i suck at celeste mapping can someone help
i'm making a map based on rebounding dream blocks (they redirect you 90 degrees perpendicular to your trajectory) and sometimes you can just go through the blocks?? it's not always but it just happens sometimes
there are no dream blocks underneath the tiles that you can pass through, it's just happening for some reason
#weird dream block behavior
1 messages · Page 1 of 1 (latest)
going through 1 tile like this is perfectly normal - make the fg tiles in between wider
ah
to my understanding the game disables tile collision whilst in stdreamdash - meaning that until you are outside the dream block entirely you won't collide with them
1 tile horziontally is the same width as madeline so you're almost always clip through it
dream blocks with higher speeds show this to a higher degree, since you'll move further in 1 frame it's easier to clip through more stuff