#why celeste keeps crashing

15 messages · Page 1 of 1 (latest)

lone hatch
loud bloom
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one of your audio banks is corrupted

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verify game files and reinstall everest

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i think your vanilla files may be damaged

soft haven
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I expect it's more likely to be because they ripped something from sc2020 that was not expecting to be taken

loud bloom
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what makes you say that

soft haven
loud bloom
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oh right wholestare

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though the stacktrace:

System.Exception: FMOD Failed: ERR_FILE_BAD
   at Celeste.Audio.CheckFmod(RESULT result)
   at Celeste.Audio.IngestBank(ModAsset asset) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Audio.cs:line 110
   at Celeste.Audio.Init() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Audio.cs:line 41
   at Celeste.GameLoader.LoadThread() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/GameLoader.cs:line 83
   at Celeste.RunThread.RunThreadWithLogging(Action method) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/RunThread.cs:line 39
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it seems fairly simple

lone hatch
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yeah... I took some files bc this is my first map and i wanted to make a dialouge. thanks for the help!

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so should I reinstall olympus?

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I reinstalled it and it still doesn't work