#Map crash :(
1 messages · Page 1 of 1 (latest)
this might be an invalid starting room in metadata
although normally that shouldn't crash
My metadata looks like this:
do you have a room named 1?
yep...
Is that a problem?
no, just checking
ok
are you sure you're opening the right map and that the game has reloaded it since you added anything to it?
the only way I can see this crash happening looking at the code is for a map with no rooms
The map crashes when I create a savefile with it. The map launches, but before I can see it, it crashes. That's all I know. Maybe the problem is in the files...
have you definitely saved the map?
yes
I save it every time.
yes
for future reference:
ok the Modes: stuff in your .meta.yaml is screwing up the metadata in some way
removing that fixes the crash, but it still doesn't let me enter the map for some reason
ok...
it thinks that the starting room is Prikol for some reason
it was created in 2018. Does that change anything?
bruh
is the bin file also 5 years old?
because most of the rooms in this are called lvl_actualname internally
I guess so. In fact, I went into this old bin and made all the changes in the same bin.
OK, I just deleted metayaml and everything worked....
<@&683773388321456184> not sure what the exact deal with the lvl_ prefix is, but this map has a bunch of rooms whose names start with lvl_. lönn hides this, but includes it in the metadata when you select a starting room from the dropdown. however, because that gets stripped somewhere in game, everest can't find the starting room because it looks for a room called lvl_1 when the name in code ends up just being 1. not sure if this is a lönn or everest issue but idfk what's going on with the lvl_ prefix and you guys probably do
edit: yeah everest's map data processor makes sure that room names start with lvl_ so that the vanilla code can strip that again, and the metadata code expects the stripped name
BRUH
that doesn't work for me
wth...
you can go into your room settings and change the name of the 1 room from lvl_1 to 1
and then select the starting room again in metadata
I will definitely look into it first.
(if it's not working for you atm, I'm not sure if that's what you were bruh-ing at)
I just deleted that file and it worked. That's what I'm bruh-ahing about
This is so silly.
ok I definitely can't replicate that
I think the point is that I deleted the "Prikol" room
