Hey y'all, this might be something more difficult to do than I realize, but is there a way to keep a hat from flipping when Madeline turns between left and right? Example image attached of the desired outcome
Curious if there's something I could add to my Sprites.xml file to make this work.
Here's what I currently have for this hat:
<hateline_You path="crown/You/" start="crown">
<Justify x="0" y="1"/>
<Loop id="crown" path="crown" delay="0.35" frames="0-1"/>
</hateline_You>
tbh I'm fully expecting this to not be possible without adjusting or adding to the original hateline code, so nbd if this can't be done
Ty y'all :3