#Missile limit

8 messages · Page 1 of 1 (latest)

zealous merlin
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Make something like 12 missile limit in each attack it would be better than 40 or 50 missile in 1 attack only

low sparrow
zealous merlin
low sparrow
#

max possible is 35 missiles but there is no way u have enough time in an attack to get that much build anyway

rigid drift
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Something like having to pick which missiles from your silo you want to prepare for the attack?

zealous merlin
# rigid drift Something like having to pick which missiles from your silo you want to prepare ...

i prefer that u start attack with 6 missiles u built before attack and u only can build like 6-8 only in the attack not more than like this
it be better as sometimes i lose all toons so i can complete with some missiles
and it will help also to stop spamming many missiles over all building that will make players be careful on which buildings they will use their missiles
i know how they spam this amount of missiles on 1 attack and i know the missiles limit and closing the code they use are the only way to solve the problem

shrewd dawn
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Then fix the problem dont change the stuff they use because of the problem

zealous merlin