#vanilla textures are invisible in lonn

69 messages · Page 1 of 1 (latest)

dawn helm
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as titled.
every layer is checked and visible.

haughty vortex
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<@&683773388321456184>

icy horizon
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its thaaaaat thing oshiregretdark

round bloom
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Try opening the config folder in Lönn, close Lönn, go up a folder and rename the Loenn folder to something else, open Lönn again

dawn helm
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i mean where do you open it in lonn

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oh nvm its prob this

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now it just opens the vanilla summit, still no textures tho

round bloom
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In the config directory there should be a folder with images, what do those look like?

dawn helm
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if you're talking abt this folder then here it is

dawn helm
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any ideas on why this is happening?

round bloom
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are you running olympus/lönn as admin? 🤔

dawn helm
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Im pretty sure im not

dawn helm
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wait, i ran lonn.exe as admin and now it works wtf

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i guess this is resolved now??? thanks cruor

dawn helm
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this is weird. i closed lonn and opened it about 2 hours later and now the textures are gone sobeline

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wow i restarted my device and the textures are back, feels like im going insane

haughty vortex
merry fable
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the solution would be to delete the lönn config directory and then start lönn without admin

haughty vortex
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even without running everest as admin

royal halo
round bloom
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that log is really helpful, thanks determineline
not sure how you figured out to enable the brand new helpful feature, but bless determineline

round bloom
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i have a potential fix for this, anyone available to test a dev build in like 20-30min? 🤔

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@royal halo if you could try with this version and give me the output log with that debug option still enabled, that would be great supergladeline
tell me if you need not windows build :p

royal halo
round bloom
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can you also try deleting the cache folder in the lönn config folder and then make sure you are not runing either Olympus (if you use that to launch Lönn normaly) or Lönn with admin?

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if it still doesnt work after that, go into the cache folder and do this on Gameplay.png: properties -> details -> scroll to bottom
see if Owner/Computer is set to someone else than your user 😓

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i have one more thing i want tested on the latest release though (not this test build), but thats a bit... involved :p

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Make sure terminal and debug menu is enabled in settings, restart Lönn if you have to enable them
Hit debug -> debug mode, Lönn will freeze

In the terminal input this:
require("runtime_atlas").dumpCanvasImages()

Wait until lua_debug> is back on the second line, the code takes a bit of time

Go to %appdata%/LOVE/src in the file explorer

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i mostly just want to see if the celeste atlases end up here or not 😓

royal halo
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The terminal returned this right away: [string "runtime_atlas.lua"]:221: attempt to index field 'canvasArray' (a nil value)

round bloom
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the one time you want to use cursed debug features they assume things exist snowmadeline

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oh that code doesnt support what i wanted you to test anyway...

royal halo
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Here's what that folder looks like:

merry fable
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did you execute the debug command again?

royal halo
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yeah

merry fable
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well these are certainly not supposed to be empty images :)

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actually are they black with no alpha channel thonkeline

royal halo
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no, they're just empty

haughty vortex
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windows is weird and shows transparent images sometimes as black

round bloom
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can you send image 2, just in case

royal halo
round bloom
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thanks, thats pretty empty 🤔

haughty vortex
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awesome

round bloom
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if you copy it :p

haughty vortex
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celeste: blindfolded edition

round bloom
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the first image being empty is more weird to me

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can you check the permissions on the images in the cache folder? maddyS

haughty vortex
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id be more concerned of the atlas permissions? since if you can create the image you can write to it

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unless i am missing something here

round bloom
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i honestly dont know, i have two theories, either they are "added" to the atlas with a bad color set or there is a permission issue

royal halo
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Nothing changed

round bloom
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figured

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dont have any other ideas right now besides checking permission stuff 😓

dawn helm
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updated lonn to 0.9.0 and still facing this issue rip
here's the log in case theres anything different

round bloom
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what are the permissions on the cached gameplay atlases?

dawn helm
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wdym

dawn helm
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will backread and try to apply other fixes

dawn helm
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tried the second build and this same thing happens

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same with the third build

merry fable
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at least that confirms it's the exact same issue