#Celeste shows black and pink squares, then the moment i die the game crashes
25 messages · Page 1 of 1 (latest)
this is most likely a out of memory crash - disable some mods
procedurline starts showing black and pink textures to free up some memory so if you see that it's generally a sign that you're close to maxing celeste's memory
is there a way to just disable mods so they dont load in when im opening the game
you can disable them via the blacklist.txt file in your mods folder
because a lot of the mods i have i end up playing on regularly, and a ton of other ones are just helpers for those other mods
the helpers are not too bad for memory useage, big mods like spring collab or other collabs are going to be most of the load
what i mean is like would the mod thats on screen in this video right here work for reducing memory?
Oke so, this map is really awesome. This is easily one of my new favorite custom maps of all time, the gameplay flows so well and is really fun to execute, there is also so many really cool and creative rooms, the decoration and aesthetic is just like out of this world (pun intended), the music is a jam, everything about this map is just really ...
if it does, what is that mod called
@obtuse burrow Another crash in proceduraline
That's in Everest, no extra mod needed
oh wait what
the ability to enable/disable mods is built into everest
does that just disable the mods or delete them
Just disable
yep that's an oom

i made a mistake in the oom exception detector (that's why it doesn't say it's an OutOfMemoryException), but it's still an oom most likely 
so yeah, that's the right advice