haven't seen it since

burnt flume
#

oh come on, I've seen it 5 minutes ago

junior latch
#

cuz people dont know how to use it and its niche

wraith marsh
#

gl getting the second shot with high cal lol

junior latch
rose nova
#

burst cannon its not precision rifle now, its still 95 dmg

burnt flume
#

it's just that for most missions you'd take something more versatile

rose nova
#

its not so bad that no one uses it

junior latch
#

burst cannon is niche, similar to sniper in alt r3 (just different niches)

#

id rly want them to revert the recoil change

#

those never go well

burnt flume
#

yea the recoil is a bit untenable

wispy bluff
#

that was like the thing about it

wraith marsh
#

they need to stop giving guns random angle recoil

wispy bluff
#

and that's the entire point of burst weapons - no recoil

wraith marsh
#

and just give them generic pull down recoil

burnt flume
#

I guess it means it reduces effective range/ease of use but eh

wispy bluff
#

this some ass backwards not just game design, but gun design in general

rose nova
#

yeah i guess they like noticed it was just that broken and they pulled it down hard

#

oh cmon dont exaggerate its not like games appeal to real gun design

#

yes the recoil is stinky

junior latch
rose nova
#

but its not breakin laws of physics

wispy bluff
#

I don't remember the last time i've seen a burst weapon with crap recoil

burnt flume
#

ah yea that's true, becuase there's no distance where it 1 bodyshots strikers

wispy bluff
#

Maybe Titanfall 1 Hemlok with 5-Round-Burst sidegrade

boreal yew
#

The recoil make BC much harder to land all 5 bursts in further range is what he meant I think

wispy bluff
#

Didn't came back in TF2 btw...

icy narwhal
#

revert high cal nerf

#

xD

boreal yew
#

High cal is just reworked

rose nova
#

revert assauklt rifle existence ahre

#

/j

junior latch
#

at this point it is yep

#

i still am not a fan of current HAR

boreal yew
#

I am, I'm fine with current HAR

junior latch
#

its better than R7-Alt R3 HAR tho

#

that thing was an abomination

coarse lily
rose nova
#

how about u
use
an automatic sniper instead of a har

wispy bluff
#

I wouldnt mind if they slow down HAR further and give it even more damage

#

maybe like 15% in both direction

icy narwhal
boreal yew
#

Maybe they'll do that when Heave SMG is back

coarse lily
icy narwhal
#

2 tap

#

and the timing on the second shot

#

is super close

boreal yew
#

So they can distinguish HAR and Heave SMG better

coarse lily
icy narwhal
#

as in scouts go off .05 secs b4 lol

junior latch
icy narwhal
#

yeeaaah i will probably just use choke for it

coarse lily
#

DMR + Hical is pretty consistent

wispy bluff
#

imagine if they slow down the SMG instead, LOL

icy narwhal
#

but i like the high cal outside of just using it for that job

junior latch
#

pls nerf

coarse lily
icy narwhal
#

it 1 tapping strikers like a deagle feels real good

rose nova
wispy bluff
#

Literally no one got my joke

coarse lily
serene berry
junior latch
#

?

#

burst cannon change basically is a non factor for r3d1

coarse lily
boreal yew
#

He means when they add back HSMG they might make HSMG shoot slower than HAR but hit harder

wispy bluff
#

Reintroduce Heavy SMG.
Literally HAR, but CQC.
"Hmmm how do we make them different..."
"Oh, i know! SLOW DOWN THE HSMG!"

serene berry
junior latch
#

? you still can

#

unless you mean into pmom through warden door

#

that wasnt good even before with it rly

#

sniper did it far better

coarse lily
#

nooooo, dont trivialize my boss encounter, it's supposed to be cinematic >;(

junior latch
#

pew, pew, pew
Reloads
pew, pew, pew

burnt flume
serene berry
burnt flume
#

if the game wasn't balanced for door bug it wouldn't be in the game

coarse lily
#

you dirty speedrunners are ruining my immersion of this horror slow-paced game

icy narwhal
#

lmao its tru tho XD

#

litterally had a guy that refused to stealth on a giant heavy level

#

wanted to tear hair out XD

junior latch
#

cringe tbh

junior latch
icy narwhal
#

XD

coarse lily
#

you're supposed to scream "wtf is that omg guyss"

burnt flume
#

if you want people to be more scared of giants, make the hammer deal less stagger

#

make them aim for the limbs

icy narwhal
#

limbs is still easy tho

burnt flume
#

(no I am not suggesting we go back to early access, that would be deplorable and I would never want to go back to the time where the movement was better and hammer was cooler)

icy narwhal
#

buff spear

#

plez

wispy bluff
#

Still waiting.

#

Increase precision damage by like extra 20% or something.

serene berry
#

4?

wispy bluff
#

Make them go for the head

icy narwhal
#

charge time buff would also be pog

#

since its a thrust

#

not much windup needed tbh

coarse lily
burnt flume
#

the only fix for the spear would be removing it from the game

icy narwhal
#

i mean they could just give it sprint

coarse lily
#

make it so that you have to run to have increase PrecDmg

wispy bluff
icy narwhal
#

i mean

#

agree

#

its still worse hammer

serene berry
pine root
#

spear doesn't need srpit it needs dmg and to not have stamina on charge

icy narwhal
#

but at least its ALOT more competitive then

pine root
#

1.5 pression plus no stam it would be fine

icy narwhal
#

dmg + charge time

wraith marsh
pine root
icy narwhal
#

since you arent sprinting it doesnt matter how much stam it uses

serene berry
#

spear has 2 settings
no sprint
must sprint

wraith marsh
#

can we get some op stagger on it like veruta tho

pine root
#

it will have better charge time

coarse lily
pine root
#

2 is insane

#

it can have 3* on light

coarse lily
pine root
#

but 17.5 times 3 is modded shit

burnt flume
#

please don't buff spear I need to be able to look down on people who use it because I'm angry and insecure

icy narwhal
#

hol up

coarse lily
pine root
#

not

icy narwhal
#

51 dmg plus occiput

#

XD

#

insane dmg

pine root
#

not okay

icy narwhal
#

1 tap giants?

serene berry
pine root
#

1.5 it is still pretty good

#

it honestly just needs the stam change

#

i am telling you

icy narwhal
#

i disagree

pine root
#

it will become an actual melee

coarse lily
pine root
#

WHAT

icy narwhal
#

its a thrust

pine root
#

are you saying

icy narwhal
#

its litterally one of the easiest moves to pull

#

with any melee weapon

coarse lily
#

My arms can't handle running with a 20kg spear

#

without losing stamina

pine root
serene berry
icy narwhal
#

yes charge time fixes that

pine root
#

you dont understand

#

stam is realated to charge time

icy narwhal
#

then do both!

#

XD

coarse lily
pine root
#

it is a better buff to remove stam

#

it gets a strong role after that

icy narwhal
#

you arent running with spear so the stam buff would only partially effect the charge time

pine root
#

with out running out of stam

icy narwhal
#

you cant dodge attacks without sprinting really fam

serene berry
pine root
#

but you dont

#

need to be charging

#

it becomes a risk reward

icy narwhal
#

the hammer is so much better at hordes because it can sprint while chargin to avoid dmg

pine root
#

the problem is you dont have a choice rn

serene berry
pine root
#

doing either is bad

#

and doesnt let you do the other

coarse lily
icy narwhal
#

then do both lmao

#

make it med stam usage

#

and reduce the charge time by like 15-20%

coarse lily
#

make it so that it taps slowly but does 18 dmg, charging up increase the range but not the dmg

pine root
#

i think it would be overbuffed at that point

icy narwhal
#

how? it would STILL be worse hammer

#

but it would be able to deal with hords a lil better

burnt flume
icy narwhal
#

if youre using it for that

pine root
#

if it just got charge time it would be useless

coarse lily
icy narwhal
#

also would let you chain kills better

pine root
#

to good

junior latch
#

17.5 tap dmg is insane lol

pine root
#

it is

burnt flume
#

hotswap with rifle

coarse lily
#

but a 2s delay between tap

pine root
#

a 10 dmg tap is to much tbh

coarse lily
junior latch
#

honestly spear is a mess

#

either you make it weird off brand hammer

icy narwhal
#

agree

junior latch
#

by nerfing hammer and buffing it

#

you make it a hard hitter that will be ultra niche and or invalidate giants/bosses

icy narwhal
#

i still think a charge speed buff would make it much better than its current state

junior latch
#

the issue is you approach knife/bat at that point

wispy bluff
#

honestly same

#

that woudn't be half bad

icy narwhal
#

its a spear thrust

serene berry
#

hmm what if we increase its range by x10? and make a laser sound?

icy narwhal
#

it shouldnt have crazy charge time to begin with imo

#

XD

#

10X range sign me up

#

lemme one shot that scout from across the room

#

gimme the star wars blaster spear plz

wispy bluff
#

Since i'm a spear main i got used to playing defensively around it - forcing enemies to come to me around corners, or just marching forward to meet them. However the fucking charger is a murderer - because it takes forever and there's a chance an enemy changes its mind and goes in another direction, and now your charge started beeping and you have to recharger and the bastard rushes you while you're charging...
Its... Its annoying, to say the least. You took my ability to take initiative - don't just make me defenseless with bazzilion year charge while at it as well.

icy narwhal
#

^

#

im assuming you also use the chain kill walk

#

it would help with that too XD

wispy bluff
#

power walk to win

icy narwhal
#

XD

wispy bluff
#

Sprint? Hever heard of it.

junior latch
#

artek, spear and bullpup user
Wondering why r4c3 isnt going their way kappa

wraith marsh
#

spear players when you show them high level hammer play

wispy bluff
#

i dont think hammer would help me against 4 chargers either, so

rose nova
#

and the bullpup sure will

wraith marsh
#

dayum

junior latch
wispy bluff
#

Eh, fair... Amazing against shooters though.

junior latch
#

„Amazing“

#

yea nah

coarse lily
wispy bluff
#

also that

#

Although currently my anti-charger meta is HEL Shotgun.

#

Brings back memories of R7C3 PE.

icy narwhal
#

choke wants to know your location

wispy bluff
#

That thing fucks chargers real good.

junior latch
#

its not that great vs the error

#

great on alarms tho

coarse lily
#

chokemod is one of the worst specials in the game

wispy bluff
#

Alright, now that is a hot take.

#

I consider it one of the most brainless specials out there.

rose nova
#

what

junior latch
#

its not brainless either lol

rose nova
#

they have funky takes dont they

#

they said sumn similar before

wispy bluff
#

Aim for center mass from 15m, pray to rng, see enemy get turned into mush.

coarse lily
#

take hel rifle then

wispy bluff
#

If not - switch to low risk primary, take a couple potshots with your pistol, whatever.

junior latch
#

hel rifle is better vs chargers sure

#

worse vs bosses, hybrids (well actually, all kind of not lined up giants), cscouts

burnt flume
#

Choke Mod is definitely one of the better specials

wispy bluff
#

Baguette of Death

junior latch
#

snatcher aswell

rose nova
#

do they know the

coarse lily
#

if I need a shotgun with low ttk then I would take buckland

#

If I need range then HIcal

junior latch
#

low ttk?

#

and since when has shotgun a low TTK

wispy bluff
coarse lily
#

oneshotting the strikers would consider low ttk

wispy bluff
#

I'm still mad and no, i'm not forgiving.

coarse lily
junior latch
#

oh mb. Read it as „low ranked“

wispy bluff
#

Yeah, if it had 6 - HCP wouldn't need to exist, frankly

coarse lily
#

If i need to shoot a striker that far away, then just take hel rifle

wispy bluff
#

And don't forget: it can shoot as fast as you pull the trigger. You can nuke giants in a pinch.

coarse lily
#

It's not chokemod isnt a good gun, but there better guns out there for the job

wispy bluff
#

Too many conditions on them.

junior latch
#

for strikers, shooters and chargers yes

wispy bluff
#

Pump is melee with ammo - too risky.

coarse lily
coarse lily
burnt flume
rose nova
#

these takes are off the charts on bonkers

serene berry
#

gotta remember mushroom argued, "we can't reduce stamina costs on spear can't because a spear irl is heavy"

rose nova
#

pump shotgun the least risky gun to use

coarse lily
junior latch
burnt flume
#

yeah combat shotgun has always been more efficient, but that doesn't factor into a range argument

junior latch
#

the buff isnt even 10%

burnt flume
#

I don't think it changes much though, at least in r1a1 speeds

#

although I did feel like I was running out of carbine ammo a bunch more so I swapped to DMR

#

not sure if it was a good idea but hey, I did it

coarse lily
junior latch
#

it does not matter in that context

#

going from 240 to line 260 ammo efficiency

#

is a grain of sand

coarse lily
#

that's HUGE to me

#

well, the Sniper 1 bullet buff is huge to me so....

junior latch
#

sniper buff is 0.31 bullets per refill

burnt flume
#

is it statistically significant?

is it practically significant?

junior latch
#

but for sniper thats a straight up 1 extra giant per 3 refills

#

for sniper the bigger change is reducing the 3 per refill

coarse lily
rose nova
#

killin babies

junior latch
#

anyway, especially after BC nerfs, choke is still a B to A tier special

rose nova
#

i guess

coarse lily
#

never killed babies before? they scream loudly too

rose nova
#

i feel like thats sayin machinepistol is for, idk, a giant

burnt flume
#

regular shotgun doesn't really want to be shooting babies

junior latch
#

not least risky

#

range is its issue

burnt flume
#

it can but like, the rate of fire isn't ideal, you're likely not getting collaterals

coarse lily
#

because it's an all-rounder that makes it least risky

coarse lily
#

I dont find myselft wishing I could shoot faster with the pump shotty

rose nova
#

the choke mod take its still a bad take tho but i digress

coarse lily
mystic moss
#

4 shots before reloading 💀

wraith marsh
#

client side autoclicker into boss enemies:

rose nova
#

i just feel like ur takin flexibility to judge guns, which like, even choke mod has more flexibility than hel rifle

#

but

#

sure

sharp siren
#

can we fix chokemod and give it a firerate cap

rose nova
#

i think the exact same thing

#

...

#

well maybe

#

i still think choke mod has way more flexibility than a hel rifle but maybe is not as good in some of its departments
maybe

#

i overall just see choke mod as a better weapon

#

way higher on the list

mystic moss
#

makes me wonder why everyone thought so highly of hel rifle in r5

#

and here we are now

coarse lily
junior latch
#

most efficient tank killer. Overall top 3 vs tank
top 3-4 vs mom
top 2-3 vs hybrids
top 3-4 vs bbcs
top 3-4 vs giants
2nd vs snatcher
2nd to 3rd best vs chargers
deals fine with scout, flyers and other smalls

boreal yew
#

Did we think that high on hel rifle?

rose nova
#

hel rifle?

boreal yew
#

I don't recall that

rose nova
#

ur referrin to hel rifle or chokemod

junior latch
#

it was ranked very highly by some

#

but people forget 2 things

#
  1. r5 had TONS of chargers
#

and its the best anti charger gun

wraith marsh
#

hel rifle is fun till you have to reload

serene berry
junior latch
#
  1. r5 had a lot of funnel ways
wraith marsh
#

)which doesnt take long)

mystic moss
boreal yew
#

Hel rifle reload is actually better than chokemod.

junior latch
#

choke ye

rose nova
#

aight

#

just checkin

junior latch
#

unless you get line ups hel rifle is worse vs anything big while being better (due to pen) than choke against smalls

boreal yew
#

And no sway glitch in hel rifle

junior latch
#

the gun needs the pen to outperform choke mod

wraith marsh
coarse lily
#

28 bullets vs 27, i'll take hel rifle

rose nova
#

i guess the one bullet always calls u

coarse lily
#

yes

rose nova
#

im surprised u dont have a machinegun

burnt flume
#

but the charge up time

junior latch
burnt flume
#

what if something comes around the corner

analog flicker
#

Is this more of mushrooms based opinions/preferences?

coarse lily
#

I hate machine gun,not accurate enough

junior latch
#

the charge up time isnt the issue, its the cooldown after shots

wraith marsh
#

ok that is fair game then

analog flicker
wraith marsh
#

:clueless

coarse lily
analog flicker
junior latch
#

Where does hel rifles extra bullet even come from

Same start ammo, same per refill

#

funky

analog flicker
boreal yew
#

Anyway chokemod and hel imo have very different purpose now imo

junior latch
#

Yes

wraith marsh
#

its the clip I think

junior latch
#

the biggest overlap in role is anti charger

coarse lily
#

max ammo

junior latch
#

thats the answer

#

thx

rose nova
junior latch
#

anyway, choke mod is taken for a different purpose than hel rifle

#

the situations where you take it OVER choke for a role where choke is a good option is legit only chargers

boreal yew
#

Chokemod to me is a competitor with burst canon

analog flicker
#

slides in Arid 5

coarse lily
junior latch
analog flicker
#

swets

rose nova
coarse lily
#

I might argue for fun but that doesnt mean I dont believe in what I say

rose nova
#

i just dont agree

boreal yew
#

The sole reason I take Hel rifle is for charger.

junior latch
#

if you want an easy tank kill, take sniper
if you want an efficient one take choke mod (or burst cannon if you dare)

rose nova
#

:]

#

with u

#

ksdmk

wraith marsh
#

combat shotty

coarse lily
# rose nova ksdmk

I'm going to end this discussion here purely because of this, have a nice day everyone

junior latch
#

people who say stats dont say everything missunderstand what i mean by stats

analog flicker
#

(Was DRG related but yes)

boreal yew
#

Sniper also more efficient against tank than chokemod

junior latch
#

at least it shouldnt be

#

1.3 refills vs ~2 iirc

rose nova
analog flicker
junior latch
#

stats are math. Math can encompass everything, it just gets hella complicated

wraith marsh
#

isnt choke mod only as client

boreal yew
#

80+ dmg for 23 cost versur 30dmg for 10 cost

#

Sniper seems win

analog flicker
#

🤔

junior latch
#

sniper has capped dmg

#

on tumors lol

analog flicker
#

Overkill damage that's wasted

#

(Aside from rare client side bug)

#

But yeah

junior latch
#

anyway, if sniper could overdmg it would 3 shot mom

#

LOL

wraith marsh
#

snipers like 1.7 if you do all shots with sniper
choke is 1.33 as client, 1.55 as host I think

junior latch
#

^

#

smth like that basically

#

sniper is imo still the king for pure tank killing

analog flicker
#

But what if I wanna use Revolver?

wraith marsh
#

revolver sucks for it

#

kinda

junior latch
#

but in situations where you have time (say r7e1) choke is just better

analog flicker
#

You can't stop me

wraith marsh
#

I cant

#

revolver is based

junior latch
#

i wanna helpp tank

analog flicker
#

When can I wield knife/bat in one hand and my Highcal/Revolver in the other

#

Smfh

sharp owl
#

rundown 5 wishlist: that

analog flicker
#

as cool as it would be

#

It's never gonna happen

#

at least not in base game

sharp owl
#

i want that as a mod but i have no idea how they would do that

vestal kernel
#

Please refrain from discussing political topics in the server as it's against our rules to do so.

cedar steppe
#

@vestal kernel sure but relax tho all i said was that

vestal kernel
#

I'm relaxed man

pine root
#

i like r4

serene berry
#

The biden blast power level is up 30% tho

vestal kernel
#

I'm just telling u instead of deleting it and not saying anything

cedar steppe
#

yu aint have to delete it @vestal kernel

vestal kernel
#

I kinda do

olive star
#

honestly r5 is my favorite

cedar steppe
#

that aint relax

#

yu dont

serene berry
#

R7 is my favorite

#

R7B3 pe is a sleeper classic

vestal kernel
#

It's part of our policy, I do have to lmao

serene jewel
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new member moment

pine root
cedar steppe
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im not going againt ya policy by stating facts. im not on here tryna debate who better in politics i just said what percentage it was

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@vestal kernel