so for some reason a few days ago when I loaded my map in ahorn it started to always use the pink tileset which i've seen before with other issues, but for some reason with this issue it would seemingly go back to normal after I reopened the map in ahorn. I did change something in the ForegroundTiles.xml shortly before this issue appeared but doing what i'm pretty sure was entirely reversing the change didn't fix and the issue also affects bg tiles which is weird since I haven't touched the xml for those in a while. up until recently it still worked entirely normally in game which kind of confused me but today every time I try to open my map in game I get this crash. I have spent over 150 hours on this map so far so I really need to get this issue fixed
#Issue with tilesets... I think
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oh it also at one point told me that it couldn't find two decals in my map which might cause a crash if the room they were in was loaded but it only happened once and its also weird to me that it said two decals since I'm 90% sure I only have one custom decal in my map so far
@tardy prairie can you upload the log.txt file from your Celeste install folder after crashing the game?
Requested texture that does not exist: tilesets/CallMeCoral/PoemOfPain/MagmaStoneBG
idk what's wrong then since its in the same folder as all the other tile sets I used.
Remove the first CallMeCoral folder, none of those tilesets should be working right now 
I may have misunderstood what you meant but what did not fix it. now Ahorn gives me this error message when i try to open the map, and celeste still crashes (I haven't checked if the log.txt is actually different)
where is your foregroundtiles xml located now?
the game is crashing now probably for the same reason Ahorn is complaining, it can't find your xml file
xml, where you defined the tilesets
oh yeah mb
that's now missing the CallMeCoral folder that is present in the path