#Hateline keep image from flipping when Madeline turns?

31 messages · Page 1 of 1 (latest)

supple raft
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Hey y'all, this might be something more difficult to do than I realize, but is there a way to keep a hat from flipping when Madeline turns between left and right? Example image attached of the desired outcome

Curious if there's something I could add to my Sprites.xml file to make this work.
Here's what I currently have for this hat:

<hateline_You path="crown/You/" start="crown">
    <Justify x="0" y="1"/>
    <Loop id="crown" path="crown" delay="0.35" frames="0-1"/>
</hateline_You>

tbh I'm fully expecting this to not be possible without adjusting or adding to the original hateline code, so nbd if this can't be done

Ty y'all :3

supple raft
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update: after learning more about how xml works I'm pretty sure this isn't possible without editing/adding to other code (no clue how to do that, but that's okay haha)

I could be wrong though, I have no idea what I'm doing lol

next willow
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i'm convined this isn't possible without editing hateline yeah

normal adder
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I can probably do this real quick tomorrow

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even though I'm quite late lmao

next willow
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@supple raft

supple raft
normal adder
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oki cool working on this now rq

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should have a build out in a little bit

next willow
# normal adder

btw tip: you can use page up/down to scroll through mod options faster

normal adder
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oh lmao

vernal ferry
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hat of the year 🔥

normal adder
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page down is caps lock for me

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lol

next willow
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so true

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you can rebind them

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in everest mod options

normal adder
next willow
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2018*

normal adder
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(i was using it to really emphasize the hat flip & not flip)

normal adder
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implemented

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let me know if i messed anything up

supple raft
normal adder
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👍

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it was like a whole 5 minutes of modding lmao

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the most time it took was loading celeste once to make sure it worked

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two line fix so it's worth it

supple raft
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hahaha, glad it didnt take too long lol

normal adder
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its a lot easier now that someone refactored the codebase and made it readable now :P