#bloom color pulse by frost helper not synced with music?

13 messages · Page 1 of 1 (latest)

tropic spruce
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so i got this one level in the making thats kinda party themed, and theres the possibility to make some disco lights with the bloom filter and color pulse by frost helper, but it pulses based off of the scene time, not the music. any way to change this?

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frost helper is one of the dependencies of SJ btw

valid lava
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you could probably make your music a cassette track and use an activator (on cassette swap) from frost helper to activate the triggers that way

tropic spruce
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is it not possible to somehow access the playback time of a normal track?

valid lava
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not without code, and trying to do that in anything other than c# would be a nightmare

tropic spruce
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well i can code a bit c#

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but i dont know how to use it in celeste

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do you know any resources for doing that?

valid lava
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plus you can always ask for help in #code_modding

tropic spruce
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thanks a lot