#gtfo-chat
1 messages · Page 44 of 1
Release with Alt R5
ye, i know. Became gtfo noob from R5 Extended
this shotgun with 3 bullets in mag...
and r5b4...definitely is not b-tier level
what is a heavy smg?
The first alarm is the hardest part. Try to close some doors and get some sentries shooting at the open passages if thats what you are struggling on. You could have someone go up on the high walkway and shoot if they come from there as its more difficult to shoot them when they are coming down the stairs already
nice
The scan for secondary after you put in the bulkhead key can take you on the scenic route
Hammer the Error. while doing about your business as usual
For the first alarm, what ellda says.
2nd alarm: shoot.
You hate hel revolver?
I also hate it but merely because I feel pressured not to miss a shot tbh.
aim better 👍
hel revo is too good, but some of these are weird.
the game isn't balanced around boosters, dmr requiring like 3% damage boost to 1tap would be a problem otherwise
the fire rate difference is a 0.2 shot delay vs 0.25, a 0.05s difference
hel revo gets 18 rounds per refill vs dmr's 15.25, the hel revo number should be lowered but it's not 50% more ammo
also dmr's reload cancel is no slouch, cancel is at 1s for hel revo but 1.27s for dmr
if we're talking about ideas of how to nerf hel revo, ammo's obvious, I could see a fire rate nerf as well
having 100 shots makes tracking bullets easy
if they could program lower damage on pen hits then scaling hel revo's pen to ~50% would be good, taking the edge off overpen engagements and (together with ammo nerf) emphasizing more marksman play
I mean you could also make it non cancelable
New Backpack
mains don't survive 2.3+ second reloads very well

i agree
Yeah
Revo has like over 50% of it’s reload cancelable
For a gun that already pens, has decent staggering potential, has deep ammo reserves, idk man
if you want to gut the gun like they did with burst cannon, then the reload cancel is the way to go, I guess
Idk ab “gut”
it wouldn't be much better than bullpup with a 2.3s uncancellable reload
it's still a main, with a main-ish amount of impact per clip
unless you're thinking about just removing reload cancels from the game
which would drastically shake up balance
but for hel revo, I'd even reduce the clip size before I touch that cancel
i dont think it has a 2.3 second reload
i swear its like half that
I used it without reload canceling from R6 to ALT R3 so uhhhh
with the cancel it's probably about half that
i dont cancel
I say it’d still be usable lol
number apparently goes up at exactly 1s, so with swap time you're probably around 1.5s
you're not seeing 1.3s of animation, though
if they started removing reload cancels, I'd move off of it, probably onto one of the mains with fast natural reload
at this point that'd be carbine or pdw
or pistol
rifle
rifle has good reload time too imho
even if I didnt pick it in ages because I'm stuck at R4E1
but also hel revo is probably my favourite gun at this point, so I'd be pretty down on the game after that
hell I'd give up pen before that cancel
but I think hitting ammo, fire rate, clip size, and if possible imposing damage scaling on pen, surely has to be enough
it would still be far better, it would be heavy nerf for uptime. But the base stats of hel revo >>>> bullpup
you're still talking about the reload time of a special for a gun with impact per clip that's in the upper end of main territory
like, you can get a veruta reload faster than that
Yeah, so maybe that impact needs to be spread out more if it’s in the upper end of main
Honestly I think hel revo is one of, if not the best main right now
so nerf the shooting characteristics of the gun itself
Excluding Hel shotgun bc thats shit should be on special
Nah, make it so it has less uptime so you don’t destroy the gun’s identity as a whole
I like the current way hel revo behaves
there are ways to nerf the impact of the gun without destroying its identity
yeah I think all of the way’s that you proposed, no offense, kind of erode what Hel revo is
The clip nerf especially
lol, the model has a clip size of 6
and you still get a lot done with 6 hel revo rounds
but it's on the extreme end
I still think people overrate the pen, and underrate the weakness against shooters
Clearly you haven't think it through
and the more egregious thing is it just gets too much ammo
reduce ammo -> why does it have more efficency than dmr lol
?
You will not be getting constant pen with the gun. Reduce the number of shot by 2 and you are looking at a gun that will need to put a lot more effort just to reach the avg performance of other guns
The only things that can be touch on the gun are stagger, recoil and total ammo it has.
Nerf in dmg changes the gun completly
I didn't ask for a damage nerf, nor do I think it'd be a good idea
I think this applies even more for taking away the cancel
2 things can't be touch for hel rev. Dmg and number of shot before reload
If you touch that the gun kinda becomes a gun that will do avg but need twice the effort compare to other guns
They already touched the pen and recoil in r6
T-They touched t-the p-pen?
👍
Instead of nerfing hel rev, they should just buff the other primaries that just can't compete
at the very least I think they should cut down on hel revo's ammo
but maybe we're in legacy timeline now and they should just lift the other guns
Just buff dmr ammo instead to make it compete with hel rev
That's pretty much all dmr needs to compete with hel rev
Go for 110 backup ammo or something
Since the gun doesn't get pen but can save shots on shooters
if they just took away hel revo's cancel (i.e. no broader removal of cancels) I would just move over to dmr, yeah
No please
like, I was using dmr before moving over to hel revo, that gun does 90% the same thing
If guns are nerfed into the ground to a point where they aren't fun to use then people will just quit
I just like how hel revo handles more tbh
I’m not saying nerf hel revo into the ground
I very much dislike how much BC was gutted this patch
forcing natural reload for hel revo would nerf it into the ground
I don’t think that’s true at all
you need a very large amount of impact to justify a reload north of 2s
new backpack
Especially as somebody who used it with said natural reload for an incredibly long time
It would affect solo defending a lot for the gun
new backpack
then would it even do much for the kinds of things you do with it?
like, if you're 4manning and have a lot of downtime for reloads, then maybe reloads don't matter at all
and in that context, removing the cancel might not even nerf the gun
you just have an OP main for the time that the clip lasts, which is maybe all of an engagement
meanwhile someone who's soloing or duoing a scan stops having a main halfway through a wave
You don't need to attack low man team with nerf. They already have it harder :)
No, it wouldn’t affect me at all. My point is that a lot of people seem to be taking reload cancel for granted when I’m pretty sure it wasn’t even an intended feature
reload cancels are pretty ingrained in how experienced players play at this point, it'd be a big change to remove them
destiny 2 sends its regards
and if you removed them you're probably buying yourself a lot of balance headaches
and by removing reload cancels, you're removing depth from the game which is never a good idea
having something to aspire to learn, something new to pick up, more tech to put into your belt, never a bad thing
unless the devs seriously think 3s reload pump shotgun is the right balance, in which case we're just not talking about the same game as the devs at all
so you think hel revo is busted, but simultaneously think how you use hel revo isn't?
Reload cancel being removed would litterally just be a nerf to low man teams too. It doesn't donanything for 4 man teams
I think shaving off half of the intended reload is in fact, a little busted
Go play duo
then how do you form the perspective that gun busted?
they should make a gun that can one shot sleepers in one bullet and let you toggle fire mode to something like a burst mode to 1 burst big enemies
sounds a little weak ngl
I think the sentiment is that Hel revo is insane when you reload cancel because it gets amazing uptime, but when it doesn't have that uptime it's just there
Those are people who puts a lot of time into the game.
they could call it something like spray cannon
people would just solo hold with dmr or whatever, the output is comparable
but yeah no please don't touch reload cancelling, it's a tech you can learn to improve at the game and I don't think any aspiration should be removed
I can reload cancel with like 2 minutes of practice my dude
I think there's a mod out there that gives you an audio cue for reload cancelling, which, well... not sure why you'd need that but
it's out there, I guess
Not talking ab holding, talking ab the canceling
You specifically said. "Seeing people solo hold using reload cancel"
Don't run away from your words now
I’m not?
ignore SGX
okay, but you think the amount of output generated by mains in 4man is fine right now?
like, why just specifically nerf low-man?
I think the point he was trying to make was
"well if reload cancelling is so busted and lets you solo hold, why don't you do it"
Yes because then he would realise that solo holding isn't about reload cancel
I have a backpack in my closet i don't think I need to go and buy a new one sir
rate it from 1-10 honda civics
🍌
true true, I agree with your statement
making the reloads worse doesn't suddenly make 4mans difficult enough to satisfy experienced players, it just creates really disjointed gameplay that makes you need to have some extras standing around while you reload
mfw they add more realism to my sci-fi horror co-op shooter
sway feature
HAR recoil
I make it no secret I'm not a big fan of the throw your hands in the air hel revo recoil
it doesn't do anything, you still shoot straight
What you would prefer curving bullets :p
yeah hitting recoil doesn't have a great track record in gtfo
just hit the actual output of the gun
It worked for the r6 omni recoil touch
But individual recoil touch just hasnt been done right
I think all my guns should fly into the ceiling when I shoot them
feature
And my reloads should take twice as long because my character is really nervous and afraid of the enemies running at him in a straight line
much easier to check upwards after each shot
I think my character should develop chronic shoulder pain from shooting guns so much
then they add drug stores as a new tile exclusively found in side zones so you can get painkillers to help with chronic pain
I play as woods so he’s really good at shooting cause he’s American
why did they remove the suggestions channel, I feel like people would love this idea
Because they are done with actual features
And before people say :did they ever used something from that channel?
- it's where single bio ping was lol
we will never see ration packs or chimps in the complex
no captain america shield to surf on the enemies

i still have faith in the hel machinegun for r5 alt tho
why weren't there any music venues in the complex, I wonder
surely people like to relax and enjoy music and people would put together tribute bands
there should be music venues within the complex where you can throw a concert for sleepers
Don't forget the militray vehicule that shows up out of nowhere to extract you at the end
and the one sleeper in a mechanic hat trying to punch the terminal with audio buffer to fix it for his friends
Literally unplayable game
when do I get my flamethrower
When do we get the real hammers back
Truly a sad state of affair
I think I just threw up in my mouth a little
if dinorush is right about the actual natural reload of hel revo, then 🤮
for reference, that's roughly a tenth of a second off the reload time of hel shotgun, which is a special slotted in main
what if we gave hel revo a charge-up time like the r8 revolver from csgo 😈
shut up pub
could you please refrain from using the p-slur? i prefer to be referred to as "lfg-er"
💀
damn, bots couldn't be worse
I believe it's physically bloody impossible
why is it so hard for them to stand in circle when extracting
it isn't that hard, they appear capable of recognising circles all the other times
they used to be able to wake up enemies
i very much think they could be worse but yeah they just dont idk why
?
bots could get worse
oh god am i wrong
but I fuck r1b2 up second time in a row not because I fucked up, but because bots just freeze a few centimeters away from extract circle
yes
as long as u are in the circle itll keep extracting
just put down sentries and try to hold on as much as possibe
i got my source from somebody else
even if u have a medpack u can just use it while u run in circles
ill be back
I would better not try this the third time
what level?
yup
ahh yes, that is a triple sentry level btw
my mines disagree
except when it isn't. Mines are great
mines are worth jackshit on most of r1
r1b2 is take whatever you want
i think only one
not for b2, yes, but for some of levels in general
If you take 3 sentries the only thing you Do do well is blood doors
r1b2 is for the love of god don't take bots
???
eh the bots can solo that mission
Blood doors are mine checks and most of the time they give you explosive mines
without a player shooting
me only playin with bots
all missions
theyre actually fine for the expedition
ive done it several times ezpz
thank u pro player
c2 is different
tbf if you see more than 5 enemies in any alarm until the 3rd one, thats on tool setup being oof
I was like. R1B2 aint got shit like dual uplink shit going on
was it r6 beta?
i swear ive heard 3 or so people tell me bots at one point could wake up the sleepers
how about final alarm, extraction?

reliable people?
trustworthy?
final alarm, youve got nearly unlimited ammo. Shoot with the bots and have minimal setup. Enemys take ages to reach you
for extract, run/walk and shoot
then place sentries
I lack aim speed to headshot all biters, and bots are just kinda missing both enemies and the extract circle
they were in look for group
so randoms
then bodyshot
bots dont rly miss unless you give em wacky guns
All lfg players lie to you maliciously
so machinegun assault rifle burst rifle
looks at my R6 runs where I gave my bot sawed off and scattergun
those
i might be totally making this up
someone said someone told him you could scroll the chat
also in the terminal
Lol
My favourite for long range explanations. Sleepers are a 1 or a 2 if they are a two they will wake up in long range upon hiting one
Go loud after 10
I got noise complaints
rip
My talking wakes them up
false
they used to go to kill scouts
less worst then a roommate i had during university
but you had to be super close to the scout
but at that point you might as well kill him yourself
during testing bots where actually better at doing scans
What happened bro
you would have 1 bot always doing scans regardless if your standing on them or not
and the other one following your or your partner
had a roommate who would wake up to a controller button sound through 2 walls
they change that at release for no reason
and would instantly become angry
reminds me of when all bots would prioritize your revive
L he hates gamers
Based
america?
Canada pst
Ours are to but it be the ceiling being thin
hey, is anyone else having trouble joining their friends after the patch notes?
You all need to have downloaded the patch
when we send steam invite and accept nothing happens
Other than that there shouldn’t be an issue
Version I’d but you probably have it down loaded
Just all reset your games should probably work
there is a patch today that was released
yeah u need to update
updating now thank you!
how kick player
Uses their ip crash their internet
Only way not invasive
not invasive
just dont cheat
great idea
Thank you I am full of them
hello
just in case you are interested, there is a russian server
#hc-europe message
thx
Could also use the revision number that's in the lower right corner in the game, latest patch is 32709
doesn't give you the last time you updated your game though
you also get the appID if you wish to search for older build of a game on SteamDB 🙂
damn
<@&408548765599793173>
On it thanks
Thank you for your service!
question, excuse me, whats the way usually guys make a match in discord? lobby code or make a voice chat in discord?
both :]
normally people go to the LFG channels, they join the VC people are on, ask if they can join the lobby and then go into the lobby with the code
of course all this if its a level they wanna do and all that stuff
thx for reply👍
its oke
if u are gonna use the LFG channels, just some advice!
ask to not be carried, and make sure that everyone joinin ur lobby joins ur vc
Joining voice channels that have people in them without doing so from an invite posted on the lfg text channels is prohibited by the server rules.
ok, got it.
exactly
we should shame those people :D /lh
Someone posted a disc inv 3 times
Than rule 7 breakers
Ah, the wording of your message that I replied to indicated that you were not aware of the rule and were suggesting a person to "join the VC people are on, ask if they can join the lobby". Apologies for the ping.
3 times he hehe hehe hehehehehe hehe hehe
he
Which magazine pocket layout does the new FOMO backpack use?
I think I got how to make a group, thx for u guys help
yeah
theres also some info about it on #how-to-matchmake so good luck findin people n hope u have good runs :D
the only thing I worried is that Im not good at En, 🤣🤣afraid to match
nahh its fine ksks i have bad english too
also im sure u can find the lingo u talk in the channel of its region, and apart from all this there is a quick chat if u press Q in game :D
so u got options!
Привет ищу команду для прохождения нас 2 человек.

I was in an altercation with one earlier this evening
It was a funny experience
Why don't they just call the Arbalist the Heavy Machine Gun and the Veruta the Light Machine Gun
'Machine Gun (Low RPM)' doesn't exactly roll off the tongue as well
greetings
Best gtfo chat take in so long
thank you when can I pick up my award
i just call it the bad machinegun and the good one
@ the mods and Adims and claim bc 69 access
When will they fix the bug where the C-foam through the door?
based
hola hay alguien que hable espanol y que sea un poco nuevo en esto como yo ?
wenai, um hay un server en español, esta en #hc-latin-america, y tambien hay un canal para encontrar gente de latam aqui mismo, #lfg-latin-america
gracias mi loco te quiero
gracias buen dia
Badger not trying to smell his own farts challenge [IMPOSSIBLE]
bad video, i think vox did it better
holy shit coz was right
whats the shortest and easiest rundown level to play?
I am traveling and I can only play gtfo though utterly scuffed means
G T F O
but I also want the cosmetic lol
god tuck furry oh!
R7A1
That is soo long tho
[g]od [t]uck [f]urry [o]h!
R1A1 is harder than R7A1
You might be able to do some other A levels quicker than R7A1 but most people agree R7A1 is the easiest
ok...now mods...did you know what mod, which set boosters on max value, prevents usage of them? its not only not intended, but equals cheats as well
wtf with this infinity provisions and regen caps?
... uh o.O
wha. I mean its definetly longer than say r1a1, but thats because it adds a lot of unneeded teamscans and stuff to wait for. Its super short tho
R1A1 is for sure the quickest tho
ty
r7a1 is the easiest, r1a1 is the shortest because there arent any stupid scan to give information about gtfo lore compare to r7a1
if u want to know who is the imposter, do r7a1
u would know more about the man
that try to kill u in r7e1, r7d2, r7c3
Is this genuinely some lore I'm confused about or are you just telling me he's incompetent
The latter. Schaeffer doesn't actively trying to kill us, but his shenanigans keep getting us in trouble. Which is expected... Such as the price of the revolution.
всем привет
What
Ищу тиму для совместной игры
Критерии набора
- часы не важно ( меня 4 часа)
- возраст от 25 ( мне 26/ адекват)
- играю в основном вечером
- время МСК
можете сразу в ДС в друзья добавляться
.
do tank tumors count as precision?
i would prefer to call it killing the team montage
how does bodypart damage work? if a sniper does for instance
40 damage
x3 tank precision multiplier
x3 (+200%) sniper precision multiplier
= 9x40=360 damage
does it get capped at the hp of a tumor? or does it “overkill” the tumor and damage the total tank hp (like how a sniper can only damage the head bodypart of a giant and still kill it)
because 360 damage is a three shot to a tank
it is capped
it gets capped by the tumor, its a lot of overkill wasted
and my sniper sure doesn’t three shot a tank
thats why sniper is nice for doin it but usually u will see burst cannon mentioned more as efficient
fair point
burst cannon just seems so inefficient for tanks since usually you only see part of the back and not a clean shot for the whole back
and hitting 2/5 shots isn’t a great result
seriously considering choke mod
part of the back? i guess u mean like its at the side?
yeah
um if ur playin with people, a good strat is havin one person in both sides
I quite like choke mod for killing bosses, its pretty comfy
one person shoots, grabs the aggro, tank faces that person and u shoot it
and then it happesn again and again until its death
and if u have 2 more people it becomes just easier
someone can get his aggro from behind but by the time you peek out and have your burst charged it just turns around
feels like an almost perfect room is needed for it to work well
i guess it is very dependant on the tile cause if u got no place to hide around the dude it just becomes hard
but yeah then chokemod is gonna b slower but u can shoot it way faster so
we usually fight them in good tiles, but he can also get softstuck in some shitty hallway
or well even the fact that sniper is less efficient doesnt mean u can use it ksks
maybe even somethin like a hel gun to spam it
ehhh I wanna be efficient here
I don’t wanna have to use boosters to complete e1
r7e1?
mh fairs fair yeah
but ell anythin that really just can be shoot from afar apart from like precision rifle could work, cause most guns with range have like 30+ dmg except hel gun but 2 shots of helgun is 30 and u can spam it so
r4
ah
yeah r7e1 tile with double tank is ez as shit
eh, 1 sniper isnt gonna fuck over the efficiency
if your team is good 2 choke mods or even normal shotguns can kill a tank pretty quick
I think we were using one veruta one burst one sniper and one choke mod
but the tank AI felt way more defensive than on other levels
its at most 1 refill you safe with choke over sniper killing tank and thats if choke does it well and nobdoy wastes dmg
it was just beyblading without everyone shining flashlights or getting aggro
yeah might just be some wild story someone tried to force on me
someone said flashlight draws aggro from tank AI
It's your positioning the issue
which tbf it does feel like flashlight draws pablo AI
Tank and mom react to your positionning
and pablo has same AI as tank I’m assuming
On different ways
line of sight
like how shooter bullets used to miss if you just didn’t look at them?
More like how say mom cant birth unless she actively sees you
that’s common knowledge but tank AI remains a mystery to me
I know it starts sprinting if you go too far away
and I know it tries to keep its distance
Shoot at him while other avoid his line of sight, he will aggro to the guy shooting
Proximity + Line of sight
but he just seems to run to the shittiest parts of tiles even when we’re on the other side of one
like in 457 he just runs to that upper tunnel to the south
and stays there
even though we’re north east
That is just AI being dumb since r6 and getting stuck
and it gets stuck and rubberbandy on stairs
licks straight through semi transparent objects
You just gotta bait him out
mhm
And go to a door and shut it so the AI goes agressive
There is
since you need it more for the s1
You dont need any doors in this version of e1
most of it is funnelling but the whole point of asking about this tank ai is because we wanna save as much ammo as possible
we get past tank error consistently
but we choke after because no ammo
You have enough ammo for 7 tanks
you dont have to have him break it
Maybe even 8 with 4 players
yeah we do when he’s not beyblading
tank fidget spinner
we usually wait to get clear shots but after 2 minutes of trying to get him to actually aggro on one of us instead of licking everyone at the same time, we’re kinda in a hurry
sometimes it’s super predictable other times it’s just all over the place
it works but using cover sounds like a more solid strat ngl
we’re just gonna try 3 choke mods and an mg
see if that works
Taking to long just for another tank to spawn mid alarms will result in a failure
7 !!
we had 4-5 I believe before we turned off alarm
sorry the other 3 shot the same bubbles
1 in first zone, 1 in second, 1 in third, 2 in fourth
😭
the only reason i thinks sniper bad for tank is u have 0 quick scope aming skill like me
if u dont have that problem then go for sniper
you dont need to quickscope?
just aim at the bubble lmao

just find some crouch height cover
you can also be evil and use 7 mines
How 2 in 4th zone?
i miss so much that i would prefer to kill other and just make the tank punch me
that’s the blue tile with the e1 room
4th zone is generator zone
i am the holy tank's punching bag
then it’s 3 in third zone
but one of them was while we were split up for gen room
we stalled it until we got the gens in
That is a lot of tanks in that zone ngl
yeah cus the tanks would get stuck in the upper tunnel
but we couldn’t do the s1 until we killed them
Huh upper tunnel is zone 2
nah I mean
like
that side tunnel in the tile of the first surge in r2e1
to the right
when you drop in
on r2e1
you mean the one with the staircase that leads up into the bridge
Noni know the tile is talking about now
oh hes talking about the second alarm tunnel?
middle tunnel leading into ladder
Just leave that Room and go close a door between you and him
that’s before generator zone
okok
will try
also how does one mine a tank now (not asking for e1 but I noticed my old mines weren’t working when playing c1 and c3)
Once he bangs on door you just open it and AI kinda just stands There for a second
You place them to hit the bubbles, and you just stack the mines on top of eachother
he runs by and kaboom
dead
alright bc mining above a sec door didn’t work
he just charged out completely dodging the mines bc of the delay
on both occasions
good : )
yeah I remember doing that back in r4

I am looking for Turkish speaking playmates - türkçe konuşan oyun arkadaşları arıyorum
there is a turkish server in #hc-europe if you are interested
thank you 🙂
1 question
does anyone know how many scout are there in the last room in r4e1
i have just watch a video of og about it and oh god
that is a mess up ammount of scout
alt r4e1 only has 2 now
no >:]
that level is 10 time more annoying+ not enjoyable
i rly need it now
nope >:D
the 3rd surge in r4e1?
3rd alarm, which is a surge, I assume.
yea that's what im thinking too
Wow they really nerf that
Can i get carried
Wut

Og wasnt a surge
No, it was.
what is harder: old r4e1 or alt r4e1?
I'd say original was harder
felt like there were more enemies and the alarms were nastier, more shadow scouts, etc
they both kinda on par
alt does buff a lot of areas
but og have density bug wich its fucked
Stop saying density bug
but you have so many easy funnels its not even funnt
There are less enemies
what are you gonna do
kiss me non-platonically
uh
It is a bug just like sentry back dmg
Unless 😳 👉 👈
*Fixed bug where players could sprint
you underestimate what can be done platonically
gonna platonically block blackdragon on steam
Break my heart
Will there be an alt rundown 7 or will the rundown 7 that currently exist stay the same in the future?
No idea
presumably r7 is gonna stay
unless we have both r7 and alt r7
cause otherwise they'd be deleting og r7
will be confusing for some new players seeing all of the rundowns being called ALT then R7 just being R7
I think the plan was ALT R1-6, we already have R7, then we get R8
Their infographic suggests R6 will be the last Alt.
oh new players have been confused as to why the not-yet-rereleased rundowns aren't available yet
they think they have to unlock them
honestly hope they have a patch where they do a passover on R7
so new players being confused is nothing new
R7D1 has no flaws
Like where AlT R7 patch would be is just a massive bugfix patch
It's the perfect level.
ughhh gotta wait 2 months until another rundown sadly 😦
ALT r7 is the game resetting completions so Jish has to get their 100 r7d2 clears again
or however many it was
r7d1 is just a lot going on with a big level
map is smaller then r4c2
It's a big level with not a lot going on, though.
It's annoying when you get the snatcher bug in R7D1 where only one of them spawns, still waiting for devs to patch it so it's always 4 of them
oh yeah, worst bug, literally unplayable
At this point I honest cannot tell if you are joking
Because some people think 4 is intended
but yeah I hope we get a bug pass, especially hoping for bots to get a tune up
so is it once you have beat all the rundowns, you cant get anymore cosmetics?
It's intentional, it does a prng calculation using the client's internet connection.
i feel like they might just not release new cosmetics with ALT R6 intentionally
oh right
r6
to bring new players in line with R6 vets
so
guess i'm wrong
nah i hope r5 and r6 will have them
why not r6?
cause r6 has cosmetics in the pool already from og release
When you said tune up do you mean in terms of stealth/combat or just fixing their buggy behaviour in general?
i remember calle said something about it not being necessary for people to have every cosmetic endgame
both
there have been bugs that have significantly affected even 1 bot teams
especially a particularly nasty one in ALT R1 where bots can no longer pick up heavy items in combat
Yea r7e1 with bots is kinda aids
new players being confused on how to drop the item they picked up with e
don't you literally get a prompt for hold e to drop
I was wondering why R7B3 PE seemed so much harder with bots compared to when I first did it, now I know finally 🤡
only if you hold e
mm
R7B3? try R7C2
I got so close to beating that with bots
and then that patch came and I can no longer 😔
is the carbine still one of the best main weapons to default to for a normal blind playthrough? or did the nerf make something else much better?
Was the hard bit mainly cell carrying after alarms? In overload it was quite handy to send to bot in to retrieve cell
yeah, the second cell error sequence is so hard now
to the point where I just gave up on trying because I kept wiping there to dumb bot
was like 8 months ago, and that bug still drives me nuts
carbine is still good, ammo nerf doesn't really change much
overall you just lose 6 extra bursts
I roughly remember the waves spawn quite quickly and bots were just dumb and choose not to shoot
yeah
me when the bots try to melee the flyer
💀
was so busy laughing my ass off that a giant snuck up on me and beat me to death
The ammo nerf was like 6%, hardly any difference as long as the player is not spamming it recklessly
think of it like this
if hel revo lost 1 magazine total. Would that make the gun far worse
it is a hit to carbine, but unless you were on the edge ammo wise you wont feel it
thats just cuz more % go missing per shot for those guns
if you remove 6% ammo fo sniper it wont care

I wish theres a command option where we can instruct the bots to use their guns
it's called making sure sleepers don't get close
yeah but I wish that too
A whole list of things that can be done but I doubt the Devs gonna put in much effort on tweaking bots AI when there are more game breaking stuff that are yet to be patched 
Guys what was the 2 party conclusion to reload cancel = solo hold
ive got a more important question rick
when are u speedrunning alt r4e1 downwards
Justin is exploring the ocean brother
wtf
a new leader of the island will be installed at this rate
which do u think sounds better
Roberts Immunity Island
Peters Immunity Island
Ricks Immunity Island
ok u have made 2 enemies now
Rick's Immunity Island sounds like the name of a kickass restaurant, I dig it
whats the benefits of supporting ricks immunity island
the others don't quite have the same ring to them
we can all agree that peter's immunity island sounds the worst tho
tempting
he did come into my chat and flex his DUO CLEAR
to appease his EGO
someone needs to stop him...
wtf I thought he came to hang out
he likes doing that
henlo whats the proper order of objectives to do in r4d2 pe
Привіт в нас є команда з 3-х гравців у GTFO якщо є бажання зіграти разом то напиши. Плануємо зіграти сьогодні приблизно о 10:00
open overload dont grab anything from in there, clear rooms then go do extreme and then go do main and go back for cargo after u have cleared everything in main
dont open door to extract tho
^^
GERZ I CAN HOST E1 NOW
YO
Also i counterstresmed 1 run last night bc we had professor scaler's mod in the vc
oh true
Also bc I was bored ;/
How did it go last night I didn't stay until end to watch friend
it went p bad tbh LOL
bread had a funny blood door moment and got killed by 2 giants and my holds were a little scuffed
but we go again today probs
ur a real one
do u think my hold is too ambitious robert
it can be rlly rough sometimes
ur shooting is good when u dont play like crackhead
big issue is plugging codes myself is rough so bread has to plug them all
except final one i do myself
true LOL
sometimes i just lose it
i see the helgun quickscopes and instant hammers into 2 tongues and dont know how to feel sometimes
good shooting otherwise
Be determined to SHOOT not HAMMER
reflex
Like when I see an ant at home, I don't step on it. I use my 12 gauge to pop him you know
LMFAO
see thats the issue i think
im in the uk we dont have guns so i have to step on it u know
is it easy to play with bots on the very first mission sections?
kinda new to the game
Sort of, yes.
is more difficult than a team
but much easier than pure solo
But playtime will be bloated because they don't help with neither stealth nor loot hunting.
You'll have to get everything done yourself.
that sounds absolutely awful
They are just turrets.
just goin to try to unlock the very first areas so i can start playin with ppl
failed missions, cant do they again, can i?
Remember: matchmaking is dead.
Local LFG channels are the only way.
You can find helpers at #lfg-beginners
ye, saw that on both the steam reviews and tutorial videos
Can't decipher this one, reword.
lets say i fail R1D1, can i play it again?
like retry
Yes, of course.
ah ok
If you have access to it.
for some reason i thought it was LMAO
You'll feel the heat when you'll do the PEs.
That's when it hits ya how dirty this game can be.
whats that
oh, all the difficulties
all the badges
Prisoner Efficiency 
It means beating all 3 objectives (primary + 2 optionals) on the same run.
Rundowns 1-3 don't have that, btw. Only 4 and onward.
The primary objectives are usually not that bad, but optionals can be rough and some of them can make the rest of the level harder for good measure.
i saw a video of a guy doing a PE at r7c2, he took 2 hours

I've beaten R4C2 PE with bots recently.
Cutting down the AFK downtime it took me 4 hours.
I was thorough and wasn't taking chances.
Funny thing? With just 1 veteran who knows where to go it would take like 50m tops.
i imagine making a single mistake in the middle of it or near the end and have to redo all over again
wait, who likes R7C2? lol
alright, sounds just like my type of game
I'll actually make that one into a video short soon.
Out of context it looks pathetic.
usually, if you are with a team of people who know whats up, little mistakes don't add up unless its an E level
The water melon delivery boy, smh
I think DJ kinda likes it. Might be wrong.
But he wasn't drowning it in piss, so that's a good start.
nah, he dreads the potential of multi-hour clears
he'll bite the bullet if he gets to pop someone's cherry on a PE tho
how did this test end btw
Does it matter if it's the same bubble?
I assume the "it doesn't matter" wasn't the response to the test?
So unless you are client damaging the bubble (when it is destroyed o host but still there for you cause it hasn’t updated) you can only do up to the bubbles health.
so practically speaking unless you are using shotguns/ have very high ping you can not over damage bubble.
This also means if you are perma staggering mom you won’t do full stagger on dmg bubbles
so the 2 person hammer on mom is probably impossible unless you are super frame perfect
So in the end if you are client shotguns very good against bubbles. If you are sniper you should go for undamaged bubbles
Also the best opener on a sleeping mom is hammer into shotgun spam you can solo without birth
This works on alert moms too but you need door or need to wait for scream
Was fun tests
The solo melee tank was kinda borning but can be done pretty consistently
If you wait for scream
Depending on cover
Hey guys. Which weapons are the most Chad to use? I’m thinking of trying them out
I use the revolvers
r4d2 does tank at the end automatically wake up?
No
oh ok is the cargo box charger waves when i pick it up?
shadow waves every 10s
is that all?
from overload and the cargo? yes
shoot it probably
Did I not do your first PE on that map?
@mint light will you give me my first R4E1 clear when I get there? :3
Depends on my schedule
Also how far are you ?
Cleared C tier last session
I remember picking up a cfoam tripmine in D2, not sure if it's a guarantee spawn item but if you manage to get it use it on the tank. Throw a few fog repellers in the room where tank is then place cfoam mine under his feet the rest is just normal shooting
and would you have hopped on if i already had a PE? 
sniper, Burst Cannon, and most shotguns are the favored options for reasonable combination of speed and efficiency
No
QED
I'm always honest
hel pps and auto sentrys
take it or leave it

Am new to this game sorta , super rusty anyone want to do a run , been a few years since I played. Tired of incompetent ai
Check out the lfg channels, especially lfg-beginner and look for/make a post to participate in
Appreciate it ty

remembers one of the LFG-Beginners I joined earlier this week
One guy was a Beginner to PC Gaming
💀
Well everyone has to start somewhere
Somewhere indeed. However I wouldn't recommend that start to be GTFO
This is why we need a console release >:)

Highly unlikely
But if it does.
Keep the updates separate and no fuckin crossplay
basically Risk of Rain

except console still aint got the RoR2 dlc lmfao
i dont need to have the level unlocked to play it as long as the host does right?
Correct
k
every outfit is unlockable except special ones like the one happenin rn and those prob are never coming back
so do a mission rn
get ur backpack
:3
ah u can just do r1a1 or r7a1 again
it counts on already completed expeditions if its a special one ksks
Finally did r7a1 for the backpack
probs :D
but u did it so thats skill
tf
most skilled GTFO player
After r7d1, r4d1 has become my most hated level with the 6 scout room
And a bunch of charger
r7d1 is so frecking stupid because of random snatcher spawn, which make 1/4 of the run possible( 2 snatcher is too much for me to deal with in random pubs), the choose to deal with class 10 charger or try to not wake mom up, and the 100 terminal and remember where is the right terminal
its ok u can vent here


