#Changing the name of a Lonn Map
1 messages · Page 1 of 1 (latest)
To make a dialog file, make a folder named "Dialog" in your mod folder, and create a file named "English.txt" (or whatever language you want) inside it.
As shown here
To rename a level, you need to set {Username}_{Campaign Name}_{Map Name}= {Level Name}
For example,
Regulus_RegulusDSides_2_oldsitedside= Old Site (D Side)
And to rename your crystal heart, it's poem_{Username}_{Campaign Name}_{Map Name}_{A/B/C}= {Heart Name}
For example,
poem_Regulus_RegulusDSides_2_oldsitedside_A= New Beginnings
idk if tis will help, but what does the rest of a dialog file look like, also ive tried this to death but nothing has worked
have you restarted everest since creating the file
yeah
can you show your file structure
ohhh that must be it, Thanks!
like so
TightInterSpinner
- Dialog
- English.txt
- Maps
- Peanutt_
- TightSpinner
- TightSpinner1.bin
tried that, still didnt work, maybe its smth to do with the dialog file contents
To rename the heart you need to add an _A after the key
If it's an A-Side
For a B-Side add B and for a C-side add C
poem_Peanutt__TightSpinner_TightSpinner1_A= Space Spinners
So this is what you want
THANK YOU! this really took 2 days