Hi all! I'm trying to make what I was hoping would be a pretty simple edit to give Madeline green hair, as a little present for my girlfriend who likes the color green a lot. It has seemed to work out pretty well except for the sprite kind of uh... well the screenshot says it all. Any idea what I'm doing wrong here?
My concept of the process was:
- Manually edit all the Madeline sprites that have hair.
- Make a HairConfig.yaml for SkinModHelper(Plus) to change the hair that goes on all of the gameplay sprites.
- Make Sprites.xml files in both Graphics and Graphics/[MySkin] that reflect the folder names and such.
And I did all that pretty well, I think, but then this happened. Did I miss an important step or edit the Sprites.xml files wrong or something?