#cutscene helper

25 messages · Page 1 of 1 (latest)

lime coral
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those are code triggers if i know correctly

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so you need to add code

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if you don't know C# then use lua

deft plover
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im sorry but how?

lime coral
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with lua cutscenes

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or you ask how to add code?

deft plover
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yes, im sorry i don't really know how to make maps... i just started

lime coral
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coding is hard, if you don't know at least basics about it, then i don't think modding celeste with conding will be easy

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and if you want to use lua then you can read lua cutscenes docs

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lua is coding too, but much easier

deft plover
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Yes I read it, and I know the basics of lua but I don't really know what to add, to make the triggers work

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because I tried to make it like this but celeste crashes

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I'm sorry if I'm being stupid but I really don't know, and there are no tutorials on youtube

lime coral
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you can't just use {trigger <something>} in lua code

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you should use them in dialogue

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they are used in dialogue in vanilla, right?

deft plover
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I tried that too but it didn't work eather

deft plover
lime coral
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so, ig that's because they are for vanilla

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prismatic helper also has some coded triggers

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wait, you have english.txt with dialogue Loenn101_LostInNowhere_Ballfour, right?

fringe widget
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vanilla's triggers are hardcoded for each cutscene

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you'll have to replicate their effects using your own code