#can adding 20+ stylegrounds make your level unplayable?

14 messages · Page 1 of 1 (latest)

zenith wigeon
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Im planning on adding many styleground to make a stacked paralax effects
I'm trying to make some aspects of my level to pop out

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Bonus question:
Is it laggy to add large decals
Decals that cover the whole room

strange canopy
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i don't think 20 stylegrounds is enough to make things lag, no

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and i don't think large decals are an issue either, though they might have a small effect on loading times

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(unless you just mean resizing an existing decal to be really big in which case there shouldn't be any performance impact lol)

drifting belfry
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pretty sure parallax is practically free, effects on the other hand might be bad, and you have to go a bit over the top before thats a issue :p

slate dock
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if you make an image wider or taller than 4096 pixels, the xna version of the game will crash

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but that's way larger than a room, so it should really never be an issue

strange canopy
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yeah rooms are 320x180

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well

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the screen is anyway, and a minimum-size room will also be about that big

strange canopy
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hence the "about"

proud lotus
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yh catsnug