Celeste Error Log
Ver 1.4.0.0-fna [Everest: 5416-azure-35b90]
03/17/2025 00:04:47
System.Exception: Can't find sprite CollabUtils2/miniHeart/bgr/ with index 0
at Monocle.Sprite.GetFrames(String path, Int32[] frames)
at Monocle.Sprite.AddLoop(String id, String path, Single delay, Int32[] frames)
at DMD<System.Void Monocle.SpriteData:Add(System.Xml.XmlElement, System.String)>(SpriteData this, XmlElement xml, String overridePath)
at Hook<System.Void Celeste.Mod.CelesteNet.Client.CelesteNetClientSpriteDB::OnSpriteDataAdd(On.Monocle.SpriteData+orig_Add,Monocle.SpriteData,System.Xml.XmlElement,System.String)>(SpriteData , XmlElement , String )
at SyncProxy<System.Void Monocle.SpriteData:Add(System.Xml.XmlElement, System.String)>(SpriteData , XmlElement , String )
at Monocle.SpriteBank.orig_ctor(Atlas atlas, XmlDocument xml)
at Celeste.Mod.CollabUtils2.CollabModule.reloadCrystalHeartSwapSpriteBanks()
at Celeste.Celeste.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at Monocle.Engine.Initialize()
at Celeste.Celeste.orig_Initialize()
at Celeste.Celeste.Initialize()
at Microsoft.Xna.Framework.Game.DoInitialize()
at Microsoft.Xna.Framework.Game.Run()
at Monocle.Engine.RunWithLogging()
