#HOW I DO DIALOGES

1 messages · Page 1 of 1 (latest)

jade ermine
karmic sedge
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what section

jade ermine
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you can also find examples of overwriting vanilla by looking at mods that do it

karmic sedge
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o k thnx

jade ermine
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also the game's dialog is at Celeste/Content/Dialog/english.txt

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so you can copy that and edit it

karmic sedge
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ok

karmic sedge
jade ermine
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what id

karmic sedge
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like

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when u rigth click the dialoge you have to put an id

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and u have to put it in the english txt?

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?

jade ermine
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right click where? how? could you provide a visualisation?

karmic sedge
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ye

jade ermine
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if you're only going to provide a tiny excerpt of something whose location i dont know then i cant help you

karmic sedge
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oh

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holdup

prime terrace
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the dialogue id?

karmic sedge
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this

prime terrace
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as an example

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in your english.txt

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you write

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CH1_START_a=

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that would be your dialogue ID

karmic sedge
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awww

prime terrace
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you just need to put it in loenn without the =

karmic sedge
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ok

prime terrace
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[MADELINE left normal]
Hi, im madeline!

karmic sedge
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o ok

prime terrace
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the MADELINE part is the character

karmic sedge
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so ill reply when i do smth

prime terrace
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the left part is the side that it appears on

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and the normal part is the portrait

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you look up the portraits in game using "portraits" in the debug console

karmic sedge
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like this?

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i did it on chapter 7 summit ending

prime terrace
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right has a typo but

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yea

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put it under the CH1_START_A= (you can also change the id to whatever you want that follows that structure)

karmic sedge
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ok

jade ermine
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@karmic sedge are you making a map which uses your custom dialog, or are you making a dialog pack to overwrite vanilla celeste (as your post suggests)? they are quite different situations and approaches

karmic sedge
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well im doing the summit brah

jade ermine
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i don't know if you've noticed, but that doesn't answer the question

karmic sedge
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oh

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ok then

jade ermine
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please don't overwrite vanilla maps as it breaks the game; you can copy the bin and make your own changes

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also, please read the wiki

karmic sedge
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o

jade ermine
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about basic mod making information

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you don't need to read all of it

karmic sedge
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the thing is i didnt told it

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i dont know code or program

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thats why im here

prime terrace
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you dont need to code to make a map

karmic sedge
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tryng to make dialoges

jade ermine
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yes, but are you making your own map, or just trying to change the maps that already come with celeste (known as vanilla)

prime terrace
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i have 0 coding skills and im not that bad at mapping

karmic sedge
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vanilla

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tbh

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the summit ending

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thst what im doing

prime terrace
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editing a vanilla map causes problems

karmic sedge
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why?

jade ermine
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i see you've downloaded lonn, and if you want to continue with that approach, you would need to make a copy of the vanilla map and ship it as your own mod

karmic sedge
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uhhh

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uhhhhhhhhhh

jade ermine
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custom maps and built-in maps are treated differently

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(i think)

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do you want to change the gameplay, or only the dialog, of summit?

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it's simpler to just change the dialog, as you won't need to use lonn

karmic sedge
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ONLY THE DIALOG OFF THE SUMIT

jade ermine
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ok thank you

karmic sedge
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sorry for the outburst

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i ben stuck like 1 hour

jade ermine
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first of all: are you familiar with https://github.com/EverestAPI/Resources/wiki/Mod-Setup? it's the first thing you should do when making any type of mod, and it doesn't take long if you read the key points of the wiki

GitHub

Celeste modding resources collected and maintained by the community. Feel free to submit a PR or edit the wiki. - EverestAPI/Resources

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this keeps everyone's mods correctly structured and organised so that they can be shared consistently

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if you haven't already set up the mod structure, please do so

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second of all: the vanilla game's dialog is stored in a file called english.txt, which is located at Celeste/Content/Dialog/english.txt; so, you won't need to use lonn to change the dialog of the summit, only a text editor

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the file looks like this, i dont know if uploading it is a copyright violation or something but you should be able to find it quite easily

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when making changes, don't overwrite the original file; instead, copy it and put it in your mod folder under {foldername}/Dialog/english.txt

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the file already has everything formatted correctly, so it's easy to change whatever part you want; the start of it also explains what the symbols do

karmic sedge
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thats it i give up

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been likethis 1 and 30 mins

jade ermine
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thats unfortunate but i dont think theres a simpler way of doing this

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you can ask an ai but it may lie to you

karmic sedge
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NO AI

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NO

prime terrace
karmic sedge
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A

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I

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LOOK

prime terrace
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this is like one of the simplest things in map making

karmic sedge
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ITS LIKE I BEEN ON THE SAME ROADBLOCK FOR 2 DAMM HOURS

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(this is exactly precise)

prime terrace
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dont think that you are on a roadblock

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think it as

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one bump on your road

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the first time it may be hard

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but everytime after it

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it becomes nothing

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if you want to give up thats ok

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but dont think like it was a roadblock

karmic sedge
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progress stats: NOTHING

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N O T H I N G

jade ermine
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that's not a very positive approach

prime terrace
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if you think that your progress means nothing you make more mistakes

jade ermine
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imo:

  1. Mod Setup
  2. Copy and paste the english.txt file into your Dialog folder
  3. Edit english.txt
karmic sedge
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but the thing is

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doing 1 mistake means GAME BROKEN

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Bruh

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i just cant

prime terrace
karmic sedge
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really

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i like

prime terrace
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you need to make a room on your own mod

karmic sedge
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ALMOST

prime terrace
karmic sedge
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broke one the game files

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in the text.txt

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sorry

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i get mad when i

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FAIL

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i cant do it

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evry road leads back to rome

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i tried

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no way

jade ermine
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if you want someone to help you, make a reasonable and well-formed request, rather than nonspecific complaints

prime terrace
karmic sedge
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ok

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then

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ill shut down this forum

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there

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shut down

prime terrace
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what?

jade ermine
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Classic deleting one message trick

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Which does nothing

karmic sedge
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oh