#gtfo-chat
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not really
Long long man
It's rather gotta go fast
or is it something else
uuuuh
is there something in there with me???
its just over an hour
just concentrate in the present
R7C3 level length is more dependent how your team rolls
bots
that's like every lvl
Everything all at once
Then long long
this is not spoiler chat lol
you'll have thrown bots aside by then don't worry
bots for r7d1 or d2 i forget which one
đż
Wastefully ngl
Our best was first try no checkpoint 1 hour 30 min exact mark with a vr player
nooo strategy fr
they just care about u!
gtfo vr?
its a mod
A mod
a mod
But yeah
a mod
*dauda sees me with 14% infection and starts using disinfects on me mid inside deep area of fog&
but it is quite handy for a noob like me, as i can let them handle things and always know my squad is balanced out on ammo
You mean medpacks
until i need somebody to have extra C foam and it's wasted on more turret ammo đż
pro tip when playin with bots just distribute resources as u find em on the crates then pick up the new one
I actually needed that tonight as I was diving to grab the turbine
*when you see they maxed out mine deployer instead of foam/sentry
đż
That's on you to distribute
:D
Bots do have a gimmick with grabbing resources out of lockers/boxes as well.
they do that, ya
Iirc if you open a locker/box. And leave the resources inside. As in walking away beyond 3m of it. They will like believe it's free-game to grab
And this is when you initially open them iirc
if the game gives you medipacks to give them
(there was one medipack in a locker in R4A1 which the bots didn't want to grab for some reason)
My favorite thing about bots
Is if they choose to break padlocks
And it's considered silent
Though unlike players. Crates they break padlocks to. The crates don't open immediately
Intended so they don't steal
why are you guys playing with bots
cause its funky
do u need more reasons
Also something I noticed and never knew before
If bots carry something like a cell
And there is a wave
They actually drop it and shoot
yeah
just dont tell em to pick up somethin in battle cause they r bugged and they wont
sigh
Damn so the bot can be more useful than both my mates then. 
I assumed they won't because as a player you have to manually drop
bots r better than me fr
Except if it's a turbine tho
Thanks dauda u kept me from infection we kept u alive
You also provided ability to see shit in this mist
Rush activate blood door which had a sneaky beaky class 4 was unexpected
Had to dive for bioscan
Does anyone else just CRAVE making sure every last sleeper is dead, even if you don't need to kill it?
I will go out of my way to kill a sleeper no matter what
ALL SLEEPERS MUST DIE
fortnite
right now, if you... no never mind if I say that I'll get banned
LOL
Rick have you guys beaten all of r4 yet
no
End of an era
its ok
they changed the tile before reactor tho
its good that its free so people can boost their ego
LOL
dont know how much i rly care for this game at this point tho
feel like ive done most of the stuff i wanted to do
the duo for alt r4e1 seems rlly ez
surely r8 will have smth fun to do
well theres like 2 fun guns now so
If the ending won't be a cool ass Call of Duty style cutscene - i'll be thoroughly dissapointed
so true artek
I don't do this whole online friends thing. Introvert and all that crap. We're in it for the job, we get it done and back to life of blissful lack of connections and responsibilities. But promoting people to the rank of "friends" is just too much responsibility. Having to align our schedules, having to contact them, having to deny them when they contact me... No. LFG = No responsibility. We go in, we die, we call it a day
ive tried them
theyre ok
its also just a pain in the ass to find ppl who want to tho
so true rick
that was the most epic thing he said
what a role model
what you mean free? what is free?
well na is a mixed bag cause really ppl from from the other lfg will join other regions so you never know who you'll get
#lfg-general
LFG R4C3 
https://discord.gg/v9Hf7UKh 109775244270239149
bruh
I donât
my favourite level
Flash backs
hey noob here. only played one R4C1. is there any importance to doing prior stuff
Not really, lore too convoluted to understand by just playing it.
Mostly just cosmetic unlocks and proper difficulty progression
A = easy
B = normal
C = hard
D = very hard
E = we don't like your kind here
- the joy of the game
- uhhh
- ummm
- cosmetics
good nough.
I got it
fight together die together. dont need a gimmick to be fun. its jsut good old coop
huge
I was â cryingâ cause bread was trying to get black dragon to dc
So I would have to pin it
Pub it
Gamers today jsut spoiled little shits
??
what?
Kinda self-explanatory, me thinks... But needs a proper thesis.
not in responce to you 2
play too much gtfo you'll end up with brain fungus don't worry too much about it
I enjoy riding my bike. I dont need it to be upgraded every year or have an anti gravity feature added. its a bike. I enjoy riding it. End
I should pub e1
im sure itd be a fun and enjoyable experience
:clueless:
gamers getting to accustomed to having gotcha gimmicky bs shuffed down their throats every quarter they have come to expect it and need to to enjoy themselves
sometimes jsut shooting extra dimensional zombie creatures with your 3 good pals is enough .
vent channel when
lol
what a weird R4..
general rule of thumb was to fix a few old bugs before introducing new ones so there is at least a big chunk of the game that remains playable.
what's with the cells missing, apparel now missing forever because people played on patch day, game also crashing
what is even going on
gamedev hard
programming hard
skeleton crew duty hard
Unity3D
unites all bugs in a nice 3D environment
Cells missing has always been a thing
never happened in my 500 hours
I even had some extra cells that have no generators for
What has personally happened to you doesnât matter. It happens consistently enough that it isnât weird. weird that it happened in a big zone

But even that isnât unusual r2e1 has a bug with fog turbine on one zone.
Man... R4 takes way long for 1 hour to finish each game.
1 hour jeez u guys are taking ur time XD
from beginning to end all side objectives so far nothin has taken an hour
Yeah the game can be long it depends on the group your in and pacing mostly but play it casual enough and youâll learn to enjoy it, R7 is objectively much much longer cause more stuff to learn if you never played before
But yeah an hour for R4 seems about right for most lfg teams
actually yeah thats fair
we usually have a madman on knife duty clearing out entire zones in 3 minutes or less
depending on the zone
The one cracked teammate I ever met from lfg was a guy soloing giants with a bat
pretty normal for bat
average bat user, it's really cool when they solo 2 giants at once
:D
yes u
yes me!!
i can pretty easily with hammer but i cant do it without waking up a room unless i got one sleepwalker ass giant
some people are cracked at melee tho
Yeah it takes practice which most ppl objectively donât do not because heheheh average user heheheh bad nah just cause most gameplay doesnât really require it more often then not youâre 2-4 manning giants a lot of the time, Iâm sure theirs like some testing grounds where you can do that stuff
r7c3 kinda forces you to learn how to solo or atleast duo melee giants
i cant get past the first mission because bots are about as intelligent as me, and none of my friends own the game. any advice?
ehhh, it gives you like 60 cfoams
you can kinda just foam all the giants
me and my team insisted that cfoam was for nerds and proceeded to spend 10x longer on the map then necessary
Cfoam on giants lasts what 5 secs?
make new friends in #lfg-beginners
its long enough to kill one if you hit the right spots
I just know itâs a very short duration
Replace the old ones, got it. got any bodybags?
altho gotta be careful if your slow cus sometimes they unfoam while your close and get a free hit in
long enough to beat them up solo with a hammer
not on hand but im sure the police will have some when they find the bodies
which first mission out of curiosity
doing 2 giants solo with a hammer is rough and takes some exceptionally good timing i cant say much for bat since i dont like it much
Tutorial
r1a1
training is solo
i can give u some cardboard i- its not the same but could work
advice- keep the bots away from sleepers
try to play further away from them and keep sleepers off you byu focusing the ones closest to you
what tools are you and the bots bringing
how do you even control them, when i try to close the door their first instinct is to bumrush the other side
if your looking to take the game on with fresh eyes i highly recommend staying away from long time players which generally includes this chat
What was the percentage of passing the training? 40 something%
hold q
that you have to fiddle with
it gives you a list of options
bots r helpful but u need to adapt to em a lot
cant move em around they just follow you
ehhh long time players can be fine as long as they don't carry
I used to guide a lot of new players
gonna be real with you if a 200 hour plays with a 1 hour its going to be a carry no matter what they do
so what should i ask in #lfg-beginners, someone please help my sorry ass?
got really pissed when people would speedrun when I explicitly said I was training the newbie
Well take what most ppl say with a grain of salt and just learn to have your own fun donât focus too much on these chats and just ask what helps youâll eventually find someone who says something actually useful if not then experimenting is always there
theres instruction on how to do a message in that channel in #how-to-matchmake
just some advice
ask to not be carried, and make sure that everyone joinin ur lobby joins ur vc
yeah it might technically be a carry but I make them do most of the stealth, have them deal with scouts, and teach them the core fundamentals
I usually don't melee at all unless they fuck up
and I try to teach them true stealth because bowling is a bit dumb for new players
thats what i try and do with my close friends but even then you are still completely a backup
even if they fuck up its not gonna wipe on a early level since one person with experience can handily deal with most things
yeah, I see your point, and I raise you playing worse
if I'm coaching a newbie I take guns I'm shit with
both for my practice and to nerf myslf
my personal favorite combo is Prec rifle and dmr
Well this community has a plethora of helpers my favorite are the ppl that purposely bring new ppl to e1 missions
i have coached a few people and my favorite moments are the first giant sleepers
that I look down upon
I love it when they're like "we're really gonna melee these?" and i'm like "yeah"
"so to kill this one hit the back of the head good luck you got this" just watch em get turned into a red paste
i tell em to do it solo because im a dickhead and its always close friends im coaching
at the end of the day its a learning experience, to not trust me
to reiterate tho - it can absolutely fine having a greybeard in a new player lobby as long as the new players learn
I let them experience the level, the horror, and kinda just sit back and watch their reactions, and help if it's needed
At least you guys actually communicate
yeah as long as the greybeard dont participate to much for first few maps
tbh it's really fun
when its me and my friends its complete fucking autism
yeah, I usually melee if they want to do a joint stealth takedown
which is fun bc I never fucking do that anymore
dude i remember me and my friend teaching another friend "aight so give us a count down and we hit on the same time" then the mf just swings and completely ignored us
TURE
predictably all of us got wacked for 40% damage because he didnt even stagger the damn giant
remember when we were all new
and we all were like
"ok you get the one on the left and I get the one on the right"
and now it's like
"ok you get those 5 and I get these 7"
thats if you even say anything
yeah it's implied
i got a buddy im so in sync with we dont even time charger scouts anymore we just do it and almost always get it
love going bowling
I love autism but not when Iâm asking a person more experienced with that lvl hey got any tips for this part and they either say basic stuff like yeah just place stuff down wherever or just say we donât need it đ and then we wipe lol
when someone ask me something general like that i always say "put it where you think would be best"
i dont like to provide awnsers to everything and generally turret positioning isnt super hard to figure out
I usually know goob spots but some room layouts and pathing donât make sense in my head so I need second opinions
altho seeing people place mines in really shitty spots is one thing i def dont like
i remember one guy nuking the whole team with a mine that no one saw him place
generally if you dont know a good one is just to place it facing towards a entry point
or facing away from one as close to it as possible to get continuous shots
shit like sniper sentry does take a little bit more thinking tho
One that came to mind to me was the big open circle rooms n such from r2e1 those when I first tried it confused me for sentry placements cause I wasnât sure which spots are like the most effective without them running past
gonna be real i aint played that level because my team got lazy on r2d2 despite the level being way easier than a lot of the other shit we have done
R2d2 that the one with you either go through blood doors with fog or go through class 5 alarm doors to get the power cells?
its the reactor map
Or was it the reactor
Ahhhhh yeah that was a fun map a bit boring for me since I guess after wave 5 started feeling repetitive but otherwise fun
my group was getting sick of not finding shit so we kinda just decided it wasnt fun enough to finish
might return in the future but i kinda doubt it
I think when I did it the guys I played with brought ammo efficiency boosters so one guy basically always had us full on ammo we never really suffered but ik that map gives you a lot of resources
wasnt a resource problem it was just the rooms and shit where just really annoying
i dont like the rooms that are multi floor to begin with and that map was full of em and on a timer
Yeah we did get some bad rng on some of the scout spawns with the multi level rooms which can suck at times cause again not everyone plays perfect so expect to make a mistake
yeah its less that and moreso i would get lost a lot
i literally cant navigate multifloor levels and the map is worthless the moment there is more than 1 floor
Oh you definitely wonât enjoy r2e1 then once you get halfway through it
Itâs basically that but with more fog
to do r7d1 i literally had to map out the exact terminal locations in paint
and even then i had trouble navigating
Imagine if biotracker shows an arrow sign pointing up or down to let you know if an enemy of above or below you
Awol?
i think so
Ohh that one
has the branching paths n shit that adds to the error
i think to this day that is one of the most fun maps in the game for me
way to much health resources tho kek
Honestly Iâm just happy we have so much variety in gtfo for gunplay and combinations at least the objectives arenât too stale I guess ik itâs the same go collect this but at least itâs slightly different objects to collect
i dont really care much for reactors or levels that play similar to em i just dont find them that interesting or really fun
Those levels are mostly for the people who hated the stealth parts and wanted more action
But yeah ik what u mean itâs basically wave simulator but with codes and stealth rooms to rush through within time limit
i think the stealth in the game is pretty fun as long as its not just rooms of smalls
Has stealth ever gotten any changes at all?
with any amount of practice a room of smalls is effortless
askin the wrong guy idk the history of the game much
there are a lot of new enemies and shit tho
Sadgness ik the stealth isnât bad but I do know their is still that one bug from time to time since early early days where you kill enemy and then random enemy not even pulsating maybe 15m away decides I wake up ahhhhhh
Idk if itâs server or ping maybe, I just know that it happens from time to time
idk but generally if you ask me if you aint waking up every room are you really playing gtfo right
I try to get everyone moving at the same pace but even that tires me out always communicating always being on bio so sometimes idc if a mission takes like 3 hours I just kinda wanna exist in gtfo sometimes
if an enemy is glowin and u kill one that is far away-ish from him, it'll wake up
today on r2a2 we cleared the class 3 alarm and unlocked the security door leading to the class 4 i told everyone aight go get cryo unit ima clear this area
just caveman with a knife
i really need some help
Oh ik that thatâs why I said they wonât be pulsating but still wake up like I said idk if ping or server I just know ppl have said that sometimes that happens and that it might be a bug
But thatâs how it was in the beginning stages of the game as well
dont do the side objectives if you aint prepared for a hour long setback save em for later
they are annoyingly long
mh maybe it's
idk
the trigger does start lil before the animation but
i'm not super knowledgeable either
evan without side it is still annoyingly long
maybe it is desync but that's a how far away the people r n stuff issue
You ever had that tho? You clock a charger or giant and then one randomly not blinking 20 meters out goes ahhhhh
tbh i play with bots more than anythin but the couple times i was playin with someone else i did not noticed it
i'm sorry
Big sadge
can always try playing faster but it usually will cost you hp and possibly ammo which makes it easier to wipe later
the levels really are not that long its just they got no checkpoints
so a single fuck up and your back to square one
it happens to me and my group all the time and we all got mediocre internet so its almost certainly desync between clients
My group finally beat R2D2! How does R2E1's difficulty compare to D2's out of curiosity? I need to mentally prepare myself lol
R2e1 is kinda a memefest
Youâll probably wipe on the first alarm standard for average lfg team then youâll get about halfway and probably wipe a few more times trying to get to the end
its not a bug, long aggro can trigger even 1 frame into their glowing state which doesnt look like they are glowing in those beginning frames
dont they need to be close to wake up while glowing
long aggro range is decently far
So basically if I kill an enemy and another is entering the glowing state at the exact same frame but obviously I donât see it because desync, ping or whatever it still wakes up
strange it feels way more inconsistent then anything
doesnt even need to be desync at that point tho yeah it could just straight up be ping
yes
if you are really worried about long aggro just flash sync everything around first to be safe
then kill as they are exiting the glow state
if you know can shit aggro through a wall or a partial wall like a crate
Curious what point can you move and kill when their glowing state ends ik sometimes their ending pulses give you a sort of few frames where they donât pulsate again even while moving
Is it when they do the big recoil back pulsate?
ive noticed there is a small window where they are still pulsing if you kill something nearby they wont wake up
Yeah I think as their pulsate ends theirs a timer between when they can pulsate again and I think that timer gives you those little frames where youâre free to move and kill normally without triggering much
steam invites work and you can also invite using the lobby code
by sending them the code
i cant take a screencap but let me verify i know the spot
man i think i might be stupid cus i cant find the place where you put clipboard codes
it automatically pops up if you have a code copied
gotcha
are both your games updated
i never use codes so go figure i wouldnt know that
good
nice
The reset rate is quite fast
Especially for the speedrun
It is good ground for optimization with movement
Especially going for perfect run
Whew⌠tackled on A2-3 and B1 of R4 with my team
how was the overload for a3?
i really enjoyed a2 overload/sec havent got to do a3 yet
I love how this rundown is actually pacing the non-vets
It wasâŚ. Interesting
Definitely a bit of a hectic rush to the end
with 250 hours in the game i definitly know plenty about it but its definitly nice to have a level thats challenging without being another copy paste reactor level
Well.. considering that we did it without even knowing what the objectives was
(So far⌠havenât encountered any shadows)
going in blind is best way to play if you ask me
We already did.
based
Made a new friend as well.
New friend had a nice and fun time experiencing what itâs like to play with someone whoâs deaf.
Even though he said he felt bad about not telling me about mobs. I told him no worries!
Stuff like that always happens and itâs not his fault
plants mine behind you
man playing with my buddy today on r4a2 i said multiple times "dont put the cell in that generator, do it in this one" and mf still ignored me and did it anyways
shoots it while itâs next to you
put it in the wrong fucking generator which would have wasted enough time that it was faster to just reset from the beginning
We had quite the issue of trying to find where the hell our 4th cell is atâŚ
we didnt have any trouble with finding things
we even had an extra cell from one of the back zones that was pretty much useless
Does anyone have advice/loadout tips for dealing with Chargers? I've tried R1C2 three times, and got completely destroyed on the first alarm with only Chargers first try and third, then got to the other Charger-only alarm to zone 100 near the end the 2nd time, and got absolutely wrecked! I'm playing with 3 bots, which isn't ideal, but it's what I have atm. I'm guessing they don't have a weak spot on their head?
chargers have no weak spot, the only way to deal more damage to them is to hit them in the back
the HEL gun is usually pretty good against them, especially in groups, and the burst cannon can be good for this as well, as long as you can get your ammo's worth by spreading out the burst
Oh, I didn't think of the HEL gun, thx. I've tried Combat Shotgun which was okay because of the stagger, but having those guys close is not fun. Guess I just need to get used to the charge-up!
Hel rifle one shot a charger even 40m away. If you'd like to delete some chargers give it a shot
this game easy to play on controller?
it's passable for the combat, but you can't do anything on the terminals
unless you swap to keyboard for them
quick question: what are the requirements to unlock E1
finish all main level ? or just D tier
usually clearing all other mains
didnt they have those keyboard attachments for some console controllers
How do I find peeps to play with Iâve been sitting in a lobby for 10 min lol
don't use in game matchmaking if that's what you're doing
Ohhh okay
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
Thank you
dang...have my pc next to my tv atm. Terminals common? Watching a video about the game atm, seems like one person can handle terminals?
Probably not but you can put in AI with you
without any spoilers how different is R4E1
tiles and sleeper denisty
@hoary sorrel why you afking in games dude, just trolled my game, and the game of the guy i was playing with before. whats your deal? why join a lobby to just stare at a wall? are you scared of the mobs or something?
damn im assuming they lowered it ;w;
@hoary sorrel whats your deal dude?
and no fogs in start section
how do u get back??
fog dive
fun
send one
@hollow quarry in the patch notes for the low rpm machine gun it says that shell casing size was increased, does that have any effect on actual game/gunplay or is it just a visual thing
I FINALLY DID IT T-T R1B1 IDC IF ITS EASY IM HAPPY. I HAD TO DO IT SOLO T-T
is there any logic behind gun lights
The bullpup rifle's a longer-range gun with the 2nd shortest gun light, the PDW has an effective range of 5m and a thermal sight but a long and wide flashlight
the revolvers a precision headshot gun with the shortest range flashlight in the game
@wicked solstice No 
wsp guys im tryna find 2 people to team up with im pretty much a noob and my friend too so get ready for a lot of mistakes
terminals mandatory
LFG channels : #lfg-beginners
oh ty
Sounds like a visual thing to me đ
You guys can get people to join your games? 
So I might catch some flak for this, I don't know. But I feel that a healthy future for the game, fixing the current multiplayer matching system needs to take a massive priority. Sometimes I feel lazy and want to just click a button and have a match made, not worry about having to gather a group in a call. I can't imagine how many new players the game loses because people don't try the discord or (like me at times) are simply too lazy to gather a group.
Been brought up repeatedly for the past year, the company doesn't care enough.
For unclear reasons.
Server browser R8 Copium
Who's the company?
10 Chambers
10 cucumbers
Most informed GTFO purchaser.
Found the website and a list of names. Now just gotta find associated emails
are r4 lower levels harder than r7?
and what about higher ones?
R4 is harder than R7
Higher ones are about on-par.
Message @hollow quarry anything, he's there to chat with you
its the early levels that hit harder, and R4E1 ofc
Ngl, sending emails has better odds of getting through to something.
Both probably won't do anything, but...
so R4 is just harder
đ
This is cope
?
If I'm sending emails, they're going to as many as I can get. Starting with the CFO they have listed.
you want to say R7B2 is on par with R4B2?
If you just do Secondary? Yeah, absolutely.
that will just get you banned
nah I'm always talking about levels as a whole
R4B2 PE is about on par with R7B3 PE.
That's just a horrendous way of comparing anything.
nah R7 don't have gaint charger
it won't get you banned, it just won't have as positive impact as you're hoping vs actually talking to the community manager who will be able to address your concerns and bring it up with the right people
its a legit way as the main reason why R4 is harder than R7 is it having 12 secs and 7 PE's
you compare the rundown, you compare the whole content
If it gets me banned, then I'll take the ban knowing I tried to help them improve and move on.
it does tho
spamming them ?
Still a meaningless comparison.
More content != harder, just means more content.
Not spamming. One email.
no R7 don't have gaint charger like as many as R4C3 PE
More hard content != harder, either.
Have you tried actually sending a private message to the community manager first? You know, the guy who's job it is to interact with the community, raise up community concerns, frustrations, feedback, etc?
when there is more content and thus more stuff to struggle on it will make the overall rundown harder
It'll take longer, but it won't be harder.
it would be more struggle and it would make completing that rundown harder than the other one.
I shall do this first, then.
If I do 2 things at a certain difficulty level vs. 1 thing at a certain difficulty level, that's not harder, I'm just doing it more.
take B2.
R7 A-tier doesn't become harder if you copy paste A1 20 times.
R7 B2 you do 2 uplinks and a GLP search
It's still A1, you just do it 20 times for some reason.
R4B2 you have constant error and do cell search. But because it has ovl it adds a classVI + Class IV/blood door
never saw someone solo r7e1
cause it can't be done without cheese
the cheese run is on youtube tho
I think cheddar
r7e1 is just built diff
Doing R7B3 twice doesn't make R7 harder, it just means I have to pass a B-tier Overload twice.
It's still B-tier Overload.
R4B2PE is harder than R7B2sec you agree? lets say I agree on the R4B2 sec vs R7B2sec thing.
it does matter cause now you put that principle on the whole rundowns and you can say R4 is harder
because of that very reason
The per-tier and per-objective difficulty is what matters, the size of the rundown doesn't dictate its difficulty at all.
You can have a hard but small rundown, and you can have a large but easy rundown.
I understand what you try to say Ray, but I go from the principle of doing everything
They are unrelated.
Yes, and doing everything, it's not harder.
It just takes longer.
we just established that here
nah the true diff is the mental pressure you accumulate over time
đ
you agree'd
if you want we can go level per level
This individual objective combo is easier than this individual objective combo, but it's not a proper comparison.
won't change the outcome
If I want to know if R4's B-tier is harder than R7's B-tier, I'm not going to just compare random levels to random levels.
ok then lets check the tier
I'm going to look at what their objectives are and how the comparable objectives compare to each other.
R4 B-tier PEs are not anything wild, and R7 B-tier PE is pretty on-par in comparison.
This argument is kinda going nowhere
i guess u could also say assuming both lvls are equal that the longer missions would have more chances to make mistakes
It depends how you define difficulty and what exactly you're looking at
Never said they were wild, I said the R4 B tier is harder than the R7 B tier
actually I said R4 is harder than R7
Mechanically it may not be any more difficult, but it could be more testing
I'm not making any such accusation, I'm comparing PE to PE.
I'd say (original) r4e1 is the hardest mission they've made, but r5e1 cell skip is more testing
yeah but the original question was about R4 vs R7
R3 A-tier is not harder than R1 A-tier by virtue of just having more levels.
Difficult in different ways
hey some find r2e1 more diff than r7e1 it just comes down to what you value as diff
never said so
That is implied by what you're saying to me right now.
You're telling me that R4 B-tier is harder by virute of having more PEs.
but to be fair r7e1 was kinda snooze at times so i can see why
nah what I say is that if you compare R4 B tier to R7 B tier, R7 B tier (except B3) gets trashed
That is not what you said, you are saying that R4B2 is harder by virtue of being PE and R7B2 not being PE.
you literally agreed with me that R4B2PE is harder than R7B2sec
R7b1 exist and could be considered A tier. Yes r7 b tier is easier. But it's fine. Alt r4 is just a waterdowned version of og r4
no
not what I'm saying
That is exactly what you are saying.
it was just a sample example. we can look at the whole tiers if you want
they said the same for alt r2 at the time, but honestly i kinda enjoyed them changing some of the room layouts for the alt but no one mentions that idk why big sad
Anything you say is going to ultimately boil down to "R4 has one more PE and one more Secondary"
The room layout in alt r4 is disgusting
You have no other position.
Just makes things easier for the most part
It's more-so enemy density.
you mean making the map layout more linear? instead of branching into random dead ends with fog?
They made maps a bit bigger for some reason, but R4 was already big.
Main issue is there's not very many enemies.
You can look at it how you want, R7 B tier is easier than R4 B tier, cause R4 Btier has basically 2 times a R7B3 challenge and R7 has a B1 that is basically A tier DIFF
Random scout groups especially made up a lot of the population in OG R4.
wasn't that a meme at the time a room with like 5-6 scouts or something
r4 or r5 i dont remember
And so R3's A-tier is harder than R1's A-tier, because it has 3x the challenge of R1A1.
No. R4 d1 always had 5 scouts
nah R3A3 is legit harder than R1A1
Secret wave 5 :)
It certainly is, but it doesn't have to be.
if we nerfed R3A3 to be about where it was before, if not easier.
what you do is take the highest challenge, say they both meet that standard and then say they the same
no thats why I think you're not really getting what I say
I'm not comparing the highest challenges, I'm comparing Mains to Mains, Secondaries to Secondaries, PEs to PEs.
I think you don't understand what straightforwardly follows from your beliefs.
but you can't be doing that when you compare TIERS
or rundowns
If 2 PEs is 2x harder than 1 PE, then 3 Mains is 3x harder than 1 Main.
that is NOT what I say
Annnd sent.
Why? We're comparing the balance of B-tier to the balance of another B-tier.
R4 and R7 B-tier each have the same balance.
r4b2 is similar to r7b3
r7b3 is harder than r7b2
r7b2 is thus easier than r4b2
but yes ray, you can also compare the main vs main, or main/sec vs main/sec if one doesnt have both
we are comparing the tiers straight up.
and then R7 don't hold up
this rly just depends on how you look at stuff
a level is litteraly harder when it has more of the same
is 1 tank as hard as 5 tanks seperatly? no it isnt lol
is a level with 1 class 3 alarm as one with 3? nope
its not the same as 1 class 3 alarm vs a class 6
or 1 tank vs 3 at once
but its also a way to increase difficulty (whether its the best at all times thats another topic)
You're not comparing the tiers, you're comparing the individual levels.
I know you are looking at it objective wise
but that don't hold up
let em cook okay they discussing this is better than responses of skill issue or copium
I aint reading any of this but rayalot is right
If you were accurately representing your own position, you would just agree that R3's A-tier, even if nerfed, is harder than R1's A-tier.
nah
you miss the point totally
neither did i so i'll agree with DJDNA to balance it out
uits way more basic than that
You do not understand your own position.
bruh thats just a dumb thing to say
If we compare R1A1 to R3A1, then we get to R3A2 and R3A3, we can see clearly that R1's A-tier doesn't have any competition against either level.
look
So R3 is harder.
I'll make it super simple
(on A-tier)
Is R4B1 harder than R7B1
No.
ray lol what
taking into account ALL objectives
doing r4b1 as a whole... isnt harder than r7b1?
aren't they both easy levels?
he gets it
Oh, I thought R7B3.
main only i can definetly see an argument for them being very similar (tho tbf ive only done the level rn with omega desync)
not the point R4B1 is objectively harder than R7B1
No, it is harder.
ok
oh yea bruh, r7b3 is for sure harder than r4b1
I don't know why you're belaboring a point we both understand.
ohh i see you're literally asking it by like a marginal basis like even if it's 1% harder ur basically asking objectively
ok so if you understand that
if we rank the whole of r4 vs r7 b tier, how would you rank those?
ive not done b2 and b3 fully (and didnt in og, so im actually not someone that can say anthing for now)
DJ, if you truly believe that you can compare R1A1 to R3A1, and R3A2, and R3A3, then...
That implies that you can compare R4B1 to R7B2, R4B2 to R7B3, and R4B3 to R7B3.
you can compare them however you want
R4 is harder by virtue of having more content, same as R3's A-tier is harder than any A-tier with only one level by virtue of having more content that is at least on-par with any A1.
Okay, so by that comparison R4 and R7 are equal on B-tier.
they arent thoi
You are using a schema for comparing R4's B-tier to R7's B-tier that you are, for whatever reason, unwilling to use anywhere else.
eh the the 2nd half ot his imo isnt a good point
yes the r3 a "tier" with 3 levels is harder than r1 a "tier"
But putting that to it being more levels is wack, when all 3 A levels of r3 are harder than the ones in r1,r2 and r7
cause there will always be 2 R4 levels winning
Is you schema is compare each individual level in sequence, correct?
Or compare each level to exactly one other level?
a better comparision would be smth like r2 D tier vs r6 d tier
I look at the levels to then look at the tier
What does that mean?
Give me an actual schema
Again I understand how you look at it
i mean for now R4 has prob 2 of the 3 hardest A tiers (i honestly feel like r3a3 is harder than r4a1 rn)
havent played past B2 in alt r4 yet so 
If you have literally no schema, your comparison is simply arbitrary.
Give me a schema.
its simple R4B1, B2, B3 hold more challenge than R7 B1, B2, B3
That's not a schema.
in what format
How do we compare some collection of levels to another collection.
on what specifically for now?
i like comparing singular levels down to a lot of things. In that way i can give them a rough ranking for difficulty
and if for example the A tier of 1 rundown has 3 in the top 5 while the other only has 1 in 7th, then the first is harder
thats just trying to disprove something just cause you don't get a point without a schema
How do we evaluate the difference between {x, y, z} and {a, b, c}
ranking them vs each other
You have a clear schema, DJ does not.
we literally just did
theres a multidude of ways
either as a 1-X ranking
a tier list with rough tiers
a match layout (where you compare every level to another, which results in a rough "list"
So let's say I have {x} and {a, b, c}
How do I compare just one item to 3 other items?
Are you taking an average?
Do we assign each points and total those?
i think dj just didnt do a good job of bringing his point across here
I mean we can jump vocal
I will repeat this until I get a clear Schema
it's not easy to compare, you have to factor a lot of things i mean if you even wanted to you could factor ohh do weapon loadouts from a 4 stack trivialize
said mission compared to x mission?
eh i know your point already, thats why i said you didnt do a good job of bringing it across to ray
nah you are stuck so far in your own way of viewing that you can't understand what I say
we did the r1, r2 r7 rankings
I know m8
thats why I say we can always jump vocal
I understand what you're saying perfectly, you don't actually have any abstraction for comparing things so you just kind of eyeball it and then act like you have a specific comparison method.
lfg to discuss r4 vs r7
M8
dunno if thats what dj does for himself
but when we did the ranking back then we compared the level step by step
enemy density, alarms, ressources, etc etc
also this for vets and from a beginner perspective
Give me a schema, you've given me 0 info on how to compare two arrays of levels.
when is the official r4 differences writeup coming?
So how do you compare 1 level to 3 levels?
If it's not possible to go step by step.
Do you just arbitrate, do the 3 levels win by default?
compare the 1 with each of the 1 individually
but we were not doing that đ we compared 3 levels m8
then theres multiple possible things that might happen
do you factor in how many tries a lvl takes with a 4 stack? or if loadouts trivialize the lvl?
It seems very obvious to me that, if comparing 1 level to 3 levels is a bit wacky, and a bad comparison, then obviously comparing 2 PEs to 1 PEs is also a bit wacky, and maybe a bad comparison.
we actually did take into account how many tries it would kinda take for a new team
You are missing the point COMPLETELY
the 1 is harder than all 3 -> tier with the 1 is harder
the 1 is as hard as the 3 -> both are similarly hard, tho the tier with 3 is overall "tougher" in isolation. Since theres more of the same difficulty
the 1 is easier than the 3 -> easy clap for 3
a mix of easier and harder. In that situation you usually explain specifically when needed. Otherwise you look at how much stuff is different
Say r7b tiers. B3 is a lot harder than the other 2. And b2 is a good chunk harder than b1
personally B1 is easier than say r3b1 and b2. But both B2 and B3 are harder than those 2. Overall id rank R7-B tier higher
If you want to arbitrate between those cases, that's fine.
But say so explicitly.
I'm not making a very big ask of you there.
anybody who knows me that i severly overcomplicate stuff to cover bases for rankings 
You wanna know how the PEs were seen by the devs? As a level in a tier below. Which is also why you don't see E1PEs because that would equal a F tier and they said no to F tier
IF R1A1 was harder than all 3 R3 A's (going on your example) I woulkd say R1 A tier is harder
it aint tho
So what if R7B3 PE were harder than every R4 B-tier w/ all objectives?
It's not though
THEN I would say R7 B tier is harder
it aint tho
and it would not mean that R7 as a whole is harder than R4
the one comparison that always bothers me is weapons because u don't have the same tools available it's similar to comparing og rundowns to alt, the gameplay is just different so their's always gonna be that grey line of uncertainty
Okay, I just hard disagree, and I feel like this isn't how you're making the comparisons anyway.
cause after that there is also the whole rundown
its a free discord
Nobody is talking about this.
disagree if you want
i mean i usually just compare og to alt of the same rundown
alt to alt is easy to compare
Like, if we actually overruled everything if exactly one level is the hardest.
you said earlier more does not mean harder
And we have exactly one level that is about on-par with everything in the other tier.
I am talking about your beliefs.
Not mine.
I did not say more is harder
rayalot can u carry me through r4a1 main pls
What implies that you believe more is harder?
you talk about my "beliefs" ?
i can see at times more being harder if you look at it as okay more of x so more potential chances to make mistakes, that's just my view tho
Yes, and what that I said about your beliefs implies that more is harder.
Like, if we actually overruled everything if exactly one level is the hardest.
What in here?
Says that?
ok you responded to the wrong message. No I see. ok go on
If we accept that one level being the hardest trumps the comparison...
Why wouldn't we also accept that one level being on-par with everything on the other tier trumps the comparison in a similar way, making both tiers about on-par?
At least on-par*
simpple
agree
the general difficulty is the same
the overall difficulty will be higher since theres more to it
for the simple fact that to complete the R4 B tier you'd have to do R7B3 type of "hard" level (i would actually even say R4B3 is harder than R7B3, but thats debatable) two times. while in R7 tier you'd get such a challenge only once and the other two would be total pushovers. hence R4 B tier overall is just harder to complete
I feel like i have missed an entire interesting discussion
I just disagree with the hodge-podge of rules. If a hardest level can trump a comparison, even if the average difficulty is quite low or the tier is quite small, that feels a bit arbitrary.
If the hardest level determines the difficulty of the tier in the case that it's harder, I don't see why it wouldn't also determine the difficulty of the tier in all cases. That seems like a more consistent rule that only looking at the hardest level in specific circumstances.
Because it feels like you're comparing based on the hardest level sometimes, and other times it's more-so an aggregate or average.
is R4 B tier harder to complete than R7 B tier? last question
yes or no
The question assumes we resolve the debate we're currently having.
My answer is no.
L
The skill requirement is identical.
but we have to conclude the debate for now
It just takes longer.
Ray
how would you rank the individual levels between r4 B tier and r7 b tier?
from 1st to 6th?
This is not, in any way, a position that DJ has espoused explicitly.
That's a difference in skill
and how far apart would you rank them? (say r7b1 being a lot easier than r7b3)
My main issue that I'm debate-broing DJ over is that their position is a bit vague, and, at least as long as they don't more clearly outline what it is, seems to imply certain things that DJ themselves does not believe.
you can say "his" (official permit is given)
That's just how I speak.
i.e. if we compare hardest to hardest, assuming no other qualms about R7B3's difficulty, it would imply that the R4 B-tier and R7 B-tier are on-par. But DJ evidently doesn't believe that, so we can't merely be comparing hardest to hardest.
Like, an averages position fits DJ's beliefs best imo, but he's not taken it explicitly so... Here we are.
I don't think that this position is unfair, though.
Would take serious resources to implement at this stage and I donât believe itâs a magic bullets. Could help though.
My job is meaningless đĽš
Why would we ban someone who sends an email? Our CFO would be a little surprised though đ
Nah at some point it seemed like he planned to send tons of e mails. Ofc you wouldn't ban someone for sending one mail
It would be one to each person.
how to order bots to put a turret?
Q > Deploying Tools > Press corresponding commands
Took me a bit to figure this out myself
Cause I noticed "Wait. They never placed their turrets"
bought this game a while back to play with a friend and he never played with me
its the weekend im off and im just trying to run it đ
if u wanna find funky people to play with, u can use the LFG in this discord server :]
.t lfg
Hello! If you are unaware, we have Looking For Group (LFG) channels to help users group up and play the game. They are located here: #lfg-north-america / #lfg-latin-america / #lfg-eastern-europe / #lfg-western-europe / #lfg-asia / #lfg-oceania / #lfg-africa / #lfg-beginners.
If you are unsure of how to create or join a lobby, please see the instructions here: #how-to-matchmake.
just some advice!
ask to not be carried, be sure to do the tutorial first [Training], start on rundown 1 and make sure that everyone joinin ur lobby joins ur vc
oh i dont want to be carried lmao
yeah carryin is stinky n bad
so ask to not get it ksdmk
Might as well ask to not play with any veterans. Because they will carry you one way or another since they got a lot more experience then you :)
No-no, its very simple
Don't touch terminals, don't rush ahead, don't just "stealth" entire rooms by yourself
Become THE bot
Just one that fights better
and ban hammers
but when your teammates go down you go get eaten too
I'm happy to say R4D1 Extreme is kinda the same?
||It didnt have a scan at the end IIRC||
And overall everything felt easier in Main
if only a bit
hey, put that in the spoiler chat @little ridge
alt r4 is jsut waterdowned r4 with inverted tiles đ
Done but I dont think it's that big of a spoiler tbh
So was every other alt
alt r4 did the grave mistake of making things bigger
Having to add more cosmetics
R5 and R6 will suffer the same fate when it comes to cosmetics
But Iâm going to give them the benefit of the doubt theyâll have some
devs said they do have lots more that havent been added and so they havent been datamined
but they do have
Hmm, what happens once all levels are out? Will those people who didn't complete everything since R6 just get less cosmetics and potentially be locked out of some of them forever?
If the devs have to add extra cosmetics for those who unlocked everything since R6.
That means more cosmetics than there are opportunities to unlock them.
They'll likely just keep the prior ones and maybe add some others
Like the R6 ext helmet will probably stay
Lugubrious
didnt calle said like they were lookin for options to be on line again
or you know. jsut do a check that if all missions have been completed once the end life cycle life is confirmed, it gives you everything you don't own
I'm low-key curious if limited time cosmetics will remain limited time/unobtainable
That would probably be the most straightforward solution, or just accepting the fact that some players will run out of cosmetic drops sooner due to earlier unlocks.
Should I buy this game?
if u think its up ur alley, and u wanna really wanna invest hours into it, u could
at the end its about if ur into this type of game, difficult long cool experiences
no
If you are prepared to host matches and finding groups here? Yes. If you want a quick join type of multiplayer that doesn't require massive communication tactics, no.
The multiplayer matchmaking is not good on just the game itself.
no
Gtfo just lost a sale we are never getting R8 now....
it was never coming anyway
ok...is r4e1 cursed?
no its the easiest E1
đł
do you want some R4E1?

fun just like the og
its if you have ppl who will play...and dont ruin...and dont crying what i dont use mic
theres this thing we all do that its called "I've lfg for many hours until i find the friend i play on regularly" method
really effective
play with many people who dont use mic
I mean, I don't have a problem with mutes but I prefer it when there's more people talking
Feels more fun that way
u dont need to talk just listen :3
as a matter of fact i do play with a friend for the past 3 years who ive never heard his voice exept 1 time
@native zodiac like this bozo
but sometimes, especially in stealth, you prefer listen game(sleepers) instead of ppl
It literally does not matter
or this @ivory pier mf
I can hear them over people talking and music
đŤĄ
thank you soilder keep up the good work!
guys, i have out of sync with my frend, can you help me, what i need to do to fix it?
109775244435101714
Can't believe we griefed at the end of E1 secondary
What happen?
Birther moment
hot moms in your area
We scuffed our way through all 6 waves, multiples downs, a single shadow giant escapes the last room and triggers the birhters
hybrid almost clutched the terminal code
Huge throw
personally i avoid mutes. I dont have a problem with them, i just like having callouts while we are fighting
this entire game requires communication
not nearly as much as you probably think
I've found some mute players that play A LOT better than a lot with mics
actually, on average, it's probably more on that side
i know it doesnt technically "require" communication, but i prefer it. Good communication makes any situation better
So I have a slight problem in that a have a stammer. I can communicate by mic, at least short things, but struggle if I have to talk something super complex in which case typing (assuming it's safe) is better for me.
Also joining the discord group and seeing "Welcome to GTFO" was a bit of a head turner.
No

calle pls
Need a prisoner cosmetic with the dogs out
like i said, i dont have a problem with them. I just prefer to play with people who do talk
everyone plays this game differently
mutes are fine
I do think I prefer playing with mic players more because there's more personality in a voice (though this isn't to say mute players have no personality, quite the contrary)
I think the main problem is probably that few players, mic or mute, communicate useful information
true
then again i mainly play this game with a group of irls, so we communicate very well
usually when i play with randoms, the comms are awful
@mint light Just played through R4B2PE now and tbh I had a lot more fun with it than I did the first time around. I think before we were just suffering from skill issue and took 3 times as long as we needed to
its still a fun level. I just said it was nerfed
Just mentioning it cos I always shit on that level before as being frustrating but that was a player issue
r4b2 fun, more so in original
you overcame your own skill issue. I'm proud of you
has anybody else had lag issues with R1C1? might have been my internet but the first 2 attempts my group did some of us were having the reactor timer and enemies freeze but zip around later cause it caught up. was wondering if thats maybe something with that mission specifically and not my internet 
the same thing can happen on any other level
generally connectivity in this game is, i cant believe im saying this, pretty fuckin decent. if you are very far away from your host then it can be a ping issue or you or the host has unstable internet causing very large spikes in ping. c1 is the first map with a lot of enemies so it is probably more noticable there
is there a way to mitigate this desync or does it just sort of...happen?
Just sort of happens.
happens specially if u play with people like round the globe
so
my advice would be
...
steal better internet :D
me with my 1mb/s download speed 
id recommend opening up a ping tester to test and see if your ping has massive spikes
when i was on internet i had spikes of 2000ms ping every few minutes
and that was to a server nearby
yuh
R4b2 I would say I had fun the team I played with were fun guys the only thing is it just becomes obnoxiously long I got tired of hammering the error alarm waves for like the entire hour
is it a giant dense level?
if not sounds like a knife level to me
Itâs more so the fact that the overload objective is just long go find 6 things basically within spread out within 3 rooms each one with alarm so that part alone took like what 20 minutes or so? We did have to back track tho I think but otherwise yeah the secondary is fine but overload is hella long
Itâs not like main was super short either
But just the overload part
yeah
isn't overload just 2 alarms and you're out?
i aint played it so i cant say yet
3 if you get mom
but it sounds like knife should help speed things up
just do the class vi and class iv/blood door and you have enough glps/osips whatever
Could be but for some reason I remember 3 and one room I believe always has mom
mom room is more fun
The rooms we got were this
so cool they put 3 osips in there
We had 4 rooms one had 3 osids the rest had 2
So even if u go mom room you still need 6
searching through boxes for a ton of objectives is fun the first time but after that its so damn repetitive
esspecially with bots
Like I said I just tired of baby sitting the error alarm waves after about 30 minutes into the game
how where the waves, where they small waves of 2 or 3 strikers or like 10-15
Ohhh this is a fun one
So right after a alarm they decided to slow down and stack up
So we ended up getting 10-15 basically all at once it was almost like a full wave spawned
bit to much to melee huh
But usually itâs 3
ill probably run knife in my kit for the map then
Either striker or shooter
3 small boys with knife even if awake is a joke
Knife can be good if you hit perfect headshots non stop but stagger might be more helpful
I was thinking bat
i miss one in 15-20 swings with knife and most of the time its when they do some weird jank movement
usually crawling shooters
Well if ur host I guess u donât gotta worry about desync like I did
I would smack em stagger em and their attack animation would still go out
R4b3 felt a lot more fun
Not as long but definitely had us really utilizing a lot of our resources
usually safer bet to go for one shots and try and kite around boxes and shit to avoid damage
stagger is kinda goofy sometimes
Yeah I can but I worry because sometimes theyâd literally run past me to go after my teammates clearing the room so i had to stay in specific areas if I could camp them I would
guess no forward spawning issues this time
on a2 we literally could not clear rooms quietly because enemies where just spawning in rooms full of sleepers
Well Iâm r4b3 one area we had strikers spawn in the same room as us so that was fun
Terminal uplink guess room was too small?
spawn mechanics with errors are kinda weird and i dont really understand them
Yeah they literally spawned behind us and Iâm like how th did they get through the doors are still closed
well i would be playing more but damn english teacher wants me and my friend to suffer with these nonsense weekly 5 page essays
Pog
could have been something to do with the invisible room barriers
Usually enemies spawn 2 rooms away and i think some barriers split what appears as one room into 2
Yeah itâs funny the enemies were spawning 2 rooms away but for some odd reason
It kept having exactly 3-4 spawn in the terminal room with us
Once again not entirely sure spawn mechanics are wacky for this game
Most likely awnser
oh hey wardens not here
is there a way to kick player in your lobby ?
no!
there's an afk player in our lobby
its better to just change lobbies and/or vc
well 'better'
its the only option really

ask them to join vc/leave
otherwise re-make lobby and don't post lobby id publicly
dear warden please stop giving me backpacks i have twice as many backpacks as any other cosmetic
remake the lobby is your only option
Palette color rich people envy you
yeh
