#bird path crashes game

1 messages · Page 1 of 1 (latest)

violet radish
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you have to create an even number of nodes

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its hardcoded that way, id say its not even a bug

fair cairn
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ok now it doesnt crash the game but the bird has a seizure at its starting position and doesnt move

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i will get footage when i can

fair cairn
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im not a birdologist but im pretty sure birds only do this when theyre dying and thats not good

violet radish
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yeah umm id also be concerned for the health of that poor bird despair

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but my doctors are asking what speed value did you use

fair cairn
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0.5

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is that also bad

violet radish
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hm yeah speed other than 1 are broken i think

fair cairn
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what

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anything other than 1

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?

violet radish
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its a vanilla bug as far as im aware

fair cairn
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whats the point of the value then

violet radish
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i think values above 1 actually do behave almost correctly

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but last time i tired they were a bit weird as well

violet radish
fair cairn
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i blame them wtf man

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not cool

violet radish
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i think i should fix this in everest when i get time

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ill note it down

fair cairn
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well ty anyways

violet radish
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(bc otherwise im going to forgor )

violet radish
fair cairn
violet radish
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lmfao

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so true

fair cairn
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the birds no longer have a seizure

new problemdespaireline

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they fizzle out way before reaching the end of the nodes

potent heath
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thats the bug wartori is talking about

fair cairn
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which one

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he talked about 50

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oh is it the bird speed values above 1 thing

potent heath
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not equal to 1*

violet radish
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OH yeah

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i rembered

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above 1 makes it end early

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i knew there was something

fair cairn
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hello im back

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it only took 2 hours to make a bird path that doesnt kill itself immediatly

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small problem

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one of my birds doesnt wait for the player to go in the trigger it just goes when you load the room

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which is not good

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what causes that one

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i have my birds at a speed of 1 with even number of nodes and the path doesnt glitch out

violet radish
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you can use this?

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not too flexible

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oh wait

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yeah

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theres a "bird path" trigger