#Dialog trigger not cooperating.

99 messages · Page 1 of 1 (latest)

hot cloak
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I'm using Lonn, and I have a dialog cutscene trigger placed at the spawn point. I've given the proper ID, done the proper formatting on the dialog, yet no matter what I do it still only shows the ID in brackets. (Examples below)

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Pre-existing IDs work fine, but mine, formatted the same way just doesn't.

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(The "granny" image is of the pre-existing CH9_FAREWELL ID)

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If anyone can tell me I'm being dumb I'd appreciate it. Because I can't see what else I can do.

spring cloud
hot cloak
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.... Yeah...

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Am i... not supposed to? widegladeline2

spring cloud
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God Forbid Do Not

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do not edit vanilla files

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please restore them by verifying game files and reinstalling everest

mossy oceanBOT
hot cloak
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which was the dialog file

spring cloud
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at least thats good but id still want to be sure

hot cloak
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Im playing everest rn, everything's fine

spring cloud
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everest or not, you're still modifying vanilla files

hot cloak
spring cloud
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the changes will persist outside everest
fortunately vanilla is using the .export file, however you should still not modify vanilla files

hot cloak
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that tutorial was awful and outdated tho

spring cloud
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the guide is gets the basics going so that you can get started, and also explains some commonly asked questions

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like "where do i put stuff", "how do i add dialog", "how do i play my map" etc

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so long you read through this thoroughly you should be good to go

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the rest is explained in the everest wiki:

mossy oceanBOT
hot cloak
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Thank you, this will be very helpful.

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I'm very new, decided to try mapping yesterday!

spring cloud
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also theres a myriad of channels

hot cloak
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Will i need to know any coding to make cutscenes, or are there easy ways to make them? i know itll be answered in the guide but i just wanna know ehat im getting myself into gladeline

spring cloud
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or c#, whichever you prefer

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pick your poison

hot cloak
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The English.txt file is super easy to understand

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im worried about simple cutscenes.

spring cloud
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you'll probably want to look at lua cutscenes then

visual oxideBOT
spring cloud
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banger icon, i know

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uhh gamation got a resource for that
just be wary of syntax errors in case there are any

hot cloak
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omg is that grillby from undertale??!! /j

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thank you so much

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gladeline!!!

hot cloak
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@spring cloud For some reason Maddy's portrait doesnt show up for the first line of the dialogue

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is that a bug or is she just shy gladeline

spring cloud
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what is the dialog?

hot cloak
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[MADELINE left excited] Wow! A {~}whole new world!{/~}

spring cloud
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can you send the entire file?

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@hot cloak there is no excited portrait for madeline

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or wait no

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im blind

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oh yeah no, there isn't one

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there is an excited portrait for theo

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not madeline

hot cloak
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I just found that out

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im stupid

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Sorry for talking in dms btw, didnt realize you were talking here distracteline

spring cloud
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im not exactly a fan of unsolicited dms, took me a minute to notice the dm because of discord's "message requests"

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aat least let me know, yea?

hot cloak
spring cloud
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its no big deal

hot cloak
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I didnt mean to inconvenience you

spring cloud
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just saying in the future

hot cloak
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alsoi your the fella with the humongus tail in cnet right

spring cloud
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yea snip_embarrassed

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that may or may not be lore accurate

hot cloak
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an oc? distracteline

spring cloud
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yea

hot cloak
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Well I like them gladeline

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assumign they are the one in your pfp

spring cloud
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he is yea

hot cloak
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cute design!

spring cloud
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thank you snip_embarrassed i appreciate it

hot cloak
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Your guide didn't go over adding backgrounds, is there a good guide for it?

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I know there are decals and background tiles, but they arent an actual background

spring cloud
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eeh you just go map > stylegrounds

hot cloak
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tysm! gladeline

spring cloud
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for a plain background you pick parallax and click add

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then get a vanilla styleground texture from here

mossy oceanBOT
spring cloud
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alternatively you could add your own but i didnt explain that yet

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in short youd want to put your stylegrounds in something like
Graphics/Atlases/Gameplay/bgs/mel/YourCampaign/yourBg.png where Graphics is right next to Dialog
also i advise prefixing dialog keys with your username and campaign name to prevent conflicts

hot cloak
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you mean campaign as in name of the mod right

spring cloud
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usually they match yeah

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but they can be different

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thats why the guide refers to then differently

hot cloak
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I cant figure out how to apply style grounds

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The ui isnt the clearest thing

spring cloud
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when you make changes you click update

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else it won't save

hot cloak
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im really hesitant to use any helpers

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i wanna make the background move and half like a wine effect

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but i dunno how to do it like golden ridge

spring cloud
spring cloud
hot cloak
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Snippp

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I tried to add the forsaken city bg but all it did was this sadeline

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nvm its resolved